Pokemon Snap (Nintendo 64 Game)

Pokémon Snap box art (North America)Pokémon Snap box art (Japan)
Titles Pokémon Snap
ポケモンスナップ (Pokémon Sunappu)
Platform Nintendo 64
Developer HAL Laboratory, with Pax Softnica
Publisher Nintendo
Producers Satoru Iwata · Shigeru Miyamoto · Kenji Miki
Music Ikuko Mimori
Players Single player
Genre On-rails photography
Pokémon 63 species on seven courses, plus six Pokémon Signs
Released 21 March 1999 (Japan) · 26 July 1999 (North America) · 23 March 2000 (Australia) · 15 September 2000 (Europe)
Re-releases Wii Virtual Console (2007) · Wii U Virtual Console (2016–17) · Nintendo Switch Online + Expansion Pack (24 June 2022)
Rating ESRB E · PEGI 3 · ACB G
Successor New Pokémon Snap (Nintendo Switch, 2021)
Sales About 3.63 million worldwide

Overview · Quick Answers · Characters · Items · Pokémon · Locations · Snap Stations · Regional Variations · Videos · Trivia · Legacy · Sales & Reviews · Media

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Overview

Pokémon Snap title screenPokémon Snap is a first-person photography spin-off released on the Nintendo 64 (and later on the Wii and Wii U Virtual Console and Nintendo Switch Online), showing the Pokémon in 3D in their natural habitats. The game offers a completely different style of gameplay from the rest of the Pokémon games, which mainly focus on battling and catching Pokémon. In Pokémon Snap, the famous Professor Oak asks the Pokémon photographer Todd Snap to help with his Pokémon Report by taking pictures of the different Pokémon species living on Pokémon Island.

At Professor Oak’s research lab, the player selects the level they’ll explore. As Todd Snap, the player travels through the levels in an amphibious buggy, the ZERO-ONE, which has three different forms for air, land and water travel and moves them in a fixed direction, just like a rail shooter, while Todd takes pictures of the Pokémon in the area. Todd starts out with only his camera, but gains new items as the game progresses. These items affect the Pokémon in different ways and are the key to unlocking alternative routes and hidden Pokémon, so the player has to revisit some of the levels to catch photo opportunities they missed for lack of items. Up to 60 pictures can be taken per level.

Once a level is finished, the player selects the best picture of each Pokémon. These pictures are then rated by Professor Oak and added to his Pokémon Report. The rating depends on factors such as how well the Pokémon is framed, and the Pokémon’s pose and size. In fact, capturing a Pokémon doing a special pose, like the surfing Pikachu, earns the player extra points. The game also lets the player mark pictures with the ‘Album Mark’ feature, which adds them to a personal album they can show to their friends later. As well as Pokémon pictures, Todd is asked to photograph the different Pokémon Signs around the island. Collecting all the signs unlocks the location of the rarest Pokémon on the island.

Pokémon Island is home to more than 60 different species spread out over several distinct biomes, from a piping-hot volcano to a relaxing river. You’ll find certain Pokémon unique to each location, like a Lapras going for an ocean swim or a Koffing lurking in a cave. You’ll have to keep your eyes open because Pokémon could be anywhere! To make your Pokémon Island photo safari easier, you’ll travel around on the ZERO-ONE, an all-terrain vehicle that will allow easy access over ground, water, and air so you can get close enough to snap a photo of the Pokémon.

— Official description

Quick Answers

The questions people ask about Pokémon Snap, answered first and explained further down the page.

How do you unlock the Rainbow Cloud in Pokémon Snap?

Photograph all six Pokémon Signs and show them to Professor Oak: Kingler Rock on the Beach, Pinsir Shadow in the Tunnel, Koffing Smoke at the Volcano, Cubone Tree on the River, Mewtwo Constellation in the Cave and Mt. Dugtrio in the Valley. Oak spots matching constellations in the sky and sends Todd up to the Rainbow Cloud, home of Mew. More →

Mew in Pokémon Snap
Mew, waiting in the Rainbow Cloud.

When do you get the Pokémon Food, Pester Ball and Poké Flute?

Professor Oak hands each one over when your Pokémon Report reaches a points total: Pokémon Food at 24,000, Pester Balls at 72,500 and the Poké Flute at 130,000. The flute also needs the Dash Engine, which arrives after you open the Valley’s floodgate route. New items are only awarded when Oak checks your photos at the lab. More →

How many Pokémon are in Pokémon Snap?

There are 63 species to photograph, all from the original 151, spread over seven courses, with Mew hidden away in the secret Rainbow Cloud. Four more (Kingler, Pinsir, Cubone and Mewtwo) appear only as Pokémon Signs, and Ekans was cut during development, which would have taken the total to 64. More →

Can you play Pokémon Snap on Nintendo Switch?

Yes. Pokémon Snap joined the Nintendo 64 library of Nintendo Switch Online + Expansion Pack on 24 June 2022, and the same Nintendo Classics app also runs on Nintendo Switch 2. The older Wii and Wii U Virtual Console versions can no longer be bought, because both of those download shops have closed. More →

What was a Pokémon Snap Station?

A kiosk containing a Nintendo 64 and a printer, placed in Blockbuster video stores in the US and Lawson convenience stores in Japan. Players plugged in their own cartridge, chose their favourite photos and printed them as a sheet of 16 stickers for about $3 or 300 yen. The Wii version swapped printing for Wii Message Board sharing. More →

Was Pokémon Snap a 64DD game?

It was planned as one. Nintendo announced Pokémon Snap as a 64DD disk title at Space World ‘97, then moved it to an ordinary cartridge in 1998, partly because the add-on kept slipping and Snap had to launch before Gold and Silver. It never came out on 64DD, which only reached Japan in December 1999. More →

Characters

Professor Oak at the lab

Professor Oak

A major character in the Pokémon world, who’s mentioned or present in nearly all the Pokémon games. He’s a Pokémon Professor from the Kanto region who works at the research lab in Pallet Town. Professor Oak is passionate about studying the relationship between Pokémon and humans. In Pokémon Snap, he entrusts Todd Snap with the mission of gathering perfect Pokémon pictures from Pokémon Island for his report. He also gives Todd different items as the game progresses.

Todd Snap

Todd Snap

He’s an ambitious Pokémon photographer who prefers catching Pokémon with his lens rather than Poké Balls. Todd is also the main character of Pokémon Snap, journeying across Pokémon Island and capturing photos of Pokémon in their natural habitat, as requested by Professor Oak. Todd also featured in the <a href=”/pokemon-animated-series/”>Pokémon animated series</a> in both the first and fourth seasons, and came back in 2022 in <em>Partners in Time!</em>.

Professor Oak in the anime
Professor Oak in the anime.
Todd Snap in the anime
Todd Snap in the anime.

Items

The ZERO-ONE
The ZERO-ONE.
  • Pokémon Food: Unlocked when the player’s Pokémon Report reaches 24,000 points in total. It looks like apples, is unlimited and has different uses. Todd can use Pokémon Food to lure Pokémon to a different spot, since they’ll follow the food and gladly eat it. If the food hits a Pokémon, it may make it flinch, faint or even get upset.
  • Pester Balls: Unlocked by reaching 72,500 points in the Pokémon Report. Although they look like normal Poké Balls, they don’t catch Pokémon – instead they release a Pokémon repellent that helps stun Pokémon or knock them out of the way. Pester Balls don’t appear in any other Pokémon game.
  • Poké Flute: Unlocked on reaching 130,000 points in the Pokémon Report, once the Dash Engine has been earned. There are three different songs that can be played on the Poké Flute, and each has a different effect on Pokémon: it can wake a sleeping Pokémon, make a Pokémon pose or even make it dance for the player.
  • The Dash Engine: Earned by opening the Valley’s alternative floodgate route. It’s an upgrade to the ZERO-ONE that lets it burst forward at speed while the R button is held; on releasing the button, the ZERO-ONE returns to its usual speed. The Dash Engine lets the player catch up with Pokémon that usually outpace the ZERO-ONE, making it possible to photograph them.
Professor Oak in his lab
Professor Oak hands over the Poké Flute
Professor Oak explaining the purpose of the Poké Flute.

Can I Catch ‘Em All?

Pokémon Snap features 63 Pokémon species, as follows:

  • BulbasaurBulbasaur#001
  • CharmanderCharmander#004
  • CharmeleonCharmeleon#005
  • CharizardCharizard#006
  • SquirtleSquirtle#007
  • MetapodMetapod#011
  • ButterfreeButterfree#012
  • KakunaKakuna#014
  • PidgeyPidgey#016
  • PikachuPikachu#025
  • SandshrewSandshrew#027
  • SandslashSandslash#028
  • VulpixVulpix#037
  • JigglypuffJigglypuff#039
  • ZubatZubat#041
  • VileplumeVileplume#045
  • DiglettDiglett#050
  • DugtrioDugtrio#051
  • MeowthMeowth#052
  • PsyduckPsyduck#054
  • MankeyMankey#056
  • GrowlitheGrowlithe#058
  • ArcanineArcanine#059
  • PoliwagPoliwag#060
  • WeepinbellWeepinbell#070
  • VictreebelVictreebel#071
  • GeodudeGeodude#074
  • GravelerGraveler#075
  • RapidashRapidash#078
  • SlowpokeSlowpoke#079
  • SlowbroSlowbro#080
  • MagnemiteMagnemite#081
  • MagnetonMagneton#082
  • DoduoDoduo#084
  • GrimerGrimer#088
  • MukMuk#089
  • ShellderShellder#090
  • CloysterCloyster#091
  • HaunterHaunter#093
  • ElectrodeElectrode#101
  • KoffingKoffing#109
  • ChanseyChansey#113
  • KangaskhanKangaskhan#115
  • GoldeenGoldeen#118
  • StaryuStaryu#120
  • StarmieStarmie#121
  • ScytherScyther#123
  • JynxJynx#124
  • ElectabuzzElectabuzz#125
  • MagmarMagmar#126
  • MagikarpMagikarp#129
  • GyaradosGyarados#130
  • LaprasLapras#131
  • DittoDitto#132
  • EeveeEevee#133
  • PorygonPorygon#137
  • SnorlaxSnorlax#143
  • ArticunoArticuno#144
  • ZapdosZapdos#145
  • MoltresMoltres#146
  • DratiniDratini#147
  • DragoniteDragonite#149
  • MewMew#151

There are six Pokémon that appear on signs: Kingler, Pinsir, Dugtrio, Koffing, Cubone and Mewtwo. Only Dugtrio and Koffing are physically present in the game, while the rest of the Pokémon featured on the signs aren’t.

Kingler Rock
Kingler Rock
Pokémon Sign
Pinsir Shadow
Pokémon Sign
Koffing Smoke
Pokémon Sign
Cubone Tree
Pokémon Sign
Mewtwo Constellation
Pokémon Sign
Mt. Dugtrio

Notable Pokémon

  • Mew – The final subject, found only in the secret Rainbow Cloud behind a bubble shield.
  • Pikachu – Appears on the Beach, Tunnel, River and Cave courses and stars in the most bonus shots, including surfing and floating on balloons.
  • Magikarp – Turns up on all six main courses and evolves into Gyarados when sent up the Valley waterfall.
  • Zapdos – Hatches from a giant egg in the Tunnel and brings the power plant back to life.
  • Moltres – Hatches when its egg is knocked into the Volcano’s lava.
  • Articuno – Hatches in the Cave after Jynx dance to the Poké Flute.
  • Slowpoke – Evolves into Slowbro when a Shellder bites its tail, the only evolution in the game shown the way the Pokédex describes it.
  • Magnemite – Three gathered together with Pokémon Food merge into a Magneton in the Tunnel.
  • Ditto – Disguised as Bulbasaur in the Cave until a Pester Ball reveals it.
  • Ekans – Seen in early 64DD-era footage but cut from the finished game.

Locations

Pokémon Island
Pokémon Island.

The game takes place on Pokémon Island. Although there are signs that the island was once inhabited by people, only wild Pokémon live there now, including the three legendary birds and Mew. On the island, the player can venture through six different locations and a final hidden one:

The Beach
The Beach
The BeachA sunny beach that is home to 12 Pokémon: Pidgey, Pikachu, Lapras, Meowth, Eevee, Magikarp, Doduo, Butterfree, Snorlax, Scyther, Chansey and Kangaskhan. At the beginning of the beach, there’s an arrangement of moss-covered rocks that looks like Kingler from a certain angle: it’s the Kingler Rock Pokémon Sign. There’s also an intact surfboard near the course. If a Pikachu is lured to it, it will ride it as if surfing, and taking a picture of it earns the player 1,000 bonus points.
The Tunnel
The Tunnel
The TunnelA long, dark tunnel at the foot of an active volcano that is home to 12 Pokémon: Electrode, Pikachu, Zapdos, Zubat, Diglett, Magnemite, Electabuzz, Kakuna, Magikarp, Haunter, Dugtrio and Magneton. If the power plant is reactivated, the spotlight in the last chamber of the tunnel projects a shadow resembling Pinsir: the Pinsir Shadow Pokémon Sign. There’s a Zapdos egg within the Tunnel that is hatched by a Pikachu’s Thunderbolt (lure Pikachu to it with food, then play the Poké Flute). Once Zapdos hatches, it strikes the generator and brings the power plant back to life. There’s a passage at the end of the tunnel blocked by rocks. Disturbing a nearby Electrode with Pokémon Food makes it explode and clear the way, which leads to the Volcano.
The Volcano
The Volcano
The VolcanoThe volcanic home of 10 Pokémon, most of which are, unsurprisingly, Fire types – but Magikarp found its way up there too. Rapidash, Charmander, Charmeleon, Growlithe, Charizard, Vulpix, Magmar, Moltres, Arcanine and Magikarp can all be found at the Volcano. A volcanic splatter cone can be found at the beginning of the level. It lets out smoke resembling Koffing if a Pester Ball is thrown into its crater: the Koffing Smoke Pokémon Sign. When the egg is knocked out of the ZERO-ONE’s way and into the lava, Moltres hatches.
The River
The River
The RiverA flowing river surrounded by a thick forest, home to 12 Pokémon: Poliwag, Slowpoke, Slowbro, Metapod, Porygon, Magikarp, Bulbasaur, Shellder, Vileplume, Psyduck, Cloyster and Pikachu. In the middle of the level, there’s a sleeping Vileplume giving off a poison cloud. If it is woken with the flute, the cloud disappears and a tree that looks like Cubone is revealed: the Cubone Tree Pokémon Sign. There’s a button on the riverbank at the end of the level, with a camouflaged Porygon near it. If the Porygon is hit with a Pester Ball, it jumps on the button and opens the way to the Cave.
The Cave
The Cave
The CaveA dark cave that is home to 13 Pokémon: Grimer, Muk, Zubat, Ditto, Jigglypuff, Victreebel, Pikachu, Bulbasaur (really a Ditto in disguise), Koffing, Weepinbell, Magikarp, Jynx and Articuno. In the Cave’s third chamber, there are several crystals glowing in the dark. If photographed, the photos show a strange aura near the crystals resembling Mewtwo: the Mewtwo Constellation Pokémon Sign. Making the Jynx dance with the Poké Flute helps Articuno’s egg hatch. If the Zubat carrying a Pikachu is hit with a Pester Ball, it drops it, and the Pikachu drifts down on balloons – taking a picture of it earns extra points. Rescuing Pikachu and hatching Articuno lets the player see Pikachu on Articuno’s back next time, another picture opportunity for extra points. Saving the Jigglypuff by hitting the Koffing with a Pester Ball makes the Jigglypuff go on stage – once more, a photo opportunity for extra points – and saving all the Jigglypuff plays the famous Jigglypuff song at the end of the cave.
The Valley
The Valley
The ValleyA beautiful valley with a river flowing through it, home to 13 Pokémon: Squirtle, Dratini, Sandshrew, Geodude, Magikarp, Staryu, Dragonite, Goldeen, Mankey, Sandslash, Graveler, Gyarados and Starmie. At the beginning of the level, three mountain peaks can be seen that look like a Dugtrio: the Mt. Dugtrio Pokémon Sign. The floodgate blocking the way to the lagoon can be opened by hitting a Squirtle with a Pester Ball, which then knocks a Mankey into a button, opening the way.
Rainbow Cloud
Rainbow Cloud
Rainbow CloudA rainbow-coloured cloud that is the seventh and secret area of the island, and the home of the rarest Pokémon: Mew. This area is unlocked by photographing all six Pokémon Signs. The player can’t take clear pictures of Mew at first because of the bubble shield surrounding it. Throughout the level Mew toys with the player, giving them the chance to hit its bubble shield with Pester Balls. Once the shield is broken, Mew appears chasing bubbles. If it is hit with a Pester Ball, it spins, poses and then disappears, giving Todd a brief moment to capture a perfect picture. Clear pictures of Mew earn the player a large number of points.

In depth: the fine print

A Pokémon Report page
A page of the Pokémon Report.
How Oak marks a photoAfter each run, Todd picks his best shot of every species for Professor Oak to judge. Oak rewards a large subject, an interesting pose and a Pokémon placed near the middle of the frame, and adds extra points when several of the same species share the picture. Special moments, such as a Pikachu surfing or a Pokémon mid-attack, earn big bonuses. Only the top-scoring photo of each species counts towards the Pokémon Report’s running total.
Opening up the islandOnly the Beach is open at first. The Tunnel opens once Todd has photographed six different species, and the River follows when the report covers 22 species. The Volcano and the Cave are reached through secret exits: throwing Pokémon Food at the Electrode sitting in front of the rock wall at the end of the Tunnel, and knocking a camouflaged Porygon onto a switch on the River with a Pester Ball. Finishing the Cave opens the Valley.
The ZERO-ONETodd cannot steer. The ZERO-ONE follows a set route chosen by Professor Oak, stops automatically if a Pokémon blocks its path, and changes shape for the terrain: wheels on the Beach, Tunnel and Volcano, floats on the River and Valley, and hover jets in the Cave and Rainbow Cloud. With the Dash Engine fitted, holding R makes it speed up, which helps Todd reach Pokémon before they wander off and skip past dull stretches.
Evolution on cameraSeveral Pokémon can be made to evolve mid-course. A Charmander caught in a Magmar’s flames becomes Charmeleon, and a Charmeleon knocked into the Volcano’s crater returns as Charizard. On the River, a Slowpoke lured to a spot marked with a Shellder sign dangles its tail and becomes Slowbro when Shellder bites. Three Magnemite brought together with food merge into Magneton, a Weepinbell knocked into the Cave’s pool rises as Victreebel, and a Magikarp sent up the Valley waterfall emerges as Gyarados.
Surfing Pikachu
The surfing Pikachu.
Bonus shotsEach course hides set pieces worth extra points. Luring Pikachu to the abandoned surfboard on the Beach earns 1,000 bonus points, and scaring Scyther out of the long grass reveals two Pikachu on tree stumps for 1,300. In the Cave, a Zubat carrying Pikachu can be knocked away so Pikachu floats down on balloons, and the Jigglypuff rescued from Koffing gather on a stage to sing. Snorlax, Kangaskhan and the Valley’s Graveler all dance to the Poké Flute.
The legendary eggsEach legendary bird starts as a giant egg. In the Tunnel, Pikachu must be led to the egg with food and stirred into an electric attack with the Poké Flute, and the Zapdos that hatches blasts the generator, switching the power plant back on. On the Volcano, the egg blocking the path hatches into Moltres once it is knocked into the lava, and in the Cave the Jynx’s flute-powered dance hatches Articuno, which later flies past with Pikachu on its back.
The Pokémon Report cover
The Pokémon Report.
Report, Album and MewThe Pokémon Report holds one photo per species plus the six signs, can be sorted by number, name, course or score, and frames the single best shot on a page of its own. The separate Pokémon Album keeps extra favourites without the one-per-species limit. On the Rainbow Cloud, Mew hides inside a bubble that ruins any photo, so Todd must pop the shield with Pester Balls before Mew spins and poses; a large, clear shot can be worth around 10,000 points.
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Snap Stations: Printing Your Photos

A Pokémon Snap Station
A Pokémon Snap Station.

Pokémon Snap stations were set up in Blockbuster video stores across the US (with a similar promotion at Lawson convenience stores in Japan). They allowed players to plug their cartridge into the Snap Station and print off sheets of stickers of their photos.

Each kiosk was a Nintendo 64 with a printer on the fourth controller port, a special printing cartridge and an adaptor for switching between Snap and Pokémon Stadium, which could save pictures of the player’s own Pokémon for printing too. A sheet of 16 stickers cost about $3 in the US and 300 yen in Japan. When the game came to the Wii, sticker printing was replaced by sending a photo to the Wii Message Board once a day.

Regional Variations

Europe waited 18 months for Pokémon Snap, and the versions differ in a few small ways:

  • The Japanese version came out in March 1999, North America followed in July 1999, and Europe waited until September 2000.
  • For the English release most Pokémon cries were replaced with voices from the English dub of the anime, although some, including Metapod, Diglett, Dugtrio, Psyduck and Porygon, kept their original Japanese voices.
  • The international versions redraw some menu art: the Camera Check screen uses a new font and repositions Bulbasaur, and the Pokémon Report sign gains bolts, a blue frame and glowing lettering.
  • Sticker printing was handled by Lawson convenience stores in Japan at 300 yen a sheet and by Blockbuster video stores in the US at about $3.
  • Todd Snap is Tōru in Japanese, Todd in German and French, Snap in Portuguese and Todd Snap in English, Spanish and Italian.
  • The Virtual Console versions recolour Jynx’s face from black to purple to match its modern design, and replace the sticker option with sending a photo to the Wii Message Board once a day.

Left in the data

  • Ekans was meant to be photographable and can be seen in early 64DD-era footage in a grassy clearing, but it was removed, leaving 63 species instead of 64.
  • That early footage shows a test course unlike any in the final game, with plains, woodland, savannah and bridges, plus poses that never made it in, such as Snorlax posing for the camera and Pidgey standing on the ground.
  • A track called “Fantasic Horror” was cut along with a planned Ghost-type course and its own boss theme; concept art of a gloomy field with spiralling rocks may show the scrapped level.
  • Leftover graphics include a placeholder kanji meaning “temporary” (仮), Japanese “Start Game” text that still sits in the US version’s data, and an unseen blinking animation for Dratini.

Glitches, exploits and oddities

A hidden crash screen and a recolour that wasn’t quite finished:

Hidden crash debugger

Pokémon Snap contains a crash screen left in by the developers. If the game crashes, pressing Z+R+L, D-Pad Up with C-Up, A with D-Pad Left, B with D-Pad Right, and D-Pad Down with C-Down in turn brings up a debug display, and Z+R+L flips between its pages. Only the register values and stack trace can actually be read, because the routine for the third page is missing and the debugger itself crashes when it tries to move past the second.

Half-finished Jynx recolour

When Pokémon Snap came to the Wii Virtual Console in 2007, Jynx’s black face was changed to purple to match the redesign used everywhere else in the series. The edit missed Jynx’s hands, which stayed black in the Virtual Console versions, leaving the pair of Jynx dancing around Articuno’s egg in the Cave with a purple face but mismatched black hands. The Nintendo Switch Online release, which also uses the purple design, corrects the oversight.

Videos & media

Check out these Pokémon Snap videos, including the game’s trailer, TV commercials and more.

Get N or Get out! The official trailer for Pokémon Snap on the Nintendo 64, 1999.

Moville Media showing us his very own Pokémon Snap Station – these were kiosks in Blockbuster stores that let people print the snaps they had taken in the game.

A US TV commercial for Pokémon Snap featuring the Pokémon Snap Station – $3.00 per printed page of 16 stickers!

A Japanese TV commercial for Pokémon Snap.

Trivia & facts

  • The Rainbow Cloud is the only area where Magikarp cannot be found.
  • Todd is the only spin-off game character to be featured in Pokémon Adventures.
  • Todd Snap
    Todd Snap.

    Todd has two different names in the English dub of the series: he’s called Todd in the TV versions and Snap on the DVD/VHS releases. Making Snap Todd’s surname was the remedy for the name problem.

  • Todd and Kellyn are the only player characters in the spin-off games who don’t wear any headgear or accessory.
  • Pokémon Snap was first announced for the Nintendo 64DD at Space World ‘97, but moved to an ordinary cartridge in 1998 – it never came out on the 64DD, which only launched in Japan in December 1999.
  • Even though legendary Pokémon are genderless, and so can’t lay eggs, the three legendary birds hatch from giant eggs in the game (it came out before breeding existed in the core series).
  • In the game, three Magnemite have to gather for them to evolve into a Magneton – a nod to the Pokédex, which describes Magneton as linked Magnemite, rather than the level-up evolution of the core games.
  • 64 Pokémon were planned for the game, the missing one being Ekans, which appears in early footage but was removed.

Further trivia

  • Pokémon Snap was the first Pokémon game released on the Virtual Console, the only Nintendo 64 Pokémon game on the Wii U Virtual Console, and the first Pokémon game on Nintendo Switch Online.
  • The game’s animators did not copy the anime: developer Benimaru Itoh acted out the Pokémon’s movements himself, with colleagues standing in when he was busy.
  • Todd’s Japanese name, Tōru, comes from the Japanese verb toru (撮る), meaning to take a photograph.
  • The voices of Professor Oak and Todd were added at the very last minute of development.
  • To promote the Wii Virtual Console release, Yahoo! Kids in Japan streamed Todd’s anime episodes from 14 December 2007 to 14 January 2008.
  • An iQue software copyright filing from December 2003 gave the game a Chinese title meaning “Pokémon – Photo Studio”, although it never came out in mainland China.

Legacy

What came after

  • Japanese release on Nintendo 64 – 21 March 1999. Launched alongside a Lawson sticker-printing promotion at 300 yen a sheet.
  • North American release – 26 July 1999. Backed by Blockbuster’s Snap Stations; over 1.5 million sold in the US by the end of 1999.
  • European release – 15 September 2000. Arrived 18 months after Japan; debuted at No. 9 in the UK chart.
  • Wii Virtual Console – 4 December 2007. Japan first, then North America on 2007-12-10 and Europe and Australia on 2007-12-11 for 1,000 Wii Points; the first Pokémon game on the Virtual Console, with Wii Message Board photo sharing.
  • Wii U Virtual Console – 6 April 2016. Japan first, then Europe 2016-08-18, Australia 2016-08-19 and North America 2017-01-05; the only Nintendo 64 Pokémon game on the Wii U Virtual Console.
  • Wii Shop Channel closes – 30 January 2019. The Wii version could no longer be bought.
  • New Pokémon Snap – 30 April 2021. Bandai Namco Studios’ Nintendo Switch sequel, set in the Lental region, with Todd Snap returning.
  • Nintendo Switch Online + Expansion Pack – 24 June 2022. Added to the Nintendo 64 library worldwide; the first Pokémon game on the service. Taiwan followed on 2025-09-09.
  • Wii U eShop closes – 27 March 2023. The Wii U Virtual Console version was removed from sale.

Where to play it today

As of October 2026 the easiest way to play is the Nintendo 64 – Nintendo Classics app, included with a Nintendo Switch Online + Expansion Pack membership on Nintendo Switch and Nintendo Switch 2. The Wii and Wii U Virtual Console versions are no longer sold. Original Nintendo 64 cartridges are common on the second-hand market, but there is no way to print stickers any more.

How it was made

Pokémon Snap was made by HAL Laboratory, with help from Pax Softnica, and was produced by Satoru Iwata, Shigeru Miyamoto and Kenji Miki. It grew out of a team recruited through a 1994 Famitsu advert and nicknamed Jack and Beans, whose 1995 photography project, “Jack and the Beanstalk”, was inspired by the 64DD’s ability to write data to disk. Iwata later admitted the original idea lacked a clear goal, so by summer 1997 the setting was swapped for Pokémon. Announced as a 64DD title at Space World ‘97 in November 1997, the game moved to a standard cartridge in 1998, partly because the add-on kept slipping and because it had to come out before Pokémon Gold and Silver. Low-polygon models let many Pokémon share the screen, and Benimaru Itoh acted out their movements for the animators. Printing tests with the Game Boy Printer looked poor, so HAL technician Masayoshi Tanimura used a video printer, the idea behind the Snap Stations.

HAL Laboratory released Snap in the same year as its Nintendo 64 crossover fighter, Super Smash Bros. (1999).

Pokémon Snap elsewhere

Todd Snap with his camera in the Pokémon anime
Todd Snap in the anime.
Todd in the animeTodd debuted in “Pokémon Paparazzi” (EP055), ahead of the game’s release, and travelled with Ash in “The Ultimate Test” and “The Breeding Center Secret”. He returned in “Moving Pictures” and “Freeze Frame” (EP187 and EP189) during Johto League Champions, then made a surprise comeback in “Partners in Time!” (JN132), the 2022 Masters Eight final, 1,028 episodes after his previous appearance.
Todd in Pokémon Adventures
Todd in Pokémon Adventures.
Pokémon AdventuresTodd appears in the Emerald arc as a reporter covering the Battle Frontier, debuting in “Never Spritz a Knotty Sudowoodo” (PS303), and is recruited by Professor Oak in the epilogue. He makes a cameo riding the ZERO-ONE in “Swampert Smashes” during the Omega Ruby & Alpha Sapphire arc, although he is never named in the manga.
Super Smash Bros. Melee box art (North America)
Super Smash Bros. Melee (GameCube, 2001).
Super Smash Bros. MeleeThe ZERO-ONE is one of Melee’s collectable trophies. Its description explains that Todd relies on the fully automated vehicle, steered by a network of beacons placed around the island, to get close to the wild Pokémon of Pokémon Island, and that it can instantly change shape to travel over land, across water and through the air. Todd himself is mentioned only in the text.

Sales & reviews

Sales figures

Thanks to the heavy promotional campaign run by Nintendo and Blockbuster, the game was tremendously successful. In fact, Pokémon Snap sold in excess of 151,000 copies in the US within the first three days of its release. Pokémon Snap was the most-rented game in the US until late October 1999, and it was among the top ten best-selling games in the US in November 1999. The game has sold around 3.63 million copies overall, and is the perfect example of well-targeted promotion.

That worldwide total is a VGChartz estimate; the firmest figure is more than 1.5 million in the US by the end of 1999, which made it the sixth best-selling video game of the year there. In Japan it entered the chart at No. 4.

  • 3.63mworldwide (estimate)
  • 1.5m+US by end of 1999
  • 151kUS, first three days
  • No. 6US best-sellers, 1999

Review scores

Pokémon Snap was very well received, getting really great scores on the major review sites. Let’s take a look at those scores:

  • Lucas M. Thomas of IGN appreciated the game’s 2007 Virtual Console release and scored it 7.5/10, the equivalent of ‘Good’ on their scale (IGN’s original 1999 review gave it 7.8).
  • Peter Bartholow from GameSpot reviewed the game and scored it 8/10, which equates to ‘Great’ on the GameSpot scale. He even wrote “In keeping with Nintendo’s highest production standards, Pokemon Snap sports some of the best graphics and sound the N64 has to offer. The character models are detailed and full of personality.”, showing he really enjoyed it.
  • Pokémon Snap reached a score of 75.48% on GameRankings (which closed in 2019) and has 77/100 on Metacritic – a rather great score, fitting for one of the best-selling Pokémon spin-offs.
Nintendo PowerJune 1999
8.7/10
Official Nintendo MagazineVirtual Console
85%
Famitsu
33/40
GamePro
4/5
GameSpotPeter Bartholow
IGNMatt Casamassina (1999)
7.8/10
Metacritic
77/100
GameRankings
75.48%
IGNLucas M. Thomas (Wii, 2007)

Critics were charmed by how different Pokémon Snap felt from the battling games. Reviewers singled out the detailed, characterful Pokémon models, the lively environments and the use of cries taken from the anime, and many found the simple loop of returning to courses with new tools for a better shot surprisingly addictive. GameSpot called it a refreshingly unique game for a console that badly needed one, while Famitsu’s panel praised its relaxed, peaceful atmosphere. The common complaint was length: six main courses and a final stage can be finished in a few hours, and the 63-species roster left some fans wanting more. Later Virtual Console reviews agreed that it remained a gentle, enjoyable curiosity, though a short one, and the game has since gained a devoted cult following.

Awards and honours:

Interactive Achievement Awards 2000Children’s/Family Title of the YearWon at the 3rd Annual Interactive Achievement Awards.

Blockbuster Entertainment AwardsNintendo 64 nomineeNominated in the Nintendo 64 game category.

Famitsu · 1999Gold Hall of Fame scoreA 33/40 review score (9/8/9/7), a Gold Hall of Fame score on Famitsu’s scale.

Media & artwork

Further reading

More Nintendo 64 Pokémon games on the site: