Card Image |
No. |
Card name |
Rarity |
Card type |
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1/123 |
Arcanine |
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|
Card text Sharp Fang 50 Fire Mane 90 |
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2/123 |
Azumarill |
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|
Card text Waterfall 40 Bubblebeam 60 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. |
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3/123 |
Clefable |
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Card text
Fairy Power Return 1 of your Pokemon and all cards attached to it to your hand. Moon Impact 40
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4/123 |
Gyarados |
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Card text
Hydro Splash 50 Hyper Beam 80 Discard an Energy card attached to the Defending Pokemon.
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5/123 |
Hitmontop |
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Card text
Triple Kick 20× Flip 3 coins. This attack does 20 damage times the number of heads. Close Combat 60 During your opponent's next turn, any damage done to Hitmontop by attacks is increased by 20 (after applying Weakness and Resistance).
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6/123 |
Jumpluff |
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Card text
Mass Attack 10× Does 10 damage times the number of Pokemon in play (both yours and your opponent's). Leaf Guard 30 During your opponent's next turn, any damage done to Jumpluff by attacks is reduced by 30 (after applying Weakness and Resistance).
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7/123 |
Ninetales |
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|
Card text
Roast Reveal Once during your turn (before your attack), you may discard a Fire Energy from your hand. If you do, draw 3 cards. This power can't be used if Ninetales is affected by a Special Condition. Will-o'-the-wisp 60
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8/123 |
Noctowl |
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Card text
Night Sight Once during your turn (before your attack), you may draw a card. This power can't be used if Noctowl is affected by a Special Condition. Extrasensory 40+ If you have the same number of cards in your hand as your opponent, this attack does 40 damage plus 40 more damage.
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 |
9/123 |
Quagsire |
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|
Card text
Muddy Water 40 Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Mud Shot 60
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10/123 |
Raichu |
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|
Card text
Iron Tail 30× Flip a coin until you get tails. This attack does 30 damage times the number of heads. Thunderbolt 100 Discard all Energy attached to Raichu.
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11/123 |
Shuckle |
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|
Card text
Shell Barricade As long as Shuckle is on your Bench, prevent all damage done to Shuckle by attacks (both yours and your opponent's). Poison Jab 30 The Defending Pokemon is now Poisoned.
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12/123 |
Slowking |
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|
Card text
Second Sight Once during your turn (before your attack), you may look at the top 3 cards in either player's deck and put them back on top of that player's deck in any order. This power can't be used if Slowking is affected by a Special Condition. Psyshock 30 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
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13/123 |
Wobbuffet |
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Card text
Double Return 20× Flip a coin. If heads, this attack does 20 damage times the number of damage counters on Wobbuffet.
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14/123 |
Ampharos |
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|
Card text
Acceleration Bolt 30 Search your deck for up to 2 Basic Energy cards and attach them to 1 of your Pokemon. Shuffle your deck afterward. Thunder 80 Flip a coin. If tails, Ampharos does 20 damage to itself.
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15/123 |
Ariados |
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|
Card text
Leech Life 30 Remove from Ariados the number of damage counters equal to the damage you did to the Defending Pokemon. Poisonous Saliva 50 The Defending Pokemon is now Poisoned.
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16/123 |
Butterfree |
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Card text
Cure Powder Remove 3 damage counters from each of your Pokemon. Whirlwind 60 Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
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17/123 |
Cleffa |
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Card text
Sweet Sleeping Face As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. Eeeeeeek Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.
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18/123 |
Exeggutor |
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|
Card text
Energy Absorption Search your discard pile for up to 2 Energy cards and attach them to Exeggutor. Big Eggsplosion 40× Flip a coin for each Energy attached to Exeggutor. This attack does 40 damage times the number of heads.
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19/123 |
Farfetch'd |
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Card text
Collect Draw 2 cards. Spin Turn 20 Switch Farfetch'd with 1 of your Benched Pokemon.
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20/123 |
Feraligatr |
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|
Card text
Spinning Tail This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Surf 80
|
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21/123 |
Furret |
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Card text
Find a Friend Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Quick Blow 20+ Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
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22/123 |
Granbull |
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|
Card text
Timid Tackle 50 Granbull does 20 damage to itself. Switch Granbull with 1 of your Benched Pokemon. Chomp 40+ Does 40 damage plus 10 more damage for each damage counter on Granbull.
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23/123 |
Hypno |
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Card text
Sleep Pendulum Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokemon is now Asleep. This power can't be used if Hypno is affected by a Special Condition. Psychic Shot 30 Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
|
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24/123 |
Lapras |
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Card text
Ice Beam 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. Ice Blade Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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25/123 |
Ledian |
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Card text
Quick Draw 10 Draw 3 cards. Swift 40 This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokemon.
|
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26/123 |
Meganium |
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Card text
Sleep Powder 30 The Defending Pokemon is now Asleep. Giant Bloom 60 Remove 2 damage counters from Meganium.
|
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27/123 |
Persian |
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|
Card text
Sharpen Claws Flip 3 coins. For each heads, discard a card from your opponent's hand without looking. Sneaky Attack 30+ If Persian has any Darkness Energy attached to it, this attack does 30 damage plus 30 more damage.
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28/123 |
Pichu |
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Card text
Sweet Sleeping Face As long as Pichu is Asleep, prevent all damage done to Pichu by attacks. Playground Each player may search his or her deck for as many Basic Pokemon as he or she likes, put them onto his or her Bench, and shuffle his or her deck afterward. (You put your Pokemon onto the Bench first). Pichu is now Asleep.
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29/123 |
Sandslash |
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Card text
Poison Sting 30 The Defending Pokemon is now Poisoned. Fury Swipes 30× Flip 3 coins. This attack does 30 damage times the number of heads.
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30/123 |
Smoochum |
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|
Card text
Sweet Sleeping Face As long as Smoochum is Asleep, prevent all damage done to Smoochum from attacks. Energy Antics Move an Energy card attached to 1 of your opponent's Pokemon to another one of your opponent's Pokemon. Smoochum is now Asleep.
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31/123 |
Sunflora |
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Card text
Sunshine Grace Once during your turn (before your attack), you may search your deck for a Grass Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Sunflora is affected by a Special Condition. Blade Arms 40
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32/123 |
Typhlosion |
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Card text
Magma Punch 50 Fire Spin 120 Discard 2 Energy attached to Typhlosion.
|
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33/123 |
Tyrogue |
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Card text
Sweet Sleeping Face As long as Tyrogue is Asleep, prevent all damage done to Tyrogue from attacks. Mischievous Punch 30 This attack's damage isn't affected by Weakness or Resistance. Tyrogue is now Asleep.
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34/123 |
Weezing |
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|
Card text
Super Poison Breath The Defending Pokemon is now Poisoned. Super Explosion 90 Weezing does 90 damage to itself, and don't apply Weakness to this damage.
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35/123 |
Bayleef |
 |
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Card text
Hammer In 20 Razor Leaf 50
|
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36/123 |
Blissey |
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Card text
Energy Link 10 Search your discard pile for an Energy card and attach it to Blissey. Double-edge 80 Blissey does 40 damage to itself.
|
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37/123 |
Corsola |
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Card text
Recover Discard a Water Energy attached to Corsola and remove all damage counters from Corsola. Hyper Cannon 20+ Flip 2 coins. If both of them are heads, this attack does 20 damage plus 50 more damage.
|
 |
38/123 |
Croconaw |
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|
Card text
Wave Splash 30 Big Bite 50 The Defending Pokemon can't retreat during your opponent's next turn
|
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39/123 |
Delibird |
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Card text
Snowy Present Draw a card for each Water Energy attached to all of your Pokemon. Hail This attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
|
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40/123 |
Donphan |
 |
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Card text
Rock Hurl 50 This attack's damage isn't affected by Resistance. Double Spin 70× Flip 2 coins. This attack does 70 damage times the number of heads.
|
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41/123 |
Dunsparce |
 |
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Card text
Glare Flip a coin. If heads, the Defending Pokemon is now Paralyzed. Fade Out 20 Return Dunsparce and all cards attached to it to your hand.
|
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42/123 |
Flaaffy |
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|
Card text
Thunder Spear Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Thundershock 40 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
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43/123 |
Heracross |
 |
|
Card text
Green Draw Draw a card for each of your Grass Pokemon in play. Double Headbutt 30+ Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads.
|
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44/123 |
Igglybuff |
 |
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Card text
Sweet Sleeping Face As long as Igglybuff is Asleep, prevent all damage done to Igglybuff from attacks. Graffiti Igglybuff is now Asleep. During your opponent's next turn, the attack cost of each of the Defending Pokemon's attacks is more.
|
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45/123 |
Mantine |
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|
Card text
Group Swim Search your deck for a Water Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Aqua Slash 40 Mantine can't attack during your next turn.
|
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46/123 |
Metapod |
 |
 |
Card text
Green Shield Each of your Grass Pokemon has no Weakness. Sharpen 20
|
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47/123 |
Miltank |
 |
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Card text
Moomoo Squeeze Search your deck for a Moomoo Milk card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Body Slam 30 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
|
 |
48/123 |
Parasect |
 |
 |
Card text
Sleep Drain The Defending Pokemon is now Asleep. Remove 4 damage counters from Parasect. Slash 60
|
 |
49/123 |
Quilava |
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|
Card text
Flare 30 Flamethrower 60 Discard an Energy attached to Quilava.
|
 |
50/123 |
Qwilfish |
 |
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Card text
Offensive Needle 30 Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Paralyzed.
|
 |
51/123 |
Skiploom |
 |
|
Card text
Knock Away 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
|
 |
52/123 |
Slowbro |
 |
 |
Card text
Big Yawn 30 Both Slowbro and the Defending Pokemon are now Asleep. Madkinesis 30+ Does 30 damage plus 20 more damage for each Psychic Energy attached to Slowbro.
|
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53/123 |
Starmie |
 |
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Card text
Cosmic Cyclone 20× Choose as many Water Energy attached to your Pokemon as you like. This attack does 20 damage times the amount of Energy you chose. Shuffle those cards back into your deck.
|
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54/123 |
Unown |
 |
 |
Card text
RETURN Once during your turn, when you put Unown from your hand onto your Bench, you may return all Energy attached to 1 of your Pokemon to your hand. Hidden Power 10
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55/123 |
Unown |
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 |
Card text
FLASH Once during your turn, when you put Unown from your hand onto your Bench, you may look at the top 5 cards of your deck and put them back on top of your deck in any order. Hidden Power 10
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56/123 |
Wigglytuff |
 |
|
Card text
Double Slap 40× Flip 2 coins. This attack does 40 damage times the number of heads. Expand 50 During your opponent's next turn, any damage done to Wigglytuff by attacks is reduced by 10 (after applying Weakness and Resistance).
|
 |
57/123 |
Caterpie |
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|
Card text
Tackle 20
|
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58/123 |
Chansey |
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|
Card text
Pound 20 Happy Punch 30 Flip a coin. If heads, remove 3 damage counters from Chansey.
|
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59/123 |
Chikorita |
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 |
Card text
Tackle 10 Razor Leaf 20
|
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60/123 |
Clefairy |
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|
Card text
Minimize During your opponent's next turn, any damage done to Clefairy by attacks is reduced by 20 (after applying Weakness and Resistance). Slap 10
|
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61/123 |
Cyndaquil |
 |
 |
Card text
Beat 10 Flare 20
|
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62/123 |
Drowzee |
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|
Card text
Sleep Inducer Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon. The new Defending Pokemon is now Asleep. Gentle Slap 20
|
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63/123 |
Exeggcute |
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|
Card text
Continuous Eggsplosion 10× Flip a coin until you get tails. This attack does 10 damage times the number of heads.
|
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64/123 |
Girafarig |
 |
 |
Card text
Show Off Search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. Psyshot 20
|
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65/123 |
Growlithe |
 |
 |
Card text
Bite 10 Combustion 40
|
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66/123 |
Hoothoot |
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|
Card text
Hypnosis The Defending Pokemon is now Asleep. Tackle 20
|
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67/123 |
Hoppip |
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|
Card text
Bounce 10 You may switch Hoppip with 1 of your Benched Pokemon.
|
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68/123 |
Jigglypuff |
 |
 |
Card text
Hypnoblast 20 The Defending Pokemon is now Asleep.
|
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69/123 |
Jynx |
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|
Card text
Mimic Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand. Lick 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
|
 |
70/123 |
Koffing |
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|
Card text
Smokescreen 10 If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, this attack does nothing. Suffocating Gas 20
|
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71/123 |
Ledyba |
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|
Card text
Ram 10 Comet Punch 10× Flip 4 coins. This attack does 10 damage times the number of heads.
|
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72/123 |
Magikarp |
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|
Card text
Splash 10
|
 |
73/123 |
Mareep |
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|
Card text
Static Electricity Search your deck for a number of Lightning Energy cards up to the number of Mareep in play (both your and your opponent's) and attach them to Mareep. Shuffle your deck afterward. Ram 20
|
 |
74/123 |
Marill |
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 |
Card text
Water Splash 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. Tail Slap 30
|
 |
75/123 |
Meowth |
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|
Card text
Pay Day 10 Draw a card. Dig Claws 20
|
 |
76/123 |
Paras |
 |
 |
Card text
Scratch 10 Double-edged Claw 30 Paras does 10 damage to itself.
|
 |
77/123 |
Phanpy |
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|
Card text
Flail 10× Does 10 damage times the number of damage counters on Phanpy.
|
 |
78/123 |
Pikachu |
 |
 |
Card text
Tail Slap 10 Quick Attack 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
|
 |
79/123 |
Sandshrew |
 |
 |
Card text
Defense Curl Flip a coin. If heads, prevent all damage done to Sandshrew by attacks during your opponent's next turn. Rollout 10
|
 |
80/123 |
Sentret |
 |
 |
Card text
Colorless Scout Look at your opponent's hand. Scratch 10
|
 |
81/123 |
Slowpoke |
 |
|
Card text
Whimsy Tackle 20 Flip a coin. If tails, this attack does nothing.
|
 |
82/123 |
Snubbull |
 |
 |
Card text
Roar Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. Sharp Fang 20
|
 |
83/123 |
Spinarak |
 |
 |
Card text
Hang Down 10 Spider Web The Defending Pokemon can't Retreat during your opponent's next turn.
|
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84/123 |
Staryu |
 |
 |
Card text
Spinning Attack 20
|
 |
85/123 |
Sunkern |
 |
 |
Card text
Cure Kernels Remove 2 damage counters from 1 of your Pokemon. Seed Bomb 20
|
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86/123 |
Totodile |
 |
 |
Card text
Gnaw 10 Wave Splash 20
|
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87/123 |
Vulpix |
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|
Card text Singe Flip a coin. If heads, the Defending Pokemon is now Burned. Ember 30 Flip a coin. If tails, discard a Fire Energy attached to Vulpix. |
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88/123 |
Wooper |
 |
 |
Card text Tail Whip Flip a coin. If heads, the Defending Pokemon can't attack during your opponent's next turn. Watering 10 |
 |
89/123 |
Bill |
 |
Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Draw 2 cards. |
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90/123 |
Copycat |
 |
Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Shuffle your hand into your deck. Then, count the number of cards in your opponent's hand and draw that many cards. |
 |
91/123 |
Energy Switch |
 |
T |
Card text Move a basic Energy from 1 of your Pokemon to another of your Pokemon. You may play as many Item cards as you like during your turn (before your attack). |
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92/123 |
Fisherman |
 |
Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Search your discard pile for 4 basic Energy cards, show them to your opponent, and put them into your hand. |
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93/123 |
Full Heal |
 |
T |
Card text Remove all Special Conditions from your Active Pokemon. You may play as many Item cards as you like during your turn (before your attack). |
 |
94/123 |
Moomoo Milk |
 |
T |
Card text Choose 1 of your Pokemon. Flip 2 coins. Remove 2 damage counters times the number of heads from that Pokemon. If the Pokemon has fewer damage counters than that, remove all of them. |
 |
95/123 |
Poké Ball |
 |
T |
Card text Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack). |
 |
96/123 |
Pokegear 3.0 |
 |
T |
Card text Look at the top 7 cards of your deck. Choose a Supporter card you find there, show it to your opponent, and put it into your hand. Shuffle the other cards back into your deck. |
 |
97/123 |
Pokemon Collector |
 |
Su |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
|
 |
98/123 |
Pokemon Communication |
 |
T |
Card text
Reveal a Pokemon in your hand and put it on top of your deck. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
|
 |
99/123 |
Pokemon Reversal |
 |
T |
Card text Flip a coin. If heads, choose 1 of your opponent's Benched Pokemon and switch it with your opponent's Active Pokemon. |
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100/123 |
Professor Elm's Training Method |
 |
Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. |
 |
101/123 |
Professor Oak's New Theory |
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Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Shuffle your hand into your deck. Then, draw 6 cards. |
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102/123 |
Switch |
 |
T |
Card text Switch your Active Pokemon with 1 of your Benched Pokemon. You may play as many Item cards as you like during your turn (before your attack). |
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103/123 |
Double Colorless Energy |
 |
E |
Card text Double Colorless Energy provides ColorlessColorless Energy. |
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104/123 |
Rainbow Energy |
 |
E |
Card text Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon. (While not in play, Rainbow Energy counts as Colorless Energy.) |
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105/123 |
Ampharos |
 |
 |
Card text Conductivity Whenever your opponent attaches an Energy card from his or her hand to 1 of his or her Pokemon, put 1 damage counter on that Pokemon. Lightning Crush 40+ Flip a coin. If heads, this attack does 40 damage plus 40 more damage. If tails, discard an Energy attached to the Defending Pokemon. |
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106/123 |
Blissey |
 |
 |
Card text Blissful Nurse Once during your turn, when you play Blissey from your hand to evolve 1 of your Pokemon, you may remove all damage counters from all of your Pokemon. If you do, discard all Energy attached to those Pokemon that had any damage counters on them. Strength 60 |
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107/123 |
Donphan |
 |
 |
Card text Exoskeleton Any damage done to Donphan by attacks is reduced by 20 (after applying Weakness and Resistance). Earthquake 60 This attack does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Heavy Impact 90 |
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108/123 |
Feraligatr |
 |
 |
Card text Rain Dance As often as you like during your turn (before your attack), you may attach a Water Energy card from your hand to 1 of your Water Pokemon. This power can't be used if Feraligatr is affected by a Special Condition. Hydro Crunch 60+ Does 60 damage plus 10 more damage for each damage counter on the Defending Pokemon. |
PIC HERE EVENTUALLY |
109/123 |
Meganium |
 |
 |
Card text Leaf Trans As often as you like during your turn (before your attack), you may move a Grass Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Meganium is affected by a Special Condition. Solarbeam 80 |
 |
110/123 |
Typhlosion |
 |
 |
Card text Afterburner Once during your turn (before your attack), you may search your discard pile for a Fire Energy card and attach it to 1 of your Pokemon. If you do, put 1 damage counter on that Pokemon. This power can't be used if Typhlosion is affected by a Special Condition. Flare Destroy 70 Discard an Energy card attached to Typhlosion and discard an Energy card attached to the Defending Pokemon. |
 |
111/123 |
Ho-Oh  |
 |
 |
Card text Put this card from your hand onto your Bench only with the other half of Ho-Oh LEGEND. Sacred Rainbow All Energy attached to Ho-Oh LEGEND are Fire Energy instead of their usual type. Bright Wing 100 Discard an Energy attached to Ho-Oh LEGEND. |
 |
112/123 |
Ho-Oh  |
 |
 |
Card text Put this card from your hand onto your Bench only with the other half of Ho-Oh LEGEND. Sacred Rainbow All Energy attached to Ho-Oh LEGEND are Fire Energy instead of their usual type. Bright Wing 100 Discard an Energy attached to Ho-Oh LEGEND. |
 |
113/123 |
Lugia  |
 |
 |
Card text Put this card from your hand onto your Bench only with the other half of Lugia LEGEND. Ocean Grow Once during your turn, when you put Lugia LEGEND into play, you may look at the top 5 cards of your deck and attach all Energy cards you find there to Lugia LEGEND. Discard the other cards. Elemental Blast 200 Discard a Fire Energy, Water Energy and Lightning Energy attached to Lugia LEGEND. |
 |
114/123 |
Lugia  |
 |
 |
Card text Put this card from your hand onto your Bench only with the other half of Lugia LEGEND. Ocean Grow Once during your turn, when you put Lugia LEGEND into play, you may look at the top 5 cards of your deck and attach all Energy cards you find there to Lugia LEGEND. Discard the other cards. Elemental Blast 200 Discard a Fire Energy, Water Energy and Lightning Energy attached to Lugia LEGEND. |
 |
115/123 |
Grass Energy |
 |
E |
|
 |
116/123 |
Fire Energy |
 |
E |
|
 |
117/123 |
Water Energy |
 |
E |
|
 |
118/123 |
Lightning Energy |
 |
E |
|
 |
119/123 |
Psychic Energy |
 |
E |
|
 |
120/123 |
Fighting Energy |
 |
E |
|
 |
121/123 |
Darkness Energy |
 |
E |
|
 |
122/123 |
Metal Energy |
 |
E |
|
 |
123/123 |
Gyarados |
 |
 |
Card text Thrash 30+ Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, Gyarados does 20 damage to itself. Heavy Storm 70 |
 |
ONE |
Alph Lithograph |
 |
T |
Card text LOOK AT YOUR OPPONENTS HAND! |