#054 PsyduckAll 251 Pokémon#056 Mankey![]()
Gengar’s Pokédex · Kanto · Generation I
#055 Golduck
Water
- SpeciesDuck Pokémon
- Japanese nameGolduck
- PronunciationGOAL-DUCK
- Height5′ 7″ 1.70 m
- Weight169.0 lb 76.05 kg
- Gender♂ 50% · ♀ 50%

PokédexWhere to findType matchupsMovesBreedingStats
Name meaning
Comes from GOLD and DUCK. “valuable creature who looks like a duck”
Evolution
PsyduckLevel 28
Golduck

Pokédex entries
| RedBlue | Often seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa. |
|---|---|
| Yellow | Its slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes. |
| Stadium | Its webbed hands and feet make it a proficient swimmer. May be seen swimming elegantly at dusk in places like lakes. |
| GoldStadium 2 | When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
| Silver | It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysterious. |
| Crystal | It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond. |
Where to find Golduck
| Game | Where to find it | Time | Rarity |
|---|---|---|---|
| Blue | Seafoam Island | NA | Few/Evolve |
| Red | NA | Few/Evolve | |
| Yellow | Route 6 (Surfing) | NA | Few/Evolve |
| Gold | Ilex Forest, Silver Cave, Routes 6, 35 | Any | Many/Evolve |
| Silver | Any | Many/Evolve | |
| Crystal | Any | Many/Evolve |
How to catch
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| R/B | ✓ | ✓ | |||||||||
| Yellow | ✓ | ✓ | |||||||||
| G/S | ✓ | ✓ | ✓ | ||||||||
| Crystal | ✓ | ✓ | ✓ |
✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.
Type matchups
Defence: damage taken from each attack type
- Normal×1
- Fire×0.5
- Water×0.5
- Electric×2
- Grass×2
- Ice×0.5
- Fighting×1
- Poison×1
- Ground×1
- ×1
- Psychic×1
- Bug×1
- Rock×1
- Ghost×1
- Dragon×1
- Dark×1
- Steel×0.5
- Gold, Silver & Crystal: 2 weaknesses and 4 resistances out of 17 types. Defence ratio 1 : 2 (50%).
- Red, Blue & Yellow: 2 weaknesses and 3 resistances out of 15 types. Defence ratio 2 : 3 (~67%).
- This Pokémon has more weaknesses in GSC than in RBY. So this Pokémon has a better defense ratio in RBY.
Offence: same-type attacks against each type
- NormalNormal
- FireGood
- WaterBad
- ElectricNormal
- GrassBad
- IceNormal
- FightingNormal
- PoisonNormal
- GroundGood
- Normal
- PsychicNormal
- BugNormal
- RockGood
- GhostNormal
- DragonBad
- DarkNormal
- SteelNormal
- Gold, Silver & Crystal: 3 advantages and 3 disadvantages out of 17 types. Offensive ratio 1:1 (100%).
- Red, Blue & Yellow: 1 advantage and 1 disadvantage out of 15 types. Offensive ratio 1:1 (100%).
Moves learned by levelling up
| R/B/Y | G/S/C | Move | Type | Kind |
|---|---|---|---|---|
| Start | Start | Scratch | Normal | Physical |
| Start | Start | Tail Whip | Normal | Status |
| Start | Start | Disable | Normal | Status |
| 39 | Start | Confusion | Psychic | Special |
| — | Start | Screech | Normal | Status |
| — | Start | Psych Up | Normal | Status |
| 48 | 44 | Fury Swipes | Normal | Physical |
| 59 | 58 | Hydro Pump | Water | Special |
“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.
Move Tutor Crystal
- Ice Beam
TMs & HMs Gold, Silver & Crystal
- TM01Dynamicpunch
- TM02Headbutt
- TM03Curse
- TM06Toxic
- TM08Rock Smash
- TM09Psych Up
- TM10Hidden Power
- TM13Snore
- TM14Blizzard
- TM15Hyper Beam
- TM16Icy Wind
- TM17Protect
- TM18Rain Dance
- TM20Endure
- TM21Frustration
- TM23Iron Tail
- TM27Return
- TM28Dig
- TM31Mud-Slap
- TM32Double Team
- TM33Ice Punch
- TM34Swagger
- TM35Sleep Talk
- TM39Swift
- TM44Rest
- TM45Attract
- TM49Fury Cutter
- HM03Surf
- HM04Strength
- HM05Flash
- HM06Whirlpool
- HM07Waterfall
TMs & HMs Red, Blue & Yellow
- TM01Mega Punch
- TM05Mega Kick
- TM06Toxic
- TM08Body Slam
- TM09Take Down
- TM10Double-Edge
- TM11Bubblebeam
- TM12Water Gun
- TM13Ice Beam
- TM14Blizzard
- TM15Hyper Beam
- TM16Pay Day
- TM17Submission
- TM18Counter
- TM19Seismic Toss
- TM20Rage
- TM28Dig
- TM31Mimic
- TM32Double Team
- TM34Bide
- TM39Swift
- TM40Skull Bash
- TM44Rest
- TM50Substitute
- HM03Surf
- HM04Strength
Breeding Gold, Silver & Crystal
| Egg groups | Ground Pokémon group 7 Water 1 Pokémon group 8 |
|---|
Compatible Pokémon
- Aipom
- Cyndaquil Family
- Delibird
- Diglett Family
- Dunsparce
- Eevee Family
- Ekans Family
- Farfetch’d
- Girafarig
- Growlithe Family
- Houndour Family
- Mankey Family
- Mareep Family
- Meowth Family
- Miltank
- Nidoran♂ Family
- Nidoran♀
- Phanpy Family
- Pikachu Family
- Ponyta Family
- Psyduck Family
- Rattata Family
- Rhyhorn Family
- Sandshrew Family
- Seel Family
- Sentret Family
- Smeargle
- Sneasel
- Snubbull Family
- Stantler
- Swinub Family
- Tauros
- Teddiursa Family
- Vulpix Family
- Wooper Family
- Corsola
- Dratini Family
- Horsea Family
- Kabuto Family
- Lapras
- Mantine
- Marill Family
- Omanyte Family
- Poliwag Family
- Remoraid Family
- Slowpoke Family
- Squirtle Family
- Totodile Family
Egg moves
| Move | How to pass it down |
|---|---|
| Foresight | Mate with a male Hoothoot/Noctowl to a female Farfetch’d, then mate the male offspring to a female Psyduck/Golduck. |
| Future Sight | Mate a male Natu/Xatu to a female Togetic. Then breed the male offspring to a female Marill/Azumarill. Then, mate male offspring (Marill) to a female Psyduck/Golduck. |
| Hypnosis | Mate with a male Stantler or male from Poliwag Family. |
| Ice Beam | Mate with a male from Lapras, Remoraid, or Seel Family. |
| Light Screen | Mate with a male from Mareep or Pikachu Family. |
| Psybeam | Mate with a male Espeon, Girafarig, or Remoraid/Octillery. |
| Psychic | Mate with a male Espeon or male from Slowpoke Family. |
| Cross Chop (C) | Mate with a male Mankey/Primeape in Crystal. |
Stats
| Stat | Base | Range at Lv. 100 | G/S/C rank | R/B/Y rank |
|---|---|---|---|---|
| HP | 80 | 333-363 | 18/4565.54% | 15/4270.86% |
| Attack | 82 | 232-262 | 15/4965.54% | 15/4563.67% |
| Defense | 78 | 224-254 | 20/5561.79% | 17/4463.67% |
| Speed | 85 | 238-268 | 14/4775.80% | 14/4272.57% |
| Special Attack G/S/C | 95 | 258-288 | 11/4685.28% | — |
| Special Defense G/S/C | 80 | 228-258 | 17/4165.54% | — |
| Special R/B/Y | 80 | 228-258 | — | 13/2963.67% |
| Total | 500 G/S/C 405 R/B/Y |
1513-1693 1255-1405 |
14/8781.59% | 17/6577.31% |
Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.
Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library