Card Image |
No. |
Card name |
Rarity |
Card type |
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1/123 |
Aggron |
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Card text Heap Up 40+ Search your discard pile for all Energy cards and show them to your opponent. If you find any Metal Special Energy cards there this attack does 40 damage plus 30 more damage. Put all of those Energy cards on top of your deck. Shuffle your deck afterward. Hard Metal 60+ You may do 60 damage plus 40 more damage. If you do, Aggron does 40 damage to itself. |
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2/123 |
Alakazam |
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Card text Power Cancel Once during your opponent's turn, when your opponent's Pokémon uses any Poké-Power, you may discard 2 cards from your hand and prevent all effects of that Poké-Power. (This counts as that Pokémon using its Poké-Power.) This power can't be used if Alakazam is affected by a Special Condition. Psychic Guard 50 During your opponent's next turn, any damage done to Alakazam by attacks from your opponent's Stage 2 Evolved Pokémon is reduced by 30 (after applying Weakness and Resistance). |
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3/123 |
Ambipom |
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Card text
Tail Influence 30 Your opponent flips a coin until he or she gets heads. For each tails, remove an Energy card attached to the Defending Pokémon and put it on the bottom of your opponent's deck. Charity Tail 80 Before Ambipom does damage, your opponent may discard 2 cards from his or her hand. If he or she does, this attack's base damage is 10 instead of 80.
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4/123 |
Azelf |
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Card text
Downer Material If you have Uxie and Mesprit in play, the attack cost of each of your opponent's Basic Pokémon's attacks is Colorless more. You can't use more than 1 Downer Material Poké-Body each turn. Bind Pulse 10 During your opponent's next turn, your opponent can't attach any Special Energy cards from his or her hand to any of his or her Pokémon.
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5/123 |
Blissey |
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Card text
Kind Egg Once during your turn (before your attack), if Happiny is anywhere under Blissey, you may choose a number of cards in your hand up to the amount of Energy attached to Blissey and put those cards on top of your deck. Shuffle your deck afterward. Then, draw that many cards. This power can't be used if Blissey is affected by a Special Condition. Happy Chance 20+ Does 20 damage plus 10 more damage for each Energy attached to Blissey. Before doing damage, you may search your discard pile for a basic Energy card and attach it to Blissey.
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6/123 |
Bronzong |
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Card text
Miracle Oracle Once during your turn (before your attack), you may draw a card. Then, discard a card from your hand. If you discard an Energy card, draw 1 more card. This power can't be used if Bronzong is affected by a Special Condition. Shady Stamp 50 The Defending Pokémon is now Confused.
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7/123 |
Celebi |
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Card text
Sprouting Search your deck for a Grass Energy card and attach it to Celebi. Shuffle your deck afterward. Leaf Tornado 30 You may move any number of basic Grass Energy cards attached to your Pokémon to your other Pokémon in any way you like.
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8/123 |
Feraligatr |
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Card text
Energy Cyclone 20× Choose as many Energy cards from your hand as you like and show them to your opponent. This attack does 20 damage times the number of Energy cards you chose. Put those Energy cards on top of your deck. Shuffle your deck afterward. Breaking Tail 60 Choose 1 card from your opponent's hand without looking and discard it.
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9/123 |
Garchomp |
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Card text
Rainbow Scale If an Active Pokémon has Weakness to any of the types of Energy attached to Garchomp, Garchomp's attacks do 40 more damage to that Pokémon (before applying Weakness and Resistance). Rainbow Scale Poké-Body can't be used if Garchomp has any Special Energy cards attached to it. Dragon Fang 70
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10/123 |
Honchkrow |
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Card text
Dark Genes As long as Honchkrow has the Energy necessary to use its attacks, each of your Murkrow can use Honchkrow's attack as its own without the Energy necessary to use that attack. Dark Wing Flaps 50 Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
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11/123 |
Lumineon |
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Card text
Lure Ring Once during your turn (before your attack), if Lumineon is your Active Pokémon, you may choose 1 of your opponent's Benched Pokémon that has a maximum HP of 100 or more and switch it with 1 of the Defending Pokémon. This power can't be used if Lumineon is affected by a Special Condition. Reverse Stream 30+ Does 30 damage plus 10 more damage for each Water Energy attached to Lumineon. Then, return all Water Energy attached to Lumineon to your hand.
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12/123 |
Magmortar |
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Card text
Smoke Bomb 30 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Flame Drum 80 If Magby isn't anywhere under Magmortar, discard 2 Energy cards from your hand. (If you can't discard 2 Energy cards from your hand, this attack does nothing.)
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13/123 |
Meganium |
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Card text
Ultra Powder 20 Flip 3 coins. If the first coin is heads, the Defending Pokémon is now Poisoned. If the second coin is heads, the Defending Pokémon is now Burned. If the third coin is heads, the Defending Pokémon is now Paralyzed. Fire Counterattack 60+ If your opponent has any Fire Pokémon in play, this attack does 60 damage plus 30 more damage.
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14/123 |
Mesprit |
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Card text
Upper Material If you have Uxie and Azelf in play, the Retreat Cost for each Uxie, Mesprit, and Azelf (both yours and your opponent's) is 0. Teleportation Burst 30 You may switch Mesprit with 1 of your Benched Pokémon.
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15/123 |
Raichu |
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Card text
Electromagnetic Induction Search your deck for up to 2 Lightning Energy cards and attach them to 1 of your Pokémon. Shuffle your deck afterward. Explosive Thunder 30× Discard all basic Lightning Energy cards attached to Raichu. This attack does 30 damage times the number of Lightning Energy cards you discarded.
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16/123 |
Typhlosion |
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Card text
Firestarter Once during your turn (before your attack), you may attach a Fire Energy card from your discard pile to 1 of your benched Pokémon. This power can't be used if Typhlosion is affected by a Special Condition. Evaporating Heat 60 Discard a Water Energy attached to the Defending Pokémon.
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17/123 |
Tyranitar |
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Card text
Payback 40+ If your opponent has only 1 Prize card left, this attack does 40 damage plus 40 more damage and discard the top 3 cards from your opponent's deck. Ground Burn 80+ Each player discards the top card of his or her deck. This attack does 80 damage plus 20 more damage for each Energy card discarded in this way.
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18/123 |
Uxie |
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Card text
Memory Out Once during your opponent's turn, if Uxie is damaged by an opponent's attack (even if Uxie is Knocked Out), you may use this power. The Attacking Pokémon can't use that attack during your opponent's next turn. Mind Off 10+ If you have Mesprit and Azelf in play, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Asleep.
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19/123 |
Abomasnow |
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Card text
Glacier Snow If Abomasnow is your Active Pokémon and is damaged by an opponent's attack (even if Abomasnow is Knocked Out), the Attacking Pokémon is now Asleep. Heavy Blizzard 60 Flip a coin. If heads, put 1 damage counter on each of your opponent's Benched Pokémon.
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20/123 |
Ariados |
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Card text
Sticky The Retreat Cost for each player's Pokémon (excluding Ariados) is Colorless more. Offensive Needle 20 Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed.
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21/123 |
Bastiodon |
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Card text
Protective Wall Prevent all damage done to your Benched Pokémon by your opponent's attacks. Anger Revenge 60 If Bastiodon was damaged by an attack during your opponent's last turn, this attack does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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22/123 |
Chimecho |
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Card text
Call In Draw a card. If Chingling is anywhere under Chimecho, draw 2 more cards. Strange Bell 20 If the Defending Pokémon is a Basic Pokémon, that Pokémon is Confused.
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23/123 |
Crobat |
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Card text
Evolutionary Toxic Once during your turn, when you play Crobat from your hand to evolve 1 of your Pokémon, you may choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns. Strike and Fade Choose 1 of your opponent's Pokémon. This attack does 50 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Flip a coin. If tails, shuffle Crobat and all cards attached to it back into your deck.
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24/123 |
Exeggutor |
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Card text
String Bomb 30× Flip a coin for each basic Energy card attached to Exeggutor and to the Defending Pokémon. This attack does 30 damage times the number of heads. Nutritional Support Search your deck for up to 2 Grass Energy cards and attach them to any of your Pokémon in any way you like. Shuffle your deck afterward.
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25/123 |
Glalie |
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Card text
Craggy Face As long as Glalie is your Active Pokémon, any damage done by attacks from your opponent's Stage 2 Evolved Pokémon is reduced by 20 (before applying Weakness and Resistance). Intimidation Pebble 50 Flip a coin. If heads, your opponent can't play any Trainer cards or Supporter cards from his or her hand during your opponent's next turn.
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26/123 |
Gyarados |
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Card text
Dragon DNA Gyarados can use any attack from its Basic Pokémon. (You still have to pay for that attack's Energy cost.) If Gyarados uses any attack from its Basic Pokémon, that attack does 30 more damage to the Defending Pokémon (before applying Weakness and Resistance). Enrage 80 Flip a coin until you get tails. For each heads, choose 1 card from your opponent's hand without looking and discard it. If the first coin is tails, Gyarados is now Confused.
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27/123 |
Kricketune |
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Card text
Sore Performance 20 The Defending Pokémon is now Asleep. Concerto 40+ Does 40 damage plus 10 more damage for each Kricketot and each Kricketune you have in play.
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28/123 |
Manectric |
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Card text
Lightning Twister 20× Does 20 damage times the number of basic Energy cards attached to Manectric. Chain Lightning 70 Does 20 damage to each of your opponent's Benched Pokémon that is the same type as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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29/123 |
Mantine |
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Card text
Jumbo Fin If Mantyke is anywhere under Mantine, the Retreat Cost for each of your Water Pokémon is less. Giant Wave 50
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30/123 |
Mr. Mime |
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Card text
Airy Wall If your opponent's Pokémon that has 2 or less Energy cards attached to it attacks Mr. Mime, prevent all damage done to Mr. Mime from that attack. If Mime Jr. is anywhere under Mr. Mime, prevent all effects of that attack, including damage, done to Mr. Mime. Trick Play Put a coin next to your Active Pokémon without showing your opponent and cover it with your hand. Your opponent guesses if the coin is heads or tails. If he or she is wrong, this attack does 50 damage to the Defending Pokémon. If he or she is right, Mr. Mime does 20 damage to itself, and this attack's damage isn't affected by Weakness or Resistance.
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31/123 |
Nidoqueen |
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Card text
Mother Pheromone The attack cost of your Nidoran♀, Nidorina, Nidoran♂, Nidorino, and Nidoking's attacks is Colorless less. Give Aid 90 If you have the same number of or less Benched Pokémon than your opponent, this attack's base damage is 50 instead of 90.
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32/123 |
Ninetales |
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Card text
Color Shift Once during your turn (before your attack), you may choose 1 of your opponent's Pokémon. Ninetales is the same type as that Pokémon (all if that Pokémon is more than 1 type) until the end of your turn. This power can't be used if Ninetales is affected by a Special Condition. Fire Blast 60 Discard 1 Fire Energy card attached to Ninetales.
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33/123 |
Rampardos |
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Card text
Assurance 30 As long as the Defending Pokémon's remaining HP is 60 or less, this attack's base damage is 60 instead of 30. Hasty Headbutt 100 Rampardos does 20 damage to itself. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
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34/123 |
Slaking |
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Card text
Energetic Impulse Once during your turn (before your attack), if Slaking is your Active Pokémon, you may flip a coin. If heads, Slaking's Lazy Blow attack's base damage is 130 during this turn. If tails, Slaking can't attack or retreat during this turn. (If Slaking is no longer your Active Pokémon, this effect ends.) Lazy Blow 50
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35/123 |
Sudowoodo |
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Card text
Sidestep 20 If Bonsly is anywhere under Sudowoodo, flip a coin. If heads, prevent all effects of an attack, including damage, done to Sudowoodo during your opponent's next turn. Persuade 30 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. The new Defending Pokémon can't retreat during your opponent's next turn.
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36/123 |
Toxicroak |
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Card text
Poison Sacs Your opponent can't remove the Special Condition Poisoned by evolving or devolving his or her Poisoned Pokémon. (This also includes putting a Pokémon Level-Up card onto the Poisoned Pokémon.) Knuckle Claws 30 The Defending Pokémon is now Poisoned.
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37/123 |
Unown I |
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Card text
ITEM Once during your turn (before your attack), if you have Unown I, Unown T, Unown E, and Unown M on your Bench, you may search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. You can't use more than 1 ITEM Poké-Power each turn. Hidden Power Choose an Energy card attached to the Defending Pokémon and put it face down. Treat that card as a Special Energy card that provides Colorless Energy and doesn't have any effect other than providing Energy. Put that card face up at the end of your opponent's next turn.
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38/123 |
Ursaring |
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Card text
Bad Temper 30 The Defending Pokémon is now Confused. During your opponent's next turn, that Pokémon's attacks do 60 more damage to the Active Pokémon (before applying Weakness and Resistance). Defensive Claw 60+ If Teddiursa is on your Bench, this attack does 60 damage plus 20 more damage. If Teddiursa is on your Bench and has any damage counters on it, this attack does 60 damage plus 40 more damage and remove all damage counters from that Pokémon.
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39/123 |
Walrein |
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Card text
Freeze-up Once during your turn, when you play Walrein from your hand to evolve 1 of your Pokémon, you may flip 2 coins. If both are heads, discard the Defending Pokémon and all cards attached to it. (This doesn't count as a Knocked Out Pokémon.) Ice Bind 70 If your opponent doesn't discard a card from his or her hand, the Defending Pokémon is now Paralyzed.
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40/123 |
Whiscash |
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Card text
Fury 20× Does 20 damage times the number of damage counters on Whiscash. Magnitude 60 Does 20 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
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41/123 |
Bayleef |
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Card text
Evolution Impulse Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Leaf Boomerang 30× Flip 2 coins. This attack does 30 damage times the number of heads.
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42/123 |
Chingling |
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Card text
Baby Evolution Once during your turn (before your attack), you may put Chimecho from your hand onto Chingling (this counts as evolving Chingling) and remove all damage counters from Chingling. Inviting Bell Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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43/123 |
Cranidos |
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Card text
Headbutt 20 Steamroll 30 Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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44/123 |
Croconaw |
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Card text
Evolutionary Vitality Once during your turn, when you play Croconaw from your hand to evolve 1 of your Pokémon, you may look at the top 5 cards of your deck. Choose all Energy cards you find there, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. Hover Over 30 The Defending Pokémon can't retreat during your opponent's next turn.
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45/123 |
Dewgong |
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Card text
Cold Fat As long as Dewgong is Asleep, any damage done to Dewgong by attacks is reduced by 40 (after applying Weakness and Resistance). Collapse 60 Dewgong is now Asleep.
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46/123 |
Dodrio |
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Card text
Fury Attack 10× Flip 3 coins. This attack does 10 damage times the number of heads. Triple Pick Choose 3 of your opponent's Evolved Pokémon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)
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47/123 |
Dunsparce |
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Card text
Snake Hook Draw a card. Bite and Run 10 Switch Dunsparce with 1 of your Benched Pokémon.
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48/123 |
Gabite |
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Card text
Gather Up Search your discard pile for up to 2 Energy cards, show them to your opponent, and put them into your hand. Marvelous Shine Flip a coin. If heads put 4 damage counters on 1 of your opponent's Pokémon. If tails, remove 4 damage counters from 1 of your Pokémon.
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49/123 |
Girafarig |
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Card text
Crane Neck Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Psybeam 20 Flip a coin. If heads, the Defending Pokémon is now Confused.
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50/123 |
Golbat |
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Card text
Pulse Search 30 Look at your opponent's hand.
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51/123 |
Graveler |
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Card text
Rock Cannon 30× Flip a coin until you get tails. This attack does 30 damage times the number of heads. Rock Slide 40 Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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52/123 |
Happiny |
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Card text
Baby Evolution Once during your turn (before your attack), you may put Chansey from your hand onto Happiny (this counts as evolving Happiny) and remove all damage counters from Happiny. Lively Remove 2 damage counters from 1 of your Pokémon.
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53/123 |
Lairon |
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Card text
Metal Mend Search your discard pile for a Metal Energy card and attach it to Lairon. If you do, remove 2 damage counters from Lairon. Confront 50
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54/123 |
Magmar |
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Card text
Fire Flare 20 Flamethrower 50 Discard an Energy attached to Magmar.
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55/123 |
Masquerain |
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Card text
Centrifugal Force 20× Does 20 damage times the number of Colorless Energy in the Defending Pokémon's Retreat Cost (after applying effects to the Retreat Cost). Swirling Ripple 30+ If your opponent has any Water Pokémon in play, this attack does 30 damage plus 30 more damage and the Defending Pokémon is now Confused.
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56/123 |
Nidorina |
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Card text
Rescue Search your discard pile for up to 2 Pokémon, show them to your opponent, and put them into your hand. Scratch 30
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57/123 |
Octillery |
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Card text
Crash Bomber 30+ If the Defending Pokémon has any Special Energy cards attached to it, this attack does 30 damage plus 30 more damage. Then, discard a Special Energy card attached to the Defending Pokémon. Aqua Liner Choose 1 of your opponent's Benched Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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58/123 |
Parasect |
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Card text
Grass Wild Spores 20 If Parasect evolved from Paras during this turn, this attack does 40 damage and the Defending Pokémon is now Asleep and Poisoned. Extend Fungus 60 Remove 2 damage counters from Parasect.
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59/123 |
Pupitar |
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Card text
Pressurized Gas Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Rocket Tackle 50 Pupitar does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Pupitar by attacks during your opponent's next turn.
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60/123 |
Quilava |
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Card text
Fireworks 40 Flip a coin. If tails, discard a Fire Energy attached to Quilava.
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61/123 |
Sandslash |
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Card text
Spike Armor During your opponent's next turn, if Sandslash is damaged by an opponent's attack (even if Sandslash is Knocked Out), put 4 damage counters on the Attacking Pokémon. Poison Spike 60 If the Defending Pokémon already has any damage counters on it, that Pokémon is now Poisoned.
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62/123 |
Sealeo |
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Card text
Ice Rider Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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63/123 |
Shieldon |
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Card text
Hard Face 20 During your opponents next turn, any damage done to Shieldon by attacks is reduced by 20 (after applying Weakness and Resistance). Shield Attack 40+ Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
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64/123 |
Tropius |
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Card text
Bonus Leaf Remove 3 damage counters from each of your Benched Pokémon that has any Grass Energy attached to it. Whirlwind 30 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
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65/123 |
Unown E |
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Card text
EQUIP Once during your turn (before your attack), if Unown E is on your Bench, you may discard all cards attached to Unown E and attach Unown E to 1 of your Pokémon as a Pokémon Tool card. As long as Unown E is attached to a Pokémon, that Pokémon gets +10 HP. Hidden Power During your opponent's next turn, whenever your opponent flips a coin, treat it as tails.
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66/123 |
Unown M |
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Card text
MAGNET Once during your turn (before your attack), if Unown M is your Active Pokémon, you may flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. This power can't be used if Unown M is affected by a Special Condition. Hidden Power Flip a coin. If heads, this attack does 30 damage. If tails, this attack does 30 damage to 1 of your Pokémon, and this attack's damage isn't affected by Weakness or Resistance.
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67/123 |
Unown T |
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Card text
THROW Once during your turn (before your attack), if Unown T is your Active Pokémon, you may discard a card from your hand. Then, flip a coin. If heads, put 2 damage counters on 1 of your opponent's Benched Pokémon. This power can't be used if Unown T is affected by a Special Condition. Hidden Power Look at your opponent's hand and choose 1 card, then have your opponent shuffle that card into his or her deck. Then, show your opponent your hand and he or she chooses 1 card. Shuffle that card into your deck.
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68/123 |
Vigoroth |
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Card text
Colorless Wake-up Punch 10 If Vigoroth evolved from Slakoth during this turn and Slakoth was Asleep, this attack's base damage is 60 instead of 10. Fury Swipes 30× Flip 3 coins. This attack does 30 damage times the number of heads.
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69/123 |
Abra |
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Card text
Play Search Look at the top 5 cards of your deck, choose 1 of them, and put it into your hand. Put the other 4 cards back on top of your deck. Shuffle your deck afterward. Ultra Evolution Search your deck for Alakazam and put it on Abra (this counts as evolving Abra). Shuffle your deck afterward.
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70/123 |
Aipom |
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Card text
Tail Whap 10 Throw Off Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Before doing damage, discard all Pokémon Tool cards attached to that Pokémon.
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71/123 |
Aron |
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Card text
Steel Tackle 30 Aron does 10 damage to itself.
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72/123 |
Barboach |
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Card text
Mud Spit Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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73/123 |
Bidoof |
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Card text
Wacan Berry Any damage done to Bidoof by attacks from Lightning Pokémon is reduced by 20 (after applying Weakness and Resistance). Tackle 30
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74/123 |
Bronzor |
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Card text
Dull Light 20 Flip a coin. If heads, the Defending Pokémon is now Confused.
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75/123 |
Buizel |
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Card text
Chesto Berry If Buizel is Asleep, remove the Special Condition Asleep from Buizel at the end of each player's turn. Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 30 more damage.
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76/123 |
Chansey |
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Card text
Scrunch Flip a coin. If heads, prevent all damage done to Chansey by attacks during your opponent's next turn. Double-edge 80 Chansey does 60 damage to itself.
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77/123 |
Chikorita |
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Card text
Sleep Scent Flip a coin. If heads, the Defending Pokémon is now Asleep. Jump On 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
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78/123 |
Croagunk |
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Card text
Ghastly Sound Flip a coin. If heads, your opponent can't play any Supporter cards from his or her hand during his or her next turn. Finger Poke 20 Flip a coin. If heads, the Defending Pokémon is now Poisoned.
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79/123 |
Cyndaquil |
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Card text
Tackle 10 Live Coal 20
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80/123 |
Doduo |
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Card text
Double Stab 10× Flip 2 coins. This attack does 10 damage times the number of heads. Accelerating Stab 30 Doduo can't use Accelerating Stab during your next turn.
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81/123 |
Electrike |
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Card text
Electromagnetic Jam 10 Flip a coin. If heads, your opponent can't attach any Energy cards from his or her hand to the Active Pokémon during his or her next turn.
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82/123 |
Exeggcute |
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Card text
Direct-hit Bomb Flip a coin for each Energy attached to Exeggcute. Choose 1 of your opponent's Pokémon. For each heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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83/123 |
Finneon |
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Card text
Elegant Swim Flip a coin. If heads, prevent all effects of an attack, including damage, done to Finneon during your opponent's next turn. Tackle 20
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84/123 |
Geodude |
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Card text
Stone Throw Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)
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85/123 |
Gible |
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Card text
Push Down 10 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
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86/123 |
Kricketot |
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Card text
Call for Family Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. Sling 10
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87/123 |
Larvitar |
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Card text Mountain Bite 10+ You may discard the top card of your deck. If you do, this attack does 10 damage plus 10 more damage and Larvitar is now Asleep. Hammer In 20 |
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88/123 |
Magby |
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Card text Baby Evolution Once during your turn (before your attack), you may put Magmar from your hand onto Magby (this counts as evolving Magby) and remove all damage counters from Magby. Scorch Flip a coin. If heads, the Defending Pokémon is now Burned. |
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89/123 |
Magikarp |
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Card text Flail 10× Does 10 damage times the number of damage counters on Magikarp. Dragon Rage 60 Flip 2 coins. If either of them is tails, this attack does nothing. |
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90/123 |
Murkrow |
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Card text Swarm Search your deck for Murkrow and put it onto your Bench. Shuffle your deck afterward. Hide Crowd 20 Switch Murkrow with 1 of your Benched Pokémon. |
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91/123 |
Nidoran♀ |
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Card text Call for Family Search your deck for Nidoran♂ or Nidoran♀ and put it onto your Bench. Shuffle your deck afterward. Poison Sting 20 Flip a coin. If heads, the Defending Pokémon is now Poisoned. |
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92/123 |
Paras |
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Card text Scratch 10 Mushroom Tackle 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
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93/123 |
Pichu |
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Card text Baby Evolution Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu. Chupi 20 Flip a coin. If tails, this attack does nothing. |
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94/123 |
Pikachu |
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Card text Electro Recycle Once during your turn (before your attack), if Pichu is anywhere under Pikachu, you may search your discard pile for a Lightning Energy card, show it to your opponent, and put it into your hand. This power can't be used if Pikachu is affected by a Special Condition. BikaBika 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage. |
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95/123 |
Remoraid |
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Card text Sharpshooting Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Numbing Water 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
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96/123 |
Sandshrew |
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Card text Sand Attack If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Ram 30 |
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97/123 |
Seel |
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Card text
Freezing Headbutt 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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98/123 |
Shinx |
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Card text
Rawst Berry If Shinx is Burned, remove the Special Condition Burned from Shinx at the end of each player's turn. Plasma 10 Flip a coin. If heads, search your discard pile for a Lightning Energy card and attach it to Shinx.
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99/123 |
Slakoth |
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Card text Drowsy Both Slakoth and the Defending Pokémon are now Asleep. |
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100/123 |
Snorunt |
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Card text Collect Draw a card. Snowball 20 Flip a coin. If tails, this attack does nothing. |
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101/123 |
Snover |
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Card text Curiosity Look at your opponent's hand. Snowball Fight 30 Flip a coin. If tails, Snover does 10 damage to itself. |
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102/123 |
Spheal |
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Card text Rollout 10 Willpower Flip a coin. If heads, during your next turn, Spheal's Rollout attack's base damage is 40. |
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103/123 |
Spinarak |
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Card text Impound The Defending Pokémon can't retreat during your opponent's next turn. Double Scratch 20× Flip 2 coins. This attack does 20 damage times the number of heads. |
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104/123 |
Surskit |
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Card text Sleep Inducer Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. The new Defending Pokémon is now Asleep. |
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105/123 |
Teddiursa |
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Card text Rest Remove all Special Conditions and 2 damage counters from Teddiursa. Teddiursa is now Asleep. Sweet Palm 30 Before doing damage, remove 1 damage counter from the Defending Pokémon. |
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106/123 |
Totodile |
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Card text Bite 10 Shining Fang 10+ If the Defending Pokémon already has any damage counters on it, this attack does 10 damage plus 10 more damage. |
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107/123 |
Vulpix |
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Card text Fire Soul 20 Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) |
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108/123 |
Zubat |
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Card text Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. Bite 20 |
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109/123 |
Bebe's Search |
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Su |
Card text Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.) |
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110/123 |
Dusk Ball |
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T |
Card text Look at the 7 cards from the bottom of your deck. Choose 1 Pokémon you find there, show it to your opponent, and put it into your hand. Put the remaining cards back on top of your deck. Shuffle your deck afterward. |
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111/123 |
Fossil Excavator |
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Su |
Card text Search your deck or discard pile for a Trainer card that has Fossil in its name or a Stage 1 or Stage 2 Evolution card that evolves from a Fossil. Show it to your opponent and put it into your hand. If you searched your deck, shuffle your deck afterward. |
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112/123 |
Lake Boundary |
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St |
Card text Apply Weakness for each Pokémon (both yours and your opponent's) as ×2 instead. |
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113/123 |
Night Maintenance |
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T |
Card text Search your discard pile for up to 3 in any combination of Pokémon and basic Energy cards. Show them to your opponent and shuffle them into your deck. |
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114/123 |
Quick Ball |
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T |
Card text Reveal cards from your deck until you reveal a Pokémon. Show that Pokémon to your opponent and put it into your hand. Shuffle the other revealed cards back into your deck. (If you don't reveal a Pokémon, shuffle all the revealed cards back into your deck.) |
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115/123 |
Team Galactic's Wager |
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Su |
Card text Each player shuffles his or her hand into his or her deck, and you and your opponent play a game of "Rock-Paper-Scissors." The player who wins draws up to 6 cards. The player who loses draws up to 3 cards. (You draw your cards first.) |
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116/123 |
Armor Fossil |
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T |
Card text Play Armor Fossil as if it were a Colorless Basic Pokémon. (Armor Fossil counts as a Trainer card as well, but if Armor Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Armor Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Armor Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Armor Stone Whenever Armor Fossil would be damaged by your opponent's attack, flip a coin until you get tails. For each heads, reduce that damage by 10. |
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117/123 |
Skull Fossil |
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T |
Card text Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Skull Stone During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent's attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokémon. |
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118/123 |
Multi Energy |
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E |
Card text Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it. |
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119/123 |
Darkness Energy |
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E |
Card text If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance). Ignore this effect if the Pokémon that Darkness Energy is attached to isn't Darkness. Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.) |
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120/123 |
Metal Energy |
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E |
Card text Damage done to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages a Pokémon, reduce that damage by 10 (before applying Weakness and Resistance). Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.) |
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121/123 |
Electivire LV.X |
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Card text Shocking Tail As long as Electivire is your Active Pokémon, whenever your opponent attaches an Energy card from his or her hand to 1 of his or her Pokémon, put 2 damage counters on that Pokémon. Pulse Barrier 50 Discard all of your opponent's Pokémon Tool cards and Stadium cards in play. If you do, prevent all effects, including damage, done to Electivire during your opponent's next turn. Put this card onto your Active Electivire. Electivire LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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122/123 |
Lucario LV.X |
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Card text Stance Once during your turn (before your attack), when you put Lucario LV.X from your hand onto your Active Lucario, you may use this power. Prevent all effects of an attack, including damage, done to Lucario during your opponent's next turn. (If Lucario is no longer your Active Pokémon, this effect ends.) Close Combat 80 During your opponent's next turn, any damage done to Lucario by attacks is increased by 30 (after applying Weakness and Resistance). Put this card onto your Active Lucario. Lucario LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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123/123 |
Magmortar LV.X |
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Card text Torrid Wave Once during your turn (before your attack), if Magmortar is your Active Pokémon, you may choose 1 of the Defending Pokémon. That Pokémon is now Burned. Put 3 damage counters instead of 2 on that Pokémon between turns. This power can't be used if Magmortar is affected by a Special Condition. Flame Bluster Discard 2 Fire Energy attached to Magmortar. Choose 1 of your opponent's Pokémon. This attack does 100 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) During your next turn, Magmortar can't use Flame Bluster. Put this card onto your Active Magmortar. Magmortar LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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124/123 |
Time-Space Distortion |
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T |
Card text Flip 3 coins. For each heads, search your discard pile for a Pokémon, show it to your opponent, and put it into your hand. |