Pokemon Rumble (WiiWare)

Pokémon Rumble logoRansen! Pokémon Scramble logo (Japan)
Titles Pokémon Rumble
乱戦!ポケモンスクランブル (Ransen! Pokémon Sukuranburu)
Platform WiiWare (Wii) – 1,500 Wii Points; Wii Remote held sideways, Classic Controller or GameCube controller
Developer Ambrella
Publisher Nintendo
Director Norio Matsumura
Producers Mikiko Ohashi · Toshio Miyahara · Hiroaki Tsuru (executive producers Satoru Iwata and Tsunekazu Ishihara)
Music Miki Obata
Players 1–4 (simultaneous, on one console)
Genre Action / beat ’em up
Generation Generation IV
Pokémon 257: all of Generation I and Generation IV except Arceus
Areas 6, each with Ranks C to S, plus the Battle Royale
Released 16 June 2009 (Japan) · 16 November 2009 (North America) · 20 November 2009 (Australia, Europe)
Re-releases None; it could no longer be bought once the Wii Shop Channel closed on 30 January 2019
Rating ESRB E10+ · PEGI 7 · CERO A · ACB G
Predecessor None – the first game in the Rumble series
Successor Pokémon Rumble Blast (Nintendo 3DS, 2011)
Sales No official figures (download only)

Overview · Quick Answers · Story · Pokémon · Game Modes · Regional Variations · The Rumble series · Videos · Trivia · Legacy · Sales & Reviews · Media

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Overview

A Pokémon Rumble screenshotPokémon Rumble is a beat ’em up Pokémon game released for the Nintendo Wii through the WiiWare service, available for 1,500 Wii Points. The game features Pokémon from the first and fourth generations, as toys that came to life, battling each other through different stages. As the game progresses, the player has a chance to befriend the Pokémon they beat. The befriended Pokémon can be switched instantly within the stages, which can give the player the advantage over the current enemies, as the Pokémon type weakness and strength rules also apply to the game. Clearing stages earns the player points that can be used to purchase new moves for their Pokémon, which will make them stronger and get them ready for the “Battle Royale”.

The Battle Royale is the game’s main event, unlocked after the player recruits a Pokémon with a high enough Power Level, and where they have to battle waves of Pokémon at once, in order to prove their Pokémon’s strength. When it comes to graphics, the game pictures the Pokémon with the 3D models of My Pokémon Ranch, reused as wind-up toys, but with smoother animations. All the Pokémon attacks are animated and are fun to watch. The game’s music was composed by Miki Obata.

Introducing a new kind of Pokémon challenge, available exclusively to the WiiWare service!

Pokémon Rumble is an action game in which you control Toy Pokémon (referred to as “Pokémon”) and take on wave after wave of other Pokémon in a variety of stages.

Befriend some of the defeated Pokémon along the way, adding them to your collection and granting you the ability to use them in battle. Switch between collected Pokémon at any time, taking advantage of the fact that the amount of damage you deal depends on the type of move used and the type of Pokémon hit. Be the last one standing to gain the right to compete in the Battle Royale and test your skills against many Pokémon at once.

Or team up with three people for some multiplayer action, working together to take down tough Bosses and earning points that can be used towards recruiting or training Pokémon. You can even save your favorite Pokémon to your Wii Remote controller for exchanges with friends.

Combining beautiful cel-shaded graphics and exciting game play features with the world of Pokémon, this is one Rumble you won’t want to miss!

— Official description

Quick Answers

The questions people ask about Pokémon Rumble, answered first and explained further down the page.

How do you unlock the Battle Royale in Pokémon Rumble?

Get a toy Pokémon whose Power meets the rank’s entry requirement (100 or more for the first Rank C contest) and the Battle Royale doors in the Terminal open. Each win promotes you a rank, from C through B and A to S, where Mewtwo is the last opponent of Normal Mode. More →

Pokémon Rumble poster
A poster for Pokémon Rumble.

How do you unlock Advanced Mode and EX Mode?

Beat Mewtwo in the Rank S Battle Royale to open Advanced Mode, which drops you back to Rank C in tougher stages full of Sinnoh Pokémon. Win Advanced Mode’s Rank S Battle Royale against Dialga, Palkia, Giratina and Mewtwo and EX Mode unlocks, with mixed line-ups and back-to-back Battle Royale rounds. More →

How do you get Mewtwo, Dialga, Palkia and Giratina?

Through release tickets. Releasing Bastiodon, Garchomp, Lucario, Magnezone and Dragonite earns a Dialga ticket; Empoleon, Garchomp, Blastoise, Gyarados and Dragonite earns Palkia; Gengar, Garchomp, Spiritomb, Dusknoir and Dragonite earns Giratina. Release all three of those legendaries and you get a ticket for Mewtwo, cashed in at the Terminal’s red-roofed building. More →

Do Pokémon Rumble passwords work in every region?

No. Every eight-digit code belongs to one region’s version, so a Japanese code fails on a European or North American copy and vice versa. Japan received by far the most, over 30 codes, many shown on the TV show Pokémon Sunday; North America and Europe got fewer, mainly through magazines, IGN and the official websites. More →

How many Pokémon are in Pokémon Rumble?

257 species: all 151 Generation I Pokémon plus every Generation IV Pokémon apart from Arceus. Normal Mode stages contain only Kanto Pokémon, Sinnoh species arrive in Advanced Mode, and EX Mode mixes the two. Some rarities, such as Mew, Manaphy and Darkrai, come from passwords or release tickets instead. More →

Can you still buy or play Pokémon Rumble today?

You cannot buy it. It was only ever a WiiWare download, and the Wii Shop Channel stopped selling software on 30 January 2019. People who bought it beforehand can still redownload it on a Wii or in a Wii U’s Wii Mode. It has never been re-released on Virtual Console, the Nintendo eShop or Nintendo Switch Online. More →

Story

The Battle Royale
The Battle Royale, where it all begins.

Pokémon Rumble takes place in a world of wind-up toy Pokémon that come to life when their keys are turned. The hero is a humble toy Rattata that slips into the Battle Royale, a free-for-all in which dozens of toys brawl until only a champion is left standing. Hopelessly outclassed, the little Rattata is beaten and ends up back at the Terminal, the hub whose gates lead to six areas: Silent Forest, Windy Prairie, Rocky Cave, Fiery Furnace, Bright Beach and Eternal Tower. By fighting through these areas the player befriends stronger toys, buys new moves and builds a squad good enough to qualify for the Battle Royale again. Every victory lifts the player’s rank from C through B and A to S, where the legendary birds and finally Mewtwo stand in the way. Beating Mewtwo opens a harder second tier, Advanced Mode, whose stages fill with Sinnoh Pokémon and whose final Battle Royale brings Dialga, Palkia, Giratina and Mewtwo together. Winning that unlocks EX Mode, a last test that mixes toys from both tiers and asks for two Battle Royale rounds in a row with no healing in between. There is no further plot: the reward is a full collection and the title of champion.

Pokémon

All of the first generation Pokémon, and every fourth generation Pokémon except Arceus, are available in the game: 257 in all. There are four ways of adding Pokémon to the player’s team: by befriending them, by buying them at the Recruit Point, by password or by ticket:

The Terminal and the Recruit PointThe Terminal is the hub between outings. Gates lead to each area, a counter sells new moves for the coins (P) dropped by beaten toys, and the Recruit Point sells Pokémon outright, including some area bosses and rarer finds, and also accepts passwords. A red-roofed building at the bottom of the Terminal exchanges release tickets, and a Multiplayer booth, open after the first stage, lets players change controller set-ups. Prices for both Pokémon and moves climb with every rank.

Pokémon recruited through friendship

When the player defeats the enemy Pokémon in the game stages, there is a chance that they will later be recruited. The player might also come across some Shiny Pokémon. In the menu list, some Pokémon names will appear in different colours depending on whether they’re typical Pokémon, Shiny Pokémon or Pokémon with Special Traits:

Pokémon Name colour
Typical White
Shiny Blue
With a Special Trait Pink
Shiny and with a Special Trait Blue
How befriending worksSome beaten toys are left lying on the ground, sparkling, and walking into one befriends it; a differently coloured sparkle hints that the toy carries a Special Trait. Spare duplicates can be released, which feeds the ticket system.

Special Traits

There are 32 Special Traits in the English versions: 15 general boosts and 17 Guard traits, one for each type. A few more exist only in the Japanese version, tied to Japanese promotions such as the TV show Pokémon Sunday and the Pokémon Daisuki Club.

General traits

Special Trait Description
Punchy Increases Attack
Hardy Increases Defence
Brawny Increases the Hit Points
Speedy Increases the movement speed
Scrappy Increases the critical-hit rate
Gutsy Increases the critical-hit rate a lot
Rally Increases the strength of all allies in multiplayer
Healthy Slowly restores HP
Snappy Less power-up time for attacks
Techie Strengthens low-strength attacks
Steady Gives immunity to status changes
Perky Recovers quickly from status conditions
Lucky Defeated Pokémon drop more money (P)
Feisty Opponents are blown away when hit
Mighty The Pokémon doesn’t get blown away when hit
Fan Club (Japan only) Increases the strength of both the user and its allies in multiplayer
PokéSun (Japan only) Increases the strength of both the user and its allies in multiplayer
Jōhō-bu (Japan only) Increases the strength of both the user and its allies in multiplayer
Buchō (Japan only) Carried by the Japanese Lucario password Pokémon

Guard traits

Special Trait Description
Water Guard Reduces the damage received from Water attacks
Fire Guard Reduces the damage received from Fire attacks
Electric Guard Reduces the damage received from Electric attacks
Grass Guard Reduces the damage received from Grass attacks
Ice Guard Reduces the damage received from Ice attacks
Normal Guard Reduces the damage received from Normal attacks
Poison Guard Reduces the damage received from Poison attacks
Bug Guard Reduces the damage received from Bug attacks
Rock Guard Reduces the damage received from Rock attacks
Steel Guard Reduces the damage received from Steel attacks
Ground Guard Reduces the damage received from Ground attacks
Fighting Guard Reduces the damage received from Fighting attacks
Dark Guard Reduces the damage received from Dark attacks
Psychic Guard Reduces the damage received from Psychic attacks
Ghost Guard Reduces the damage received from Ghost attacks
Flying Guard Reduces the damage received from Flying attacks
Dragon Guard Reduces the damage received from Dragon attacks

Pokémon earned by password

Pokémon Rumble features a password system which allows the acquisition of specific Pokémon. The passwords are found in different sources, whether on the official game websites, in Nintendo Power magazine or, in Japan, on the TV show Pokémon Sunday. They also differ from one region to another, so each code below only works on its own region’s version:

Pokémon unlocked Pokémon moves North America Europe & Australia Japan
Squirtle Bubble 6824-2045 1250-2002 –
Blastoise Aqua Tail 9580-1423 – –
Charmander Ember 7927-6161 5982-9039 –
Charizard Flamethrower 7968-4528 – 9600-4319
Venusaur SolarBeam 1589-3955 – –
Piplup Bubble, Pound 9900-2455 – –
Chimchar Ember, Fury Swipes (Japan: Ember) 8109-8384 – 0331-4118
Turtwig Razor Leaf, Absorb 8672-1076 – –
Eevee Quick Attack 0511-0403 5631-9548 5873-1954
Bidoof (Shiny) Superpower, Hyper Fang 5575-2435 2424-3624 1770-0982
Rattata (Shiny) Reversal, Double-Edge 9849-3731 0215-3612 3884-9402
Cherrim (Sunshine Form) SolarBeam 7540-5667 – 1923-1298
Shaymin (Sky Forme) Seed Flare 5468-6284 6838-5121 7837-7094
Giratina (Origin Forme) Shadow Force 8322-3706 3280-5739 3421-4198
Mew Cut 9561-8808 5221-1368 6614-0248
Bulbasaur Vine Whip – 6921-0136 –
Pikachu Volt Tackle – – 2110-9011
Pikachu (Shiny) Thunderbolt, Quick Attack – – 6998-4642
Raichu (Shiny) Thunder, Agility – – 9465-8823
Bibarel Rollout – – 9236-7400
Parasect X-Scissor – – 7653-3521
Lucario Brick Break – – 9721-3750
Munchlax Tackle – – 7213-6317
Snorlax Belly Drum – – 2405-3396
Bronzong Hypnosis – – 8379-5196
Weavile Night Slash – – 9965-2344
Hippowdon Earthquake – – 2219-8658
Ninetales Safeguard, Fire Blast – – 6295-6406
Gyarados Waterfall – – 6750-2839
Togekiss Air Slash – – 9266-8795
Magmortar Lava Plume – – 5958-6223
Electivire Discharge – – 3111-7449
Magnezone Thunderbolt – – 6106-1639
Garchomp Dragon Claw – – 1824-8991
Dragonite Dragon Rush – – 3376-0940
Probopass Magnet Bomb – – 9986-3607
Rotom ThunderShock – – 9966-1569
Vaporeon Surf – – 9338-1684
Leafeon Razor Leaf – – 7702-2229
Glaceon Icy Wind – – 8473-9946
Zapdos Drill Peck – – 8106-8836
Regigigas Giga Impact – – 0752-0878

Some password Pokémon come with a Special Trait: the North American Charmander is Punchy and Squirtle is Hardy, Europe’s Bulbasaur is Brawny, and the Shiny Rattata is Speedy in every region. Many of the Japanese ones carry Japan-only traits: PokéSun on Vaporeon, Snorlax, Gyarados, Parasect, Magnezone, Weavile, Bronzong, Hippowdon and Probopass; Fan Club on the Volt Tackle Pikachu, Bibarel, Zapdos, Mew and Cherrim; and Buchō on Lucario.

Pokémon earned by release tickets

In addition to the Pokémon passwords, the game also features a fun release feature. If the player releases 5 copies of a Pokémon, they’ll get a ticket unlocking its evolution. If 5 copies of the final evolution of a Pokémon are released, the player receives a ticket for the first stage of its evolutionary line instead: releasing five Charizard earns a Charmander ticket rather than a Charmeleon one, and five Gyarados earn a Magikarp ticket. Eevee and Pokémon that don’t evolve give no ticket, and only one ticket can be carried at a time. Some release combos may unlock special and rare Pokémon like the legendaries. These combos work in every version of the game:

Pokémon released Pokémon acquired through ticket
Mothim × 5 Burmy (Plant, Sandy or Trash Cloak)
Burmy (Plant Cloak) × 5 Wormadam (Plant, Sandy or Trash Cloak)
Gastrodon (East Sea) × 5 Shellos (West Sea)
Gastrodon (West Sea) × 5 Shellos (East Sea)
Shellos (West Sea) × 5 Gastrodon (East Sea)
Shellos (East Sea) × 5 Gastrodon (West Sea)
Jolteon, Rotom Rotom (Fan)
Flareon, Rotom Rotom (Heat)
Vaporeon, Rotom Rotom (Wash)
Leafeon, Rotom Rotom (Mow)
Glaceon, Rotom Rotom (Frost)
Lapras, Vaporeon Phione
Phione × 3 Manaphy
Arbok, Arcanine, Bastiodon, Charizard, Kangaskhan Shaymin (Land Forme)
Fearow, Electabuzz, Raichu, Pidgeot Zapdos
Fearow, Magmar, Charizard, Pidgeot Moltres
Fearow, Jynx, Lapras, Pidgeot Articuno
Rotom (Fan, Wash, Heat, Mow and Frost) Darkrai
Bastiodon, Garchomp, Lucario, Magnezone, Dragonite Dialga
Empoleon, Garchomp, Blastoise, Gyarados, Dragonite Palkia
Gengar, Garchomp, Spiritomb, Dusknoir, Dragonite Giratina (Altered Forme)
Dialga, Palkia, Giratina Mewtwo

Notable Pokémon

  • RattataRattata#019
  • MewtwoMewtwo#150
  • MewMew#151
  • RotomRotom#479
  • DialgaDialga#483
  • HeatranHeatran#485
  • RegigigasRegigigas#486
  • GiratinaGiratina#487
  • DarkraiDarkrai#491
  • ShayminShaymin#492
  • Rattata – The toy the player starts with; a Shiny Rattata with the Speedy trait came by password in every region.
  • Mewtwo – Final foe of the Rank S Battle Royale in Normal and Advanced Mode; earned by releasing Dialga, Palkia and Giratina.
  • Mew – Given by password in all three regions, knowing only Cut.
  • Rotom – Releasing Rotom with Jolteon, Flareon, Vaporeon, Leafeon or Glaceon earns its Fan, Heat, Wash, Mow or Frost form.
  • Dialga – Advanced Rank S Battle Royale foe; ticket from Bastiodon, Garchomp, Lucario, Magnezone and Dragonite.
  • Heatran – Rank S boss of Fiery Furnace in Advanced Mode and part of the game’s promotional art.
  • Regigigas – Rank S boss of Bright Beach in Advanced Mode; a Giga Impact Regigigas came by password.
  • Giratina – Origin Forme by password, Altered Forme by releasing Gengar, Garchomp, Spiritomb, Dusknoir and Dragonite.
  • Darkrai – Unlocked by releasing all five of Rotom’s appliance forms.
  • Shaymin – Sky Forme by password; Land Forme from releasing Arbok, Arcanine, Bastiodon, Charizard and Kangaskhan.
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Game Modes

The game can be played either in single mode, teaming up with the AI, or with friends in the multiplayer modes. There are mainly two modes in the game: the Adventure Mode and the Battle Royale mode. The game will feature only the first generation Pokémon within the different Adventure stages and the Battle Royale, until the next difficulty level, Advanced Mode, in which the Pokémon featured are from the fourth generation. To unlock Advanced Mode, one has to beat all four Ranks in Normal Mode. Completing the Battle Royale at Rank C in Normal Mode will unlock the next Rank. The Ranks are, in order: C, B, A and finally S. Defeating Mewtwo at Rank S in Normal Mode will unlock the Advanced Mode difficulty level. Finishing Rank S in Advanced Mode will unlock the hardest difficulty level, EX Mode, in which Pokémon from both generation one and generation four appear, and where every Battle Royale is two rounds back to back, with no healing in between.

Controls and combatThe default set-up is one Wii Remote held sideways: the D-pad moves, the 2 button attacks and the 1 button hops through gateways, while A opens the collection so a different toy can be wound up and sent in at any moment. A Classic Controller or GameCube controller also works. Each Pokémon knows at most two moves and the normal type chart applies, so switching to a toy with the right type mid-stage is the main tactic rather than grinding.
Power instead of levelsToys never gain experience. Each one has a fixed Power rating, and progress comes from collecting toys with higher numbers rather than training old ones. Every rank caps the Power of the wild Pokémon: in Normal Mode the caps run 199, 399, 599 and 799 from Rank C to Rank S, and in Advanced Mode from 1,199 up to 1,999. Pokémon marked with a small blue symbol gain extra Power after a Battle Royale is won.
  • The Adventure Mode: It’s mainly made up of 6 different stages, where the player can befriend and recruit a wide variety of Pokémon. At first, the player will start in the Silent Forest stage, with fairly weak Pokémon. Clearing the stage will unlock the rest of the stages. Within the stages, the player will have to befriend different Pokémon and build a stronger team, until they befriend (or buy) a strong Pokémon with a high enough Power Level, unlocking the Battle Royale. The stages available are as follows:
    • The Silent Forest: A green forest, where mostly Bug and Grass Pokémon dwell. It is advised to use Fire and Flying Pokémon to clear the level faster.
    • The Rocky Cave: A dark cave, lit by crystals and the home of Rock and Fighting Pokémon. Using Water and Psychic Pokémon will help clear the area faster.
    • The Windy Prairie: A wide prairie housing a variety of Pokémon, mostly of the Normal and Flying types, with Dratini’s evolutionary line in the higher ranks. Using Fighting Pokémon will give the player the upper hand against the Normal types.
    • The Bright Beach: A sunny beach and the habitat of Water Pokémon. Using Electric Pokémon is advised.
    • The Fiery Furnace: A construction site built on magma, where mostly Fire Pokémon live. Having Water Pokémon will give the advantage.
    • The Eternal Tower: A dark ancient tower, in which Electric and Poison Pokémon will be encountered, along with Psychic and Ghost types. Using Rock and Ground Pokémon is encouraged.
Silent Forest
Silent Forest
Rocky Cave
Rocky Cave
Windy Prairie
Windy Prairie
Bright Beach
Bright Beach
Fiery Furnace
Fiery Furnace
Eternal Tower
Eternal Tower

Area bosses

Each area ends with a boss that changes with the rank, and Advanced Mode swaps the Kanto bosses for Sinnoh ones. Bosses that have been beaten can later be bought at the Recruit Point.

Area Normal Mode bosses Advanced Mode bosses
Silent Forest
Bug/Grass
C Ivysaur · B Raichu · A Venusaur · S Snorlax
The first area open at every rank, full of forest-dwelling Bug and Grass toys. Fire and Flying moves clear it fastest, and a giant Snorlax guards the Rank S version.
C Grotle · B Vespiquen · A Torterra · S Cresselia
Sinnoh’s Grass and Bug Pokémon, such as Kricketot, Roserade, Carnivine and Yanmega, take over. The Turtwig line supplies two bosses before Cresselia closes Rank S.
Rocky Cave
Rock/Fighting
C Arbok · B Rhydon · A Lapras · S Articuno
Mostly Rock and Fighting toys such as Geodude, Machop and Onix, so Water, Grass and Psychic moves help. Articuno waiting at Rank S is a surprise in a cave.
C Toxicroak · B Abomasnow · A Rhyperior · S Garchomp
Gible, Snover, Probopass, Mamoswine and Froslass join Kanto’s rock-dwellers. Garchomp is the Rank S boss and one of the key releases for the Dialga, Palkia and Giratina tickets.
Windy Prairie
Normal/Flying (mixed)
C Persian · B Pidgeotto · A Aerodactyl · S Dragonite
A grassland with no single main type: Rattata, Spearow, Doduo, Farfetch’d and Lickitung early on, then Dratini and Dragonair in the higher ranks before Dragonite.
C Bibarel · B Staraptor · A Lickilicky · S Lucario
Bidoof, Starly, Buneary, Glameow, Chatot and Riolu fill the plains, with Togekiss and Rotom in the upper ranks before Lucario closes Rank S.
Bright Beach
Water
C Wartortle · B Jynx · A Blastoise · S Gyarados
An ocean stage of Water toys, from Magikarp, Tentacool and Krabby to Starmie and Omastar. Electric and Grass moves cut through it on the way to Gyarados.
C Prinplup · B Hippowdon · A Empoleon · S Regigigas
Buizel, Finneon, Shellos and Mantyke join in, the Piplup line supplies two bosses, and Regigigas towers over the Rank S stage.
Fiery Furnace
Fire
C Charmeleon · B Magmar · A Charizard · S Moltres
A blazing area of mainly Fire toys such as Charmander, Ninetales and Arcanine, alongside Magneton, Electrode, Hitmonlee and Hitmonchan. Water moves are the obvious answer before Moltres at Rank S.
C Monferno · B Luxray · A Infernape · S Heatran
The Chimchar line provides two bosses, Luxray is an Electric odd one out at Rank B, and Heatran, star of the promotional art, closes the area.
Eternal Tower
Electric/Poison (with Psychic and Ghost)
C Marowak · B Electabuzz · A Gengar · S Zapdos
The sixth and last area, an ancient tower of Poison, Psychic and Ghost toys such as Nidoran, Drowzee, Abra, Gastly and Koffing, plus Electabuzz and Jolteon. Ground moves handle the Poison and Electric threats.
C Mismagius · B Bronzong · A Dusknoir · S Spiritomb
Three of the four bosses are Ghosts, with Stunky, Skorupi, Bronzor, Honchkrow and Gliscor among the crowds and Spiritomb waiting at Rank S.
  • The Battle Royale Mode: Clearing the Battle Royale is the principal objective of the game. It is an all-out battle where a large number of Pokémon fight until one remains standing.

The Battle Royale, rank by rank

Mewtwo in Pokémon Rumble
Mewtwo in Pokémon Rumble.

The first Battle Royale opens once the player recruits a toy with 100 or more Power. Every win promotes the player a rank and pays out more P, and the strongest Pokémon of each contest arrive as silhouetted bosses at the end of a round:

Battle Royale Strong foes Prize
Normal Mode · Rank C Vaporeon, Jolteon, Flareon
The first Battle Royale, opened by recruiting a toy with 100 or more Power. The three Kanto Eeveelutions lead the waves of Pokémon in this opening contest.
500 P; promotion to Rank B
Normal Mode · Rank B Alakazam, Machamp, Golem, Gengar
Four fully evolved Kanto Pokémon head the waves, so a mixed team of types is needed to deal with Psychic, Fighting, Rock and Ghost threats in one fight.
1,000 P; promotion to Rank A
Normal Mode · Rank A Venusaur, Charizard, Blastoise
The three Kanto starter evolutions guard Rank A. Their types cover each other, rewarding players who swap toys quickly during the brawl.
3,000 P; promotion to Rank S
Normal Mode · Rank S Articuno, Zapdos, Moltres; final boss Mewtwo
The legendary birds lead the waves before Mewtwo appears as the final challenger of Normal Mode. Beating it opens Advanced Mode.
5,000 P; unlocks Advanced Mode
Advanced Mode · Rank C Rotom in several of its appliance forms
Advanced Mode’s first Battle Royale is built around Rotom, whose forms can later be collected through release tickets that pair Rotom with an Eeveelution.
8,000 P; promotion to Rank B
Advanced Mode · Rank B Rampardos, Bastiodon, Electivire, Magmortar
The Sinnoh fossil pair and the evolved Electabuzz and Magmar lead this round, mixing physical heavy-hitters with tough Steel defence.
10,000 P; promotion to Rank A
Advanced Mode · Rank A Torterra, Infernape, Empoleon
Mirrors Normal Rank A, with Sinnoh’s three starter evolutions taking the place of Kanto’s; Empoleon’s Steel typing makes it the hardest of the three to wear down.
13,000 P; promotion to Rank S
Advanced Mode · Rank S Dialga, Palkia, Giratina; final boss Mewtwo
The creation trio join Mewtwo in the hardest standard Battle Royale. Winning unlocks EX Mode; releasing the trio later earns a Mewtwo ticket.
15,000 P; unlocks EX Mode
EX Mode Stage 1 Round 1: Vaporeon, Jolteon, Flareon; Round 2: Rotom forms
EX Mode has a single rank. Each stage strings two rounds together, pairing a Normal Mode line-up with its Advanced Mode counterpart, and no healing is allowed between them.
18,000 P per stage
EX Mode Stage 2 Round 1: Alakazam, Machamp, Golem, Gengar; Round 2: Rampardos, Bastiodon, Electivire, Magmortar
Toys knocked out in the first round stay out for the second, so a deep collection of strong Pokémon matters more than one star.
18,000 P per stage
EX Mode Stage 3 Round 1: Venusaur, Charizard, Blastoise; Round 2: Torterra, Infernape, Empoleon
Both generations’ fully evolved starters back to back, with no healing in between. A broad spread of types, and plenty of spare toys, is the safest way through both rounds.
18,000 P per stage
EX Mode Stage 4 Round 1: Articuno, Zapdos, Moltres, Mewtwo; Round 2: Dialga, Palkia, Giratina, Mewtwo
The final test of the game: the legendary birds and Mewtwo, then the creation trio with Mewtwo again, with no chance to heal in between.
18,000 P per stage
Knockouts and the Battle RoyaleInside a stage, three knockouts send the party back to the Terminal, and in multiplayer the faints of every player count towards that same limit. The Battle Royale works differently: the arena floods with wave after wave of toys, the strongest arrive as a silhouetted boss at the end of a round, and the last toy standing is champion. In EX Mode each stage is two rounds back to back, and knocked-out toys stay out.
Multiplayer and Wii Remote savesUp to four people can play on one Wii, either clearing stages together or competing in the Battle Royale, where players are ranked by how many Pokémon each defeated. Points earned in co-op go towards recruiting and training. A favourite toy can also be stored in a Wii Remote’s memory, in the same way as a Mii, and carried to a friend’s console so it can fight in their game.
The free demoA free demo on the Wii Shop Channel included the opening, several stages, recruiting and the Terminal. It ended the moment the player recruited a Pokémon with 100 or more Power, closing on a short clip of the Battle Royale doors swinging open. A leftover ‘Thanks for playing!’ message from that demo can still be found in the full game’s files.

Regional Variations

Pokémon Rumble came out in Japan first, under a different name, and a few things differ between the regions:

  • Japan had the game five months early, on 16 June 2009, as Ransen! Pokémon Scramble (乱戦!ポケモンスクランブル, ‘Melee! Pokémon Scramble’). North America followed on 16 November and Europe and Australia on 20 November 2009.
  • Passwords are region-locked: Japan, North America and Europe/Australia each had their own eight-digit codes, and Japan received far more of them than the other regions.
  • Several Japanese password Pokémon carry traits named after Japanese promotions: PokéSun (after the TV show Pokémon Sunday), Buchō, Jōhō-bu and Fan Club (after the Pokémon Daisuki Club). In the English versions the Fan Club Pokémon, such as Pikachu, Zapdos and Mew, have no trait.
  • Inside the program, the European English and Italian strings for a DVD build of the game use the name ‘Pokémon Scramble’, while the US, German, French and Spanish strings say ‘Pokémon Rumble’.
  • The card-game tie-ins differed: Japan’s Melee! Pokémon Scramble × Pokémon Card Game (10 July 2009) had three extra secret promo cards for a lottery, while the English Pokémon Rumble set (2 December 2009) had just the 16 main cards.
  • Age ratings: CERO A in Japan, ESRB E10+ in North America, PEGI 7 in Europe and G from the ACB in Australia.
The English title screen
The English title screen
The Japanese title screen
The Japanese title screen
Ransen! Pokémon Scramble screenshot
Ransen! Pokémon Scramble in Japan

Left in the data

  • A ‘Thanks for playing!’ message left over from the demo version is still stored in the US message file (main.bmg).
  • The executable names a DVD version of the game in every region, such as ‘Pokémon Rumble (DVD)’ in the US and ‘乱戦! ポケモンスクランブル(DVD)’ in Japan, even though no disc edition was ever sold.
  • A debug line, ‘(DEBUG) Gate opening event here’, survives in the US script.
  • A file called debug.bmg inside msg.arc holds text for a developer menu the game never calls, with options such as ‘Give me a million P’, ‘Get a Mew’, ‘Pokémon foes fixed’ and ‘Reset Prologue’.
  • The European banner carries the build string WPSP_7278_EUR_FINAL.0911061327, which points to a final European build made on 6 November 2009.

The Rumble series after WiiWare

Pokémon Rumble began as a modest WiiWare experiment, but Ambrella spent the next decade building it into the longest-running spin-off series the studio ever made. Every sequel kept the wind-up toy idea, the button-mashing brawls and the hunt for rare Pokémon, while trying a new format each time: a boxed handheld game, toy figures that talk to the console, a free-to-start download and finally a phone game. The series ended with Ambrella itself.

  • 5Rumble games, 2009–2019
  • 4platforms, from WiiWare to phones
  • 2011the first boxed Rumble game
  • 2020Rumble Rush closes and Ambrella joins Creatures
Game Platform First released What it changed
Pokémon Rumble WiiWare (Wii) 16 June 2009 (Japan) The original: a download-only brawler with 257 wind-up toy Pokémon, six areas, release tickets, region-locked passwords and the Battle Royale.
Pokémon Rumble Blast Nintendo 3DS 11 August 2011 (Japan) Released in Japan on 11 August 2011 as Super Pokémon Scramble, Blast was the first boxed Rumble game. It added a fuller story, a much bigger roster and StreetPass battles.
Pokémon Rumble U Wii U (download) 2013 A download game paired with collectable NFC toy figures that could be scanned into the game through the Wii U GamePad, a toys-to-life idea that came before amiibo.
Pokémon Rumble World Nintendo 3DS (eShop, later boxed) 8 April 2015 A free-to-start eShop game from 8 April 2015, funded by Poké Diamond purchases. It later became the series’ download-to-retail story, with boxed versions in Japan in November 2015, Europe in January 2016 and North America in April 2016.
Pokémon Rumble Rush Android, then iOS 22 May 2019 The series moved to Android on 22 May 2019 and to iOS that July, with stages spread across a map of islands. It closed on 22 July 2020, just over a year after launch.

Ambrella joins Creatures (2020): On 16 October 2020 Creatures announced it was taking over Ambrella. The studio was dissolved and its staff moved to Creatures, so there have been no new Rumble games since.

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Videos & media

Check out these videos of Pokémon Rumble (WiiWare), including the trailer, a review and a TV commercial.

The official trailer.

A review of Pokémon Rumble (WiiWare) by CGRundertow.

A U.S. TV commercial for Pokémon Rumble.

Trivia & facts

  • Pokémon Rumble was never released on disc: it was only ever a WiiWare download, from 2009 until the Wii Shop Channel closed in 2019. It was a later game in the series, Pokémon Rumble World, that went from download to boxed copy: it came to the Nintendo eShop on 8 April 2015 and reached shops in Japan on 19 November 2015, Europe on 22 January 2016 and North America on 29 April 2016.
  • Shiny Pokémon with Special Traits have their names in blue only.
  • Pokémon Rumble was the first game in the Pokémon Rumble series, followed by Pokémon Rumble Blast, Pokémon Rumble U, Pokémon Rumble World and the mobile game Pokémon Rumble Rush (2019–2020).

Further trivia

  • Japan’s passwords doubled as a summer promotion: most were revealed one a week on Pokémon Sunday between June and August 2009, and the rest in Famitsu, Dengeki and Pokémon Daisuki Club material or at Pokémon Centres.
  • The first North American code, a Venusaur with SolarBeam, appeared in Nintendo Power on 13 November 2009, three days before launch. Others came from the instruction manual, Nintendo Week, IGN, Nintendo World and the official website.
  • A Shiny Raichu code was given out on Japan’s Nintendo Channel on 18 November 2009, five months after the Japanese release.
  • Pokémon Rumble promotional art
    The promotional art, with Heatran.

    The game’s promotional art shows Heatran beside Dialga, Palkia, Giratina, Mewtwo and the three legendary birds; Heatran is the Advanced Mode boss of Fiery Furnace.

  • Rumble’s Japanese name stuck to the series: in Japan the sequels are also ‘Scramble’ games, starting with Super Pokémon Scramble, known in English as Pokémon Rumble Blast.

Legacy

What came after

  • Japanese WiiWare launch as Ransen! Pokémon Scramble – 16 June 2009. 1,500 Wii Points; passwords shown on Pokémon Sunday all summer
  • North American WiiWare launch as Pokémon Rumble – 16 November 2009. First English password was printed in Nintendo Power just before launch
  • European and Australian WiiWare launch – 20 November 2009. Region-specific passwords on the official site through December 2009
  • Pokémon Rumble Blast (Nintendo 3DS) released in Japan – 11 August 2011. First boxed game in the series
  • Pokémon Rumble U (Wii U) – 2013. Download game paired with NFC toy figures, before amiibo existed
  • Pokémon Rumble World (Nintendo 3DS) on the eShop – 8 April 2015. Free-to-start; a boxed retail version followed in Japan on 19 November 2015
  • Wii Points could no longer be added – 26 March 2018. First step in the Wii Shop Channel’s closure
  • Wii Shop Channel closed to purchases – 30 January 2019. Pokémon Rumble can no longer be bought; previous buyers can redownload it
  • Pokémon Rumble Rush (Android, later iOS) – 22 May 2019. Mobile entry; its service ended on 22 July 2020
  • Creatures announced its takeover of Ambrella – 16 October 2020. Ambrella’s staff moved to Creatures, ending the studio behind the series

Where to play it today

As of October 2026 Pokémon Rumble cannot be bought anywhere. It only ever existed as a WiiWare download, and Nintendo closed the Wii Shop Channel to purchases on 30 January 2019. Anyone who bought it before then can still redownload it on a Wii, or on a Wii U through Wii Mode, and play with a Wii Remote. There is no Virtual Console, eShop or Nintendo Switch Online version.

How it was made

Pokémon Rumble was made by Ambrella, the Tokyo studio founded in 1996 that had already built Hey You, Pikachu!, Pokémon Channel, Pokémon Dash and the WiiWare game My Pokémon Ranch. Rumble reused Ranch’s Pokémon models and turned them into clockwork toys. Norio Matsumura directed, Mikiko Ohashi, Toshio Miyahara and Hiroaki Tsuru produced, and Satoru Iwata and Tsunekazu Ishihara were executive producers. Miki Obata handled the sound and was one of the game planners, Nayuta Taga led programming, Junichi Masuda, Ken Sugimori and Tetsuya Watanabe advised on game design, and Mario Club handled debugging. The game launched in Japan in June 2009 as Ransen! Pokémon Scramble. The collection booth is coded to skip Pokémon from Generations II and III, which suggests a bigger roster was planned and then cut. GameSpot previewed the renamed English version in September 2009, two months before its Western release.

Pokémon Rumble elsewhere

Pokémon Rumble TCG set symbol
The set symbol.
Pokémon Rumble (TCG set)A 16-card Pokémon Trading Card Game collection drawn in the toy style of the game, released in English on 2 December 2009. Its rules imitate the Battle Royale, and the cards include Venusaur, Heatran, Mewtwo, Mew, Diglett, Rattata and Bibarel.
Japanese card tie-in and lotteryJapan’s version, Melee! Pokémon Scramble × Pokémon Card Game, came out on 10 July 2009. From June to August 2009 the Pokémon Daisuki Club ran a lottery using numbers shown after finishing the game; 100 winners received a pack of three secret promo cards: Pachirisu, Croagunk and Eevee.
Pokémon SundayThe Japanese TV variety show Pokémon Sunday broadcast Rumble passwords week by week through the summer of 2009, starting with Chimchar on 21 June and running to Bronzong on 30 August. Most Pokémon unlocked this way, such as Gyarados, Snorlax and Weavile, carry the Japan-only PokéSun trait.
Venusaur card from the Pokémon Rumble set
Venusaur
Heatran card from the Pokémon Rumble set
Heatran
Pikachu card from the Pokémon Rumble set
Pikachu
Mewtwo card from the Pokémon Rumble set
Mewtwo
Lucario card from the Pokémon Rumble set
Lucario

Sales & reviews

Sales figures

No official sales numbers were released for the game, but it was successful enough to launch a five-game series.

Nintendo has never published download figures for its WiiWare games, and the Japanese sales charts from Media Create and Famitsu counted only boxed software, so Pokémon Rumble never appeared in them. The best measure of its success is what followed: Ambrella made four more Rumble games between 2011 and 2019, on the 3DS, the Wii U and mobile phones.

  • 1,500Wii Points to download
  • 257Pokémon to collect
  • 59on Metacritic (9 critics)
  • 4sequels, 2011–2019

Review scores

Despite criticism of the recycled Pokémon models from My Pokémon Ranch, Pokémon Rumble had a mixed but fair reception and managed to get decent scores on several major review websites. Let’s take a look at these scores:

  • Jack DeVries from IGN found the game mindless, but fun, giving Pokémon Rumble a score of 6/10, the equivalent of ‘Passable’ on the IGN scale.
  • On GameRankings (which closed in 2019), Pokémon Rumble earned a good score of 66.20% over 5 reviews, while it had an average of 59 on Metacritic, based on 9 critics.
  • Overall, although the game can be a little repetitive, it’s still fun and challenging and a great pastime for any Pokémaniac.
Official Nintendo MagazineUK
81%
Nintendo Life18 November 2009
Jeuxvideo.com26 November 2009
14/20
Cheat Code CentralNovember 2009
3.5/5
GameRankings5 reviews; the site closed in 2019
66.20%
Universo Nintendo
6.5/10
IGNJack DeVries, 16 November 2009
Metacritic9 critics
Gamekult23 November 2009
5/10
Everyeye.it
5/10
EdgeJanuary 2010 issue
4/10
Vandal
4/10

Critics were split. Fans of Gauntlet-style brawlers and of collecting found it moreish and long-lasting for a download: Official Nintendo Magazine called it one of the better Pokémon spin-offs and one of WiiWare’s longer-lasting games, and Nintendo Life recommended it, finding little that it did badly. Others saw shallow button-mashing. IGN thought it mindless but fun, without the depth to keep older Pokémon fans playing, and criticised the reused My Pokémon Ranch models. Edge and Vandal were harsher, both scoring it 4/10, with Vandal saying it would disappoint anyone hoping for either a proper Gauntlet or a proper Pokémon game. The result was a Metacritic average of 59, ‘mixed or average’, although players were kinder, with a user score of 8.0.

Media & artwork

Further reading

More Rumble, Ambrella and Wii links on the site: