#056 MankeyAll 251 Pokémon#058 Growlithe

Gengar’s Pokédex · Kanto · Generation I

#057 Primeape

Fighting

  • SpeciesPig Monkey Pokémon
  • Japanese nameOkorizaru
  • PronunciationPRIME-APE
  • Height3′ 3″ 0.99 m
  • Weight71.0 lb 31.95 kg
  • Gender♂ 50% · ♀ 50%
Primeape official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

Combination of PRIMATE and APE.

Evolution

  1. MankeyLevel 28Primeape
Primeape in the original Gengar’s Pokédex
Primeape as it appeared in the original Gengar’s Pokédex

Pokédex entries

RedBlue Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Yellow It stops being angry only when nobody else is around. To view this moment is very difficult.
Stadium When enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.
GoldStadium 2 If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.

Where to find Primeape

Game Where to find it Time Rarity
Blue Must Evolve from Mankey at level 28 NA Evolve
Red NA Evolve
Yellow Route 23 NA Few/Evolve
Gold Route 9 Any Few/Evolve
Silver Must Evolve from Mankey at level 28 Any Evolve
Crystal Any Evolve

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B ✓
Yellow ✓ ✓
G/S ✓
Crystal ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×1
  • Water×1
  • Electric×1
  • Grass×1
  • Ice×1
  • Fighting×1
  • Poison×1
  • Ground×1
  • Flying×2
  • Psychic×2
  • Bug×0.5
  • Rock×0.5
  • Ghost×1
  • Dragon×1
  • Dark×0.5
  • Steel×1
  • Gold, Silver & Crystal: 2 weaknesses and 3 resistances out of 17 types. Defence ratio 2 : 3 (67%).
  • Red, Blue & Yellow: 2 weaknesses and 2 resistances out of 15 types. Defence ratio 1 : 1 (100%).
  • This Pokémon has more resistances in GSC than RBY, thus has a better defense ratio in GSC.

Offence: same-type attacks against each type

  • NormalGood
  • FireNormal
  • WaterNormal
  • ElectricNormal
  • GrassNormal
  • IceGood
  • FightingNormal
  • PoisonBad
  • GroundNormal
  • FlyingBad
  • PsychicBad
  • BugBad
  • RockGood
  • GhostNo Effect
  • DragonNormal
  • DarkGood
  • SteelGood
  • Gold, Silver & Crystal: 5 advantages and 5 disadvantages out of 17 types. Offensive ratio 1:1 (100%).
  • Red, Blue & Yellow: 3 advantages and 5 disadvantages out of 15 types. Offensive ratio 3:5 (60%).

Moves learned by levelling up

Yellow R/B G/S/C Move Type Kind
Start Start Start Scratch Normal Physical
Start Start Start Leer Normal Status
Start — Start Low Kick Fighting Physical
Start Start Start Karate Chop FightingG/S/C NormalR/B/Y Physical
Start Start Start Fury Swipes Normal Physical
Start Start Start Focus Energy Normal Status
28 — 28 Rage Normal Physical
37 37 36 Seismic Toss Fighting Physical
45 — 54 Screech Normal Status
— — 45 Cross Chop Fighting Physical
46 46 63 Thrash Normal Physical

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

  • Thunderbolt

TMs & HMs Gold, Silver & Crystal

  • TM01Dynamicpunch
  • TM02Headbutt
  • TM03Curse
  • TM06Toxic
  • TM08Rock Smash
  • TM09Psych Up
  • TM10Hidden Power
  • TM11Sunny Day
  • TM13Snore
  • TM15Hyper Beam
  • TM17Protect
  • TM20Endure
  • TM21Frustration
  • TM23Iron Tail
  • TM25Thunder
  • TM27Return
  • TM28Dig
  • TM31Mud-Slap
  • TM32Double Team
  • TM33Ice Punch
  • TM34Swagger
  • TM35Sleep Talk
  • TM39Swift
  • TM40Defense Curl
  • TM41Thunderpunch
  • TM43Detect
  • TM44Rest
  • TM45Attract
  • TM46Thief
  • TM48Fire Punch
  • HM04Strength

TMs & HMs Red, Blue & Yellow

  • TM01Mega Punch
  • TM05Mega Kick
  • TM06Toxic
  • TM08Body Slam
  • TM09Take Down
  • TM10Double-Edge
  • TM15Hyper Beam
  • TM16Pay Day
  • TM17Submission
  • TM18Counter
  • TM19Seismic Toss
  • TM20Rage
  • TM24Thunderbolt
  • TM25Thunder
  • TM28Dig
  • TM31Mimic
  • TM32Double Team
  • TM34Bide
  • TM35Metronome
  • TM39Swift
  • TM40Skull Bash
  • TM44Rest
  • TM48Rock Slide
  • TM50Substitute
  • HM04Strength

Breeding Gold, Silver & Crystal

Egg groups Ground Pokémon group 7

Compatible Pokémon

Egg moves

Move How to pass it down
Beat Up Mate with a male Sneasel.
Counter Breed a male Heracross with a female Paras/Parasect, then breed a male offspring with a female from Chikorita Family. Next, breed a male from that union (Chikorita) to a female Rhyhorn/Rhydon. Finally, mate a male offspring of that union (Rhyhorn) with a female Mankey/Primeape.
Foresight Mate a male Hoothoot/Noctowl with a female Farfetch’d, then mate the male offspring with the move to a female Mankey/Primeape.
Meditate Teach a wild male Smeargle the move Meditate using its Sketch attack, catch it, then mate it with a female Mankey/Primeape.
Reversal Teach a wild male Smeargle the move Reversal using its Sketch attack, catch it, then mate it with a female Mankey/Primeape.
Rock Slide Breed a male from Larvitar Family to a female Rhyhorn/Rhydon, then mate the male offspring with a female Mankey/Primeape.

Stats

Stat Base Range at Lv. 100 G/S/C rank R/B/Y rank
HP 65 303-333 24/4546.02% 21/4250.00%
Attack 105 278-308 7/4989.41% 7/4588.49%
Defense 60 188-218 31/5538.21% 26/4436.34%
Speed 95 258-288 9/4785.28% 9/4281.59%
Special Attack G/S/C 60 188-218 26/4640.14% —
Special Defense G/S/C 70 208-238 21/4151.99% —
Special R/B/Y 60 188-218 — 18/2936.34%
Total 455 G/S/C
385 R/B/Y
1423-1603
1215-1365
26/8767.35% 22/6569.15%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library