No. 0055 · Generation I · Duck Pokémon
ゴルダックGorudakku · Golduck: from 'gold' and 'duck' – the Japanese and English names are the same
The Duck Pokémon · Water type · first seen in Pokémon Red & Green (1996)
01Overview
Meet Golduck
Everything you need to know about the Duck Pokémon — the creature behind the number.
Meet Golduck, the Duck Pokémon – the moment Psyduck grows up. At level 33 the dozy yellow duckling becomes a sleek blue swimmer standing 1.7 metres tall, with red eyes, a cream bill, four little horns sweeping back from its head and long limbs that end in clawed, webbed hands and feet. Right in the middle of its forehead sits a round red gem, and it is the first thing anybody notices.
That gem is the key to Golduck's mind. Psyduck's powers only burst out when its headache becomes unbearable; Golduck's are tied to the jewel instead. When it shines with a mysterious light, Golduck can use telekinesis and unleash the full extent of its strength. Sadly, the gem has also drawn the wrong kind of attention: people once believed it granted supernatural powers to whoever owned one, and Golduck was over-hunted as a result.
“The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.”
Pokédex · Pokémon Red (Japan), Green (Japan), FireRed & Y · 1996
Above all, Golduck is built for water. A streamlined body, broad flippers and a long tail that works like a rudder make it the fastest swimmer of all Pokémon – quicker than any human champion, untroubled by rough, stormy seas and able to keep going for two days straight. It sometimes rescues people from wrecked ships, trains alongside competitive swimmers, and when it really opens up the throttle, its forehead somehow begins to glow.
Its favourite haunts are quiet, slow-moving rivers and lakes, and it often appears by the water at dusk, gliding elegantly along the shore. Don't be fooled by the grace, though: Golduck is a formidable hunter that can bring even fast-swimming fish Pokémon to a standstill, seize them and carry them to the bank to eat in peace. Even asleep it can't stop swimming – it paddles its webbed limbs as it dozes, perhaps dreaming of the open water.
With its beak, humanlike build and webbed hands, Golduck has long been compared to the kappa, the river creature of Japanese folklore – its English Red and Blue Pokédex entry even says it is often mistaken for one. Old tales go further, telling of Golduck dragging away anyone who defiled its river. It has been part of the Pokémon world since 1996, from the depths of the Seafoam Islands to Misty's Gym in Gold and Silver: the graceful, capable answer to everybody's favourite confused duck.
How big is Golduck?

Stand Golduck next to a grown-up and you'd have a near-perfect match: at 1.7 m (5′07″) and 76.6 kg (168.9 lb) it is roughly the height and weight of an average adult man – just a great deal quicker in the water.
Evolution
02In the Pokédex's words
Golduck's Pokédex entries
25 different entries across 46 games, from 1996 to 2023. Here is how the Pokédex has described Golduck over the years, in the order the games came out.
Generation I

The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
Kanto Pokédex

Often seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Kanto Pokédex

Its slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes.
Kanto Pokédex

Its webbed hands and feet make it a proficient swimmer. May be seen swimming elegantly at dusk in places like lakes.
Kanto Pokédex
Generation II

When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
Johto Pokédex

It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Johto Pokédex

It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.
Johto Pokédex
Generation III

The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.
Hoenn Pokédex

Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
Hoenn Pokédex

Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.
FireRed & LeafGreen Pokédex

A Golduck is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.
Hoenn Pokédex
Generation IV

A Pokémon that lives in lakes. It swims faster than any human swimming champion.
Sinnoh Pokédex

The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.
Sinnoh Pokédex

It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
Sinnoh Pokédex
Generation V

When its forehead shines mysteriously, Golduck can use the full extent of its power.
Unova Pokédex
Generation VII

It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past.
Rotom Pokédex

It swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up.
Rotom Pokédex

Even fast-swimming fish Pokémon can be disabled by Golduck. It brings them to a standstill and seizes them.
Rotom Pokédex

A professional swimmer, it can continue swimming for two days straight by waving its long tail skillfully.
Rotom Pokédex

Its long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes.
Let's Go Pokédex
Generation VIII

This Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display.
Rotom Phone (Sword & Shield)

Old tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away.
Rotom Phone (Sword & Shield)

This Pokémon lives in lakes. It swims faster than any world-class swimmer.
Sinnoh Pokédex

Its body is strong, and it has webbing on its hands and feet. Golduck can swim easily through rough seas, clawing its way through the high waves.
Hisui Pokédex
Generation IX
The best swimmer among Pokémon, Golduck has been seen languidly paddling its webbed limbs as it sleeps. Perhaps it's swimming in its dreams.
03Stats, moves & where to find it
Golduck in the video games
Base stat total 500 · 24 core-series games · 24 spin-offs · every move it learns, generation by generation.
Base stats
Base stats of 80/82/78/95/80/85 add up to 500 – 180 more than Psyduck, with Special Attack and Speed its best assets. In Generation I Golduck had a single Special stat of 80; when Gold and Silver split Special in two, its Sp. Atk rose to 95 while its Sp. Def stayed at 80. Base friendship was 70 in Generations II–VII and has been 50 since Generation VIII; its base experience yield was 174 in Generations I–IV and is 175 today. It grows at the Medium Fast rate, reaching level 100 at 1,000,000 Exp.
Abilities
- Dampsince Gen III
Stops every Pokémon on the field from using self-destructing moves such as Self-Destruct and Explosion. - Cloud Ninesince Gen III
Cancels out the effects of the weather while Golduck is on the field. - Swift SwimHidden abilitysince Gen V
Doubles Golduck's Speed while it is raining.
Type matchups
How hard each attacking type hits a Water Pokémon.
Its Steel resistance applies from Generation II, when the Steel type was introduced; in Generation I it resisted only Fire, Water and Ice. None of its Abilities changes these matchups.
Training & breeding
- Catch rate
- 75
- Base friendship
- 50
- Base experience
- 175
- Growth rate
- Medium Fast
- EV yield
- 2 Sp. Atk
- Egg groups
- Water 1, Field
- Egg cycles
- 20
- Colour
- Blue
- Gender ratio
- 50% male
- Body shape
- bipedal, tailed
Where to find Golduck
| Game | Year | How to get it |
|---|---|---|
| Red & Green | 1996 | Wild in the Seafoam Islands |
| Blue (Japan) | 1996 | Not in the wild – evolve a Psyduck |
| Red & Blue | 1998 | Wild in the Seafoam Islands |
| Yellow | 1998 | Surfing on Route 6 |
| Gold & Silver | 1999 | Surfing on Routes 6 and 35 and in Ilex Forest; also deep inside Mt. Silver (2F, its side chambers and the summit)Gym Leader Misty leads her Cerulean Gym team with a Lv. 42 Golduck that knows Surf, Disable, Psych Up and Psychic. |
| Crystal | 2000 | Surfing on Routes 6 and 35, in Ilex Forest and inside Mt. Silver (2F); also on foot inside Mt. Silver (1F, 2F and the summit)Misty's Lv. 42 Golduck is back at the head of her team. |
| Ruby & Sapphire | 2002 | Surfing in the Hoenn Safari Zone |
| FireRed & LeafGreen | 2004 | FireRed: Cerulean Cave, the Seafoam Islands, Berry Forest and Cape Brink; LeafGreen: trade only |
| Emerald | 2004 | Surfing in the Hoenn Safari Zone |
| Diamond & Pearl | 2006 | Surfing on Routes 203, 204, 205, 208, 209, 210, 212, 214 and 225, at Twinleaf Town, Eterna City and Celestic Town, in Ravaged Path and Oreburgh Gate, on Lakes Verity, Acuity and Valor, at Sendoff Spring and in the Resort Area; also on foot or Surfing on Routes 226 and 230, in the Great Marsh and at Sendoff Spring |
| Platinum | 2008 | The same Sinnoh waters as Diamond & Pearl, and on land as well as water at Lakes Acuity and Valor |
| HeartGold & SoulSilver | 2009 | Surfing on Routes 6 and 35, in Ilex Forest and Cerulean Cave; also at Mt. Silver, the Seafoam Islands and the waterside spots of the Johto Safari Zone's Wasteland, Wetland and Peak areasMisty's Gym team opens with a Lv. 49 Golduck this time, now armed with Water Pulse. |
| Black & White | 2010 | Routes 11 and 14 and Village Bridge |
| Black 2 & White 2 | 2012 | Routes 11, 14, 22 and 23, Village Bridge, Seaside Cave, Abundant Shrine and the Nature Preserve, plus a Hidden GrottoIn the Pokémon World Tournament's Kanto Leaders Tournament, Misty's Golduck holds a Water Gem and knows Blizzard, Focus Blast, Aqua Jet and Hone Claws. |
| X & Y | 2013 | Evolve a Psyduck |
| Omega Ruby & Alpha Sapphire | 2014 | Evolve a Psyduck |
| Sun & Moon | 2016 | Poni Gauntlet and Vast Poni CanyonOn 9–10 June 2018 Japanese players could receive 'Ryota Otsubo's Golduck', a Lv. 50 distribution for Sun, Moon, Ultra Sun and Ultra Moon. |
| Ultra Sun & Ultra Moon | 2017 | Poni Gauntlet and Vast Poni Canyon |
| Let's Go, Pikachu! & Let's Go, Eevee! | 2018 | Wild in Cerulean CaveMisty uses Psyduck in her Gym battle, but brings a Lv. 56 Golduck with Scald, Psychic, Ice Beam and Light Screen to her rematch. |
| Sword & Shield | 2019 | Trade it in (Version 1.2.0 onwards) or evolve a Psyduck. The Isle of Armor: wandering the Forest of Focus, Training Lowlands and Brawlers' Cave, and in Max Raid Battles in the Soothing Wetlands, Forest of Focus, Challenge Beach and Courageous CavernThe Crown Tundra's Max Lair can also send one your way in Dynamax Adventures. |
| Brilliant Diamond & Shining Pearl | 2021 | The same Sinnoh waters as Diamond & Pearl, plus Routes 226 and 230, the Great Marsh and Sendoff Spring |
| Legends: Arceus | 2022 | Obsidian Fieldlands (the Heartwood), Crimson Mirelands (Golden Lowlands, Holm of Trials), Cobalt Coastlands (Bathers' Lagoon) and Coronet Highlands (Wayward Wood, Lonely Spring)It also turns up in mass outbreaks and massive mass outbreaks. |
| Scarlet & Violet | 2022 | South Province (Areas Four and Six), North Province (Areas One and Three), Casseroya Lake, Glaseado Mountain and Area Zero; also in 4★ Tera Raid BattlesIn South Province (Area Four) you can meet one with the Psychic Tera Type – a nod to its hidden powers. |
| Legends: Z-A | 2025 | Unobtainable |
Sprites through the ages
Spin-offs & cameos
Pokémon GO
Golduck has been swimming around Pokémon GO since launch day, 6 July 2016. Evolve a Psyduck with 50 Candy to get one, and walk 3 km with it as your buddy to earn Candy. Its fast moves are Water Gun and Confusion, and its charged attacks include Psychic, Hydro Pump and Ice Beam, with Bubble Beam, Synchronoise and Cross Chop added on 27 September 2019 and Liquidation on 1 June 2023. Shiny Golduck made its debut on 25 January 2019 at the Pokémon GO Safari Zone in Porto Alegre, Brazil, and Shadow Golduck followed on 5 September 2019. It has stepped up as a two-star raid boss (31 March–28 April 2020) and a three-star raid boss (16–23 August 2023), and on 25 December 2023 Winter Holiday Part 2 dressed it in a festive holiday outfit to match its holiday-outfit Psyduck.
Golduck can't be caught on the tables – evolve a Psyduck to add it to your Pokédex.
Its Stadium Pokédex entry pictures it swimming elegantly at dusk, its webbed hands and feet making it a proficient swimmer.
Misty's Round 1 team in the Kanto Gym Leader Castle is built around Rain Dance, and her Golduck plays its part with Rain Dance, Dig, Return and Hydro Pump, plus a Miracle Berry to hold.
Once again, the only way to get Golduck is to evolve a Psyduck.
A Shadow Golduck waits to be snagged and purified on Citadark Isle, Cipher's island fortress.
A rare piece that turns up in Secret Storage 11, in Trozei Battle and in Mr. Who's Den.
Evolve a Psyduck to get one; it makes its home in Turtleshell Pond, and one of its team lines is a confident 'If it's in the water, leave it to me!'
Recruit it on Blizzard Island (1F–20F), in Crevice Cave (B1F–B10F) and Lower Crevice Cave (B1F–B4F), or on Mt. Avalanche (12F–19F).
Found in the same chilly dungeons as before: Blizzard Island, Crevice Cave and Mt. Avalanche.
In Light Adventure Squad, Golduck joins the team by evolving a Psyduck.
Golduck came to the Beach Zone to go surfing, and its favourite attraction is Gyarados's Aqua Dash.
Battle it on Stage 357 in Violeta Palace; once on your side, its Heavy Hitter skill sometimes boosts the damage it deals.
Found in the Origin Hideaway's Waterfall Basin, where it can even appear as a boss.
Complete Golduck's Connection Orb mission and it joins you – with the proud boast 'I'm good at swimming!'
In the game since launch day, with Shiny and Shadow forms since 2019 and a festive holiday outfit since 2023.
Misty & Golduck, a Water-type Tech sync pair, joined on 1 March 2026 – unlocked by raising Misty to Friendship Level 100 in the Trainer Lodge. The Psyduck you can hatch from an Egg also evolves into Golduck.
Wild Golduck roam Northwind Field (6F–13F) in the Switch remake.
A Slumbering-type skills specialist that gathers Oran Berries and ingredients such as Soothing Cacao, Fancy Apple and Bean Sausage; it turns up at Cyan Beach, and one of its sleep styles is Swimming Sleep.
Listed as #087 in the Pokopia Pokédex, still gliding along quiet, slow-moving rivers and lakes.
Moves
Red and Blue gave Golduck a curious toolkit: it started with Scratch, Tail Whip and Disable, then learned Tail Whip and Disable all over again at levels 28 and 31 before Confusion at 39, Fury Swipes at 48 and a level-59 Hydro Pump. Gold and Silver tidied things up with Screech, Psych Up and the first Egg Moves, and Diamond and Pearl added Water Gun, Water Pulse, Zen Headbutt and, rather cheekily for the duck that supposedly leaves its headaches behind, Amnesia. Platinum then handed it Aqua Jet as a starting move, a fitting burst of speed for the fastest swimmer in the family.
Black and White brought the oddball Soak and Wonder Room, Black 2 and White 2 slipped in Aqua Tail, and Sun and Moon briefly added Me First. Since Sword and Shield the list has been squeezed right down, with Confusion from the start and Wonder Room at 45, yet unlike Psyduck, Golduck still learns Hydro Pump by levelling up in Scarlet and Violet. Its TM list has swollen from 26 entries in Red and Blue to 61, from Liquidation to Psychic Noise, while Legends: Arceus trims the level-up list to seven moves with Bubble and Hypnosis in the mix. And Pokémon XD's purified Shadow Golduck remains the only way for a Golduck to know Charm.
Signature moves
The psychic jolt at the heart of Golduck's mind powers. It is in every level-up list from Red and Blue, where it arrives at level 39, to Scarlet and Violet, where it is ready from the start.
A burst of speed for the fastest swimmer of the family. Psyduck never learns it, but Golduck has started with it in every game since Platinum except Let's Go and Legends: Arceus.
A head-first psychic charge, with none of Psyduck's headaches. It joined at level 44 in Diamond and Pearl and now arrives at 18.
In Red and Blue only a Golduck evolved from Pokémon Stadium's special Amnesia Psyduck could know it. Diamond and Pearl made it a level-50 move, and it now comes at 36.
The big finish: level 59 in Red and Blue, 40 in Sword, Shield, Scarlet and Violet. Scarlet and Violet took it off Psyduck's level-up list, but Golduck kept it.
Black and White's oddball addition, a strange space that swaps every Pokémon's Defence and Special Defence for five turns. It first arrived at a lofty level 69 and now closes the list at 45.
The odd one out: the purified Shadow Golduck from Pokémon XD: Gale of Darkness is the only way for a Golduck to know this disarming move.
Complete learnsets
Generation I · Red, Green, Blue & Yellow8 level-up · 26 TM/HM · 1 event
In Red and Blue Golduck can be caught in the Seafoam Islands, and in Yellow by Surfing on Route 6. The level-up list is the same in all four games and a little odd: Golduck starts with Scratch, Tail Whip and Disable, then learns Tail Whip and Disable all over again at levels 28 and 31 before Confusion at 39, Fury Swipes at 48 and Hydro Pump at 59. In Generations I to III a move's type decides whether it is physical or special. Amnesia is only possible by evolving the special Pokémon Stadium Psyduck that knew it, and the transfer moves are ones learned in Gold, Silver or Crystal that can travel back through the Time Capsule.
By level-up
| RGBY | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Disable | Normal | Status | — | 55 | 20 |
| 28 | Tail Whip | Normal | Status | — | 100 | 30 |
| 31 | Disable | Normal | Status | — | 55 | 20 |
| 39 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 48 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 59 | Hydro Pump | Water | Special | 120 | 80 | 5 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM01 | Mega Punch | Normal | Physical | 80 | 85 | 20 |
| TM05 | Mega Kick | Normal | Physical | 120 | 75 | 5 |
| TM06 | Toxic | Poison | Status | — | 85 | 10 |
| TM08 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM09 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM10 | Double-Edge | Normal | Physical | 100 | 100 | 15 |
| TM11 | BubbleBeam | Water | Special | 65 | 100 | 20 |
| TM12 | Water Gun | Water | Special | 40 | 100 | 25 |
| TM13 | Ice Beam | Ice | Special | 95 | 100 | 10 |
| TM14 | Blizzard | Ice | Special | 120 | 90 | 5 |
| TM15 | Hyper Beam | Normal | Physical | 150 | 90 | 5 |
| TM16 | Pay Day | Normal | Physical | 40 | 100 | 20 |
| TM17 | Submission | Fighting | Physical | 80 | 80 | 25 |
| TM18 | Counter | Fighting | Physical | — | 100 | 20 |
| TM19 | Seismic Toss | Fighting | Physical | — | 100 | 20 |
| TM20 | Rage | Normal | Physical | 20 | 100 | 20 |
| TM28 | Dig | Ground | Physical | 100 | 100 | 10 |
| TM31 | Mimic | Normal | Status | — | 100 | 10 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM34 | Bide | Normal | Physical | — | — | 10 |
| TM39 | Swift | Normal | Physical | 60 | — | 20 |
| TM40 | Skull Bash | Normal | Physical | 100 | 100 | 15 |
| TM44 | Rest | Psychic | Status | — | — | 10 |
| TM50 | Substitute | Normal | Status | — | — | 10 |
| HM03 | Surf | Water | Special | 95 | 100 | 15 |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 |
Event moves
| Move | Event |
|---|---|
| Amnesia | Learned as Psyduck: the Amnesia Psyduck from Pokémon Stadium (1999 in Japan, 2000 in English-language and European versions) |
By transfer
| Move | From |
|---|---|
| Flash | Gen II (HM) |
| Headbutt | Gen II (TM) |
| Hypnosis | Gen II (breeding) |
| Ice Punch | Gen II (TM) |
| Light Screen | Gen II (breeding) |
| Petal Dance | Gen II (Psyduck event) |
| Psybeam | Gen II (breeding) |
| Psychic | Gen II (breeding) |
| Screech | Gen II (level-up) |
| Tri Attack | Gen II (Psyduck event) |
| Waterfall | Gen II (HM) |
Generation II · Gold, Silver & Crystal11 level-up · 32 TM/HM · 8 egg · 1 tutor · 2 event
Golduck is found by Surfing on Routes 6 and 35 and in Ilex Forest, and inside Mt. Silver. Confusion becomes a starting move, Screech and Psych Up join the list, and breeding arrives: Psychic (from the Slowpoke family), Hypnosis, Psybeam, Light Screen and Ice Beam can all be inherited, Cross Chop only in Crystal, while Foresight and Future Sight need chain breeding. Crystal's move tutor teaches Ice Beam. Petal Dance and Tri Attack come only from special Psyduck handed out in 2002. Categories still follow the move's type, and Curse is a ???-type move here.
By level-up
| GSC | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Disable | Normal | Status | — | 55 | 20 |
| 1 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 5 | Tail Whip | Normal | Status | — | 100 | 30 |
| 10 | Disable | Normal | Status | — | 55 | 20 |
| 16 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 23 | Screech | Normal | Status | — | 85 | 40 |
| 31 | Psych Up | Normal | Status | — | — | 10 |
| 44 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 58 | Hydro Pump | Water | Special | 120 | 80 | 5 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM01 | DynamicPunch | Fighting | Physical | 100 | 50 | 5 |
| TM02 | Headbutt | Normal | Physical | 70 | 100 | 15 |
| TM03 | Curse | ??? | Status | — | — | 10 |
| TM06 | Toxic | Poison | Status | — | 85 | 10 |
| TM08 | Rock Smash | Fighting | Physical | 20 | 100 | 15 |
| TM09 | Psych Up | Normal | Status | — | — | 10 |
| TM10 | Hidden Power | Normal | Varies | — | 100 | 15 |
| TM13 | Snore | Normal | Physical | 40 | 100 | 15 |
| TM14 | Blizzard | Ice | Special | 120 | 70 | 5 |
| TM15 | Hyper Beam | Normal | Physical | 150 | 90 | 5 |
| TM16 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM17 | Protect | Normal | Status | — | — | 10 |
| TM18 | Rain Dance | Water | Status | — | — | 5 |
| TM20 | Endure | Normal | Status | — | — | 10 |
| TM21 | Frustration | Normal | Physical | — | 100 | 20 |
| TM23 | Iron Tail | Steel | Physical | 100 | 75 | 15 |
| TM27 | Return | Normal | Physical | — | 100 | 20 |
| TM28 | Dig | Ground | Physical | 60 | 100 | 10 |
| TM31 | Mud-Slap | Ground | Physical | 20 | 100 | 10 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM33 | Ice Punch | Ice | Special | 75 | 100 | 15 |
| TM34 | Swagger | Normal | Status | — | 90 | 15 |
| TM35 | Sleep Talk | Normal | Status | — | — | 10 |
| TM39 | Swift | Normal | Physical | 60 | — | 20 |
| TM44 | Rest | Psychic | Status | — | — | 10 |
| TM45 | Attract | Normal | Status | — | 100 | 15 |
| TM49 | Fury Cutter | Bug | Physical | 10 | 95 | 20 |
| HM03 | Surf | Water | Special | 95 | 100 | 15 |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 |
| HM05 | Flash | Normal | Status | — | 70 | 20 |
| HM06 | Whirlpool | Water | Special | 15 | 70 | 15 |
| HM07 | Waterfall | Water | Special | 80 | 100 | 15 |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape |
| Foresight | Normal | Status | — | 100 | 40 | Farfetch'd (chain breeding needed: the father must itself have inherited the move) |
| Future Sight | Psychic | Special | 80 | 90 | 15 | Marill, Azumarill (chain breeding needed: the father must itself have inherited the move) |
| Hypnosis | Psychic | Status | — | 60 | 20 | Poliwag, Poliwhirl, Poliwrath, Politoed, Stantler |
| Ice Beam | Ice | Special | 95 | 100 | 10 | Seel, Dewgong, Lapras, Remoraid, Octillery |
| Light Screen | Psychic | Status | — | — | 30 | Pikachu, Mareep, Flaaffy, Ampharos |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Remoraid, Octillery |
| Psychic | Psychic | Special | 90 | 100 | 10 | Slowpoke, Slowbro, Slowking |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Ice Beam | Ice | Special | 95 | 100 | 10 | Crystal |
Event moves
| Move | Event |
|---|---|
| Petal Dance | Learned as Psyduck: Pokémon Center Mystery Egg #2 (Japan, March–April 2002) and the Gotta Catch 'Em All Station! at the Pokémon Center New York (April–May 2002) |
| Tri Attack | Learned as Psyduck: the Gotta Catch 'Em All Station! at the Pokémon Center New York (July–August 2002) |
By transfer
| Move | From |
|---|---|
| Amnesia | Gen I (Psyduck event) |
| Bide | Gen I (TM) |
| Body Slam | Gen I (TM) |
| BubbleBeam | Gen I (TM) |
| Counter | Gen I (TM) |
| Double-Edge | Gen I (TM) |
| Mega Kick | Gen I (TM) |
| Mega Punch | Gen I (TM) |
| Mimic | Gen I (TM) |
| Pay Day | Gen I (TM) |
| Rage | Gen I (TM) |
| Seismic Toss | Gen I (TM) |
| Skull Bash | Gen I (TM) |
| Submission | Gen I (TM) |
| Substitute | Gen I (TM) |
| Take Down | Gen I (TM) |
| Water Gun | Gen I (TM) |
Generation III · Ruby, Sapphire, Emerald, FireRed & LeafGreen (plus Pokémon XD: Gale of Darkness)11 level-up · 28 TM/HM · 8 egg · 19 tutor · 2 event
Golduck lives in the Hoenn Safari Zone in Ruby, Sapphire and Emerald, and in FireRed it turns up in Cerulean Cave, the Seafoam Islands, Berry Forest and Cape Brink; LeafGreen players have to trade for one. Pokémon XD: Gale of Darkness has a Shadow Golduck on Citadark Isle that knows Charm once purified, a move no other Golduck can learn. Water Sport is a new starting move, and the level-up list is identical in all five handheld games. The tutor games are FireRed and LeafGreen, Emerald and Pokémon XD. A PokéPark Egg handed out in Japan in 2005 hatched a Psyduck with Mud Sport. Categories still follow the move's type.
By level-up
| RSE/FRLG | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Water Sport | Water | Status | — | — | 15 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Disable | Normal | Status | — | 55 | 20 |
| 5 | Tail Whip | Normal | Status | — | 100 | 30 |
| 10 | Disable | Normal | Status | — | 55 | 20 |
| 16 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 23 | Screech | Normal | Status | — | 85 | 40 |
| 31 | Psych Up | Normal | Status | — | — | 10 |
| 44 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 58 | Hydro Pump | Water | Special | 120 | 80 | 5 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM01 | Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| TM03 | Water Pulse | Water | Special | 60 | 100 | 20 |
| TM04 | Calm Mind | Psychic | Status | — | — | 20 |
| TM06 | Toxic | Poison | Status | — | 85 | 10 |
| TM07 | Hail | Ice | Status | — | — | 10 |
| TM10 | Hidden Power | Normal | Varies | — | 100 | 15 |
| TM13 | Ice Beam | Ice | Special | 95 | 100 | 10 |
| TM14 | Blizzard | Ice | Special | 120 | 70 | 5 |
| TM15 | Hyper Beam | Normal | Physical | 150 | 90 | 5 |
| TM17 | Protect | Normal | Status | — | — | 10 |
| TM18 | Rain Dance | Water | Status | — | — | 5 |
| TM21 | Frustration | Normal | Physical | — | 100 | 20 |
| TM23 | Iron Tail | Steel | Physical | 100 | 75 | 15 |
| TM27 | Return | Normal | Physical | — | 100 | 20 |
| TM28 | Dig | Ground | Physical | 60 | 100 | 10 |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM43 | Secret Power | Normal | Physical | 70 | 100 | 20 |
| TM44 | Rest | Psychic | Status | — | — | 10 |
| TM45 | Attract | Normal | Status | — | 100 | 15 |
| HM03 | Surf | Water | Special | 95 | 100 | 15 |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 |
| HM05 | Flash | Normal | Status | — | 70 | 20 |
| HM06 | Rock Smash | Fighting | Physical | 20 | 100 | 15 |
| HM07 | Waterfall | Water | Special | 80 | 100 | 15 |
| HM08 | Dive | Water | Special | 60 | 100 | 10 |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape |
| Foresight | Normal | Status | — | 100 | 40 | Mudkip, Marshtomp, Swampert |
| Future Sight | Psychic | Special | 80 | 90 | 15 | Absol |
| Hypnosis | Psychic | Status | — | 60 | 20 | Poliwag, Poliwhirl, Poliwrath, Politoed, Stantler, Spinda |
| Light Screen | Psychic | Status | — | — | 30 | Pikachu, Mareep, Flaaffy, Ampharos |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Remoraid, Octillery, Spoink, Grumpig, Spinda, Kecleon |
| Psychic | Psychic | Special | 90 | 100 | 10 | Slowpoke, Slowbro, Slowking, Espeon, Spoink, Grumpig, Gorebyss |
| Refresh | Normal | Status | — | — | 20 | Corsola, Milotic |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Body Slam | Normal | Physical | 85 | 100 | 15 | FRLG, Emerald, XD |
| Counter | Fighting | Physical | — | 100 | 20 | FRLG, Emerald |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | FRLG, Emerald, XD |
| DynamicPunch | Fighting | Physical | 100 | 50 | 5 | Emerald |
| Endure | Normal | Status | — | — | 10 | Emerald |
| Fury Cutter | Bug | Physical | 10 | 95 | 20 | Emerald |
| Ice Punch | Ice | Special | 75 | 100 | 15 | Emerald |
| Icy Wind | Ice | Special | 55 | 95 | 15 | Emerald, XD |
| Mega Kick | Normal | Physical | 120 | 75 | 5 | FRLG, Emerald |
| Mega Punch | Normal | Physical | 80 | 85 | 20 | FRLG, Emerald |
| Mimic | Normal | Status | — | — | 10 | FRLG, Emerald, XD |
| Mud-Slap | Ground | Physical | 20 | 100 | 10 | Emerald |
| Psych Up | Normal | Status | — | — | 10 | Emerald |
| Seismic Toss | Fighting | Physical | — | 100 | 20 | FRLG, Emerald, XD |
| Sleep Talk | Normal | Status | — | — | 10 | Emerald |
| Snore | Normal | Physical | 40 | 100 | 15 | Emerald |
| Substitute | Normal | Status | — | — | 10 | FRLG, Emerald, XD |
| Swagger | Normal | Status | — | 90 | 15 | Emerald, XD |
| Swift | Normal | Physical | 60 | — | 20 | Emerald |
Event moves
| Move | Event |
|---|---|
| Mud Sport | Learned as Psyduck: the PokéPark Egg Psyduck (Japan, March–May 2005) |
| Charm | The Shadow Golduck on Citadark Isle in Pokémon XD: Gale of Darkness, which knows Charm once it has been purified |
Generation IV · Diamond, Pearl, Platinum, HeartGold & SoulSilver16 level-up · 42 TM/HM · 12 egg · 14 tutor
Golduck swims along many Sinnoh routes and all three lakes in Diamond, Pearl and Platinum, and is back on Routes 6 and 35, in Ilex Forest, Mt. Silver and the Safari Zone in HeartGold and SoulSilver. This is the first generation where every move has its own physical, special or status category. Water Gun, Water Pulse, Zen Headbutt and Amnesia join the level-up list, and Platinum adds Aqua Jet as a starting move, so there are two level columns (DP and Pt/HGSS). Psychic finally becomes a TM. Whirlpool is HM05 and Encore an Egg Move only in HeartGold and SoulSilver, and move tutors exist only in Platinum and HeartGold/SoulSilver. Hypnosis is 70% accurate in Diamond and Pearl.
By level-up
| DP | Pt/HGSS | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|---|
| N/A | 1 | Aqua Jet | Water | Physical | 40 | 100 | 20 |
| 1 | 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | 1 | Water Sport | Water | Status | — | — | 15 |
| 1 | 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 5 | 5 | Tail Whip | Normal | Status | — | 100 | 30 |
| 9 | 9 | Water Gun | Water | Special | 40 | 100 | 25 |
| 14 | 14 | Disable | Normal | Status | — | 80 | 20 |
| 18 | 18 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 22 | 22 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 27 | 27 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 31 | 31 | Screech | Normal | Status | — | 85 | 40 |
| 37 | 37 | Psych Up | Normal | Status | — | — | 10 |
| 44 | 44 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 50 | 50 | Amnesia | Psychic | Status | — | — | 20 |
| 56 | 56 | Hydro Pump | Water | Special | 120 | 80 | 5 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | |
| TM03 | Water Pulse | Water | Special | 60 | 100 | 20 | |
| TM04 | Calm Mind | Psychic | Status | — | — | 20 | |
| TM06 | Toxic | Poison | Status | — | 85 | 10 | |
| TM07 | Hail | Ice | Status | — | — | 10 | |
| TM10 | Hidden Power | Normal | Special | — | 100 | 15 | |
| TM13 | Ice Beam | Ice | Special | 95 | 100 | 10 | |
| TM14 | Blizzard | Ice | Special | 120 | 70 | 5 | |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | |
| TM17 | Protect | Normal | Status | — | — | 10 | |
| TM18 | Rain Dance | Water | Status | — | — | 5 | |
| TM21 | Frustration | Normal | Physical | — | 100 | 20 | |
| TM23 | Iron Tail | Steel | Physical | 100 | 75 | 15 | |
| TM27 | Return | Normal | Physical | — | 100 | 20 | |
| TM28 | Dig | Ground | Physical | 80 | 100 | 10 | |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 | |
| TM32 | Double Team | Normal | Status | — | — | 15 | |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | ||
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | |
| TM43 | Secret Power | Normal | Physical | 70 | 100 | 20 | |
| TM44 | Rest | Psychic | Status | — | — | 10 | |
| TM45 | Attract | Normal | Status | — | 100 | 15 | |
| TM52 | Focus Blast | Fighting | Special | 120 | 70 | 5 | |
| TM55 | Brine | Water | Special | 65 | 100 | 10 | |
| TM56 | Fling | Dark | Physical | — | 100 | 10 | |
| TM58 | Endure | Normal | Status | — | — | 10 | |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | |
| TM70 | Flash | Normal | Status | — | 100 | 20 | |
| TM77 | Psych Up | Normal | Status | — | — | 10 | |
| TM78 | Captivate | Normal | Status | — | 100 | 20 | |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | |
| TM83 | Natural Gift | Normal | Physical | — | 100 | 15 | |
| TM87 | Swagger | Normal | Status | — | 90 | 15 | |
| TM90 | Substitute | Normal | Status | — | — | 10 | |
| HM03 | Surf | Water | Special | 95 | 100 | 15 | |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 | |
| HM05 | Whirlpool | Water | Special | 15 | 70 | 15 | HGSS only |
| HM06 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | |
| HM07 | Waterfall | Water | Physical | 80 | 100 | 15 | |
| HM08 | Rock Climb | Normal | Physical | 90 | 85 | 20 |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Confuse Ray | Ghost | Status | — | 100 | 10 | Vulpix, Ninetales, Lapras, Umbreon, Mantine, Stantler, Spoink, Grumpig |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape |
| Encore | Normal | Status | — | 100 | 5 | Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein |
| Foresight | Normal | Status | — | — | 40 | Sentret, Furret, Mudkip, Marshtomp, Swampert, Skitty, Buneary, Lopunny, Lucario |
| Future Sight | Psychic | Special | 80 | 90 | 15 | Espeon, Absol |
| Hypnosis | Psychic | Status | — | 60 | 20 | Poliwag, Poliwhirl, Poliwrath, Politoed, Stantler, Spinda, Glameow, Purugly |
| Light Screen | Psychic | Status | — | — | 30 | Pikachu, Mareep, Flaaffy, Ampharos |
| Mud Bomb | Ground | Special | 65 | 85 | 10 | Ekans, Arbok, Diglett, Dugtrio, Poliwag, Poliwhirl, Wooper, Quagsire, Swinub, Piloswine and 5 more |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Spoink, Grumpig, Spinda, Kecleon |
| Psychic | Psychic | Special | 90 | 100 | 10 | Slowpoke, Slowbro, Espeon, Slowking, Girafarig, Spoink, Grumpig, Gorebyss |
| Refresh | Normal | Status | — | — | 20 | Corsola, Milotic |
| Yawn | Normal | Status | — | — | 10 | Slowpoke, Slowbro, Slowking, Wooper, Quagsire, Kingdra, Slakoth, Slaking, Relicanth, Bidoof and 3 more |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90 | 10 | Pt, HGSS |
| Dive | Water | Physical | 80 | 100 | 10 | Pt, HGSS |
| Fury Cutter | Bug | Physical | 10 | 95 | 20 | Pt, HGSS |
| Headbutt | Normal | Physical | 70 | 100 | 15 | HGSS |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | Pt, HGSS |
| Icy Wind | Ice | Special | 55 | 95 | 15 | Pt, HGSS |
| Low Kick | Fighting | Physical | — | 100 | 20 | HGSS |
| Mud-Slap | Ground | Special | 20 | 100 | 10 | Pt, HGSS |
| Role Play | Psychic | Status | — | — | 10 | HGSS |
| Signal Beam | Bug | Special | 75 | 100 | 15 | Pt, HGSS |
| Snore | Normal | Special | 40 | 100 | 15 | Pt, HGSS |
| Swift | Normal | Special | 60 | — | 20 | Pt, HGSS |
| Worry Seed | Grass | Status | — | 100 | 10 | HGSS |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | Pt, HGSS |
By transfer
| Move | From |
|---|---|
| Body Slam | Gen III (tutor) |
| Charm | Gen III (Pokémon XD Shadow Golduck) |
| Counter | Gen III (tutor) |
| Double-Edge | Gen III (tutor) |
| DynamicPunch | Gen III (tutor) |
| Mega Kick | Gen III (tutor) |
| Mega Punch | Gen III (tutor) |
| Mimic | Gen III (tutor) |
| Mud Sport | Gen III (Psyduck event) |
| Seismic Toss | Gen III (tutor) |
Generation V · Black, White, Black 2 & White 219 level-up · 39 TM/HM · 13 egg · 12 tutor · 1 event
Golduck lives on Routes 11 and 14 and at Village Bridge in Black and White; Black 2 and White 2 add Routes 22 and 23, Seaside Cave, Abundant Shrine, the Nature Preserve and Hidden Grottoes. Black and White add Soak and Wonder Room (at a lofty level 69), while Black 2 and White 2 reshuffle the levels and slot in Aqua Tail at 32, so there are two level columns. Move tutors exist only in Black 2 and White 2. Brine could be learned by a Dream World Psyduck, and a Golduck that learned it from TM55 in Generation IV can bring it along too.
By level-up
| BW | B2W2 | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 1 | 1 | Aqua Jet | Water | Physical | 40 | 100 | 20 |
| 1 | 1 | Water Sport | Water | Status | — | — | 15 |
| 1 | 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 5 | 4 | Tail Whip | Normal | Status | — | 100 | 30 |
| 9 | 8 | Water Gun | Water | Special | 40 | 100 | 25 |
| 14 | 11 | Disable | Normal | Status | — | 100 | 20 |
| 18 | 15 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 22 | 18 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 27 | 22 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 31 | 25 | Screech | Normal | Status | — | 85 | 40 |
| 50 | 29 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| N/A | 32 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 37 | 38 | Soak | Water | Status | — | 100 | 20 |
| 44 | 43 | Psych Up | Normal | Status | — | — | 10 |
| 56 | 49 | Amnesia | Psychic | Status | — | — | 20 |
| 63 | 54 | Hydro Pump | Water | Special | 120 | 80 | 5 |
| 69 | 60 | Wonder Room | Psychic | Status | — | — | 10 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM01 | Hone Claws | Dark | Status | — | — | 15 |
| TM03 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| TM04 | Calm Mind | Psychic | Status | — | — | 20 |
| TM06 | Toxic | Poison | Status | — | 90 | 10 |
| TM07 | Hail | Ice | Status | — | — | 10 |
| TM10 | Hidden Power | Normal | Special | — | 100 | 15 |
| TM13 | Ice Beam | Ice | Special | 95 | 100 | 10 |
| TM14 | Blizzard | Ice | Special | 120 | 70 | 5 |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM16 | Light Screen | Psychic | Status | — | — | 30 |
| TM17 | Protect | Normal | Status | — | — | 10 |
| TM18 | Rain Dance | Water | Status | — | — | 5 |
| TM19 | Telekinesis | Psychic | Status | — | — | 15 |
| TM21 | Frustration | Normal | Physical | — | 100 | 20 |
| TM27 | Return | Normal | Physical | — | 100 | 20 |
| TM28 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM44 | Rest | Psychic | Status | — | — | 10 |
| TM45 | Attract | Normal | Status | — | 100 | 15 |
| TM47 | Low Sweep | Fighting | Physical | 60 | 100 | 20 |
| TM48 | Round | Normal | Special | 60 | 100 | 15 |
| TM52 | Focus Blast | Fighting | Special | 120 | 70 | 5 |
| TM55 | Scald | Water | Special | 80 | 100 | 15 |
| TM56 | Fling | Dark | Physical | — | 100 | 10 |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 |
| TM70 | Flash | Normal | Status | — | 100 | 20 |
| TM77 | Psych Up | Normal | Status | — | — | 10 |
| TM87 | Swagger | Normal | Status | — | 90 | 15 |
| TM90 | Substitute | Normal | Status | — | — | 10 |
| TM94 | Rock Smash | Fighting | Physical | 40 | 100 | 15 |
| HM03 | Surf | Water | Special | 95 | 100 | 15 |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 |
| HM05 | Waterfall | Water | Physical | 80 | 100 | 15 |
| HM06 | Dive | Water | Physical | 80 | 100 | 10 |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Confuse Ray | Ghost | Status | — | 100 | 10 | Vulpix, Ninetales, Lapras, Umbreon, Mantine, Stantler, Spoink, Grumpig, Watchog |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape |
| Encore | Normal | Status | — | 100 | 5 | Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein, Oshawott, Dewott and 3 more |
| Foresight | Normal | Status | — | — | 40 | Sentret, Furret, Mudkip, Marshtomp, Swampert, Skitty, Buneary, Lopunny, Lucario |
| Future Sight | Psychic | Special | 100 | 100 | 10 | Espeon, Absol, Munna, Woobat, Swoobat |
| Hypnosis | Psychic | Status | — | 60 | 20 | Poliwag, Poliwhirl, Poliwrath, Politoed, Stantler, Spinda, Glameow, Purugly, Patrat, Watchog, Munna, Musharna |
| Mud Bomb | Ground | Special | 65 | 85 | 10 | Ekans, Arbok, Diglett, Dugtrio, Poliwag, Poliwhirl, Wooper, Quagsire, Swinub, Piloswine and 6 more |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Remoraid, Octillery, Mantine, Spoink, Grumpig, Spinda, Kecleon, Munna, Musharna |
| Refresh | Normal | Status | — | — | 20 | Corsola, Milotic |
| Secret Power | Normal | Physical | 70 | 100 | 20 | Smeargle |
| Sleep Talk | Normal | Status | — | — | 10 | Whismur, Loudred, Exploud |
| Synchronoise | Psychic | Special | 70 | 100 | 15 | Whismur, Loudred, Exploud, Kecleon, Munna |
| Yawn | Normal | Status | — | — | 10 | Slowpoke, Slowbro, Slowking, Wooper, Quagsire, Dunsparce, Kingdra, Slakoth, Slaking, Relicanth and 6 more |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90 | 10 | B2W2 |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | B2W2 |
| Icy Wind | Ice | Special | 55 | 95 | 15 | B2W2 |
| Iron Tail | Steel | Physical | 100 | 75 | 15 | B2W2 |
| Low Kick | Fighting | Physical | — | 100 | 20 | B2W2 |
| Role Play | Psychic | Status | — | — | 10 | B2W2 |
| Signal Beam | Bug | Special | 75 | 100 | 15 | B2W2 |
| Sleep Talk | Normal | Status | — | — | 10 | B2W2 |
| Snore | Normal | Special | 40 | 100 | 15 | B2W2 |
| Wonder Room | Psychic | Status | — | — | 10 | B2W2 |
| Worry Seed | Grass | Status | — | 100 | 10 | B2W2 |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | B2W2 |
Event moves
| Move | Event |
|---|---|
| Brine | Learned as Psyduck in the Dream World (Pleasant Forest); a Golduck taught TM55 in Generation IV can also bring it along |
By transfer
| Move | From |
|---|---|
| Body Slam | Gen III (tutor) |
| Captivate | Gen IV (TM) |
| Charm | Gen III (Pokémon XD Shadow Golduck) |
| Counter | Gen III (tutor) |
| Double-Edge | Gen III (tutor) |
| DynamicPunch | Gen III (tutor) |
| Endure | Gen III (tutor), Gen IV (TM) |
| Focus Punch | Gen III–IV (TM) |
| Fury Cutter | Gen III–IV (tutor) |
| Headbutt | Gen IV (tutor) |
| Mega Kick | Gen III (tutor) |
| Mega Punch | Gen III (tutor) |
| Mimic | Gen III (tutor) |
| Mud Sport | Gen III (Psyduck event) |
| Mud-Slap | Gen III–IV (tutor) |
| Natural Gift | Gen IV (TM) |
| Seismic Toss | Gen III (tutor) |
| Swift | Gen III–IV (tutor) |
| Whirlpool | Gen IV (HM) |
Generation VI · X, Y, Omega Ruby & Alpha Sapphire19 level-up · 43 TM/HM · 15 egg · 13 tutor
In X and Y and in Omega Ruby and Alpha Sapphire, Golduck can only be obtained by evolving Psyduck. The remakes reshuffle the early levels (two columns: XY and ORAS). TM94 is Rock Smash in X and Y but Secret Power in Omega Ruby and Alpha Sapphire, where Rock Smash (HM06) and Dive (HM07) are HMs. Move tutors exist only in Omega Ruby and Alpha Sapphire. Clear Smog and Simple Beam need chain breeding, and Secret Power can only be inherited from a parent that learned it in an earlier generation. Charm, carried over from Pokémon XD, is now a Fairy-type move.
By level-up
| XY | ORAS | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|---|
| 1 | 1 | Aqua Jet | Water | Physical | 40 | 100 | 20 |
| 1 | 1 | Water Sport | Water | Status | — | — | 15 |
| 1 | 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 4 | 4 | Tail Whip | Normal | Status | — | 100 | 30 |
| 8 | 8 | Water Gun | Water | Special | 40 | 100 | 25 |
| 15 | 11 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 22 | 15 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 18 | 18 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 11 | 22 | Disable | Normal | Status | — | 100 | 20 |
| 29 | 25 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 25 | 29 | Screech | Normal | Status | — | 85 | 40 |
| 32 | 32 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 38 | 38 | Soak | Water | Status | — | 100 | 20 |
| 43 | 43 | Psych Up | Normal | Status | — | — | 10 |
| 49 | 49 | Amnesia | Psychic | Status | — | — | 20 |
| 54 | 54 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| 60 | 60 | Wonder Room | Psychic | Status | — | — | 10 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | Dark | Status | — | — | 15 | |
| TM03 | Psyshock | Psychic | Special | 80 | 100 | 10 | |
| TM04 | Calm Mind | Psychic | Status | — | — | 20 | |
| TM06 | Toxic | Poison | Status | — | 90 | 10 | |
| TM07 | Hail | Ice | Status | — | — | 10 | |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 | |
| TM13 | Ice Beam | Ice | Special | 90 | 100 | 10 | |
| TM14 | Blizzard | Ice | Special | 110 | 70 | 5 | |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | |
| TM16 | Light Screen | Psychic | Status | — | — | 30 | |
| TM17 | Protect | Normal | Status | — | — | 10 | |
| TM18 | Rain Dance | Water | Status | — | — | 5 | |
| TM21 | Frustration | Normal | Physical | — | 100 | 20 | |
| TM27 | Return | Normal | Physical | — | 100 | 20 | |
| TM28 | Dig | Ground | Physical | 80 | 100 | 10 | |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 | |
| TM32 | Double Team | Normal | Status | — | — | 15 | |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | ||
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | |
| TM44 | Rest | Psychic | Status | — | — | 10 | |
| TM45 | Attract | Normal | Status | — | 100 | 15 | |
| TM47 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | |
| TM48 | Round | Normal | Special | 60 | 100 | 15 | |
| TM52 | Focus Blast | Fighting | Special | 120 | 70 | 5 | |
| TM55 | Scald | Water | Special | 80 | 100 | 15 | |
| TM56 | Fling | Dark | Physical | — | 100 | 10 | |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | |
| TM70 | Flash | Normal | Status | — | 100 | 20 | |
| TM77 | Psych Up | Normal | Status | — | — | 10 | |
| TM87 | Swagger | Normal | Status | — | 90 | 15 | |
| TM88 | Sleep Talk | Normal | Status | — | — | 10 | |
| TM90 | Substitute | Normal | Status | — | — | 10 | |
| TM94 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | XY only |
| TM94 | Secret Power | Normal | Physical | 70 | 100 | 20 | ORAS only |
| TM98 | Power-Up Punch | Fighting | Physical | 40 | 100 | 20 | |
| TM100 | Confide | Normal | Status | — | — | 20 | |
| HM03 | Surf | Water | Special | 90 | 100 | 15 | |
| HM04 | Strength | Normal | Physical | 80 | 100 | 15 | |
| HM05 | Waterfall | Water | Physical | 80 | 100 | 15 | |
| HM06 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | ORAS only |
| HM07 | Dive | Water | Physical | 80 | 100 | 10 | ORAS only |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Clear Smog | Poison | Special | 50 | — | 15 | Shellos (chain breeding needed: the father must itself have inherited the move) |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Vulpix, Ninetales, Lapras, Mareep, Flaaffy, Ampharos, Umbreon, Mantine, Stantler, Spoink, Grumpig, Watchog |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape |
| Encore | Normal | Status | — | 100 | 5 | Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein, Oshawott, Dewott and 3 more |
| Foresight | Normal | Status | — | — | 40 | Sentret, Furret, Mudkip, Marshtomp, Swampert, Skitty, Buneary, Lopunny, Lucario |
| Future Sight | Psychic | Special | 120 | 100 | 10 | Espeon, Absol, Munna, Woobat, Swoobat, Delphox |
| Hypnosis | Psychic | Status | — | 60 | 20 | Poliwag, Poliwhirl, Poliwrath, Politoed, Stantler, Spinda, Glameow, Purugly, Patrat, Watchog and 4 more |
| Mud Bomb | Ground | Special | 65 | 85 | 10 | Ekans, Arbok, Diglett, Dugtrio, Poliwag, Poliwhirl, Wooper, Quagsire, Swinub, Piloswine and 6 more |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Remoraid, Octillery, Mantine, Spoink, Grumpig, Spinda, Kecleon, Munna and 3 more |
| Refresh | Normal | Status | — | — | 20 | Corsola, Milotic |
| Secret Power | Normal | Physical | 70 | 100 | 20 | Squirtle, Wartortle, Blastoise, Rattata, Raticate, Ekans, Arbok, Pikachu, Raichu, Sandshrew and 168 more (only from a parent that learned it in an earlier generation) |
| Simple Beam | Normal | Status | — | 100 | 15 | Skitty (chain breeding needed: the father must itself have inherited the move) |
| Sleep Talk | Normal | Status | — | — | 10 | Whismur, Loudred, Exploud |
| Synchronoise | Psychic | Special | 120 | 100 | 10 | Whismur, Loudred, Exploud, Kecleon, Munna |
| Yawn | Normal | Status | — | — | 10 | Slowpoke, Slowbro, Slowking, Wooper, Quagsire, Dunsparce, Kingdra, Slakoth, Slaking, Numel and 8 more |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90 | 10 | ORAS |
| Focus Punch | Fighting | Physical | 150 | 100 | 20 | ORAS |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | ORAS |
| Icy Wind | Ice | Special | 55 | 95 | 15 | ORAS |
| Iron Tail | Steel | Physical | 100 | 75 | 15 | ORAS |
| Low Kick | Fighting | Physical | — | 100 | 20 | ORAS |
| Role Play | Psychic | Status | — | — | 10 | ORAS |
| Signal Beam | Bug | Special | 75 | 100 | 15 | ORAS |
| Snore | Normal | Special | 50 | 100 | 15 | ORAS |
| Water Pulse | Water | Special | 60 | 100 | 20 | ORAS |
| Wonder Room | Psychic | Status | — | — | 10 | ORAS |
| Worry Seed | Grass | Status | — | 100 | 10 | ORAS |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | ORAS |
By transfer
| Move | From |
|---|---|
| Body Slam | Gen III (tutor) |
| Brine | Gen IV (TM), Gen V (Dream World Psyduck) |
| Captivate | Gen IV (TM) |
| Charm | Gen III (Pokémon XD Shadow Golduck) |
| Counter | Gen III (tutor) |
| Double-Edge | Gen III (tutor) |
| Dynamic Punch | Gen III (tutor) |
| Endure | Gen III (tutor), Gen IV (TM) |
| Fury Cutter | Gen III–IV (tutor) |
| Headbutt | Gen IV (tutor) |
| Mega Kick | Gen III (tutor) |
| Mega Punch | Gen III (tutor) |
| Mimic | Gen III (tutor) |
| Mud Sport | Gen III (Psyduck event) |
| Mud-Slap | Gen III–IV (tutor) |
| Natural Gift | Gen IV (TM) |
| Seismic Toss | Gen III (tutor) |
| Swift | Gen III–IV (tutor) |
| Telekinesis | Gen V (TM) |
| Whirlpool | Gen IV (HM) |
Generation VII · Sun, Moon, Ultra Sun & Ultra Moon20 level-up · 34 TM/HM · 15 egg · 16 tutor · 1 event
Golduck lives on Poni Island in all four games, in the Poni Gauntlet and by Surfing in Vast Poni Canyon. One level-up list covers all four games, now starting with Me First alongside Aqua Jet, and the move tutors are in Ultra Sun and Ultra Moon only. Clear Smog and Simple Beam need chain breeding, and Secret Power can only be inherited from a parent that learned it in an earlier generation. In June 2018 a Japanese local event handed out Ryota Otsubo's Golduck, which knew Encore.
By level-up
| SM/USUM | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Me First | Normal | Status | — | — | 20 |
| 1 | Aqua Jet | Water | Physical | 40 | 100 | 20 |
| 1 | Water Sport | Water | Status | — | — | 15 |
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 4 | Tail Whip | Normal | Status | — | 100 | 30 |
| 7 | Water Gun | Water | Special | 40 | 100 | 25 |
| 10 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 13 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 16 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 19 | Disable | Normal | Status | — | 100 | 20 |
| 22 | Screech | Normal | Status | — | 85 | 40 |
| 25 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 28 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 31 | Soak | Water | Status | — | 100 | 20 |
| 36 | Psych Up | Normal | Status | — | — | 10 |
| 41 | Amnesia | Psychic | Status | — | — | 20 |
| 46 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| 51 | Wonder Room | Psychic | Status | — | — | 10 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM03 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| TM04 | Calm Mind | Psychic | Status | — | — | 20 |
| TM06 | Toxic | Poison | Status | — | 90 | 10 |
| TM07 | Hail | Ice | Status | — | — | 10 |
| TM10 | Hidden Power | Normal | Special | 60 | 100 | 15 |
| TM13 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM14 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM16 | Light Screen | Psychic | Status | — | — | 30 |
| TM17 | Protect | Normal | Status | — | — | 10 |
| TM18 | Rain Dance | Water | Status | — | — | 5 |
| TM21 | Frustration | Normal | Physical | — | 100 | 20 |
| TM27 | Return | Normal | Physical | — | 100 | 20 |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM44 | Rest | Psychic | Status | — | — | 10 |
| TM45 | Attract | Normal | Status | — | 100 | 15 |
| TM47 | Low Sweep | Fighting | Physical | 65 | 100 | 20 |
| TM48 | Round | Normal | Special | 60 | 100 | 15 |
| TM52 | Focus Blast | Fighting | Special | 120 | 70 | 5 |
| TM55 | Scald | Water | Special | 80 | 100 | 15 |
| TM56 | Fling | Dark | Physical | — | 100 | 10 |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 |
| TM77 | Psych Up | Normal | Status | — | — | 10 |
| TM87 | Swagger | Normal | Status | — | 85 | 15 |
| TM88 | Sleep Talk | Normal | Status | — | — | 10 |
| TM90 | Substitute | Normal | Status | — | — | 10 |
| TM94 | Surf | Water | Special | 90 | 100 | 15 |
| TM98 | Waterfall | Water | Physical | 80 | 100 | 15 |
| TM100 | Confide | Normal | Status | — | — | 20 |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Clear Smog | Poison | Special | 50 | — | 15 | Horsea, Wailmer, Torkoal, Shellos (chain breeding needed: the father must itself have inherited the move) |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Vulpix, Alolan Vulpix, Ninetales, Alolan Ninetales, Lapras, Mareep, Flaaffy, Ampharos, Umbreon, Mantine and 4 more |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape, Incineroar |
| Encore | Normal | Status | — | 100 | 5 | Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein, Oshawott, Dewott and 6 more |
| Foresight | Normal | Status | — | — | 40 | Sentret, Furret, Mudkip, Marshtomp, Swampert, Skitty, Buneary, Lopunny, Lucario |
| Future Sight | Psychic | Special | 120 | 100 | 10 | Espeon, Absol, Munna, Woobat, Swoobat, Delphox, Oranguru |
| Hypnosis | Psychic | Status | — | 60 | 20 | Poliwag, Poliwhirl, Poliwrath, Politoed, Stantler, Spinda, Glameow, Purugly, Patrat, Watchog and 4 more |
| Mud Bomb | Ground | Special | 65 | 85 | 10 | Ekans, Arbok, Diglett, Alolan Diglett, Dugtrio, Alolan Dugtrio, Poliwag, Poliwhirl, Wooper, Quagsire and 8 more |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Remoraid, Octillery, Mantine, Spoink, Grumpig, Spinda, Kecleon, Munna and 8 more |
| Refresh | Normal | Status | — | — | 20 | Eevee, Corsola, Milotic |
| Secret Power | Normal | Physical | 70 | 100 | 20 | Squirtle, Wartortle, Blastoise, Rattata, Raticate, Ekans, Arbok, Pikachu, Raichu, Sandshrew and 253 more (only from a parent that learned it in an earlier generation) |
| Simple Beam | Normal | Status | — | 100 | 15 | Farfetch'd, Zigzagoon, Skitty, Spoink, Inkay (chain breeding needed: the father must itself have inherited the move) |
| Sleep Talk | Normal | Status | — | — | 10 | Whismur, Loudred, Exploud |
| Synchronoise | Psychic | Special | 120 | 100 | 10 | Whismur, Loudred, Exploud, Kecleon, Munna |
| Yawn | Normal | Status | — | — | 10 | Slowpoke, Slowbro, Slowking, Wooper, Quagsire, Dunsparce, Kingdra, Poochyena, Mightyena, Slakoth and 13 more |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90 | 10 | USUM |
| Focus Punch | Fighting | Physical | 150 | 100 | 20 | USUM |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | USUM |
| Icy Wind | Ice | Special | 55 | 95 | 15 | USUM |
| Iron Tail | Steel | Physical | 100 | 75 | 15 | USUM |
| Laser Focus | Normal | Status | — | — | 30 | USUM |
| Liquidation | Water | Physical | 85 | 100 | 10 | USUM |
| Low Kick | Fighting | Physical | — | 100 | 20 | USUM |
| Role Play | Psychic | Status | — | — | 10 | USUM |
| Signal Beam | Bug | Special | 75 | 100 | 15 | USUM |
| Snore | Normal | Special | 50 | 100 | 15 | USUM |
| Telekinesis | Psychic | Status | — | — | 15 | USUM |
| Water Pulse | Water | Special | 60 | 100 | 20 | USUM |
| Wonder Room | Psychic | Status | — | — | 10 | USUM |
| Worry Seed | Grass | Status | — | 100 | 10 | USUM |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | USUM |
Event moves
| Move | Event |
|---|---|
| Encore | Ryota Otsubo's Golduck, a local event in Japan for Sun, Moon, Ultra Sun and Ultra Moon (9–10 June 2018) |
By transfer
| Move | From |
|---|---|
| Bide | Gen I (TM) |
| Body Slam | Gen I (TM), Gen III (tutor) |
| Brine | Gen IV (TM), Gen V (Dream World Psyduck) |
| Bubble Beam | Gen I (TM) |
| Captivate | Gen IV (TM) |
| Charm | Gen III (Pokémon XD Shadow Golduck) |
| Counter | Gen I (TM), Gen III (tutor) |
| Curse | Gen II (TM) |
| Dig | Gen I–VI (TM) |
| Dive | Gen III (HM), Gen IV (tutor), Gen V–VI (HM) |
| Double-Edge | Gen I (TM), Gen III (tutor) |
| Dynamic Punch | Gen II (TM), Gen III (tutor) |
| Endure | Gen II (TM), Gen III (tutor), Gen IV (TM) |
| Flash | Gen II (HM), Gen IV–VI (TM) |
| Fury Cutter | Gen II (TM), Gen III–IV (tutor) |
| Headbutt | Gen II (TM), Gen IV (tutor) |
| Hone Claws | Gen V–VI (TM) |
| Mega Kick | Gen I (TM), Gen III (tutor) |
| Mega Punch | Gen I (TM), Gen III (tutor) |
| Mimic | Gen I (TM), Gen III (tutor) |
| Mud Sport | Gen III (Psyduck event) |
| Mud-Slap | Gen II (TM), Gen III–IV (tutor) |
| Natural Gift | Gen IV (TM) |
| Pay Day | Gen I (TM) |
| Power-Up Punch | Gen VI (TM) |
| Rage | Gen I (TM) |
| Rock Smash | Gen II (TM), Gen V (TM), Gen VI (TM/HM) |
| Seismic Toss | Gen I (TM), Gen III (tutor) |
| Skull Bash | Gen I (TM) |
| Strength | Gen I–II (HM), Gen V–VI (HM) |
| Submission | Gen I (TM) |
| Swift | Gen I–II (TM), Gen III–IV (tutor) |
| Take Down | Gen I (TM) |
| Whirlpool | Gen II (HM), Gen IV (HM) |
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!16 level-up · 21 TM/HM
Golduck can be caught in Cerulean Cave. Its streamlined list adds Yawn and Encore to its starting moves, brings in Psybeam at level 27 and Surf at 42, and its 21 TMs range from Headbutt to Pay Day. There is no breeding and there are no move tutors in these games.
By level-up
| LGPE | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Yawn | Normal | Status | — | — | 10 |
| 1 | Encore | Normal | Status | — | 100 | 5 |
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 1 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 5 | Tail Whip | Normal | Status | — | 100 | 30 |
| 9 | Water Gun | Water | Special | 40 | 100 | 25 |
| 14 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 18 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 23 | Disable | Normal | Status | — | 100 | 20 |
| 27 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| 32 | Screech | Normal | Status | — | 85 | 40 |
| 42 | Surf | Water | Special | 90 | 100 | 15 |
| 53 | Amnesia | Psychic | Status | — | — | 20 |
| 63 | Hydro Pump | Water | Special | 110 | 80 | 5 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM01 | Headbutt | Normal | Physical | 70 | 100 | 15 |
| TM05 | Rest | Psychic | Status | — | — | 10 |
| TM06 | Light Screen | Psychic | Status | — | — | 30 |
| TM07 | Protect | Normal | Status | — | — | 10 |
| TM08 | Substitute | Normal | Status | — | — | 10 |
| TM10 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM12 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM13 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM15 | Seismic Toss | Fighting | Physical | — | 100 | 20 |
| TM19 | Iron Tail | Steel | Physical | 100 | 75 | 15 |
| TM25 | Waterfall | Water | Physical | 80 | 100 | 15 |
| TM27 | Toxic | Poison | Status | — | 90 | 10 |
| TM29 | Scald | Water | Special | 80 | 100 | 15 |
| TM33 | Calm Mind | Psychic | Status | — | — | 20 |
| TM35 | Ice Punch | Ice | Physical | 75 | 100 | 15 |
| TM40 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM47 | Surf | Water | Special | 90 | 100 | 15 |
| TM48 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM51 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM55 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM57 | Pay Day | Normal | Physical | 40 | 100 | 20 |
Generation VIII · Sword & Shield (Version 1.2.0+ / Expansion Pass), Brilliant Diamond & Shining Pearl16 level-up · 86 TM/HM · 16 egg · 1 tutor
Golduck cannot be found in the base game of Sword and Shield: it can be traded in from Version 1.2.0, wanders the Isle of Armor (Forest of Focus, Training Lowlands and Brawlers' Cave), appears in Max Raid Battles there and turns up in Dynamax Adventures in the Crown Tundra's Max Lair. Brilliant Diamond and Shining Pearl have it on many Sinnoh routes and lakes. One level-up list covers both pairs of games, with Fury Swipes at level 9 and Wonder Room at 45. TMs, TRs and Egg Moves are marked by game (SwSh or BDSP), and Flip Turn comes from a move tutor in the Expansion Pass areas of Sword and Shield. Transfer moves flagged as unusable in Sword and Shield cannot be used there.
By level-up
| SwSh/BDSP | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet | Water | Physical | 40 | 100 | 20 |
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 1 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 9 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 12 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 15 | Disable | Normal | Status | — | 100 | 20 |
| 18 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 21 | Screech | Normal | Status | — | 85 | 40 |
| 24 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 27 | Soak | Water | Status | — | 100 | 20 |
| 30 | Psych Up | Normal | Status | — | — | 10 |
| 36 | Amnesia | Psychic | Status | — | — | 20 |
| 40 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| 45 | Wonder Room | Psychic | Status | — | — | 10 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch | Normal | Physical | 80 | 85 | 20 | SwSh |
| TM01 | Mega Kick | Normal | Physical | 120 | 75 | 5 | SwSh |
| TM02 | Pay Day | Normal | Physical | 40 | 100 | 20 | SwSh |
| TM04 | Ice Punch | Ice | Physical | 75 | 100 | 15 | SwSh |
| TM08 | Hyper Beam | Normal | Special | 150 | 90 | 5 | SwSh |
| TM09 | Giga Impact | Normal | Physical | 150 | 90 | 5 | SwSh |
| TM15 | Dig | Ground | Physical | 80 | 100 | 10 | SwSh |
| TM16 | Screech | Normal | Status | — | 85 | 40 | SwSh |
| TM17 | Light Screen | Psychic | Status | — | — | 30 | SwSh |
| TM21 | Rest | Psychic | Status | — | — | 10 | SwSh |
| TM24 | Snore | Normal | Special | 50 | 100 | 15 | SwSh |
| TM25 | Protect | Normal | Status | — | — | 10 | SwSh |
| TM27 | Icy Wind | Ice | Special | 55 | 95 | 15 | SwSh |
| TM31 | Attract | Normal | Status | — | 100 | 15 | SwSh |
| TM33 | Rain Dance | Water | Status | — | — | 5 | SwSh |
| TM35 | Hail | Ice | Status | — | — | 10 | SwSh |
| TM36 | Whirlpool | Water | Special | 35 | 85 | 15 | SwSh |
| TM39 | Facade | Normal | Physical | 70 | 100 | 20 | SwSh |
| TM40 | Swift | Normal | Special | 60 | — | 20 | SwSh |
| TM43 | Brick Break | Fighting | Physical | 75 | 100 | 15 | SwSh |
| TM45 | Dive | Water | Physical | 80 | 100 | 10 | SwSh |
| TM55 | Brine | Water | Special | 65 | 100 | 10 | SwSh |
| TM59 | Fling | Dark | Physical | — | 100 | 10 | SwSh |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | SwSh |
| TM71 | Wonder Room | Psychic | Status | — | — | 10 | SwSh |
| TM75 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | SwSh |
| TM76 | Round | Normal | Special | 60 | 100 | 15 | SwSh |
| TR01 | Body Slam | Normal | Physical | 85 | 100 | 15 | SwSh |
| TR03 | Hydro Pump | Water | Special | 110 | 80 | 5 | SwSh |
| TR04 | Surf | Water | Special | 90 | 100 | 15 | SwSh |
| TR05 | Ice Beam | Ice | Special | 90 | 100 | 10 | SwSh |
| TR06 | Blizzard | Ice | Special | 110 | 70 | 5 | SwSh |
| TR07 | Low Kick | Fighting | Physical | — | 100 | 20 | SwSh |
| TR11 | Psychic | Psychic | Special | 90 | 100 | 10 | SwSh |
| TR16 | Waterfall | Water | Physical | 80 | 100 | 15 | SwSh |
| TR17 | Amnesia | Psychic | Status | — | — | 20 | SwSh |
| TR20 | Substitute | Normal | Status | — | — | 10 | SwSh |
| TR25 | Psyshock | Psychic | Special | 80 | 100 | 10 | SwSh |
| TR26 | Endure | Normal | Status | — | — | 10 | SwSh |
| TR27 | Sleep Talk | Normal | Status | — | — | 10 | SwSh |
| TR30 | Encore | Normal | Status | — | 100 | 5 | SwSh |
| TR31 | Iron Tail | Steel | Physical | 100 | 75 | 15 | SwSh |
| TR34 | Future Sight | Psychic | Special | 120 | 100 | 10 | SwSh |
| TR45 | Muddy Water | Water | Special | 90 | 85 | 10 | SwSh |
| TR49 | Calm Mind | Psychic | Status | — | — | 20 | SwSh |
| TR64 | Focus Blast | Fighting | Special | 120 | 70 | 5 | SwSh |
| TR69 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | SwSh |
| TR84 | Scald | Water | Special | 80 | 100 | 15 | SwSh |
| TR98 | Liquidation | Water | Physical | 85 | 100 | 10 | SwSh |
| TM01 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | BDSP |
| TM03 | Water Pulse | Water | Special | 60 | 100 | 20 | BDSP |
| TM04 | Calm Mind | Psychic | Status | — | — | 20 | BDSP |
| TM07 | Hail | Ice | Status | — | — | 10 | BDSP |
| TM13 | Ice Beam | Ice | Special | 90 | 100 | 10 | BDSP |
| TM14 | Blizzard | Ice | Special | 110 | 70 | 5 | BDSP |
| TM15 | Hyper Beam | Normal | Special | 150 | 90 | 5 | BDSP |
| TM16 | Light Screen | Psychic | Status | — | — | 30 | BDSP |
| TM17 | Protect | Normal | Status | — | — | 10 | BDSP |
| TM18 | Rain Dance | Water | Status | — | — | 5 | BDSP |
| TM23 | Iron Tail | Steel | Physical | 100 | 75 | 15 | BDSP |
| TM27 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | BDSP |
| TM28 | Dig | Ground | Physical | 80 | 100 | 10 | BDSP |
| TM29 | Psychic | Psychic | Special | 90 | 100 | 10 | BDSP |
| TM31 | Brick Break | Fighting | Physical | 75 | 100 | 15 | BDSP |
| TM32 | Double Team | Normal | Status | — | — | 15 | BDSP |
| TM40 | Aerial Ace | Physical | 60 | — | 20 | BDSP | |
| TM42 | Facade | Normal | Physical | 70 | 100 | 20 | BDSP |
| TM44 | Rest | Psychic | Status | — | — | 10 | BDSP |
| TM45 | Attract | Normal | Status | — | 100 | 15 | BDSP |
| TM49 | Scald | Water | Special | 80 | 100 | 15 | BDSP |
| TM52 | Focus Blast | Fighting | Special | 120 | 70 | 5 | BDSP |
| TM55 | Brine | Water | Special | 65 | 100 | 10 | BDSP |
| TM56 | Fling | Dark | Physical | — | 100 | 10 | BDSP |
| TM58 | Endure | Normal | Status | — | — | 10 | BDSP |
| TM65 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | BDSP |
| TM68 | Giga Impact | Normal | Physical | 150 | 90 | 5 | BDSP |
| TM70 | Flash | Normal | Status | — | 100 | 20 | BDSP |
| TM77 | Psych Up | Normal | Status | — | — | 10 | BDSP |
| TM82 | Sleep Talk | Normal | Status | — | — | 10 | BDSP |
| TM87 | Swagger | Normal | Status | — | 85 | 15 | BDSP |
| TM90 | Substitute | Normal | Status | — | — | 10 | BDSP |
| TM95 | Surf | Water | Special | 90 | 100 | 15 | BDSP |
| TM96 | Strength | Normal | Physical | 80 | 100 | 15 | BDSP |
| TM98 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | BDSP |
| TM99 | Waterfall | Water | Physical | 80 | 100 | 15 | BDSP |
| TM100 | Rock Climb | Normal | Physical | 90 | 85 | 20 | BDSP |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Games | Notes |
|---|---|---|---|---|---|---|---|
| Clear Smog | Poison | Special | 50 | — | 15 | SwSh | Torkoal |
| Confuse Ray | Ghost | Status | — | 100 | 10 | SwSh | Vulpix, Alolan Vulpix, Ninetales, Alolan Ninetales, Lapras, Umbreon |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | SwSh | Incineroar, Obstagoon |
| Hypnosis | Psychic | Status | — | 60 | 20 | SwSh | Poliwag, Poliwhirl, Poliwrath, Politoed, Munna, Musharna, Inkay, Malamar |
| Psybeam | Psychic | Special | 65 | 100 | 20 | SwSh | Galarian Ponyta, Galarian Rapidash, Espeon, Remoraid, Octillery, Mantine, Munna, Musharna, Espurr, Meowstic, Inkay, Malamar |
| Simple Beam | Normal | Status | — | 100 | 15 | SwSh | Woobat, Swoobat |
| Yawn | Normal | Status | — | — | 10 | SwSh | Slowpoke, Galarian Slowpoke, Slowbro, Galarian Slowbro, Slowking, Galarian Slowking, Wooper, Quagsire, Dunsparce, Kingdra and 4 more |
| Clear Smog | Poison | Special | 50 | — | 15 | BDSP | Torkoal |
| Confuse Ray | Ghost | Status | — | 100 | 10 | BDSP | Vulpix, Ninetales, Lapras, Mareep, Flaaffy, Ampharos, Umbreon, Mantine, Stantler, Spoink, Grumpig |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | BDSP | Mankey, Primeape |
| Encore | Normal | Status | — | 100 | 5 | BDSP | Seel, Dewgong, Slakoth, Vigoroth, Slaking, Spheal, Sealeo, Walrein |
| Future Sight | Psychic | Special | 120 | 100 | 10 | BDSP | Espeon, Absol |
| Hypnosis | Psychic | Status | — | 60 | 20 | BDSP | Stantler, Spinda, Glameow, Purugly |
| Psybeam | Psychic | Special | 65 | 100 | 20 | BDSP | Espeon, Girafarig, Remoraid, Octillery, Mantine, Spoink, Grumpig, Spinda, Kecleon |
| Simple Beam | Normal | Status | — | 100 | 15 | BDSP | Smeargle |
| Yawn | Normal | Status | — | — | 10 | BDSP | Slowpoke, Slowbro, Slowking, Wooper, Quagsire, Dunsparce, Kingdra, Poochyena, Mightyena, Slakoth and 9 more |
By move tutor
| Move | Type | Cat. | Pwr. | Acc. | PP | Games |
|---|---|---|---|---|---|---|
| Flip Turn | Water | Physical | 60 | 100 | 20 | Expansion Pass |
By transfer
| Move | From |
|---|---|
| Bide | Gen I (TM) |
| Bubble Beam | Gen I (TM) |
| Captivate | Gen IV (TM) |
| Charm | Gen III (Pokémon XD Shadow Golduck) |
| Confide | Gen VI–VII (TM) |
| Counter | Gen I (TM), Gen III (tutor) |
| Curse | Gen II (TM) |
| Double-Edge | Gen I (TM), Gen III (tutor) |
| Dynamic Punch | Gen II (TM), Gen III (tutor) |
| Foresight | Gen II–VII (breeding) |
| Frustration | Gen II–VII (TM) |
| Fury Cutter | Gen II (TM), Gen III–IV (tutor) |
| Headbutt | Gen II (TM), Gen IV (tutor), Gen VII (TM) |
| Hidden Power | Gen II–VII (TM) |
| Hone Claws | Gen V–VI (TM) |
| Laser Focus | Gen VII (tutor) |
| Me First | Gen VII (level-up) |
| Mimic | Gen I (TM), Gen III (tutor) |
| Mud Bomb | Gen IV–VII (breeding) |
| Mud Sport | Gen III (Psyduck event) |
| Mud-Slap | Gen II (TM), Gen III–IV (tutor) |
| Natural Gift | Gen IV (TM) |
| Power-Up Punch | Gen VI (TM) |
| Rage | Gen I (TM) |
| Refresh | Gen III–VII (breeding) |
| Return | Gen II–VII (TM) |
| Role Play | Gen IV–VII (tutor) |
| Secret Power | Gen III–IV (TM), Gen V (breeding), Gen VI (TM, breeding), Gen VII (breeding) |
| Seismic Toss | Gen I (TM), Gen III (tutor), Gen VII (TM) |
| Signal Beam | Gen IV–VII (tutor) |
| Skull Bash | Gen I (TM) |
| Submission | Gen I (TM) |
| Synchronoise | Gen V–VII (breeding) |
| Take Down | Gen I (TM) |
| Telekinesis | Gen V (TM), Gen VII (tutor) |
| Toxic | Gen I–VII (TM) |
| Water Sport | Gen III–VII (level-up) |
| Worry Seed | Gen IV–VII (tutor) |
Pokémon Legends: Arceus7 level-up · 17 tutor
Golduck lives in several parts of Hisui, from The Heartwood in the Obsidian Fieldlands to Bathers' Lagoon in the Cobalt Coastlands, and joins mass outbreaks. Moves work differently here: each has a level at which it is learned and a higher level at which it is mastered, after which it can be used in strong or agile style. Power is listed for normal, strong and agile style, and accuracy for normal and strong style. The seven-move list is the same as Psyduck's, from Bubble to Hydro Pump at 43. There are no TMs or breeding; the move tutor teaches 17 moves, including Giga Impact and Hyper Beam, which Psyduck cannot learn here.
By level-up
| Learn | Master | Move | Type | Cat. | Pwr. normal / strong / agile |
Acc. normal / strong |
PP |
|---|---|---|---|---|---|---|---|
| 1 | 10 | Bubble | Water | Special | 40 / 50 / 30 | 100 | 25 |
| 6 | 15 | Confusion | Psychic | Special | 50 / 60 / 40 | 100 | 20 |
| 11 | 20 | Water Pulse | Water | Special | 60 / 75 / 45 | — | 20 |
| 18 | 28 | Hypnosis | Psychic | Status | — | 70 / 90 | 20 |
| 25 | 35 | Zen Headbutt | Psychic | Physical | 80 / 100 / 60 | 90 / 100 | 10 |
| 34 | 45 | Aqua Tail | Water | Physical | 85 / 105 / 65 | 90 / 100 | 10 |
| 43 | 54 | Hydro Pump | Water | Special | 100 / 120 / 80 | 85 / 95 | 5 |
By move tutor
| Move | Type | Cat. | Pwr. normal / strong / agile |
Acc. normal / strong |
PP | Games |
|---|---|---|---|---|---|---|
| Aerial Ace | Physical | 60 / 75 / 45 | — | 20 | ||
| Aqua Tail | Water | Physical | 85 / 105 / 65 | 90 / 100 | 10 | |
| Calm Mind | Psychic | Status | — | — | 10 | |
| Giga Impact | Normal | Physical | 120 / 150 / 100 | 90 / 95 | 5 | |
| Hyper Beam | Normal | Special | 120 / 150 / 100 | 90 / 95 | 5 | |
| Ice Beam | Ice | Special | 80 / 100 / 60 | 100 | 10 | |
| Ice Punch | Ice | Physical | 75 / 90 / 60 | 100 | 10 | |
| Icy Wind | Ice | Special | 60 / 75 / 45 | 95 / 100 | 20 | |
| Iron Tail | Steel | Physical | 100 / 120 / 80 | 75 / 90 | 5 | |
| Psychic | Psychic | Special | 80 / 100 / 60 | 100 | 10 | |
| Rest | Psychic | Status | — | — | 10 | |
| Rock Smash | Fighting | Physical | 40 / 50 / 30 | 100 | 20 | |
| Shadow Claw | Ghost | Physical | 70 / 85 / 55 | 100 | 15 | |
| Swift | Normal | Special | 60 / 75 / 45 | — | 20 | |
| Tri Attack | Normal | Special | 80 / 100 / 60 | 100 | 10 | |
| Water Pulse | Water | Special | 60 / 75 / 45 | — | 20 | |
| Zen Headbutt | Psychic | Physical | 80 / 100 / 60 | 90 / 100 | 10 |
Generation IX · Scarlet & Violet16 level-up · 61 TM/HM · 7 egg · 3 event
Golduck is found in South Province (Area Six), in North Province (Area One, Area Three, Casseroya Lake and Glaseado Mountain), in Area Zero and in 4★ Tera Raid Battles, and a wild Tera Golduck with the Psychic Tera Type waits in South Province (Area Four) with Confuse Ray, Hypnosis and Psyshock among its moves. Unlike Psyduck, Golduck still learns Hydro Pump by levelling up (at 40), and its TM list grows to 61 moves, including Liquidation, Flip Turn, Nasty Plot and Psychic Noise. Simple Beam can only be copied with a Mirror Herb. Golduck cannot be obtained in Legends: Z-A, so it has no Z-A moves.
By level-up
| SV | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet | Water | Physical | 40 | 100 | 20 |
| 1 | Scratch | Normal | Physical | 40 | 100 | 35 |
| 1 | Tail Whip | Normal | Status | — | 100 | 30 |
| 1 | Water Gun | Water | Special | 40 | 100 | 25 |
| 1 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 9 | Fury Swipes | Normal | Physical | 18 | 80 | 15 |
| 12 | Water Pulse | Water | Special | 60 | 100 | 20 |
| 15 | Disable | Normal | Status | — | 100 | 20 |
| 18 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 21 | Screech | Normal | Status | — | 85 | 40 |
| 24 | Aqua Tail | Water | Physical | 90 | 90 | 10 |
| 27 | Soak | Water | Status | — | 100 | 20 |
| 30 | Psych Up | Normal | Status | — | — | 10 |
| 36 | Amnesia | Psychic | Status | — | — | 20 |
| 40 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| 45 | Wonder Room | Psychic | Status | — | — | 10 |
By TM / HM / TR
| No. | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM011 | Water Pulse | Water | Special | 60 | 100 | 20 |
| TM012 | Low Kick | Fighting | Physical | — | 100 | 20 |
| TM016 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| TM017 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| TM018 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM020 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| TM022 | Chilling Water | Water | Special | 50 | 100 | 20 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM032 | Swift | Normal | Special | 60 | — | 20 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM035 | Mud Shot | Ground | Special | 55 | 95 | 15 |
| TM039 | Low Sweep | Fighting | Physical | 65 | 100 | 20 |
| TM043 | Fling | Dark | Physical | — | 100 | 10 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM054 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| TM055 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM058 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| TM059 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| TM061 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 |
| TM066 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM069 | Ice Punch | Ice | Physical | 75 | 100 | 15 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM075 | Light Screen | Psychic | Status | — | — | 30 |
| TM077 | Waterfall | Water | Physical | 80 | 100 | 15 |
| TM080 | Metronome | Normal | Status | — | — | 10 |
| TM081 | Grass Knot | Grass | Special | — | 100 | 20 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM087 | Taunt | Dark | Status | — | 100 | 20 |
| TM098 | Skill Swap | Psychic | Status | — | — | 10 |
| TM101 | Power Gem | Rock | Special | 80 | 100 | 20 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM110 | Liquidation | Water | Physical | 85 | 100 | 10 |
| TM120 | Psychic | Psychic | Special | 90 | 100 | 10 |
| TM122 | Encore | Normal | Status | — | 100 | 5 |
| TM123 | Surf | Water | Special | 90 | 100 | 15 |
| TM128 | Amnesia | Psychic | Status | — | — | 20 |
| TM129 | Calm Mind | Psychic | Status | — | — | 20 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM135 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM140 | Nasty Plot | Dark | Status | — | — | 20 |
| TM142 | Hydro Pump | Water | Special | 110 | 80 | 5 |
| TM143 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM152 | Giga Impact | Normal | Physical | 150 | 90 | 5 |
| TM158 | Focus Blast | Fighting | Special | 120 | 70 | 5 |
| TM163 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM174 | Haze | Ice | Status | — | — | 30 |
| TM181 | Knock Off | Dark | Physical | 65 | 100 | 20 |
| TM184 | Vacuum Wave | Fighting | Special | 40 | 100 | 30 |
| TM192 | Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| TM196 | Flip Turn | Water | Physical | 60 | 100 | 20 |
| TM203 | Psych Up | Normal | Status | — | — | 10 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| TM205 | Endeavor | Normal | Physical | — | 100 | 5 |
| TM208 | Whirlpool | Water | Special | 35 | 85 | 15 |
| TM209 | Muddy Water | Water | Special | 90 | 85 | 10 |
| TM217 | Future Sight | Psychic | Special | 120 | 100 | 10 |
| TM228 | Psychic Noise | Psychic | Special | 75 | 100 | 10 |
By breeding (egg moves)
| Move | Type | Cat. | Pwr. | Acc. | PP | Notes |
|---|---|---|---|---|---|---|
| Clear Smog | Poison | Special | 50 | — | 15 | Torkoal |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Vulpix, Alolan Vulpix, Ninetales, Alolan Ninetales, Mareep, Flaaffy, Ampharos, Umbreon, Stantler, Wyrdeer, Spoink, Grumpig |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | Mankey, Primeape, Annihilape, Incineroar |
| Hypnosis | Psychic | Status | — | 60 | 20 | Stantler, Wyrdeer |
| Psybeam | Psychic | Special | 65 | 100 | 20 | Espeon, Girafarig, Farigiraf, Spoink, Grumpig, Fennekin, Braixen, Delphox, Espurr, Meowstic, Inkay, Malamar |
| Simple Beam | Normal | Status | — | — | 15 | no parent passes it on directly: the Psyduck or Golduck must hold a Mirror Herb to copy it |
| Yawn | Normal | Status | — | — | 10 | Slowpoke, Galarian Slowpoke, Slowbro, Galarian Slowbro, Slowking, Galarian Slowking, Wooper, Paldean Wooper, Quagsire, Clodsire and 17 more (Skeledirge only from Version 2.0.1) |
Event moves
| Move | Event |
|---|---|
| Confuse Ray | The wild Tera Golduck (Psychic Tera Type) in South Province (Area Four) |
| Hypnosis | The wild Tera Golduck (Psychic Tera Type) in South Province (Area Four) |
| Psyshock | The wild Tera Golduck (Psychic Tera Type) in South Province (Area Four) |
04On screen
Golduck in the anime
Debut M01Mewtwo Strikes Back · First major role EP091Bye Bye Psyduck · Its appearances on screen, and 5 other trainers who raised one.
Golduck has never travelled with Ash, yet it has a gift for stealing the scene. Its first real TV role was a glorious bluff: on Kinnow Island a wild Golduck turned up in Misty's backpack and let her believe her Psyduck had finally evolved. It won her battle against Marina, though Ash ruled it didn't count, then strutted off to flex for a group of girls on the beach (EP091). Since then it has been a circus heart-throb who wins the heart of the Azumarill that Ash's Totodile is pining for (EP153), a Whirl Cup finalist (EP217) and part of the ten-strong firefighting squad that pushes the Squirtle Squad all the way (EP147).
It is no pushover in battle, either. Katie's Golduck flattened Ash's Torkoal at the Ever Grande Conference and left Corphish reeling with Confusion, before it was finally clamped and blasted into the wall (AG128–AG129). In Pokémon Horizons it is the loyal partner of Onia of the Explorers. It loses time after time to Liko's Sprigatito, then ends up fighting alongside the heroes. Add a debut on New Island in the very first film, a capture in The Power of Us and cameos from sumo rings to abandoned ships, and this dapper duck has kept remarkably busy.
Other trainers’ Golduck

First seen: HZ005Found You, Fuecoco!
Golduck is the main partner of Onia, who serves Amethio in the Explorers alongside Zirc. Its early outings end on the wrong side of Liko's Sprigatito: beaten on the road to the beach in its debut (HZ005), knocked into a chasm by Captain Pikachu and battered by Galarian Moltres's Air Slash in the Galar Mine (HZ022), then swiftly beaten again in the courtyard of Hammerlocke's old castle (HZ025). Later, as Onia and Zirc turn against Spinel, Golduck ends up fighting alongside the heroes. It steps in to shield the kids from the Explorers' admins (HZ087), plays decoy during the raid on Explorers HQ (HZ124) and helps calm rampaging wild Pokémon in Laqua with Hypnosis (HZ134). Its known moves are Scratch, Water Pulse, Muddy Water and Hypnosis.
- HZ005Found You, Fuecoco! · vs Sprigatito Lost
- HZ022Charge! Galar Mine! · vs Sprigatito, Captain Pikachu (then Galarian Moltres) Lost
- HZ025Rivals in the Dark of Night! · vs Sprigatito Lost

First seen: AG128Shocks and Bonds
Katie, a Trainer from Lilycove City, faced Ash in a six-on-six Full Battle at the Ever Grande Conference, with a place in the last sixteen at stake. Her Golduck came in after Venomoth had disabled Torkoal's Iron Defense, launched Torkoal with Hydro Pump and finished it with Fury Swipes for the first knockout of the match (AG128). Katie switched it out when Pikachu took the field. It came back on the water field against Corphish, cancelling its Crabhammer with Fury Swipes, and its Confusion left the crab reeling. Corphish still clamped onto its swiping hands, flung it aside and blasted it into the stadium wall with Bubble Beam (AG129), and Ash went on to win the match.
- AG128Shocks and Bonds · vs Torkoal Won
- AG129A Judgment Brawl · vs Corphish Lost

First seen: EP217The Perfect Match!
Trinity, a Water-type Trainer, knocked Misty out of the Whirl Cup with Gyarados and Chinchou, then chose Golduck for the final against an unnamed Trainer's Feraligatr. Team Rocket crashed the match in their balloon before it could get going. Golduck and Feraligatr fired a joint Water Gun at them, and Pikachu sent the villains blasting off. When the final resumed, Golduck lost, leaving Trinity as runner-up (EP217).
- EP217The Perfect Match! · vs Jessie and James Won
- EP217The Perfect Match! · vs Feraligatr Lost

First seen: EP153Love, Totodile Style
Trixie travels with a Pokémon circus troupe, and its newest member is a Golduck. Ever since it arrived, her Azumarill has been acting strangely. That is bad news for Ash's Totodile, who falls head over heels for her and is rebuffed again and again. After the gang rescues Azumarill from Team Rocket, Golduck sees off Arbok and Weezing with Water Gun. In the end Azumarill runs straight past Totodile and into Golduck's arms: she had been lovesick for it all along (EP153).
- EP153Love, Totodile Style · vs Arbok and Weezing Won

First seen: M21The Power of Us
Callahan, the boastful fibber at the heart of The Power of Us, caught his Golduck during Fula City's Pokémon Catch Race. He made the catch while rescuing a Sudowoodo that the Golduck had been chasing. The Sudowoodo then started following him around and was eventually caught too. Golduck's only known move is Water Gun.
Ash & Golduck
Ash has never caught a Golduck, but he has felt the force of one. At the Ever Grande Conference, Katie's Golduck knocked out his Torkoal before Corphish finally brought it down on the water field (AG128–AG129). He was also there when Misty's 'evolved' Psyduck turned out to be a wild show-off (EP091), and when his lovestruck Totodile lost out to Trixie's Golduck (EP153).
Featured episodes
- EP091Bye Bye PsyduckOn Kinnow Island, Misty hauls her backpack out of the sea with a wild Golduck's head stuck inside and decides her Psyduck has finally evolved. Her 'Golduck' wrecks Team Rocket's submarine with Psychic and Hyper Beam and beats Marina's Starmie for her. When Misty recalls it, out pops Psyduck, and the real show-off saunters off to flex for some girls on the beach.
- EP147The Fire-ing Squad!A ten-strong team of Golduck, runners-up at the previous Fire and Rescue Grand Prix, races the Squirtle Squad to douse a burning house, with each Golduck taking one side. The nervous Squirtles start in a heap, but once Ash's Squirtle rallies them they edge out the Golduck in a close finish.
- DP007Like It or Lup It!A wild Golduck leads a gang of Poliwag, Wooper and Quagsire whose Berry stash vanishes, and it furiously blames a trio of Ludicolo. Team Rocket, disguised as a courtroom, throw out the case and drive it off with Seviper. Once Piplup's Bubble Beam frees it from Team Rocket's wires, Golduck apologises to the wrongly accused Ludicolo.
More appearances
- EP168Hook, Line, and Stinker A Trainer's Golduck takes part in the annual Seaking Catching Competition.
- EP194Ring Masters A Golduck competes in Rikishii Town's Sumo Conference.
- EP210Around the Whirlpool A Golduck is stolen from the Pokémon Center on Blue Point Isle.
- EP215Octillery The Outcast A Trainer's Golduck competes in the Whirl Cup, and is seen again in Dueling Heroes.
- EP219Hi Ho Silver… Away! A Golduck belonging to a ship's crew appears in a flashback.
- AG032Abandon Ship! A Golduck bursts out of a crate on the Abandoned Ship, frightening Jessie and James, then strolls calmly past them.
- AG135Numero Uno Articuno Frontier Brain Noland's Golduck is among the Pokémon living at the Battle Factory.
- SM106Evolving Research! When Sophocles's Charjabug fires Discharge at a wild Golduck in Vast Poni Canyon, Togedemaru leaps in, soaks up the attack and strikes the Golduck herself.
- SM129Battle Royal 151! A Trainer's Golduck enters the Battle Royal preliminaries of the Manalo Conference but is eliminated.
- JN110Narrowing the Chaser Chase! In a battle-royale Trial Mission at Sea Mauville, a Project Mew Challenger's Golduck is knocked out by Sterling's Vikavolt.
Anime gallery
Anime trivia
- Golduck's first TV role was one big misunderstanding: Misty hugged a wild Golduck she had fished out with her backpack, convinced her Psyduck had evolved, until it wandered off to show off for girls on the beach. Misty even likened its flirting to Brock's (EP091).
- The Japanese title of Bye Bye Psyduck rhymes Psyduck's Japanese name, Koduck, with Golduck's: 'Goodbye Koduck! Come Again Golduck?'
- That same wild Golduck used Psychic, a move Golduck couldn't learn in the games until Generation II (EP091).
- In Japan, Golduck got its own Professor Oak's Pokémon Lecture at the end of The Little Big Horn (EP125). The closing senryū puns on its name, turning 'Gorudakku' into 'gōru da, kūru': 'its goal, a cool swim'.
- When the clones stride out of the smoke in Mewtwo Strikes Back, the cloned Golduck is coloured a greenish teal instead of its usual blue.
- The Pokédex calls Golduck the fastest swimmer of all, yet Onia's Golduck has an awkward secret: its skin is so sensitive that it can't swim in the sea (HZ103).
“Golduck, the Duck Pokémon. The evolved form of Psyduck. Golduck is very adept at using its webbed hands and feet, making it the fastest swimming Pokémon of all.”
Ash's Pokédex (Dexter) · EP091
05On the big screen
Golduck in the movies
3 films featuring Golduck.
Golduck has never had a film of its own, but it has been part of Pokémon cinema since the first one. In Mewtwo Strikes Back it belongs to Fergus, the Water-type fan who braves Mewtwo's storm, and it ends up captured and cloned – a fate it suffers all over again in the 2019 CGI remake. Its best big-screen moment comes in The Power of Us, where a hot-tempered Golduck chasing a Sudowoodo becomes Callahan's catch in Fula City's Pokémon Catch Race.



Pokémon: The First Movie – Mewtwo Strikes Back
M01 · 1998
Fergus's Golduck (Fergus is Umio in Japanese); Mewtwo's clone Golduck
Golduck's first film role is on the team of Fergus, the tough, arms-folded Trainer who rides his Gyarados through Mewtwo's storm to New Island and declares, in the English dub, that all his Pokémon are Water types. His Golduck is with him on the island, and once Mewtwo sends out his capture balls it becomes one of the many Pokémon snatched up and copied for the clone army. Watch closely as the clones stride out of the smoke: in that shot the copy Golduck is a greenish teal instead of its proper blue.

Pokémon the Movie: The Power of Us
M21 · 2018
A wild Golduck caught by Callahan in the Pokémon Catch Race
Golduck gets a proper scene in Fula City's Pokémon Catch Race. During the contest an angry Golduck comes charging after a Sudowoodo, right in front of Callahan, the town's champion teller of tall tales. Callahan catches the Golduck in one of the race's special blue Poké Balls, which saves the Sudowoodo, then tells the Imitation Pokémon to stop lying to itself and walks off. That's rich advice from a man who can't stop fibbing, and although he finishes the race in first place, it later comes out that he had some secret help.

Pokémon: Mewtwo Strikes Back—Evolution
M22 · 2019
Fergus's Golduck; Mewtwo's clone Golduck
The CGI remake tells Golduck's story again. Fergus ignores the warnings of Officer Jenny and Miranda and sets out for New Island with his own Pokémon rather than waiting for a boat, and at the castle he shows off his collection of Water Pokémon. In a new moment for the remake, Misty rushes over to greet them, until his Gyarados appears. When Mewtwo's capture balls fly, Fergus's Pokémon are caught with ease, and Golduck is cloned all over again.
06Trading Card Game · every card
Golduck in the Pokémon TCG
32 cards since 1999, oldest first. Tap any card to see it full size.
Golduck first paddled into the TCG in Japan's Mystery of the Fossils expansion in June 1997, then reached English players in Fossil in October 1999, oddly enough without the red gem on its forehead. The Gym and Neo years turned it into a whole cast of characters: Team Rocket's Dark Golduck, a holo Golduck for Misty, a psychic sidekick for Sabrina and a gentle Light Golduck in Neo Destiny. Since then it has hidden a secret attack in an e-Reader dot code, switched to Lightning as a Delta Species, and in 2015 gained a gilded BREAK Evolution that headlined its own Japanese deck alongside Palkia-EX. Through all of it, it has played the clever swimmer, all confusion tricks, Energy stripping and sneaky dives on to the Bench.
The art has passed through some of the game's best-known hands. Ken Sugimori drew three Golduck, Kagemaru Himeno and Mitsuhiro Arita two each, and the e-Card and EX years brought in Sumiyoshi Kizuki, Hajime Kusajima, Nakaoka and Midori Harada. Himeno's second Golduck went sightseeing in Humilau City, while Jiro Sasumo's 2025 promo art was reprinted in an English booster set in early 2026. TCG Pocket keeps the story going, bringing back the Triumphant, Sun & Moon, Cosmic Eclipse and 151 art and adding a Shiny Golduck by Scav.
Cards to know
- Fossil 35/62 — Where it all began, with Kagemaru Himeno's art. Spot the difference: the famous red gem on Golduck's forehead is missing.
- Gym Challenge 12/132 (Misty's Golduck) — A Ken Sugimori holo that gave the Cerulean Gym Leader the Golduck her anime Psyduck never became. It evolves only from Misty's Psyduck.
- Aquapolis 50b/147 — Looks identical to 50a, but swipe its dot code through a Nintendo e-Reader and a secret attack, Spiral Damage, appears with damage that only the machine reveals.
- EX Holon Phantoms 43/110 (Golduck δ) — Delta Species turned Golduck into a Lightning type that rummages blindly through your opponent's hand and punishes any Trainer it finds.
- BREAKpoint 18/122 (Golduck BREAK) — Golduck's gilded, sideways BREAK Evolution sits on top of a regular Golduck and adds an Energy-shuffling Ability instead of an attack. It even got a Japanese deck named after it, sharing top billing with Palkia-EX.
- MEP Black Star Promos 008 — Jiro Sasumo's promo art was reprinted in the Ascended Heroes booster set alongside its Psyduck partner, so pack-openers could find a Golduck first released as a promo.
Every English-language card
Promo cards
Japan-exclusive cards
Pokémon TCG Pocket
Digital card games
- Pokémon Trading Card Game (Game Boy Color): Golduck (Fossil 35 art, Kagemaru Himeno), card D15, Uncommon, from the Laboratory booster pack.
- Pokémon Card GB2 (Japan only): Golduck (Fossil 35 art, Kagemaru Himeno), card F11, Uncommon, in the Sky Flying Pokémon pack.
- Pokémon Card GB2 (Japan only): Golduck (Japan's Expansion Sheet 3 vending card, Naoyo Kimura), card C21, Rare, in the Island of Fossil pack.
- Pokémon Card GB2 (Japan only): Dark Golduck (Team Rocket 37 art, Mitsuhiro Arita), card H16, Uncommon, in the Team Rocket's Ambition pack.
The artists behind the cards
- Ken Sugimori — 3 (Misty's Golduck and Sabrina's Golduck in Gym Challenge, Secret Wonders)
- Kagemaru Himeno — 2 (Fossil, reprinted in Legendary Collection; Boundaries Crossed 35)
- Mitsuhiro Arita — 2 (Dark Golduck in Team Rocket, BREAKpoint 17)
- Naoki Saito — 1 (Triumphant), reused in TCG Pocket's Genetic Apex
- Hasuno — 1 (Sun & Moon), reused in TCG Pocket's Mega Rising
- Shigenori Negishi — 1 (Cosmic Eclipse), reused in TCG Pocket's Ruler of the Skies
- Taira Akitsu — 1 (151), reused in TCG Pocket's Paradox Drive
- Jiro Sasumo — 1 (MEP 008 promo, reprinted in Ascended Heroes)
- One artwork each: Atsuko Nishida, Sumiyoshi Kizuki, Hajime Kusajima, Nakaoka, Midori Harada, Kouki Saitou, match, 5ban Graphics, Masakazu Fukuda, Kyoko Umemoto, otumami; Japan-only Naoyo Kimura
- TCG Pocket: Scav (Shiny Golduck)
07On the page & beyond
Golduck in manga, books & other media
From the earliest manga to story books and songs.
Golduck's richest life outside the anime is on the page. In Pokémon Adventures it is Blue's quiet strategist: it scans the invisible barrier around Saffron City with Confusion and beams the picture straight to his Pokédex, carries him across the sea, and even gets a chapter named after it, 'Striking Golduck', in which Agatha's Gengar ambushes it. Magical Pokémon Journey turns it into a lovesick ghost searching for a lost sweetheart, while a Scholastic chapter book and Shogakukan's anime comic both retell the day a show-off Golduck made Misty think her Psyduck had evolved. Its fame as a speed swimmer dates back to 1996, when one of the first Pokémon guidebooks named it the fastest swimmer in Kanto at more than 90 km/h – and it's in the Pokérap too.
Manga
Books
Other media
More from the page








08Did you know?
Golduck trivia
Name origins, design secrets and the facts that make Golduck such a fan favourite.
What’s in a name?
Golduck is simply 'gold' plus 'duck' – and Japan uses exactly the same name, Golduck (Gorudakku). It isn't remotely golden, of course, but gold has long been linked with psychic ability, and the Pokémon world plays along: in Mystery Dungeon, Gold Gummis are the favourite treat of Psychic types, and Sabrina's Marsh Badge is called the Gold Badge in Japanese. Other languages took their own routes: the French Akwakwak blends aquatique with couac, a quack; the German Entoron tucks the French or (gold) into Ente (duck); and the Chinese 哥達鴨 Gēdáyā makes it Psyduck's big brother, with 哥 meaning 'elder brother'.
Design origins
Golduck starts out as a duck, but it borrows freely from elsewhere. Its webbed hands – where a bird would have wings – point to the platypus, while its humanlike body, beak and webbed hands and feet are straight out of Japanese folklore's kappa, a river creature said to drag people into the water and celebrated as a superb swimmer. Its glossy blue skin may echo the wetsuits worn by divers and swimmers. Even the pearl-like gem has a story: it seems to nod to the shirikodama, a small ball said to hold a person's soul, which kappa were believed to steal – and setting it in the middle of the forehead recalls the idea of a 'third eye', a perfect fit for a Pokémon with psychic powers.
Names around the world
| Language | Name | Origin |
|---|---|---|
| Japanese | ゴルダック Gorudakku (Golduck) | From 'gold' and 'duck' |
| French | Akwakwak | From aquatique (aquatic) and couac (quack) |
| German | Entoron | From Ente (duck) and or, French for 'gold' |
| Spanish | Golduck | Same as the English name |
| Italian | Golduck | Same as the English name |
| Brazilian Portuguese | Golduck | Same as the English name |
| Korean | 골덕 Golduck | Transcription of the Japanese name |
| Chinese (Mandarin) | 哥達鴨 / 哥达鸭 Gēdáyā | From 哥 gē (elder brother), Psyduck's name 可達鴨 Kědáyā – partly a transcription of the Japanese name – and 鴨 yā (duck) |
| Chinese (Cantonese) | 哥達鴨 Gōdaaht'aap | From 哥 gō (elder brother), Psyduck's name 可達鴨 Hódaaht'aap and 鴨 aap (duck); media before Generation VII used 高超鴨 Gōuchīuaap, from 高超 (excellent), 超能力 (psychic power) and 鴨 (duck) |
| Russian | Голдак Goldak | Transcription of the English name |
| Hebrew | גולדאק Goldak | Transcription of the English name |
| Hindi | गोल्डक Golduck | Transcription of the English name |
| Lithuanian | Auksantis | From auksas (gold) and antis (duck) |
| Thai | โกลดัก Kondak | Transcription of the Japanese name |
Did you know?
- Its English Red and Blue Pokédex entry says it is often mistaken for 'the Japanese monster, Kappa' – the river creature of Japanese folklore.
- In Japan's original Blue version there is no wild Golduck at all: the only way to get one is to evolve a Psyduck.
- Golduck's first trading card, Fossil 35/62, leaves out the red gem on its forehead – and lists it at level 27, although Psyduck doesn't evolve until level 33.
- That same card's Psyshock attack is called Confusion in Japanese, after a move Golduck can learn in the games.
- Ash's Pokédex calls Golduck the fastest swimmer among Pokémon, and in Sinnoh it adds that it can outswim an Olympic gold medallist.
- In Pokémon Sleep, one of Golduck's four sleep styles is Swimming Sleep – fitting for a Pokémon said to swim in its dreams.
- Its Chinese name, 哥達鴨 Gēdáyā, literally makes it Psyduck's 'big brother duck'.
09Quizzes, archive & further reading
More Golduck
Test yourself


Professor Oak's Kanto Quiz: BeginnerProfessor Oak has a few questions before you set foot in the tall grass. How well do you know the region where it all began?Take the quiz →
Who's That Pokémon? Kanto: BeginnerIt's the classic challenge! Can you name these original 151 Pokémon from their silhouettes alone?Take the quiz →

Pokémon Horizons Anime: BeginnerAll aboard for a brand-new adventure! See how well you know Liko, Roy and the crew of Pokémon Horizons: The Series.Take the quiz →
Mewtwo Strikes Back: BeginnerThe film that brought Pokémon to cinemas everywhere! How well do you remember Pokémon: The First Movie?Take the quiz →
Pokémon TCG: IntermediateShuffle up and draw! From the very first booster packs to the digital age, how well do you know the Pokémon Trading Card Game?Take the quiz →
Pokémon General Knowledge: IntermediateReady to dig deeper? Test what you know about where Pokémon came from, the people behind it and its many spin-offs.Take the quiz →From the archive: Gengar’s Online Pokédex
Before this page, Pokémon Dungeon was home to Gengar’s Online Pokédex, the classic fan Pokédex for Red, Blue, Yellow, Gold, Silver & Crystal by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter). Its Golduck entry is preserved in full, with its original art, moves and locations.
Further reading
Pokémon and all related names, artwork, sprites, screenshots and card images are © Nintendo, Creatures Inc., GAME FREAK inc. and The Pokémon Company, used here for fan commentary. Images via the Bulbagarden Archives. Page updated 29 October 2026.




























































