Pokemon TCG: XY BREAKthrough Set
Pokemon TCG

 

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XY BREAKthroughSet
(青い衝撃 · 赤い閃光)
Trading Card Game Set E66 / J62
General information
 Cards  English: 164
 Japanese: 118
 Series  XY BREAK
 Primary Focus  Mega Evolution
 BREAK Evolution, Mewtwo
 Previous Expansion  XY Ancient Origins
 Following Expansion  XY BREAKpoint
 Associated Decks  FireElectric Burning Spark
 PsychicDark Night Striker
 Released  November 4th, 2015 (English)
 September 26th, 2015 (Japan)
 
Card Image No. Card name Rarity Card type
1 Paras 1/162 Paras  Common Grass 
Card text
Blot    10
Heal 10 damage from this Pokemon.
2 Parasect 2/162 Parasect  Rare Grass 
Card text
Colorful Spores
Choose 3 of your Pokemon. For each of those Pokemon, search your deck for a different type of basic Energy card and attach it to that Pokemon. Shuffle your deck afterward.

X-Scissor    30+
Flip a coin. If heads, this attack does 30 more damage.
3 Pinsir 3/162 Pinsir  Uncommon Grass 
Card text
Overhead Throw    30
This attack does 20 damage to 1 of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Heavy Suplex    40+
This attack does 20 more damage for each   in your opponent's Active Pokemon's Retreat Cost.
4 Cacnea 4/162 Cacnea  Common Grass
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Swagger    10
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.
5 Pansage 5/162 Pansage  Common  Grass
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Fury Swipes    10
Flip 3 coins. This attack does 10 damage times the number of heads.
6 Simisage 6/162 Simisage  Rare  Grass
Card text
  Fire Fling
Put 3 Fire Energy cards from your discard pile into your hand.

Hand Fling    10
This attack does 10 damage times the number of cards in your hand.
7 Chespin  7/162 Chespin  Common Grass 
Card text
 Nosh   
Heal 20 damage from this Pokemon.

Seed Bomb    30
8 Chespin 8/162 Chespin  Common  Grass
Card text
Work    10

Seed Bomb    30
9 Chespin 9/162 Chespin  Common Grass 
Card text
Tree Climb
Search your deck for a Grass Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.

Seed Bomb    30
10 Quilladin 10/162 Quilladin  Uncommon Grass 
Card text   
Tackle    20

Pin Missile    40
Flip 4 coins. This attack does 40 damage times the number of heads.
11 Chesnaught 11/162 Chesnaught  Rare Holo Grass 
Card text
Spike Lariat    60+
If your opponent's Active Pokemon already has any damage counters on it, this attack does 60 more damage.

Adamantine Press    100
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
12 ChesnaughtBREAK  12/162 Chesnaught  Ultra-Rare Rare Grass 
Card text
Chesnaught BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Tough Hammer    160
This Pokemon does 30 damage to itself. This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
13 Scatterbug 13/162 Scatterbug  Common  Grass
Card text
String Shot
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Tackle    20
14 Spewpa 14/162 Spewpa  Uncommon Grass 
Card text
Protect
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.

Tackle    30
15 Vivillon 15/162 Vivillon  Rare Holo Grass
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Energy Color
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a basic Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.

Sleep Powder    60
Your opponent’s Active Pokemon is now Asleep.
16 Skiddo 16/162 Skiddo  Common Grass
Card text
  Razor Leaf    10

Rising Lunge    20+
Flip a coin. If heads, this attack does 20 more damage.
17 Gogoat  17/162 Gogoat  Uncommon  Grass
Card text
Overrun    10
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Horn Leech    90
Heal 30 damage from this Pokemon.
18 Cyndaquil 18/162 Cyndaquil  Common Fire
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Tackle    10

Ember    30
Discard a Fire Energy attached to this Pokemon.
19 Quilava  19/162 Quilava  Uncommon Fire 
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Mini Eruption    30+
Discard the top card of your deck. If that card is an Energy card, this attack does 30 more damage.
20 Typhlosion  20/162 Typhlosion  Rare Holo Fire 
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Massive Eruption    80
Discard the top 5 cards of your deck. This attack does 80 damage times the number of Energy cards you discarded.

Flare Destroy    130
Discard an Energy attached to this Pokemon. Then, discard an Energy attached to your opponent's Active Pokemon.
21 HoundoomEX  21/162 Houndoom   Fire 
Card text
Melting Horn   
Discard the top 2 cards of your opponent's deck.

Grand Flame    50
Attach a Fire Energy card from your discard pile to 1 of your Benched Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
22 MegaHoundoomEX  22/162 Mega Houndoom   Fire 
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Inferno Fang    80+
You may discard all Fire Energy attached to this Pokemon. If you do, this attack does 80 more damage.

When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
23 Pansear 23/162 Pansear  Common  Fire
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Fury Swipes    10
Flip 3 coins. This attack does 10 damage times the number of heads.
24 Simisear 24/162 Simisear  Rare  Fire
Card text
Water Fling
Put 3 Water Energy cards from your discard pile into your hand.

Hand Fling    10
This attack does 10 damage times the number of cards in your hand.
25 Fennekin  25/162 Fennekin  Common  Fire
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Firebreathing     10+
Flip a coin. If heads, this attack does 30 more damage.
26 Braixen  26/162 Braixen  Uncommon  Fire
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Flamethrower    70
Discard an Energy attached to this Pokemon.
27 Goldeen 27/162  Goldeen  Common Water 
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Reckless Charge     20
This Pokemon does 10 damage to itself.
28 Seaking  28/162 Seaking  Uncommon  Water
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Soaking Horn    10+
If this Pokemon was healed during this turn, this attack does 80 more damage.

Reckless Charge    40
This Pokemon does 10 damage to itself.
29 Staryu  29/162 Staryu  Common  Water
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Continuous Spin    10
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
30 Starmie 30/162 Starmie  Uncommon Water
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Deep Sea Swirl
Shuffle your hand into your deck. Then, draw 7 cards.

Balance Bind    30
If you and your opponent have the same number of Benched Pokemon, your opponent's Active Pokemon is now Paralyzed.
31 Remoraid  31/162 Remoraid  Common Water
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Wild River
Switch this Pokemon with 1 of your Benched Pokemon.

Water Gun    20
32 Remoraid  32/162 Remoraid  Common  Water
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Ion Pool
Discard any Stadium card in play.

Water Gun    20
33 Octillery 33/162 Octillery  Rare Holo  Water
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Abyssal Hand
Once during your turn (before your attack), you may draw cards until you have 5 cards in your hand.

Hug     40
The Defending Pokemon can't retreat during your opponent's next turn.
34 GlalieEX  34/162 Glalie   Water 
Card text
Ice Breath
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Instant Freeze    50+
If you have the same number of cards in your hand as your opponent, this attack does 100 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
35 MegaGlalieEX 35/162 Mega Glalie    Water
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Cryo Mouth    100+
If this Pokemon has 10 or more damage counters on it, this attack does 150 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
36 Piplup 36/162    Piplup  Common Water 
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Wave Splash    30
37 Prinplup  37/162 Prinplup  Uncommon  Water
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Ice Beam    30
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
38 Empoleon 38/162 Empoleon  Rare Holo Water 
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Dignified Fighter
Each of your Basic Pokemon's attacks does 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

Hydro Splash     70
39 Snover 39/162 Snover  Common  Water
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Powder Snow
Your opponent's Active Pokemon is now Asleep.

Double Smash    30
Flip 2 coins. This attack does 30 damage times the number of heads.
40 Abomasnow  40/162 Abomasnow  Rare  Water
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Ice Age    80
If your opponent's Active Pokemon is a Dragon Pokemon, it is now Paralyzed.

Frost Breath    110
41 Panpour  41/162 Panpour  Common Water 
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Fury Swipes    10
Flip 3 coins. This attack does 10 damage times the number of heads.
42 Simipour  42/162 Simipour  Rare Water 
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Green Fling
Put 3 Grass Energy cards from your discard pile into your hand.

Hand Fling    10
This attack does 10 damage times the number of cards in your hand.
43 Vanillite 43/162 Vanillite  Common Water 
Card text
Stiffen
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Icy Snow     20
44 Vanillish  44/162 Vanillish  Uncommon  Water
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Ice Edge    10+
Flip a coin. If heads, this attack does 30 more damage.

Icy Wind    30
Your opponent's Active Pokemon is now Asleep.
45 Vanilluxe 45/162 Vanilluxe  Rare Water 
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Frigid Breath    30
Until the end of your next turn, each player can't play any Supporter or Stadium cards from his or her hand.

Deep Freeze    70
Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. If tails, your opponent’s Active Pokemon is now Confused.
46 Froakie 46/162 Froakie  Common Water 
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Pound    10
47 Frogadier  47/162 Frogadier  Uncommon  Water
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Cut    30
48 Pikachu  48/162 Pikachu  Common Lightning 
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Gnaw     10

Agility    10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
49 Raichu  49/162 Raichu  Rare Lightning 
Card text
Thunderclap Shot
This attack does 50 damage to each of your opponent's Pokemon-EX. (Don't apply Weakness and Resistance for Benched Pokemon)

Electrosmash    70+
Flip a coin. If heads, this attack does 20 more damage.
50 RaichuBREAK 50/162 Raichu  Ultra-Rare Rare  Lightning
Card text
Raichu BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Grand Bolt    170
Discard all Energy attached to this Pokemon.
51 Magnemite  51/162 Magnemite  Common Lightning 
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Sparkling Induction
As long as this Pokemon is your Active Pokemon, its Retreat Cost is Colorless less for each Magnemite on your Bench.

Lightning Ball    20
52 Magnemite 52/162 Magnemite  Common  Lightning
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Shock Generator
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Lightning Ball    20
53 Magneton 53/162 Magneton  Uncommon Lightning 
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Static Shock
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Electro Ball    70
Discard an Energy attached to this Pokemon.
54 Magnezone  54/162 Magnezone  Rare Holo  Lightning
Card text
Magnetic Circuit
As often as you like during your turn (before your attack), you may attach a Lightning Energy card from your hand to 1 of your Pokemon.

Thunder Blast    100
Discard a Lightning Energy attached to this Pokemon.
55 Raikou  55/162 Raikou  Rare Holo  Lightning
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Shining Body
If this Pokemon has any Lightning Energy attached to it, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Thunder Lance    50+
This attack does 20 more damage for each Lightning Energy attached to this Pokemon.
56 Stunfisk 56/162 Stunfisk  Uncommon Lightning 
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Revenge     20+
If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 80 more damage.

Thunder Blast    80
Discard an Energy attached to this Pokemon.
57 Dedenne  57/162 Dedenne  Uncommon Lightning 
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Thunder Shock    10
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
58 Gastly 58/162 Gastly  Common Psychic
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Sleep Poison
Flip a coin. If heads, your opponent's Active Pokemon is now Asleep and Poisoned.
59 Haunter  59/162 Haunter  Uncommon  Psychic
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Gothic Fear
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may leave both Active Pokemon Confused.

Poison Ring
Your opponent's Active Pokemon is now Poisoned. That Pokemon can't retreat during your opponent's next turn.
60 Gengar  60/162 Gengar  Rare Holo Psychic
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Sinister Fog
Your opponent's Active Pokemon is now Poisoned. Put 1 damage counter on each of your opponent's Benched Pokemon.

Creep Show   
If your opponent's Active Pokemon has 3 or more damage counters on it, that Pokemon is Knocked Out.
61 MewtwoEX 61/162 Mewtwo   Psychic 
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Photon Wave    30
During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 30 (before applying Weakness and Resistance).

Psyburn    120
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
62 MewtwoEX  62/162 Mewtwo   Psychic 
Card text
Shatter Shot    30
This attack does 30 damage times the amount of Psychic Energy attached to this Pokemon.

Damage Change
Switch all damage counters on this Pokemon with those on your opponent's Active Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
63 MegaMewtwoEX  63/162 Mega Mewtwo   Psychic 
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Vanishing Strike    150+
If there is any Stadium card in play, this attack does 50 more damage, and this attack's damage isn't affected by Resistance or any effects on your opponent's Active Pokemon.

When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
64 MegaMewtwoEX  64/162 Mega Mewtwo   Psychic 
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Psychic Infinity    10+
This attack does 30 more damage times the amount of Energy attached to both Active Pokemon. This attack's damage isn't affected by Weakness.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
65 Misdreavus  65/162 Misdreavus  Common Psychic 
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Haunt
Put 2 damage counters on your opponent's Active Pokemon.
66 Mismagius  66/162 Mismagius  Rare Holo Psychic 
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Twisted Incantation
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may have your opponent shuffle his or her hand into his or her deck and draw a card for each of his or her remaining Prize cards.

Curse Deeply    60
Your opponent's Active Pokemon is now Confused.
67 Wobbuffet  67/162 Wobbuffet  Uncommon Psychic 
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Mirror Barrier
Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn.

Rolling Tackle    50
68 Ralts  68/162 Ralts  Common  Psychic
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Nap
Heal 30 damage from this Pokemon.

Smack    20
69 Kirlia 69/162 Kirlia  Uncommon Psychic 
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Beckon
Put a Supporter card from your discard pile into your hand.

Quick Turn    30
Flip 2 coins. This attack does 30 damage times the number of heads.
70 Cresselia 70/162 Cresselia  Rare Psychic 
Card text
My Way
If there is any Stadium card in play, this Pokemon has no Retreat Cost.

Moonlight Gain    70
Heal 20 damage from this Pokemon.
71 Woobat  71/162 Woobat  Common Psychic 
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Odor Sleuth
Flip a coin. If heads, put a card from your discard pile into your hand.

Psyshot     10
72 Swoobat 72/162 Swoobat  Uncommon Psychic 
Card text
Wave Amplification
During your next turn, this Pokemon's Returning Echo attack does 60 more damage (before applying Weakness and Resistance).

Returning Echo    60
Flip a coin. If tails, return this Pokemon and all cards attached to it to your hand.
73 Elgyem 73/162 Elgyem  Common Psychic 
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Psych Up    10
During your next turn, this Pokemon's Psych Up attack does 20 more damage (before applying Weakness and Resistance).
74 Beheeyem  74/162    Beheeyem  Uncommon  Psychic
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Mind Bullet
This attack does 20 damage to 1 of your opponent's Pokemon times the amount of Energy attached to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Psybeam    50
Your opponent's Active Pokemon is now Confused.
75 Sandshrew  75/162 Sandshrew  Common Fighting 
Card text
Double Scratch    10
Flip 2 coins. This attack does 10 damage times the number of heads.

Sand Tomb    20
The Defending Pokemon can't retreat during your opponent's next turn.
76 Sandslash 76/162 Sandslash  Uncommon Fighting 
Card text
Slash     20

Swift     80
This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokemon.
77 Cubone  77/162 Cubone  Common Fighting 
Card text
Whimsy Tackle    50
Flip a coin. If tails, this attack does nothing.
78 Marowak  78/162     Marowak  Rare  Fighting
Card text
Sharpshooting
This attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Bone Windmill    60
If your opponent's Active Pokemon is a Pokemon-EX, switch this Pokemon with 1 of your Benched Pokemon.
79 MarowakBREAK 79/162 Marowak  Ultra-Rare Rare  Fighting
Card text 
Marowak BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Bone Revenge    20+
This attack does 40 more damage for each Prize card your opponent has taken.
80 Swinub  80/162 Swinub  Common  Fighting
Card text
Powder Snow
Your opponent's Active Pokemon is now Asleep.

Mud-Slap    40
81 Piloswine  81/162 Piloswine  Uncommon Fighting 
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Push Down    30
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.

Gathering Footsteps    30+
This attack does 10 more damage for each   in the Retreat Cost of your Swinub, Piloswine, and Mamoswine.
82 Mamoswine  82/162 Mamoswine  Rare Holo  Fighting
Card text
Thick Fat
Any damage done to this Pokemon by attacks from your opponent's Fire or Water Pokemon is reduced by 30 (after applying Weakness and Resistance).

Primordial Boom        80+
If you have a Stadium card in play, this attack does 40 more damage. If your opponent has a Stadium card in play, heal 40 damage from this Pokemon.
83 Hippopotas 83/162 Hippopotas  Common  Fighting
Card text
Nose Jet    30
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
84 Gallade  84/162 Gallade  Rare Holo  Fighting
Card text
Premonition
Once during your turn (before your attack), you may look at the top 5 cards of your deck and put them back on top of your deck in any order.

Sensitive Blade    60+
If you played a Supporter card from your hand during this turn, this attack does 70 more damage.
85 Meloetta  85/162 Meloetta  Rare Holo  Fighting
Card text
Accelerating Spin
Attach 2 Fighting Energy cards from your discard pile to this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.

Prima Rondo    60+
If this Pokemon has any Psychic Energy attached to it, this attack does 50 more damage.
86 Pancham  86/162     Pancham  Common Fighting 
Card text
Pompous Punch     10
Discard a random card from your opponent's hand.
87 Hawlucha  87/162 Hawlucha  Rare Fighting 
Card text
High Jump Kick    20

Skyward Kick    40
This attack's damage isn't affected by Resistance.
88 Cacturne 88/162 Cacturne Uncommon Darkness
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Derail    30
Discard a Special Energy attached to your opponent's Active Pokemon.

Pin Missile    40
Flip 3 coins. This attack does 40 damage times the number of heads.
89 Zorua 89/162 Zorua Common Darkness
Card text
Moonless Madness
Your opponent's Active Pokemon is now Confused.

Dark Edge    30
Discard an Energy attached to this Pokemon.
90 Zorua 90/162 Zorua Common Darkness
Card text
Whiny Voice
Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.

Dark Edge    30
Discard an Energy attached to this Pokemon.
91 Zoroark 91/162 Zoroark Rare Holo Darkness
Card text
Stand In
Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon.

Mind Jack    10+
This attack does 30 more damage for each of your opponent's Benched Pokemon.
92 ZoroarkBREAK 92/162 Zoroark Ultra-Rare Rare Darkness
Card text
Zoroark BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Foul Play
Choose 1 of your opponent's Active Pokemon's attacks and use it as this attack.
93 Inkay 93/162 Inkay Common Darkness
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Disorderly Flip    10
Flip 4 coins. This attack does 10 damage times the number of heads.
94 Yveltal 94/162 Yveltal Rare Holo Darkness
Card text
Fright Night
As long as this Pokemon is your Active Pokemon, each Pokemon Tool card in play has no effect.

Pitch-Black Spear    60
This attack does 60 damage to 1 of your opponent's Benched Pokemon-EX. (Don't apply Weakness and Resistance for Benched Pokemon.)
95 Bronzor 95/162 Bronzor Common Metal
Card text
Payback     10+
If your opponent has only 1 Prize card left, this attack does 60 more damage.
96 Bronzong 96/162 Bronzong Rare Metal
Card text
Pain Amplifier
Put 3 damage counters on each of your opponent's Pokemon that has any damage counters on it.

Knock Away    70+
Flip a coin. If heads, this attack does 20 more damage.
97 Mr. Mime 97/162 Mr. Mime Rare Fairy
Card text
Bench Barrier
Prevent all damage done to your Benched Pokemon by attacks.

Juggling    10
Flip 4 coins. This attack does 10 damage times the number of heads.
98 Snubbull 98/162     Snubbull Common Fairy
Card text
Roar
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.

Bite    40
99 Granbull 99/162 Granbull Uncommon Fairy
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Startling Bark
Flip a coin. If heads, choose 3 random cards from your opponent's hand. Your opponent reveals those cards and shuffles them into his or her deck.

Tantrum     120
This Pokemon is now Confused.
100 Ralts 100/162 Ralts Common Fairy
Card text
Mumble     10

Magical Shot    20
101 Flab  b  101/162 Flabebe Common Fairy
Card text
Wish
Flip a coin. If heads, search your deck for a card and put it into your hand. Shuffle your deck afterward.
102 Floette 102/162 Floette Uncommon Fairy
Card text
Aromatherapy
Heal 30 damage from each of your Pokemon.

Magical Leaf    20+
Flip a coin. If heads, this attack does 20 more damage and heal 20 damage from this Pokemon.
103 Florges 103/162 Florges Rare Fairy
Card text
Calming Aroma
Each of your Pokemon's attacks costs Fairy less.

Wonder Shine    70
Your opponent's Active Pokemon is now Confused.
104 FlorgesBREAK 104/162 Florges Ultra-Rare Rare Fairy
Card text
Florges BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.
Ability
   
Floral Breeze
Once during your turn (before your attack), you may heal 30 damage and remove a Special Condition from your Active Pokemon.
105 Spritzee 105/162 Spritzee Common Fairy
Card text
Flail     10
This attack does 10 damage times the number of damage counters on this Pokemon.
106 Aromatisse 106/162 Aromatisse Rare Fairy
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Heavy Perfume
Your opponent's Active Pokemon is now Confused. Put 6 damage counters instead of 3 on that Pokemon for this Special Condition.

Hug     30
The Defending Pokemon can't retreat during your opponent's next turn.
107 Xerneas 107/162 Xerneas Rare Holo Fairy
Card text
Rainbow Force    10+
This attack does 30 more damage for each different type of Pokemon on your Bench.

Power Creation     80+
If this Pokemon was healed during this turn, this attack does 80 more damage.
108 Axew 108/162 Axew Uncommon Dragon
Card text
Brat Snack     10

Dragon Claw    40
109 Axew 109/162 Axew Uncommon Dragon
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Extra Chop    20
This Pokemon does 10 damage to itself.

Dragon Claw     40
110 Fraxure 110/162 Fraxure Uncommon Dragon
Card text
Sharp Fang    20

Dragon Slayer    60+
If your opponent's Active Pokemon is a Dragon Pokemon, this attack does 40 more damage (before applying Weakness and Resistance).
111 Haxorus 111/162 Haxorus Rare Holo Dragon
Card text
Dragon Dance
As long as this Haxorus is your Active Pokemon, each of its attacks does 100 more damage (before applying Weakness and Resistance). You can't add more than 100 damage in this way.

Sharp Fang    60

Dragon Pulse     130
Discard the top 3 cards of your deck.
112 Noivern 112/162 Noivern Rare Dragon
Card text
Tuning
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.

Air Slash    120
Discard an Energy attached to this Pokemon.
113 NoivernBREAK 113/162 Noivern Ultra-Rare Rare Dragon
Card text
Noivern BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Synchro Woofer    70+
If you have the same number of cards in your hand as your opponent, this attack does 80 more damage.
114 Meowth 114/162 Meowth Common Colorless
Card text
Exhausted Tackle
Flip a coin. If heads, this attack does 30 damage to your opponent's Active Pokemon. If tails, this Pokemon does 30 damage to itself.
115 Doduo 115/162 Doduo Common Colorless
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Simultaneous Peck     30
Flip 2 coins. If either of them is tails, this attack does nothing.

Doduo Delivery
Draw 2 cards.
116 Doduo 116/162 Doduo Common Colorless
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Double Stab    10
Flip 2 coins. This attack does 10 damage times the number of heads.

Doduo Delivery
Draw 2 cards.
117 Dodrio 117/162 Dodrio Rare Colorless
Card text
Retreat Aid
As long as this Pokemon is on your Bench, your Active Pokemon's Retreat Cost is    less.

Fury Attack    40
Flip 3 coins. This attack does 40 damage times the number of heads.
118 Snorlax 118/162 Snorlax Uncommon Colorless
Card text
Plump Body
Any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance).

Knock Away    50+
Flip a coin. If heads, this attack does 30 more damage.
119 Hoothoot 119/162 Hoothoot Common Colorless
Card text
Proclaim the Night
Your opponent can't play any Item cards from his or her hand during his or her next turn.
120 Noctowl 120/162 Noctowl Rare Colorless
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High Flight    20
Each player reveals his or her hand. This attack does 20 damage times the number of Item cards revealed.

Speed Dive    70
121 Teddiursa 121/162 Teddiursa Common Colorless
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Flop    30
122 Ursaring 122/162 Ursaring Uncommon Colorless
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Drag Off
Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon. This attack does 50 damage to the new Active Pokemon.

Swing Around    80+
Flip 2 coins. This attack does 40 more damage for each heads.
123 Smeargle 123/162 Smeargle Rare Colorless
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Second Coat
Once during your turn (before your attack), you may switch a basic Energy card attached to your Active Pokemon with a different type of basic Energy card from your discard pile.

Beat     30
124 Swablu 124/162 Swablu Common Colorless
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Bind Wound
Heal 20 damage from 1 of your Pokemon.
125 Starly 125/162 Starly Common Colorless
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Call for Pals
Search your deck for as many Starly as you like and put them onto your Bench. Shuffle your deck afterward.
126 Staravia 126/162 Staravia Uncommon Colorless
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Glide    20

Quick Attack    30+
Flip a coin. If heads, this attack does 30 more damage.
127 Staraptor 127/162 Staraptor Rare Colorless
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Cyclone Slash    70
Before doing damage, have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon.

Brave Bird    120
This Pokemon does 20 damage to itself.
128 Chatot 128/162 Chatot Rare Colorless
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Sing
Your opponent's Active Pokemon is now Asleep.

Aerial Ace    10+
Flip a coin. If heads, this attack does 30 more damage.
129 Rufflet 129/162  Rufflet Common Colorless
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Peck     30
130 Braviary 130/162 Braviary Rare Colorless
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Wing Attack    30

Dual Cut     80
Flip 2 coins. This attack does 80 damage times the number of heads.
131 Noibat 131/162 Noibat Common Colorless
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Blot    10
Heal 10 damage from this Pokemon.
132 Noibat 132/162  Noibat Common Colorless
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Mysterious Beam
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.

Gust    20
133 Assault Vest 133/162 Assault Vest Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Any damage done to the Pokemon this card is attached to by attacks from your opponent's Pokemon that have any Special Energy attached to them is reduced by 40 (after applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
134 Brigette 134/162 Brigette Uncommon Su
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Search your deck for 1 Basic Pokemon-EX or 3 Basic Pokemon (except for Pokemon-EX) and put them onto your Bench. Shuffle your deck afterward.
You may play only 1 Supporter card during your turn (before your attack).
135 Buddy Buddy Rescue 135/162 Buddy-Buddy Rescue Uncommon I
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Each player puts a Pokemon from his or her discard pile into his or her hand. (Your opponent chooses first.)
You may play as many Item cards as you like during your turn (before your attack).
136 Fisherman 136/162 Fisherman Uncommon Su
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Put 4 Basic Energy cards from your discard pile into your hand.
You may play only 1 Supporter card during your turn (before your attack).
137 Float Stone 137/162 Float Stone Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
The Pokemon this card is attached to has no Retreat Cost.
You may play as many Item cards as you like during your turn (before your attack).
138 Giovanni s Scheme 138/162 Giovanni's Scheme Uncommon Su
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Choose 1:
 Draw cards until you have 5 cards in your hand.
 During this turn, your Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

You may play only 1 Supporter card during your turn (before your attack).
139 Glalie Spirit Link 139/162 Glalie Spirit Link Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Glalie-EX.
You may play as many Item cards as you like during your turn (before your attack).
140 Heavy Ball 140/162 Heavy Ball Uncommon I
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Search your deck for a Pokemon with a Retreat Cost of 3 or more, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
141 Heavy Boots 141/162 Heavy Boots Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
If the Retreat Cost of the Pokemon this card is attached to is 3 or more, that Pokemon gets +20 HP and can't be Confused. (If that Pokemon is currently Confused, remove that Special Condition.)
You may play as many Item cards as you like during your turn (before your attack).
142 Houndoom Spirit Link 142/162 Houndoom Spirit Link Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Houndoom-EX.
You may play as many Item cards as you like during your turn (before your attack).
143 Judge 143/162 Judge Uncommon Su
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You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Each player shuffles his or her hand into his or her deck and draws 4 cards.
144 Mewtwo Spirit Link 144/162 Mewtwo Spirit Link Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Mewtwo-EX.
You may play as many Item cards as you like during your turn (before your attack).
145 Parallel City 145/162 Parallel City Uncommon St
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Blue side
Choose which way this card faces before you play it. This ↓ player can't have more than 3 Benched Pokemon. (When this card comes into play, this ↓ player discards Benched Pokemon until he or she has 3 Pokemon on the Bench.)
Red side
Choose which way this card faces before you play it. Any damage done by attacks from this ↓ player's Grass, Fire, or Water Pokemon is reduced by 20 (before applying Weakness and Resistance).
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
146 Professor s Letter 146/162 Professor's Letter Uncommon I
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Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
147 Reserved Ticket 147/162 Reserved Ticket Uncommon I
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Flip a coin. If heads, search your deck for a card, shuffle your deck, then put that card on top of it.
You may play as many Item cards as you like during your turn (before your attack).
148 Skyla 148/162 Skyla Uncommon Su
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Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play only 1 Supporter card during your turn (before your attack).
149 Super Rod 149/162 Super Rod Uncommon I
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Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
150 Town Map 150/162 Town Map Uncommon I
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Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.)
You may play as many Item cards as you like during your turn (before your attack).
151 Burning Energy 151/162 Burning Energy Uncommon FireE
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This card can only be attached to Fire Pokemon. This card provides Fire Energy only while this card is attached to a Fire Pokemon.

If this card is discarded by an attack of the Fire Pokemon this card is attached to, attach this card from your discard pile to that Pokemon after attacking.

(If this card is attached to anything other than a Fire Pokemon, discard this card.)
152 Rainbow Energy 152/162 Rainbow Energy Uncommon ColorlessE
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Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon.
153 HoundoomEX 153/162 Houndoom Rare Ultra Fire
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Melting Horn
Discard the top 2 cards of your opponent's deck.

Grand Flame    50
Attach a Fire Energy card from your discard pile to 1 of your Benched Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
154 MegaHoundoomEX 154/162 Mega Houndoom Rare Ultra Fire
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When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Inferno Fang    80+
You may discard all Fire Energy attached to this Pokemon. If you do, this attack does 80 more damage.

When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
155 GlalieEX 155/162 Glalie Rare Ultra Water
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Ice Breath
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Instant Freeze     50+
If you have the same number of cards in your hand as your opponent, this attack does 100 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
156 MegaGlalieEX 156/162 Mega Glalie Rare Ultra Water
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When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Cryo Mouth    100+
If this Pokemon has 10 or more damage counters on it, this attack does 150 more damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
157 MewtwoEX 157/162 Mewtwo Rare Ultra Psychic
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Photon Wave    30
During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 30 (before applying Weakness and Resistance).

Psyburn    120
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
158 MewtwoEX 158/162 Mewtwo Rare Ultra Psychic
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Shatter Shot    30
This attack does 30 damage times the amount of Psychic Energy attached to this Pokemon.

Damage Change
Switch all damage counters on this Pokemon with those on your opponent's Active Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
159 MegaMewtwoEX 159/162 Mega Mewtwo Rare Ultra Psychic
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When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Vanishing Strike    150+
If there is any Stadium card in play, this attack does 50 more damage, and this attack's damage isn't affected by Resistance or any effects on your opponent's Active Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
160 MegaMewtwoEX 160/162 Mega Mewtwo Rare Ultra Psychic
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When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Psychic Infinity    10+
This attack does 30 more damage times the amount of Energy attached to both Active Pokemon. This attack's damage isn't affected by Weakness.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
161 Brigette 161/162 Brigette Rare Ultra Su
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Search your deck for 1 Basic Pokemon-EX or 3 Basic Pokemon (except for Pokemon-EX) and put them onto your Bench. Shuffle your deck afterward.
You may play only 1 Supporter card during your turn (before your attack).
162 Giovanni s Scheme 162/162 Giovanni's Scheme Rare Ultra Su
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Choose 1:

Draw cards until you have 5 cards in your hand.
During this turn, your Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

You may play only 1 Supporter card during your turn (before your attack).
163 MewtwoEX 163/162 Mewtwo Rare Secret Psychic
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Photon Wave    30
During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 30 (before applying Weakness and Resistance).

Psyburn     120
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
164 MewtwoEX 164/162 Mewtwo Rare Secret Psychic
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Shatter Shot    30
This attack does 30 damage times the amount of Psychic Energy attached to this Pokemon.

Damage Change
Switch all damage counters on this Pokemon with those on your opponent's Active Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.

 

 

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