Abra (#0063) – Pokédex

Abra official artwork

No. 0063 · Generation I · Psi Pokémon

Abra

ケーシィCasey · Thought to be named after Edgar Cayce, an American who claimed psychic powers and gave readings from self-induced trances (Hepburn romanisation: Kēshii).

The Psi Pokémon · Psychic type · first seen in Pokémon Red & Green (1996)

TypePsychic
WeaknessesBugGhostDark
Height0.9 m (2′11″)
Weight19.5 kg (43 lb)
Gender♂ 75% · ♀ 25%
AbilitiesSynchronize, Inner Focus, Magic GuardHidden

01Overview

Meet Abra

Everything you need to know about the Psi Pokémon — the creature behind the number.

Abra is the Psi Pokémon, a drowsy little psychic that sets one of Kanto's classic families in motion: it becomes Kadabra at level 16 and, after a trade, the brainy Alakazam. It is a small, mostly yellow biped with a fox-like, kite-shaped face, short pointed ears and eyes that are nearly always shut. Black skin peeks out between the segments of its body, brown plates sit on its shoulders and chest like a tiny suit of armour, and a long, thick tail ends in a brown band near the tip.

Its defining habit is sleep – around 18 hours of it every day. Using telepathy puts such a strain on its brain that an Abra which doesn't rest enough can't use its powers at all. Even while snoozing it keeps a telepathic radar switched on, and it can hypnotise itself so that it teleports out of harm's way without ever waking. The deeper it sleeps, the further it warps, and the contents of its dreams are said to shape the powers it wields.

“Using its ability to read minds, it will identify impending danger and Teleport to safety.”

Pokédex · Pokémon Blue (Japan), Red & Blue · 1996

Abra is a born escape artist rather than a fighter. It reads minds to spot trouble before it arrives and vanishes before an attack can land, and researchers once observed it changing location roughly once an hour. It can teleport into the treetops in its sleep to pick berries, though an Abra that wakes somewhere unfamiliar is liable to panic. Random teleports can even leave behind illusory copies of itself, and anyone hoping to catch one is advised to clear their mind first.

For players, Abra is a rite of passage. In the classic games it learns nothing but Teleport by levelling up, and a wild one will often blink out of battle on its very first turn, so catching one means striking fast – or saving up coins at Celadon City's Rocket Game Corner. Raising it takes patience too, because it can barely take a hit, but the reward is the psychic powerhouse Alakazam.

That knack for disappearing follows Abra everywhere. Sabrina's Abra dozed through the start of its Gym battle with Ash's Pikachu, teleported behind it and then evolved into Kadabra mid-match. In Pokémon GO it is famously hard to keep hold of, and in Super Smash Bros. Ultimate it pops out of a Poké Ball to teleport opponents elsewhere on the stage – or clean off it.

How big is Abra?

Abra silhouette
Abra0.9 m (2′11″)
Trainer1.60 m (5′03″)

At 0.9 m Abra stands about as tall as a kitchen worktop, and at 19.5 kg it weighs roughly as much as a Border Collie – though it would much rather nap than fetch.

Evolution

Abra
Abra
#0063
Level 16
Kadabra
#0064
Trade (or a Linking Cord in Legends: Arceus)
Alakazam
#0065
Mega Alakazam official artwork
Mega AlakazamX & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Let's Go, Pikachu! & Let's Go, Eevee!, Legends: Z-A; Pokémon GO (from 6 September 2022) — Alakazam Mega Evolves holding the Alakazite: it gains the Trace ability, floats constantly and wields five spoons instead of two, with base stats of 55/50/65/175/105/150 (its Sp. Def was 95 in Generation VI).

Back to top ↑

02In the Pokédex's words

Abra's Pokédex entries

24 different entries across 43 games, from 1996 to 2022. Here is how the Pokédex has described Abra over the years, in the order the games came out.

Generation I

Kanto Pokédex
Blue (Japan)RedBlue1996

Using its ability to read minds, it will identify impending danger and Teleport to safety.

Kanto Pokédex

Kanto Pokédex
YellowLet's Go, Pikachu!Let's Go, Eevee!1998

Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.

Kanto Pokédex

Kanto Pokédex
Stadium1999

Even while asleep, it can sense enemies approaching. It Teleports itself to a distant spot if there is any danger.

Kanto Pokédex

Generation II

Johto Pokédex
GoldStadium 2HeartGoldY1999

It senses impending attacks and Teleports away to safety before the actual attacks can strike.

Johto Pokédex

Johto Pokédex
SilverStadium 21999

If it decides to Teleport randomly, it creates the illusion that it has created copies of itself.

Johto Pokédex

Johto Pokédex
Crystal2000

It hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.

Johto Pokédex

Generation III

Hoenn Pokédex
RubyOmega Ruby2002

Abra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.

Hoenn Pokédex

Hoenn Pokédex
SapphireAlpha Sapphire2002

Abra needs to sleep for eighteen hours a day. If it doesn't, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping.

Hoenn Pokédex

FireRed & LeafGreen Pokédex
FireRedXLegends: Z-A2004

It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.

FireRed & LeafGreen Pokédex

FireRed & LeafGreen Pokédex
LeafGreen2004

Using its ability to read minds, it will sense impending danger and Teleport to safety.

FireRed & LeafGreen Pokédex

Hoenn Pokédex
Emerald2004

A Pokémon that sleeps 18 hours a day. Observation revealed that it uses Teleport to change its location once every hour.

Hoenn Pokédex

Capture Styler (Pokémon Ranger series)
Pokémon Ranger2006

Using teleportation, Abra moves about while keeping itself levitated.

Capture Styler (Pokémon Ranger series)

Generation IV

Sinnoh Pokédex
DiamondBrilliant Diamond2006

It sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.

Sinnoh Pokédex

Sinnoh Pokédex
PearlShining Pearl2006

Even while asleep, it maintains a telepathic radar. It teleports when it is threatened.

Sinnoh Pokédex

Capture Styler (Pokémon Ranger series)
Pokémon Ranger: Shadows of Almia2008

It warps around to evade capture. Listen for its cries for your chance to catch it.

Capture Styler (Pokémon Ranger series)

Sinnoh Pokédex
PlatinumBlackWhiteBlack 2White 22008

Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.

Sinnoh Pokédex

HeartGold & SoulSilver Pokédex
SoulSilver2009

If it decides to teleport randomly, it evokes the illusion that it has created copies of itself.

HeartGold & SoulSilver Pokédex

Generation VII

Rotom Pokédex
Sun2016

It sleeps 18 hours a day. Even while sleeping, it will teleport itself to treetops and pick and eat berries there.

Rotom Pokédex

Rotom Pokédex
Moon2016

It can teleport itself to safety while it's asleep, but when it wakes, it doesn't know where it is, so it panics.

Rotom Pokédex

Rotom Pokédex
Ultra SunPokopia2017

It uses various psychic powers even while it's sleeping, so you can't tell whether or not it's awake.

Rotom Pokédex

Rotom Pokédex
Ultra Moon2017

It can read others' minds and will teleport away when danger approaches. You must clear your mind if you want to catch it.

Rotom Pokédex

Generation VIII

Rotom Phone (Sword & Shield)
Sword2020

This Pokémon uses its psychic powers while it sleeps. The contents of Abra's dreams affect the powers that the Pokémon wields.

Rotom Phone (Sword & Shield)

Rotom Phone (Sword & Shield)
Shield2020

Abra can teleport in its sleep. Apparently the more deeply Abra sleeps, the farther its teleportations go.

Rotom Phone (Sword & Shield)

Hisui Pokédex
Legends: Arceus2022

Spends 18 hours of the day sleeping. Even while asleep, Abra can control its psychic powers—should danger approach, the Pokémon will simply teleport away.

Hisui Pokédex

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03Stats, moves & where to find it

Abra in the video games

Base stat total 310 · 24 core-series games · 25 spin-offs · every move it learns, generation by generation.

Base stats

HP25
Attack20
Defence15
Sp. Atk105
Sp. Def55
Speed90
Total310

Abra's base stats have never changed (310 in total). In Red, Blue and Yellow a single Special stat of 105 covered both its special attack and special defence; when Gold & Silver split Special in two, Abra kept 105 Sp. Atk but got only 55 Sp. Def. Its base friendship was 70 in Generations II–VII and has been 50 since Sword & Shield, and its base experience yield dropped from 73 (Generations I–III) and 75 (Generation IV) to 62.

Abilities

  • Synchronizesince Gen III
    If an opponent burns, paralyses or poisons Abra, the attacker is hit with the same condition.
  • Inner Focussince Gen III
    Abra's concentration is unbreakable, so it never flinches; from Sword & Shield it also shrugs off Intimidate.
  • Magic GuardHidden abilitysince Gen V
    Abra only takes damage from direct attacks, ignoring poison, burns, weather, recoil and entry hazards.

Type matchups

How hard each attacking type hits a Psychic Pokémon.

×2WeakBugGhostDark
×1NeutralNormalFireWaterElectricGrassIcePoisonGroundFlyingRockDragonSteelFairy
×½ResistsFightingPsychic

In Red, Blue and Yellow, Ghost-type moves had no effect on Psychic types and the Dark type did not exist yet, so Bug was Abra's only weakness. From Gold & Silver onwards, Ghost- and Dark-type moves both hit it for double damage.

Training & breeding

Catch rate
200
Base friendship
50
Base experience
62
Growth rate
Medium Slow
EV yield
1 Sp. Atk
Egg groups
Human-Like
Egg cycles
20
Colour
Brown
Gender ratio
75% male
Body shape
bipedal, tailed
Kanto (RBY/FRLG/LGPE)#063Johto (GSC/HGSS)#089Hoenn (RSE)#039Sinnoh (DPPt/BDSP)#020Fiore Browser (Pokémon Ranger)#029Almia Browser (Pokémon Ranger: Shadows of Almia)#183Central Kalos (XY)#102Hoenn (ORAS)#040Alola (Sun & Moon)#042Alola (Ultra Sun & Ultra Moon)#049Isle of Armor (Sword & Shield)#031Hisui (Legends: Arceus)#058Lumiose (Legends: Z-A)#062Pokopia#213

Where to find Abra

Game Year How to get it
Red & Green 1996 Wild on Routes 24 and 25; prize at the Rocket Game Corner in Celadon City
Blue (Japan) 1996 Wild on Routes 24 and 25; Rocket Game Corner prize (Lv. 8, 150 coins)
Red & Blue 1998 Wild on Routes 24 and 25; Rocket Game Corner prize in Celadon CityThe prize Abra is Lv. 9 for 180 coins in Red and Lv. 6 for 120 coins in Blue.
Yellow 1998 Wild on Routes 5, 6, 7 and 8; Rocket Game Corner prize (Lv. 15, 230 coins)
Gold & Silver 1999 Routes 34 and 35 in Johto and Routes 5, 6, 8, 24 and 25 in Kanto; Goldenrod Game Corner prize (200 coins)A Foresight-knowing Lv. 5 Abra was handed out at the Gotta Catch 'Em All Station! in the US from 29 November to 5 December 2002.
Crystal 2000 Routes 34 and 35 in Johto and Routes 5, 7, 8 and 24 in Kanto; Goldenrod Game Corner prize (100 coins)A boy in Goldenrod City will swap his Machop for an Abra.
Ruby & Sapphire 2002 Granite Cave
FireRed & LeafGreen 2004 Wild on Routes 24 and 25; Rocket Game Corner prize in Celadon CityThe prize Abra is Lv. 9 for 180 coins in FireRed and Lv. 7 for 120 coins in LeafGreen.
Emerald 2004 Route 116 and Granite Cave
Diamond & Pearl 2006 Routes 203 and 215; in-game trade in Oreburgh CityA woman in the large house in north-west Oreburgh trades her Abra, Kazza, for a Machop – and it arrives holding an Oran Berry.
Platinum 2008 Routes 203 and 215; Kazza the Abra in an Oreburgh City trade for a Machop
HeartGold & SoulSilver 2009 Routes 34 and 35 in Johto, Routes 5, 6, 8, 24 and 25 in Kanto; Goldenrod Game Corner; Johto Safari Zone (Plains)
Black & White 2010 White: White Forest. Black: trade or Poké Transfer only
Black 2 & White 2 2012 Not in the wild – breed it from a Kadabra or Alakazam
X & Y 2013 Route 5; Friend Safari (Psychic-type safaris)
Omega Ruby & Alpha Sapphire 2014 Granite Cave
Sun & Moon 2016 Route 2 and Hau'oli City on Melemele Island
Ultra Sun & Ultra Moon 2017 Route 2 and Hau'oli City on Melemele Island
Let's Go, Pikachu! & Let's Go, Eevee! 2018 Wild on Routes 5, 6, 7 and 8Approach a wild Abra from the front and it teleports away – sneak up from the side or behind.
Sword & Shield 2019 The Isle of Armor (2020): Fields of Honor, Soothing Wetlands and Challenge Beach, including Max Raid BattlesWithout the Expansion Pass it can only be traded in (Version 1.2.0 onwards).
Brilliant Diamond & Shining Pearl 2021 Routes 203 and 215; in-game trade for a Machop in Oreburgh City
Legends: Arceus 2022 Obsidian Fieldlands (Windswept Run, Sandgem Flats) and Alabaster Icelands (Lake Acuity); also in massive mass outbreaks
Scarlet & Violet 2022 Unobtainable
Legends: Z-A 2025 Wild in Vert Sector 8, Wild Zone 5 (Bleu District), Magenta Sectors 6 and 7, Rouge Sectors 6 and 8, and Jaune Sector 5Mega Dimension DLC: also in Hyperspace Lumiose's 1★ and 3★ Psychic-type wild zones.

Sprites through the ages

Abra sprite from Pokémon Green
Gen IGreen
Abra sprite from Pokémon Red & Blue (alt)
Gen IRed & Blue (alt)
Abra sprite from Pokémon Yellow (alt)
Gen IYellow (alt)
Abra sprite from Pokémon Gold
Gen IIGold
Abra sprite from Pokémon Silver (alt)
Gen IISilver (alt)
Abra sprite from Pokémon Crystal (alt)
Gen IICrystal (alt)
Abra sprite from Pokémon Ruby & Sapphire
Gen IIIRuby & Sapphire
Abra sprite from Pokémon FireRed & LeafGreen (alt)
Gen IIIFireRed & LeafGreen (alt)
Abra sprite from Pokémon Diamond & Pearl
Gen IVDiamond & Pearl
Abra sprite from Pokémon Platinum (alt)
Gen IVPlatinum (alt)
Abra sprite from Pokémon HeartGold & SoulSilver (alt)
Gen IVHeartGold & SoulSilver (alt)
Abra sprite from Pokémon Black & White
Gen VBlack & White
Abra sprite from Pokémon X & Y
Gen VIX & Y
Abra sprite from Pokémon Omega Ruby & Alpha Sapphire (alt)
Gen VIOmega Ruby & Alpha Sapphire (alt)
Abra sprite from Pokémon Sun & Moon
Gen VIISun & Moon
Abra sprite from Pokémon Let's Go, Pikachu! & Let's Go, Eevee! (alt)
Gen VIILet's Go, Pikachu! & Let's Go, Eevee! (alt)
Abra sprite from Pokémon Sword & Shield
Gen VIIISword & Shield
Abra sprite from Pokémon Legends: Arceus (alt)
Gen VIIILegends: Arceus (alt)
Abra sprite from Pokémon Pokémon HOME
Gen IXPokémon HOME

Spin-offs & cameos

Super Smash Bros.

Abra pops up in Super Smash Bros. Ultimate (2018) as a Poké Ball Pokémon, and it is a sneaky one. Rather than attacking directly, it uses Teleport on an opponent, whisking them away to another part of the stage – or even clean off it. Abra also appears as a spirit: its Spirit Battle takes place on the Saffron City stage, where you have one minute to defeat a yellow Mewtwo while Poké Balls are the only items on offer.

Pokémon GO

Abra has been in Pokémon GO since launch day on 6 July 2016, and true to form it is maddening to keep hold of: its flee rate is 99%. Evolving it takes 25 Candy for Kadabra and 100 more for Alakazam – or no Candy at all for a Kadabra received in a trade – and as a buddy it earns Candy every 3 km. Its big day was Community Day on 25 April 2020, which debuted Shiny Abra, came with the ticketed Special Research 'Investigating Illusions' and taught Alakazam evolved during the event the exclusive move Counter. Shadow Abra arrived on 5 September 2019, Abra headlined a Spotlight Hour on 8 June 2021, and Dynamax Abra joined one-star Max Battles on 15 September 2025. Further up the line, Mega Alakazam burst into Mega Raids on 6 September 2022 during Psychic Spectacular 2022, available as a Shiny from day one.

Catchable

Flip your way to Cerulean City on either table, or Celadon City on the Blue Field, and Abra is up for grabs.

Battler

Battles in glorious 3D and has its own Stadium Pokédex entry – complete with puppet-like, jointed animations.

Catchable

Lurks in the Cave area on both the Ruby and Sapphire Fields.

Puzzle piece

A common piece in the falling-block puzzles, found in Huge Storage 5 and Mr. Who's Den.

Recruitable

Recruit it in Buried Relic, Wish Cave or Solar Cave and it moves into the Decrepit Lab – then talks in its sleep for the rest of the adventure.

Capture target

Browser #029 floats around Kisara Plain and lends a Psychic-type Poké Assist once captured.

Recruitable

Waits to be recruited on floors B1F–B17F of the Lost Wilderness.

Capture target

Browser #183 warps around the Chroma Highlands to dodge your Styler – listen for its cry to know when to strike.

Recruitable

Still dozing in the Lost Wilderness, floors B1F–B17F.

Collectable toy

A wind-up toy Abra can be found in the Eternal Tower.

Befriendable

Befriend it in the Haunted Zone; it loves a nap there and in the Tree House, but has no time for Rotom's Spooky Shoot-'em-Up.

Befriendable

Has napped all over the park, but the Tech Area is its favourite spot.

Collectable toy

Turns up at Challenger's Ground.

Warrior's partner

Found in the kingdom of Illusio, it battles with Teleport and evolves into Kadabra once its Attack reaches 83.

Collectable toy

Can be found in 'Guided by Pichu', part of the Toy Collection.

Puzzle Pokémon

Appears in Stage 1 of the Safari Jungle – but only on Thursdays.

Puzzle Pokémon

Arrived through a Pokémon Safari event, with the Rock Break skill to smash a breakable rock disruption.

Collectable toy

Found throughout the Blue Tower in the Sapphire Sea.

Recruitable

Joins your team simply by being spoken to in Baram Town – between yawns.

Abra – GO model
Catchable / Community Day star

In the game since launch, with a 99% flee rate that makes every catch a small victory; it starred in Community Day in April 2020.

Abra – Abra with Ness in Super Smash Bros. Ultimate
Super Smash Bros. Ultimate2018
Poké Ball Pokémon / spirit

Bursts out of a Poké Ball to teleport a rival to another part of the stage – or right off it.

Collectable

Shows up in several Seas, including the Charizard, Gengar, Mimikyu and Bulbasaur Seas.

Egg sync pair

Hatches from an Egg to become a sync partner for your own player character.

Recruitable

Found in Western Cave, Buried Relic, Wish Cave, Solar Cave and the Mystery House – and every wild Abra drops a Max Ether.

Pokédex entry

Listed as #213 in Pokopia's Pokédex, which reuses the Ultra Sun entry about Abra using its powers in its sleep.

Moves

For a Pokémon famous for knowing just one move, Abra has stayed remarkably loyal to it: from Red and Green to Legends: Z-A, Teleport at level 1 is the only thing it ever learns by levelling up. Everything else has to come from TMs, tutors and breeding. Red and Blue lent it Psychic, Thunder Wave, Reflect and Seismic Toss from the TM case, and Gold and Silver added Dream Eater, the three elemental punches and its first Egg Moves, Barrier, Encore and Light Screen, courtesy of Mr. Mime.

Since then the toolkit has grown around the edges. Egg Moves swelled to 13 in Ultra Sun and Ultra Moon, picking up Knock Off, Guard Swap, Power Trick, Ally Switch and Psychic Terrain, while move tutors from Emerald onwards offered everything from DynamicPunch to Trick, Zen Headbutt and Foul Play. Sword and Shield finally let Abra hatch with a Psychic-type attack, Confusion, and Legends: Arceus and Legends: Z-A trimmed things back to a tidy set of tutor and TM moves. Not bad for a Pokémon that spends most of the day asleep.

Signature moves

PsychicTeleport

The vanishing act that defines Abra. It is the only move Abra learns by levelling up in every game from Red and Green to Legends: Z-A, and it doubles as TM30 in Red and Blue and TM04 in Let's Go.

PsychicPsychic

Abra's big psychic blast has always been a TM away: TM29 in every main game from Red and Blue to Ultra Sun and Ultra Moon and again in Brilliant Diamond and Shining Pearl, TM40 in Let's Go, TR11 in Sword and Shield, a tutor move in Legends: Arceus and TM063 in Legends: Z-A.

PsychicDream Eater

An apt choice for a Pokémon that spends most of the day asleep itself. Red and Blue's TM42 wouldn't work on Abra, so its first Dream Eater came from Gold and Silver's TM; it has been a TM or tutor move in nearly every game since, Legends: Z-A included.

PsychicBarrier

The classic mime-wall, bred down from Mr. Mime in every generation from Gold and Silver to Ultra Sun and Ultra Moon. An Abra that knows it can even carry it back to Red and Blue, but it cannot be used in Sword and Shield.

Fire Punch, Ice Punch & Thunder Punch

A surprising set of fists for a sleepy mind-reader: TMs in Gold and Silver, Egg Moves from Ruby and Sapphire onwards, and tutor moves or TMs in many later games, from Emerald and Platinum to Let's Go, Sword and Shield, Legends: Arceus and Legends: Z-A.

PsychicConfusion

Abra can't learn a single attack by levelling up, but since Sword and Shield and Brilliant Diamond and Shining Pearl it can hatch with Confusion, its first Psychic-type attack from breeding, passed down by Kadabra, Alakazam, Mr. Mime and other psychics.

PsychicAlly Switch

Teleport's team-player cousin, swapping places with a partner in a flash. It is TM51 in Black and White, an Egg Move from Kadabra or Alakazam in X and Y, Sun and Moon and Brilliant Diamond and Shining Pearl, a tutor move in Ultra Sun and Ultra Moon and TR83 in Sword and Shield.

Complete learnsets

Generation I · Red, Green, Blue & Yellow1 level-up · 24 TM/HM

In Red and Blue, Abra lurks on Routes 24 and 25 just north of Cerulean City; Yellow moves it to Routes 5, 6, 7 and 8. In every version it is also a prize at the Rocket Game Corner in Celadon City, which saves chasing one that keeps teleporting away. Teleport, known from the start, is its one and only level-up move, so everything else has to come from its 24 TMs and HMs, among them Psychic (TM29), Thunder Wave, Reflect, Seismic Toss, Metronome and Flash. Teleport itself is TM30 too. In the first three generations a move's category follows its type, so Psychic and Psywave are special while Mega Punch, Counter and Seismic Toss are physical. Seven moves from Gold, Silver and Crystal can travel back through the Time Capsule: the TM moves Dream Eater, Headbutt, Fire Punch, Ice Punch and ThunderPunch, and the Egg Moves Barrier and Light Screen. Move names use the original spellings, such as ThunderPunch.

By level-up

RGBY Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Mega Punch Normal Physical 80 85 20
TM05 Mega Kick Normal Physical 120 75 5
TM06 Toxic Poison Status — 85 10
TM08 Body Slam Normal Physical 85 100 15
TM09 Take Down Normal Physical 90 85 20
TM10 Double-Edge Normal Physical 100 100 15
TM17 Submission Fighting Physical 80 80 25
TM18 Counter Fighting Physical — 100 20
TM19 Seismic Toss Fighting Physical — 100 20
TM20 Rage Normal Physical 20 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Teleport Psychic Status — — 20
TM31 Mimic Normal Status — 100 10
TM32 Double Team Normal Status — — 15
TM33 Reflect Psychic Status — — 20
TM34 Bide Normal Physical — — 10
TM35 Metronome Normal Status — — 10
TM40 Skull Bash Normal Physical 100 100 15
TM44 Rest Psychic Status — — 10
TM45 Thunder Wave Electric Status — 100 20
TM46 Psywave Psychic Special — 80 15
TM49 Tri Attack Normal Physical 80 100 10
TM50 Substitute Normal Status — — 10
HM05 Flash Normal Status — 70 20

By transfer

Move From
Barrier Gen II (breeding)
Dream Eater Gen II (TM)
Fire Punch Gen II (TM)
Headbutt Gen II (TM)
Ice Punch Gen II (TM)
Light Screen Gen II (breeding)
ThunderPunch Gen II (TM)
Generation II · Gold, Silver & Crystal1 level-up · 28 TM/HM · 3 egg · 1 event

Gold and Silver scatter Abra across Routes 5, 6, 8, 24 and 25 in Kanto and Routes 34 and 35 in Johto, and the Goldenrod Game Corner swaps one for 200 coins. Crystal uses Routes 5, 7, 8, 24, 34 and 35 and halves the Game Corner price to 100 coins. Teleport is still its only level-up move. Breeding arrives with three Egg Moves, all from Mr. Mime: Barrier, Encore and Light Screen (which Electabuzz can pass on too). The TM case grows to 28 entries, adding Shadow Ball, Dream Eater, DynamicPunch, Zap Cannon, Nightmare and all three elemental punches. Categories still follow type, so Shadow Ball counts as physical and Thief as special, Hidden Power's category depends on its calculated type, and Curse is the mysterious ???-type. Crystal's move tutor has nothing for Abra. Foresight came from an event Abra handed out at the Pokémon Center New York in 2002. 'Transfer' lists 18 old TM moves from Red, Blue and Yellow, from Counter and Metronome to Tri Attack, that can come forward through the Time Capsule.

By level-up

GSC Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 DynamicPunch Fighting Physical 100 50 5
TM02 Headbutt Normal Physical 70 100 15
TM03 Curse ??? Status — — 10
TM06 Toxic Poison Status — 85 10
TM07 Zap Cannon Electric Special 100 50 5
TM09 Psych Up Normal Status — — 10
TM10 Hidden Power Normal Varies — 100 15
TM11 Sunny Day Fire Status — — 5
TM13 Snore Normal Physical 40 100 15
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM20 Endure Normal Status — — 10
TM21 Frustration Normal Physical — 100 20
TM27 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Shadow Ball Ghost Physical 80 100 15
TM32 Double Team Normal Status — — 15
TM33 Ice Punch Ice Special 75 100 15
TM34 Swagger Normal Status — 90 15
TM35 Sleep Talk Normal Status — — 10
TM41 ThunderPunch Electric Special 75 100 15
TM42 Dream Eater Psychic Special 100 100 15
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Special 40 100 10
TM48 Fire Punch Fire Special 75 100 15
TM50 Nightmare Ghost Status — 100 15
HM05 Flash Normal Status — 70 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Barrier Psychic Status — — 30 Mr. Mime
Encore Normal Status — 100 5 Mr. Mime
Light Screen Psychic Status — — 30 Mr. Mime, Electabuzz

Event moves

Move Event
Foresight Gotta Catch 'Em All Station! Foresight Abra (Pokémon Center New York, 29 November to 5 December 2002)

By transfer

Move From
Bide Gen I (TM)
Body Slam Gen I (TM)
Counter Gen I (TM)
Double-Edge Gen I (TM)
Mega Kick Gen I (TM)
Mega Punch Gen I (TM)
Metronome Gen I (TM)
Mimic Gen I (TM)
Psywave Gen I (TM)
Rage Gen I (TM)
Reflect Gen I (TM)
Seismic Toss Gen I (TM)
Skull Bash Gen I (TM)
Submission Gen I (TM)
Substitute Gen I (TM)
Take Down Gen I (TM)
Thunder Wave Gen I (TM)
Tri Attack Gen I (TM)
Generation III · Ruby, Sapphire, Emerald, FireRed & LeafGreen (tutor data also covers XD)1 level-up · 27 TM/HM · 6 egg · 21 tutor

Ruby and Sapphire put Abra in Granite Cave, Emerald adds Route 116, and FireRed and LeafGreen bring back Routes 24 and 25 and the Rocket Game Corner prize. Colosseum and XD have no Abra of their own, though XD's move tutor will teach one that is traded in. Teleport remains the only level-up move. Light Screen becomes a TM, and the Egg Moves change to six: Barrier and Encore from Mr. Mime, Fire Punch, Ice Punch and ThunderPunch from Hitmonchan, Medicham and friends, and Knock Off from Makuhita, Hariyama or Sableye. The 27 TMs and HMs bring in Calm Mind, Skill Swap, Snatch, Taunt and Shock Wave, while Dream Eater moves to the move tutors. Emerald's tutors teach 20 of Abra's 21 tutor moves, from DynamicPunch and the elemental punches to Thunder Wave; FireRed and LeafGreen teach 11 and XD nine, including Nightmare, which only XD offers. Categories still follow type, so Shadow Ball and Snore count as physical, and Knock Off and Thief as special.

By level-up

RSE/FRLG Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Focus Punch Fighting Physical 150 100 20
TM04 Calm Mind Psychic Status — — 20
TM06 Toxic Poison Status — 85 10
TM10 Hidden Power Normal Varies — 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM16 Light Screen Psychic Status — — 30
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM20 Safeguard Normal Status — — 25
TM21 Frustration Normal Physical — 100 20
TM23 Iron Tail Steel Physical 100 75 15
TM27 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Shadow Ball Ghost Physical 80 100 15
TM32 Double Team Normal Status — — 15
TM33 Reflect Psychic Status — — 20
TM34 Shock Wave Electric Special 60 — 20
TM41 Torment Dark Status — 100 15
TM42 Facade Normal Physical 70 100 20
TM43 Secret Power Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Special 40 100 10
TM48 Skill Swap Psychic Status — — 10
TM49 Snatch Dark Status — — 10
HM05 Flash Normal Status — 70 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Barrier Psychic Status — — 30 Mr. Mime
Encore Normal Status — 100 5 Mr. Mime
Fire Punch Fire Special 75 100 15 Hitmonchan, Magmar, Medicham
Ice Punch Ice Special 75 100 15 Hitmonchan, Medicham
Knock Off Dark Special 20 100 20 Makuhita, Hariyama, Sableye
ThunderPunch Electric Special 75 100 15 Hitmonchan, Electabuzz, Medicham

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Body Slam Normal Physical 85 100 15 FRLG, Emerald, XD
Counter Fighting Physical — 100 20 FRLG, Emerald
Double-Edge Normal Physical 120 100 15 FRLG, Emerald, XD
Dream Eater Psychic Special 100 100 15 FRLG, Emerald, XD
DynamicPunch Fighting Physical 100 50 5 Emerald
Endure Normal Status — — 10 Emerald
Fire Punch Fire Special 75 100 15 Emerald
Ice Punch Ice Special 75 100 15 Emerald
Mega Kick Normal Physical 120 75 5 FRLG, Emerald
Mega Punch Normal Physical 80 85 20 FRLG, Emerald
Metronome Normal Status — — 10 FRLG, Emerald
Mimic Normal Status — — 10 FRLG, Emerald, XD
Nightmare Ghost Status — — 15 XD
Psych Up Normal Status — — 10 Emerald
Seismic Toss Fighting Physical — 100 20 FRLG, Emerald, XD
Sleep Talk Normal Status — — 10 Emerald
Snore Normal Physical 40 100 15 Emerald
Substitute Normal Status — — 10 FRLG, Emerald, XD
Swagger Normal Status — 90 15 Emerald, XD
ThunderPunch Electric Special 75 100 15 Emerald
Thunder Wave Electric Status — 100 20 FRLG, Emerald, XD
Generation IV · Diamond, Pearl, Platinum, HeartGold & SoulSilver1 level-up · 44 TM/HM · 8 egg · 12 tutor

Diamond, Pearl and Platinum put Abra on Routes 203 and 215, and a trader in Oreburgh City will swap one for a Machop. HeartGold and SoulSilver bring back the Kanto and Johto routes and the Goldenrod Game Corner prize, and add the Plains area of the Safari Zone; the Pokéwalker's Town Outskirts course and Pal Park's Field area offer Abra too. From this generation each move has its own physical or special category, so the elemental punches now hit physically while Shadow Ball turns special. The TM case swells to 44, with Energy Ball, Charge Beam, Drain Punch, Grass Knot, Recycle, Trick Room and a returning Dream Eater among the newcomers. Guard Swap (from Mr. Mime) and Power Trick (from Meditite or Medicham) join the Egg Moves. Diamond and Pearl have no tutor moves for Abra; Platinum's tutors teach eight, including Trick and Zen Headbutt, and HeartGold and SoulSilver add Gravity, Headbutt, Magic Coat and Role Play for 12. 'Transfer' covers ten moves that can only come from Generation III move tutors, such as Body Slam, Counter, Metronome and XD's Nightmare.

By level-up

DPPt/HGSS Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Focus Punch Fighting Physical 150 100 20
TM04 Calm Mind Psychic Status — — 20
TM06 Toxic Poison Status — 85 10
TM10 Hidden Power Normal Special — 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM16 Light Screen Psychic Status — — 30
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM20 Safeguard Normal Status — — 25
TM21 Frustration Normal Physical — 100 20
TM23 Iron Tail Steel Physical 100 75 15
TM27 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Shadow Ball Ghost Special 80 100 15
TM32 Double Team Normal Status — — 15
TM33 Reflect Psychic Status — — 20
TM34 Shock Wave Electric Special 60 — 20
TM41 Torment Dark Status — 100 15
TM42 Facade Normal Physical 70 100 20
TM43 Secret Power Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 40 100 10
TM48 Skill Swap Psychic Status — — 10
TM49 Snatch Dark Status — — 10
TM53 Energy Ball Grass Special 80 100 10
TM56 Fling Dark Physical — 100 10
TM57 Charge Beam Electric Special 50 90 10
TM58 Endure Normal Status — — 10
TM60 Drain Punch Fighting Physical 60 100 5
TM63 Embargo Dark Status — 100 15
TM67 Recycle Normal Status — — 10
TM70 Flash Normal Status — 100 20
TM73 Thunder Wave Electric Status — 100 20
TM77 Psych Up Normal Status — — 10
TM78 Captivate Normal Status — 100 20
TM82 Sleep Talk Normal Status — — 10
TM83 Natural Gift Normal Physical — 100 15
TM85 Dream Eater Psychic Special 100 100 15
TM86 Grass Knot Grass Special — 100 20
TM87 Swagger Normal Status — 90 15
TM90 Substitute Normal Status — — 10
TM92 Trick Room Psychic Status — — 5

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Barrier Psychic Status — — 30 Mr. Mime
Encore Normal Status — 100 5 Mr. Mime
Fire Punch Fire Physical 75 100 15 Medicham, Hitmonchan, Electivire, Magmar, Magmortar
Guard Swap Psychic Status — — 10 Mr. Mime
Ice Punch Ice Physical 75 100 15 Medicham, Hitmonchan
Power Trick Psychic Status — — 10 Meditite, Medicham
ThunderPunch Electric Physical 75 100 15 Medicham, Hitmonchan, Electabuzz, Electivire, Magmortar
Knock Off Dark Physical 20 100 20 Makuhita, Hariyama, Sableye

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Fire Punch Fire Physical 75 100 15 Pt, HGSS
Gravity Psychic Status — — 5 HGSS
Headbutt Normal Physical 70 100 15 HGSS
Ice Punch Ice Physical 75 100 15 Pt, HGSS
Knock Off Dark Physical 20 100 20 Pt, HGSS
Magic Coat Psychic Status — — 15 HGSS
Role Play Psychic Status — — 10 HGSS
Signal Beam Bug Special 75 100 15 Pt, HGSS
Snore Normal Special 40 100 15 Pt, HGSS
ThunderPunch Electric Physical 75 100 15 Pt, HGSS
Trick Psychic Status — 100 10 Pt, HGSS
Zen Headbutt Psychic Physical 80 90 15 Pt, HGSS

By transfer

Move From
Body Slam Gen III (tutor)
Counter Gen III (tutor)
Double-Edge Gen III (tutor)
DynamicPunch Gen III (tutor)
Mega Kick Gen III (tutor)
Mega Punch Gen III (tutor)
Metronome Gen III (tutor)
Mimic Gen III (tutor)
Nightmare Gen III (tutor)
Seismic Toss Gen III (tutor)
Generation V · Black, White, Black 2 & White 21 level-up · 36 TM/HM · 10 egg · 20 tutor · 2 event

White has Abra in the White Forest, while Black has none; Black 2 and White 2 have no wild Abra either, so there it has to be bred from an Alakazam. The Dream World's Spooky Manor offered Abra that could know Skill Swap or Gravity. Psyshock (TM03), Telekinesis (TM19), Round and Ally Switch (TM51) join a 36-move TM list, while Focus Punch, Iron Tail, Skill Swap and Snatch drop out of it. Guard Split (from Elgyem or Beheeyem) and Skill Swap join the Egg Moves. Black and White have no move tutors for Abra, but Black 2 and White 2's tutors teach 20 moves, from Foul Play, Gravity and Wonder Room to Iron Tail and Zen Headbutt. 'Transfer' lists 17 moves from Generations III and IV, including Captivate, Focus Punch, Secret Power and Shock Wave.

By level-up

BW/B2W2 Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM03 Psyshock Psychic Special 80 100 10
TM04 Calm Mind Psychic Status — — 20
TM06 Toxic Poison Status — 90 10
TM10 Hidden Power Normal Special — 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM16 Light Screen Psychic Status — — 30
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM19 Telekinesis Psychic Status — — 15
TM20 Safeguard Normal Status — — 25
TM21 Frustration Normal Physical — 100 20
TM27 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Shadow Ball Ghost Special 80 100 15
TM32 Double Team Normal Status — — 15
TM33 Reflect Psychic Status — — 20
TM41 Torment Dark Status — 100 15
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 40 100 10
TM48 Round Normal Special 60 100 15
TM51 Ally Switch Psychic Status — — 15
TM53 Energy Ball Grass Special 80 100 10
TM56 Fling Dark Physical — 100 10
TM57 Charge Beam Electric Special 50 90 10
TM63 Embargo Dark Status — 100 15
TM70 Flash Normal Status — 100 20
TM73 Thunder Wave Electric Status — 100 20
TM77 Psych Up Normal Status — — 10
TM85 Dream Eater Psychic Special 100 100 15
TM86 Grass Knot Grass Special — 100 20
TM87 Swagger Normal Status — 90 15
TM90 Substitute Normal Status — — 10
TM92 Trick Room Psychic Status — — 5

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Barrier Psychic Status — — 30 Mr. Mime
Encore Normal Status — 100 5 Mr. Mime
Fire Punch Fire Physical 75 100 15 Hitmonchan, Electivire, Magmar, Magmortar, Medicham
Guard Split Psychic Status — — 10 Elgyem, Beheeyem
Guard Swap Psychic Status — — 10 Mr. Mime
Ice Punch Ice Physical 75 100 15 Hitmonchan, Medicham
Knock Off Dark Physical 20 100 20 Makuhita, Hariyama, Sableye
Power Trick Psychic Status — — 10 Meditite, Medicham
Skill Swap Psychic Status — — 10 Abra, Kadabra, Alakazam, Drowzee, Hypno, Mr. Mime, Spinda (only from a parent that learned it in an earlier generation)
ThunderPunch Electric Physical 75 100 15 Hitmonchan, Electabuzz, Electivire, Magmortar, Medicham

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Drain Punch Fighting Physical 75 100 10 B2W2
Fire Punch Fire Physical 75 100 15 B2W2
Foul Play Dark Physical 95 100 15 B2W2
Gravity Psychic Status — — 5 B2W2
Ice Punch Ice Physical 75 100 15 B2W2
Iron Tail Steel Physical 100 75 15 B2W2
Knock Off Dark Physical 20 100 20 B2W2
Magic Coat Psychic Status — — 15 B2W2
Magic Room Psychic Status — — 10 B2W2
Recycle Normal Status — — 10 B2W2
Role Play Psychic Status — — 10 B2W2
Signal Beam Bug Special 75 100 15 B2W2
Skill Swap Psychic Status — — 10 B2W2
Sleep Talk Normal Status — — 10 B2W2
Snatch Dark Status — — 10 B2W2
Snore Normal Special 40 100 15 B2W2
ThunderPunch Electric Physical 75 100 15 B2W2
Trick Psychic Status — 100 10 B2W2
Wonder Room Psychic Status — — 10 B2W2
Zen Headbutt Psychic Physical 80 90 15 B2W2

Event moves

Move Event
Skill Swap Dream World (Spooky Manor)
Gravity Dream World (Spooky Manor)

By transfer

Move From
Body Slam Gen III (tutor)
Captivate Gen IV (TM)
Counter Gen III (tutor)
Double-Edge Gen III (tutor)
DynamicPunch Gen III (tutor)
Endure Gen III (tutor), Gen IV (TM)
Focus Punch Gen III (TM), Gen IV (TM)
Headbutt Gen IV (tutor)
Mega Kick Gen III (tutor)
Mega Punch Gen III (tutor)
Metronome Gen III (tutor)
Mimic Gen III (tutor)
Natural Gift Gen IV (TM)
Nightmare Gen III (tutor)
Secret Power Gen III (TM), Gen IV (TM)
Seismic Toss Gen III (tutor)
Shock Wave Gen III (TM), Gen IV (TM)
Generation VI · X, Y, Omega Ruby & Alpha Sapphire1 level-up · 38 TM/HM · 12 egg · 21 tutor

X and Y have Abra on Route 5 and in Psychic-type Friend Safaris, and Omega Ruby and Alpha Sapphire put it back in Granite Cave. Ally Switch moves from the TM case to the Egg Moves (from Kadabra or Alakazam), and Psycho Shift arrives from Spinda through chain breeding. Dazzling Gleam (TM99), Confide (TM100) and Sleep Talk (TM88) join the TMs, and Telekinesis can now only come from Generation V. Slot 94 holds Rock Smash in X and Y, which Abra cannot learn, but Secret Power in Omega Ruby and Alpha Sapphire. Several moves change: Thief and Knock Off hit harder, Energy Ball rises to 90 power and Barrier drops to 20 PP. Only Omega Ruby and Alpha Sapphire have move tutors for Abra, 21 in all, now including Focus Punch and Shock Wave.

By level-up

XY/ORAS Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP Games
TM03 Psyshock Psychic Special 80 100 10
TM04 Calm Mind Psychic Status — — 20
TM06 Toxic Poison Status — 90 10
TM10 Hidden Power Normal Special 60 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM16 Light Screen Psychic Status — — 30
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM20 Safeguard Normal Status — — 25
TM21 Frustration Normal Physical — 100 20
TM27 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Shadow Ball Ghost Special 80 100 15
TM32 Double Team Normal Status — — 15
TM33 Reflect Psychic Status — — 20
TM41 Torment Dark Status — 100 15
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 60 100 25
TM48 Round Normal Special 60 100 15
TM53 Energy Ball Grass Special 90 100 10
TM56 Fling Dark Physical — 100 10
TM57 Charge Beam Electric Special 50 90 10
TM63 Embargo Dark Status — 100 15
TM70 Flash Normal Status — 100 20
TM73 Thunder Wave Electric Status — 100 20
TM77 Psych Up Normal Status — — 10
TM85 Dream Eater Psychic Special 100 100 15
TM86 Grass Knot Grass Special — 100 20
TM87 Swagger Normal Status — 90 15
TM88 Sleep Talk Normal Status — — 10
TM90 Substitute Normal Status — — 10
TM92 Trick Room Psychic Status — — 5
TM94 Secret Power Normal Physical 70 100 20 ORAS
TM99 Dazzling Gleam Fairy Special 80 100 10
TM100 Confide Normal Status — — 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Ally Switch Psychic Status — — 15 Kadabra, Alakazam
Barrier Psychic Status — — 20 Mr. Mime
Encore Normal Status — 100 5 Mr. Mime, Hawlucha
Fire Punch Fire Physical 75 100 15 Hitmonchan, Electivire, Magmar, Magmortar, Medicham
Guard Split Psychic Status — — 10 Elgyem, Beheeyem
Guard Swap Psychic Status — — 10 Mr. Mime
Ice Punch Ice Physical 75 100 15 Hitmonchan, Medicham
Knock Off Dark Physical 65 100 20 Machop, Machoke, Machamp, Makuhita, Hariyama, Sableye
Power Trick Psychic Status — — 10 Meditite, Medicham
Psycho Shift Psychic Status — 100 10 Spinda (chain breeding needed)
Skill Swap Psychic Status — — 10 Abra, Kadabra, Alakazam, Drowzee, Hypno, Mr. Mime, Spinda (only from a parent that learned it in an earlier generation)
Thunder Punch Electric Physical 75 100 15 Hitmonchan, Electabuzz, Electivire, Magmortar, Medicham

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Drain Punch Fighting Physical 75 100 10 ORAS
Fire Punch Fire Physical 75 100 15 ORAS
Focus Punch Fighting Physical 150 100 20 ORAS
Foul Play Dark Physical 95 100 15 ORAS
Gravity Psychic Status — — 5 ORAS
Ice Punch Ice Physical 75 100 15 ORAS
Iron Tail Steel Physical 100 75 15 ORAS
Knock Off Dark Physical 65 100 20 ORAS
Magic Coat Psychic Status — — 15 ORAS
Magic Room Psychic Status — — 10 ORAS
Recycle Normal Status — — 10 ORAS
Role Play Psychic Status — — 10 ORAS
Shock Wave Electric Special 60 — 20 ORAS
Signal Beam Bug Special 75 100 15 ORAS
Skill Swap Psychic Status — — 10 ORAS
Snatch Dark Status — — 10 ORAS
Snore Normal Special 50 100 15 ORAS
Thunder Punch Electric Physical 75 100 15 ORAS
Trick Psychic Status — 100 10 ORAS
Wonder Room Psychic Status — — 10 ORAS
Zen Headbutt Psychic Physical 80 90 15 ORAS

By transfer

Move From
Body Slam Gen III (tutor)
Captivate Gen IV (TM)
Counter Gen III (tutor)
Double-Edge Gen III (tutor)
Dynamic Punch Gen III (tutor)
Endure Gen III (tutor), Gen IV (TM)
Headbutt Gen IV (tutor)
Mega Kick Gen III (tutor)
Mega Punch Gen III (tutor)
Metronome Gen III (tutor)
Mimic Gen III (tutor)
Natural Gift Gen IV (TM)
Nightmare Gen III (tutor)
Seismic Toss Gen III (tutor)
Telekinesis Gen V (TM)
Generation VII · Sun, Moon, Ultra Sun & Ultra Moon1 level-up · 36 TM/HM · 13 egg · 23 tutor

Sun, Moon, Ultra Sun and Ultra Moon put Abra on Route 2 and in Hau'oli City on Melemele Island. Teleport is still its only level-up move, and the 36 TMs match Omega Ruby and Alpha Sapphire's list minus Flash and Secret Power; Thunder Wave is now 90% accurate and Swagger 85%. Ultra Sun and Ultra Moon add Psychic Terrain as an Egg Move from Beheeyem and run move tutors with 23 moves for Abra, Ally Switch and Telekinesis included; Sun and Moon have no tutors for it. Skill Swap now needs chain breeding from Drowzee or Elgyem. 'Transfer' lists 25 older moves that Abra can only bring in from earlier games, from Red and Blue's Bide, Rage and Skull Bash to Flash and Secret Power.

By level-up

SM/USUM Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM03 Psyshock Psychic Special 80 100 10
TM04 Calm Mind Psychic Status — — 20
TM06 Toxic Poison Status — 90 10
TM10 Hidden Power Normal Special 60 100 15
TM11 Sunny Day Fire Status — — 5
TM12 Taunt Dark Status — 100 20
TM16 Light Screen Psychic Status — — 30
TM17 Protect Normal Status — — 10
TM18 Rain Dance Water Status — — 5
TM20 Safeguard Normal Status — — 25
TM21 Frustration Normal Physical — 100 20
TM27 Return Normal Physical — 100 20
TM29 Psychic Psychic Special 90 100 10
TM30 Shadow Ball Ghost Special 80 100 15
TM32 Double Team Normal Status — — 15
TM33 Reflect Psychic Status — — 20
TM41 Torment Dark Status — 100 15
TM42 Facade Normal Physical 70 100 20
TM44 Rest Psychic Status — — 10
TM45 Attract Normal Status — 100 15
TM46 Thief Dark Physical 60 100 25
TM48 Round Normal Special 60 100 15
TM53 Energy Ball Grass Special 90 100 10
TM56 Fling Dark Physical — 100 10
TM57 Charge Beam Electric Special 50 90 10
TM63 Embargo Dark Status — 100 15
TM73 Thunder Wave Electric Status — 90 20
TM77 Psych Up Normal Status — — 10
TM85 Dream Eater Psychic Special 100 100 15
TM86 Grass Knot Grass Special — 100 20
TM87 Swagger Normal Status — 85 15
TM88 Sleep Talk Normal Status — — 10
TM90 Substitute Normal Status — — 10
TM92 Trick Room Psychic Status — — 5
TM99 Dazzling Gleam Fairy Special 80 100 10
TM100 Confide Normal Status — — 20

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Notes
Ally Switch Psychic Status — — 15 Kadabra, Alakazam
Barrier Psychic Status — — 20 Mr. Mime
Encore Normal Status — 100 5 Mr. Mime, Hawlucha
Fire Punch Fire Physical 75 100 15 Hitmonchan, Magmar, Magmortar, Medicham, Electivire
Guard Split Psychic Status — — 10 Elgyem, Beheeyem
Guard Swap Psychic Status — — 10 Mr. Mime
Ice Punch Ice Physical 75 100 15 Hitmonchan, Medicham
Knock Off Dark Physical 65 100 20 Machop, Machoke, Machamp, Makuhita, Hariyama, Sableye
Psychic Terrain Psychic Status — — 10 Beheeyem
Power Trick Psychic Status — — 10 Meditite, Medicham
Psycho Shift Psychic Status — 100 10 Spinda (chain breeding needed)
Skill Swap Psychic Status — — 10 Drowzee, Elgyem (chain breeding needed)
Thunder Punch Electric Physical 75 100 15 Hitmonchan, Electabuzz, Electivire, Medicham, Magmortar

By move tutor

Move Type Cat. Pwr. Acc. PP Games
Ally Switch Psychic Status — — 15 USUM
Drain Punch Fighting Physical 75 100 10 USUM
Fire Punch Fire Physical 75 100 15 USUM
Focus Punch Fighting Physical 150 100 20 USUM
Foul Play Dark Physical 95 100 15 USUM
Gravity Psychic Status — — 5 USUM
Ice Punch Ice Physical 75 100 15 USUM
Iron Tail Steel Physical 100 75 15 USUM
Knock Off Dark Physical 65 100 20 USUM
Magic Coat Psychic Status — — 15 USUM
Magic Room Psychic Status — — 10 USUM
Recycle Normal Status — — 10 USUM
Role Play Psychic Status — — 10 USUM
Shock Wave Electric Special 60 — 20 USUM
Signal Beam Bug Special 75 100 15 USUM
Skill Swap Psychic Status — — 10 USUM
Snatch Dark Status — — 10 USUM
Snore Normal Special 50 100 15 USUM
Telekinesis Psychic Status — — 15 USUM
Thunder Punch Electric Physical 75 100 15 USUM
Trick Psychic Status — 100 10 USUM
Wonder Room Psychic Status — — 10 USUM
Zen Headbutt Psychic Physical 80 90 15 USUM

By transfer

Move From
Bide Gen I (TM)
Body Slam Gen I (TM), Gen III (tutor)
Captivate Gen IV (TM)
Counter Gen I (TM), Gen III (tutor)
Curse Gen II (TM)
Double-Edge Gen I (TM), Gen III (tutor)
Dynamic Punch Gen II (TM), Gen III (tutor)
Endure Gen II (TM), Gen III (tutor), Gen IV (TM)
Flash Gen I (TM), Gen II (TM), Gen IV (TM), Gen V (TM), Gen VI (TM)
Headbutt Gen II (TM), Gen IV (tutor)
Mega Kick Gen I (TM), Gen III (tutor)
Mega Punch Gen I (TM), Gen III (tutor)
Metronome Gen I (TM), Gen III (tutor)
Mimic Gen I (TM), Gen III (tutor)
Natural Gift Gen IV (TM)
Nightmare Gen II (TM), Gen III (tutor)
Psywave Gen I (TM)
Rage Gen I (TM)
Secret Power Gen III (TM), Gen IV (TM), Gen VI (TM)
Seismic Toss Gen I (TM), Gen III (tutor)
Skull Bash Gen I (TM)
Submission Gen I (TM)
Take Down Gen I (TM)
Tri Attack Gen I (TM)
Zap Cannon Gen II (TM)
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!1 level-up · 23 TM/HM

As in Yellow, Abra appears on Routes 5, 6, 7 and 8. Teleport is its only level-up move and also TM04 here. The 23 TMs include Psychic, Shadow Ball, Dazzling Gleam, Calm Mind, Foul Play and all three elemental punches. There is no breeding in these games and no move tutor for Abra.

By level-up

LGPE Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP
TM01 Headbutt Normal Physical 70 100 15
TM02 Taunt Dark Status — 100 20
TM04 Teleport Psychic Status — — 20
TM05 Rest Psychic Status — — 10
TM06 Light Screen Psychic Status — — 30
TM07 Protect Normal Status — — 10
TM08 Substitute Normal Status — — 10
TM09 Reflect Psychic Status — — 20
TM12 Facade Normal Physical 70 100 20
TM15 Seismic Toss Fighting Physical — 100 20
TM16 Thunder Wave Electric Status — 90 20
TM19 Iron Tail Steel Physical 100 75 15
TM21 Foul Play Dark Physical 95 100 15
TM23 Thunder Punch Electric Physical 75 100 15
TM27 Toxic Poison Status — 90 10
TM28 Tri Attack Normal Special 80 100 10
TM31 Fire Punch Fire Physical 75 100 15
TM32 Dazzling Gleam Fairy Special 80 100 10
TM33 Calm Mind Psychic Status — — 20
TM35 Ice Punch Ice Physical 75 100 15
TM40 Psychic Psychic Special 90 100 10
TM43 Shadow Ball Ghost Special 80 100 15
TM59 Dream Eater Psychic Special 100 100 15
Generation VIII · Sword & Shield (incl. Expansion Pass), Brilliant Diamond & Shining Pearl1 level-up · 85 TM/HM · 15 egg

Sword and Shield's base game has no wild Abra: from Version 1.2.0 it can be traded in, and the Expansion Pass adds it to the Isle of Armor, in the Fields of Honor, with Max Raid Battles in the Soothing Wetlands and at Challenge Beach. Brilliant Diamond and Shining Pearl have it on Routes 203 and 215, plus the Oreburgh City trade for a Machop. One level-up list covers all four games: just Teleport. Sword and Shield teach their machines as 28 TMs and 21 TRs (single-use Technical Records), bringing back Mega Punch and Mega Kick and adding Power Swap, Speed Swap, Psychic Terrain and Swift, and they give Abra its first attacking Psychic-type Egg Move, Confusion, along with Guard Split and Magic Coat. Brilliant Diamond and Shining Pearl go back to a Sinnoh-style 36 TMs and 12 Egg Moves; there, Guard Split and Psycho Shift can only be passed on by an Abra, Kadabra or Alakazam that already knows them, such as one found in the Grand Underground. Neither pair has move tutors for Abra. Abra can bring 43 older moves into Sword and Shield, but 16 of them, including Barrier, Hidden Power, Return and Signal Beam, cannot be used there.

By level-up

SwSh/BDSP Move Type Cat. Pwr. Acc. PP
1 Teleport Psychic Status — — 20

By TM / HM / TR

No. Move Type Cat. Pwr. Acc. PP Games
TM00 Mega Punch Normal Physical 80 85 20 SwSh
TM01 Mega Kick Normal Physical 120 75 5 SwSh
TM03 Fire Punch Fire Physical 75 100 15 SwSh
TM04 Ice Punch Ice Physical 75 100 15 SwSh
TM05 Thunder Punch Electric Physical 75 100 15 SwSh
TM14 Thunder Wave Electric Status — 90 20 SwSh
TM17 Light Screen Psychic Status — — 30 SwSh
TM18 Reflect Psychic Status — — 20 SwSh
TM19 Safeguard Normal Status — — 25 SwSh
TM21 Rest Psychic Status — — 10 SwSh
TM23 Thief Dark Physical 60 100 25 SwSh
TM24 Snore Normal Special 50 100 15 SwSh
TM25 Protect Normal Status — — 10 SwSh
TM31 Attract Normal Status — 100 15 SwSh
TM33 Rain Dance Water Status — — 5 SwSh
TM34 Sunny Day Fire Status — — 5 SwSh
TM39 Facade Normal Physical 70 100 20 SwSh
TM40 Swift Normal Special 60 — 20 SwSh
TM59 Fling Dark Physical — 100 10 SwSh
TM60 Power Swap Psychic Status — — 10 SwSh
TM61 Guard Swap Psychic Status — — 10 SwSh
TM62 Speed Swap Psychic Status — — 10 SwSh
TM63 Drain Punch Fighting Physical 75 100 10 SwSh
TM70 Trick Room Psychic Status — — 5 SwSh
TM71 Wonder Room Psychic Status — — 10 SwSh
TM72 Magic Room Psychic Status — — 10 SwSh
TM76 Round Normal Special 60 100 15 SwSh
TM91 Psychic Terrain Psychic Status — — 10 SwSh
TR01 Body Slam Normal Physical 85 100 15 SwSh
TR11 Psychic Psychic Special 90 100 10 SwSh
TR14 Metronome Normal Status — — 10 SwSh
TR19 Tri Attack Normal Special 80 100 10 SwSh
TR20 Substitute Normal Status — — 10 SwSh
TR25 Psyshock Psychic Special 80 100 10 SwSh
TR26 Endure Normal Status — — 10 SwSh
TR27 Sleep Talk Normal Status — — 10 SwSh
TR30 Encore Normal Status — 100 5 SwSh
TR31 Iron Tail Steel Physical 100 75 15 SwSh
TR33 Shadow Ball Ghost Special 80 100 15 SwSh
TR37 Taunt Dark Status — 100 20 SwSh
TR38 Trick Psychic Status — 100 10 SwSh
TR40 Skill Swap Psychic Status — — 10 SwSh
TR49 Calm Mind Psychic Status — — 20 SwSh
TR65 Energy Ball Grass Special 90 100 10 SwSh
TR69 Zen Headbutt Psychic Physical 80 90 15 SwSh
TR77 Grass Knot Grass Special — 100 20 SwSh
TR81 Foul Play Dark Physical 95 100 15 SwSh
TR83 Ally Switch Psychic Status — — 15 SwSh
TR92 Dazzling Gleam Fairy Special 80 100 10 SwSh
TM01 Focus Punch Fighting Physical 150 100 20 BDSP
TM04 Calm Mind Psychic Status — — 20 BDSP
TM11 Sunny Day Fire Status — — 5 BDSP
TM12 Taunt Dark Status — 100 20 BDSP
TM16 Light Screen Psychic Status — — 30 BDSP
TM17 Protect Normal Status — — 10 BDSP
TM18 Rain Dance Water Status — — 5 BDSP
TM20 Safeguard Normal Status — — 25 BDSP
TM21 Dazzling Gleam Fairy Special 80 100 10 BDSP
TM23 Iron Tail Steel Physical 100 75 15 BDSP
TM29 Psychic Psychic Special 90 100 10 BDSP
TM30 Shadow Ball Ghost Special 80 100 15 BDSP
TM32 Double Team Normal Status — — 15 BDSP
TM33 Reflect Psychic Status — — 20 BDSP
TM34 Shock Wave Electric Special 60 — 20 BDSP
TM41 Torment Dark Status — 100 15 BDSP
TM42 Facade Normal Physical 70 100 20 BDSP
TM44 Rest Psychic Status — — 10 BDSP
TM45 Attract Normal Status — 100 15 BDSP
TM46 Thief Dark Physical 60 100 25 BDSP
TM48 Skill Swap Psychic Status — — 10 BDSP
TM53 Energy Ball Grass Special 90 100 10 BDSP
TM56 Fling Dark Physical — 100 10 BDSP
TM57 Charge Beam Electric Special 50 90 10 BDSP
TM58 Endure Normal Status — — 10 BDSP
TM60 Drain Punch Fighting Physical 75 100 10 BDSP
TM67 Recycle Normal Status — — 10 BDSP
TM70 Flash Normal Status — 100 20 BDSP
TM73 Thunder Wave Electric Status — 90 20 BDSP
TM77 Psych Up Normal Status — — 10 BDSP
TM82 Sleep Talk Normal Status — — 10 BDSP
TM85 Dream Eater Psychic Special 100 100 15 BDSP
TM86 Grass Knot Grass Special — 100 20 BDSP
TM87 Swagger Normal Status — 85 15 BDSP
TM90 Substitute Normal Status — — 10 BDSP
TM92 Trick Room Psychic Status — — 5 BDSP

By breeding (egg moves)

Move Type Cat. Pwr. Acc. PP Games Notes
Confusion Psychic Special 50 100 25 SwSh Kadabra, Alakazam, Mr. Mime, Mr. Mime (Galarian), Mr. Rime, Ralts, Kirlia, Gardevoir and 6 more
Guard Split Psychic Status — — 10 SwSh Elgyem, Beheeyem
Magic Coat Psychic Status — — 15 SwSh Lopunny
Ally Switch Psychic Status — — 15 BDSP Kadabra, Alakazam
Confusion Psychic Special 50 100 25 BDSP Kadabra, Alakazam, Drowzee, Hypno, Mr. Mime, Ralts, Kirlia, Gardevoir and 3 more
Encore Normal Status — 100 5 BDSP Mr. Mime, Volbeat
Fire Punch Fire Physical 75 100 15 BDSP Hitmonchan, Magmar, Magmortar, Medicham
Guard Split Psychic Status — — 10 BDSP Abra, Kadabra, Alakazam (only from a parent that already knows it, such as one found in the Grand Underground)
Guard Swap Psychic Status — — 10 BDSP Mr. Mime
Ice Punch Ice Physical 75 100 15 BDSP Hitmonchan, Medicham
Knock Off Dark Physical 65 100 20 BDSP Machop, Machoke, Machamp, Makuhita, Hariyama, Sableye
Magic Coat Psychic Status — — 15 BDSP Lopunny
Power Trick Psychic Status — — 10 BDSP Meditite, Medicham
Psycho Shift Psychic Status — 100 10 BDSP Abra, Kadabra, Alakazam (only from a parent that already knows it, such as one found in the Grand Underground)
Thunder Punch Electric Physical 75 100 15 BDSP Hitmonchan, Electabuzz, Electivire, Medicham

By transfer

Move From
Barrier Gen II (breeding), Gen III (breeding), Gen IV (breeding), Gen V (breeding), Gen VI (breeding), Gen VII (breeding)
Bide Gen I (TM)
Captivate Gen IV (TM)
Confide Gen VI (TM), Gen VII (TM)
Counter Gen I (TM), Gen III (tutor)
Curse Gen II (TM)
Double-Edge Gen I (TM), Gen III (tutor)
Dynamic Punch Gen II (TM), Gen III (tutor)
Embargo Gen IV (TM), Gen V (TM), Gen VI (TM), Gen VII (TM)
Frustration Gen II (TM), Gen III (TM), Gen IV (TM), Gen V (TM), Gen VI (TM), Gen VII (TM)
Gravity Gen IV (tutor), Gen V (tutor, Dream World), Gen VI (tutor), Gen VII (tutor)
Headbutt Gen II (TM), Gen IV (tutor), Gen VII (TM)
Hidden Power Gen II (TM), Gen III (TM), Gen IV (TM), Gen V (TM), Gen VI (TM), Gen VII (TM)
Knock Off Gen III (breeding), Gen IV (breeding, tutor), Gen V (breeding, tutor), Gen VI (breeding, tutor), Gen VII (breeding, tutor)
Mimic Gen I (TM), Gen III (tutor)
Natural Gift Gen IV (TM)
Nightmare Gen II (TM), Gen III (tutor)
Power Trick Gen IV (breeding), Gen V (breeding), Gen VI (breeding), Gen VII (breeding)
Psycho Shift Gen VI (breeding), Gen VII (breeding)
Psywave Gen I (TM)
Rage Gen I (TM)
Return Gen II (TM), Gen III (TM), Gen IV (TM), Gen V (TM), Gen VI (TM), Gen VII (TM)
Role Play Gen IV (tutor), Gen V (tutor), Gen VI (tutor), Gen VII (tutor)
Secret Power Gen III (TM), Gen IV (TM), Gen VI (TM)
Seismic Toss Gen I (TM), Gen III (tutor), Gen VII (TM)
Signal Beam Gen IV (tutor), Gen V (tutor), Gen VI (tutor), Gen VII (tutor)
Skull Bash Gen I (TM)
Snatch Gen III (TM), Gen IV (TM), Gen V (tutor), Gen VI (tutor), Gen VII (tutor)
Submission Gen I (TM)
Take Down Gen I (TM)
Telekinesis Gen V (TM), Gen VII (tutor)
Toxic Gen I (TM), Gen II (TM), Gen III (TM), Gen IV (TM), Gen V (TM), Gen VI (TM), Gen VII (TM)
Zap Cannon Gen II (TM)
Pokémon Legends: Arceus1 level-up · 15 tutor

Abra teleports about the Obsidian Fieldlands at Windswept Run and Sandgem Flats, haunts Lake Acuity in the Alabaster Icelands, and turns up in massive mass outbreaks in both areas. Moves work differently in Hisui: each is learned at one level and mastered at a higher one, unlocking strong and agile styles. Abra learns only Teleport, at level 1, and it has no mastery level. The move tutor teaches it 15 moves, from Psychic, Shadow Ball and Calm Mind to Energy Ball, Tri Attack and the three elemental punches. There are no TMs and no breeding. Power is listed for normal, strong and agile style, and accuracy for normal and strong style.

By level-up

Learn Master Move Type Cat. Pwr.
normal / strong / agile
Acc.
normal / strong
PP
1 — Teleport Psychic Status — — 20

By move tutor

Move Type Cat. Pwr.
normal / strong / agile
Acc.
normal / strong
PP Games
Calm Mind Psychic Status — — 10
Charge Beam Electric Special 50 / 60 / 40 90 / 100 15
Dazzling Gleam Fairy Special 75 / 90 / 60 100 10
Drain Punch Fighting Physical 75 / 90 / 60 100 10
Energy Ball Grass Special 80 / 100 / 60 100 10
Fire Punch Fire Physical 75 / 90 / 60 100 10
Ice Punch Ice Physical 75 / 90 / 60 100 10
Iron Tail Steel Physical 100 / 120 / 80 75 / 90 5
Psychic Psychic Special 80 / 100 / 60 100 10
Rest Psychic Status — — 10
Shadow Ball Ghost Special 80 / 100 / 60 100 10
Swift Normal Special 60 / 75 / 45 — 20
Thunder Punch Electric Physical 75 / 90 / 60 100 10
Tri Attack Normal Special 80 / 100 / 60 100 10
Zen Headbutt Psychic Physical 80 / 100 / 60 90 / 100 10
Generation IX · Scarlet & Violet

Abra cannot be obtained in Scarlet and Violet, so it has no learnset there. Its Generation IX home is Legends: Z-A.

Pokémon Legends: Z-A (incl. Mega Dimension)1 level-up · 26 TM/HM

Abra appears all over Lumiose City: Vert Sector 8, Wild Zone 5 in the Bleu District, Magenta Sectors 6 and 7, Rouge Sectors 6 and 8 and Jaune Sector 5, and the Mega Dimension expansion adds the 1★ and 3★ Psychic-type wild zones of Hyperspace Lumiose. Moves here have no accuracy or PP: each has the level at which it is learned, a level at which it becomes a Plus Move, its power and a cooldown. Teleport, learned at level 1, becomes a Plus Move at 10. The 26 TMs range from Psychic, Dream Eater and Calm Mind to Body Slam, Drain Punch and all three elemental punches. Values are as in this game, so Tri Attack hits for 40 power. There is no breeding and there are no tutors.

By level-up

Learn Plus Move Type Cat. Pwr. Cooldown
1 10 Teleport Psychic Status — 7

By TM / HM / TR

No. Move Type Cat. Pwr. Cooldown
TM006 Calm Mind Psychic Status — 18
TM008 Thunder Wave Electric Status — 10
TM016 Light Screen Psychic Status — 12
TM017 Protect Normal Status — 15
TM023 Thunder Punch Electric Physical 75 7
TM024 Ice Punch Ice Physical 75 7
TM026 Energy Ball Grass Special 90 8
TM027 Swift Normal Special 60 5
TM029 Fire Punch Fire Physical 75 7
TM031 Reflect Psychic Status — 12
TM032 Double Team Normal Status — 15
TM033 Body Slam Normal Physical 85 8
TM035 Endure Normal Status — 12
TM051 Safeguard Normal Status — 12
TM059 Zen Headbutt Psychic Physical 80 8
TM063 Psychic Psychic Special 90 8
TM074 Shadow Ball Ghost Special 80 8
TM085 Substitute Normal Status — 10
TM087 Iron Tail Steel Physical 100 10
TM092 Dazzling Gleam Fairy Special 80 8
TM095 Taunt Dark Status — 12
TM099 Metronome Normal Status — 4
TM109 Facade Normal Physical 70 7
TM127 Dream Eater Psychic Special 100 7
TM131 Drain Punch Fighting Physical 75 7
TM147 Tri Attack Normal Special 40 7

Back to top ↑

04On screen

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Abra in the anime

Debut EP022Abra and the Psychic Showdown · Its appearances on screen, and 2 other trainers who raised one.

Abra has never travelled with Ash, but it made its anime debut in style. At the Saffron Gym, Sabrina's Abra slept through the start of its battle with Pikachu, woke to teleport out of the path of Thunder Shock and then evolved into Kadabra on the spot – a showdown that ended with Ash forfeiting to protect his partner and coming back with Haunter to win the Marsh Badge.

Since then, the Psi Pokémon's habit of vanishing has powered plenty of stories: a would-be film star that teleports off the set of Pokémon in Love, Mrs. Bellows's runaway in Len Town, a sleepy peacemaker whose soundproof Safeguard settles a feud between Psychic and Ghost Pokémon, and Mira's Abra, whose Teleport finally delivers Ash, Dawn and Brock to Hearthome City. Years later, a wild Abra blinking out of sight in the forest stirs Goh's memories of the Abra that used to visit him as a child.

Other trainers’ Abra

Sabrina's Abra
Sabrina
Gym Leader (Saffron City, Kanto)
Abra → Kadabra

First seen: EP022Abra and the Psychic Showdown
Evolved: EP022Abra and the Psychic Showdown

Saffron City's formidable Gym Leader shares a psychic bond with her Pokémon, and her Abra begins its Gym battle against Ash fast asleep (EP022). Woken by Pikachu's Thunder Shock, it teleports out of harm's way and reappears behind Pikachu – and then Sabrina's own psychic power makes it evolve into Kadabra in the middle of the match, which Misty confirms is perfectly within the rules. Kadabra bends Pikachu's Thunder into the shape of a dragon with Confusion and flings Pikachu about with Psychic until Ash forfeits. In the rematch, Haunter's comedy routine makes Sabrina laugh, and their link leaves Kadabra rolling on the floor in fits too, so Pikachu is declared the winner and Ash earns the Marsh Badge (EP024).

Mira's Abra
Mira
Trainer (Sinnoh)
Abra

First seen: DP047Sandshrew's Locker!

Mira meets Ash, Dawn and Brock on the road to Hearthome City and offers them a shortcut: her Abra's Teleport (DP047). Its first jump lands everyone on top of a dam instead, and Mira's tale of a lost family keepsake turns out to hide her real mission – rescuing a Sandshrew she and her school friends raised, whose Poké Ball was left behind when their town was flooded for the dam. Abra whisks Mira out of one of Team Rocket's nets with Teleport, but a second net built to resist psychic moves holds it fast until Turtwig's Razor Leaf cuts it free. With Sandshrew safely home, Abra keeps Mira's promise and teleports the heroes to Hearthome City.

Ash & Abra

Ash has never caught an Abra, but one shaped his Kanto journey. At the Saffron Gym, Sabrina's Abra teleported away from Pikachu's Thunder Shock and evolved into Kadabra on the spot, and Ash forfeited to protect Pikachu (EP022). He came back with Haunter, whose clowning left Sabrina and her Kadabra helpless with laughter, so Pikachu was declared the winner and Ash took the Marsh Badge (EP024). In Sinnoh, Mira's Abra repaid his help by teleporting him, Dawn and Brock straight to Hearthome City (DP047).

Featured episodes

  • EP069Lights, Camera, Quack-tionAn Abra is meant to be the leading man of Pokémon in Love, Cleavon Schpielbunk's all-Pokémon film, but after a clash with its co-star Wigglytuff it teleports off the set – and Misty's Psyduck lands the part at the auditions.
  • EP156The Psychic Sidekicks!In Len Town, where people raise Psychic Pokémon to keep Ghost Pokémon away, Mrs. Bellows chases after her mischievous Abra as it teleports all over the street. Its Psychic attack bounces straight back off Team Rocket's giant Gengar machine, which snatches it up with its tongue until Pikachu's Thunder shuts the machine down and sets Abra free.
  • AG146Fear Factor PhonyIn an abandoned mining town, an Abra sleeps through the local Psychic Pokémon's noisy parties inside a Safeguard barrier, which glows to reveal its tearful memory of the townspeople leaving the Pokémon behind. When the party noise sparks a feud with the area's Ghost Pokémon, Brock's solution is a giant, soundproof Safeguard bubble from Abra, so the dancing can go on in peace.
  • JN135Heroes Unite!Gathering Berries in the forest, Goh spots a wild Abra teleporting away – and remembers an Abra that used to visit him when he was home alone as a child, and once led him to the local park, where he discovered Pokémon he never knew lived there.

More appearances

Anime gallery

Sabrina's Abra teleports out of the way of Pikachu's Thunder Shock
Sabrina's Abra teleports out of the way of Pikachu's Thunder Shock EP022
Sabrina's Abra after evolving into Kadabra mid-battle
Sabrina's Abra after evolving into Kadabra mid-battle EP022
Sabrina and Kadabra, linked by a psychic bond
Sabrina and Kadabra, linked by a psychic bond EP022
Abra and the Psychic Showdown – Ash takes on Sabrina at the Saffron Gym
Abra and the Psychic Showdown – Ash takes on Sabrina at the Saffron Gym EP022
Abra stars in the Japanese Who's That Pokémon? of Abra and the Psychic Showdown
Abra stars in the Japanese Who's That Pokémon? of Abra and the Psychic Showdown EP022
Abra is the Who's That Pokémon? in Abra and the Psychic Showdown
Abra is the Who's That Pokémon? in Abra and the Psychic Showdown EP022
Haunter versus Kadabra – Ash's rematch with Sabrina
Haunter versus Kadabra – Ash's rematch with Sabrina EP024
The Marsh Badge Ash earns when Sabrina's Kadabra is laughing too hard to battle
The Marsh Badge Ash earns when Sabrina's Kadabra is laughing too hard to battle EP024
Lights, Camera, Quack-tion – Abra's starring role goes to Misty's Psyduck
Lights, Camera, Quack-tion – Abra's starring role goes to Misty's Psyduck EP069
The Psychic Sidekicks!, featuring Mrs. Bellows's teleporting Abra
The Psychic Sidekicks!, featuring Mrs. Bellows's teleporting Abra EP156
Fear Factor Phony, where a sleeping Abra keeps the peace with a soundproof Safeguard
Fear Factor Phony, where a sleeping Abra keeps the peace with a soundproof Safeguard AG146
Mira's Abra, the teleporting taxi to Hearthome City
Mira's Abra, the teleporting taxi to Hearthome City DP047

Anime trivia

  • Abra's Japanese name, Casey (ケーシィ), features in the Japanese titles of both Abra and the Psychic Showdown ("Casey! Psychic Showdown!") and Sandshrew's Locker! ("Miru, Casey and the Bottom of the Water!").
  • Ash's Pokédex gets Abra's category wrong in Abra and the Psychic Showdown, calling it the "Psychic Power Pokémon" rather than the Psi Pokémon.
  • In the English dub of Abra and the Psychic Showdown, Abra's original Japanese cry can still be heard beneath its dubbed voice, and Kadabra's Japanese voice slips through for a moment after the evolution.
  • In Japanese, Sabrina's Abra is voiced by Rikako Aikawa, while its evolved form, Kadabra, is voiced by Unshō Ishizuka.
  • Abra is the English dub's Who's That Pokémon? in UnBEARable, even though it never appears in the episode – Japanese viewers were asked to guess Teddiursa instead.
  • Fear Factor Phony reveals that Safeguard can be soundproof: the sleeping Abra's barrier keeps the din of the Psychic Pokémon's party sealed inside. The same episode briefly shows the famously sleepy Abra with its eyes open while Meowth explains the feud.
  • In the games, Mira's partner Pokémon is a Kadabra; the anime gives her an Abra instead.
  • In the English dub of Sandshrew's Locker!, Mira's Abra is voiced with stock recordings of Maddie Blaustein.

“Abra, a Psychic Power Pokémon. It sleeps eighteen hours a day, but employs telekinesis even while sleeping.”

Ash's Pokédex (Dexter) · EP022

Back to top ↑

05On the big screen

Abra in the movies

featuring Abra.

Abra has not had a real part in a Pokémon film, a Pikachu short or a TV special. On the big screen it has only made fleeting cameos, which seems about right for a Pokémon that teleports away the moment anything exciting happens. Its famous screen moment belongs to the TV series instead, where Sabrina's sleepy Abra evolves into Kadabra in the middle of a Gym battle with Ash.

The closest it has come to a film role is a game. Pokémon the Movie 2000 Adventure, a browser tie-in for The Power of One, lets you pick Abra for your team and use its Teleport to score points at the obstacles along the way.

Back to top ↑

06Trading Card Game · every card

Abra in the Pokémon TCG

21 cards since 1999, oldest first. Tap any card to see it full size.

Abra was one of the very first Pokémon on a card, appearing in Japan's Expansion Pack in October 1996 and reaching English players in Base Set in January 1999. True to its Pokédex entries, its cards love an escape route: Vanish shuffles it back into your deck, Psychoflow lets it retreat for free, and modern cards hand it Teleporter and Teleportation Attack. Sabrina gave it a starring role in the Gym sets with three Ken Sugimori cards of her own Abra. Japan, meanwhile, collected extra oddities: a glossy vending-machine card, an Intro Pack Neo deck card, a McDonald's Happy Meal e-Reader card and an e-Reader demo card that was never sold.

After Mysterious Treasures in 2007, whose Abra could leap straight to Alakazam at a time when Kadabra was missing from the game, the next new Abra card came in 151 in 2023, when Mitsuhiro Arita, who had painted the original Base Set card, drew it once more. Since then Abra has been a regular again, from Kouki Saitou's Shiny Abra in Paldean Fates to Kariya's and Orca's cards, while Pokémon TCG Pocket revived Aya Kusube's 1998 vending art and set Abra and its evolutions in one eerie night-time town.

14English cards1Promos4Japan only2TCG Pocket

Cards to know

  • Base Set 43/102 — Where it all began: Mitsuhiro Arita's original 30 HP Abra. Hunt for the 'Jet Plane' error, a tiny plane-shaped speck in the sky on some Unlimited prints.
  • Team Rocket 49/82 — Abra perched on top of a castle, a spot Unified Minds' Elgyem borrowed years later. Its Vanish attack makes it disappear back into your deck.
  • Gym Challenge 93/132 & Wizards Promo 19 (Sabrina's Abra) — Saffron's Gym Leader got her very own Abra, and the Nintendo Power promo swapped Ken Sugimori's art for a fresh painting by Atsuko Nishida.
  • Mysterious Treasures 69/123 — Ultra Evolution leaps straight from Abra to Alakazam, skipping a Kadabra that had vanished from the card game.
  • 151 063/165 — Abra's comeback card, painted by Mitsuhiro Arita, the same artist behind the very first Abra in 1996.
  • Paldean Fates 148/091 — Kouki Saitou's Shiny Abra, with the same card text as the 151 Abra.

Every English-language card

Abra — Base Set · 43/102 · 1999 (Level 10. Psyshock can Paralyse the Defending Pokémon on a heads. Printed as 1st Edition, Shadowless and Unlimited. Some Unlimited prints show the 'Jet Plane Abra' error, a tiny black dot shaped like a jet in the sky to Abra's left, which was later corrected. Three copies came in the Zap! theme deck and four in Jungle's Power Reserve deck.)
Base Set · 43/102 · 1999Common · Illus. Mitsuhiro Arita
Abra — Base Set 2 · 65/130 · 2000 (Identical reprint of the Base Set card. Three copies came in the Psych Out theme deck and two in Team Rocket's Trouble deck.)
Base Set 2 · 65/130 · 2000Common · Illus. Mitsuhiro Arita · Reprint of Base Set 43/102
Abra — Team Rocket · 49/82 · 2000 (Level 14. Abra sits on top of a castle, and Unified Minds' Elgyem (90) later perched in the very same spot. Vanish shuffles Abra back into your deck and discards everything attached to it: a disappearing act in card form. Printed as 1st Edition and Unlimited; two copies came in the Trouble theme deck.)
Team Rocket · 49/82 · 2000Common · Illus. Sumiyoshi Kizuki
Sabrina's Abra — Gym Heroes · 91/132 · 2000 (Level 11. Energy Loop hits for 20 but sends a Psychic Energy back to your hand. Printed as 1st Edition and Unlimited.)
Sabrina's Abra · Gym Heroes · 91/132 · 2000Common · Illus. Ken Sugimori
Sabrina's Abra — Gym Challenge · 93/132 · 2000 (Level 12. Synchronize does 40 damage, but only when both Active Pokémon have the same number of Energy cards attached. First released in Japan in the Yamabuki City Gym deck. Printed as 1st Edition and Unlimited.)
Sabrina's Abra · Gym Challenge · 93/132 · 2000Common · Illus. Ken Sugimori
Sabrina's Abra — Gym Challenge · 94/132 · 2000 (Level 18, with 50 HP. Psyscan lets you peek at your opponent's hand. First released in Japan in the Yamabuki City Gym deck. Printed as 1st Edition and Unlimited.)
Sabrina's Abra · Gym Challenge · 94/132 · 2000Common · Illus. Ken Sugimori
Abra — Legendary Collection · 67/110 · 2002 (Identical reprint of the Base Set card, also found in Legendary Collection's 'firework' reverse holo.)
Legendary Collection · 67/110 · 2002Common · Illus. Mitsuhiro Arita · Reprint of Base Set 43/102
Abra — Expedition Base Set · 93/165 · 2002 (e-Reader card: its long dot-code strip holds a tune for the Construction: Melody Box application. Four copies came in the Echo theme deck. In Japan it was also one of the random cards in the Pokémon-e Starter Deck.)
Expedition Base Set · 93/165 · 2002Common · Illus. Hajime Kusajima
Abra — Skyridge · 46/144 · 2003 (Psychoflow drops its Retreat Cost to zero while a Psychic Energy card is attached, so it can blink out of battle for free. e-Reader card.)
Skyridge · 46/144 · 2003Common · Illus. Keiko Fukuyama
Abra — Mysterious Treasures · 69/123 · 2007 (Level 8. Ultra Evolution searches your deck for Alakazam and puts it straight on top of Abra, skipping Kadabra entirely.)
Mysterious Treasures · 69/123 · 2007Common · Illus. Ken Sugimori
Abra — 151 · 063/165 · 2023 (Painted by the artist of the original Base Set Abra. A Cosmos Holo print came in the 151 ex Box (Alakazam ex), in both Smooth and Pixel Cosmos Holofoil. In Japan it was reprinted in Shiny Treasure ex (073/190).)
151 · 063/165 · 2023Common · Illus. Mitsuhiro Arita
Abra — Paldean Fates · 148/091 · 2024 (Shiny Abra, with the same card text as 151 063/165.)
Paldean Fates · 148/091 · 2024Shiny Rare · Illus. Kouki Saitou
Abra — Twilight Masquerade · 080/167 · 2024 (Teleporter lets you shuffle Abra and everything attached to it back into your deck from the Active Spot, a neat nod to Teleport. In Japan it was reprinted in Terastal Fest ex (057/187).)
Twilight Masquerade · 080/167 · 2024Common · Illus. Kariya
Abra — Mega Evolution · 054/132 · 2025 (Teleportation Attack does 10 damage, then swaps Abra with one of your Benched Pokémon. Two copies are in the Alakazam deck of the Mega Evolution Build & Battle Box.)
Mega Evolution · 054/132 · 2025Common · Illus. Orca

Promo cards

Sabrina's Abra — Wizards Black Star Promos · 19 · 2000 (Level 12. Same card text as Gym Challenge 93 but with new art, given away with the October 2000 issue of Nintendo Power. In Japan it came on a two-card insert with Blaine's Growlithe in CoroCoro Comic's March 1999 issue, marked with the Gym symbol.)
Sabrina's Abra · Wizards Black Star Promos · 19 · 2000Promo · Illus. Atsuko Nishida

Japan-exclusive cards

Abra — Expansion Sheet 1 (Vending Machine cards) · 1998 (Level 8. Psychic Beam zaps any one of your opponent's Pokémon for 10, ignoring Weakness and Resistance. A glossy vending-machine card on sheets 16 and 17, later reprinted non-glossy in the Green Deck of the Quick Starter Gift Set (4 December 1998). The art came back in Pokémon TCG Pocket's Genetic Apex.)
Expansion Sheet 1 (Vending Machine cards) · 1998Common · Illus. Aya Kusube
Abra — Intro Pack Neo (Totodile Side Deck) · 2001 (Level 13. Removal Beam can knock an Energy card off the Defending Pokémon on a heads. Part of the Totodile Side Deck in the Intro Pack Neo.)
Intro Pack Neo (Totodile Side Deck) · 2001Illus. Atsuko Nishida
Abra — Sample Set · 2001 (An e-Reader demonstration card from the Sample Set, made to show off the e-Reader at 2001 events such as Nintendo Space World (24–26 August 2001). It was never sold, though some copies reached collectors. Its long strip holds a Magby and Magmar animation that also needs the Sample Set Spearow.)
Sample Set · 2001Illus. Ken Sugimori
Abra — McDonald's Pokémon-e Minimum Pack · 2002 (Six-card e-Reader packs came with Happy Meals at Japanese McDonald's from 26 January to 24 February 2002. The long strip holds a tune for Construction: Melody Box.)
McDonald's Pokémon-e Minimum Pack · 2002Illus. Toshinao Aoki

Pokémon TCG Pocket

Abra — Genetic Apex · 115/226 · 2024 (Charizard pack. The art first appeared on a 1998 Japanese vending-machine card.)
Genetic Apex · 115/226 · 2024◊ (1 diamond) · Illus. Aya Kusube
Abra — Shining Revelry · 029/072 · 2025 (Abra, Kadabra (030) and Alakazam (031) are all set in the same eerie town at night, and Alakazam seems to have made off with the clock from the tower behind Kadabra.)
Shining Revelry · 029/072 · 2025◊ (1 diamond) · Illus. Mousho

Digital card games

  • Pokémon Trading Card Game (Game Boy Color): Abra (Base Set 43 art, Mitsuhiro Arita), card A29, from the Colosseum booster pack. Two copies are in the Squirtle & Friends Deck, the starter deck Dr. Mason gives you, and two in the Auto Deck Machine version of the Bulbasaur & Friends Deck.
  • Pokémon Card GB2 (Japan only): Abra (Base Set 43 art, Mitsuhiro Arita), card B41, in the Legendary Power pack.
  • Pokémon Card GB2 (Japan only): Abra (Team Rocket 49 art, Sumiyoshi Kizuki), card G34, in the We Are Team Rocket pack.
  • Pokémon Card GB2 (Japan only): Abra (Vending Expansion Sheet 1 art, Aya Kusube), card F38, Common, in the Sky Flying Pokémon pack.
  • Pokémon Play It! Version 2 (PC): Base Set Abra (43/102) is in one of the game's preset Psychic decks, with two copies.

The artists behind the cards

  • Ken Sugimori — 5 artworks (Sabrina's Abra in Gym Heroes 91, Gym Challenge 93 and 94, Mysterious Treasures 69, the e-Reader Sample Set card)
  • Mitsuhiro Arita — 2 (Base Set 43, 151 063), 27 years apart
  • Atsuko Nishida — 2 (Sabrina's Abra Wizards Promo 19 and its CoroCoro version, Intro Pack Neo Totodile Side Deck)
  • Aya Kusube — 1 (Vending Expansion Sheet 1), reused for TCG Pocket's Genetic Apex 115
  • One artwork each: Sumiyoshi Kizuki, Hajime Kusajima, Toshinao Aoki, Keiko Fukuyama, Kouki Saitou, Kariya, Orca; TCG Pocket original by Mousho

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07On the page & beyond

Abra in manga, books & other media

From the earliest manga to story books and songs.

Abra's manga moments make the most of Teleport. In The Electric Tale of Pikachu, Sabrina's Abra beats Ash without waking up, then helps rescue its Trainer from a giant Haunter. In Pokémon Adventures, Green's Abra teleports Silver all the way home to keep him out of the final battle, though his Sneasel pinches its Flower Mail on the way out. Saturn's Abra gets a two-part chapter named after it, and a Skier's Abra twice beams Platinum out of a collision. Its Pokémon Adventures debut was a sadder affair: the Fan Club Chairman weeping over a photo of his stolen Abra, then fainting when he learns it is now an Alakazam.

Magical Pokémon Journey plays it for laughs, with a wild Abra that conjures a spider instead of a sweet potato, finds the prize in its sleep and then makes off with the whole harvest. On the bookshelf, Scholastic's Night in the Haunted Tower retells Sabrina's Abra evolving mid-battle, and the Pokémon Sinnoh Handbook got its category wrong. Away from the page, the artist Daniel Arsham has recast Abra in crystal, twice.

Manga

Pokémon Adventures PS010, 'Danger: High Voltorb', where the Fan Club Chairman mourns his stolen Abra
Pokémon AdventuresThe Pokémon Fan Club Chairman · PS010 'Danger: High Voltorb' / volume 1 · 1997Abra's Pokémon Adventures debut is only a photo, but it comes with a sad story. The Chairman of the Pokémon Fan Club had his beloved Abra stolen about a month before Red drops in, and other members have lost Pokémon too. The poor man ends up sobbing in front of a framed picture of himself and his Abra.

There's a twist in 'Buzz Off, Electabuzz!' (PS011). Once Lt. Surge's crew have been arrested and the police are handing the stolen Pokémon back, the Chairman hurries down to the docks to ask after his Abra, and learns that it has become an Alakazam. The shock makes him faint on the spot.

The Electric Tale of Pikachu ET04, 'Haunting My Dreams', in which Sabrina's Abra beats Ash and then helps him fight the Black Fog
The Electric Tale of PikachuSabrina · ET04 'Haunting My Dreams' / volume 1 · 1997Toshihiro Ono's manga gives Sabrina an Abra that fights in its sleep. It is still dozing when her one-on-one Gym match with Ash begins, and it simply teleports out of the way of every Thunder Shock until one bounces off its psychic defences and hits Pikachu instead. Ash loses. The manga's Pokédex sums the species up neatly: 'This strange fellow sleeps 16 hours a day.'

Then a giant Haunter known as the Black Fog drains Sabrina's soul, and Abra comes into its own. It writes 'Lavender Town' on a clipboard by telepathy to show Ash and Brock where she is, and with Sabrina working through it, it blocks the Haunter's psychic attack. When the worn-out Abra is nearly eaten, Pikachu rescues it with Agility. Together the two wear the Black Fog down in its underground lair, but when Ash throws an Ultra Ball, the Haunter Self-Destructs rather than be caught, and a newly woken Sabrina teleports Ash out of the collapsing cavern.

Magical Pokémon JourneyWild · PPP16 'Fun at the…Potato Dig?' / volume 3 · 1999Yumi Tsukirino's cosy comedy gives a wild Abra a whole chapter of mischief. Hazel and her friends are hunting for the prize potato at a sweet-potato dig, and since Abra can teleport, Almond suggests asking it for help. That doesn't go to plan. Asked for help, Abra conjures up a piece of string and then an enormous spider, and Hazel's wobbly drawing of a potato only produces a rock, right above a friend's head.

Abra nods off before anyone can show it a real potato, but even asleep it gets the job done, summoning the map that shows where the pink potato is buried. It still has the last laugh: once Hazel has said goodbye, it teleports back and makes off with every potato she dug up.

Pokémon AdventuresGreen (nicknamed Kē-chan in Japanese) · PS162 'Heckled by Hitmontop' / volume 13 · 2002In the Gold, Silver & Crystal arc, a man in a wheelchair offers to teleport Silver home with his Abra. The 'man' is really Green, disguised with the help of a Ditto, and before Silver can object, the Abra whisks him out of the fight. Green wanted him well away from the final battle with the Masked Man, so her Abra sent him all the way back to his birthplace.

Silver was a step ahead, though. In 'The Last Battle VIII' (PS174) he reveals that just before he vanished, his Sneasel used Thief to snatch the Flower Mail the Abra was carrying. It held a map of the forest, and that let him follow Green to the showdown in Ilex Forest. Silver thinks back to the trick in 'Surprised by Sneasel' (PS289), remembering how Green had Abra reach into his mind to send him to the place he was born.

Pokémon AdventuresSaturn · PS352 'Crowded by Croagunk & Advanced on by Abra I' / volume 31 (VIZ: Diamond and Pearl/Platinum volume 2) · 2009This two-part story from the Diamond & Pearl arc has Abra's name in its title. A mysterious flying loudspeaker sends an Abra and a Croagunk after Paka and Uji's Pokémon, and the voice giving the orders turns out to belong to Team Galactic Commander Saturn.

In part II (PS353), Abra teleports right up to Paka and Uji to go after Burmy. But once Buizel knocks the speaker down, Saturn's orders are cut off, and without a Trainer to guide them, Abra and Croagunk are easily beaten by Burmy.

Pokémon AdventuresA Skier · PS386 'Disagreeable Graveler' / volume 35 (VIZ: Diamond and Pearl/Platinum volume 6) · 2010A Skier's Abra comes to the rescue twice. When Platinum is about to collide with its Trainer, Abra teleports her out of the way, and when she comes heading straight for him again, it simply teleports her a second time.
Pokémon AdventuresAvery · PASS33 'Whoosh!! To the Forest of Focus' / Sword & Shield mini-volume 6In the Sword & Shield chapters, Avery catches an Abra while showing off his telekinesis.

Books

Night in the Haunted Tower (Scholastic, 1999), in which Sabrina's sleepy Abra evolves into Kadabra
Night in the Haunted Tower (Pokémon Chapter Book #4)chapter bookScholastic · 1999In Tracey West's novelisation of Ash's three Saffron City episodes, Sabrina's opening Pokémon is an Abra so fast asleep it hardly looks able to battle. When Pikachu fires a Thundershock, Sabrina tells it by telepathy to teleport clear, and Abra evolves into Kadabra.
Pokémon Sinnoh Handbook (Scholastic, 2007), which calls Abra the 'Psychic Pokémon'
Pokémon Sinnoh HandbookhandbookScholastic · 2007Scholastic's guide to the Sinnoh Pokédex slipped up on Abra's page, calling it the 'Psychic Pokémon' when its official category is the Psi Pokémon. Alakazam's page makes the same mistake.

Other media

Daniel Arsham × Pokémon: Blue Calcite Crystalized Abra and Quartz Crystalized Abraart2022The American artist's crystallised Pokémon sculptures include two Abra, both made in 2021. Blue Calcite Crystalized Abra was shown in his A Ripple in Time exhibition in Tokyo (12 February to 27 March 2022), and Quartz Crystalized Abra in Hidden within the Tall Grass at Sogetsu Plaza (11 to 20 February 2022).
Title screen of Pokémon the Movie 2000 Adventure, the browser game in which Abra teleports past obstacles
Pokémon the Movie 2000 Adventureweb game2000In this first-person browser game from Warner Bros., a tie-in with The Power of One, Abra can join the third team with Teleport as its power. It scores points at four of the obstacles: the wall of fire, the electrified ground, the lightning bolt and the river.

More from the page

Sabrina's Abra, which battles in its sleep, in The Electric Tale of Pikachu
Sabrina's Abra, which battles in its sleep, in The Electric Tale of Pikachu
Sabrina and her Abra in The Electric Tale of Pikachu
Sabrina and her Abra in The Electric Tale of Pikachu
The Electric Tale of Pikachu issue 4 (VIZ, 1999), featuring 'Haunting My Dreams'
The Electric Tale of Pikachu issue 4 (VIZ, 1999), featuring 'Haunting My Dreams'
Pokémon Adventures PS011, 'Buzz Off, Electabuzz!', where the Chairman learns his Abra has become an Alakazam
Pokémon Adventures PS011, 'Buzz Off, Electabuzz!', where the Chairman learns his Abra has become an Alakazam
Green's Abra in Pokémon Adventures
Green's Abra in Pokémon Adventures
Pokémon Adventures volume 13 (VIZ), in which Green's Abra teleports Silver out of the fight
Pokémon Adventures volume 13 (VIZ), in which Green's Abra teleports Silver out of the fight
Pokémon Adventures volume 31, with the two-part 'Crowded by Croagunk & Advanced on by Abra'
Pokémon Adventures volume 31, with the two-part 'Crowded by Croagunk & Advanced on by Abra'
Pokémon Adventures volume 35, in which a Skier's Abra twice teleports Platinum out of harm's way
Pokémon Adventures volume 35, in which a Skier's Abra twice teleports Platinum out of harm's way
Magical Pokémon Journey volume 3 (VIZ), with the sweet-potato chapter 'Fun at the...Potato Dig?'
Magical Pokémon Journey volume 3 (VIZ), with the sweet-potato chapter 'Fun at the…Potato Dig?'

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08Did you know?

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Abra trivia

Name origins, design secrets and the facts that make Abra such a fan favourite.

What’s in a name?

Abra takes its name from 'abracadabra', the stage magician's classic magic word – Kadabra completes the spell, and Alakazam borrows another conjuror's incantation. Its Japanese name, Casey (ケーシィ), is thought to honour Edgar Cayce, an American who claimed psychic gifts and gave his readings from self-induced trances: a perfect fit for a Pokémon that works its powers in its sleep. The theme runs through the family in Japan, too, where Kadabra's name Yungerer points to the spoon-bender Uri Geller and Alakazam's name Foodin to the escape artist Harry Houdini. During development the English names were even more theatrical: Abra was 'Hocus' and Kadabra 'Pocus'.

Design origins

Abra blends the mystic with the animal kingdom. Its pointed ears and kite-shaped face recall a fox, an animal linked with magic in mythology, while its early sprites gave it a rat-like tail and its marathon sleeping habit hints at an opossum. The common brushtail possum may be a further influence – its scientific name refers to foxes, neatly tying the two ideas together. Its jointed, segmented body, and the way it moves in animations such as Pokémon Stadium's, also evokes a marionette: fitting for a creature of mind over matter.

Names around the world

Language Name Origin
Japanese ケーシィ Casey Thought to come from Edgar Cayce, a self-proclaimed psychic known for his trances
French Abra Same as the English name
German Abra Same as the English name
Spanish Abra Same as the English name
Italian Abra Same as the English name
Brazilian Portuguese Abra Same as the English name
Korean 캐이시 Keisi Transcription of the Japanese name
Chinese (Mandarin) 凱西 / 凯西 Kǎixī Transcription of the Japanese name
Chinese (Cantonese) 凱西 Hóisāi Mandarin-based transcription of the Japanese name; pre-Gen VII media used 卡斯 Kāsī, a direct transcription
Russian Абра Abra Transcription of the English name
Thai เคซี Khesi Transcription of the Japanese name
Hindi आबरा Abra Transcription of the English name

Did you know?

  1. Before release, Abra's working English name was 'Hocus' – and Kadabra was 'Pocus'.
  2. Emerald's entry reports that researchers watched Abra teleport to a new spot roughly once every hour.
  3. In Let's Go, Pikachu! and Let's Go, Eevee!, a wild Abra teleports away if you walk up to it from the front.
  4. Pokémon GO gives Abra a 99% flee rate – a nod to the way it teleports out of battle on its first turn in the main series.
  5. In Pokémon Mystery Dungeon: Red & Blue Rescue Team, Abra talks in its sleep on your team – even its level-up line is 'Zzz… Level up… Zzz…'.
  6. In Pokémon Mystery Dungeon: Rescue Team DX, a wild Abra always drops a Max Ether when it is defeated.
  7. Pokémon Conquest shows Abra floating, yet it still counts as grounded – so it can set off the Cog Wheel traps in Valora.
  8. Send an Abra from Red or Blue to Gold, Silver or Crystal and it arrives holding TM09 – Psych Up, appropriately enough.
  9. In the Pokéathlon of HeartGold & SoulSilver, Abra's Power is capped at a single star, so no amount of training can raise it.
  10. The Machop–Abra swap works both ways: in Crystal a boy in Goldenrod City wants an Abra for his Machop, while in Diamond, Pearl and Platinum a woman in Oreburgh City trades her Abra, Kazza, for a Machop.
  11. In Japan the whole family is thought to be named after famous figures of the paranormal and stage magic: Abra (Casey) after Edgar Cayce, Kadabra (Yungerer) after Uri Geller and Alakazam (Foodin) after Harry Houdini.
  12. After Uri Geller took legal action over Kadabra in 2000, no new Kadabra card was printed between Skyridge (2003) and Pokémon Card 151 (2023), a gap widely linked to the dispute. Geller apologised and lifted his objection in 2020.
  13. The Electric Tale of Pikachu manga's Pokédex trims its nap time, claiming Abra sleeps 16 hours a day.

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09Quizzes, archive & further reading

More Abra

Test yourself

From the archive: Gengar’s Online Pokédex

Before this page, Pokémon Dungeon was home to Gengar’s Online Pokédex, the classic fan Pokédex for Red, Blue, Yellow, Gold, Silver & Crystal by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter). Its Abra entry is preserved in full, with its original art, moves and locations.

Read the classic Abra entry →

Further reading

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Pokémon and all related names, artwork, sprites, screenshots and card images are © Nintendo, Creatures Inc., GAME FREAK inc. and The Pokémon Company, used here for fan commentary. Images via the Bulbagarden Archives. Page updated 29 October 2026.