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1/167 |
Tangela |
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Gentle Slap 10 Vine Slap 30
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2/167 |
Tangrowth |
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Thicket Body — This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Loom Over 150- — This attack does 10 less damage for each damage counter on this Pokémon.
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3/167 |
Pinsir |
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Slow Crunch — Discard all Energy from this Pokémon. At the end of your opponent’s next turn, the Defending Pokémon will be Knocked Out. Superpowered Horns 100
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4/167 |
Spinarak |
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Bug Bite 20
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5/167 |
Ariados |
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Big Net — Your opponent’s Active Evolution Pokémon’s Retreat Cost is {C} more. String Bind 10+ — This attack does 30 more damage for each {C} in your opponent’s Active Pokémon’s Retreat Cost.
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6/167 |
Sunkern |
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Bullet Seed 10× — Flip 4 coins. This attack does 10 damage for each heads.
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7/167 |
Sunflora |
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Redirected Sunlight 60× — This attack does 60 damage for each {R} Energy attached to all of your opponent’s Pokémon. Mega Drain 50 — Heal 30 damage from this Pokémon.
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8/167 |
Heracross |
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Body Slam 60 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Seismic Toss 130
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9/167 |
Volbeat |
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Quick Sign — If you go first, you can use this attack during your first turn. Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. Coordinated Strike 20+ — If Illumise is on your Bench, this attack does 60 more damage.
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10/167 |
Illumise |
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Slowing Perfume — You can use this attack only if you go second, and only during your first turn. Shuffle 1 of your opponent’s Benched Pokémon and all attached cards into their deck. Glide 30
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11/167 |
Leafeon |
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Leaflet Blessings — Attach a Basic {G} Energy card from your hand to 1 of your Benched Pokémon. If you do, heal all damage from that Pokémon. Solar Beam 70
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12/167 |
Phantump |
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Leech Seed 20 — Heal 20 damage from this Pokémon.
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13/167 |
Trevenant |
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Giga Drain 50 — Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon. Forest Dump 130
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14/167 |
Grookey |
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Smash Kick 10 Branch Poke 30
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15/167 |
Thwackey |
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Boom Boom Groove — Once during your turn, if your Active Pokémon has the Festival Lead Ability, you may search your deck for a card and put it into your hand. Then, shuffle your deck. Beat 50
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16/167 |
Rillaboom |
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Drum Beating 60 — During your opponent’s next turn, attacks used by the Defending Pokémon cost {C} more, and its Retreat Cost is {C} more. Wood Hammer 180 — This Pokémon also does 50 damage to itself.
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17/167 |
Applin |
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Tumbling Attack 10+ — Flip a coin. If heads, this attack does 20 more damage.
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18/167 |
Dipplin |
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Festival Lead — If Festival Grounds is in play, this Pokémon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon. Do the Wave 20× — This attack does 20 damage for each of your Benched Pokémon.
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19/167 |
Iron Leaves |
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Recovery Net — Put up to 2 Pokémon from your discard pile into your hand. Avenging Edge 100+ — If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage.
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20/167 |
Poltchageist |
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Storehouse Hideaway — As long as this Pokémon is on your Bench, prevent all damage from and effects of attacks from your opponent’s Pokémon done to this Pokémon. Hook 10
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21/167 |
Poltchageist |
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Tea Server — Put a Basic {G} Energy card from your discard pile into your hand. Surprise Attack 30 — Flip a coin. If tails, this attack does nothing.
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22/167 |
Sinistcha |
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Cursed Drop — Put 4 damage counters on your opponent’s Pokémon in any way you like. Spill the Tea 70× — Discard up to 3 {G} Energy cards from your Pokémon. This attack does 70 damage for each card you discarded in this way.
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23/167 |
Sinistcha ex |
RR |
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Re-Brew — Put 2 damage counters on 1 of your opponent’s Pokémon for each Basic {G} Energy card in your discard pile. Then, shuffle those Energy cards into your deck. Matcha Splash 120 — Heal 30 damage from each of your Pokémon.
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24/167 |
Teal Mask Ogerpon |
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Mountain Stroll — Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. Ogre Comeback 20+ — This attack does 20 more damage for each of your opponent’s Benched Pokémon.
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25/167 |
Teal Mask Ogerpon ex |
RR |
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Teal Dance — Once during your turn, you may attach a Basic {G} Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card. Myriad Leaf Shower 30+ — This attack does 30 more damage for each Energy attached to both Active Pokémon.
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26/167 |
Vulpix |
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Live Coal 40
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27/167 |
Ninetales |
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Eerie Glow 90 — Your opponent’s Active Pokémon is now Burned and Confused.
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28/167 |
Slugma |
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Hot Magma 20 — Your opponent’s Active Pokémon is now Burned.
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29/167 |
Magcargo ex |
RR |
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| Card text
Hot Magma 70 — Your opponent’s Active Pokémon is now Burned. Ground Burn 140+ — Discard the top card of each player’s deck. This attack does 140 more damage for each Energy card discarded in this way.
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30/167 |
Torkoal |
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Ramming Shell 30 — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Fire Spin 110 — Discard 2 Energy from this Pokémon.
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31/167 |
Chimchar |
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Firebreathing 20+ — Flip a coin. If heads, this attack does 20 more damage.
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32/167 |
Monferno |
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Chop 40 Heat Blow 80 — Discard an Energy from this Pokémon.
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33/167 |
Infernape |
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Pyro Dance — Once during your turn, you may attach a Basic {R} Energy card, a Basic {F} Energy card, or 1 of each from your hand to your Pokémon in any way you like. Scorching Fire 200 — Discard an Energy from this Pokémon.
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34/167 |
Darumaka |
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Strength 10 Fire Tackle 50 — This Pokémon also does 20 damage to itself.
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35/167 |
Darmanitan |
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Rolling Tackle 60 Inferno Onrush 210 — This Pokémon also does 70 damage to itself.
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36/167 |
Litwick |
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Call for Family — Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck. Live Coal 20
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37/167 |
Lampent |
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Live Coal 20 Burn It All Up 60 — Discard all Energy from this Pokémon.
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38/167 |
Chandelure |
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Alluring Light — Once during your turn, you may have each player draw a card. Mind Ruler 30× — This attack does 30 damage for each card in your opponent’s hand.
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39/167 |
Chi-Yu |
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Allure — Draw 2 cards. Ground Melter 60+ — If a Stadium is in play, this attack does 60 more damage. Then, discard that Stadium.
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40/167 |
Hearthflame Mask Ogerpon ex |
RR |
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Wrathful Hearth 20× — This attack does 20 damage for each damage counter on this Pokémon. Dynamic Blaze 140+ — If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 140 more damage, and discard all Energy from this Pokémon.
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41/167 |
Poliwag |
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Stampede 10 Tail Rap 20× — Flip 2 coins. This attack does 20 damage for each heads.
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42/167 |
Poliwhirl |
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Hypnosis — Your opponent’s Active Pokémon is now Asleep. Double Slap 30× — Flip 2 coins. This attack does 30 damage for each heads.
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43/167 |
Poliwrath |
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Hypnosis — Your opponent’s Active Pokémon is now Asleep. Jumping Uppercut 120+ — You may do 120 more damage. If you do, shuffle this Pokémon and all attached cards into your deck.
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44/167 |
Goldeen |
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Festival Lead — If Festival Grounds is in play, this Pokémon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon. Whirlpool 10 — Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
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45/167 |
Seaking |
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Peck Off 50 — Before doing damage, discard all Pokémon Tools from your opponent’s Active Pokémon. Horn Drill 90
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46/167 |
Jynx |
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Inviting Kiss — Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck. If you put any Pokémon onto your Bench in this way, move an Energy from this Pokémon to the new Benched Pokémon. Icy Snow 30
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47/167 |
Corphish |
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| Card text
Vise Grip 60
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48/167 |
Crawdaunt |
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| Card text
Snip Snip 40 — Flip 2 coins. For each heads, discard the top card of your opponent’s deck. Rampaging Hammer 180 — During your next turn, this Pokémon can’t attack.
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49/167 |
Feebas |
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| Card text
Flail 10× — This attack does 10 damage for each damage counter on this Pokémon.
|
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50/167 |
Milotic |
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| Card text
Mentally Calm — Your opponent’s Pokémon in play and all attached cards can’t be put into your opponent’s hand. Hydro Splash 100
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51/167 |
Snorunt |
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| Card text
Astonish 20 — Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.
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52/167 |
Glalie |
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| Card text
Damage Beat 20× — This attack does 20 damage for each damage counter on your opponent’s Active Pokémon. Crazy Headbutt 140 — Discard an Energy from this Pokémon.
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53/167 |
Froslass |
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Freezing Shroud — During Pokémon Checkup, put 1 damage counter on each Pokémon that has an Ability (both yours and your opponent’s), except any Froslass. Frost Smash 60
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54/167 |
Glaceon |
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| Card text
Permeating Chill 30 — At the end of your opponent’s next turn, put 9 damage counters on the Defending Pokémon. Icicle Missile 70
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55/167 |
Phione |
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| Card text
Beckon — Put a Supporter card from your discard pile into your hand. Energy Press 20× — This attack does 20 damage for each Energy attached to your opponent’s Active Pokémon.
|
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56/167 |
Froakie |
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| Card text
Flock — Search your deck for up to 2 Froakie and put them onto your Bench. Then, shuffle your deck. Flop 10
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57/167 |
Frogadier |
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| Card text
Numbing Water 20 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
|
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58/167 |
Cramorant |
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| Card text
Water Gun 20 Spit Shot — Discard all Energy from this Pokémon. This attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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59/167 |
Finizen |
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| Card text
Aqua Slash 30 — During your next turn, this Pokémon can’t attack.
|
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60/167 |
Palafin |
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| Card text
Zero to Hero — Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may search your deck for a Palafin ex and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. If you switched a Pokémon in this way, put this card into your deck. Then, shuffle your deck. Wave Splash 30
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61/167 |
Palafin ex |
RR |
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| Card text
Hero’s Spirit — Put this Pokémon into play only with the effect of Palafin’s Zero to Hero Ability. Giga Impact 250 — During your next turn, this Pokémon can’t attack.
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62/167 |
Iron Bundle |
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| Card text
Interjet 60 — Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
|
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63/167 |
Walking Wake |
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| Card text
Aurora Gain 20 — Heal 20 damage from this Pokémon. Undulating Slice 20× — Put up to 9 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.
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64/167 |
Wellspring Mask Ogerpon ex |
RR |
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| Card text
Sob 20 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Torrential Pump 100 — You may shuffle 3 Energy attached to this Pokémon into your deck. If you do, this attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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65/167 |
Zapdos |
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| Card text
Thunder Wave — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Thunderbolt 190 — Discard all Energy from this Pokémon.
|
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66/167 |
Shinx |
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| Card text
Curiosity — Your opponent reveals their hand. Static Shock 30
|
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67/167 |
Luxio |
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| Card text
Big Bite 60 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
|
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68/167 |
Luxray ex |
RR |
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| Card text
Piercing Gaze 120 — Your opponent reveals their hand. Discard a card you find there. Volt Strike 250 — Discard all Energy from this Pokémon.
|
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69/167 |
Emolga |
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| Card text
Sky Wave 10 — This attack also does 10 damage to each Benched Pokémon (both yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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70/167 |
Helioptile |
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| Card text
Collect — Draw a card. Static Shock 10
|
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71/167 |
Heliolisk |
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| Card text
Wild Charge 70 — This Pokémon also does 20 damage to itself.
|
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72/167 |
Morpeko |
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| Card text
Snack Seek — Once during your turn, you may look at the top card of your deck. You may discard that card. Pick and Stick — Attach up to 2 Basic Energy cards from your discard pile to your Pokémon in any way you like.
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73/167 |
Tadbulb |
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| Card text
Tackle 10 Electro Ball 20
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74/167 |
Bellibolt |
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| Card text
Thunder Shock 50 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Electric Ball 130
|
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75/167 |
Wattrel |
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| Card text
Thunder Shock 10 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
|
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76/167 |
Kilowattrel |
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| Card text
Wind Power Charge 10 — During your next turn, attacks used by this Pokémon do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Strong Volt 100 — Discard an Energy from this Pokémon.
|
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77/167 |
Iron Thorns ex |
RR |
 |
| Card text
Initialization — As long as this Pokémon is in the Active Spot, Pokémon with a Rule Box in play (both yours and your opponent’s) have no Abilities, except for Future Pokémon. (Pokémon ex, Pokémon V, etc. have Rule Boxes.) Volt Cyclone 140 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
|
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78/167 |
Clefairy |
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| Card text
Moon Kick 40
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79/167 |
Clefable |
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| Card text
Metronome — Choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack. Magical Shot 100
|
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80/167 |
Abra |
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| Card text
Teleporter — Once during your turn, if this Pokémon is in the Active Spot, you may shuffle it and all attached cards into your deck. Beam 10
|
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81/167 |
Kadabra |
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| Card text
Psychic 10+ — This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.
|
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82/167 |
Alakazam |
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| Card text
Strange Hacking — Your opponent’s Active Pokémon is now Confused. You may move any number of damage counters from your opponent’s Pokémon to their other Pokémon in any way you like. Psychic 10+ — This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.
|
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83/167 |
Girafarig |
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| Card text
Dual Headbutt 30 — This attack also does 10 damage to 1 of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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84/167 |
Farigiraf |
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| Card text
One-derful Rumble 40× — This attack does 40 damage for each of your Stage 1 Pokémon in play. Eerie Wave 80 — Your opponent’s Active Pokémon is now Confused.
|
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85/167 |
Chimecho |
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| Card text
Hyper Voice 20 Homeward Chime — Shuffle 1 of your Benched Pokémon and all attached cards into your deck.
|
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86/167 |
Flabébé |
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| Card text
Bind Wound — Heal 30 damage from 1 of your Pokémon. Fairy Wind 10
|
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87/167 |
Floette |
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| Card text
Minor Errand-Running — Search your deck for up to 3 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. Spinning Attack 40
|
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88/167 |
Florges |
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| Card text
Captivating Invitation — Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent’s Benched Pokémon to the Active Spot, and the new Active Pokémon is now Confused. Magical Shot 120
|
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89/167 |
Swirlix |
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| Card text
Festival Lead — If Festival Grounds is in play, this Pokémon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon. Sneaky Placement — Put 2 damage counters on 1 of your opponent’s Pokémon.
|
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90/167 |
Slurpuff |
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| Card text
Slurp Slurp 90× — Flip 2 coins. This attack does 90 damage for each heads. If both of them are tails, your opponent’s Active Pokémon is now Confused.
|
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91/167 |
Sandygast |
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| Card text
Sand Attack 10 — During your opponent’s next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn’t happen. Spooky Shot 30
|
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92/167 |
Palossand |
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| Card text
Sand Attack 60 — During your opponent’s next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn’t happen. Spooky Sand 150
|
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93/167 |
Enamorus |
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| Card text
Heart Sign 30 Love Resonance 80+ — If any of your Pokémon in play are the same type as any of your opponent’s Pokémon in play, this attack does 120 more damage.
|
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94/167 |
Scream Tail ex |
RR |
 |
| Card text
Scream — You can use this attack only if you go second, and only during your first turn. Your opponent can’t play any Supporter cards from their hand during their next turn. Crunch 120 — Discard an Energy from your opponent’s Active Pokémon.
|
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95/167 |
Munkidori |
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| Card text
Adrena-Brain — Once during your turn, if this Pokémon has any {D} Energy attached, you may move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent’s Pokémon. Mind Bend 60 — Your opponent’s Active Pokémon is now Confused.
|
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96/167 |
Fezandipiti |
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| Card text
Adrena-Pheromone — If this Pokémon has any {D} Energy attached and is damaged by an attack, flip a coin. If heads, prevent that damage. Energy Feather 30× — This attack does 30 damage for each Energy attached to this Pokémon.
|
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97/167 |
Sandshrew |
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| Card text
Rollout 10 Double Scratch 20× — Flip 2 coins. This attack does 20 damage for each heads.
|
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98/167 |
Sandslash |
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| Card text
Dig Claws 30 Earthquake 120 — This attack also does 10 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
99/167 |
Hisuian Growlithe |
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| Card text
Blazing Destruction — Discard a Stadium in play. Take Down 40 — This Pokémon also does 10 damage to itself.
|
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100/167 |
Hisuian Arcanine |
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| Card text
Proud Fangs 30+ — If your Benched Pokémon have any damage counters on them, this attack does 90 more damage. Searing Flame 90 — Your opponent’s Active Pokémon is now Burned.
|
 |
101/167 |
Nosepass |
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| Card text
Power Rush 60 — Flip a coin. If tails, during your next turn, this Pokémon can’t attack.
|
 |
102/167 |
Probopass |
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| Card text
Assault Laser 80+ — If your opponent’s Active Pokémon has a Pokémon Tool attached, this attack does 80 more damage. Land Crush 120
|
 |
103/167 |
Timburr |
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| Card text
Best Punch 40 — Flip a coin. If tails, this attack does nothing.
|
 |
104/167 |
Gurdurr |
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| Card text
Knuckle Punch 20 Superpower 50+ — You may do 30 more damage. If you do, this Pokémon also does 30 damage to itself.
|
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105/167 |
Conkeldurr |
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| Card text
Tantrum 80 — This Pokémon is now Confused. Gutsy Swing 250 — If this Pokémon is affected by a Special Condition, ignore all Energy in this attack’s cost.
|
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106/167 |
Greninja ex |
RR |
 |
| Card text
Shinobi Blade 170 — You may search your deck for a card and put it into your hand. Then, shuffle your deck. Mirage Barrage — Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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107/167 |
Hawlucha |
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| Card text
Prize Count 50+ — If you have more Prize cards remaining than your opponent, this attack does 90 more damage.
|
 |
108/167 |
Glimmet |
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| Card text
Rock Shot 30 — Discard an Energy from this Pokémon.
|
 |
109/167 |
Glimmora |
 |
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| Card text
Stun Poison — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed and Poisoned. Venoshock 30+ — If your opponent’s Active Pokémon is Poisoned, this attack does 100 more damage.
|
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110/167 |
Ting-Lu |
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| Card text
Ground Crasher 30 — If a Stadium is in play, this attack also does 30 damage to each of your opponent’s Benched Pokémon, and discard that Stadium. (Don’t apply Weakness and Resistance for Benched Pokémon.) Hammer In 110
|
 |
111/167 |
Okidogi |
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| Card text
Adrena-Power — If this Pokémon has any {D} Energy attached, it gets +100 HP, and the attacks it uses do 100 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Good Punch 70
|
 |
112/167 |
Cornerstone Mask Ogerpon ex |
RR |
 |
| Card text
Cornerstone Stance — Prevent all damage from attacks done to this Pokémon by your opponent’s Pokémon that have an Ability. Demolish 140 — This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.
|
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113/167 |
Poochyena |
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| Card text
Continuous Steps 10× — Flip a coin until you get tails. This attack does 10 damage for each heads. Darkness Fang 20
|
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114/167 |
Mightyena |
 |
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| Card text
Hunting Pack 30+ — If Mightyena is on your Bench, this attack does 90 more damage. Corner 60 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
|
 |
115/167 |
Venipede |
 |
 |
| Card text
Spit Poison — Your opponent’s Active Pokémon is now Poisoned. Spinning Attack 40
|
 |
116/167 |
Whirlipede |
 |
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| Card text
Poison Ring — Your opponent’s Active Pokémon is now Poisoned. During your opponent’s next turn, the Defending Pokémon can’t retreat. Spinning Attack 60
|
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117/167 |
Scolipede |
 |
 |
| Card text
Dastardly Jab — Put damage counters on your opponent’s Active Pokémon until its remaining HP is 10. Sludge Bomb 160
|
 |
118/167 |
Brute Bonnet |
 |
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| Card text
Poison Spray — Your opponent’s Active Pokémon is now Poisoned. Relentless Punches 50+ — This attack does 50 more damage for each damage counter on your opponent’s Active Pokémon.
|
 |
119/167 |
Skarmory |
 |
 |
| Card text
Cutting Wind 30 Big Storm 90 — Discard a Stadium in play.
|
 |
120/167 |
Aron |
 |
 |
| Card text
Double-Edge 20 — This Pokémon also does 10 damage to itself.
|
 |
121/167 |
Lairon |
 |
 |
| Card text
Steel Tackle 40 — This Pokémon also does 20 damage to itself. Metal Claw 60
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122/167 |
Aggron |
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| Card text
Angry Slam 50× — This attack does 50 damage for each of your Pokémon that has any damage counters on it. Guard Claw 120 — During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).
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123/167 |
Heatran |
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| Card text
Incandescent Body — If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned. Steel Burst 50× — Discard all {M} Energy from this Pokémon. This attack does 50 damage for each card you discarded in this way.
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124/167 |
Varoom |
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| Card text
Metal Coating — Attach a Basic {M} Energy card from your discard pile to this Pokémon. Ram 50
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125/167 |
Revavroom |
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| Card text
Rally Back 30+ — If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 90 more damage. Running Charge 100× — Flip a coin until you get tails. This attack does 100 damage for each heads.
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126/167 |
Applin |
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| Card text
Find a Friend — Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. Rolling Tackle 30
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127/167 |
Dipplin |
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| Card text
Syrup Catcher — Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 70 damage to the new Active Pokémon.
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128/167 |
Dreepy |
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| Card text
Petty Grudge 10 Bite 40
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129/167 |
Drakloak |
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| Card text
Recon Directive — Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck. Dragon Headbutt 70
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130/167 |
Dragapult ex |
RR |
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| Card text
Jet Headbutt 70 Phantom Dive 200 — Put 6 damage counters on your opponent’s Benched Pokémon in any way you like.
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131/167 |
Tatsugiri |
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| Card text
Attract Customers — Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal a Supporter card you find there, and put it into your hand. Shuffle the other cards back into your deck. Surf 50
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132/167 |
Farfetch’d |
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| Card text
Impromptu Carrier — When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Pokémon Tool card and attach it to this Pokémon. Then, shuffle your deck. Mach Cut 30 — Discard a Special Energy from your opponent’s Active Pokémon.
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133/167 |
Chansey |
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| Card text
Lucky Attachment — Attach a Basic Energy card from your hand to 1 of your Pokémon. Boundless Power 80 — During your next turn, this Pokémon can’t attack.
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134/167 |
Blissey ex |
RR |
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| Card text
Happy Switch — Once during your turn, you may move a Basic Energy from 1 of your Pokémon to another of your Pokémon. Return 180 — You may draw cards until you have 6 cards in your hand.
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135/167 |
Eevee |
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| Card text
Ascension — Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck. Quick Attack 20+ — Flip a coin. If heads, this attack does 20 more damage.
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136/167 |
Snorlax |
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| Card text
But First, Food — Attach an Energy card from your hand to this Pokémon. If you do, heal 60 damage from this Pokémon. Heavy Impact 160
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137/167 |
Aipom |
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| Card text
Hang Down 10 Playful Kick 20
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138/167 |
Ambipom |
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| Card text
Wicked Tail — When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may flip 2 coins. For each heads, choose a random card from your opponent’s hand. Your opponent reveals those cards and shuffles them into their deck. Gentle Slap 100
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139/167 |
Ducklett |
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| Card text
Double Draw — Draw 2 cards. Razor Wing 20
|
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140/167 |
Swanna |
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| Card text
Fighting Wings 20+ — If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 90 more damage. Gust 70
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141/167 |
Bloodmoon Ursaluna ex |
RR |
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| Card text
Seasoned Skill — Blood Moon used by this Pokémon costs {C} less for each Prize card your opponent has taken. Blood Moon 240 — During your next turn, this Pokémon can’t attack.
|
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142/167 |
Accompanying Flute |
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T |
| Card text
—
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143/167 |
Bug Catching Set |
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T |
| Card text
—
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144/167 |
Caretaker |
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T |
| Card text
—
|
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145/167 |
Carmine |
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T |
| Card text
—
|
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146/167 |
Community Center |
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T |
| Card text
—
|
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147/167 |
Cook |
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T |
| Card text
—
|
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148/167 |
Enhanced Hammer |
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T |
| Card text
—
|
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149/167 |
Festival Grounds |
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T |
| Card text
—
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150/167 |
Handheld Fan |
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T |
| Card text
—
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151/167 |
Hassel |
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T |
| Card text
—
|
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152/167 |
Hyper Aroma |
ACE SPEC |
T |
| Card text
—
|
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153/167 |
Jamming Tower |
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T |
| Card text
—
|
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154/167 |
Kieran |
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T |
| Card text
—
|
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155/167 |
Lana’s Aid |
 |
T |
| Card text
—
|
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156/167 |
Love Ball |
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T |
| Card text
—
|
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157/167 |
Lucian |
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T |
| Card text
—
|
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158/167 |
Lucky Helmet |
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T |
| Card text
—
|
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159/167 |
Ogre’s Mask |
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T |
| Card text
—
|
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160/167 |
Perrin |
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T |
| Card text
—
|
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161/167 |
Raifort |
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T |
| Card text
—
|
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162/167 |
Scoop Up Cyclone |
ACE SPEC |
T |
| Card text
—
|
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163/167 |
Secret Box |
ACE SPEC |
T |
| Card text
—
|
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164/167 |
Survival Brace |
ACE SPEC |
T |
| Card text
—
|
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165/167 |
Unfair Stamp |
ACE SPEC |
T |
| Card text
—
|
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166/167 |
Boomerang Energy |
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E |
| Card text
—
|
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167/167 |
Legacy Energy |
ACE SPEC |
E |
| Card text
—
|
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168/167 |
Pinsir |
IR |
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| Card text
Slow Crunch — Discard all Energy from this Pokémon. At the end of your opponent’s next turn, the Defending Pokémon will be Knocked Out. Superpowered Horns 100
|
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169/167 |
Sunflora |
IR |
 |
| Card text
Redirected Sunlight 60× — This attack does 60 damage for each {R} Energy attached to all of your opponent’s Pokémon. Mega Drain 50 — Heal 30 damage from this Pokémon.
|
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170/167 |
Dipplin |
IR |
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| Card text
Festival Lead — If Festival Grounds is in play, this Pokémon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon. Do the Wave 20× — This attack does 20 damage for each of your Benched Pokémon.
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171/167 |
Poltchageist |
IR |
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| Card text
Storehouse Hideaway — As long as this Pokémon is on your Bench, prevent all damage from and effects of attacks from your opponent’s Pokémon done to this Pokémon. Hook 10
|
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172/167 |
Torkoal |
IR |
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| Card text
Ramming Shell 30 — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Fire Spin 110 — Discard 2 Energy from this Pokémon.
|
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173/167 |
Infernape |
IR |
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| Card text
Pyro Dance — Once during your turn, you may attach a Basic {R} Energy card, a Basic {F} Energy card, or 1 of each from your hand to your Pokémon in any way you like. Scorching Fire 200 — Discard an Energy from this Pokémon.
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174/167 |
Froslass |
IR |
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| Card text
Freezing Shroud — During Pokémon Checkup, put 1 damage counter on each Pokémon that has an Ability (both yours and your opponent’s), except any Froslass. Frost Smash 60
|
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175/167 |
Phione |
IR |
 |
| Card text
Beckon — Put a Supporter card from your discard pile into your hand. Energy Press 20× — This attack does 20 damage for each Energy attached to your opponent’s Active Pokémon.
|
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176/167 |
Cramorant |
IR |
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| Card text
Water Gun 20 Spit Shot — Discard all Energy from this Pokémon. This attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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177/167 |
Heliolisk |
IR |
 |
| Card text
Wild Charge 70 — This Pokémon also does 20 damage to itself.
|
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178/167 |
Wattrel |
IR |
 |
| Card text
Thunder Shock 10 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
|
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179/167 |
Chimecho |
IR |
 |
| Card text
Hyper Voice 20 Homeward Chime — Shuffle 1 of your Benched Pokémon and all attached cards into your deck.
|
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180/167 |
Enamorus |
IR |
 |
| Card text
Heart Sign 30 Love Resonance 80+ — If any of your Pokémon in play are the same type as any of your opponent’s Pokémon in play, this attack does 120 more damage.
|
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181/167 |
Hisuian Growlithe |
IR |
 |
| Card text
Blazing Destruction — Discard a Stadium in play. Take Down 40 — This Pokémon also does 10 damage to itself.
|
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182/167 |
Probopass |
IR |
 |
| Card text
Assault Laser 80+ — If your opponent’s Active Pokémon has a Pokémon Tool attached, this attack does 80 more damage. Land Crush 120
|
 |
183/167 |
Timburr |
IR |
 |
| Card text
Best Punch 40 — Flip a coin. If tails, this attack does nothing.
|
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184/167 |
Lairon |
IR |
 |
| Card text
Steel Tackle 40 — This Pokémon also does 20 damage to itself. Metal Claw 60
|
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185/167 |
Applin |
IR |
 |
| Card text
Find a Friend — Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. Rolling Tackle 30
|
 |
186/167 |
Tatsugiri |
IR |
 |
| Card text
Attract Customers — Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal a Supporter card you find there, and put it into your hand. Shuffle the other cards back into your deck. Surf 50
|
 |
187/167 |
Chansey |
IR |
 |
| Card text
Lucky Attachment — Attach a Basic Energy card from your hand to 1 of your Pokémon. Boundless Power 80 — During your next turn, this Pokémon can’t attack.
|
 |
188/167 |
Eevee |
IR |
 |
| Card text
Ascension — Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck. Quick Attack 20+ — Flip a coin. If heads, this attack does 20 more damage.
|
 |
189/167 |
Sinistcha ex |
 |
 |
| Card text
Re-Brew — Put 2 damage counters on 1 of your opponent’s Pokémon for each Basic {G} Energy card in your discard pile. Then, shuffle those Energy cards into your deck. Matcha Splash 120 — Heal 30 damage from each of your Pokémon.
|
 |
190/167 |
Teal Mask Ogerpon ex |
 |
 |
| Card text
Teal Dance — Once during your turn, you may attach a Basic {G} Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card. Myriad Leaf Shower 30+ — This attack does 30 more damage for each Energy attached to both Active Pokémon.
|
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191/167 |
Magcargo ex |
 |
 |
| Card text
Hot Magma 70 — Your opponent’s Active Pokémon is now Burned. Ground Burn 140+ — Discard the top card of each player’s deck. This attack does 140 more damage for each Energy card discarded in this way.
|
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192/167 |
Hearthflame Mask Ogerpon ex |
 |
 |
| Card text
Wrathful Hearth 20× — This attack does 20 damage for each damage counter on this Pokémon. Dynamic Blaze 140+ — If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 140 more damage, and discard all Energy from this Pokémon.
|
 |
193/167 |
Palafin ex |
 |
 |
| Card text
Hero’s Spirit — Put this Pokémon into play only with the effect of Palafin’s Zero to Hero Ability. Giga Impact 250 — During your next turn, this Pokémon can’t attack.
|
 |
194/167 |
Wellspring Mask Ogerpon ex |
 |
 |
| Card text
Sob 20 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Torrential Pump 100 — You may shuffle 3 Energy attached to this Pokémon into your deck. If you do, this attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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195/167 |
Luxray ex |
 |
 |
| Card text
Piercing Gaze 120 — Your opponent reveals their hand. Discard a card you find there. Volt Strike 250 — Discard all Energy from this Pokémon.
|
 |
196/167 |
Iron Thorns ex |
 |
 |
| Card text
Initialization — As long as this Pokémon is in the Active Spot, Pokémon with a Rule Box in play (both yours and your opponent’s) have no Abilities, except for Future Pokémon. (Pokémon ex, Pokémon V, etc. have Rule Boxes.) Volt Cyclone 140 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
|
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197/167 |
Scream Tail ex |
 |
 |
| Card text
Scream — You can use this attack only if you go second, and only during your first turn. Your opponent can’t play any Supporter cards from their hand during their next turn. Crunch 120 — Discard an Energy from your opponent’s Active Pokémon.
|
 |
198/167 |
Greninja ex |
 |
 |
| Card text
Shinobi Blade 170 — You may search your deck for a card and put it into your hand. Then, shuffle your deck. Mirage Barrage — Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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199/167 |
Cornerstone Mask Ogerpon ex |
 |
 |
| Card text
Cornerstone Stance — Prevent all damage from attacks done to this Pokémon by your opponent’s Pokémon that have an Ability. Demolish 140 — This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.
|
 |
200/167 |
Dragapult ex |
 |
 |
| Card text
Jet Headbutt 70 Phantom Dive 200 — Put 6 damage counters on your opponent’s Benched Pokémon in any way you like.
|
 |
201/167 |
Blissey ex |
 |
 |
| Card text
Happy Switch — Once during your turn, you may move a Basic Energy from 1 of your Pokémon to another of your Pokémon. Return 180 — You may draw cards until you have 6 cards in your hand.
|
 |
202/167 |
Bloodmoon Ursaluna ex |
 |
 |
| Card text
Seasoned Skill — Blood Moon used by this Pokémon costs {C} less for each Prize card your opponent has taken. Blood Moon 240 — During your next turn, this Pokémon can’t attack.
|
 |
203/167 |
Caretaker |
 |
T |
| Card text
—
|
 |
204/167 |
Carmine |
 |
T |
| Card text
—
|
 |
205/167 |
Hassel |
 |
T |
| Card text
—
|
 |
206/167 |
Kieran |
 |
T |
| Card text
—
|
 |
207/167 |
Lana’s Aid |
 |
T |
| Card text
—
|
 |
208/167 |
Lucian |
 |
T |
| Card text
—
|
 |
209/167 |
Perrin |
 |
T |
| Card text
—
|
 |
210/167 |
Sinistcha ex |
SIR |
 |
| Card text
Re-Brew — Put 2 damage counters on 1 of your opponent’s Pokémon for each Basic {G} Energy card in your discard pile. Then, shuffle those Energy cards into your deck. Matcha Splash 120 — Heal 30 damage from each of your Pokémon.
|
 |
211/167 |
Teal Mask Ogerpon ex |
SIR |
 |
| Card text
Teal Dance — Once during your turn, you may attach a Basic {G} Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card. Myriad Leaf Shower 30+ — This attack does 30 more damage for each Energy attached to both Active Pokémon.
|
 |
212/167 |
Hearthflame Mask Ogerpon ex |
SIR |
 |
| Card text
Wrathful Hearth 20× — This attack does 20 damage for each damage counter on this Pokémon. Dynamic Blaze 140+ — If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 140 more damage, and discard all Energy from this Pokémon.
|
 |
213/167 |
Wellspring Mask Ogerpon ex |
SIR |
 |
| Card text
Sob 20 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Torrential Pump 100 — You may shuffle 3 Energy attached to this Pokémon into your deck. If you do, this attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
214/167 |
Greninja ex |
SIR |
 |
| Card text
Shinobi Blade 170 — You may search your deck for a card and put it into your hand. Then, shuffle your deck. Mirage Barrage — Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
215/167 |
Cornerstone Mask Ogerpon ex |
SIR |
 |
| Card text
Cornerstone Stance — Prevent all damage from attacks done to this Pokémon by your opponent’s Pokémon that have an Ability. Demolish 140 — This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.
|
 |
216/167 |
Bloodmoon Ursaluna ex |
SIR |
 |
| Card text
Seasoned Skill — Blood Moon used by this Pokémon costs {C} less for each Prize card your opponent has taken. Blood Moon 240 — During your next turn, this Pokémon can’t attack.
|
 |
217/167 |
Carmine |
SIR |
T |
| Card text
—
|
 |
218/167 |
Kieran |
SIR |
T |
| Card text
—
|
 |
219/167 |
Lana’s Aid |
SIR |
T |
| Card text
—
|
 |
220/167 |
Perrin |
SIR |
T |
| Card text
—
|
 |
221/167 |
Teal Mask Ogerpon ex |
HR |
 |
| Card text
Teal Dance — Once during your turn, you may attach a Basic {G} Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card. Myriad Leaf Shower 30+ — This attack does 30 more damage for each Energy attached to both Active Pokémon.
|
 |
222/167 |
Bloodmoon Ursaluna ex |
HR |
 |
| Card text
Seasoned Skill — Blood Moon used by this Pokémon costs {C} less for each Prize card your opponent has taken. Blood Moon 240 — During your next turn, this Pokémon can’t attack.
|
 |
223/167 |
Buddy-Buddy Poffin |
HR |
T |
| Card text
—
|
 |
224/167 |
Enhanced Hammer |
HR |
T |
| Card text
—
|
 |
225/167 |
Rescue Board |
HR |
T |
| Card text
—
|
 |
226/167 |
Luminous Energy |
HR |
E |
| Card text
—
|