#186 PolitoedAll 251 Pokémon#188 Skiploom

Gengar’s Pokédex · Johto · Generation II

#187 Hoppip

GrassFlying

  • SpeciesCottonweed Pokémon
  • Japanese nameHanekko
  • PronunciationHOP-IP
  • Height1′ 4″ 0.41 m
  • Weight1.0 lb 0.45 kg
  • Gender♂ 50% · ♀ 50%
Hoppip official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

Comes from HOP and PIP meaning “seed”. “Hopping Seed”

Evolution

  1. HoppipLevel 18SkiploomLevel 27Jumpluff
Hoppip in the original Gengar’s Pokédex
Hoppip as it appeared in the original Gengar’s Pokédex

Pokédex entries

GoldStadium 2 To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Silver Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Crystal It can be carried away on even the gentlest breeze. It may even float all the way to the next town.

Where to find Hoppip

Game Where to find it Time Rarity
Gold Routes 13, 14, 15, 32, 33 Morn. or Day Many
Silver Morn. or Day Many
Crystal Routes 11, 13, 14, 15, 29, 30, 31, 32, 33 Morn. or Day Many

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
G/S ✓ ✓
Crystal ✓ ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×2
  • Water×0.5
  • Electric×1
  • Grass×0.25
  • Ice×4
  • Fighting×0.5
  • Poison×2
  • Ground×0
  • Flying×2
  • Psychic×1
  • Bug×1
  • Rock×2
  • Ghost×1
  • Dragon×1
  • Dark×1
  • Steel×1
  • 5 weaknesses and 4 resistances out of 17 types. Defence ratio 5 : 4 (125%).

Offence: same-type attacks against each type

  • Normal1st: Normal 2nd: Normal
  • Fire1st: Bad 2nd: Normal
  • Water1st: Good 2nd: Normal
  • Electric1st: Normal 2nd: Bad
  • Grass1st: Bad 2nd: Good
  • Ice1st: Normal 2nd: Normal
  • Fighting1st: Normal 2nd: Good
  • Poison1st: Bad 2nd: Normal
  • Ground1st: Good 2nd: Normal
  • Flying1st: Bad 2nd: Normal
  • Psychic1st: Normal 2nd: Normal
  • Bug1st: Bad 2nd: Good
  • Rock1st: Good 2nd: Bad
  • Ghost1st: Normal 2nd: Normal
  • Dragon1st: Bad 2nd: Normal
  • Dark1st: Normal 2nd: Normal
  • Steel1st: Bad 2nd: Bad
  • 6 advantages and 10 disadvantages out of 34 types. Offensive ratio 3:5 (60%).

Moves learned by levelling up

G/S Crystal Move Type Kind
Start Start Splash Normal Status
— 5 Synthesis Grass Status
5 — Tail Whip Normal Status
10 10 Tackle Normal Physical
13 13 Poisonpowder Poison Status
15 15 Stun Spore Grass Status
17 17 Sleep Powder Grass Status
20 20 Leech Seed Grass Status
25 25 Cotton Spore Grass Status
30 30 Mega Drain Grass Special

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

None.

TMs & HMs Gold, Silver & Crystal

  • TM02Headbutt
  • TM03Curse
  • TM06Toxic
  • TM10Hidden Power
  • TM11Sunny Day
  • TM12Sweet Scent
  • TM13Snore
  • TM17Protect
  • TM19Giga Drain
  • TM20Endure
  • TM21Frustration
  • TM22Solarbeam
  • TM27Return
  • TM32Double Team
  • TM34Swagger
  • TM35Sleep Talk
  • TM40Defense Curl
  • TM44Rest
  • TM45Attract
  • HM05Flash

Breeding Gold, Silver & Crystal

Egg groups Plant Pokémon group 1 Fairy Pokémon group 12

Compatible Pokémon

Egg moves

Move How to pass it down
Amnesia Breed a male from Slowpoke or Wooper Family with a female from Marill Family, then mate male offspring with a female from Hoppip Family.
Confusion Mate with a male from Exeggcute Family.
Double-Edge Mate with a male Jigglypuff/Wigglytuff, Marill/Azumarill, or Togetic.
Encore Mate with a male Clefairy/Clefable or Togetic (all via their pre-evolved forms).
Growl Mate with a male from Bulbasaur, Chikorita, Clefairy, or Pikachu Family; or Togetic.
Pay Day Teach RBY TM16 (Pay Day) to a Pikachu/Raichu and trade it to GSC. If male, mate the Pokémon to a female from Hoppip Family.
Reflect Mate with a male from Chikorita or Exeggcute Family.

Stats

Stat Base Range at Lv. 100 G/S/C rank
HP 35 243-273 41/4513.57%
Attack 35 138-168 43/498.88%
Defense 40 148-178 44/5515.87%
Speed 50 168-198 34/4727.43%
Special Attack 35 138-168 39/4612.54%
Special Defense 55 178-208 30/4130.85%
Total 250 1013-1193 79/876.68%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library