Pokemon Battle Trozei (Nintendo 3DS eShop)

Pokémon Battle Trozei logoPokémon Battle Trozei Japanese logo
Titles Pokémon Battle Trozei (Japan and North America) · Pokémon Link: Battle! (Europe and Australia)
ポケモンバトルトローゼ (Pokémon Batoru Torōze)
Platform Nintendo 3DS family (Nintendo eShop download; download cards were also sold in Japan)
Developer Genius Sonority
Publisher The Pokémon Company (Japan) · Nintendo (North America, Europe and Australia)
Director Manabu Yamana
Producers Shusaku Egami · Takato Utsunomiya · Hitoshi Yamagami
Art Yoshinori Obishaku
Music Tsukasa Tawada
Players 1–4 (local wireless co-op; each player needs a system and a copy)
Genre Puzzle (match-three battles)
Business model Paid download, no in-app purchases (¥800 in Japan, $7.99 in North America)
Pokémon 718, from Bulbasaur to Zygarde
Zones 13: ten main zones of six stages, plus Safari Jungle, Island of Haste and Infinite Ruins
Released 12 March 2014 (Japan) · 13 March 2014 (Europe) · 14 March 2014 (Australia) · 20 March 2014 (North America)
Off sale 27 March 2023, when the Nintendo 3DS eShop closed (re-downloads only)
Rating ESRB E · PEGI 3 · ACB G
Predecessor Pokémon Trozei! (Nintendo DS, 2005; Pokémon Link! in Europe)
Successor None – Genius Sonority’s next Pokémon puzzle game was Pokémon Shuffle (2015)
Sales No figures published (download only)

Overview · Quick Answers · Zones & Legendaries · Gameplay · Boss Battles · Pokémon · Regional Variations · Glitches · Videos · Trivia · Legacy · Sales & Reviews · Media

Overview

The Pokémon Battle Trozei island mapPokémon Battle Trozei is a match-three puzzle game for the Nintendo 3DS, released only as a download from the Nintendo eShop. It was made by Genius Sonority, the studio behind Pokémon Colosseum, Pokémon XD: Gale of Darkness and the original Pokémon Trozei! on the Nintendo DS, and published by The Pokémon Company in Japan and by Nintendo everywhere else. In Europe and Australia it goes by the name Pokémon Link: Battle!, after the DS game’s European title, Pokémon Link!

The game was unveiled in a Nintendo Direct on 13 February 2014 and arrived barely a month later: in Japan on 12 March 2014, in Europe on 13 March, in Australia on 14 March and in North America on 20 March, where it cost $7.99.

Each stage is a short battle played across both screens. Wild Pokémon line up on the top screen, while the touch screen holds the Trozei Box, a grid of Pokémon icons. Drag the icons around with the stylus to make lines of three or more of the same species and they clear, turning into attacks on the wild Pokémon above; chain clears together for a combo, and a long enough chain sets off a Trozei Chance, when a pair is all it takes. The type matchups of the main series decide how hard every hit lands, so the right icon at the start of a chain matters. Bring a wild Pokémon’s HP down to zero and it is caught, ready to be taken into later stages as a Support Pokémon, while the opposition fights back by draining your energy and dropping into the grid to block your matches.

Where Pokémon Trozei! was a pure tile-matching game, Battle Trozei builds a whole collecting adventure around the idea. All 718 Pokémon known at the time, from Bulbasaur to Zygarde, are spread across thirteen zones full of Legendary and Mythical bosses, secret appearance conditions and post-game areas, and up to four players can team up over local wireless. A year later Genius Sonority took its catch-by-puzzle formula further with Pokémon Shuffle. Since the 3DS eShop closed on 27 March 2023, Battle Trozei can no longer be bought, although anyone who already owns it can still download it again.

Players battle Pokémon to capture them through fast-paced puzzles.

Pokémon Link: Battle! is a Nintendo 3DS game available to download exclusively from the Nintendo eShop.

— Official description

Quick Answers

The questions people ask about Pokémon Battle Trozei, answered first and explained further down the page.

Can you still buy Pokémon Battle Trozei in 2026?

No. It was only ever sold as a Nintendo 3DS eShop download, and new purchases ended when the 3DS eShop closed on 27 March 2023. Anyone who bought it before then can still download it again on a 3DS or 2DS system for as long as Nintendo’s re-download service runs, and the game itself needs no internet connection. More →

Is Pokémon Battle Trozei on Nintendo Switch or mobile?

No. It has only been released for the Nintendo 3DS family and has never been ported to Nintendo Switch, smartphones or Nintendo Switch Online. Its closest relative is Genius Sonority’s Pokémon Shuffle, which launched on 3DS in February 2015 and later came to iOS and Android as Pokémon Shuffle Mobile. More →

How many Pokémon are in Pokémon Battle Trozei?

All 718 species that existed at launch, running from Bulbasaur (#001) to Zygarde (#718), including every Pokémon introduced in Pokémon X and Y. Each species counts as a single type in battle. Diancie, Hoopa and Volcanion, which were revealed later, do not appear. More →

Does Pokémon Battle Trozei have Mega Evolution?

No. It arrived a few months after Pokémon X and Y introduced Mega Evolution, but Battle Trozei leaves the mechanic out: there are no Mega Stones and no Mega-evolved opponents. Its showpiece battles are Legendary and Mythical bosses such as Xerneas, Yveltal and Zygarde instead, and Mega Evolution only came to this style of game with Pokémon Shuffle in 2015. More →

How do you unlock Stages 5 and 6 in each zone?

Clearing Stage 4 opens the next zone, but each zone’s last two stages have their own conditions. Typical ones are catching particular Pokémon in earlier stages, earning an A or S rank on all of Stages 1 to 4, or catching a Legendary such as Rayquaza, Darkrai, Giratina or Arceus with a single attack. More →

How do you catch Mewtwo in Pokémon Battle Trozei?

Mewtwo is the alternative boss of Mountain of Order Stage 6, which opens once Articuno, Zapdos and Moltres have been caught in Stage 5. On a first visit the boss is Mew, with 3,000 HP. Once Mew is in your collection, replaying the stage brings out Mewtwo instead, with 5,000 HP. More →

Does Pokémon Battle Trozei have online multiplayer?

No. Up to four players can battle co-operatively through local wireless play, but every player needs their own 3DS system and their own copy of the game. The only other connectivity is StreetPass, which swaps play data and a chosen favourite Pokémon with other players you pass. More →

Is there a sequel to Pokémon Battle Trozei?

There is no Battle Trozei 2. The game is itself the sequel to the Nintendo DS game Pokémon Trozei!, released in Europe as Pokémon Link! Genius Sonority’s next Pokémon puzzle game was Pokémon Shuffle in 2015, a free-to-play 3DS and mobile title that kept the idea of catching Pokémon through match-three battles. More →

Pokémon Trozei! logo
The logo of the 2005 DS original, Pokémon Trozei!

Zones, stages & Legendary encounters

The single-player game is laid out as thirteen zones on one island map, each a run of short stages that ends in a boss. The ten main zones make up the adventure, and every main zone from Colossal Forest’s four Regis onwards is headlined by Legendary and Mythical Pokémon. Three bonus zones then add a safari that changes with the day of the week, an island where everything happens at double speed and a set of ruins that never end.

  • 13zones: ten main areas and three bonus zones
  • 60stages in the main zones, six apiece
  • 718Pokémon to catch, Bulbasaur to Zygarde
  • 4,000HP for Zygarde, the main game’s final boss
Zone Japanese name How it opens Stages Legendary & Mythical encounters
1. Renegade Meadow ランボウそうげん Available from the start 6 None: the Kalos first partners, Tyrantrum and Raichu
2. Blade-and-Shield Path けんとたてのみち Clearing Renegade Meadow Stage 4 6 None: the Kanto first partners, Aegislash and Wigglytuff
3. Colossal Forest きょだいなもり Clearing Blade-and-Shield Path Stage 4 6 Regirock, Regice, Registeel and Regigigas
4. Sky-High Ruins てんくうのいせき Clearing Colossal Forest Stage 4 6 Kyogre, Groudon, Rayquaza, Latios and Latias; Jirachi at 50% Pokédex completion
5. Mysterious Fountain しんぴのいずみ Clearing Sky-High Ruins Stage 4 6 Cresselia; Uxie, Mesprit and Azelf; Shaymin at 60% completion
6. Pitch-Black Cavern あんこくどうくつ Clearing Mysterious Fountain Stage 4 6 Heatran, Darkrai and Deoxys
7. Sacred Plains せいなるこうや Clearing Pitch-Black Cavern Stage 4 6 Cobalion, Terrakion, Virizion and Keldeo; Tornadus, Thundurus and Landorus; Meloetta at 70% completion
8. Distortion Island やぶれたしま Clearing Sacred Plains Stage 4 6 Dialga and Palkia, Giratina, Arceus, Manaphy and Phione
9. Dragon Hill ドラゴンのおか Clearing Distortion Island Stage 4 6 Reshiram or White Kyurem, Zekrom or Black Kyurem, Kyurem and Victini; a Shiny Genesect at 80% completion
10. Mountain of Order ちつじょのやま Clearing Dragon Hill Stage 4 6 Xerneas, Yveltal and Zygarde; Articuno, Zapdos and Moltres; Mew or Mewtwo
11. Safari Jungle サファリジャングル One stage each after Stage 4 of Colossal Forest, Pitch-Black Cavern and Dragon Hill 3, with a new line-up every day None: daily bosses and all 28 Unown forms
12. Island of Haste ときのしま Beating Zygarde in Mountain of Order Stage 4 6, at double speed Raikou, Entei, Suicune, Ho-Oh, Lugia and Celebi
13. Infinite Ruins えいえんのいせき Beating Zygarde in Mountain of Order Stage 4 3, endless None: endless loops capped by Gardevoir, Rhyperior and Dragonite

How the zones open

Opening the mapThe critical path runs through Stages 1 to 4 of each main zone: clearing Stage 4 opens the next area on the map. Stages 5 and 6 are optional extras with entry conditions of their own, and the three bonus zones open at set points, Safari Jungle one stage at a time during the main game and Island of Haste and Infinite Ruins once Zygarde has fallen.
Stage 5 and Stage 6 conditionsThe extra stages test what you have caught and how you caught it. Early zones want particular evolutions from earlier stages, such as Quilladin, Frogadier and Braixen in Renegade Meadow, and most Stage 6s ask for an A or S rank on each of Stages 1 to 4. Later zones demand one-hit captures of Legendaries, among them Rayquaza, Darkrai, Giratina and Arceus.

Legendary and Mythical encounters

Dialga and Palkia iconsDialga and Palkia icons
Dialga and Palkia share Distortion Island Stage 3.
Legendary boss fightsLegendary bosses are a different prospect from ordinary wild Pokémon. Their HP runs from 600 for the Regis to 4,000 and beyond late in the game, they loom over the grid across three columns or a full four-by-four block, and they usually arrive at the end of a run of lesser foes, so the energy you have left, and whether the board offers a super-effective type, decides the fight.
Articuno and Mew iconsArticuno and Mew icons
Articuno leads to Zapdos; Mew gives way to Mewtwo.
Branching and hidden bossesSome Legendary fights fork or chain together. Dragon Hill’s third and fourth stages offer Reshiram or White Kyurem and Zekrom or Black Kyurem, but never both on the same run. Mountain of Order Stage 5 hides Zapdos behind a one-hit finish on Articuno and Moltres behind another on Zapdos, while Stage 6 swaps Mew for Mewtwo once Mew has been caught.
Keldeo and Landorus iconsKeldeo and Landorus icons
Keldeo and Landorus need the right supporters.
Supporter-gated LegendariesSeveral Legendaries only show themselves when related Pokémon come along as Support: Keldeo needs Cobalion, Terrakion and Virizion, Landorus needs Tornadus and Thundurus, Celebi needs Ho-Oh and Lugia, the White and Black forms of Kyurem need Kyurem itself, and Phione needs Manaphy. Keldeo, needing all three Swords of Justice at once, can only be found after the credits, when the third Support slot opens.
Jirachi icon
Jirachi, the 50 per cent reward.
Mythicals and Pokédex completionFour Mythical Pokémon are tied to how much of the 718-strong roster you have caught. Jirachi joins Sky-High Ruins Stage 6 at 50 per cent, Shaymin’s Land Forme comes to Mysterious Fountain Stage 6 at 60 per cent, Meloetta reaches Sacred Plains Stage 6 at 70 per cent, and a Shiny Genesect appears in Dragon Hill Stage 6 at 80 per cent.
Xerneas and Yveltal iconsXerneas and Yveltal icons
Xerneas and Yveltal open the finale.
The Zygarde finaleMountain of Order Stage 4 is the main game’s finale. Xerneas and Yveltal, each with 2,500 HP, come first, then the camera pans up as Zygarde rises to fill the screen with 4,000 HP. For this last fight the board’s five Pokémon are swapped for Dialga, Palkia, Giratina, Groudon and Kyogre, Legendary icons seen in no other battle. Victory rolls the credits and unlocks three Support slots.
Time and type conditionsA handful of encounters depend on the 3DS clock, or on a supporter’s type rather than its species. Sky-High Ruins Stage 3 brings out Solrock between 6am and 6pm and Lunatone overnight, Distortion Island Stage 1 does the same with Espeon and Umbreon, and Giratina’s stage keeps Spiritomb and Rotom hidden until a Ghost-type or an Electric-type supporter is brought along.

The bonus zones

Ho-Oh icon
Ho-Oh, boss of Island of Haste Stage 5.
Safari Jungle, Island of Haste and Infinite RuinsSafari Jungle changes its line-up for every day of the week across its three stages and hides all 28 Unown forms. Island of Haste runs at double speed and stars the Legendary beasts, Ho-Oh and Lugia, with Celebi hiding in its first stage. Infinite Ruins loops a sequence of 20 Pokémon in each of its three stages until your energy finally runs out.

No Mega Evolution

Mega Evolution had made its debut in Pokémon X and Y only months earlier, but Battle Trozei leaves it out entirely: there are no Mega Stones, no Mega-evolved icons and no Mega bosses, so its showpiece battles are built around Legendaries and the hidden conditions that summon them. Genius Sonority brought Mega Evolution into its match-three battles a year later in Pokémon Shuffle, where the Pokémon in the lead slot can Mega Evolve partway through a stage.

Gameplay

Stages rarely last more than a few minutes, but there is a lot going on underneath the matching. Here is how the pieces fit together:

The Trozei BoxEverything happens on the touch screen, where a grid of Pokémon icons called the Trozei Box sits beneath the wild Pokémon on the upper screen. Rather than sliding whole rows as in Pokémon Trozei!, you pick up any icon with the stylus and drag it onto another to swap the two, aiming for lines of three or more of the same species, across or down. Icons can be moved even while a match is still clearing, so quick, continuous play pays off, and a tutorial walks newcomers through the basics.
Combos and Trozei ChanceClearing matches in quick succession builds a combo, and the bigger the combo, the harder it hits. A combo that includes a match of four or more followed by one of at least three sets off a Trozei Chance, a few seconds in which a pair of matching Pokémon is enough to clear, letting skilled players stretch their chains into the dozens. Combo size matters well beyond damage: many hidden evolutions only appear if their pre-evolution is finished in a chain of 15, 20, 30 or even 35. Clearing the whole box earns a bonus on the results screen.
Scatter AttacksLine up five of the same Pokémon in one row or column and the result is a Scatter Attack, which spreads its damage over several wild Pokémon instead of one; a line of six makes a stronger Double Scatter Attack. These are vital in stages that send opponents in pairs or trios, where beating a whole group at the same moment often brings out an extra Pokémon, such as Pangoro once both Pancham fall together or Klinklang when every Klink goes down at once.
Types and damageEvery Pokémon counts as a single type, and damage follows the main series’ type chart: super-effective attacks hit hard, while resisted ones barely scratch. During a combo or Trozei Chance the whole attack takes the type of the first Pokémon cleared, so it pays to open a chain with the right species. Each Pokémon also has its own attack power, shown in the Pokémon List. Reviewers singled out this layer as the biggest change from the DS original, though some felt newcomers were told too little about the matchups.
Wild Pokémon, energy and obstaclesUp to five wild Pokémon can face you at once, each with its own HP bar. At regular intervals they attack, draining the energy meter that serves as your health, and if it runs dry the stage is lost and can be retried or abandoned. Opponents also drop into the Trozei Box, taking up spaces and blocking matches until they are dealt with, and stronger foes can damage the box’s walls. Big bosses span three columns above the grid, and from Pitch-Black Cavern’s Deoxys onwards some fill a four-by-four block.
Catching and hidden appearancesBringing a wild Pokémon’s HP to zero Trozeis it, which in this game means catching it: it joins your collection and can then drop into the box as a matchable icon for the rest of the stage. Each stage runs through a fixed order of opponents, but many only turn up when a condition is met, such as a super-effective finish, a single attack, a big combo, beating a group at the same moment, bringing a particular Support Pokémon or playing at a certain time of day. Catching everything in a zone raises its completion percentage.
Support PokémonSupport Pokémon are caught Pokémon you take into a stage, picked by dragging them into a slot from the Pokémon List. A supporter adds its species to the icons in the box, which is essential when none of a stage’s five default Pokémon is super-effective against the boss, and many hidden opponents only appear with a particular supporter, such as Kyurem for White and Black Kyurem or Manaphy for Phione. Support selection opens after the first stage of Colossal Forest, and beating Zygarde for the first time lets you bring three at once.
Bonding and ranksUsing the same Pokémon again and again makes it bond with you, steadily raising the damage it deals, and some species warm up faster than others. Every stage is scored and graded S, A, B or C, and the results screen also shows how much of the zone’s line-up you have caught. Ranks matter beyond bragging rights, because in most zones Stage 6 only opens once Stages 1 to 4 have all been cleared with an A or an S. Chasing S ranks gives the game plenty of replay value.
The Pokémon ListEvery Pokémon you catch is logged in the Pokémon List, which shows the stages where it appears and its attack power, and can be sorted by up to four criteria at once. Turning off the compact view reveals silhouettes of the species still missing. Overall completion matters, too, since four Mythical Pokémon only appear once enough of the 718 are in the list.
Price and savingBattle Trozei was a paid download with no in-app purchases, costing ¥800 including tax in Japan and $7.99 in North America. In Japan a retail download card went on sale on 8 March 2014, four days before its code could be redeemed. The download is just under 50MB, progress saves automatically at the end of every stage, and save data can be erased from the title screen. Everything about it suits short handheld sessions.

Special abilities

Some species carry one of eight fixed special abilities, and knowing which ones to bring can turn a hard stage around:

  • Transform (Ditto): stands in for any Pokémon in a match, which makes Ditto the ideal supporter for the Zygarde battle.
  • Healer (Chansey, Blissey and Happiny): restores the Trozei Box’s energy.
  • Flinch Attack (Garchomp, for one): stops wild Pokémon from acting for a moment.
  • Power of Five (Lugia, for one): strengthens matches of five.
  • Power of Six: strengthens matches of six.
  • Builder (Alakazam, Mr. Mime and Cresselia): repairs damage to the box’s walls.
  • True Strength: raises damage while your energy is at half or less.
  • Brute Force (Nidoking, Arceus and Landorus): deals normal damage to types that would usually resist it.

Local co-op and StreetPass

Playing togetherUp to four players can team up in local wireless co-op: one creates a team, the others join it, and the group picks a stage to take on together. Every player needs their own Nintendo 3DS system and their own copy of the game, and there is no online play of any kind. StreetPass, set up on first launch, swaps play data and a chosen favourite Pokémon with other players you pass, and a list on the title screen records everyone you have met. Nothing sent over StreetPass is lost from your own game.

From Pokémon Trozei! to Battle Trozei

Nine years separate the two games, and the 3DS sequel changes almost everything except the idea of clearing Pokémon from a grid. Here is how it compares with Pokémon Trozei!:

Pokémon Trozei! (DS) Pokémon Battle Trozei (3DS)
Moving the pieces Slide whole rows and columns Drag any icon onto another to swap them
A match needs Four in a line, then fewer during a Trozei Chance Three in a line, or a pair during a Trozei Chance
The aim Clear Pokémon to rescue them for SOL Clear Pokémon to attack wild Pokémon and catch them
Pokémon types No part in play The main series’ type chart decides damage
Pokémon 386, Bulbasaur to Deoxys 718, Bulbasaur to Zygarde
Single player Adventure Mode: Lucy Fleetfoot against the Phobos Battalion Thirteen zones of boss stages on an island map
Multiplayer Two players: Battle and Pair modes Up to four players in local co-op, plus StreetPass
Format Nintendo DS game card (2005) Nintendo 3DS eShop download (2014)

Boss battles

Every stage builds to a boss, from a 100-HP Chespin in the opening battle to Legendaries with thousands of HP that tower over the whole grid. The cards below cover the headline fights; the tables after them list every stage in every zone, with the hidden Pokémon to look out for and what each stage opens.

Greninja, Renegade Meadow Stage 5 boss

Renegade Meadow: Greninja

Water · Stage 5 · 800 HP

The first big set piece. Stage 5 of the opening zone stays locked until Quilladin, Frogadier and Braixen have all been caught, which means finishing each Kalos first partner in Stages 1 to 3 during a combo of 15 or more. The reward is a fight against all three final evolutions at once.

Alongside: Chesnaught (600 HP) and Delphox (600 HP)

The default board of Chespin, Fennekin, Froakie, Pancham and Pikachu can hit all three foes super-effectively.

Charizard, Blade-and-Shield Path Stage 5 boss

Blade-and-Shield Path: Charizard

Fire · Stage 5 · 1,000 HP

The Kanto version of the same idea. Ivysaur, Charmeleon and Wartortle only appear when Bulbasaur, Charmander and Squirtle are finished with a super-effective hit, and the boards in Stages 1 to 3 have no such answer, so this fight usually waits until Support Pokémon are unlocked in Colossal Forest. Charizard is the first opponent big enough to span three columns of the grid.

Alongside: Venusaur (1,000 HP) and Blastoise (1,000 HP)

Reward: all three final Kanto first-partner evolutions.

Regirock, Colossal Forest Stage 1 boss

Colossal Forest: Regirock

Rock · Stage 1 · 600 HP

The game’s first Legendary boss opens a run of four Regi stages: Regice and Registeel also have 600 HP, and Regigigas tops the set with 650. Clearing Regirock’s stage unlocks Support Pokémon, so from here on you can add a caught Pokémon of your choice to the board before each stage.

Also in the stage: The Oshawott line, on a board of Archen, Blitzle, Grimer, Joltik and Rufflet

Regigigas’s stage, Stage 4, opens both Sky-High Ruins and the first Safari Jungle stage.

Rayquaza, Sky-High Ruins Stage 4 boss

Sky-High Ruins: Rayquaza

Dragon · Stage 4 · 800 HP

The last of the Hoenn weather trio after Kyogre (800 HP) and Groudon (900 HP), and the first Legendary that has to be caught a particular way: finishing Rayquaza with a single attack is the only route into Stage 5, where Latios and Latias wait.

Also in the stage: Flabébé, Axew, Chansey and Druddigon

Clearing the stage opens Mysterious Fountain, the Sinnoh-flavoured fifth zone.

Giratina, Distortion Island Stage 4 boss

Distortion Island: Giratina

Ghost · Stage 4 · 2,500 HP

Distortion Island’s Stage 3 sends Dialga and Palkia back to back, each filling a four-by-four block with 1,700 HP, but Giratina is bigger again, spread across four columns with 2,500 HP. Its stage hides two extra Pokémon that need the right type of supporter: Spiritomb a Ghost-type, Rotom an Electric-type.

Hidden extras: Spiritomb and Rotom, with the right supporters

A single-attack catch opens Stage 5; clearing the stage opens Dragon Hill.

Arceus, Distortion Island Stage 5 boss

Distortion Island: Arceus

Normal · Stage 5 · 3,600 HP

Arceus fills a four-by-four block with 3,600 HP and only appears once Giratina has been caught with a single attack. Catching Arceus in one blow in turn opens Stage 6, home to Manaphy and, on a return visit with Manaphy as a supporter, Phione.

To unlock: Catch Giratina with a single attack in Stage 4

Once caught, Arceus brings the Brute Force ability to your side, so its matches deal normal damage even to types that would resist them.

Kyurem, Dragon Hill Stage 5 boss

Dragon Hill: Kyurem

Dragon · Stage 5 · 3,200 HP

Dragon Hill revolves around Kyurem. Its stage opens once Reshiram and Zekrom have each been caught with a single attack, and once Kyurem is yours, taking it back into Stages 3 and 4 as a supporter replaces those two with White Kyurem and Black Kyurem, 4,000 HP apiece. Only one of each pair appears on a given run, so finishing the zone takes repeat visits.

Also in the stage: Golbat, with Crobat appearing when every Golbat falls at once

Catching both fused forms opens Stage 6, home to Victini and, at 80 per cent completion, a Shiny Genesect.

Zygarde, Mountain of Order Stage 4 boss

Mountain of Order: Zygarde

Dragon · Stage 4 · 4,000 HP

The final battle of the main game comes after Xerneas and Yveltal, 2,500 HP each, in the same stage. When Yveltal falls, Zygarde fills the whole screen and the board’s Pokémon are replaced by Dialga, Palkia, Giratina, Groudon and Kyogre. Ditto is the supporter to bring, because leftover icons from the original board can only be cleared with its help.

Before it: Xerneas and Yveltal, after Inkay, Malamar, Hawlucha, Sliggoo and Goodra

Victory rolls the credits, unlocks three Support slots and opens Island of Haste and Infinite Ruins.

Mewtwo, Mountain of Order Stage 6 boss

Mountain of Order: Mewtwo

Psychic · Stage 6 · 5,000 HP

The last stage of the main zones opens once Articuno, Zapdos and Moltres have all been caught in Stage 5. A first visit brings out Mew with 3,000 HP; with Mew in your collection, replaying the stage brings out Mewtwo instead, spread across four columns with 5,000 HP.

Also in the stage: Slowpoke, Slowbro and Slowking (2,500 HP)

Mewtwo replaces Mew rather than following it, so the stage has to be played at least twice.

After the credits

Lugia, Island of Haste Stage 6 boss

Island of Haste: Lugia

Psychic · Stage 6 · 3,000 HP

Island of Haste opens after the credits and runs everything at double speed. Its bosses are Gyarados, the three Legendary beasts with 2,000 HP each, Ho-Oh and finally Lugia, both with 3,000 HP. Lugia counts as a Psychic-type here and carries the Power of Five ability, which strengthens its five-in-a-row matches.

Also in the stage: Gothorita, Solosis, Duosion, Carvanha and Sharpedo

Take Ho-Oh and Lugia back to Stage 1 as supporters to bring out Celebi.

Every stage, zone by zone

Each table gives the boss with its type and HP, then the other opponents, the hidden Pokémon and the conditions that bring them out, and what clearing the stage opens.

1. Renegade Meadow

Stage Boss Also look out for
1 Chespin
Grass · 100 HP
Skiddo and Gogoat; finish Chespin in a 15+ combo to bring out Quilladin (200 HP)
2 Froakie
Water · 130 HP
Finneon and Lumineon; Frogadier (200 HP) after a 15+ combo on Froakie
3 Fennekin
Fire · 130 HP
Bunnelby and Litleo; Braixen (200 HP) after a 15+ combo on Fennekin
4 Tyrantrum
Rock · 250 HP
Tyrunt and the Scatterbug line, with Spewpa and Vivillon after super-effective finishes. Opens Blade-and-Shield Path
5 Greninja
Water · 800 HP
Chesnaught and Delphox (600 HP each). Opens once Quilladin, Frogadier and Braixen are caught
6 Raichu
Electric · 700 HP
An all-Electric line-up of Pichu, Pikachu, Helioptile and Heliolisk; Dedenne (400 HP) with Pikachu as Support. Needs A or S ranks on Stages 1–4

2. Blade-and-Shield Path

Stage Boss Also look out for
1 Bulbasaur
Grass · 300 HP
Pansage, two Pancham and Pangoro (beat both Pancham at once); Ivysaur (400 HP) after a super-effective finish on Bulbasaur
2 Charmander
Fire · 300 HP
Pansear, Weedle and Kakuna; Charmeleon (400 HP) after a super-effective finish on Charmander
3 Squirtle
Water · 300 HP
Panpour, Zigzagoon and Linoone; Wartortle (400 HP) after a super-effective finish on Squirtle
4 Aegislash
Steel · 300 HP
Two Binacle, Barbaracle (beat both Binacle at once), two Honedge and Doublade. Opens Colossal Forest
5 Charizard
Fire · 1,000 HP
Venusaur and Blastoise (1,000 HP each). Opens once Ivysaur, Charmeleon and Wartortle are caught
6 Wigglytuff
Fairy · 600 HP
Crowds of Spritzee, Igglybuff and Jigglypuff with Swirlix and Happiny; Sylveon with Eevee as Support. Needs A or S ranks on Stages 1–4

3. Colossal Forest

Stage Boss Also look out for
1 Regirock
Rock · 600 HP
The Oshawott line. Clearing the stage unlocks Support Pokémon
2 Regice
Ice · 600 HP
Darumaka, Cryogonal, Mamoswine and the Tepig line, including Pignite
3 Registeel
Steel · 600 HP
Maractus, Bronzor, Klang and the Snivy line, including Servine
4 Regigigas
Normal · 650 HP
Timburr, Gurdurr, Scraggy, Scrafty and Ambipom. Opens Sky-High Ruins and Safari Jungle Stage 1
5 Serperior
Grass · 1,000 HP
Emboar (1,000 HP) and Samurott (1,500 HP). Opens once Dewott, Pignite and Servine are caught
6 Eevee
Normal
Vaporeon, Jolteon and Flareon (500 HP each), summoned by finishing the foe before with Water, Electric and Fire attacks. Needs A or S ranks on Stages 1–4

4. Sky-High Ruins

Stage Boss Also look out for
1 Dusknoir
Ghost · 500 HP
Drifloon, Mismagius, Tropius and the Treecko line, with Chansey on the board
2 Kyogre
Water · 800 HP
Tranquill, Noibat and the Carracosta line
3 Groudon
Ground · 900 HP
Krokorok, Darmanitan and the Torchic line; Solrock from 6am to 6pm, Lunatone overnight
4 Rayquaza
Dragon · 800 HP
Flabébé, Axew, Chansey and Druddigon. A single-attack catch opens Stage 5; clearing it opens Mysterious Fountain
5 Latios
Dragon · 1,000 HP
Latias (1,000 HP) at its side and an all-Flying board; a 20+ combo on Nincada puts Shedinja in a free Support slot
6 Ditto
Normal · 300 HP
Bagon, Shelgon and Salamence on a board of Unown A to E; Jirachi (500 HP) at 50% Pokédex completion. Needs A or S ranks on Stages 1–4

5. Mysterious Fountain

Stage Boss Also look out for
1 Honchkrow
Dark · 650 HP
Two Piplup; Prinplup (400 HP) when both fall together
2 Lucario
Fighting · 650 HP
Two Turtwig and Grotle; with Tyrogue as Support, Hitmontop appears, and a 15+ combo on it brings Hitmonlee and Hitmonchan
3 Cresselia
Psychic · 900 HP
Chimchar, Monferno (beat every Chimchar at once), Natu and Xatu (a single attack on Natu)
4 Mesprit
Psychic · 550 HP
Uxie (650 HP) and Azelf (550 HP); Porygon after a 15+ combo on Furret, Porygon2 after a 30+ combo on Porygon. Opens Pitch-Black Cavern
5 Infernape
Fire · 700 HP
Empoleon and Torterra (650 HP each). Opens once Prinplup, Grotle and Monferno are caught
6 Garchomp
Dragon · 1,000 HP
Shaymin’s Land Forme (200 HP) at 60% completion, then its Sky Forme after a 20+ combo. Opens once Uxie, Mesprit and Azelf are each caught with a single attack

6. Pitch-Black Cavern

Stage Boss Also look out for
1 Skuntank
Poison · 600 HP
Scyther; Scizor (800 HP) after a 30+ combo on it
2 Heatran
Fire · 1,000 HP
Lairon; Aggron (900 HP) after a 30+ combo or a single attack on it
3 Chandelure
Ghost · 550 HP
Haunter; Gengar (800 HP) after a 35+ combo on it
4 Darkrai
Dark · 1,200 HP
A single-attack catch opens Stage 5. Opens Sacred Plains and Safari Jungle Stage 2
5 Totodile
Water · 200 HP
Croconaw and Feraligatr, each after a super-effective finish on the form before. Opens once Darkrai is caught with a single attack
6 Deoxys
Psychic · 2,500 HP
The first boss to fill a four-by-four block. Needs A or S ranks on Stages 1–4

7. Sacred Plains

Stage Boss Also look out for
1 Haxorus
Dragon · 1,000 HP
Boldore, and Gigalith after a 30+ combo on one; Keldeo (1,100 HP) with Cobalion, Terrakion and Virizion as Support
2 Cobalion
Steel · 1,400 HP
Klink; Klinklang (600 HP) when every Klink falls together
3 Terrakion
Rock · 1,400 HP
Zweilous; Hydreigon (950 HP) after a 20+ combo on it
4 Virizion
Grass · 1,400 HP
Cottonee, Whimsicott (a super-effective finish on a Cottonee), Whirlipede and Scolipede (a 20+ combo on Whirlipede). Opens Distortion Island
5 Thundurus
Electric
Tornadus (3,000 HP); Landorus (4,000 HP) with Tornadus and Thundurus as Support. Opens once Keldeo is caught; foes here can smash the box’s top wall in one hit
6 Blissey
Normal · 1,400 HP
Meloetta (200 HP) at 70% Pokédex completion

8. Distortion Island

Stage Boss Also look out for
1 Togekiss
Fairy · 900 HP
Espeon (650 HP) from 6am to 6pm, or Umbreon (600 HP) overnight
2 Magnezone
Electric · 800 HP
Elekid; Electabuzz after a one-hit finish on Elekid, then Electivire (900 HP) after another on Electabuzz
3 Dialga, then Palkia
Steel and Water · 1,700 HP each
Fought back to back; Mantine (beat both Mantyke at once) and Flygon (a single attack on Vibrava) along the way
4 Giratina
Ghost · 2,500 HP
Spiritomb with a Ghost-type supporter, Rotom with an Electric-type one. A single-attack catch opens Stage 5; clearing it opens Dragon Hill
5 Arceus
Normal · 3,600 HP
Fills a four-by-four block. Catch it with a single attack to open Stage 6
6 Manaphy
Water · 700 HP
Phione (700 HP) on a return visit with Manaphy as Support

9. Dragon Hill

Stage Boss Also look out for
1 Ferrothorn
Grass · 1,100 HP
Two Bouffalant; Audino if both fall together to a Normal-type attack
2 Kingdra
Water · 1,600 HP
Yamask; Cofagrigus (850 HP) when every Yamask falls together
3 Reshiram
Dragon · 3,000 HP
Golett, and Golurk after a single attack on it; with Kyurem as Support, White Kyurem (4,000 HP) takes Reshiram’s place
4 Zekrom
Dragon · 3,000 HP
The Vanillite line, each form appearing when the group before falls to one attack; Black Kyurem (4,000 HP) with Kyurem as Support. Opens Mountain of Order and Safari Jungle Stage 3
5 Kyurem
Dragon · 3,200 HP
Golbat; Crobat when every Golbat falls together. Opens once Reshiram and Zekrom are each caught with a single attack
6 Victini
Psychic · 900 HP
A Shiny Genesect (1,400 HP) at 80% Pokédex completion. Opens once White and Black Kyurem are caught

10. Mountain of Order

Stage Boss Also look out for
1 Snorlax
Normal · 3,000 HP
Nine waves first, among them Furfrou, Kangaskhan (a 30+ combo on Furfrou), Slurpuff, Aromatisse, Dewgong, Cloyster, Clefairy and Clefable
2 Alakazam
Psychic · 800 HP
Espurr, male and female Meowstic and Pyroar, Pumpkaboo, Gourgeist and Talonflame; Arcanine with Growlithe as Support
3 Avalugg
Ice · 1,200 HP
Bergmite, Skrelp, Graveler, Golem, Weezing and Amaura; Dragalge after a single super-effective attack on Skrelp, Aurorus with Amaura as Support
4 Xerneas, Yveltal, Zygarde
2,500, 2,500 and 4,000 HP
Inkay, Malamar, Hawlucha, Sliggoo and Goodra first, plus Noivern with Noibat as Support. Beating Zygarde rolls the credits
5 Articuno
Ice · 3,000 HP
A one-hit finish on Articuno summons Zapdos, and another on Zapdos summons Moltres (3,000 HP each). Needs A or S ranks on Stages 1–4
6 Mew or Mewtwo
Psychic · 3,000 or 5,000 HP
Slowpoke, Slowbro and Slowking (2,500 HP); Mewtwo replaces Mew once Mew is caught. Opens once all three birds are caught

The bonus zones, stage by stage

Safari Jungle’s three stages open one at a time, after Stage 4 of Colossal Forest, Pitch-Black Cavern and Dragon Hill, and each has a different boss for every day of the week. Unown forms are scattered through the waves, and two days hide an Eevee evolution behind a Support condition: Glaceon in Friday’s Stage 2 and Leafeon in Tuesday’s Stage 3.

Day Stage 1 Stage 2 Stage 3
Monday Vigoroth and Slaking Machamp Throh and Sawk
Tuesday Tangrowth Krookodile Mandibuzz
Wednesday Banette Lapras Milotic
Thursday Ludicolo Kabutops Skarmory
Friday Beartic Nidoking Ampharos
Saturday Granbull Braviary Altaria
Sunday Crustle Vespiquen Galvantula

12. Island of Haste (double speed)

Stage Boss Also look out for
1 Gyarados
Water · 1,500 HP
Celebi (700 HP) with Ho-Oh and Lugia as Support
2 Raikou
Electric · 2,000 HP
A three-column boss, like its fellow beasts
3 Entei
Fire · 2,000 HP
Fletchinder among the opponents
4 Suicune
Water · 2,000 HP
Two Tentacool and a Tentacruel before the boss
5 Ho-Oh
Fire · 3,000 HP
Taillow, Swellow, Yanma and Yanmega
6 Lugia
Psychic · 3,000 HP
Gothorita, Solosis, Duosion, Carvanha and Sharpedo

13. Infinite Ruins (endless)

Stage Boss Also look out for
1 Gardevoir
Psychic · 1,000 HP
Ends each 20-Pokémon loop, which restarts with Purrloin; Zangoose, Bouffalant and Porygon-Z join the board
2 Rhyperior
Ground · 1,200 HP
Ends each loop, which restarts with Frillish; Kecleon, Miltank and Exploud join the board
3 Dragonite
Dragon · 1,500 HP
The toughest loop, from a board of Dunsparce, Eevee, Meowth, Porygon and Rattata; Lickitung, Tauros and Snorlax join later

Pokémon

Battle Trozei has room for all 718 Pokémon that existed when it launched, from Bulbasaur to Zygarde, including the whole Kalos Pokédex from Pokémon X and Y; Diancie, Hoopa and Volcanion were revealed too late to appear. Every species is a square icon in the Trozei Box and counts as a single type, and anything you catch can be taken into later stages as a Support Pokémon.

A few variants add to the count: all 28 Unown letters hide in Safari Jungle, Meowstic and Pyroar come in separate male and female versions, Shaymin has both its Land and Sky Formes, and Kyurem appears in its standard, White and Black forms. These are some of the Pokémon with a special part to play:

  • DittoDittoTransform
  • ChanseyChanseyHealer
  • ZygardeZygardefinal boss
  • MewtwoMewtwo5,000 HP
  • ArceusArceusBrute Force
  • GenesectGenesectthe only Shiny
  • ShedinjaShedinjanever battled
  • KyuremKyuremthree forms
  • KeldeoKeldeoneeds three supporters
  • UnownUnown28 forms
  • PikachuPikachubrings Dedenne
  • CelebiCelebineeds Ho-Oh & Lugia

Hidden Pokémon and the supporters that summon them

Plenty of Pokémon never show up on a first visit. These only appear when the right Support Pokémon comes along:

Pokémon Where Bring as Support
Dedenne Renegade Meadow, Stage 6 Pikachu
Sylveon Blade-and-Shield Path, Stage 6 Eevee
Hitmontop, then Hitmonlee and Hitmonchan Mysterious Fountain, Stage 2 Tyrogue (the other two need a 15+ combo on Hitmontop)
Keldeo Sacred Plains, Stage 1 Cobalion, Terrakion and Virizion
Landorus Sacred Plains, Stage 5 Tornadus and Thundurus
Spiritomb Distortion Island, Stage 4 Any Ghost-type
Rotom Distortion Island, Stage 4 Any Electric-type
Phione Distortion Island, Stage 6 Manaphy
White Kyurem, in place of Reshiram Dragon Hill, Stage 3 Kyurem
Black Kyurem, in place of Zekrom Dragon Hill, Stage 4 Kyurem
Arcanine Mountain of Order, Stage 2 Growlithe, found on Island of Haste
Aurorus Mountain of Order, Stage 3 Amaura
Noivern Mountain of Order, Stage 4 Noibat
Celebi Island of Haste, Stage 1 Ho-Oh and Lugia
Keldeo and the Eevee evolutions in Colossal Forest Stage 6 need three supporters at once, so they have to wait until Zygarde has been beaten and the third Support slot is open.

Regional Variations

Pokémon Link: Battle! logo
The Pokémon Link: Battle! logo used in Europe and Australia.

The game reached every region within eight days in March 2014, but the European and Australian release came with a new name, and Japan had a few extras of its own:

  • Europe and Australia received the game as Pokémon Link: Battle!, and its terms change to match: the Trozei Box becomes the Link Box and a Trozei Chance becomes a Link Chance.
  • The release order was Japan on 12 March 2014, Europe on 13 March, Australia on 14 March and North America on 20 March.
  • Only Japan sold a physical download card, which reached shops on 8 March 2014 at ¥762 plus tax and could be redeemed from launch day.
  • The Pokémon Center lottery, the Trozei merchandise and the prize Nintendo 3DS XL systems were all exclusive to Japan.
  • The Pokémon Company published the game in Japan; Nintendo published it everywhere else.
  • The European release can be played in English, French, German, Italian and Spanish.

Left in the data

  • An unused audio stream, stream_dummy.dspadpcm, holds a short jingle from The Denpa Men, another series Genius Sonority was making for the 3DS.
  • The game’s files also contain other music that is never played.

Glitches, exploits and oddities

One known bug can trip up the game’s carefully set appearance conditions:

Skipped Scatter Attacks

If a line of six forms at the same moment as a separate match of three or four, the game can count only the smaller match and drop the Scatter Attacks the six should have produced. Because so many hidden Pokémon depend on exactly how an opponent is finished, the bug can quietly wreck a stage’s conditions, stopping a conditional Pokémon from appearing or forcing through attacks you never intended and spoiling a carefully planned one-hit capture.

Videos & media

Trailers for Pokémon Battle Trozei from Nintendo and The Pokémon Company, in English and Japanese.

Nintendo of America’s announcement trailer, first shown in the Nintendo Direct of 13 February 2014.

The official English trailer from The Pokémon Company, made for the North American release.

The official trailer for Europe and Australia, under the Pokémon Link: Battle! name.

Part one of the Japanese “Sugoize! Movie” clips from the official Japanese Pokémon channel.

Part three of the same Japanese series of short promotional films.

Trivia & facts

  • Despite being a 3DS game, Battle Trozei never uses the system’s stereoscopic 3D.
  • Genesect icon
    Genesect, the 80 per cent reward.

    The Genesect that turns up at 80 per cent Pokédex completion is the game’s only Shiny Pokémon, and its icon is the only animated one in the game.

  • Shedinja icon
    Shedinja’s in-game icon.

    Shedinja is never fought. Beat Nincada with a combo of 20 or more and Shedinja simply slips into an empty Support slot, a nod to the way it fills a spare party slot when Nincada evolves in the main series.

  • With every species limited to one type, some fight as types you might not expect: Palkia is a pure Water-type, Ferrothorn a Grass-type and Lugia a Psychic-type.
  • A boss isn’t always the toughest Pokémon in its stage. Samurott has 1,500 HP to Serperior’s 1,000 in Colossal Forest Stage 5, and Gengar has 800 HP to Chandelure’s 550 in Pitch-Black Cavern Stage 3.
  • Colossal Forest Stage 6 can’t be fully cleared on a first run. Every Pokémon on its board is Normal-type, so summoning Vaporeon, Jolteon and Flareon takes three Support Pokémon, which only become available after the credits.
  • In Sky-High Ruins Stage 6 the whole board is made up of Unown, in the letters A to E.
  • Japan’s download card went on sale on 8 March 2014, four days before the game itself, so fans could buy it early but had to wait for launch day to play.
  • A short jingle from The Denpa Men, Genius Sonority’s other 3DS series of the time, sits unused among the game’s audio files.
  • The European and Australian name, Pokémon Link: Battle!, follows the lead of the DS original, which was released in Europe as Pokémon Link!

Legacy

What came after

  • Announcement – 13 February 2014. Revealed in a Nintendo Direct with a trailer and its North American release date.
  • Japanese download card and Pokémon Center campaign – 8 March 2014. Download cards went on sale in Japanese shops, redeemable from launch day, and a Pokémon Center lottery ran until 6 April.
  • Pokémon Battle Trozei iconJapanese release – 12 March 2014. Out on the Japanese Nintendo eShop as Pokémon Battle Trozei, priced at ¥800.
  • European release – 13 March 2014. Released on the Nintendo eShop as Pokémon Link: Battle!
  • Australian release – 14 March 2014. Also released as Pokémon Link: Battle!
  • North American release – 20 March 2014. Released on the Nintendo eShop for $7.99.
  • Battle Trozei Nintendo 3DS XL prizes – March 2014. Black and white Battle Trozei-themed systems were unveiled in Japan as Pokémon Daisuki Club competition prizes.
  • Pokémon Shuffle – 18 February 2015. Genius Sonority’s next Pokémon puzzle game launched on 3DS as a free-to-play title with Mega Evolution, and later came to smartphones.
  • Nintendo 3DS eShop closes – 27 March 2023. New purchases ended; owners can still download the game again.

Where to play it today

As of October 2026, Pokémon Battle Trozei can’t be bought anywhere. It never had a cartridge release, and new purchases ended when the Nintendo 3DS eShop closed on 27 March 2023, which also ended the redemption of download codes such as Japan’s download cards. Anyone who bought it can still download it again on a Nintendo 3DS or 2DS system for as long as Nintendo keeps its re-download service running, and because the game has no online features, local co-op and StreetPass still work as they always did. It has never been released on Nintendo Switch or any other platform.

How it was made

Battle Trozei was developed by Genius Sonority, the studio behind Pokémon Colosseum, Pokémon XD: Gale of Darkness and the original Pokémon Trozei!; at the time it was also making The Denpa Men series for the 3DS. Manabu Yamana directed the game, with Shusaku Egami, Takato Utsunomiya and Hitoshi Yamagami producing, Yoshinori Obishaku handling the art and Tsukasa Tawada writing the music. Nintendo revealed it in the Nintendo Direct of 13 February 2014, barely a month before release, together with its North American date and $7.99 price. The design kept the 2005 game’s central idea of capturing Pokémon by clearing them from a puzzle grid, but swapped row-sliding for free drag-and-swap movement, brought in the main series’ type matchups and spread the catching across a zone-based campaign covering every species up to Pokémon X and Y. The finished download comes in at just under 50MB.

Prizes and merchandise in Japan

Black and white Battle Trozei Nintendo 3DS XL systemsBlack and white Battle Trozei Nintendo 3DS XL systems
The black and white prize systems.
Battle Trozei Nintendo 3DS XLJapan got two special Nintendo 3DS XL systems decorated with Battle Trozei artwork, one black and one white. They were never sold in shops; instead they went to winners of competitions run through the Pokémon Daisuki Club, the official Japanese fan club website.
Pokémon Center lottery and merchandiseFrom 8 March to 6 April 2014, Pokémon Centers in Japan held a Trozei lottery. Buying a download card, or spending ¥3,000 in store, earned a draw for prizes such as a large cushion, mugs, pen cases, stickers and postcards, though Pokémon Store Tokyo Station did not take part. The shops also stocked Trozei stickers, jigsaw puzzles and notebooks.

Sales & reviews

Sales figures

As a download-only release, Battle Trozei never appeared in Japan’s weekly retail charts, and neither Nintendo nor The Pokémon Company has published how many copies were downloaded. What is on record is the price: ¥800 including tax on the Japanese eShop (or a download card from shops at ¥762 plus tax) and $7.99 in North America, with nothing more to buy inside the game.

  • 70on Metacritic (23 critics)
  • 68%GameRankings average (the site closed in 2019)
  • 8/10from Nintendo Life and NWR’s European review
  • $7.99launch price in North America (¥800 in Japan)

Review scores

Reviewers enjoyed Battle Trozei without calling it essential. Neal Ronaghan of Nintendo World Report called it “an idiosyncratic puzzle game that makes great use of the Pokémon concept”, Pocket Gamer found it “different enough from the throng of competitors to justify its existence”, and Damien McFerran of Nintendo Life, who gave it 8/10, still felt “the lack of online multiplayer feels like a missed opportunity”. Here is how the main reviews scored it:

Nintendo LifeDamien McFerran
Nintendo World ReportDaan Koopman, Pokémon Link: Battle! review
Metacritic23 critics
Nintendo World ReportNeal Ronaghan
IGNScott Thompson
Pocket GamerPeter Willington
We Got This CoveredGriffin Vacheron
GameRankingsclosed in 2019
68%
DestructoidChris Carter
Game InformerJeff Cork

Critics took to Battle Trozei as a likeable, if modest, eShop puzzler, and it settled at 70 on Metacritic from 23 reviews. The change they praised most was its use of the main series’ type chart, which gave a simple matching game real tactical weight and made each stage feel like a Pokémon battle rather than a themed puzzle. The brisk, combo-driven pace and the sheer number of Pokémon to collect also went down well, and several reviewers thought it ideal for short bursts of play. The recurring complaints were the lack of online multiplayer, a reliance on one dominant strategy of building long combos, repetition over longer sessions and unlock conditions that could feel obscure, while IGN felt the game told newcomers too little about type matchups. European outlets were slightly warmer than American ones, with Nintendo Life and Nintendo World Report’s European review both giving it 8/10.

Media & artwork

Further reading

More puzzle games and Genius Sonority spin-offs on the site: