Pokemon TCG: Black & White – Noble Victories Set

Black & White: Noble Victories Set
レッドコレクション
Trading Card Game Set E50 / J47
General information
 Cards  English: 102
 Japanese: 72
 Series  Black & White
 Primary Focus  Generation V Pokemon
 Victini
 Previous Expansion  BW Emerging Powers
 Following Expansion  BW Next Destinies
 Associated Decks  Fire Fast Daze
 SteelElectric Furious Knights
 Released  November 16th, 2011 (English)
 July 15th, 2011 (Japanese)

Overview | Enter N | Victini & Kyurem | New Engines | Print Versions | Set List | Full Art Chases | Most Valuable | Most Powerful | Trivia | Images & Videos

Noble Victories booster pack

Black & White—Noble Victories, released on November 16, 2011, was the third set of the Black & White series — and a far more consequential one than the compact Emerging Powers before it. At 102 cards, it introduced one of the most iconic Trainer cards in the history of the game, alongside the Victory Pokémon Victini and a run of gorgeous Full Art secret rares.

It landed as the fifth-generation TCG hit its stride, drawing on more than ninety new Unova Pokémon and leaning into the era’s Mythical Pokémon. But its legacy rests, more than anything, on a single card named after a villain.

Let’s start with N.

New Legends for a Noble Victory!

The Black & White—Noble Victories expansion crowns you a noble among players! Choose from more than 90 amazing new Pokémon, including the Victory Pokémon Victini, plus new Fossil and Legendary Pokémon. Noble Victories helps you battle in style with new powers, new strategies, and new ways to conquer your opponents. So, seize the spoils—rally your Pokémon and get ready to battle your way to victory!

— official Noble Victories expansion blurb

Enter N

N (92) is one of the most influential Supporter cards ever printed. Its effect is elegant and brutal: “Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.” The further behind you are — the more Prizes you still have to take — the bigger your new hand. The further ahead your opponent is, the smaller theirs.

That single rule made N the great equaliser. A player on the back foot could reload to six or five cards while stripping a winning opponent down to one or two — a built-in comeback mechanic and a disruption tool in one. It became an instant four-of staple that stayed relevant for years, and it’s named, fittingly, after N, the enigmatic leader of Team Plasma from Pokémon Black and White.

It also arrived in one of the set’s most coveted Full Art prints — the ultra-rare N (101), chased by collectors and competitive players alike.

N (92/101)

N (92/101)

One of the most influential Supporters ever printed. Both players shuffle their hands away and draw a card for each Prize they still have to take — a built-in comeback that reloads the player who’s behind and starves the one who’s ahead.

N — Full Art (101/101)

N — Full Art (101/101)

The ultra-rare Full Art print of N, and one of the set’s signature chase cards — the same game-warping Supporter, rendered edge-to-edge.

Victini and Kyurem

The set’s namesake was Victini (14), the Victory Pokémon — a Mythical given a card to match its legend. Its Victory Star Ability let you re-roll the coin flips for one attack each turn, earning it the affectionate nickname “Fliptini” and a home in any deck that leaned on coins. Victini appeared in several versions across the set, including a Full Art secret.

Joining it was Kyurem (34), the icy third member of Unova’s dragon trio. A hard-hitting Basic, its Outrage grew stronger as it took damage, while Glaciate blanketed the opponent’s whole team for 30 apiece — a spread attacker that softened up knockouts across the board.

Victini (14/101)

Victini (14/101)

The Victory Pokémon, and the set’s namesake. Victory Star lets you re-roll the coin flips for one attack each turn — the “Fliptini” engine behind every coin-flip deck of the era.

Kyurem (34/101)

Kyurem (34/101)

Unova’s icy dragon as a heavy Basic. Outrage hits harder the more damage Kyurem has taken, while Glaciate spreads 30 across the opponent’s entire team.

New Engines, New Tools

Noble Victories quietly handed competitive players some of their favourite toys. Eelektrik (40) was an engine unto itself: its Dynamotor Ability attached a Lightning Energy from your discard pile to a Benched Pokémon every turn, for free. Stack a few Eelektrik and you could power up enormous attackers almost instantly — the backbone of the “Eels” decks that shaped the format.

On defence came Eviolite (91), a Pokémon Tool that shaved 20 damage off every hit a Basic Pokémon took. Cheap and universally splashable, it turned fragile Basics into stubborn walls and became one of the most-played Tools of its era.

Eelektrik (40/101)

Eelektrik (40/101)

A free energy engine. Dynamotor pulls a Lightning Energy from your discard onto a Benched Pokémon every turn — stack a few and you power up huge attackers in a flash. The heart of “Eels.”

Eviolite (91/101)

Eviolite (91/101)

A cheap, universal Pokémon Tool: any Basic Pokémon it’s attached to takes 20 less damage from attacks. It turned fragile Basics into walls and became an era-defining staple.

Print Versions

Noble Victories came in four booster arts — Victini, Kyurem, Hydreigon and Druddigon. Every pack was a shot at a Legendary or Mythical Pokémon, one of the set’s Full Art secret rares, and a code card for the online game.

Noble Victories Victini booster packNoble Victories Kyurem booster packNoble Victories Hydreigon booster packNoble Victories Druddigon booster pack

Set List

Card Image No. Card name Rarity Card type
1 Sewaddle 1/101 Sewaddle  Common Grass 
Card text
Leaf Boomerang     20
Flip 2 coins. This attack does 20 damage times the number of heads.
2 Swadloon 2/101 Swadloon  Uncommon Grass 
Card text
Tackle    20

String Shot     20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

3 Leavanny 3/101 Leavanny  Rare Holo Grass 
Card text
Leaf Tailor
Each of your Pokemon that has any Energy attached to it has no Weakness.

Cutting Arm    40+
Flip 2 coins. This attack does 20 more damage for each heads.

4 Petilil 4/101     Petilil  Common Grass
Card text
Ram     10

Absorb    10
Heal 10 damage from this Pokemon.

5 Lilligant 5/101 Lilligant  Rare  Grass
Card text
Aromax
Heal all damage from 1 of your Benched Pokemon.

Windmill    30
Switch this Pokemon with 1 of your Benched Pokemon.

6 Dwebble 6/101 Dwebble  Common  Grass
Card text
Withdraw   
Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.

Slash     20

7 Crustle  7/101 Crustle  Uncommon Grass 
Card text
 X-Scissor    20+
Flip a coin. If heads, this attack does 50 more damage.

Reckless Charge    80
This Pokemon does 10 damage to itself.

8 Karrablast 8/101 Karrablast  Common  Grass
Card text
Mysterious Evolution   
If Shelmet is in play, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward.

Fury Attack    10
Flip 3 coins. This attack does 10 damage times the number of heads.

9 Foongus 9/101 Foongus  Common Grass 
Card text
Rollout    20
10 Amoonguss 10/101     Amoonguss  Uncommon Grass 
Card text
Toxic
The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns.

Body Slam    30
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

11 Shelmet 11/101 Shelmet  Common Grass 
Card text
Mysterious Evolution   
If Karrablast is in play, search your deck for a card that evolves from this Pokemon, and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward.

Ram    10

12 Accelgor  12/101 Accelgor  Rare Grass 
Card text
Acid Spray    20
Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.

Slashing Strike    60
This Pokemon can’t use Slashing Strike during your next turn.

13 Virizion 13/101     Virizion  Rare Holo  Grass
Card text
Double Draw
Draw 2 cards.

Leaf Wallop    40
During your next turn, this Pokemon’s Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).

14 Victini 14/101 Victini  Rare Holo Fire 
Card text
Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can’t use more than 1 Victory Star Ability each turn.

Stored Power    30
Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.

15 Victini 15/101     Victini  Rare Holo Fire 
Card text
V-create    100
If you have 4 or fewer Benched Pokemon, this attack does nothing.
16 Pansear 16/101 Pansear  Common Fire 
Card text
Beat    10

Lunge    60
Flip a coin. If tails, this attack does nothing.

17 Simisear  17/101 Simisear  Uncommon  Fire
Card text
Scratch     20

Double Fire     80
Flip 2 coins. This attack does 80 damage times the number of heads.

18 Heatmor 18/101     Heatmor  Uncommon Fire 
Card text
Singe
The Defending Pokemon is now Burned.

Incinerate    30
Before doing damage, discard a Pokemon Tool card attached to the Defending Pokemon.

19 Larvesta  19/101     Larvesta  Common Fire
Card text
Ember    20
Flip a coin. If tails, discard an Energy attached to this Pokemon.
20 Larvesta  20/101 Larvesta  Common Fire 
Card text
Take Down     30
This Pokemon does 10 damage to itself.
21 Volcarona  21/101 Volcarona  Rare Fire 
Card text
Fiery Dance    30
Attach a basic Energy card from your discard pile to 1 of your Pokemon.

Heat Wave    60
The Defending Pokemon is now Burned.

22 Tympole  22/101 Tympole  Common Water 
Card text
Vibration     10

Mud Shot    20

23 Palpitoad 23/101     Palpitoad  Uncommon  Water
Card text
Mud Shot    20

Round    20
Does 20 damage times the number of your Pokemon that have the Round attack.

24 Seismitoad 24/101 Seismitoad  Rare  Water
Card text
Round     30
Does 30 damage times the number of your Pokemon that have the Round attack.

Hyper Voice    70

25 Tirtouga  25/101 Tirtouga  Uncommon  Water
Card text
Water Gun    30

Surf     60

26 Carracosta  26/101 Carracosta  Rare  Water
Card text
Solid Rock
If any damage is done to this Pokemon by attacks, flip a coin. If heads, reduce that damage by 50 (after applying Weakness and Resistance).

Crunch        80
Discard an Energy attached to the Defending Pokemon.

27 Vanillite 27/101  Vanillite  Common Water 
Card text
Icicle Barb     10+
Flip a coin. If heads, this attack does 10 more damage.
28 Vanillish  28/101 Vanillish  Uncommon  Water
Card text
Ice Beam    20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Frost Breath    40

29 Vanilluxe  29/101     Vanilluxe  Rare  Water
Card text
Double Freeze    40
Flip 2 coins. This attack does 40 damage times the number of heads. If either of them is heads, the Defending Pokemon is now Paralyzed.

Frost Breath    60

30 Frillish 30/101 Frillish  Common Water
Card text
Rain Splash    20
31 Jellicent  31/101 Jellicent  Rare Water
Card text
Cursed Body
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Confused.

Hydro Pump    10+
Does 20 more damage for each Water Energy attached to this Pokemon.

32 Cryogonal  32/101     Cryogonal  Uncommon  Water
Card text
Icy Wind
The Defending Pokemon is now Asleep.

Ice Shard    30+
If the Defending Pokemon is a Fighting Pokemon, this attack does 40 more damage.

33 Cryogonal 33/101     Cryogonal  Rare  Water
Card text
Ice Chain
Switch the Defending Pokemon with 1 of your opponent’s Benched Pokemon.

Frost Vanish    40
You may return this Pokemon and all cards attached to it to your hand.

34 Kyurem  34/101 Kyurem  Rare Holo Water 
Card text
Outrage    20+
Does 10 more damage for each damage counter on this Pokemon.

Glaciate   
This attack does 30 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

35 Blitzle 35/101     Blitzle  Common  Lightning
Card text
Agility    10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
36 Zebstrika 36/101    Zebstrika  Rare Lightning 
Card text
Quick Attack    10+
Flip a coin. If heads, this attack does 20 more damage.

Shock Bolt    90
Flip a coin. If tails, discard all Lightning Energy attached to this Pokemon.

37 Emolga  37/101     Emolga  Uncommon  Lightning
Card text
Electrichain    10+
Does 20 more damage if you have any Lightning Pokemon on your Bench.
38 Tynamo 38/101 Tynamo  Common Lightning 
Card text
Thunder Wave     10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
39 Tynamo 39/101 Tynamo  Common  Lightning
Card text
Tackle    10
40 Eelektrik  40/101 Eelektrik  Uncommon  Lightning
Card text
Dynamotor
Once during your turn (before your attack), you may attach a Lightning Energy card from your discard pile to 1 of your Benched Pokemon.

Electric Ball    50

41 Eelektross  41/101 Eelektross  Rare Holo Lightning 
Card text
Acid    30
The Defending Pokemon can’t retreat during your opponent’s next turn.

Wild Charge    90
This Pokemon does 10 damage to itself.

42 Stunfisk  42/101 Stunfisk  Common Lightning 
Card text
Mud Shot    20

Thunder    60
Flip a coin. If tails, this Pokemon does 30 damage to itself.

43 Victini 43/101 Victini  Rare Psychic 
Card text
V-blast     120
Flip 2 coins. If either of them is tails, this attack does nothing.
44 Yamask  44/101 Yamask  Common  Psychic
Card text
Perplex    10
Flip a coin. If heads, the Defending Pokemon is now Confused.
45 Yamask 45/101 Yamask  Common Psychic 
Card text
Ambush    10+
Flip a coin. If heads, this attack does 10 more damage.
46 Cofagrigus 46/101 Cofagrigus  Rare Psychic 
Card text
Damagriiigus
Move all damage counters from 1 of your Benched Pokemon to the Defending Pokemon.

Perplex     30
The Defending Pokemon is now Confused.

47 Cofagrigus  47/101 Cofagrigus  Rare  Psychic
Card text
Durable Body
If this Pokemon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead.

Ambush    40+
Flip a coin. If heads, this attack does 20 more damage.

48 Trubbish  48/101 Trubbish  Common Psychic 
Card text
Garbage Collection
Put a card from your discard pile on top of your deck.

Sludge Bomb    20

49 Garbodor  49/101 Garbodor  Uncommon Psychic 
Card text
Gentle Wrap    30
The Defending Pokemon can’t retreat during your opponent’s next turn.

Gunk Shot    60
The Defending Pokemon is now Poisoned.

50 Solosis 50/101 Solosis  Common  Psychic
Card text
Rollout    10
51 Duosion  51/101 Duosion  Uncommon Psychic 
Card text
Rollout    20
52 Reuniclus 52/101 Reuniclus  Rare  Psychic
Card text
Future Sight
Look at the top 5 cards of your deck and put them back on top of your deck in any order.

Net Force    40
Does 40 damage times the number of Reuniclus you have in play.

53 Reuniclus 53/101 Reuniclus  Rare Psychic 
Card text
Dizzy Punch    30
Flip 2 coins. This attack does 30 damage times the number of heads.

Mind Bend    60
The Defending Pokemon is now Confused.

54 Elgyem  54/101 Elgyem  Common  Psychic
Card text
Headbutt    10

Calm Mind
Heal 30 damage from this Pokemon.

55 Elgyem  55/101 Elgyem  Common  Psychic
Card text
First Contact
Search your deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.

Headbutt     20

56 Beheeyem 56/101 Beheeyem  Rare Psychic 
Card text
Synchronoise    20
Does 20 damage to each of your opponent’s Benched Pokemon that shares a type with the Defending Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Psyshot    40

57 Litwick  57/101 Litwick  Common Psychic 
Card text
Searing Flame    20
Flip a coin. If heads, the Defending Pokemon is now Burned.
58 Litwick 58/101 Litwick  Common Psychic
Card text
Teleportation Burst    10
Switch this Pokemon with 1 of your Benched Pokemon.
59 Lampent  59/101 Lampent  Uncommon  Psychic
Card text
Luring Light
Switch the Defending Pokemon with 1 of your opponent’s Benched Pokemon.

Will-O-Wisp    30

60 Chandelure  60/101 Chandelure  Rare Psychic
Card text
Cursed Shadow
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put 3 damage counters on your opponent’s Pokemon in any way you like.

Eerie Glow    50
The Defending Pokemon is now Burned and Confused.

61 Gigalith 61/101 Gigalith  Rare Fighting 
Card text
Core Cannon
This attack does 20 damage to 1 of your opponent’s Pokemon for each Fighting Energy attached to this Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Power Gem    90

62 Timburr  62/101 Timburr  Common Fighting 
Card text
Pummel    10+
Flip a coin. If heads, this attack does 10 more damage.
63 Gurdurr  63/101 Gurdurr  Uncommon Fighting 
Card text
Strength     30

Pummel    40+
Flip a coin. If heads, this attack does 20 more damage.

64 Conkeldurr  64/101 Conkeldurr  Rare Holo Fighting 
Card text
Craftsmanship
This Pokemon gets +20 HP for each Fighting Energy attached to it.

Top Down    80
Flip a coin until you get tails. For each heads, discard the top card of your opponent’s deck.

65 Conkeldurr  65/101 Conkeldurr  Rare Fighting 
Card text
Chip Away    40
This attack’s damage isn’t affected by any effects on the Defending Pokemon.

Swing Around    60+
Flip 2 coins. This attack does 30 more damage for each heads.

66 Archen  66/101 Archen  Uncommon Fighting
Card text
Rock Throw    20

Acrobatics    20+
Flip 2 coins. This attack does 20 more damage for each heads.

67 Archeops  67/101 Archeops  Rare Fighting
Card text
Ancient Power
Each player can’t play any Pokemon from his or her hand to evolve his or her Pokemon.

Rock Slide    60
Does 10 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

68 Stunfisk  68/101 Stunfisk  Uncommon  Fighting
Card text
Trickle    30
Flip 2 coins. This attack does 30 damage times the number of heads.

Thundershock    50
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

69 Mienfoo 69/101 Mienfoo  Common Fighting
Card text
Pound    10

High Jump Kick    30

70 Mienshao 70/101 Mienshao  Uncommon Fighting
Card text
Feint     30
This attack’s damage isn’t affected by Resistance.

High Jump Kick    50

71 Golett  71/101 Golett  Common Fighting
Card text
Dynamic Punch    20+
Flip a coin. If heads, this attack does 20 more damage and the Defending Pokemon is now Confused.
72 Golurk 72/101 Golurk  Rare Fighting
Card text
Hammer Arm    60
Discard the top card of your opponent’s deck.

Hurricane Punch    50
Flip 4 coins. This attack does 50 damage times the number of heads.

73 Terrakion 73/101     Terrakion  Rare Holo Fighting 
Card text
Retaliate    30+
If any of your Pokemon were Knocked Out by damage from an opponent’s attack during his or her last turn, this attack does 60 more damage.

Land Crush    90

74 Landorus  74/101 Landorus  Rare Holo  Fighting
Card text
Abundant Harvest
Attach a basic Energy card from your discard pile to this Pokemon.

Gaia Hammer    80
Does 10 damage to each Benched Pokemon (both yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokemon.)

75 Pawniard  75/101 Pawniard  Common Darkness 
Card text
Iron Head    10
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
76 Bisharp 76/101 Bisharp  Uncommon Darkness 
Card text
Finishing Blow    20+
If the Defending Pokemon already has any damage counters on it, this attack does 50 more damage.

Night Slash    30
Switch this Pokemon with 1 of your Benched Pokemon.

77 Deino  77/101 Deino  Common Darkness 
Card text
Headbutt     10

Bite    20

78 Zweilous  78/101 Zweilous  Uncommon  Darkness
Card text
Double Hit    20
Flip 2 coins. This attack does 20 damage times the number of heads.

Strength    50

79 Hydreigon 79/101 Hydreigon  Rare Holo  Darkness
Card text
Dark Aura
All Energy attached to this Pokemon are Darkness Energy instead of their usual type.

Berserker Blade    60
Does 40 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

80 Escavalier  80/101 Escavalier  Rare  Metal
Card text
Guard Press    40
During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Twineedle     70
Flip 2 coins. This attack does 70 damage times the number of heads.

81 Pawniard  81/101     Pawniard  Common Metal 
Card text
Pierce    10

Cut    20

82 Bisharp  82/101 Bisharp  Rare Holo  Metal
Card text
Energy Stream    20
Attach a Metal Energy card from your discard pile to this Pokemon.

Metal Scissors    40+
Does 20 more damage for each Metal Energy attached to this Pokemon.

83 Durant 83/101 Durant  Uncommon  Metal
Card text
Devour
For each of your Durant in play, discard the top card of your opponent’s deck.

Vice Grip     30

84 Cobalion  84/101 Cobalion  Rare Holo  Metal
Card text
Energy Press    20+
Does 20 more damage for each Energy attached to the Defending Pokemon.

Iron Breaker    80
The Defending Pokemon can’t attack during your opponent’s next turn.

85 Audino  85/101 Audino  Uncommon  Colorless
Card text
Do the Wave    10
Does 10 damage times the number of your Benched Pokemon.
86 Axew  86/101 Axew  Common Colorless 
Card text
Dual Chop    10
Flip 2 coins. This attack does 10 damage times the number of heads.
87 Fraxure  87/101 Fraxure  Uncommon Colorless 
Card text
Scratch     20

Dual Chop    30
Flip 2 coins. This attack does 30 damage times the number of heads.

88 Haxorus 88/101 Haxorus Rare Holo Colorless
Card text
Dual Chop    50
Flip 2 coins. This attack does 50 damage times the number of heads.

Giga Impact    120
This Pokemon can’t attack during your next turn.

89 Druddigon 89/101 Druddigon Rare Colorless
Card text
Rough Skin
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.

Clutch    60
The Defending Pokemon can’t retreat during your opponent’s next turn.

90 Cover Fossil 90/101 Cover Fossil Uncommon I
Card text
Look at the bottom 7 cards of your deck. You may reveal a Tirtouga you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
91 Eviolite 91/101 Eviolite Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
92 N 92/101 N Uncommon Su
Card text
Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.
You may play only 1 Supporter card during your turn (before your attack).
93 Plume Fossil 93/101 Plume Fossil Uncommon I
Card text
Look at the bottom 7 cards of your deck. You may reveal an Archen you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
94 Rocky Helmet 94/101 Rocky Helmet Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent’s attack (even if that Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
95 Super Rod 95/101 Super Rod Uncommon I
Card text
Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
96 Xtransceiver 96/101 Xtransceiver Uncommon I
Card text
Flip a coin. If heads, search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
97 Virizion 97/101 Virizion Rare Ultra Grass
Card text

Double Draw
Draw 2 cards.

Leaf Wallop    40
During your next turn, this Pokemon’s Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).

98 Victini 98/101     Victini Rare Ultra Fire
Card text

Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can’t use more than 1 Victory Star Ability each turn.

Stored Power    30
Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.

99 Terrakion 99/101 Terrakion Rare Ultra Fighting
Card text
Retaliate     30+
If any of your Pokemon were Knocked Out by damage from an opponent’s attack during his or her last turn, this attack does 60 more damage.

Land Crush    90

100 Cobalion 100/101 Cobalion Rare Ultra Metal
Card text
Energy Press    20+
Does 20 more damage for each Energy attached to the Defending Pokemon.

Iron Breaker    80
The Defending Pokemon can’t attack during your opponent’s next turn.

101 N 101/101 N Rare Ultra Su
Card text
Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.
You may play only 1 Supporter card during your turn (before your attack).
102 Meowth 102/101 Meowth Rare Secret Colorless
Card text
Fury Swipes    10
Flip 3 coins. This attack does 10 damage times the number of heads.

Pay Day    20
Draw a card.

Full Art Chase Cards

Noble Victories closed with a superb run of Full Art secret rares. Beyond the coveted Full Art N, the set crowned the returning Swords of Justice — Cobalion, Terrakion and Virizion — with Full Art treatments, and gave the Victory Pokémon itself a stunning Full Art Victini (98).

And in a wink familiar from Black & White base’s secret Pikachu, the very last card in the set was a nostalgic outlier: a secret-rare Meowth (102), the lone classic-era face hidden behind a wall of Unova newcomers.

Victini — Full Art (98/101)

Victini — Full Art (98/101)

The Victory Pokémon given the Full Art treatment — a luminous secret-rare centrepiece for the set that bears its name.

Meowth — Secret (102/101)

Meowth — Secret (102/101)

The set’s final card and its nostalgic Easter egg: a secret-rare Meowth, the lone classic-era Pokémon tucked in behind a roster of Unova debutants.

For Collectors: Most Valuable Cards

Noble Victories (BW3, Nov 2011) built its value on five Full Art ultra-rares plus one Secret Rare. Victini’s Full Art leads the set, trailed by the debut N, Cobalion and Virizion, with the Meowth Secret Rare close behind; Terrakion’s Full Art is also popular. PSA 10 gems dwarf raw prices.

Victini

Victini (Full Art) (#98/101)

The set’s premier chase card and a low-population Full Art; raw copies sit near $105, but PSA 10 gems have sold for roughly $3,000-$3,200, the highest price in the set.

N

N (Full Art) (#101/101)

The Full Art of N’s debut printing, prized for both play and looks; raw runs about $170, while PSA 10 examples fetch near $1,700.

Cobalion

Cobalion (Full Art) (#100/101)

One of the set’s four Pokémon Full Arts; raw sits around $30-40, with a PSA 10 fetching roughly $1,235.

Virizion

Virizion (Full Art) (#97/101)

The Grass legendary Full Art; raw runs about $35, and PSA 10 copies bring near $1,200.

Meowth

Meowth (Secret Rare) (#102/101)

The set’s only Secret Rare and its lone card numbered past 101; raw sits near $70-77, while PSA 10 gems sell for about $1,000-$1,100.

Most Powerful Cards (Competitive Play)

In 2011-2013 Modified, Noble Victories reshaped the meta. Terrakion handed every deck a one-Prize Fighting hitter, Eviolite blanked 2HKOs across a Basic-heavy format, and Reuniclus and Chandelure anchored grinding control decks, with Cobalion filling out Big Basics.

Terrakion

Terrakion (Fighting Attacker / Big Basics Revenge-Killer)

A 130-HP one-Prize Basic whose Retaliate hits 90 for two Energy the turn after one of your Pokémon is KO’d; it hard-countered Lightning decks like Zekrom and Eelektrik and traded up on Prizes, making it a splashable staple of Big Basics and Darkrai builds.

Eviolite

Eviolite (Defensive Pokémon Tool / Format Staple)

This Tool reduces damage to the attached Basic Pokémon by 20 after Weakness and Resistance; in a Basic-heavy BW meta it blanked countless 2HKOs and stayed a near-universal staple for years.

Reuniclus

Reuniclus (QuadReuniclus Control Engine)

Its Net Force attack does 40 damage times the number of Reuniclus in play, up to 160 with four, anchoring the QuadReuniclus deck that stacked Eviolite, Max Potion and the Black & White Reuniclus’s Damage Swap to become nearly unkillable.

Chandelure

Chandelure (ChandelurePlume Spread / Cursed Shadow Snipe)

Its Cursed Shadow ability puts 3 damage counters anywhere on the opponent’s Pokémon each turn; paired with item-lock Vileplume in ChandelurePlume, it ground out KOs by spread while the opponent’s Items were shut off.

Cobalion

Cobalion (Big Basics Metal Attacker / Iron Breaker)

A one-Prize Metal Basic whose Iron Breaker deals 80 and stops the Defending Pokémon from attacking next turn, slotting into Big Basics toolboxes as a disruptive attacker.

Trivia

  • Black & White—Noble Victories was the third set of the Black & White series, released in November 2011.
  • It introduced N, one of the most influential Supporter cards in the game’s history — a comeback-and-disruption card named after Team Plasma’s leader.
  • Its namesake Victini, the Victory Pokémon, carried the Victory Star Ability (“Fliptini”) to re-roll attack coin flips.
  • Eelektrik’s Dynamotor Ability and the Eviolite Tool became defining competitive staples of the Black & White era.
  • The set’s secret rares included Full Art versions of N, Victini and the Swords of Justice, plus a nostalgic secret Meowth (102/101).

Images & Videos

  • 1 Sewaddle
  • 2 Swadloon
  • 3 Leavanny
  • 4 Petilil
  • 5 Lilligant
  • 6 Dwebble
  • 7 Crustle
  • 8 Karrablast
  • 9 Foongus
  • 10 Amoonguss
  • 11 Shelmet
  • 12 Accelgor
  • 13 Virizion
  • 14 Victini
  • 15 Victini
  • 16 Pansear
  • 17 Simisear
  • 18 Heatmor
  • 19 Larvesta
  • 20 Larvesta
  • 21 Volcarona
  • 22 Tympole
  • 23 Palpitoad
  • 24 Seismitoad
  • 25 Tirtouga
  • 26 Carracosta
  • 27 Vanillite
  • 28 Vanillish
  • 29 Vanilluxe
  • 30 Frillish
  • 31 Jellicent
  • 32 Cryogonal
  • 33 Cryogonal
  • 34 Kyurem
  • 35 Blitzle
  • 36 Zebstrika
  • 37 Emolga
  • 38 Tynamo
  • 39 Tynamo
  • 40 Eelektrik
  • 41 Eelektross
  • 42 Stunfisk
  • 43 Victini
  • 44 Yamask
  • 45 Yamask
  • 46 Cofagrigus
  • 47 Cofagrigus
  • 48 Trubbish
  • 49 Garbodor
  • 50 Solosis
  • 51 Duosion
  • 52 Reuniclus
  • 53 Reuniclus
  • 54 Elgyem
  • 55 Elgyem
  • 56 Beheeyem
  • 57 Litwick
  • 58 Litwick
  • 59 Lampent
  • 60 Chandelure
  • 61 Gigalith
  • 62 Timburr
  • 63 Gurdurr
  • 64 Conkeldurr
  • 65 Conkeldurr
  • 66 Archen
  • 67 Archeops
  • 68 Stunfisk
  • 69 Mienfoo
  • 70 Mienshao
  • 71 Golett
  • 72 Golurk
  • 73 Terrakion
  • 74 Landorus
  • 75 Pawniard
  • 76 Bisharp
  • 77 Deino
  • 78 Zweilous
  • 79 Hydreigon
  • 80 Escavalier
  • 81 Pawniard
  • 82 Bisharp
  • 83 Durant
  • 84 Cobalion
  • 85 Audino
  • 86 Axew
  • 87 Fraxure
  • 88 Haxorus
  • 89 Druddigon
  • 90 Cover Fossil
  • 91 Eviolite
  • 92 N
  • 93 Plume Fossil
  • 94 Rocky Helmet
  • 95 Super Rod
  • 96 Xtransceiver
  • 97 Virizion
  • 98 Victini
  • 99 Terrakion
  • 100 Cobalion
  • 101 N
  • 102 Meowth