Primeape (#0057) – Pokédex

Primeape official artwork

No. 0057 · Generation I · Pig Monkey Pokémon

Primeape

オコリザルOkorizaru · From 怒り猿 (okorizaru), 'angry monkey' – the Japanese word for anger plus saru, monkey.

The Pig Monkey Pokémon · Fighting type · first seen in Pokémon Red & Green (1996)

TypeFighting
WeaknessesFlyingPsychicFairy
Height1 m (3′03″)
Weight32 kg (70.5 lb)
Gender♂ 50% · ♀ 50%
AbilitiesVital Spirit, Anger Point, DefiantHidden

01Overview

Meet Primeape

Everything you need to know about the Pig Monkey Pokémon — the creature behind the number.

Meet Primeape, the Pig Monkey Pokémon and the original 151's resident hothead. This pure Fighting type evolves from Mankey at level 28 – and in 2022 Scarlet and Violet finally gave it an evolution of its own: the Fighting- and Ghost-type Annihilape. Where Mankey is a twitchy little bundle of mischief, Primeape is the finished article: a furious, fur-covered brawler that hits hard and asks questions never.

Its round body is wrapped in shaggy, pale beige fur, set off by brown arms and legs, triangular ears with pink insides and a pink, pig-like snout. Its narrow eyes have tiny pupils, a vein usually throbs on its forehead, and its fingerless hands look for all the world like boxing gloves. Even its accessories mean business – the metal shackles around its wrists and ankles hint at a serious weight-training habit.

“It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.”

Pokédex · Pokémon Red (Japan), Green (Japan), FireRed & Y · 1996

Primeape's temper is the stuff of Pokédex legend. A single glance is enough to set it off; running away makes it angrier, and beating it makes it angrier still. Once it gives chase it simply won't stop until it catches its quarry, and if you wake it, it may come after you in a groggy half-sleep. Fury pumps blood to its muscles and makes it stronger, but leaves it far less clever – and some researchers suspect it stays angry even inside its Poké Ball.

All that rage comes at a price. Unusually sturdy blood vessels in its brain normally keep it healthy, yet Primeape has been known to become so angry that it dies – often after throwing its signature move, Rage Fist, over and over – and its face looks strangely peaceful afterwards. Sometimes, though, the fury refuses to die with it: the rage outgrows its body altogether, and Primeape becomes Annihilape.

In the wild, Primeape roams the mountains, squabbles with Ursaring over Berries and, in Paldea, counts Hawlucha as its natural enemy. Trainers know it as Cianwood Gym Leader Chuck's opening punch and as part of Elite Four member Hala's team in Alola – but for many fans it will always be the cap-snatching Mankey that evolved mid-chase and went on to win the P1 Grand Prix for Ash.

How big is Primeape?

Primeape silhouette
Primeape1 m (3′03″)
Trainer1.60 m (5′03″)

At 1.0 m (3′03″) Primeape stands roughly waist-high on an adult, and at 32.0 kg (70.5 lb) it weighs about as much as an average ten-year-old – most of it, by the look of things, sheer fury.

Evolution

Mankey
#0056
Level 28
Primeape
Primeape
#0057
Level up after using Rage Fist 20 times (introduced in Scarlet & Violet); in Pokémon GO, 100 Mankey Candy once it has defeated 30 Ghost- or Psychic-type Pokémon as your buddy
Annihilape
Annihilape
#0979

Back to top ↑

02In the Pokédex's words

Primeape's Pokédex entries

21 different entries across 46 games, from 1996 to 2025. Here is how the Pokédex has described Primeape over the years, in the order the games came out.

Generation I

Kanto Pokédex
Red (Japan)Green (Japan)FireRedY1996

It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.

Kanto Pokédex

Kanto Pokédex
Blue (Japan)RedBlue1996

Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.

Kanto Pokédex

Kanto Pokédex
YellowXLet's Go, Pikachu!Let's Go, Eevee!1998

It stops being angry only when nobody else is around. To view this moment is very difficult.

Kanto Pokédex

Kanto Pokédex
Stadium1999

When enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.

Kanto Pokédex

Generation II

Johto Pokédex
GoldStadium 2HeartGold1999

If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.

Johto Pokédex

Johto Pokédex
SilverStadium 2SoulSilverScarlet1999

It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

Johto Pokédex

Johto Pokédex
Crystal2000

It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.

Johto Pokédex

Generation III

Hoenn Pokédex
RubySapphireOmega RubyAlpha SapphirePokémon GO2002

When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.

Hoenn Pokédex

Hoenn Pokédex
Emerald2004

When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.

Hoenn Pokédex

FireRed & LeafGreen Pokédex
LeafGreen2004

Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.

FireRed & LeafGreen Pokédex

Capture Styler (Pokémon Ranger series)
Pokémon Ranger2006

Primeape is always furious and savage. It has the power to shatter big Boulders.

Capture Styler (Pokémon Ranger series)

Generation IV

Sinnoh Pokédex
DiamondPearlPlatinumBlackWhiteBlack 2White 22006

It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

Sinnoh Pokédex

Capture Styler (Pokémon Ranger series)
Pokémon Ranger: Shadows of Almia2008

It thrashes about extremely wildly. It is easier to capture when it stops.

Capture Styler (Pokémon Ranger series)

Capture Styler (Pokémon Ranger series)
Pokémon Ranger: Guardian Signs2010

It attacks with punches.

Capture Styler (Pokémon Ranger series)

Generation VII

Rotom Pokédex
Sun2016

It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.

Rotom Pokédex

Rotom Pokédex
MoonViolet2016

Some researchers theorize that Primeape remains angry even when inside a Poké Ball.

Rotom Pokédex

Rotom Pokédex
Ultra Sun2017

It will never forgive opponents who have angered it. Even after it has beaten them down until they can't move, it never ever forgives.

Rotom Pokédex

Rotom Pokédex
Ultra Moon2017

The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.

Rotom Pokédex

Generation VIII

Sinnoh Pokédex
Brilliant DiamondShining Pearl2021

It becomes angry if it sees an opponent's eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry.

Sinnoh Pokédex

Generation IX

Pokémon Sleep2023

The ever-angry Primeape rages even in its sleep. It apparently sleeps free from anger on very rare occasions, perhaps when it has exhausted itself.

Rotom Phone (Legends: Z-A)
Legends: Z-A2025

If approached while asleep, it may rouse just enough to fly into a groggy rage and give chase without even knowing what it's doing.

Rotom Phone (Legends: Z-A)

Back to top ↑

03Stats, moves & where to find it

Primeape in the video games

Base stat total 455 · 25 core-series games · 28 spin-offs · every move it learns, generation by generation.

Base stats

HP65
Attack105
Defence60
Sp. Atk60
Sp. Def70
Speed95
Total455

Primeape's base stats have never changed: 65 HP, 105 Attack, 60 Defense, 60 Sp. Atk, 70 Sp. Def and 95 Speed, a total of 455 – 150 more than Mankey, with that triple-figure Attack doing most of the talking. In Red, Green, Blue and Yellow it had a single Special stat of 60; when Gold and Silver split Special in two, Sp. Atk kept the 60 and Sp. Def rose to 70. Its base experience yield was 149 up to Generation IV and has been 159 since, and its base friendship dropped from 70 (Generations II–VII) to 50. It grows at the Medium Fast rate, reaching level 100 at 1,000,000 Exp., and defeating one earns 2 Attack EVs.

Abilities

  • Vital Spiritsince Gen III
    Keeps Primeape wide awake – it can't be put to sleep.
  • Anger Pointsince Gen IV
    If Primeape takes a critical hit, the fury maxes out its Attack stat.
  • DefiantHidden abilitysince Gen V
    Whenever an opponent lowers one of its stats, Primeape's Attack sharply rises in retaliation.

Type matchups

How hard each attacking type hits a Fighting Pokémon.

×2WeakFlyingPsychicFairy
×1NeutralNormalFireWaterElectricGrassIceFightingPoisonGroundGhostDragonSteel
×½ResistsBugRockDark

In Generation I Primeape was weak only to Flying and Psychic and resisted only Bug and Rock. Gold and Silver added a resistance to the new Dark type, and X & Y made it weak to Fairy (2013). Its evolution, Annihilape, is Fighting/Ghost, which makes it immune to Normal- and Fighting-type moves.

Training & breeding

Catch rate
75
Base friendship
50
Base experience
159
Growth rate
Medium Fast
EV yield
2 Attack
Egg groups
Field
Egg cycles
20
Colour
Brown
Gender ratio
50% male
Body shape
bipedal, tailed
Kanto (RBY/FRLG/LGPE)#057Johto (GSC)#135Johto (HGSS)#137Alola (Sun & Moon)#080Alola (Ultra Sun & Ultra Moon)#094Paldea (Scarlet & Violet)#159Kitakami (Scarlet & Violet: The Teal Mask)#100Hyperspace Lumiose (Legends: Z-A – Mega Dimension)#002

Where to find Primeape

Game Year How to get it
Red & Green 1996 Red: evolve Mankey (wild on Routes 5, 6, 7 and 8). Green: trade only
Blue (Japan) 1996 Trade only
Red & Blue 1998 Red: evolve Mankey (wild on Routes 5, 6, 7 and 8). Blue: trade onlyMankey and Primeape are Red Version exclusives, and Red has no wild Primeape at all.
Yellow 1998 Wild on Route 23, the road to Victory Road
Gold & Silver 1999 Gold: wild on Route 9 in Kanto. Silver: trade onlyCianwood Gym Leader Chuck opens with a Lv. 27 Primeape before his Poliwrath – and a Primeape traded up from Red, Blue or Yellow arrives holding a Gold Leaf.
Crystal 2000 Trade onlyChuck's Lv. 27 Primeape is still waiting at the Cianwood Gym.
Ruby & Sapphire 2002 Trade only
FireRed & LeafGreen 2004 Wild on Route 23, in Victory Road and in Cerulean Cave, in both versions
Emerald 2004 Trade only
XD: Gale of Darkness 2005 Snag a Shadow Primeape from Cipher Peon Gorigan in Cipher Key Lair
Diamond & Pearl 2006 Routes 225 and 226 in the Battle Zone, using the Poké RadarWild ones may hold a Payapa Berry (5%), and Pal Park's Mountain area lets you bring one over from a Game Boy Advance game.
Platinum 2008 Routes 225 and 226, using the Poké Radar
HeartGold & SoulSilver 2009 HeartGold: wild on Kanto's Route 9 and in Cerulean Cave. SoulSilver: trade onlyChuck's gym Primeape is now Lv. 29 with Focus Punch, and his Wednesday-night rematch at Saffron City's Fighting Dojo brings a Lv. 56 Primeape.
Black & White 2010 Evolve Mankey, which appears on Route 15 during a swarm
Black 2 & White 2 2012 Evolve Mankey, which only comes from Curtis's in-game trade in Nimbasa City (female player only)
X & Y 2013 Evolve Mankey from the Fighting-type Friend Safari
Omega Ruby & Alpha Sapphire 2014 Evolve Mankey, found as a hidden Pokémon on Jagged Pass with the DexNav
Sun & Moon 2016 Wild on Poni PlainsElite Four member Hala fields a Lv. 54 Primeape alongside Hariyama, Bewear, Poliwrath and Crabominable.
Ultra Sun & Ultra Moon 2017 Wild on Poni PlainsMolayne takes Hala's seat in the Elite Four this time, so Hala's Primeape sits these games out.
Let's Go, Pikachu! & Let's Go, Eevee! 2018 Let's Go, Pikachu!: evolve Mankey (wild on Routes 3 and 4). Let's Go, Eevee!: trade only
Sword & Shield 2019 Not available
Brilliant Diamond & Shining Pearl 2021 Routes 225 and 226 with the Pokémon Radar, and in the Grand Underground's Spacious Cave, Grassland Cave and Sunlit Cavern once you have the National Pokédex
Legends: Arceus 2022 Not available
Scarlet & Violet 2022 Wild in North Province (Area One) and West Province (Area Three), as fixed encounters in South Province (Area Four), West Province (Area One) and on Glaseado Mountain, and in 4★ Tera Raid BattlesThe Glaseado Mountain Primeape has a Poison Tera Type, and The Teal Mask (2023) adds Kitakami Wilds and Timeless Woods. These are the games that introduced Annihilape: use Rage Fist 20 times, then level up.
Legends: Z-A 2025 Trade only (from version 2.0.0). Mega Dimension: wild in Hyperspace Lumiose's 3★ Fighting-type wild zonesIt is #002 in the Hyperspace Pokédex, right behind Mankey.

Sprites through the ages

Primeape sprite from Pokémon Red & Green
Gen IRed & Green
Primeape sprite from Pokémon Red & Blue (alt)
Gen IRed & Blue (alt)
Primeape sprite from Pokémon Yellow (alt)
Gen IYellow (alt)
Primeape sprite from Pokémon Gold
Gen IIGold
Primeape sprite from Pokémon Silver (alt)
Gen IISilver (alt)
Primeape sprite from Pokémon Crystal (alt)
Gen IICrystal (alt)
Primeape sprite from Pokémon Ruby & Sapphire
Gen IIIRuby & Sapphire
Primeape sprite from Pokémon FireRed & LeafGreen (alt)
Gen IIIFireRed & LeafGreen (alt)
Primeape sprite from Pokémon Diamond & Pearl
Gen IVDiamond & Pearl
Primeape sprite from Pokémon Platinum (alt)
Gen IVPlatinum (alt)
Primeape sprite from Pokémon HeartGold & SoulSilver (alt)
Gen IVHeartGold & SoulSilver (alt)
Primeape sprite from Pokémon Black & White
Gen VBlack & White
Primeape sprite from Pokémon X & Y
Gen VIX & Y
Primeape sprite from Pokémon Omega Ruby & Alpha Sapphire (alt)
Gen VIOmega Ruby & Alpha Sapphire (alt)
Primeape sprite from Pokémon Sun & Moon
Gen VIISun & Moon
Primeape sprite from Pokémon Let's Go, Pikachu! & Let's Go, Eevee! (alt)
Gen VIILet's Go, Pikachu! & Let's Go, Eevee! (alt)
Primeape sprite from Pokémon Pokémon HOME
Gen IXPokémon HOME

Spin-offs & cameos

Pokémon GO

Primeape has been part of Pokémon GO since launch day, 6 July 2016. It costs 50 Mankey Candy to evolve, earns Candy every 3 km as your buddy, and today fights with Low Kick or Counter backed up by Close Combat, Low Sweep, Night Slash or Ice Punch – Karate Chop and Cross Chop are its legacy moves from the early days. Shiny Primeape became possible on 5 March 2019, when Shiny Mankey arrived for Battle Showdown 2019, and GO Battle Day: Mankey on 18 June 2022 gave Primeape evolved during the event Cross Chop once more. Shadow Primeape followed from 8 October 2024. The line's biggest day was Mankey Community Day on 10 November 2024: evolving Mankey during the event produced a Primeape that knew the exclusive Rage Fist, and Primeape itself stomped into four-star raids. Rage Fist has been brought back for several events since. As in the core games, Annihilape is the goal – in GO, Primeape evolves for 100 Candy once it has defeated 30 Ghost- or Psychic-type Pokémon as your buddy. Shadow Primeape then charged into three-star Shadow Raids on 6 May 2026, Shiny-eligible from the start.

Card

Its Jungle card – Fury Swipes, Tantrum and all – is one of the cards you can collect, and it turns up in the decks of Fighting Club members such as Jessica and Michael.

Evolution

You can't catch Primeape outright – bag a Mankey first, then evolve it to fill in its Pokédex page.

Battler / Pokédex entry

Primeape brawls in full 3D, and its Stadium Pokédex entry warns that once it's enraged there is no soothing it.

Opponent's partner

Gym Leader Chuck brings Primeape as his battle Pokémon in this Game Boy Color puzzler.

Battler / Gym Leader Castle

Chuck's Round 1 team in the Johto Gym Leader Castle includes a Primeape holding a Bitter Berry, and its Pokédex entry changes depending on which Game Boy game is plugged in.

Card

Collect the Jungle card and Team Rocket's Dark Primeape – then face Kamiya, leader of Team GR's Fighting Fort, whose 'Running Wild' deck packs three Dark Primeape.

Puzzle piece

A rare piece that turns up in Endless Level 13, Forever Level 62, Pair Trozei and Mr. Who's Den.

Team member (by evolution)

Recruit a Mankey and evolve it. Primeape lives in the Energetic Forest friend area and its dungeon chatter includes the promise 'I'll chase you to the ends of the world!'

Capturable / field move

Found in Olive Jungle, Primeape's Crush field move is strong enough to shatter big boulders.

Recruitable

Recruit one on Mt. Travail (floors 1–19) or Shimmer Hill (floors 1–17).

Capturable / field move

Found in the Altru Building and Altru Tower. Top tip from the Browser: it thrashes about wildly, so wait until it stops before you capture it.

Recruitable

Mt. Travail and Shimmer Hill are joined by Sky Peak, where it lurks from the 4th Station Pass up to the Summit Pass.

Primeape – Toy Primeape in Pokémon Rumble Rush
Toy Pokémon

A toy Primeape scraps its way through the Fiery Furnace.

Friend

Primeape comes to the Iceberg Zone looking for a fight. Its best attraction is Venusaur's Vine Swing, and it's fond of Tangrowth's Swing-Along too.

Capturable / field move

Found in Rasp Cavern, on Faldera Island and in the Ice Temple – and the Browser sums it up in four words: 'It attacks with punches.'

Toy Pokémon

Look for it on Sunny Seashore, in the Factory.

Friend

Primeape live in the Crag Area, where the locals simply accept their tempers as part of their personality – they're pleasant enough once they've finished being angry.

Toy Pokémon

Appears in the Magical Lake's Dual Launchers stage.

Puzzle piece

Found in Stage 3 of the Infinite Ruins.

Primeape – Primeape's Pokémon Shuffle icon
Puzzle piece

Catch it on Desert Umbra's Stage 344. Its skill, Power of 5+, deals even more damage when you line up a match of five.

Toy Pokémon

Lurks in the Secluded Volcanic Chasm of the Origin Hideaway.

Recruitable

Complete Wynaut's Connection Orb mission and battle alongside Wynaut to bring Primeape on board – and be warned: 'This erupting rage is unstoppable!'

Primeape – Primeape's Pokémon GO model
Catchable / raid boss

Around since launch day; at Mankey Community Day in November 2024, evolving Mankey gave a Primeape with the exclusive move Rage Fist, and Primeape itself filled four-star raids.

Wild Pokémon

A blocky Primeape is among the wild Pokémon on Parched Peak's boss expedition, where a Machamp waits at the end.

Toy Pokémon

Turns up on the Gengar, Entei, Aegislash, Lugia, Bulbasaur and Arceus Seas.

Egg Pokémon

Hatch a Mankey from an Egg and it can evolve into Primeape to battle alongside the player.

Rescuable

Look out for it lying fainted on Mt. Faraway, in the Southern Cavern or on the Grand Sea – help it out and it can join your team.

Primeape – Primeape in Pokémon Sleep
Sleep style subject / helper

A Berries specialist that gathers Cheri Berries. Its sleep styles include Angry Sleep and Stomping Sleep – a Peaceful Sleep is a very rare sight indeed.

Moves

Primeape's first moveset in Red and Blue was a short burst of temper: Scratch, Leer, Karate Chop (still a Normal-type move back then), Fury Swipes, Focus Energy, Seismic Toss and a level-46 Thrash. Yellow made things personal by adding Rage at level 28, the moment Mankey evolves, and Gold and Silver brought in Cross Chop and pushed Thrash back to a level-63 finale. Diamond and Pearl threw in Assurance, Punishment and a thumping Close Combat, and Black and White handed it Final Gambit, the ultimate all-or-nothing outburst.

Since Sun and Moon everything arrives sooner and angrier, with Stomping Tantrum and Outrage joining the list. Scarlet and Violet finally swapped old-fashioned Rage for Rage Fist, the move that turns a lifetime of fury into evolution: throw it 20 times and Primeape becomes Annihilape. Along the way the TM list has grown from 25 entries in Red and Blue (Strength included) to 60, and Legends: Z-A remixes the whole thing once more with Rock Throw, Knock Off and a level-54 Dynamic Punch.

Signature moves

NormalRage

The perfect move for a Pokémon that is permanently furious. Red and Blue only offer it as TM20, but Yellow teaches it at level 28, the very moment Mankey evolves, and from Sun and Moon to Let's Go Primeape learns it on evolving. Brilliant Diamond and Shining Pearl drop it, and Scarlet and Violet replace it with Rage Fist.

NormalThrash

A wild, multi-turn rampage that leaves Primeape confused, and a fixture of every level-up list from Red and Blue (level 46) to Scarlet and Violet (level 30). It was the grand finale at 63 in Gold, Silver, Ruby and Sapphire and has hit for 120 since Black and White; only Legends: Z-A leaves it out.

FightingCross Chop

Gold and Silver's 100-power chop with a high critical-hit ratio, learned at level 45. Sun and Moon moved it right up to level 22, where it has stayed in Brilliant Diamond, Shining Pearl, Scarlet and Violet; Let's Go and Legends: Z-A are the only games since Gold and Silver without it.

FightingClose Combat

Diamond and Pearl's level-59 finale: 120 power in exchange for lowered defences. It arrives at 39 in Sun, Moon, Brilliant Diamond, Shining Pearl, Scarlet and Violet and at 44 in Legends: Z-A, and it was also an Egg Move from Diamond and Pearl to Brilliant Diamond and Shining Pearl before becoming TM167 in Scarlet and Violet.

DragonOutrage

Pure, unthinking fury in move form. A tutor move from Platinum onwards, it joined the level-up list at 53 in Sun and Moon, closes Let's Go's list at 56 (where it is also TM39) and is learned at 50 in Legends: Z-A.

FightingFinal Gambit

The ultimate all-or-nothing tantrum: Primeape faints and deals damage equal to the HP it had left. It arrived as Black and White's level-63 finale, doubled as a starting move from X and Y to Brilliant Diamond and Shining Pearl, and is still the last move Primeape learns in Scarlet and Violet, at 57.

GhostRage Fist

Scarlet and Violet's game-changer at level 35: a Ghost-type punch whose power climbs every time Primeape is hit. Throw it 20 times and Primeape evolves into Annihilape, which is why the move only gets the same-type bonus after evolving. Legends: Z-A teaches it at 35 too.

Complete learnsets

Generation I · Red, Green, Blue & Yellow13 level-up · 25 TM/HM

In Red, the only way to get Primeape is to evolve a Mankey, and Blue has neither of them in the wild, so Blue players have to trade; Yellow lets you catch Primeape outright on Route 23. Red, Green and Blue share one level column and Yellow gets its own. Yellow swaps the starting Fury Swipes for Low Kick (learned again at level 9) and adds Screech at 45 and Rage at level 28, the very level at which Mankey evolves. Karate Chop is still a Normal-type move in these games, and in Generations I to III a move's type decides whether it is physical or special. The transfer moves are ones learned in Gold, Silver or Crystal that can travel back through the Time Capsule.

By level-up

RGB Y Move Type Cat. Pwr. Acc. PP
1 1 Scratch Normal Physical 40 100 35
1 1 Leer Normal Status — 100 30
N/A 1 Low Kick Fighting Physical 50 90 20
1 1 Karate Chop Normal Physical 50 100 25
N/A 9 Low Kick Fighting Physical 50 90 20
15 15 Karate Chop Normal Physical 50 100 25
21 21 Fury Swipes Normal Physical 18 80 15
27 27 Focus Energy Normal Status — — 30
N/A 28 Rage Normal Physical 20 100 20
37 37 Seismic Toss Fighting Physical — 100 20
N/A 45 Screech Normal Status — 85 40
46 46 Thrash Normal Physical 90 100 20
1 N/A Fury Swipes Normal Physical 18 80 15

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Mega Punch Normal Physical 80 85 20
TM05 Mega Kick Normal Physical 120 75 5
TM06 Toxic Poison Status — 85 10
TM08 Body Slam Normal Physical 85 100 15
TM09 Take Down Normal Physical 90 85 20
TM10 Double-Edge Normal Physical 100 100 15
TM15 Hyper Beam Normal Physical 150 90 5
TM16 Pay Day Normal Physical 40 100 20
TM17 Submission Fighting Physical 80 80 25
TM18 Counter Fighting Physical — 100 20
TM19 Seismic Toss Fighting Physical — 100 20
TM20 Rage Normal Physical 20 100 20
TM24 Thunderbolt Electric Special 95 100 15
TM25 Thunder Electric Special 120 70 10
TM28 Dig Ground Physical 100 100 10
TM31 Mimic Normal Status — 100 10
TM32 Double Team Normal Status — — 15
TM34 Bide Normal Physical — — 10
TM35 Metronome Normal Status — — 10
TM39 Swift Normal Physical 60 — 20
TM40 Skull Bash Normal Physical 100 100 15
TM44 Rest Psychic Status — — 10
TM48 Rock Slide Rock Physical 75 90 10
TM50 Substitute Normal Status — — 10
HM04 Strength Normal Physical 80 100 15

By transfer

Move From
Defense Curl Gen II (TM)
Fire Punch Gen II (TM)
Headbutt Gen II (TM)
Ice Punch Gen II (TM)
Meditate Gen II (breeding)
ThunderPunch Gen II (TM)
Generation II · Gold, Silver & Crystal13 level-up · 31 TM/HM · 6 egg · 1 tutor

In Gold, Primeape lives on Route 9 in Kanto; Silver and Crystal have no wild Primeape. Karate Chop becomes a proper Fighting-type move, Rage is now a starting move as well as the level-28 reward, and Cross Chop arrives at 45, followed by Screech at 54 and a level-63 Thrash finale. Breeding brings six Egg Moves, from Beat Up (passed down by Sneasel) to Meditate and Reversal (from Smeargle); Counter, Foresight and Rock Slide need chain breeding. Crystal's move tutor teaches Thunderbolt. Categories still follow the move's type, and Curse is a ???-type move here.

By level-up

GSC Move Type Cat. Pwr. Acc. PP
1 Scratch Normal Physical 40 100 35
1 Leer Normal Status — 100 30
1 Low Kick Fighting Physical 50 90 20
1 Rage Normal Physical 20 100 20
9 Low Kick Fighting Physical 50 90 20
15 Karate Chop Fighting Physical 50 100 25
21 Fury Swipes Normal Physical 18 80 15
27 Focus Energy Normal Status — — 30
28 Rage Normal Physical 20 100 20
36 Seismic Toss Fighting Physical — 100 20
45 Cross Chop Fighting Physical 100 80 5
54 Screech Normal Status — 85 40
63 Thrash Normal Physical 90 100 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 DynamicPunch Fighting Physical 100 50 5
TM02 Headbutt Normal Physical 70 100 15
TM03 Curse ??? Status — — 10
TM06 Toxic Poison Status — 85 10
TM08 Rock Smash Fighting Physical 20 100 15
TM09 Psych Up Normal Status — — 10
TM10 Hidden Power Normal Varies — 100 15
TM11 Sunny Day Fire Status — — 5
TM13 Snore Normal Physical 40 100 15
TM15 Hyper Beam Normal Physical 150 90 5
TM17 Protect Normal Status — — 10
TM20 Endure Normal Status — — 10
TM21 Frustration Normal Physical — 100 20
TM23 Iron Tail Steel Physical 100 75 15
TM25 Thunder Electric Special 120 70 10
TM27 Return Normal Physical — 100 20
TM28 Dig Ground Physical 60 100 10
TM31 Mud-Slap Ground Physical 20 100 10
TM32 Double Team Normal Status — — 15
TM33 Ice Punch Ice Special 75 100 15
TM34 Swagger Normal Status — 90 15
TM35 Sleep Talk Normal Status — — 10
TM39 Swift Normal Physical 60 — 20
TM40 Defense Curl Normal Status — — 40
TM41 ThunderPunch Electric Special 75 100 15
TM43 Detect Fighting Status — — 5
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Special 40 100 10
TM48 Fire Punch Fire Special 75 100 15
HM04 Strength Normal Physical 80 100 15

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Special 10 100 10 Sneasel
Counter Fighting Physical — 100 20 Nidoran♂, Nidorino, Nidoking, Rhyhorn, Rhydon (chain breeding needed: the father must itself have inherited the move)
Foresight Normal Status — 100 40 Farfetch'd (chain breeding needed: the father must itself have inherited the move)
Meditate Psychic Status — — 40 Smeargle
Reversal Fighting Physical — 100 15 Smeargle
Rock Slide Rock Physical 75 90 10 Rhyhorn, Rhydon (chain breeding needed: the father must itself have inherited the move)

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Thunderbolt Electric Special 95 100 15 Crystal

By transfer

Move From
Bide Gen I (TM)
Body Slam Gen I (TM)
Double-Edge Gen I (TM)
Mega Kick Gen I (TM)
Mega Punch Gen I (TM)
Metronome Gen I (TM)
Mimic Gen I (TM)
Pay Day Gen I (TM)
Skull Bash Gen I (TM)
Submission Gen I (TM)
Substitute Gen I (TM)
Take Down Gen I (TM)
Generation III · Ruby, Sapphire, Emerald, FireRed & LeafGreen (plus Pokémon XD)14 level-up · 28 TM/HM · 8 egg · 22 tutor · 1 event

FireRed and LeafGreen have wild Primeape on Route 23, in Cerulean Cave and on Victory Road, but Ruby, Sapphire and Emerald have none, so it has to be traded in. There are two level columns: Ruby, Sapphire and Emerald keep Gold and Silver's levels, while FireRed and LeafGreen teach most moves earlier and slip Swagger in at 44. Low Kick now hits harder the heavier the target is, so it has no fixed power. Pokémon XD: Gale of Darkness has a level-34 Shadow Primeape to snag in the Cipher Key Lair; once purified it knows Helping Hand, Cross Chop, Focus Energy and Reversal, and Helping Hand cannot be learned any other way in this generation. The tutor games are FireRed and LeafGreen, Emerald and Pokémon XD. Foresight and SmellingSalt need chain breeding, and categories still follow the move's type.

By level-up

RSE FRLG Move Type Cat. Pwr. Acc. PP
1 1 Scratch Normal Physical 40 100 35
1 1 Leer Normal Status — 100 30
1 1 Low Kick Fighting Physical — 100 20
1 1 Rage Normal Physical 20 100 20
9 6 Low Kick Fighting Physical — 100 20
15 11 Karate Chop Fighting Physical 50 100 25
21 16 Fury Swipes Normal Physical 18 80 15
27 21 Focus Energy Normal Status — — 30
28 28 Rage Normal Physical 20 100 20
36 26 Seismic Toss Fighting Physical — 100 20
45 35 Cross Chop Fighting Physical 100 80 5
N/A 44 Swagger Normal Status — 90 15
54 53 Screech Normal Status — 85 40
63 62 Thrash Normal Physical 90 100 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Focus Punch Fighting Physical 150 100 20
TM06 Toxic Poison Status — 85 10
TM08 Bulk Up Fighting Status — — 20
TM10 Hidden Power Normal Varies — 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Physical 150 90 5
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM21 Frustration Normal Physical — 100 20
TM23 Iron Tail Steel Physical 100 75 15
TM24 Thunderbolt Electric Special 95 100 15
TM25 Thunder Electric Special 120 70 10
TM26 Earthquake Ground Physical 100 100 10
TM27 Return Normal Physical — 100 20
TM28 Dig Ground Physical 60 100 10
TM31 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status — — 15
TM39 Rock Tomb Rock Physical 50 80 10
TM40 Aerial Ace Flying Physical 60 — 20
TM42 Facade Normal Physical 70 100 20
TM43 Secret Power Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Special 40 100 10
TM50 Overheat Fire Special 140 90 5
HM04 Strength Normal Physical 80 100 15
HM06 Rock Smash Fighting Physical 20 100 15

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Special 10 100 10 Sneasel
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking
Foresight Normal Status — 100 40 Psyduck, Golduck, Farfetch'd (chain breeding needed: the father must itself have inherited the move)
Meditate Psychic Status — — 40 Smeargle
Revenge Fighting Physical 60 100 10 Smeargle
Reversal Fighting Physical — 100 15 Vigoroth
Rock Slide Rock Physical 75 90 10 Camerupt
SmellingSalt Normal Physical 60 100 10 Spinda (chain breeding needed: the father must itself have inherited the move)

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Body Slam Normal Physical 85 100 15 FRLG, Emerald, XD
Counter Fighting Physical — 100 20 FRLG, Emerald
Defense Curl Normal Status — — 40 Emerald
Double-Edge Normal Physical 120 100 15 FRLG, Emerald, XD
DynamicPunch Fighting Physical 100 50 5 Emerald
Endure Normal Status — — 10 Emerald
Fire Punch Fire Special 75 100 15 Emerald
Ice Punch Ice Special 75 100 15 Emerald
Mega Kick Normal Physical 120 75 5 FRLG, Emerald
Mega Punch Normal Physical 80 85 20 FRLG, Emerald
Metronome Normal Status — — 10 FRLG, Emerald
Mimic Normal Status — — 10 FRLG, Emerald, XD
Mud-Slap Ground Physical 20 100 10 Emerald
Psych Up Normal Status — — 10 Emerald
Rock Slide Rock Physical 75 90 10 FRLG, Emerald
Seismic Toss Fighting Physical — 100 20 FRLG, Emerald, XD
Sleep Talk Normal Status — — 10 Emerald
Snore Normal Physical 40 100 15 Emerald
Substitute Normal Status — — 10 FRLG, Emerald, XD
Swagger Normal Status — 90 15 Emerald, XD
Swift Normal Physical 60 — 20 Emerald
ThunderPunch Electric Special 75 100 15 Emerald

Event moves

Move Event
Helping Hand Shadow Primeape in Pokémon XD: Gale of Darkness (Cipher Key Lair)
Generation IV · Diamond, Pearl, Platinum, HeartGold & SoulSilver16 level-up · 43 TM/HM · 10 egg · 16 tutor

Diamond, Pearl and Platinum hide Primeape on Routes 225 and 226, where the Poké Radar is needed. In HeartGold it is on Route 9 and in Cerulean Cave, SoulSilver has none, and Pal Park's Mountain area brings it over from the Game Boy Advance games. This is the first generation where every move has its own physical, special or status category. Fling joins the starting moves, Screech jumps forward to level 21, and Assurance, Punishment and a level-59 Close Combat finale are new. Covet has to be learned as a Mankey. Encore is an Egg Move only in HeartGold and SoulSilver, and SmellingSalt needs chain breeding. Move tutors are in Platinum and HeartGold/SoulSilver; Headbutt, Low Kick and Role Play are taught in HeartGold and SoulSilver only.

By level-up

DPPt/HGSS Move Type Cat. Pwr. Acc. PP
1 Fling Dark Physical — 100 10
1 Scratch Normal Physical 40 100 35
1 Leer Normal Status — 100 30
1 Low Kick Fighting Physical — 100 20
1 Focus Energy Normal Status — — 30
9 Fury Swipes Normal Physical 18 80 15
13 Karate Chop Fighting Physical 50 100 25
17 Seismic Toss Fighting Physical — 100 20
21 Screech Normal Status — 85 40
25 Assurance Dark Physical 50 100 10
28 Rage Normal Physical 20 100 20
35 Swagger Normal Status — 90 15
41 Cross Chop Fighting Physical 100 80 5
47 Thrash Normal Physical 90 100 20
53 Punishment Dark Physical — 100 5
59 Close Combat Fighting Physical 120 100 5

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Focus Punch Fighting Physical 150 100 20
TM06 Toxic Poison Status — 85 10
TM08 Bulk Up Fighting Status — — 20
TM10 Hidden Power Normal Special — 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Special 150 90 5
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM21 Frustration Normal Physical — 100 20
TM23 Iron Tail Steel Physical 100 75 15
TM24 Thunderbolt Electric Special 95 100 15
TM25 Thunder Electric Special 120 70 10
TM26 Earthquake Ground Physical 100 100 10
TM27 Return Normal Physical — 100 20
TM28 Dig Ground Physical 80 100 10
TM31 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status — — 15
TM39 Rock Tomb Rock Physical 50 80 10
TM40 Aerial Ace Flying Physical 60 — 20
TM42 Facade Normal Physical 70 100 20
TM43 Secret Power Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 40 100 10
TM50 Overheat Fire Special 140 90 5
TM52 Focus Blast Fighting Special 120 70 5
TM56 Fling Dark Physical — 100 10
TM58 Endure Normal Status — — 10
TM66 Payback Dark Physical 50 100 10
TM68 Giga Impact Normal Physical 150 90 5
TM71 Stone Edge Rock Physical 100 80 5
TM78 Captivate Normal Status — 100 20
TM80 Rock Slide Rock Physical 75 90 10
TM82 Sleep Talk Normal Status — — 10
TM83 Natural Gift Normal Physical — 100 15
TM84 Poison Jab Poison Physical 80 100 20
TM87 Swagger Normal Status — 90 15
TM89 U-turn Bug Physical 70 100 20
TM90 Substitute Normal Status — — 10
HM04 Strength Normal Physical 80 100 15
HM06 Rock Smash Fighting Physical 40 100 15
HM08 Rock Climb Normal Physical 90 85 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Physical 10 100 10 Sneasel, Weavile, Houndour, Houndoom
Close Combat Fighting Physical 120 100 5 Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking
Encore Normal Status — 100 5 Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein
Foresight Normal Status — — 40 Sentret, Furret, Skitty, Buneary, Lopunny, Lucario
Meditate Psychic Status — — 40 Smeargle
Reversal Fighting Physical — 100 15 Growlithe, Arcanine, Vigoroth, Slaking
Revenge Fighting Physical 60 100 10 Weavile
Rock Slide Rock Physical 75 90 10 Camerupt
SmellingSalt Normal Physical 60 100 10 Spinda (chain breeding needed: the father must itself have inherited the move)

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Endeavor Normal Physical — 100 5 Pt, HGSS
Fire Punch Fire Physical 75 100 15 Pt, HGSS
Gunk Shot Poison Physical 120 70 5 Pt, HGSS
Helping Hand Normal Status — — 20 Pt, HGSS
Headbutt Normal Physical 70 100 15 HGSS
Ice Punch Ice Physical 75 100 15 Pt, HGSS
Low Kick Fighting Physical — 100 20 HGSS
Mud-Slap Ground Special 20 100 10 Pt, HGSS
Outrage Dragon Physical 120 100 15 Pt, HGSS
Role Play Psychic Status — — 10 HGSS
Seed Bomb Grass Physical 80 100 15 Pt, HGSS
Spite Ghost Status — 100 10 Pt, HGSS
Swift Normal Special 60 — 20 Pt, HGSS
ThunderPunch Electric Physical 75 100 15 Pt, HGSS
Uproar Normal Special 50 100 10 Pt, HGSS
Vacuum Wave Fighting Special 40 100 30 Pt, HGSS

From its pre-evolution

Move Type Cat. Pwr. Acc. PP Learnt as
Covet Normal Physical 40 100 40 Mankey · level-up

By transfer

Move From
Body Slam Gen III (tutor)
Defense Curl Gen III (tutor)
Double-Edge Gen III (tutor)
DynamicPunch Gen III (tutor)
Mega Kick Gen III (tutor)
Mega Punch Gen III (tutor)
Metronome Gen III (tutor)
Mimic Gen III (tutor)
Psych Up Gen III (tutor)
Snore Gen III (tutor)
Generation V · Black, White, Black 2 & White 217 level-up · 43 TM/HM · 11 egg · 16 tutor

In Black, White, Black 2 and White 2 the only way to get Primeape is to evolve a Mankey. Final Gambit, which knocks out the user to deal damage equal to the HP it had left, becomes the level-63 finale, and Thrash now hits for 120. Move tutors exist only in Black 2 and White 2. In Black and White, Covet and ThunderPunch can only come from Mankey, the latter from a Dream World Mankey. Focus Punch and Sleep Talk join the Egg Moves, and SmellingSalt needs chain breeding.

By level-up

BW/B2W2 Move Type Cat. Pwr. Acc. PP
1 Fling Dark Physical — 100 10
1 Scratch Normal Physical 40 100 35
1 Low Kick Fighting Physical — 100 20
1 Leer Normal Status — 100 30
1 Focus Energy Normal Status — — 30
9 Fury Swipes Normal Physical 18 80 15
13 Karate Chop Fighting Physical 50 100 25
17 Seismic Toss Fighting Physical — 100 20
21 Screech Normal Status — 85 40
25 Assurance Dark Physical 50 100 10
28 Rage Normal Physical 20 100 20
35 Swagger Normal Status — 90 15
41 Cross Chop Fighting Physical 100 80 5
47 Thrash Normal Physical 120 100 10
53 Punishment Dark Physical — 100 5
59 Close Combat Fighting Physical 120 100 5
63 Final Gambit Fighting Special — 100 5

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Hone Claws Dark Status — — 15
TM06 Toxic Poison Status — 90 10
TM08 Bulk Up Fighting Status — — 20
TM10 Hidden Power Normal Special — 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Special 150 90 5
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM21 Frustration Normal Physical — 100 20
TM23 Smack Down Rock Physical 50 100 15
TM24 Thunderbolt Electric Special 95 100 15
TM25 Thunder Electric Special 120 70 10
TM26 Earthquake Ground Physical 100 100 10
TM27 Return Normal Physical — 100 20
TM28 Dig Ground Physical 80 100 10
TM31 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status — — 15
TM39 Rock Tomb Rock Physical 50 80 10
TM40 Aerial Ace Flying Physical 60 — 20
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 40 100 10
TM47 Low Sweep Fighting Physical 60 100 20
TM48 Round Normal Special 60 100 15
TM50 Overheat Fire Special 140 90 5
TM52 Focus Blast Fighting Special 120 70 5
TM56 Fling Dark Physical — 100 10
TM62 Acrobatics Flying Physical 55 100 15
TM66 Payback Dark Physical 50 100 10
TM67 Retaliate Normal Physical 70 100 5
TM68 Giga Impact Normal Physical 150 90 5
TM71 Stone Edge Rock Physical 100 80 5
TM78 Bulldoze Ground Physical 60 100 20
TM80 Rock Slide Rock Physical 75 90 10
TM83 Work Up Normal Status — — 30
TM84 Poison Jab Poison Physical 80 100 20
TM87 Swagger Normal Status — 90 15
TM89 U-turn Bug Physical 70 100 20
TM90 Substitute Normal Status — — 10
TM94 Rock Smash Fighting Physical 40 100 15
HM04 Strength Normal Physical 80 100 15

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Physical — 100 10 Sneasel, Houndour, Houndoom
Close Combat Fighting Physical 120 100 5 Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking, Lucario
Encore Normal Status — 100 5 Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein and 5 more
Focus Punch Fighting Physical 150 100 20 Vigoroth, Scraggy, Scrafty
Foresight Normal Status — — 40 Sentret, Furret, Skitty, Buneary, Lopunny, Lucario
Meditate Psychic Status — — 40 Mienfoo, Mienshao
Revenge Fighting Physical 60 100 10 Weavile, Oshawott, Dewott, Samurott, Bouffalant
Reversal Fighting Physical — 100 15 Growlithe, Vigoroth, Lillipup, Herdier, Stoutland, Mienfoo, Mienshao, Bouffalant
Sleep Talk Normal Status — — 10 Whismur, Loudred, Exploud
SmellingSalt Normal Physical 60 100 10 Spinda, Mienfoo (chain breeding needed: the father must itself have inherited the move)

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Covet Normal Physical 60 100 40 B2W2
Dual Chop Dragon Physical 40 90 15 B2W2
Endeavor Normal Physical — 100 5 B2W2
Fire Punch Fire Physical 75 100 15 B2W2
Gunk Shot Poison Physical 120 70 5 B2W2
Helping Hand Normal Status — — 20 B2W2
Ice Punch Ice Physical 75 100 15 B2W2
Iron Tail Steel Physical 100 75 15 B2W2
Low Kick Fighting Physical — 100 20 B2W2
Outrage Dragon Physical 120 100 10 B2W2
Role Play Psychic Status — — 10 B2W2
Seed Bomb Grass Physical 80 100 15 B2W2
Sleep Talk Normal Status — — 10 B2W2
Spite Ghost Status — 100 10 B2W2
ThunderPunch Electric Physical 75 100 15 B2W2
Uproar Normal Special 90 100 10 B2W2

From its pre-evolution

Move Type Cat. Pwr. Acc. PP Learnt as
Covet Normal Physical 60 100 40 Mankey · level-up · BW
ThunderPunch Electric Physical 75 100 15 Mankey · Dream World · BW

By transfer

Move From
Body Slam Gen III (tutor)
Captivate Gen IV (TM)
Defense Curl Gen III (tutor)
Double-Edge Gen III (tutor)
DynamicPunch Gen III (tutor)
Endure Gen III (tutor), Gen IV (TM)
Headbutt Gen IV (tutor)
Mega Kick Gen III (tutor)
Mega Punch Gen III (tutor)
Metronome Gen III (tutor)
Mimic Gen III (tutor)
Mud-Slap Gen III (tutor), Gen IV (tutor)
Natural Gift Gen IV (TM)
Psych Up Gen III (tutor)
Secret Power Gen III (TM), Gen IV (TM)
Snore Gen III (tutor)
Swift Gen III (tutor), Gen IV (tutor)
Vacuum Wave Gen IV (tutor)
Generation VI · X, Y, Omega Ruby & Alpha Sapphire18 level-up · 47 TM/HM · 12 egg · 17 tutor

In X, Y, Omega Ruby and Alpha Sapphire, Primeape is obtained by evolving Mankey. One level-up list covers all four games, and Final Gambit is now a starting move as well as the level-63 finale. Night Slash joins the Egg Moves, and Power-Up Punch arrives as TM98. TM94 is Rock Smash in X and Y but Secret Power in Omega Ruby and Alpha Sapphire, where Rock Smash becomes HM06. Move tutors exist only in Omega Ruby and Alpha Sapphire, and Smelling Salts needs chain breeding.

By level-up

XY/ORAS Move Type Cat. Pwr. Acc. PP
1 Final Gambit Fighting Special — 100 5
1 Fling Dark Physical — 100 10
1 Scratch Normal Physical 40 100 35
1 Low Kick Fighting Physical — 100 20
1 Leer Normal Status — 100 30
1 Focus Energy Normal Status — — 30
9 Fury Swipes Normal Physical 18 80 15
13 Karate Chop Fighting Physical 50 100 25
17 Seismic Toss Fighting Physical — 100 20
21 Screech Normal Status — 85 40
25 Assurance Dark Physical 60 100 10
28 Rage Normal Physical 20 100 20
35 Swagger Normal Status — 90 15
41 Cross Chop Fighting Physical 100 80 5
47 Thrash Normal Physical 120 100 10
53 Punishment Dark Physical — 100 5
59 Close Combat Fighting Physical 120 100 5
63 Final Gambit Fighting Special — 100 5

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP Games
TM01 Hone Claws Dark Status — — 15
TM06 Toxic Poison Status — 90 10
TM08 Bulk Up Fighting Status — — 20
TM10 Hidden Power Normal Special 60 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Special 150 90 5
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM21 Frustration Normal Physical — 100 20
TM23 Smack Down Rock Physical 50 100 15
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM26 Earthquake Ground Physical 100 100 10
TM27 Return Normal Physical — 100 20
TM28 Dig Ground Physical 80 100 10
TM31 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status — — 15
TM39 Rock Tomb Rock Physical 60 95 15
TM40 Aerial Ace Flying Physical 60 — 20
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 60 100 25
TM47 Low Sweep Fighting Physical 65 100 20
TM48 Round Normal Special 60 100 15
TM50 Overheat Fire Special 130 90 5
TM52 Focus Blast Fighting Special 120 70 5
TM56 Fling Dark Physical — 100 10
TM62 Acrobatics Flying Physical 55 100 15
TM66 Payback Dark Physical 50 100 10
TM67 Retaliate Normal Physical 70 100 5
TM68 Giga Impact Normal Physical 150 90 5
TM71 Stone Edge Rock Physical 100 80 5
TM78 Bulldoze Ground Physical 60 100 20
TM80 Rock Slide Rock Physical 75 90 10
TM84 Poison Jab Poison Physical 80 100 20
TM87 Swagger Normal Status — 90 15
TM88 Sleep Talk Normal Status — — 10
TM89 U-turn Bug Physical 70 100 20
TM90 Substitute Normal Status — — 10
TM94 Rock Smash Fighting Physical 40 100 15 XY only
TM94 Secret Power Normal Physical 70 100 20 ORAS only
TM98 Power-Up Punch Fighting Physical 40 100 20
TM100 Confide Normal Status — — 20
HM04 Strength Normal Physical 80 100 15
HM06 Rock Smash Fighting Physical 40 100 15 ORAS only

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Physical — 100 10 Sneasel, Houndour, Houndoom
Close Combat Fighting Physical 120 100 5 Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking, Lucario
Encore Normal Status — 100 5 Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein and 5 more
Focus Punch Fighting Physical 150 100 20 Vigoroth, Scraggy, Scrafty
Foresight Normal Status — — 40 Sentret, Furret, Skitty, Buneary, Lopunny, Lucario
Meditate Psychic Status — — 40 Mienfoo, Mienshao
Night Slash Dark Physical 70 100 15 Dugtrio, Meowth, Persian, Farfetch'd, Seviper, Absol, Stunky, Skuntank and 4 more
Revenge Fighting Physical 60 100 10 Zangoose, Weavile, Oshawott, Dewott, Samurott, Bouffalant
Reversal Fighting Physical — 100 15 Growlithe, Vigoroth, Lillipup, Herdier, Stoutland, Mienfoo, Mienshao, Bouffalant
Sleep Talk Normal Status — — 10 Whismur, Loudred, Exploud
Smelling Salts Normal Physical 70 100 10 Spinda, Mienfoo (chain breeding needed: the father must itself have inherited the move)

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Covet Normal Physical 60 100 25 ORAS
Dual Chop Dragon Physical 40 90 15 ORAS
Endeavor Normal Physical — 100 5 ORAS
Fire Punch Fire Physical 75 100 15 ORAS
Focus Punch Fighting Physical 150 100 20 ORAS
Gunk Shot Poison Physical 120 80 5 ORAS
Helping Hand Normal Status — — 20 ORAS
Ice Punch Ice Physical 75 100 15 ORAS
Iron Tail Steel Physical 100 75 15 ORAS
Low Kick Fighting Physical — 100 20 ORAS
Outrage Dragon Physical 120 100 10 ORAS
Role Play Psychic Status — — 10 ORAS
Seed Bomb Grass Physical 80 100 15 ORAS
Snore Normal Special 50 100 15 ORAS
Spite Ghost Status — 100 10 ORAS
Thunder Punch Electric Physical 75 100 15 ORAS
Uproar Normal Special 90 100 10 ORAS

From its pre-evolution

Move Type Cat. Pwr. Acc. PP Learnt as
Covet Normal Physical 60 100 25 Mankey · level-up

By transfer

Move From
Body Slam Gen III (tutor)
Captivate Gen IV (TM)
Defense Curl Gen III (tutor)
Double-Edge Gen III (tutor)
Dynamic Punch Gen III (tutor)
Endure Gen III (tutor), Gen IV (TM)
Headbutt Gen IV (tutor)
Mega Kick Gen III (tutor)
Mega Punch Gen III (tutor)
Metronome Gen III (tutor)
Mimic Gen III (tutor)
Mud-Slap Gen III (tutor), Gen IV (tutor)
Natural Gift Gen IV (TM)
Psych Up Gen III (tutor)
Swift Gen III (tutor), Gen IV (tutor)
Vacuum Wave Gen IV (tutor)
Work Up Gen V (TM)
Generation VII · Sun, Moon, Ultra Sun & Ultra Moon22 level-up · 40 TM/HM · 13 egg · 19 tutor

Primeape lives on Poni Plains in Sun, Moon, Ultra Sun and Ultra Moon, and one level-up list covers all four games. It now flies into a Rage the moment it evolves, and everything arrives sooner: Karate Chop at 8 and Cross Chop at 22, with Pursuit, Stomping Tantrum and Outrage joining and Final Gambit closing the list at 57. Power Trip becomes an Egg Move, passed down by Krookodile. Covet can only come from Mankey in Sun and Moon. The move tutors are in Ultra Sun and Ultra Moon only, and Smelling Salts needs chain breeding. Parents marked 'Alolan' or 'Midnight Form' are those forms.

By level-up

SM/USUM Move Type Cat. Pwr. Acc. PP
1 Rage Normal Physical 20 100 20
1 Final Gambit Fighting Special — 100 5
1 Fling Dark Physical — 100 10
1 Scratch Normal Physical 40 100 35
1 Low Kick Fighting Physical — 100 20
1 Leer Normal Status — 100 30
1 Focus Energy Normal Status — — 30
Evo. Rage Normal Physical 20 100 20
5 Fury Swipes Normal Physical 18 80 15
8 Karate Chop Fighting Physical 50 100 25
12 Pursuit Dark Physical 40 100 20
15 Seismic Toss Fighting Physical — 100 20
19 Swagger Normal Status — 85 15
22 Cross Chop Fighting Physical 100 80 5
26 Assurance Dark Physical 60 100 10
30 Punishment Dark Physical — 100 5
35 Thrash Normal Physical 120 100 10
39 Close Combat Fighting Physical 120 100 5
44 Screech Normal Status — 85 40
48 Stomping Tantrum Ground Physical 75 100 10
53 Outrage Dragon Physical 120 100 10
57 Final Gambit Fighting Special — 100 5

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Work Up Normal Status — — 30
TM06 Toxic Poison Status — 90 10
TM08 Bulk Up Fighting Status — — 20
TM10 Hidden Power Normal Special 60 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Special 150 90 5
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM21 Frustration Normal Physical — 100 20
TM23 Smack Down Rock Physical 50 100 15
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM26 Earthquake Ground Physical 100 100 10
TM27 Return Normal Physical — 100 20
TM31 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status — — 15
TM39 Rock Tomb Rock Physical 60 95 15
TM40 Aerial Ace Flying Physical 60 — 20
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 60 100 25
TM47 Low Sweep Fighting Physical 65 100 20
TM48 Round Normal Special 60 100 15
TM50 Overheat Fire Special 130 90 5
TM52 Focus Blast Fighting Special 120 70 5
TM56 Fling Dark Physical — 100 10
TM62 Acrobatics Flying Physical 55 100 15
TM66 Payback Dark Physical 50 100 10
TM68 Giga Impact Normal Physical 150 90 5
TM71 Stone Edge Rock Physical 100 80 5
TM78 Bulldoze Ground Physical 60 100 20
TM80 Rock Slide Rock Physical 75 90 10
TM84 Poison Jab Poison Physical 80 100 20
TM87 Swagger Normal Status — 85 15
TM88 Sleep Talk Normal Status — — 10
TM89 U-turn Bug Physical 70 100 20
TM90 Substitute Normal Status — — 10
TM100 Confide Normal Status — — 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Physical — 100 10 Sneasel, Houndour, Houndoom, Passimian
Close Combat Fighting Physical 120 100 5 Mankey, Primeape, Zangoose, Monferno, Infernape, Lucario, Passimian
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking, Lucario, Lycanroc (Midnight Form), Mudbray, Mudsdale
Encore Normal Status — 100 5 Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein and 8 more
Focus Punch Fighting Physical 150 100 20 Vigoroth, Scraggy, Scrafty
Foresight Normal Status — — 40 Sentret, Furret, Skitty, Buneary, Lopunny, Lucario
Meditate Psychic Status — — 40 Mienfoo, Mienshao
Night Slash Dark Physical 70 100 15 Dugtrio, Dugtrio (Alolan), Meowth, Meowth (Alolan), Persian, Persian (Alolan), Farfetch'd, Seviper and 7 more
Power Trip Dark Physical 20 100 10 Krookodile
Revenge Fighting Physical 60 100 10 Zangoose, Weavile, Oshawott, Dewott, Samurott, Bouffalant
Reversal Fighting Physical — 100 15 Growlithe, Vigoroth, Lillipup, Herdier, Stoutland, Mienfoo, Mienshao, Bouffalant and 2 more
Sleep Talk Normal Status — — 10 Whismur, Loudred, Exploud
Smelling Salts Normal Physical 70 100 10 Snubbull, Torchic, Whismur, Spinda, Mienfoo (chain breeding needed: the father must itself have inherited the move)

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Covet Normal Physical 60 100 25 USUM
Dual Chop Dragon Physical 40 90 15 USUM
Endeavor Normal Physical — 100 5 USUM
Fire Punch Fire Physical 75 100 15 USUM
Focus Punch Fighting Physical 150 100 20 USUM
Gunk Shot Poison Physical 120 80 5 USUM
Helping Hand Normal Status — — 20 USUM
Ice Punch Ice Physical 75 100 15 USUM
Iron Tail Steel Physical 100 75 15 USUM
Low Kick Fighting Physical — 100 20 USUM
Outrage Dragon Physical 120 100 10 USUM
Role Play Psychic Status — — 10 USUM
Seed Bomb Grass Physical 80 100 15 USUM
Snore Normal Special 50 100 15 USUM
Spite Ghost Status — 100 10 USUM
Stomping Tantrum Ground Physical 75 100 10 USUM
Throat Chop Dark Physical 80 100 15 USUM
Thunder Punch Electric Physical 75 100 15 USUM
Uproar Normal Special 90 100 10 USUM

From its pre-evolution

Move Type Cat. Pwr. Acc. PP Learnt as
Covet Normal Physical 60 100 25 Mankey · level-up · SM

By transfer

Move From
Bide Gen I (TM)
Body Slam Gen I (TM), Gen III (tutor)
Captivate Gen IV (TM)
Curse Gen II (TM)
Defense Curl Gen II (TM), Gen III (tutor)
Detect Gen II (TM)
Dig Gen I–VI (TM)
Double-Edge Gen I (TM), Gen III (tutor)
Dynamic Punch Gen II (TM), Gen III (tutor)
Endure Gen II (TM), Gen III (tutor), Gen IV (TM)
Headbutt Gen II (TM), Gen IV (tutor)
Hone Claws Gen V (TM), Gen VI (TM)
Mega Kick Gen I (TM), Gen III (tutor)
Mega Punch Gen I (TM), Gen III (tutor)
Metronome Gen I (TM), Gen III (tutor)
Mimic Gen I (TM), Gen III (tutor)
Mud-Slap Gen II (TM), Gen III (tutor), Gen IV (tutor)
Natural Gift Gen IV (TM)
Pay Day Gen I (TM)
Power-Up Punch Gen VI (TM)
Psych Up Gen II (TM), Gen III (tutor)
Retaliate Gen V (TM), Gen VI (TM)
Rock Smash Gen II (TM), Gen V (TM), Gen VI (TM)
Secret Power Gen III (TM), Gen IV (TM), Gen VI (TM)
Skull Bash Gen I (TM)
Strength Gen I (TM), Gen II (TM), Gen V (TM), Gen VI (TM)
Submission Gen I (TM)
Swift Gen I (TM), Gen II (TM), Gen III (tutor), Gen IV (tutor)
Take Down Gen I (TM)
Vacuum Wave Gen IV (tutor)
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!18 level-up · 25 TM/HM

In Let's Go, Pikachu! Primeape is obtained by evolving Mankey; Let's Go, Eevee! has none, so Eevee players need a trade. Its trimmed-down list opens with Rage, Encore, Counter, Leer, Scratch, Focus Energy and Taunt, throws in another Rage on evolving, adds U-turn at 33 and ends with Outrage at 56, while its 25 TMs run from Headbutt to Pay Day. There is no breeding and there are no move tutors in these games.

By level-up

LGPE Move Type Cat. Pwr. Acc. PP
1 Rage Normal Physical 20 100 20
1 Encore Normal Status — 100 5
1 Counter Fighting Physical — 100 20
1 Leer Normal Status — 100 30
1 Scratch Normal Physical 40 100 35
1 Focus Energy Normal Status — — 30
1 Taunt Dark Status — 100 20
Evo. Rage Normal Physical 20 100 20
5 Focus Energy Normal Status — — 30
8 Taunt Dark Status — 100 20
13 Karate Chop Fighting Physical 50 100 25
16 Fury Swipes Normal Physical 18 80 15
21 Low Kick Fighting Physical — 100 20
24 Seismic Toss Fighting Physical — 100 20
33 U-turn Bug Physical 70 100 20
40 Screech Normal Status — 85 40
49 Thrash Normal Physical 120 100 10
56 Outrage Dragon Physical 120 100 10

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Headbutt Normal Physical 70 100 15
TM02 Taunt Dark Status — 100 20
TM03 Helping Hand Normal Status — — 20
TM05 Rest Psychic Status — — 10
TM07 Protect Normal Status — — 10
TM08 Substitute Normal Status — — 10
TM10 Dig Ground Physical 80 100 10
TM12 Facade Normal Physical 70 100 20
TM13 Brick Break Fighting Physical 75 100 15
TM15 Seismic Toss Fighting Physical — 100 20
TM18 U-turn Bug Physical 70 100 20
TM19 Iron Tail Steel Physical 100 75 15
TM22 Rock Slide Rock Physical 75 90 10
TM23 Thunder Punch Electric Physical 75 100 15
TM26 Poison Jab Poison Physical 80 100 20
TM27 Toxic Poison Status — 90 10
TM30 Bulk Up Fighting Status — — 20
TM31 Fire Punch Fire Physical 75 100 15
TM35 Ice Punch Ice Physical 75 100 15
TM36 Thunderbolt Electric Special 90 100 15
TM38 Thunder Electric Special 110 70 10
TM39 Outrage Dragon Physical 120 100 10
TM41 Earthquake Ground Physical 100 100 10
TM48 Hyper Beam Normal Special 150 90 5
TM57 Pay Day Normal Physical 40 100 20
Generation VIII · Brilliant Diamond & Shining Pearl (Primeape is not in Sword & Shield)21 level-up · 39 TM/HM · 7 egg

Primeape cannot be obtained in Sword and Shield at all, so this block covers Brilliant Diamond and Shining Pearl only. There it lives on Routes 225 and 226 (with the Poké Radar) and, after the National Pokédex, in the Grand Underground's Spacious Cave, Grassland Cave and Sunlit Cavern. Covet becomes a starting move, Rage, Karate Chop, Pursuit and Punishment have dropped off the level-up list, and Mud-Slap (8), Retaliate (15) and Skull Bash (30) are new. There are no move tutors for Primeape in these games. It cannot be obtained in Legends: Arceus either, so there is no Legends: Arceus block.

By level-up

BDSP Move Type Cat. Pwr. Acc. PP
1 Final Gambit Fighting Special — 100 5
1 Fling Dark Physical — 100 10
1 Covet Normal Physical 60 100 25
1 Scratch Normal Physical 40 100 35
1 Low Kick Fighting Physical — 100 20
1 Leer Normal Status — 100 30
1 Focus Energy Normal Status — — 30
5 Fury Swipes Normal Physical 18 80 15
8 Mud-Slap Ground Special 20 100 10
12 Seismic Toss Fighting Physical — 100 20
15 Retaliate Normal Physical 70 100 5
19 Swagger Normal Status — 85 15
22 Cross Chop Fighting Physical 100 80 5
26 Assurance Dark Physical 60 100 10
30 Skull Bash Normal Physical 130 100 10
35 Thrash Normal Physical 120 100 10
39 Close Combat Fighting Physical 120 100 5
44 Screech Normal Status — 85 40
48 Stomping Tantrum Ground Physical 75 100 10
53 Outrage Dragon Physical 120 100 10
57 Final Gambit Fighting Special — 100 5

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Focus Punch Fighting Physical 150 100 20
TM08 Bulk Up Fighting Status — — 20
TM10 Work Up Normal Status — — 30
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM15 Hyper Beam Normal Special 150 90 5
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM23 Iron Tail Steel Physical 100 75 15
TM24 Thunderbolt Electric Special 90 100 15
TM25 Thunder Electric Special 110 70 10
TM26 Earthquake Ground Physical 100 100 10
TM27 Low Sweep Fighting Physical 65 100 20
TM28 Dig Ground Physical 80 100 10
TM31 Brick Break Fighting Physical 75 100 15
TM32 Double Team Normal Status — — 15
TM39 Rock Tomb Rock Physical 60 95 15
TM40 Aerial Ace Flying Physical 60 — 20
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 60 100 25
TM50 Overheat Fire Special 130 90 5
TM52 Focus Blast Fighting Special 120 70 5
TM56 Fling Dark Physical — 100 10
TM58 Endure Normal Status — — 10
TM66 Payback Dark Physical 50 100 10
TM68 Giga Impact Normal Physical 150 90 5
TM71 Stone Edge Rock Physical 100 80 5
TM80 Rock Slide Rock Physical 75 90 10
TM82 Sleep Talk Normal Status — — 10
TM83 Bulldoze Ground Physical 60 100 20
TM84 Poison Jab Poison Physical 80 100 20
TM87 Swagger Normal Status — 85 15
TM89 U-turn Bug Physical 70 100 20
TM90 Substitute Normal Status — — 10
TM96 Strength Normal Physical 80 100 15
TM98 Rock Smash Fighting Physical 40 100 15
TM100 Rock Climb Normal Physical 90 85 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Physical — 100 10 Sneasel, Weavile, Houndour, Houndoom
Close Combat Fighting Physical 120 100 5 Mankey, Primeape, Blaziken, Zangoose, Monferno, Infernape, Lucario
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking, Lucario
Encore Normal Status — 100 5 Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein
Night Slash Dark Physical 70 100 15 Dugtrio, Seviper, Absol, Stunky, Skuntank, Weavile
Revenge Fighting Physical 60 100 10 Zangoose, Weavile
Reversal Fighting Physical — 100 15 Growlithe, Arcanine, Sentret, Furret, Torchic, Combusken, Blaziken, Vigoroth and 2 more
Generation IX · Scarlet & Violet (incl. The Hidden Treasure of Area Zero)17 level-up · 60 TM/HM · 6 egg · 3 event

Scarlet and Violet have wild Primeape in the South Province (Area Four), the West Province (Areas One and Three) and the North Province (Area One), a Poison Tera Type Primeape on Glaseado Mountain and 4★ Tera Raid Battles, and The Hidden Treasure of Area Zero adds it to the wilds of Kitakami and the Timeless Woods. The big news is Rage Fist at level 35: use it 20 times and Primeape evolves into Annihilape, and because that evolution is part Ghost, Rage Fist and the Shadow Claw TM only get the same-type bonus once it has evolved. Brilliant Diamond and Shining Pearl's Mud-Slap, Retaliate and Skull Bash are gone again and Covet once more has to be learned as a Mankey, while Low Kick moves from the starting moves to level 8 and Final Gambit closes the list at 57. The Terastallized Primeape on Glaseado Mountain knows Brick Break, Encore and Poison Jab. The TM list grows to 60 moves, and there are no move tutors. Parents marked 'Alolan', 'Hisuian' or with a form name are those forms.

By level-up

SV Move Type Cat. Pwr. Acc. PP
1 Fling Dark Physical — 100 10
1 Scratch Normal Physical 40 100 35
1 Leer Normal Status — 100 30
1 Focus Energy Normal Status — — 30
5 Fury Swipes Normal Physical 18 80 15
8 Low Kick Fighting Physical — 100 20
15 Seismic Toss Fighting Physical — 100 20
17 Swagger Normal Status — 85 15
22 Cross Chop Fighting Physical 100 80 5
26 Assurance Dark Physical 60 100 10
30 Thrash Normal Physical 120 100 10
35 Rage Fist Ghost Physical 50 100 10
39 Close Combat Fighting Physical 120 100 5
44 Screech Normal Status — 85 40
48 Stomping Tantrum Ground Physical 75 100 10
53 Outrage Dragon Physical 120 100 10
57 Final Gambit Fighting Special — 100 5

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM001 Take Down Normal Physical 90 85 20
TM006 Scary Face Normal Status — 100 10
TM007 Protect Normal Status — — 10
TM012 Low Kick Fighting Physical — 100 20
TM014 Acrobatics Flying Physical 55 100 15
TM018 Thief Dark Physical 60 100 25
TM025 Facade Normal Physical 70 100 20
TM028 Bulldoze Ground Physical 60 100 20
TM032 Swift Normal Special 60 — 20
TM036 Rock Tomb Rock Physical 60 95 15
TM039 Low Sweep Fighting Physical 65 100 20
TM043 Fling Dark Physical — 100 10
TM047 Endure Normal Status — — 10
TM049 Sunny Day Fire Status — — 5
TM050 Rain Dance Water Status — — 5
TM055 Dig Ground Physical 80 100 10
TM058 Brick Break Fighting Physical 75 100 15
TM060 U-turn Bug Physical 70 100 20
TM061 Shadow Claw Ghost Physical 70 100 15
TM064 Bulk Up Fighting Status — — 20
TM066 Body Slam Normal Physical 85 100 15
TM067 Fire Punch Fire Physical 75 100 15
TM068 Thunder Punch Electric Physical 75 100 15
TM069 Ice Punch Ice Physical 75 100 15
TM070 Sleep Talk Normal Status — — 10
TM071 Seed Bomb Grass Physical 80 100 15
TM073 Drain Punch Fighting Physical 75 100 10
TM080 Metronome Normal Status — — 10
TM083 Poison Jab Poison Physical 80 100 20
TM084 Stomping Tantrum Ground Physical 75 100 10
TM085 Rest Psychic Status — — 5
TM086 Rock Slide Rock Physical 75 90 10
TM087 Taunt Dark Status — 100 20
TM102 Gunk Shot Poison Physical 120 80 5
TM103 Substitute Normal Status — — 10
TM116 Stealth Rock Rock Status — — 20
TM122 Encore Normal Status — 100 5
TM126 Thunderbolt Electric Special 90 100 15
TM130 Helping Hand Normal Status — — 20
TM134 Reversal Fighting Physical — 100 15
TM149 Earthquake Ground Physical 100 100 10
TM150 Stone Edge Rock Physical 100 80 5
TM152 Giga Impact Normal Physical 150 90 5
TM156 Outrage Dragon Physical 120 100 10
TM157 Overheat Fire Special 130 90 5
TM158 Focus Blast Fighting Special 120 70 5
TM163 Hyper Beam Normal Special 150 90 5
TM166 Thunder Electric Special 110 70 10
TM167 Close Combat Fighting Physical 120 100 5
TM171 Tera Blast Normal Special 80 100 10
TM177 Spite Ghost Status — 100 10
TM179 Smack Down Rock Physical 50 100 15
TM184 Vacuum Wave Fighting Special 40 100 30
TM191 Uproar Normal Special 90 100 10
TM192 Focus Punch Fighting Physical 150 100 20
TM199 Lash Out Dark Physical 75 100 5
TM204 Double-Edge Normal Physical 120 100 15
TM205 Endeavor Normal Physical — 100 5
TM221 Throat Chop Dark Physical 80 100 15
TM224 Curse Ghost Status — — 10

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Beat Up Dark Physical — 100 10 Sneasel, Weavile, Houndour, Houndoom, Shiftry, Scraggy, Scrafty, Passimian
Counter Fighting Physical — 100 20 Slakoth, Vigoroth, Slaking, Zangoose, Lucario, Lycanroc (Midnight Form), Lycanroc (Dusk Form), Mudbray and 7 more
Curse Ghost Status — — 10 Numel, Camerupt, Torkoal, Zangoose, Zorua (Hisuian), Zoroark (Hisuian)
Encore Normal Status — 100 5 Seel, Dewgong, Slakoth, Vigoroth, Slaking, Oshawott, Dewott, Samurott and 8 more
Night Slash Dark Physical 70 100 15 Dugtrio, Dugtrio (Alolan), Meowth (Alolan), Persian (Alolan), Zangoose, Stunky, Skuntank, Weavile and 2 more
Spite Ghost Status — 100 10 Vulpix, Vulpix (Alolan), Ninetales, Ninetales (Alolan), Zorua (Hisuian), Zoroark (Hisuian) (Hisuian Zorua learned Spite by level-up before Version 2.0.1; it can still learn it from TM177)

Event moves

Move Event
Brick Break Wild Terastallized Primeape on Glaseado Mountain
Encore Wild Terastallized Primeape on Glaseado Mountain
Poison Jab Wild Terastallized Primeape on Glaseado Mountain

From its pre-evolution

Move Type Cat. Pwr. Acc. PP Learnt as
Covet Normal Physical 60 100 25 Mankey · level-up
Pokémon Legends: Z-A (Version 2.0.0+ / Mega Dimension)16 level-up · 52 TM/HM

Primeape can be traded into Legends: Z-A from Version 2.0.0 and is caught in the Mega Dimension expansion's Hyperspace Lumiose, in 3★ Fighting-type wild zones. Z-A move tables work differently: each move has the level at which it is learned and a higher level at which it becomes a Plus Move, plus a category, power and cooldown instead of accuracy and PP. Primeape's list is all new, opening with Tackle, Leer and Focus Energy and running through Rock Throw, Knock Off and Brick Break to Rage Fist at 35 and a level-54 Dynamic Punch finale. Some moves are reworked in this game, so powers are as listed for Z-A (Comet Punch 30, Seed Bomb 35, Dual Chop 45, Storm Throw 65). There is no breeding and there are no tutors.

By level-up

Learn Plus Move Type Cat. Pwr. Cooldown
1 10 Tackle Normal Physical 40 4
1 10 Leer Normal Status — 6
1 10 Focus Energy Normal Status — 10
8 11 Rock Throw Rock Physical 50 6
10 13 Rock Smash Fighting Physical 40 6
13 16 Take Down Normal Physical 90 8
16 19 Low Sweep Fighting Physical 65 6
18 21 Knock Off Dark Physical 65 10
22 25 Bulldoze Ground Physical 60 6
25 28 Brick Break Fighting Physical 75 7
28 31 Facade Normal Physical 70 7
35 38 Rage Fist Ghost Physical 50 8
40 43 Screech Normal Status — 10
44 47 Close Combat Fighting Physical 120 12
50 53 Outrage Dragon Physical 120 15
54 57 Dynamic Punch Fighting Physical 100 12

By TM / HM / TR

No. Move Type Cat. Pwr. Cooldown
TM001 Headbutt Normal Physical 70 7
TM004 Rock Smash Fighting Physical 40 6
TM005 Roar Normal Status — 6
TM010 Brick Break Fighting Physical 75 7
TM011 Bulk Up Fighting Status — 18
TM012 Rock Slide Rock Physical 75 7
TM017 Protect Normal Status — 15
TM018 Power-Up Punch Fighting Physical 40 10
TM023 Thunder Punch Electric Physical 75 7
TM024 Ice Punch Ice Physical 75 7
TM027 Swift Normal Special 60 5
TM028 Dig Ground Physical 80 12
TM029 Fire Punch Fire Physical 75 7
TM033 Body Slam Normal Physical 85 8
TM034 Night Slash Dark Physical 70 7
TM035 Endure Normal Status — 12
TM036 Rock Tomb Rock Physical 60 10
TM037 Stealth Rock Rock Status — 10
TM044 Hyper Beam Normal Special 150 20
TM045 Knock Off Dark Physical 65 10
TM050 Overheat Fire Special 130 10
TM055 Giga Impact Normal Physical 150 20
TM056 Double-Edge Normal Physical 120 10
TM061 Shadow Claw Ghost Physical 70 7
TM065 Stone Edge Rock Physical 100 10
TM067 Thunderbolt Electric Special 90 8
TM069 Earthquake Ground Physical 100 10
TM077 Poison Jab Poison Physical 80 8
TM078 Bulldoze Ground Physical 60 6
TM082 U-turn Bug Physical 70 12
TM085 Substitute Normal Status — 10
TM091 Curse Ghost Status — 15
TM093 Outrage Dragon Physical 120 15
TM095 Taunt Dark Status — 12
TM099 Metronome Normal Status — 4
TM100 Gunk Shot Poison Physical 120 10
TM102 Focus Blast Fighting Special 120 12
TM103 Work Up Normal Status — 15
TM106 Thunder Electric Special 110 10
TM107 Close Combat Fighting Physical 120 12
TM108 Comet Punch Normal Physical 30 6
TM109 Facade Normal Physical 70 7
TM113 Low Sweep Fighting Physical 65 6
TM116 Pay Day Normal Physical 40 6
TM121 Torment Dark Status — 12
TM128 Seed Bomb Grass Physical 35 7
TM129 Circle Throw Fighting Physical 60 6
TM131 Drain Punch Fighting Physical 75 7
TM135 Dual Chop Dragon Physical 45 6
TM137 Storm Throw Fighting Physical 65 7
TM139 Swagger Normal Status — 10
TM150 Vacuum Wave Fighting Special 40 3

Back to top ↑

04Ash's Primeape & friends

Advertisement

Primeape in the anime

Debut EP025Primeape Goes Bananas · Ash’s loyal Primeape, its battle record, and 2 other trainers who raised one.

Primeape burst into the anime the way it does everything: furiously. In Primeape Goes Bananas (EP025), a cheeky Mankey pinched Ash's prized cap, took a kick from James and evolved on the spot, and Ash only managed to catch the raging Pig Monkey once Charmander had learned Rage. A few episodes later it won the P1 Grand Prix (EP029) and stayed behind to train with Anthony, and apart from flashbacks and visions it has never come back.

Away from Ash, Primeape is a byword for trouble. Butch of Team Rocket kept one at his side for a fake Day Care scheme (EP157), crashers sent one to wreck the Wobbuffet Festival (EP173), and a warehouse gang leader handed its crown to Ash's Chikorita after losing to her Vine Whip (EP136). A pack forced Ash's Metapod to evolve in I Choose You! (M20), and in Pokémon Horizons a rage-fuelled brawl turned two Primeape into Annihilape (HZ053).

Ash's Primeape

Ash's Primeape, the hot-headed P1 Grand Prix champion

Trainer profile

Ash Ketchum

First aired
16 September 1997 (Japan) · 9 October 1998 (US)
Where
Route 7, on the way to Celadon City
Status
Training with Anthony for the P1 Grand Prix, where Ash left it in The Punchy Pokémon (EP029); it has not been seen in person since
Japanese name
サトシのオコリザル
Moves used
ThrashScratchMega KickSeismic Toss
How it joined
Evolved from the Mankey that stole Ash's cap, then caught once Charmander's Rage-fuelled Flamethrower had worn it down

Personality

Ash's Primeape is temper on legs. Mischievous and irritable, it has a famously short fuse, and when it blows, nobody is safe: Team Rocket, Brock, Pikachu and Ash himself all took a beating on the day they met. It has astonishing stamina, too, chasing Ash relentlessly and pounding Team Rocket twice in one afternoon. Underneath the fury, though, is a softer heart. When Ash threw himself after it at the P1 Grand Prix, a tearful Primeape finally started listening to him, and it waved its Trainer a fond goodbye when it stayed behind to train.

Ash's Primeape began its career as a thief. On Route 7, still smarting from Professor Oak's news that Gary already had five Badges, Ash was itching to catch something new, so when a wild Mankey bounded over Brock and snatched one of his rice balls (jelly doughnuts in the dub), Ash threw a Poké Ball. Mankey simply tossed the rice ball back, the ball caught lunch instead, and the Pig Monkey lost its temper completely (EP025).

It pummelled Ash, made off with his precious cap, the one he had won in a Pokémon League Expo competition after sending in a mountain of postcards, and sat up a tree mocking his trademark cap twist. Then Team Rocket got involved. James kicked the curious Mankey away, and it came storming back so angry that it evolved into Primeape on the spot.

The newly evolved Primeape sent Jessie face-first into a rock, waded into a brawl with the whole trio, shrugged off Pikachu's Thunder Shock, which only made it angrier, and sent a well-meaning Brock flying. True to its Pokédex entry, which warns that anyone who makes eye contact with it will be chased for ever, it hounded Ash down the road until he and Pikachu tumbled into a pit Team Rocket had dug, with Primeape leaping in after them.

Instead of running, Ash decided to catch it. Squirtle's Water Gun only stoked its fury and its fists shredded Bulbasaur's Razor Leaf, but Charmander grew stronger with every punch it took, because it had learned Rage. A blazing Flamethrower left Primeape slumped, Pikachu rescued the cap, and after a nerve-racking wobble the Poké Ball finally went still. Ash let his new Pokémon loose on Team Rocket, who were pounded away and landed in a canyon full of angry wild Primeape.

A Pokémon this wild was not an easy choice for a Gym battle. When Ash faced Erika in Celadon City, he thought about sending Primeape out but decided it was too wild to risk (EP026).

Primeape's big moment came near Fuchsia City, where Ash met Anthony, a Fighting-type devotee so obsessed with winning the P1 Grand Prix that his daughter Rebecca was begging him to come home. Ash and Brock entered the tournament to take him on, and Ash's pick was obvious (EP029). Its first-round bout with a Machop nearly ended in disaster when Seismic Toss hurled it out of the ring, but Ash threw himself after it, and his concern and encouragement brought a tearful Primeape back into the fight. For the first time it obeyed him, and Scratch and Mega Kick won the round. Misty could hardly believe it: this was a Pokémon that didn't usually listen to anyone.

The final pitted Primeape against a Hitmonlee that Team Rocket had stolen to enter the tournament in disguise. Primeape blocked a barrage of kicks, Pikachu scampered under the stage and Meowth's electric trap never went off, and Primeape caught its airborne opponent and finished it with Seismic Toss. That made Ash's Primeape the P1 Grand Prix champion, complete with a championship belt.

Impressed by its raw talent, Anthony offered to train Primeape into a true P1 champion, and Ash agreed to leave it with him. Primeape waved goodbye, and it has not been seen in person since.

It lives on in Ash's memories instead. Its battle with Charmander was redrawn in the Black & White style for a flashback in The Fires of a Red-Hot Reunion! (BW116), and in Partners in Time! (JN132) it was among the Kanto and Orange Islands Pokémon cheering Pikachu on in a vision during the final showdown with Leon's Charizard. It turned up once more in a fantasy sequence in Heroes Unite! (JN135). A real reunion has never happened, and Primeape has never evolved into Annihilape on screen.

The cap-stealing Mankey that became Ash's Primeape
The cap-stealing Mankey that became Ash's Primeape EP025
Ash's Primeape lets fly with Mega Kick
Ash's Primeape lets fly with Mega Kick EP029
Primeape and Ash's other Kanto and Orange Islands Pokémon cheer Pikachu on in a vision
Primeape and Ash's other Kanto and Orange Islands Pokémon cheer Pikachu on in a vision JN132

Battle record

Battles 4Won 3Lost 1
Episode Opponent Context Result
EP025Primeape Goes Bananas Ashvs Squirtle, Bulbasaur and Charmander Capture battle (still wild)Shrugs off Water Gun and punches Razor Leaf apart, but Charmander's Rage and Flamethrower wear it down and Ash catches it. Lost
EP025Primeape Goes Bananas Team Rocketvs Jessie, James and Meowth Team RocketReleased straight after its capture, it pounds the trio away. Won
EP029The Punchy Pokémon Unnamed Trainervs Machop P1 Grand Prix – first roundThrown out of the ring by Seismic Toss, it climbs back in, obeys Ash for the first time and wins with Scratch and Mega Kick. Won
EP029The Punchy Pokémon Team Rocket (in disguise)vs Hitmonlee (stolen) P1 Grand Prix – finalMeowth's shock trap fails and Primeape's Seismic Toss wins Ash the P1 Grand Prix. Won

Why didn’t it evolve?

The cap-stealing Mankey turned into Primeape in a fit of fury after James kicked it (EP025). For decades that was the end of the line, until Pokémon Scarlet and Violet gave Primeape a new evolution, Annihilape, which it reaches after using Rage Fist 20 times. Ash's Primeape has not been seen in person since it stayed with Anthony in 1997 (EP029), so it has never had the chance to evolve on screen.

Key episodes

EP025Primeape Goes BananasA Mankey steals Ash's cap, evolves into Primeape and is caught after Charmander learns Rage
EP026Pokémon Scent-sation!Ash considers using Primeape against Erika but decides it is too wild to risk
EP029The Punchy PokémonPrimeape wins the P1 Grand Prix and stays behind to train with Anthony
BW116The Fires of a Red-Hot Reunion!Its capture battle with Charmander returns, redrawn, in a flashback
JN132Partners in Time!Primeape cheers Pikachu on in a vision during the final battle with Leon
JN135Heroes Unite!A last glimpse of Primeape in a fantasy sequence

Ash’s Primeape trivia

  • Primeape was Ash's first Fighting-type Pokémon.
  • The narrator of The Punchy Pokémon hints at a future reunion in both versions, and the dub adds a few more hints of its own: a promise still waiting to be kept.
  • In its debut the dub kept Primeape's Japanese voice, Hiroshi Ōtake; Michael Haigney voiced it in The Punchy Pokémon and Marc Thompson in the BW116 flashback.
  • On Pokémon Sunday (27 June 2010), presenter Shokotan picked Primeape for her ideal team of Ash's Pokémon.
  • It has popped up in the animation for the Japanese theme songs Spurt!, GLORY DAY ~That Shining Day~, Be an Arrow! and It's Always You and Me.

Other trainers’ Primeape

Butch's Primeape
Butch
Team Rocket agent (partner of Cassidy)
Primeape

First seen: EP157The Fortune Hunters

Butch of Team Rocket had a Primeape at his side while he and Cassidy ran a fake Day Care near Goldenrod City, caging the Pokémon left in their care. It took the combined efforts of Misty's Poliwhirl, Ash's Totodile and Pikachu to bring the scheme down (EP157).

Kiyo's Primeape
Kiyo
the Karate King, Chuck's protégé, who trains near Mt. Mortar
Primeape

First seen: EP233A Tyrogue Full of Trouble

Kiyo's Primeape started out as one of a gang of three. Outside Mt. Mortar it ran riot with a wild Mankey and an abandoned Tyrogue, helping to make off with Brock's food and setting off a Tauros stampede, though it also had a kinder side, kicking a tree so that Tyrogue could share the fruit with other Pokémon. Tyrogue told its friends to stay out of its showdowns with Kiyo, and once Kiyo had beaten Tyrogue and tied his red armband round its neck, he offered Primeape and Mankey the chance to join him too. Both accepted (EP233).

Featured episodes

  • EP136Chikorita's Big UpsetAfter storming off in a huff, Ash's Chikorita beds down in a warehouse run by a gang of Fighting types: Primeape, Machoke, Hitmonlee and Hitmonchan. Primeape picks a fight and is beaten by Vine Whip, and the gang promptly treat Chikorita as their new boss; Primeape even knocks back James's net when Team Rocket attack.
  • EP173Wobbu-Palooza!A year after Lulu's Wobbuffet sent them packing, festival crasher Hisashi and his friends return to the Wobbuffet village, and his Primeape helps wreck the festival's giant Wobbuffet sculpture. It blocks Victreebel's Razor Leaf, but when the crashers launch a combined attack, Jessie's Wobbuffet Counters all three Pokémon and sends them flying Team Rocket-style.
  • HZ053Hatenna and the OtherworldlyA troop of Mankey pelts Liko, Roy and Dot with rocks, and a gang of Primeape charges in, over a snapped vine that was the troop's only way across a river to its Berry store. The friends build a new bridge, but a falling boulder smashes every Berry, and the brawl that follows is so furious that two Primeape evolve into Annihilape, until Hatenna evolves into Hattrem and silences all three Annihilape with Brutal Swing.

More appearances

Beyond the main series

Pokémon Chronicles · HS14 – Journey to the Starting Line!When Professor Oak, Delia, Tracey and new Trainer Gilbert try to rescue a young Bulbasaur stuck up a tree, a band of wild Primeape stands in their way. Oak's calm words get nowhere, and when Gilbert sneezes and Mimey drops the Bulbasaur from its Psychic grip on to one of them, the whole band Thrashes after the group. They chase Gilbert to the edge of a gap, until Ash's Bulbasaur whisks him and the youngster across with Vine Whip and sends the Primeape running with Solar Beam.
POKÉTOON · PT10 – Diary of an Angry PrimeapeA boy spends his summer trying to find out what his Primeape is like when it isn't angry. Berries, baths, photo shoots and day trips all fail to calm it, until a Rage Fist to his popcorn shows him that it wants to get stronger. The pair battle their way up to the Pokémon League Champion, the final against the Champion's Baxcalibur ends in victory, and Primeape's rage runs so high that it evolves into Annihilape, much to the horror of the boy's classmates when it turns up at the classroom window.

Anime gallery

Primeape Goes Bananas, where a stolen cap leads to a sudden evolution
Primeape Goes Bananas, where a stolen cap leads to a sudden evolution EP025
Ash catches the furious Primeape in Primeape Goes Bananas
Ash catches the furious Primeape in Primeape Goes Bananas EP025
Who's That Pokémon? It's Primeape!
Who's That Pokémon? It's Primeape! EP025
Ash with his Primeape
Ash with his Primeape
The Punchy Pokémon, Primeape's last in-person appearance
The Punchy Pokémon, Primeape's last in-person appearance EP029
Ash and Primeape celebrate winning the P1 Grand Prix
Ash and Primeape celebrate winning the P1 Grand Prix EP029
Primeape says goodbye as it stays behind to train with Anthony
Primeape says goodbye as it stays behind to train with Anthony EP029
Ash's Primeape in the Japanese opening Spurt!
Ash's Primeape in the Japanese opening Spurt!
Primeape stars in the Japanese Who's That Pokémon? for Chikorita's Big Upset
Primeape stars in the Japanese Who's That Pokémon? for Chikorita's Big Upset EP136
A Primeape in Pokémon Horizons
A Primeape in Pokémon Horizons

Anime trivia

  • The dub title of Primeape's debut, Primeape Goes Bananas, is a play on the 1980 film Herbie Goes Bananas.
  • Ash's cap thief evolved after James kicked it, the same treatment that turned James's Magikarp into Gyarados in Pokémon Shipwreck (EP016).
  • In the dub's Who's That Pokémon? for Primeape Goes Bananas, the Primeape artwork is missing its nostrils.
  • Pokémon the Movie: I Choose You! (M20) moves the evolution of Ash's Metapod into Butterfree from a Beedrill attack to a fight with a pack of Primeape.
  • Kiyo recruits his Tyrogue for the P1 Grand Prix, the very tournament Ash's Primeape won, and offers Tyrogue's Mankey and Primeape friends the same chance (EP233).
  • Professor Friede's Pokémon Seminar in Hatenna and the Otherworldly (HZ053) asks what Annihilape needs in order to evolve: kindness, rage or sadness. The answer, naturally, is rage.
  • In the POKÉTOON short Diary of an Angry Primeape, Primeape's Rage Fist flattens Normal types such as Slakoth and Bidoof, even though they should be immune to the Ghost-type move.

“Primeape. If you make eye contact with this evolved form of Mankey, it will chase you forever.”

Ash's Pokédex (Dexter) · EP025

Back to top ↑

05On the big screen

Primeape in the movies

1 film featuring Primeape.

For nearly two decades, Primeape's film career was mostly crowd work. One turns up at the Pokémon Theme Park in Pikachu's Vacation, and in Pokémon 4Ever it gets a mention without appearing at all, when Brock remarks that Ash seems to have evolved into one. Its big-screen moment came in 2017's I Choose You!, where an angry troop corners Ash and his friends and pushes Metapod into evolving into Butterfree.

Pokémon the Movie: I Choose You! poster

Pokémon the Movie: I Choose You!

M20 · 2017

A troop of wild Primeape

In this retelling of Ash's first journey, a troop of furious wild Primeape surrounds Ash and his friends, and Ash's Metapod gets pulled into the fight. In the middle of the scrap it finally evolves into Butterfree, which ties the Primeape up with String Shot and then sends them to sleep with Sleep Powder so the group can get away. In the TV series it was a Beedrill swarm that brought on Butterfree's evolution; here the Primeape take over that job.

Back to top ↑

06Trading Card Game · every card

Primeape in the Pokémon TCG

30 cards since 1999, oldest first. Tap any card to see it full size.

Primeape has been losing its temper on cardboard since March 1997, when Kagemaru Himeno's snarling Pig Monkey arrived in Japan's Jungle expansion; English players met it in June 1999. Almost every Primeape since has played the same joke. It hurts itself, gets itself Confused or hits harder the more battered it is, from Tantrum and Rampage through Dark Primeape's Frenzy and the Anger Point Poké-Body to 151's Raging Smash, which only works once Primeape has worked itself into a muddle. It also has a habit of smashing up the scenery: Brock's Primeape, Primeape δ, Team Up and Battle Styles all carry attacks that wreck the Stadium in play.

There has never been a Primeape ex, V or any other rule-box card, so its star turns come from elsewhere: the Fire-type Primeape δ, Gym Leader cards for Brock and, in Japan only, Chuck, and Scav's Shiny Rare in Paldean Fates. The early years belong to Himeno, Mitsuhiro Arita and Ken Sugimori. Later artists began dropping Primeape into real corners of its world, with Johto's Bell Tower and Whirl Islands on Sachiko Adachi's Unleashed card and Paldea's Icerend Shrine behind Shin Nagasawa's. The run continues with GOSSAN's card for 2026's Pitch Black. Pokémon TCG Pocket closed the circle by bringing Himeno's 1997 artwork back for Genetic Apex, tucking Primeape into a four-card combined picture in Mythical Island and adding MAHOU's Shiny version.

25English cards1Japan only4TCG Pocket

Cards to know

  • Jungle 43/64 — Where it all began: Kagemaru Himeno's furious Pig Monkey, swiping and throwing tantrums. The same art came back in TCG Pocket's Genetic Apex.
  • Team Rocket 43/82 — Dark Primeape Confuses itself on purpose, because its Frenzy power hits 30 harder while it is dizzy, even when it ends up punching itself.
  • Gym Challenge 35/132 — Ken Sugimori's Brock's Primeape thrashes the Stadium to pieces, and its Scram power makes it bolt back into the deck if it is left on exactly 10 HP.
  • EX Holon Phantoms 50/110 — Primeape δ, a Fire-type Primeape fuelled by Flames of Rage and itching to Wreck any Stadium it finds.
  • 151 057/165 — Rant and Rave plus Raging Smash: it has to lose its temper first, then it hits for 150.
  • Paldean Fates 170/091 — Scav's Shiny Rare puts a Shiny Primeape on the card.

Every English-language card

Primeape — Jungle · 43/64 · 1999 (Level 35. Fury Swipes flips three coins for 20 damage a head, while Tantrum hits for 50 but can leave Primeape Confused. Printed as 1st Edition and Unlimited.)
Jungle · 43/64 · 1999Uncommon · Illus. Kagemaru Himeno
Dark Primeape — Team Rocket · 43/82 · 2000 (Level 23. Frenzied Attack always leaves Dark Primeape Confused, and Frenzy adds 30 damage to anything it does while Confused, even when it hits itself. Its Pokédex entry misspells the plural as 'Primeape's'. In the original Japanese version of Bad to the Bone (EP073) it is one of the cards in James's treasured collection; the English dub swapped the cards for photos of James. Printed as 1st Edition and Unlimited.)
Dark Primeape · Team Rocket · 43/82 · 2000Uncommon · Illus. Mitsuhiro Arita
Brock's Primeape — Gym Challenge · 35/132 · 2000 (Level 32; evolves from Brock's Mankey. Mega Thrash deals 60, does 20 to Brock's Primeape and throws out any Stadium in play, and Scram shuffles it back into the deck if it is ever left on exactly 10 HP. Japan got it in Leaders' Stadium, the set that became Gym Heroes, but English players had to wait for Gym Challenge. Printed as 1st Edition and Unlimited.)
Brock's Primeape · Gym Challenge · 35/132 · 2000Uncommon · Illus. Ken Sugimori
Primeape — Southern Islands · 18/18 · 2001 (Level 26, two levels below the point where Mankey evolves in the games. Rampage grows by 10 for every damage counter on Primeape. One of the nine Tropical Island cards; in Japan the collection came out alongside the second Pokémon film, and the English version was sold in a folder with postcards and booster packs.)
Southern Islands · 18/18 · 2001No rarity symbol · Illus. Naoyo Kimura
Primeape — Legendary Collection · 59/110 · 2002 (Reprint of the Jungle card, also printed as a Reverse Holo. One copy, with three Mankey, is in the Lava theme deck.)
Legendary Collection · 59/110 · 2002Uncommon · Illus. Kagemaru Himeno · Reprint of Jungle 43/64
Primeape — Aquapolis · 29/147 · 2003 (Rare in English but Uncommon in Japan. Karate Chop weakens as Primeape takes damage, and Sudden Charge hurts Primeape too but forces the opponent to switch their Active Pokémon. Its e-Reader strip carries map data for Construction: Action.)
Aquapolis · 29/147 · 2003Rare · Illus. Tomokazu Komiya
Primeape — EX FireRed & LeafGreen · 28/112 · 2004 (Toss lets you throw away as many Technical Machines and Pokémon Tools from your hand as you like, for 30 damage each.)
EX FireRed & LeafGreen · 28/112 · 2004Rare · Illus. Miki Tanaka
Primeape δ — EX Holon Phantoms · 50/110 · 2006 (A Fire-type Delta Species Primeape. Wreck smashes any Stadium in play for 30 extra damage, and Flames of Rage burns off two Energy for 20 more damage per damage counter on Primeape. Two copies lead the FireMist theme deck.)
Primeape δ · EX Holon Phantoms · 50/110 · 2006Uncommon · Illus. Hajime Kusajima
Primeape — Great Encounters · 27/106 · 2008 (Level 41. Anger Point, its Ability from the games, adds 40 damage once Primeape has any damage on it; Whump leaves Primeape Confused but may stop the Defending Pokémon attacking. One copy is in the Eternal Time theme deck.)
Great Encounters · 27/106 · 2008Rare · Illus. Kagemaru Himeno
Primeape — Supreme Victors · 39/147 · 2009 (Level 45. Top Drop throws away the top card of your opponent's deck and, if it is a Pokémon, does damage equal to that Pokémon's HP; Brick Break ignores Resistance and any effects on the Defending Pokémon.)
Supreme Victors · 39/147 · 2009Rare · Illus. Midori Harada
Primeape — Unleashed · 22/95 · 2010 (Bebop Punch keeps flipping until tails, for 50 damage a head to any one of the opponent's Pokémon. The Bell Tower, Route 41 and the Whirl Islands are in the background. One copy is in the Steel Sentinel theme deck.)
Unleashed · 22/95 · 2010Rare · Illus. Sachiko Adachi
Primeape — Plasma Freeze · 60/116 · 2013 (Karate Chop starts at 80 and loses 10 for every damage counter on Primeape.)
Plasma Freeze · 60/116 · 2013Common · Illus. Mitsuhiro Arita
Primeape — Steam Siege · 53/114 · 2016 (Spirited Throw adds 60 damage when the opponent's Active Pokémon has more HP left than Primeape.)
Steam Siege · 53/114 · 2016Rare · Illus. Masakazu Fukuda
Primeape — Crimson Invasion · 51/111 · 2017 (Lucha Fight hits for 90 but winds up the Defending Pokémon, whose attacks do 30 more damage on the next turn.)
Crimson Invasion · 51/111 · 2017Rare · Illus. Yuka Morii
Primeape — Team Up · 72/181 · 2019 (Wreck, first seen on Primeape δ, returns: 80 damage, or 160 if a Stadium is in play, which then gets thrown away.)
Team Up · 72/181 · 2019Rare · Illus. Anesaki Dynamic
Primeape — Battle Styles · 067/163 · 2021 (A Single Strike Pokémon. Field Crush throws away the opponent's Stadium, and Steamin' Mad Strike does 50 damage for each of your Benched Pokémon with damage on it.)
Battle Styles · 067/163 · 2021Rare · Illus. Kouki Saitou
Primeape — Fusion Strike · 134/264 · 2021 (Gut Punch adds 60 damage against a Pokémon V. In Japan it first came in the Tyranitar V deck of the Family Pokémon Card Game box and was reprinted in Start Deck 100 (209/414, Deck 049).)
Fusion Strike · 134/264 · 2021Uncommon · Illus. Yuya Oka
Primeape — Scarlet & Violet · 108/198 · 2023 (Raging Punch hits for 70 but costs Primeape 20 HP. Two copies are in the Lucario ex Battle Deck (5 May 2023), and Japan reprinted it in the 2023 World Championships Yokohama Deck: Pikachu (011/030).)
Scarlet & Violet · 108/198 · 2023Common · Illus. Ryuta Fuse
Primeape — Paldea Evolved · 107/193 · 2023 (The Icerend Shrine stands behind it. A Cosmos Holo version came in the Annihilape ex Box (14 July 2023).)
Paldea Evolved · 107/193 · 2023Uncommon · Illus. Shin Nagasawa
Primeape — 151 · 057/165 · 2023 (A card built on losing its temper: Rant and Rave leaves Primeape Confused, and Raging Smash's 150 damage only works while it is Confused.)
151 · 057/165 · 2023Uncommon · Illus. Mina Nakai
Primeape — Paldean Fates · 046/091 · 2024 (Reprint of the Scarlet & Violet card.)
Paldean Fates · 046/091 · 2024Uncommon · Illus. Ryuta Fuse · Reprint of Scarlet & Violet 108/198
Primeape — Paldean Fates · 170/091 · 2024 (New art of a Shiny Primeape, with the same card text as Scarlet & Violet 108.)
Paldean Fates · 170/091 · 2024Shiny Rare · Illus. Scav
Primeape — Surging Sparks · 099/191 · 2024 (Sweep the Leg can knock an Energy off the opponent's Active Pokémon.)
Surging Sparks · 099/191 · 2024Common · Illus. Felicia Chen
Primeape — Destined Rivals · 091/182 · 2025 (Drag Off hauls one of the opponent's Benched Pokémon into the Active Spot and hits it for 30.)
Destined Rivals · 091/182 · 2025Common · Illus. GOTO minori
Primeape — Pitch Black · 043/084 · 2026 (No frills: a single attack, Corkscrew Punch, does 50 damage for two Energy of any type.)
Pitch Black · 043/084 · 2026Common · Illus. GOSSAN

Japan-exclusive cards

Chuck's Primeape — Pokémon VS · 2001 (Chuck, the Cianwood City Gym Leader, battles with a Primeape in Gold, Silver and Crystal. Here it is a Basic Pokémon, so it needs no Mankey, and on heads Rage Kick adds 10 damage for every damage counter on it.)
Chuck's Primeape · Pokémon VS · 2001Common · Illus. Masako Yamashita

Pokémon TCG Pocket

Primeape — Genetic Apex · 142/226 · 2024 (Charizard pack. The art first appeared on Jungle 43, back in 1997. Fight Back adds 60 damage if Primeape is already hurt.)
Genetic Apex · 142/226 · 2024◊◊ (2 diamonds) · Illus. Kagemaru Himeno
Primeape — Mythical Island · 042/068 · 2024 (Its art joins Chewtle, Dedenne and Pidgeotto from the same set in one combined picture; collecting all four completes the Tree of Repose themed collection, which rewards a binder cover of the full scene.)
Mythical Island · 042/068 · 2024◊ (1 diamond) · Illus. Taiga Kayama
Primeape — Wisdom of Sea and Sky · 222/161 · 2025 (New art of a Shiny Primeape, with the same card text as Genetic Apex 142; Ho-Oh pack.)
Wisdom of Sea and Sky · 222/161 · 2025Shiny (1) · Illus. MAHOU
Primeape — Paldean Wonders · 056/093 · 2026 (The art, with the Icerend Shrine behind, first appeared on Paldea Evolved 107.)
Paldean Wonders · 056/093 · 2026◊ (1 diamond) · Illus. Shin Nagasawa

Digital card games

  • Pokémon Trading Card Game (Game Boy Color): Primeape (Jungle 43 art, Kagemaru Himeno), card C29, from the Mystery booster pack. Fighting Club master Mitch plays one in his First-Strike Deck, and it is also in Michael's Heated Battle Deck (two copies), Jessica's Love to Battle Deck, Chris's Muscles for Brains Deck and the All Fighting Pokémon Deck from the Auto Deck Machine.
  • Pokémon Card GB2 (Japan only): Primeape (Jungle 43 card), card C35, in the Island of Fossil pack. Two copies each are in Jessica's Love to Battle Deck, Michael's New Machoke Deck and the Venusaur Lv64 Deck.
  • Pokémon Card GB2 (Japan only): Dark Primeape (Team Rocket 43 art, Mitsuhiro Arita), card G28, in the We Are Team Rocket pack. Kamiya, who runs Team Great Rocket's Fighting Fort, packs three in his Running Wild Deck.

The artists behind the cards

  • Kagemaru Himeno — 2 artworks (Jungle, Great Encounters), plus the Jungle art reused in TCG Pocket's Genetic Apex
  • Mitsuhiro Arita — 2 (Dark Primeape in Team Rocket, Plasma Freeze)
  • Shin Nagasawa — 1 (Paldea Evolved), reused in TCG Pocket's Paldean Wonders
  • Ken Sugimori — 1 (Brock's Primeape in Gym Challenge)
  • One artwork each: Naoyo Kimura, Tomokazu Komiya, Miki Tanaka, Hajime Kusajima, Midori Harada, Sachiko Adachi, Masakazu Fukuda, Yuka Morii, Anesaki Dynamic, Kouki Saitou, Yuya Oka, Ryuta Fuse, Mina Nakai, Scav, Felicia Chen, GOTO minori, GOSSAN; Masako Yamashita for Japan's Chuck's Primeape; TCG Pocket originals by Taiga Kayama and MAHOU

Back to top ↑

07On the page & beyond

Advertisement

Primeape in manga, books & other media

From the earliest manga to story books and songs.

Primeape's temper makes it a natural for comics. In Kosaku Anakubo's Pokémon Pocket Monsters, Red has a Primeape that punches Cubone during a football match. In Pokémon Adventures one leads a rampaging Mankey troop until Yellow's kindness calms it down, and another spars with Gold at the Day-Care. Magical Pokémon Journey turns it into a lovestruck suitor planning its wedding to Eevee, and in Pokémon: Yeah! I Got Pokémon! the hot-headed Shinji has a Primeape to match. Away from the comics, it's named in the English Pokérap and Japan's Pokémon Ieru Kana?, and it stands for 'o' in Pokémon Katakana!

Manga

Pokémon Pocket MonstersA Biker · PM016 'Get The Flying Machine!!' / volume 3 · 1997A Biker has a Primeape in this chapter of Kosaku Anakubo's slapstick comedy, first printed in the July 1997 issue of CoroCoro Comic.
Pokémon Pocket MonstersRed · PM042 'Red VS Green?!' / volume 6Red ends up with more than one Primeape in Anakubo's comedy. The first is every bit as touchy as you'd expect during a game of football: when Cubone's ball comes its way, it flies into a rage and punches Cubone several times. Another one joins Arcanine and Pidgey on Red's team for the Pokémon Banana League (PM054). Sent out against Green, it gets into a comic brawl and is knocked out along with its opponent, leaving each side with one Pokémon.
Pokémon AdventuresWild · PS015 'Wartortle Wars' / volume 2 · 1997Primeape's Pokémon Adventures debut is over almost before it starts. As the chapter opens, Red and Saur have just beaten a wild Primeape, and Saur evolves into Ivysaur on the spot. The show of strength catches the eye of the con artist Green, who goes on to charm Red out of his money and then his Badges.
The Primeape Directive, chapter 55 of Pokémon Adventures
Pokémon AdventuresWild (leader of a Mankey troop) · PS055 'The Primeape Directive' / volume 5 · 1999In the chapter named after it, a frustrated Primeape leads a troop of Mankey against Yellow and Blue. Blue spots that it is the leader and asks Yellow to keep it busy, so Yellow's Doduo charges in and lands a blow, and the enraged Primeape gives chase. With their boss distracted, the Mankey lose focus. Blue then sends Porygon through his Pokédex into Yellow's, and its Tri Attack knocks the Primeape out. Yellow tends to its injuries and comforts it, and it rejoins its troop happily.
Pokémon AdventuresThe Day-Care Couple · PS108 'Quilava Quandary' / volume 9The old couple who run the Day-Care use a Primeape to help train Gold. It lands a close-range blow on Sudobo, who copies the move straight back but comes off worse in the exchange. Gold has Sunbo whip up Sunny Day, the blazing sunshine powers up Exbo's Ember enough to knock the Primeape out, and Exbo evolves into Quilava.
Pokémon Gold & Silver: The Golden BoysChuck · GB21 'The Secret of the Fighting Type Pokémon' / volume 3Chuck has a Primeape in this retelling of Gold and Silver too.
Pokémon: Yeah! I Got Pokémon!Shinji · GDZ28 / volume 2Shinji, one of Shu's many rivals, is a rowdy hothead with a Primeape to match, and Shu even mistakes him for one at first. Their feud starts when Shu and Pikachu, chasing a Geodude, accidentally trample Shinji and his Primeape and hurt Shinji's nose. Shinji vows revenge and sets Primeape on them: it keeps up the chase, barely notices Pikachu's Thunder Shock and lands a blow right in Shu's face. In the very next chapter, though, Primeape fights back against a Ninetales that had burned Shinji with Fire Blast, and Shu's Pikachu helps to beat it.
Eevee in a Jam, the Magical Pokémon Journey chapter where a lovestruck Primeape plans a wedding
Magical Pokémon JourneyWild · PPP17 'Eevee in a Jam' / volume 3Yumi Tsukirino's romantic comedy gives Primeape its sweetest and silliest role. While chasing a batch of scattered cookies, Eevee runs into a Primeape that gobbles one of them and promptly falls head over heels for Eevee. It hugs Eevee tight and starts planning a wedding, and when Pikachu and Charmander knock it down to free Eevee, it chases the whole group, convinced they've kidnapped its sweetheart. It has Pikachu cornered when Eevee asks it to be friends instead. Then the love potion wears off, and the furious Primeape chases Eevee.

Books

Psyduck's Tongue Twisters (Pokémon Tales, volume 5)picture bookVIZ Media · 1999Psyduck works through a dozen tongue twisters in this little Pokémon Tales book, which Shogakukan first published in Japan in November 1998, and one of them is all about a Primeape at play.

Other media

Pokérap (English dub)music1998Primeape gets a name-check in the Pokérap, the rap that closed the English dub's early episodes.
Pokémon Ieru Kana? (Can You Name All the Pokémon?)musicJapan's original name-them-all song races through the first 150 Pokémon (everyone except Mew), and Primeape gets its moment under its Japanese name, Okorizaru.
Pokémon Katakana!music2022This Pokémon Kids TV song teaches the katakana syllabary with a Pokémon for each sound, and Primeape (Okorizaru) is the one for 'o'. It came out in two halves in April and May 2022, followed by a Complete Edition on 24 June 2022.

More from the page

Primeape as drawn in Pokémon Adventures
Primeape as drawn in Pokémon Adventures
Chuck's Primeape in Pokémon Gold & Silver: The Golden Boys
Chuck's Primeape in Pokémon Gold & Silver: The Golden Boys
Red's short-fused Primeape in Pokémon Pocket Monsters
Red's short-fused Primeape in Pokémon Pocket Monsters
Red's Arcanine and Primeape, two of his Pokémon Banana League team
Red's Arcanine and Primeape, two of his Pokémon Banana League team
Shinji's Primeape, Shu's grudge-bearing rival, in Pokémon: Yeah! I Got Pokémon!
Shinji's Primeape, Shu's grudge-bearing rival, in Pokémon: Yeah! I Got Pokémon!

Back to top ↑

08Did you know?

Primeape trivia

Name origins, design secrets and the facts that make Primeape such a fan favourite.

What’s in a name?

Primeape's English name squeezes 'prime' and 'primate' together with 'ape' – a monkey in its prime, and, given that temper, one permanently primed to go off. Its Japanese name, Okorizaru, is blunter still: it comes from 怒り猿, 'angry monkey', which is about as honest a description as any Pokédex could offer. Plenty of other languages run with the same idea – Germany's Rasaff is a 'raging monkey', Korea's Seongwonsung blends the words for 'to rage' and 'monkey', and the Chinese Huǒbàohóu is a 'fiery monkey'.

Design origins

Primeape is a mash-up of real primates. Its 'Pig Monkey' category and pig-like snout point to the southern pig-tailed macaque, which also shares its colouring and shaggy coat, while its mountain home and hair-trigger temper have plenty in common with baboons and snub-nosed monkeys. Even its most famous flaw is true to life: many primates treat direct eye contact as a threat – hence all those Pokédex warnings about meeting its glare. The rest is pure prize-fighter: mitten-like fists that look like boxing gloves, and metal weights cuffed to its wrists and ankles. Its pre-evolution, Mankey, was drawn by Game Freak's Shigeki Morimoto. Generation IX then added a ghostly final chapter, Annihilape, in which Primeape's fury finally outlasts its body – a twist that echoes its Sun Pokédex entry from six years earlier, which warned that Primeape can die of rage.

Names around the world

Language Name Origin
Japanese オコリザル Okorizaru From 怒り猿 (okorizaru), 'angry monkey'
French Colossinge From colosse (colossus) and singe (monkey)
German Rasaff From rasend (raging) and Affe (monkey)
Spanish Primeape Same as the English name
Italian Primeape Same as the English name
Brazilian Portuguese Primeape Same as the English name
Korean 성원숭 Seongwonsung From 성나다 (seongnada, to rage) and 원숭이 (wonsung-i, monkey)
Chinese (Mandarin) 火爆猴 / 火暴猴 Huǒbàohóu From 火爆 / 火暴 (fiery, hot-tempered) – literally 火 (fire) and 爆 (burst) – and 猴 (monkey)
Chinese (Cantonese) 火爆猴 Fóbaauhàuh From 火爆 (fiery, hot-tempered) – literally 火 (fire) and 爆 (burst) – and 猴 (monkey)
Hebrew פריימיפ Praymip Transcription of the English name
Hindi प्राइमेप Primeape Transcription of the English name
Lithuanian Puikioji Beždžionė From puikus (excellent) and beždžionė (monkey)
Russian Праймейп Praymeyp Transcription of the English name
Thai โอโคริซารุ Okhorisaru Transcription of the Japanese name

Did you know?

  1. Primeape and its evolution sit 922 numbers apart in the National Pokédex: #0057 and Annihilape's #0979.
  2. Primeape and Annihilape are the only Pokémon that can learn Rage Fist – the move Primeape must use 20 times before it can evolve.
  3. Long before Annihilape existed, Pokémon Sun warned that Primeape can become so angry it dies – with a peaceful look on its face.
  4. In Red and Green – and in the English Red and Blue – Mankey and Primeape were Red Version exclusives, and even in Red, Primeape had to be evolved from Mankey. Yellow was the first game with wild Primeape.
  5. Trade a Primeape from Red, Blue or Yellow into Gold, Silver or Crystal and it arrives holding a Gold Leaf.
  6. Cianwood Gym Leader Chuck has trusted a Primeape since Gold and Silver – it's his battle Pokémon in Pokémon Puzzle Challenge too.
  7. In Pokémon Sleep, catching a Primeape sleeping without an angry face is very rare – perhaps it only happens when it has worn itself out.
  8. Its Lithuanian name, Puikioji Beždžionė, combines the words for 'excellent' and 'monkey' – a very literal take on 'prime ape'.

Back to top ↑

09Quizzes, archive & further reading

More Primeape

Test yourself

From the archive: Gengar’s Online Pokédex

Before this page, Pokémon Dungeon was home to Gengar’s Online Pokédex, the classic fan Pokédex for Red, Blue, Yellow, Gold, Silver & Crystal by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter). Its Primeape entry is preserved in full, with its original art, moves and locations.

Read the classic Primeape entry →

Further reading

Back to top ↑

Pokémon and all related names, artwork, sprites, screenshots and card images are © Nintendo, Creatures Inc., GAME FREAK inc. and The Pokémon Company, used here for fan commentary. Images via the Bulbagarden Archives. Page updated 29 October 2026.