Learn with Pokemon: Typing Adventure (Nintendo DS)

Learn with Pokémon: Typing Adventure box art (Europe)Battle & Get! Pokémon Typing DS box art (Japan)
Titles Learn with Pokémon: Typing Adventure
Battle & Get! Pokémon Typing DS (Japan)
バトル&ゲット!ポケモンタイピングDS (Batoru & Getto! Pokémon Taipingu DS)
Platform Nintendo DS (Game Card with a built-in Bluetooth adapter; Nintendo Wireless Keyboard included)
Developer Genius Sonority
Publisher Nintendo (The Pokémon Company in Japan)
Director Manabu Yamana
Producers Hitoshi Yamagami · Takashi Fujii · Hiroaki Tsuru
Music Azusa Chiba (music director) · Masaharu Iwata · Kimihiro Abe; supervised by Hitoshi Sakimoto (Basiscape)
Players Single player
Genre Educational typing game
Pokémon 403 to research in the Japanese version (four are missing in Europe)
Courses 63 locations, one on every key except Enter; up to 60 levels and 180 medals
Released 21 April 2011 (Japan) · 12 November 2011 (Japan, black keyboard bundle) · 21 September 2012 (Europe) · 10 January 2013 (Australia) · never released in North America
Re-releases None – no Virtual Console, eShop or Nintendo Switch Online release (October 2026)
Rating CERO A · PEGI 3 · ACB G
Predecessor None – the first Pokémon typing game
Successor None
Sales 260,116 in Japan by December 2013 (Media Create)

Overview · Quick Answers · Story · Pokémon · Gameplay · The Wireless Keyboard · Regional Variations · Videos · Trivia · Legacy · Sales & Reviews · Media

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Overview

Learn with Pokémon: Typing Adventure title screenReleased on the Nintendo DS, Learn with Pokémon: Typing Adventure is a typing educational adventure game and the first spin-off for the fifth generation games. It can be played with the Nintendo Wireless Keyboard provided with it or the on-screen keyboard appearing on the touch screen. The game offers both guidance for beginners and enough challenge for expert typists.

It first came out in Japan as Battle & Get! Pokémon Typing DS on 21 April 2011, then reached Europe on 21 September 2012 and Australia on 10 January 2013. It was never released in North America, and it also plays on Nintendo 3DS systems, in 2D.

Master the keyboard and catch Pokémon in this thrilling typing adventure!

Type quickly! Type correctly! Use the Nintendo Wireless Keyboard to research over 400 Pokémon in locations such as the desert, forest, mountains, beaches and many more…

— Official description

Quick Answers

The questions people ask about Learn with Pokémon: Typing Adventure, answered first and explained further down the page.

Can you play Learn with Pokémon: Typing Adventure without the keyboard?

Yes. If the Nintendo Wireless Keyboard is lost or its batteries are flat, the game offers an on-screen keyboard on the DS touch screen, so it can still be played with the stylus. Reviewers found it much slower and fiddlier than real typing, so high scores and gold medals are far harder to earn that way. More →

Learn with Pokémon: Typing Adventure artwork
Official artwork for Typing Adventure.

Was Typing Adventure ever released in North America?

No. It came out in Japan on 21 April 2011, Europe on 21 September 2012 and Australia on 10 January 2013, but never in North America or South Korea. It is one of very few English-language Pokémon games that Americans could only get by importing a European or Australian copy. More →

How many Pokémon are in Typing Adventure?

The Japanese version has 403 Pokémon from the first five generations to type and research. Four of them, Surskit, Staravia, Ferrothorn and Heatmor, were taken out of the European versions, and a few others were moved to different courses so that the early stages stayed easy across every language. More →

How do you catch Reshiram and Zekrom in Typing Adventure?

They are the final bosses at Right Ruins, the right arrow key. Clear Function Tower to open Left Expanse, then work through Paradise Above and Dark Depths to unlock Right Ruins. Destroy their letter-covered attacks, including Fusion Flare and Fusion Bolt, and catching them completes the game and unlocks a Reshiram and Zekrom keyboard skin. More →

Does Typing Adventure work on a Nintendo 3DS, and is it on Switch?

It runs on every DS and 3DS family system, in 2D on 3DS, because the Bluetooth link to the keyboard is built into the game card itself. It has never been re-released, so there is no eShop, Virtual Console or Nintendo Switch Online version. The original boxed set is the only way to play. More →

Does the Nintendo Wireless Keyboard work with other devices?

Usually, yes. It is a standard Bluetooth keyboard, and Satoru Iwata said Nintendo staff had paired the prototype with iPhone and Android phones. Nintendo never guaranteed it would work with anything but the game, and some keys behave differently on other devices, so Nintendo published a sheet of key combinations for using it elsewhere. More →

Story

As the newest member of the Elite Typists’ Club, the player is tasked by Professor Quentin Werty and his assistant, Paige Down, to study the different Pokémon habitats, search for the Legendary Pokémon and capture them. As a travelling trainer, they’ll visit many new areas and routes, encountering several Pokémon species which they can capture in the Typing Ball by typing their names fast enough. The player will earn medals and achievements and climb the Typist Rank, paving the way to becoming a Master Typist.

From Alt Rocky Range to Right Ruins

The club helps Professor Werty and Paige study where Pokémon live, and its members do their fieldwork by typing: spell a Pokémon’s name correctly and fast enough and it is caught in a Typing Ball, so the team can research it. The club’s map is laid out like a keyboard, with every key leading somewhere new, and the rookie’s skill lets the team reach places it has never explored.

Starting on Alt Rocky Range, the player works across the letter keys, through forests, beaches, haunted mansions and volcanoes, then on to the punctuation and function keys, collecting medals, rising through the Typist Rank and earning the titles Advanced Typist and Ace Typist along the way. Powerful Pokémon guard many of the courses: Kyogre off Z Islands, Groudon on H Peak, Lugia in M Waters, Ho-Oh on No. 2 Rainbow Railroad, the shape-shifting Zoroark on L Dark Path and the Swords of Justice trio of Cobalion, Terrakion and Virizion.

The last stretch follows the arrow keys from Left Expanse through Paradise Above and Dark Depths to Right Ruins, where Reshiram and Zekrom are waiting. Catching both completes the adventure, and extra challenge courses then open for players who want to research every Pokémon and become true Master Typists.

Who’s who

Professor Quentin Werty

Professor Quentin Werty

The professor whose study of Pokémon habitats the club supports. He sends the player out to research every species the club can find. His name is a pun on QWERTY, the standard keyboard layout. His Japanese name is Eiji (エイジ), and in the original version he helps the player investigate Pokémon they have not yet seen.

Paige Down

Paige Down

A member of the Elite Typists’ Club who greets the player, gives advice throughout and calls out the action during courses. Her English name is a pun on the Page Down key. In Japan she is Kii (キイ), a play on the English word “key”. Her British voice-over was recorded for the European release.

The male protagonist

Rookie typist (boy)

A beginner typist, chosen as a boy or girl at the start, who joins the Elite Typists’ Club as its newest member. With each Pokémon caught and each medal earned, the rookie climbs the Typist Rank and picks up the titles Advanced Typist and Ace Typist on the way to facing Reshiram and Zekrom at Right Ruins and becoming a Master Typist.

The female protagonist

Rookie typist (girl)

Players can start the adventure as a girl instead. Whichever rookie is chosen sets off from Alt Rocky Range on the same mission: to type, catch and research every Pokémon the club can find.

Pokémon

The Japanese version features 403 Pokémon, up to the fifth generation, and four of them (Surskit, Staravia, Ferrothorn and Heatmor) are missing from the European versions. These Pokémon appear as wild Pokémon, some of which appear as bosses at the end of the levels, while others would require some conditions to be fulfilled before even appearing.

Unova species are the most common, and most Pokémon run at the player along a course. Eleven Legendary and powerful Pokémon fight as bosses, four hide in locked buildings, four are summoned by collecting lettered coins and four only turn up after a special task. Catching every one, including all six Rotom forms, unlocks the Heart Design keyboard skin.

Pokémon bosses

  • ZoroarkZoroarkL Dark Path
  • SerperiorSerperiorE Tall Forest
  • KyogreKyogreZ Islands
  • GroudonGroudonH Peak
  • VirizionVirizionParadise Above
  • CobalionCobalionSunset Forward Slash Way
  • TerrakionTerrakionI Ridge
  • LugiaLugiaM Waters
  • Ho-OhHo-OhNo. 2 Rainbow Railroad
  • ReshiramReshiramRight Ruins
  • ZekromZekromRight Ruins
Boss Their location Their battle mechanics
Zoroark L Dark Path As soon as it appears, Zoroark will take the shape of one of the Pokémon in the level. The player would have to defeat it in these forms a few times before Zoroark reverts to its original form and can be captured. Its disguises show the Pokémon’s names without their first letters.
Serperior E Tall Forest Serperior will summon waves of leaves to damage the player. After defeating the leaves, Serperior can be captured. If the battle takes too long, Serperior will escape.
Kyogre Z Islands After the player heads to Z Islands, Kyogre will attack them and dive with them underwater. There the battle will take place, and Kyogre will simply use Hydro Pump to attack the player several times.
Groudon H Peak Groudon will summon waves of flames to damage the player. The flames must first be defeated before capturing Groudon.
Virizion Paradise Above Virizion will attack the player with energy beams while jumping all over the battlefield. The player must defeat the beams and then capture Virizion.
Cobalion Sunset Forward Slash Way Cobalion will surround itself with metal spheres, which the player needs to defeat before being able to capture it.
Terrakion I Ridge Terrakion will block the way with rock boulders. It will be available for capture once these boulders are removed.
Lugia M Waters Lugia will simply summon cyclones and vortexes to attack the player.
Ho-Oh No. 2 Rainbow Railroad Ho-Oh will summon many fire pillars to attack the player. Like all Pokémon attacks, these must be defeated first.
Reshiram Right Ruins Reshiram will use Fusion Flare and fireballs to attack the player. From Level 70, Zekrom joins the fight too.
Zekrom Right Ruins Zekrom will use Fusion Bolt and electric pillars to attack the player. From Level 70, Reshiram joins the fight too.
Boss battlesBosses attack with projectiles covered in letters, such as leaves, flames, metal orbs, boulders or cyclones, which must be typed away before the boss can be caught. If a battle drags on, some bosses flee. Each boss comes back in tougher Level 50, 70 and 100 versions with more waves and letters spaced further apart. Zoroark takes the form of local Pokémon whose names are shown without their first letters, and at higher levels Reshiram and Zekrom join forces in a combined battle.

Hidden Pokémon

Twelve more Pokémon only show up if the player does something extra on a course: completing a special task, opening a locked building or collecting every lettered coin.

  • ManaphyManaphyDark Depths
  • PhionePhioneEquals Rapids
  • CelebiCelebiJ Shrubbery
  • MewMewFull Stop Shipwreck
  • VictiniVictiniV Cove
  • VespiquenVespiquenQ Castle
  • RotomRotomNo. 0 Midnight Cabin
  • GengarGengarG Mansion
  • EmboarEmboarP Volcano
  • VenusaurVenusaurK Wood
  • LaprasLaprasW Oasis
  • BeheeyemBeheeyemLeft Expanse

Pokémon with conditional appearance

These Pokémon would require the player to destroy a certain number of obstacles throughout the level, capture a high number of Pokémon or reach remarkably high scores.

Pokémon Location Summon condition
Manaphy Dark Depths Many Pokémon have to be captured to keep the course lit, and a high score has to be reached.
Phione Equals Rapids The player has to destroy all the logs appearing and reach a high score.
Celebi J Shrubbery Capture as many Pokémon as required to clear the fog in the area.
Mew Full Stop Shipwreck Destroy all the boxes until a music box is played.

Pokémon found in special buildings

Within the levels, there are special buildings which can only be unlocked by obtaining their keys. These keys are randomly dropped by a Pokémon after obtaining a fairly high score.

Pokémon Location Building key
Victini V Cove Cove Key
Japanese: IRIE NO KAGI
Vespiquen Q Castle Vespiquen Key
Japanese: BI-QUINN NO KAGI
Rotom No. 0 Midnight Cabin Mansion Key
Japanese: YAKATA NO KAGI
Gengar G Mansion Key
Japanese: KAGI

Rotom’s building holds all six of its forms, and V Cove itself only opens once the player has earned a silver medal or better at G Mansion.

Pokémon captured after collecting special coins

Throughout the level, several special coins will appear, and can be collected in a similar manner to obstacles. After all these coins are collected, a Pokémon will appear at the end of the level, giving the player a limited time to capture it.

Pokémon Location Number of coins (Japanese version)
Emboar P Volcano 7 coins
spelling ENNBUO-
Venusaur K Wood 10 coins
spelling HUSIGIBANA
Lapras W Oasis 8 coins
spelling RAPURASU
Beheeyem Left Expanse 6 coins
spelling O-BEMU

In the Japanese version the coins spell out the Pokémon’s name in rōmaji, one letter per coin, which is where these counts come from. P Volcano is a hidden course, opened by researching Porygon and Porygon-Z at Bracket Park.

Gameplay and Features

Gameplay

The Typing Adventure typing chart
The game’s typing chart.

The whole game revolves around capturing the wild Pokémon by typing their names. Some of the Pokémon, as mentioned, are different from the others, and would require some effort to make them appear and capture them. The more Pokémon the player captures through a course, the higher their scores would be. Each course requires the player to reach a certain score or capture a certain number of Pokémon. Based on how well the player completed their task, they’ll be awarded a Bronze, Silver or Gold Medal, and with three on each of the 60 levels, there are 180 medals to collect.

Game courses

The courses in the game come in several types, each with its own mechanics and fun. The game doesn’t give these types names, so the labels below simply describe them:

  • Standard courses: Within these, the player will advance through the levels, capturing Pokémon by typing their names and destroying several obstacles appearing on the screen.
  • Stationary courses: Here, the player will stay stationary and the Pokémon will come at them. The player would have to capture as many Pokémon as possible before the time limit elapses.
  • Appearance courses: In these courses, Pokémon cannot be captured and the player’s goal is to earn a maximum of points. In each level, there are letters on top of where Pokémon come from, and they stay the same throughout. Typing the letter as the Pokémon appears will earn the player points.
  • Ball courses: Pokémon will appear on balls in the levels, and the player would need to type the letters appearing on these balls to earn points. As in Appearance courses, these Pokémon count towards the score but aren’t added to the club’s research.
  • Tutorial courses: These courses are designed for beginner typists, to teach them the game basics and typing basics in general. In the English version, the practice drills are at Backslash Basics.

Where the keys lead

The map is a giant keyboard and every key except Enter leads to a location. Letter keys hold themed courses such as E Tall Forest, G Mansion and P Volcano, punctuation keys open places like Semi-Colon Cavern and Full Stop Shipwreck, and the arrow keys form the final run from Left Expanse to Right Ruins. Alt Rocky Range is the first course, Control Room and My Room act as hubs, and Backslash Basics is a practice area with seven finger-training drills. Every new Pokémon caught is added to the club’s research records, and research totals open new places, including the whole number row.

Letter keys

Course What’s there
Z Islands Kyogre; opens once Space Hiking is cleared
S Garden Clearing it opens E Tall Forest
E Tall Forest Serperior
G Mansion Gengar’s locked building; clearing it earns the Advanced Typist title
H Peak Groudon; opens with the Advanced Typist title
V Cove Victini; needs a silver medal or better at G Mansion
I Ridge Terrakion
J Shrubbery Celebi, once the fog is cleared
K Wood Venusaur, for collecting every coin
L Dark Path Zoroark
M Waters Lugia
P Volcano A hidden course; Emboar, for collecting every coin
Q Castle Vespiquen’s locked building
W Oasis Lapras, for collecting every coin

Numbers, symbols and special keys

Course What’s there
Alt Rocky Range The first course
Never-ending Tab Track Opens at 30 Pokémon researched
No. 1 Berry Bazaar Opens at 50 researched
No. 2 Rainbow Railroad Ho-Oh; opens at 80 researched
No. 3 to No. 9 Open at 100, 130, 150, 200, 250, 280 and 300 researched
No. 0 Midnight Cabin Rotom’s locked building; opens at 320 researched
Equals Rapids Phione
Full Stop Shipwreck Mew
Bracket Park Researching Porygon and Porygon-Z here opens P Volcano
Backslash Basics Practice area with seven finger-training drills
Sunset Forward Slash Way Cobalion; clearing it earns the Ace Typist title
Function Tower Opens with Ace Typist; researching Cleffa and Clefairy here opens AltGr Falling Stars
Left Expanse The left arrow key, opened by clearing Function Tower; Beheeyem, for collecting every coin
Paradise Above The up arrow key; Virizion
Dark Depths Manaphy, if the course is kept lit
Right Ruins The right arrow key; Reshiram and Zekrom, the final bosses
Z Islands, the Kyogre course
Z Islands, the Kyogre course
E Tall Forest, home of Serperior
E Tall Forest, home of Serperior
G Mansion
G Mansion
H Peak, where Groudon waits
H Peak, where Groudon waits
M Waters, where Lugia appears
M Waters, where Lugia appears
V Cove, where Victini hides
V Cove, where Victini hides
Backslash Basics, the practice drills
Backslash Basics, the practice drills

In depth: the fine print

The Typing Ball
The Typing Ball.
Catching, combos and speedWild Pokémon leap into view with their names on screen, and typing each name correctly throws a Typing Ball. Early levels ask for just the first letter, while later ones want whole names and sometimes hide them, so players have to recognise a Pokémon from its silhouette or cry. Fast, error-free typing builds combos and score multipliers. Many courses also have boulders, plants or meteorites to clear, or switches that must be typed to keep the path lit.
Medals, titles and Typist RankEach level has bronze, silver and gold targets, 180 medals in all. The goals vary: a points total, catching a named Pokémon, a long combo or a run with no mistakes. Medals and high scores raise the Typist Rank, and progress is gated by titles: clearing G Mansion earns Advanced Typist and opens H Peak, and clearing Sunset Forward Slash Way earns Ace Typist and opens Function Tower. V Cove only opens after a silver medal or better at G Mansion.
Unlockable keyboard skins and soundsMedal totals unlock new looks for the on-screen keyboard: Fire starter (15 medals), Water starter (30), Grass starter (40), Pikachu and Pichu (80), Chic Design (125) and Mirage Design (all 180). Special feats unlock the rest: finishing the game (Reshiram and Zekrom), catching all six Rotom forms (Rotom Design), catching Level 100 Cobalion, Terrakion and Virizion (Secret Sword Design) and catching every Pokémon (Heart Design). Key sounds include a Music Box (60 medals), Phone (100) and Pipe (150).
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The Nintendo Wireless Keyboard

Learn with Pokémon: Typing Adventure boxed with the Nintendo Wireless Keyboard
The English release, with the keyboard in the box.

Typing Adventure came boxed with the Nintendo Wireless Keyboard, a Bluetooth keyboard that runs on two AAA batteries. Unusually, the Bluetooth hardware isn’t in the console at all but in the game card itself, so the keyboard pairs with the game rather than the system. That’s why it works on every DS, DSi and Nintendo 3DS family system, in 2D on the 3DS.

The keyboard isn’t strictly required. If it’s lost or its batteries are flat, the game offers an on-screen keyboard on the touch screen, played with the stylus, though reviewers found it far slower and fiddlier, so high scores and gold medals are much harder to earn that way. Early lessons cover where to rest the fingers and how to type accurately, and the European box adds a Nintendo DS Compact Stand, which holds any DS, DSi or 3DS model up to the 3DS XL upright while typing.

  • 6keyboards, one for each language
  • 2colours: white, plus black in Japan
  • 2 AAAbatteries power the keyboard
  • 43,118black bundles sold in Japan by 2013

White and black

Japan launched the game with a white keyboard on 21 April 2011. A black keyboard bundle, announced that October, followed on 12 November 2011, but it stayed in Japan: Europe and Australia only ever had the white one. The black bundle was a slow starter, selling just 448 copies in its first week, but Media Create had it at about 11,000 by the end of 2011 and 43,118 by the end of 2013.

The English Nintendo Wireless Keyboard
The English keyboard, with its UK layout
The black Nintendo Wireless Keyboard
The black keyboard, sold only in Japan

A layout for every language

Because the game teaches touch-typing, each language version came with a keyboard matching the layout its players would know from a computer:

Version Keyboard layout Notes
Japanese Modified JIS Pokémon names are typed in rōmaji, and several spellings are accepted
English (UK and Australia) UK QWERTY Australia kept the UK layout, even though most Australian computers use the US one
German QWERTZ –
French AZERTY –
Italian Italian QWERTY –
Spanish Spanish QWERTY –

The keyboard theme runs through the whole game: the map itself is drawn as a keyboard, with a course behind every key except Enter.

The Typing DS keyboard map
The keyboard map: a location on every key but Enter.

Beyond the game

Under the hood it’s a standard Bluetooth keyboard, and it usually works with other devices too. When he presented the game to investors in January 2011, Satoru Iwata said Nintendo staff had paired prototype keyboards with iPhone and Android phones. Nintendo never guaranteed it would work with anything but the game, and some keys behave differently elsewhere, so it published a sheet of key combinations for using the keyboard with other devices.

Critics were split on the hardware itself: Nintendo Life rated the keyboard highly, while games™ mocked it as one of gaming’s least useful peripherals.

Regional Variations

The Battle & Get! Pokémon Typing DS logo
The Japanese logo.

Japan had Typing Adventure 17 months before Europe, and a few things changed along the way:

  • Typing Adventure was never released in North America or South Korea, so it has no ESRB rating, and North American players could only import a European or Australian copy.
  • The Japanese title is Battle & Get! Pokémon Typing DS. Japanese players type Pokémon names in rōmaji, and the game accepts several romanisation styles for the same name.
  • Some Pokémon on the early courses were moved to other paths in the European version, because names start with different letters in each language and the tutorial difficulty had to stay even.
  • In Japan the game was published by The Pokémon Company and distributed by Nintendo. In Europe and Australia Nintendo published it.
  • Several Japanese voice clips have no English equivalent, such as lines for failing a light-switch stage or missing a hidden key, so these moments pass without comment in the European version.
Typing in JapaneseIn the Japanese version, players type Pokémon names in rōmaji, and the game accepts more than one way of spelling the same sound, so a name can be typed in several valid ways. Until a Pokémon has been researched it shows a default spelling. Afterwards it uses whichever spelling the player last typed. The hidden coins in that version spell the Japanese names: Lapras is RAPURASU and Venusaur is HUSIGIBANA, which is why their coin counts are eight and ten.

Missing in Europe

Surskit, Staravia, Ferrothorn and Heatmor can be researched in the Japanese version but are missing from the European ones, although their Japanese announcer clips are still on the European cartridge.

  • SurskitSurskit#283
  • StaraviaStaravia#397
  • FerrothornFerrothorn#598
  • HeatmorHeatmor#631

Left in the data

  • An unused, uncompressed DS menu banner sits in the game’s files and looks like a leftover from 100 Classic Books, another Genius Sonority title.
  • Unused graphics include a “Press the Enter Key” texture and two placeholder 3D models: a simple textured house and an untextured truck.
  • Japanese voice clips exist for each of Unown’s 28 forms, while the English version uses a single clip for all of them.
  • Unused Japanese clips mention an “Atelier Key”, a “Room 6106” and a “Manaphy Egg”, hinting at extra locked areas and a final area that were cut. No Manaphy Egg appears in any version.
  • Filenames reveal the game’s internal project name, “texas”.

Videos & media

A collection of videos for Learn with Pokémon: Typing Adventure, including English-language and Japanese TV commercials, plus the official info trailer and a trailer from Nintendo UK.

An English-language TV commercial for Learn with Pokémon: Typing Adventure.

The Japanese TV commercial for Battle & Get! Pokémon Typing DS.

The parents’ info trailer for the Nintendo DS game.

The official trailer from Nintendo UK.

Trivia & facts

  • The Australian version of the game is identical to the United Kingdom one, right down to the UK keyboard layout.
  • In the European versions of the game, Heatmor isn’t available, and neither are Surskit, Staravia and Ferrothorn.
  • The game is the first spin-off linked to the fifth generation of Pokémon to be released, and one of the few games not to be released in North America.

Further trivia

  • The two main characters’ names are keyboard puns: Professor Quentin Werty is QWERTY, and his assistant Paige Down is the Page Down key.
  • Typing Adventure is one of the very few DS Game Cards with a Bluetooth adapter built in. That is how the keyboard connects, and why the game works on 3DS systems too.
  • Presenting the game to investors in January 2011, Satoru Iwata said: “However, this software is not aiming to appeal only to children.”

Legacy

What came after

  • Revealed at Nintendo Conference 2010 – 29 September 2010. Announced as Battle & Get! Pokémon Typing DS for a 2011 Japanese release.
  • Keyboard bundle revealed by Satoru Iwata – 28 January 2011. Shown at an investor briefing with a Bluetooth keyboard and an April launch.
  • Japanese release (white keyboard) – 21 April 2011. Went straight to number one in Japan, selling 59,363 copies in its first week.
  • Japanese black keyboard bundle – 12 November 2011. Same game with a black Nintendo Wireless Keyboard; Japan only.
  • European release as Learn with Pokémon: Typing Adventure – 21 September 2012. Five languages, each with its own keyboard layout, plus a DS Compact Stand in the box.
  • Australian release – 10 January 2013. Identical to the UK version, with the UK keyboard layout.
  • No digital re-release – as of October 2026. Never offered on Wii U Virtual Console, the Nintendo eShop or Nintendo Switch Online, and it never came out in North America.

Where to play it today

As of October 2026, the only way to play is with an original boxed copy. The game card contains the Bluetooth link, so it works on any DS, DSi or Nintendo 3DS family system (in 2D on 3DS) as long as the keyboard comes with it. A copy without the keyboard can still be played with the on-screen touch keyboard. It has never been on the eShop or Nintendo Switch Online.

How it was made

Typing Adventure was made by Genius Sonority, the Pokémon Colosseum studio that had also worked on Nintendo’s DS reading software 100 Classic Books. Manabu Yamana directed, and the music came from Azusa Chiba, Masaharu Iwata and Kimihiro Abe under Hitoshi Sakimoto’s Basiscape. It was first shown at Nintendo Conference 2010 in September 2010 as Battle & Get! Pokémon Typing DS, pencilled in for Japan in 2011.

At an investor briefing on 28 January 2011, Satoru Iwata revealed that it would come with a Bluetooth keyboard, set an April launch and stressed that it was not just for children. The Bluetooth hardware sits in the game card itself, and Iwata noted that staff had paired prototype keyboards with iPhone and Android phones. A black keyboard bundle was announced in October 2011. A European release with five languages and matching keyboards was confirmed in June 2012, followed by Australia in early 2013.

Sales & reviews

Sales figures

There are no official worldwide numbers on the game’s sales, but Media Create’s chart shows that the game sold 59,363 copies in Japan within the first week of its release, going straight in at number one.

Media Create’s launch week ran from 18 to 24 April 2011. A second week added 32,623 more, taking it past 90,000, and the game was back in the Japanese top ten in June 2011. By 29 December 2013 Media Create had tracked 216,998 copies of the white keyboard bundle and 43,118 of the black one, 260,116 in all. No sales figures have been published for Europe or Australia.

  • 59,363first week in Japan, at No. 1
  • 260,116in Japan by December 2013
  • 32/40Famitsu (Gold Award)
  • 69%GameRankings average

Review scores

The game had a mixed reception, with scores from 4/10 to 8/10 on major review websites and magazines. Let’s take a look at these reviews:

  • On GameRankings, which closed in 2019, the game earned a score of 69.22% over 9 reviews, while it was rated 84% by the Official Nintendo Magazine, which considered it one of the top 5 spin-off Pokémon games, alongside Pokémon Conquest.
  • The game wasn’t reviewed by IGN’s or GameSpot’s staff, but in Japan Famitsu’s four reviewers gave it 8/10 each, a Gold Award score of 32/40, while Pocket Gamer rated it 3.5/5 and praised it as a real aid to typing speed.
  • Akwan reviewed the game on behalf of Pokémon Dungeon and gave it a solid 5-star rating due to it being extremely fit for purpose.
  • Overall, Learn with Pokémon: Typing Adventure was considered fun for an educational game, but it can end up being repetitive once the player gets used to the game mechanics.
Pokémon DungeonAkwan, staff review
Official Nintendo Magazine (UK)September 2012
84%
Famitsu8/8/8/8, Gold Award
32/40
God is a GeekSean Smith
Pocket GamerPeter Willington
GameRankings9 reviews (closed in 2019)
69.22%
Cubed3Adam Riley

Critics split over the game. In Japan, Famitsu’s four reviewers gave it eight each, a Gold Award. Western scores ran from 4/10 to 8/10 and averaged about 69% on GameRankings. Official Nintendo Magazine found the core loop repetitive and the visuals plain, but scored it 84% because the lessons work, and put it among its five favourite Pokémon spin-offs. Pocket Gamer said the practice never felt dull and praised it as a real aid to typing speed. God is a Geek called the whole package a delight. Nintendo Life liked it more than expected and rated the keyboard highly, but said it was not essential even for keen fans. Cubed3 called it pointless and said Genius Sonority should have been making a full RPG, and games™ mocked the keyboard as one of gaming’s least useful peripherals.

Awards and honours:

Famitsu · 2011Gold Hall of FameA 32/40 review score (8/8/8/8) placed it in Famitsu’s Gold Hall of Fame.

Media & artwork

Further reading

More Nintendo DS and fifth-generation links on the site: