#187 HoppipAll 251 Pokémon#189 Jumpluff

Gengar’s Pokédex · Johto · Generation II

#188 Skiploom

GrassFlying

  • SpeciesCottonweed Pokémon
  • Japanese namePopo
  • PronunciationSKIP-LOOM
  • Height2′ 0″ 0.61 m
  • Weight2.0 lb 0.90 kg
  • Gender♂ 50% · ♀ 50%
Skiploom official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

Comes from SKIP (hop, SKIP, and Jump) and BLOOM (stage of plant life-cycle).

Evolution

  1. HoppipLevel 18SkiploomLevel 27Jumpluff
Skiploom in the original Gengar’s Pokédex
Skiploom as it appeared in the original Gengar’s Pokédex

Pokédex entries

GoldStadium 2 The bloom on top of its head opens and closes as the temperature fluctuates up and down.
Silver It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Crystal As soon as it rains, it closes its flower and hides in the shade of a tree to avoid getting wet.

Where to find Skiploom

Game Where to find it Time Rarity
Gold Routes 14 Morn. or Day Many/Evolve
Silver Morn. or Day Many/Evolve
Crystal Morn. or Day Many/Evolve

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
G/S ✓ ✓
Crystal ✓ ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×2
  • Water×0.5
  • Electric×1
  • Grass×0.25
  • Ice×4
  • Fighting×0.5
  • Poison×2
  • Ground×0
  • Flying×2
  • Psychic×1
  • Bug×1
  • Rock×2
  • Ghost×1
  • Dragon×1
  • Dark×1
  • Steel×1
  • 5 weaknesses and 4 resistances out of 17 types. Defence ratio 5 : 4 (125%).

Offence: same-type attacks against each type

  • Normal1st: Normal 2nd: Normal
  • Fire1st: Bad 2nd: Normal
  • Water1st: Good 2nd: Normal
  • Electric1st: Normal 2nd: Bad
  • Grass1st: Bad 2nd: Good
  • Ice1st: Normal 2nd: Normal
  • Fighting1st: Normal 2nd: Good
  • Poison1st: Bad 2nd: Normal
  • Ground1st: Good 2nd: Normal
  • Flying1st: Bad 2nd: Normal
  • Psychic1st: Normal 2nd: Normal
  • Bug1st: Bad 2nd: Good
  • Rock1st: Good 2nd: Bad
  • Ghost1st: Normal 2nd: Normal
  • Dragon1st: Bad 2nd: Normal
  • Dark1st: Normal 2nd: Normal
  • Steel1st: Bad 2nd: Bad
  • 6 advantages and 10 disadvantages out of 34 types. Offensive ratio 3:5 (60%).

Moves learned by levelling up

G/S Crystal Move Type Kind
Start Start Splash Normal Status
— Start Synthesis Grass Status
Start — Tail Whip Normal Status
Start Start Tackle Normal Physical
Start Start Poisonpowder Poison Status
Start Start Stun Spore Grass Status
Start Start Sleep Powder Grass Status
22 22 Leech Seed Grass Status
29 29 Cotton Spore Grass Status
36 36 Mega Drain Grass Special

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

None.

TMs & HMs Gold, Silver & Crystal

  • TM02Headbutt
  • TM03Curse
  • TM06Toxic
  • TM10Hidden Power
  • TM11Sunny Day
  • TM12Sweet Scent
  • TM13Snore
  • TM17Protect
  • TM19Giga Drain
  • TM20Endure
  • TM21Frustration
  • TM22Solarbeam
  • TM27Return
  • TM32Double Team
  • TM34Swagger
  • TM35Sleep Talk
  • TM40Defense Curl
  • TM44Rest
  • TM45Attract
  • HM05Flash

Breeding Gold, Silver & Crystal

Egg groups Plant Pokémon group 1 Fairy Pokémon group 12

Compatible Pokémon

Egg moves

Move How to pass it down
Amnesia Breed a male from Slowpoke or Wooper Family with a female from Marill Family, then mate male offspring with a female from Hoppip Family.
Confusion Mate with a male from Exeggcute Family.
Double-Edge Mate with a male Jigglypuff/Wigglytuff, Marill/Azumarill, or Togetic.
Encore Mate with a male Clefairy/Clefable or Togetic (all via their pre-evolved forms).
Growl Mate with a male from Bulbasaur, Chikorita, Clefairy, or Pikachu Family; or Togetic.
Pay Day Teach RBY TM16 (Pay Day) to a Pikachu/Raichu and trade it to GSC. If male, mate the Pokémon to a female from Hoppip Family.
Reflect Mate with a male from Chikorita or Exeggcute Family.

Stats

Stat Base Range at Lv. 100 G/S/C rank
HP 55 283-313 30/4534.46%
Attack 45 158-188 39/4915.87%
Defense 50 168-198 37/5525.82%
Speed 80 228-258 17/4769.15%
Special Attack 45 158-188 34/4621.19%
Special Defense 65 198-228 22/4144.05%
Total 340 1193-1373 51/8725.82%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library