| XY Base Set コレクションX / コレクションY Trading Card Game Set E59 / J55 |
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| General information | |
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| Cards | English: 146 Japanese: 126 |
| Series | XY Series |
| Focus | X & Y Games |
| Previous Expansion | BW Legendary Treasures |
| Following Expansion | XY Flashfire |
| Associated Decks | Resilient Life![]() Destruction Rush |
| Released | February 5th, 2014 (English) December 13th, 2013 (Japan) |
XY—commonly called the XY Base Set—launched the sixth generation of the Pokémon Trading Card Game in English on February 5, 2014. Built from Japan’s twin Collection X (コレクションX) and Collection Y (コレクションY) sets released on December 13, 2013, this 146-card expansion was a genuine reset: a redesigned card frame, the first wave of Kalos Pokémon, and two era-defining new mechanics that changed how the game was played and built.
Its headline was Mega Evolution, arriving as M Pokémon-EX, alongside the debut of the brand-new Fairy type. Framed around the Xerneas-versus-Yveltal rivalry of the X & Y video games, XY set the template for a series that would run for three years — and gave collectors a set of striking Full Art legendaries to chase from the very first pack.
From the official set description:
A new generation of Pokémon takes the stage! Discover Mega Evolution, meet the mysterious Fairy type, and choose your champion — the radiant Xerneas or the shadowy Yveltal. The Pokémon TCG: XY Series begins here, in the Kalos region!
Mega Evolution Arrives
XY Base Set brought the video games’ headline Generation VI mechanic into the TCG as M Pokémon-EX — the biggest rules addition since Pokémon-EX themselves. Just two Megas appear here: M Venusaur-EX (2/146) and M Blastoise-EX (30/146), both boasting enormous HP and damage. But there was a catch: Mega Evolving ends your turn on the spot, with no Mega Stone required and — in this set — no way around the drawback. (The Spirit Link Tools that later softened that downside wouldn’t arrive until the Furious Fists era.) It was a genuine risk-reward gamble that reshaped deck-building.
The Fairy-Type Debut
For the first time ever, the TCG gained an entirely new Energy type. Fairy arrived with its own basic Fairy Energy card (140/146) and a starter cast — Spritzee and Aromatisse, Swirlix and Slurpuff, and the legendary Xerneas line (96 and 97). Fairy’s type matchups, strong into Dragon and Dark, rewired the game’s color wheel and laid the groundwork for the Fairy decks that would dominate later in the series. (One myth to bust: Sylveon, the ‘face’ Fairy Eeveelution, is not in this set — it debuted later in Furious Fists.)
A New Era, A New Look
This is the ground floor of the XY series: a redesigned card frame, updated EX styling, a new set symbol, and the first main-set wave of Kalos Pokémon. The game even lowered its recommended age from 10+ to 6+ starting here. Part of the story is its dual origin — the English set was stitched together and expanded from two separate Japanese releases, Collection X and Collection Y, mirroring the two versions of the video games it was named after.
Xerneas vs. Yveltal — the Legendary Clash
The set’s marquee legendaries mirror the X and Y games themselves: the Fairy-type Xerneas-EX (97/146, Full Art 146/146) against the Dark-type Yveltal-EX (79/146, Full Art 144/146). Xerneas became the collector’s darling — the ‘146/146’ Full Art is the set’s flagship pull — while Yveltal became the competitive titan of the 2014 season. The same rivalry, playing out on two very different battlefields.
Print Versions
XY Base Set shipped in booster packs with four wrapper arts — Xerneas, Yveltal, Venusaur and Blastoise — plus two theme decks, Resilient Life (Xerneas/Fairy) and Destruction Rush (Yveltal/Dark), and a pair of Elite Trainer Boxes fronted by the two cover legendaries.








The set’s Japanese origins are worth a look too: XY was assembled from the dual Collection X and Collection Y sets, sold in these matching version boxes — the same X-versus-Y split as the video games.


Set List
| Card Image | No. | Card name | Rarity | Card type |
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1/146 | Venusaur |
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| Card text Poison Powder 60 Your opponent’s Active Pokemon is now Poisoned. Jungle Hammer 90 When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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2/146 | MegaVenusaur |
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| Card text When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends. Crisis Vine 120 When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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3/146 | Weedle | |
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Card text
Leaf Munch 10+
If your opponent’s Active Pokemon is a Grass Pokemon, this attack does 20 more damage. |
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4/146 | Kakuna | |
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Card text
Harden
During your opponent’s next turn, if this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 60 or less. |
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5/146 | Beedrill | |
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Card text
Poison Jab 20
Your opponent’s Active Pokemon is now Poisoned. Flash Needle 40 |
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6/146 | Ledyba | |
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Card text
Spinning Attack 30
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7/146 | Ledian | |
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Card text
Tackle 30
Mach Punch 50 |
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8/146 | Volbeat | |
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Card text
Luring Glow
Switch 1 of your opponent’s Benched Pokemon with your opponent’s Active Pokemon. Signal Beam 30 |
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9/146 | Illumise | |
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Card text
Pheromotion
Search your deck for a Grass Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. Quick Attack 20+ |
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10/146 | Pansage | |
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Card text
Vine Whip 10
Leech Seed 20 |
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11/146 | Simisage | |
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Card text
Torment 20
Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn. Solar Beam 70 |
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12/146 | Chespin | |
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Card text
Pin Missile 10
Flip 4 coins. This attack does 10 damage times the number of heads. |
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13/146 | Quilladin | |
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Card text
Scrunch
Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn. Wood Hammer 70 |
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14/146 | Chesnaught | |
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Card text
Spiky Shield
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), put 3 damage counters on the Attacking Pokemon. Touchdown 90 |
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15/146 | Scatterbug | |
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Card text
Bug Bite 10
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16/146 | Spewpa | |
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Card text
Bug Bite 10
Stun Spore 40 |
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17/146 | Vivillon [Meadow] Vivillon [High Plains] |
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Card text
Conversion Powder
Choose either Asleep or Poisoned. Your opponent’s Active Pokemon is now affected by that Special Condition. Colorful Wind 30+ |
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18/146 | Skiddo | |
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Card text
Lead
Flip a coin. If heads, search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward. Tackle 40 |
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19/146 | Gogoat | |
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Card text
Lead
Search your deck for up to 2 Supporter cards, reveal them, and put them into your hand. Shuffle your deck afterward. Charge Dash 70+ |
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20/146 | Slugma | |
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Card text
Flamethrower 50
Discard an Energy attached to this Pokemon. |
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21/146 | Magcargo | |
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Card text
Magma Mantle 30+
You may discard the top card of your deck. If that card is a Fire Energy card, this attack does 50 more damage. Heat Blast 80 |
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22/146 | Pansear | |
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Card text
Live Coal 10
Fireworks 30 |
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23/146 | Simisear | |
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Card text
Yawn
Your opponent’s Active Pokemon is now Asleep. Flamethrower 90 |
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24/146 | Fennekin | |
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Card text
Will-O-Wisp 20
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25/146 | Braixen | |
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Card text
Clairvoyant Eye
Look at the top 3 cards of your deck and put them back on top of your deck in any order. Fire Tail Slap 40 |
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26/146 | Delphox | |
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Card text
Mystical Fire
Once during your turn (before your attack), you may draw cards until you have 6 cards in your hand. Blaze Ball 50+ |
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27/146 | Fletchinder | |
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Card text
Flame Charge
Search your deck for a Fire Energy card and attach it to this Pokemon. Shuffle your deck afterward. Fire Wing 30 |
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28/146 | Talonflame | |
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Card text
Devastating Wind
Your opponent shuffles his or her hand into his or her deck and draws 4 cards. Flare Blitz 100 |
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29/146 | Blastoise |
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Card text
Rapid Spin 30
Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. Splash Bomb 120 When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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30/146 | Mega Blastoise |
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Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.
Hydro Bombard 120 When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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31/146 | Shellder | |
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Card text
Splash 20
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32/146 | Cloyster | |
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Card text
Clamp Crush 30
Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed and discard an Energy attached to that Pokemon. Spike Cannon 30 |
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33/146 | Staryu | |
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Card text
Reckless Charge 30
This Pokemon does 10 damage to itself. |
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34/146 | Starmie | |
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Card text
Recover
Discard an Energy attached to this Pokemon and heal all damage from it. Core Splash 60+ |
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35/146 | Lapras | |
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Card text
Seafaring
Flip 3 coins. For each heads, attach a Water Energy card from your discard pile to your Benched Pokemon in any way you like. Hydro Pump 10+ |
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36/146 | Corsola | |
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Card text
Refresh
Heal 30 damage and remove all Special Conditions from this Pokemon. Spiny Rush 20+ |
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37/146 | Panpour | |
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Card text
Wave Splash 10
Water Splash 10+ |
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38/146 | Simipour | |
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Card text
Recycle
Put a card from your discard pile on top of your deck. Surf 70 |
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39/146 | Froakie | |
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Card text
Bounce 10
Flip a coin. If heads, switch this Pokemon with 1 of your Benched Pokemon. |
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40/146 | Frogadier | |
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Card text
Lick 30
Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. |
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41/146 | Greninja | |
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Card text
Water Shuriken
Once during your turn (before your attack), you may discard a Water Energy card from your hand. If you do, put 3 damage counters on 1 of your opponent’s Pokemon. Mist Slash 50 |
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42/146 | Pikachu | |
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Card text
Nuzzle
Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. Quick Attack 20+ |
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43/146 | Raichu | |
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Card text
Circle Circuit 20
This attack does 20 damage times the number of Pokemon on your Bench. Thunderbolt 100 |
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44/146 | Voltorb | |
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Card text
Destiny Burst
If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, flip a coin. If heads, put 5 damage counters on the Attacking Pokemon. Rollout 10 |
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45/146 | Electrode | |
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Card text
Eerie Impulse
Flip a coin. If heads, discard an Energy attached to 1 of your opponent’s Pokemon. Rollout 40 |
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46/146 | Emolga |
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Card text
Energy Glide
Search your deck for a Lightning Energy and attach it to this Pokemon. Shuffle your deck afterward. If you attached Energy in this way, switch this Pokemon with 1 of your Benched Pokemon. Electron Crush 60+ When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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47/146 | Ekans | |
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Card text
Bite 20
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48/146 | Arbok | |
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Card text
Gastro Acid 20
The Defending Pokemon has no Abilities until the end of your next turn. Poison Jab 50 |
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49/146 | Spoink | |
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Card text
Splash 10
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50/146 | Grumpig | |
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Card text
Tricky Steps 30
You may move an Energy attached to your opponent’s Active Pokemon to 1 of your opponent’s Benched Pokemon. Psybeam 60 |
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51/146 | Venipede | |
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Card text
Poison Sting 20
Your opponent’s Active Pokemon is now Poisoned. |
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52/146 | Whirlipede | |
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Card text
Continuous Tumble 30
Flip a coin until you get tails. This attack does 30 damage times the number of heads. |
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53/146 | Scolipede | |
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Card text
Random Peck 20+
Flip 2 coins. This attack does 20 more damage for each heads. Poison Ring 70 |
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54/146 | Phantump | |
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Card text
Astonish
Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into his or her deck. Hook 30 |
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55/146 | Trevenant | |
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Card text
Forest’s Curse
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Item cards from his or her hand. Tree Slam 60 |
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56/146 | Pumpkaboo | |
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Card text
Confuse Ray
Your opponent’s Active Pokemon is now Confused. |
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57/146 | Gourgeist | |
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Card text
Eerie Voice
Put 2 damage counters on each of your opponent’s Pokemon. Spirit Scream |
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58/146 | Diglett | |
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Card text
Mine
Look at the top card of your opponent’s deck. Then, you may have your opponent shuffle his or her deck. Mud-Slap 20 |
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59/146 | Dugtrio | |
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Card text
Earthquake 60
This attack does 10 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) Rock Tumble 60 |
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60/146 | Rhyhorn | |
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Card text
Dig Out 10
Discard the top card of your deck. If that card is a Fighting Energy, attach it to this Pokemon. Horn Drill 40 |
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61/146 | Rhydon | |
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Card text
Horn Drill 50
Mad Mountain |
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62/146 | Rhyperior | |
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Card text
Rock Blast 50
Flip a coin for each Fighting Energy attached to this Pokemon. This attack does 50 damage times the number of heads. Rock Wrecker 130 |
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63/146 | Lunatone | |
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Card text
Double Draw
Draw 2 cards. Moonblast 20 |
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64/146 | Solrock | |
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Card text
Cosmic Spin 10+
If Lunatone is on your Bench, this attack does 30 more damage. Solar Beam 60 |
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65/146 | Timburr | |
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Card text
Pummel 20+
Flip a coin. If heads, this attack does 20 more damage. |
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66/146 | Gurdurr | |
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Card text
Pummel 20+
Flip a coin. If heads, this attack does 20 more damage. Hammer Arm 60 |
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67/146 | Conkeldurr | |
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Card text
Wake-Up Slap 30+
If your opponent’s Active Pokemon is affected by a Special Condition, this attack does 60 more damage. Then, remove all Special Conditions from that Pokemon. Dynamic Punch 60+ |
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68/146 | Sableye | |
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Card text
Filch
Draw a card. Rip Claw 30 |
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69/146 | Sandile | |
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Card text
Ram 20
Darkness Fang 50 |
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70/146 | Krokorok | |
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Card text
Crunch 20
Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon. Darkness Fang 60 |
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71/146 | Krookodile | |
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Card text
Bother 50
Flip a coin. If heads, your opponent can’t play any Supporter cards from his or her hand during his or her next turn. Knock Back 80 |
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72/146 | Zorua | |
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Card text
Scratch 10
Nasty Plot |
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73/146 | Zoroark | |
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Card text
Corner 30
The Defending Pokemon can’t retreat during your opponent’s next turn. Night Claw 100 |
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74/146 | Inkay | |
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Card text
Upside-Down Evolution
Once during your turn, (before your attack), if this Pokemon is Confused, you may search your deck for a card that evolves from this Pokemon and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward. Confusion Wave |
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75/146 | Inkay | |
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Card text
Tackle 10
Puncture 20 |
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76/146 | Malamar | |
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Card text
Mental Trash
Your opponent flips 4 coins. For each tails, he or she discards a card from his or her hand. Distortion Beam 30 |
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77/146 | Malamar | |
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Card text
Mental Panic 30
If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. Puncture 70 |
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78/146 | Yveltal | |
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Card text
Oblivion Wing 30
Attach a Darkness Energy card from your discard pile to 1 of your Benched Pokemon. Darkness Blade 100 |
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79/146 | Yveltal |
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Card text
Evil Ball 20+
This attack does 20 more damage times the amount of Energy attached to both Active Pokemon. Y Cyclone 90 |
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80/146 | Skarmory |
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Card text
Joust 30
Before doing damage, discard all Pokemon Tool cards attached to your opponent’s Active Pokemon. Tailspin Piledriver 80+ |
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81/146 | Pawniard | |
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Card text
Cut Down
Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon. Metal Claw 30 |
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82/146 | Bisharp | |
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Card text
Metal Sound
Your opponent’s Active Pokemon is now Confused. Metal Wallop 40 |
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83/146 | Honedge | |
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Card text
Pierce 10
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84/146 | Doublade | |
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Card text
Dual Blades 30
Flip 2 coins. This attack does 30 damage times the number of heads. Dual Blades 30 Flip 2 coins. This attack does 30 damage times the number of heads. |
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85/146 | Aegislash | |
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Card text
Stance Change
Once during your turn (before your attack), you may switch this Pokemon with an Aegislash in your hand. (Any cards attached to this Pokemon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.) Buster Swing 120 |
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86/146 | Aegislash | |
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Card text
Stance Change
Once during your turn (before your attack), you may switch this Pokemon with an Aegislash in your hand. (Any cards attached to this Pokemon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.) King’s Shield 50 |
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87/146 | Jigglypuff | |
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| Card text Rollout 10 Heartfelt Song |
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88/146 | Jigglypuff | ||
| Card text Body Slam 20 Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. |
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89/146 | Wigglytuff | ||
| Card text Gather Energy Search your deck for a basic Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward. Hocus Pinkus 60 |
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90/146 | Wigglytuff | ||
| Card text Balloon Barrage 20 This attack does 20 damage times the amount of Energy attached to this Pokemon. Double-Edge 90 |
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91/146 | Mr. Mime | ||
| Card text Massage Heal 60 damage from 1 of your Benched Pokemon. Slap Down 40+ |
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92/146 | Spritzee | ||
| Card text Sweet Scent Heal 20 damage from 1 of your Pokemon. Flop 20 |
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93/146 | Aromatisse | ||
| Card text Fairy Transfer As often as you like during your turn (before your attack), you may move a Fairy Energy attached to 1 of your Pokemon to another of your Pokemon. Fairy Wind 60 |
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94/146 | Swirlix | ||
| Card text Tackle 10 Fairy Wind 20 |
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95/146 | Slurpuff | ||
| Card text Sweet Veil Each of your Pokemon that has any Fairy Energy attached to it can’t be affected by any Special Conditions. (Remove any Special Conditions affecting those Pokemon.) Draining Kiss 30 |
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96/146 | Xerneas | ||
| Card text Geomancy Choose 2 of your Benched Pokemon. For each of those Pokemon, search your deck for a Fairy Energy card and attach it to that Pokemon. Shuffle your deck afterward. Rainbow Spear 100 |
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97/146 | Xerneas |
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| Card text
Break Through 60
This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) X Blast 140 |
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98/146 | Doduo | ||
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Double Hit 30
Flip 2 coins. This attack does 30 damage times the number of heads. |
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99/146 | Dodrio | ||
| Card text Rage 20+ This attack does 10 more damage for each damage counter on this Pokemon. Endeavor 50+ |
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100/146 | Tauros | ||
| Card text Take Down 30 This Pokemon does 10 damage to itself. Seething Anger 30 |
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101/146 | Dunsparce | ||
| Card text Glare Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. Second Bite 10+ |
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102/146 | Taillow | ||
| Card text Aerial Ace 10+ Flip a coin. If heads, this attack does 30 more damage. |
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103/146 | Swellow | ||
| Card text Drive Off Once during your turn (before your attack), you may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon. Wing Attack 60 |
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104/146 | Skitty | ||
| Card text Heal Bell Heal 10 damage from each of your Pokemon. Tail Whap 10 |
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105/146 | Delcatty | ||
| Card text Energy Salon Search your deck for up to 3 different types of basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. Fake Out 30 |
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106/146 | Bidoof | ||
| Card text Hyper Fang 40 Flip a coin. If tails, this attack does nothing. |
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107/146 | Bibarel | ||
| Card text Double Headbutt 30 Flip 2 coins. This attack does 30 damage times the number of heads. Hypno Headbutt 60+ |
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108/146 | Lillipup | ||
| Card text Tackle 10 Bite 20 |
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109/146 | Herdier | ||
| Card text Bite 20 Jump On 50+ |
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110/146 | Stoutland | ||
| Card text Bite Off 60+ If your opponent’s Active Pokemon is a Pokemon-EX, this attack does 60 more damage. Wild Barking 80 |
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111/146 | Bunnelby | ||
| Card text Dig 10 Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. |
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112/146 | Diggersby | ||
| Card text Pickup Put 2 Item cards from your discard pile into your hand. Dig 50 |
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113/146 | Fletchling | ||
| Card text Me First Draw a card. Peck 20 |
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114/146 | Furfrou | ||
| Card text Fur Coat Any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). Energy Cutoff 80 |
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115/146 | Cassius | Su | |
| Card text Shuffle 1 of your Pokemon and all cards attached to it into your deck You may play only 1 Supporter card during your turn (before your attack). |
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116/146 | Evosoda | I | |
| Card text Search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) Shuffle your deck afterward. You can’t use this card during your first turn or on a Pokemon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack). |
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117/146 | Fairy Garden | St | |
| Card text Each Pokemon that has any Fairy Energy attached to it (both yours and your opponent’s) has no Retreat Cost. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card. |
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118/146 | Great Ball | I | |
| Card text Look at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck. You may play as many Item cards as you like during your turn (before your attack). |
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119/146 | Hard Charm | I | |
| Card text Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. Any damage done to the Pokemon this card is attached to by an opponent’s attack is reduced by 20 (after applying Weakness and Resistance). You may play as many Item cards as you like during your turn (before your attack). |
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120/146 | Max Revive | I | |
| Card text Put a Pokemon from your discard pile on top of your deck. You may play as many Item cards as you like during your turn (before your attack). |
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121/146 | Muscle Band | I | |
| Card text Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. The attacks of the Pokemon this card is attached to do 20 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance). You may play as many Item cards as you like during your turn (before your attack). |
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122/146 | Professor Sycamore | Su | |
| Card text Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack). |
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123/146 | Professor’s Letter | I | |
| Card text Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack). |
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124/146 | Red Card | I | |
| Card text Your opponent shuffles his or her hand into his or her deck and draws 4 cards. You may play as many Item cards as you like during your turn (before your attack). |
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125/146 | Roller Skates | I | |
| Card text Flip a coin. If heads, draw 3 cards. You may play as many Item cards as you like during your turn (before your attack). |
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126/146 | Shadow Circle | St | |
| Card text Each Pokemon that has any Darkness Energy attached to it (both yours and your opponent’s) has no Weakness. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card. |
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127/146 | Shauna | Su | |
| Card text Shuffle your hand into your deck. Then, draw 5 cards. You may play only 1 Supporter card during your turn (before your attack) |
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128/146 | Super Potion | I | |
| Card text Heal 60 damage from 1 of your Pokemon. If you do, discard an Energy attached to that Pokemon. You may play as many Item cards as you like during your turn (before your attack). |
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129/146 | Team Flare Grunt | Su | |
| Card text Discard an Energy attached to your opponent’s Active Pokemon. You may play only 1 Supporter card during your turn (before your attack). |
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130/146 | Double Colorless Energy | ||
| Card text Provides ColorlessColorless energy. Doesn’t count as a basic Energy card. HeartGold & SoulSilver-on print Double Colorless Energy provides ColorlessColorless Energy. |
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131/146 | Rainbow Energy | ||
| Card text This card provides Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon. |
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132/146 | Grass Energy | ||
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133/146 | Fire Energy | ||
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134/146 | Water Energy | ||
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135/146 | Lightning Energy | ||
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136/146 | Psychic Energy | ||
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137/146 | Fighting Energy | ||
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138/146 | Darkness Energy | ||
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139/146 | Metal Energy | ||
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140/146 | Fairy Energy | ||
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141/146 | Venusaur |
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| Card text Poison Powder 60 Your opponent’s Active Pokemon is now Poisoned. Jungle Hammer 90 |
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142/146 | Blastoise |
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| Card text Rapid Spin 30 Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon. Splash Bomb 120 |
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143/146 | Emolga |
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| Card text Energy Glide Search your deck for a Lightning Energy and attach it to this Pokemon. Shuffle your deck afterward. If you attached Energy in this way, switch this Pokemon with 1 of your Benched Pokemon. Electron Crush 60+ |
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144/146 | Yveltal |
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| Card text Evil Ball 20+ This attack does 20 more damage times the amount of Energy attached to both Active Pokemon. Y Cyclone 90 |
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145/146 | Skarmory |
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| Card text Joust 30 Before doing damage, discard all Pokemon Tool cards attached to your opponent’s Active Pokemon. Tailspin Piledriver 80+ When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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146/146 | Xerneas |
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| Card text Break Through 60 This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) X Blast 140 |
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For Collectors: Most Valuable Cards
XY Base Set’s chase is a run of six borderless Full Art Pokémon-EX (#141–146), led by the Kanto starters and the flagship Xerneas. A note on values: PSA 10 populations for these 2014 Full Arts are tiny, so graded prices swing on a handful of sales — the raw ranges below are the steadier guide, and headline graded figures should be read as estimates.
Most Powerful Cards (Competitive Play)
XY Base Set seeded two of the 2014 season’s defining decks — Yveltal and Fairy — and supplied Trainer staples that lasted the whole era.
Trivia
- Only two Megas — and neither is Kangaskhan. XY Base Set contains exactly two Mega Pokémon-EX: M Venusaur-EX (2/146) and M Blastoise-EX (30/146). The famous M Kangaskhan-EX belongs to the next set, XY—Flashfire — it’s one of the most common miscredits.
- Mega Evolving ends your turn. In this set there was no way around it: Mega Evolving your Pokémon immediately ended your turn, with no Mega Stone required. The Spirit Link Tools that later removed that drawback didn’t exist yet.
- Fairy arrives, but Sylveon doesn’t. The Fairy type debuts here with its own Energy card and the Xerneas line — but Sylveon, the definitive Fairy Eeveelution, wouldn’t appear until XY—Furious Fists (72/111).
- No secret rares, no Full Art Supporters. The set caps cleanly at 146/146 — there are no cards numbered above the total. The six Full Art EX (#141–146) are the top pulls, and unlike later XY sets, XY Base has zero Full Art Supporter cards.
- Staples that aren’t here. Lysandre (XY—Flashfire), Battle Compressor and VS Seeker (both XY—Phantom Forces) are all XY-era icons often miscredited to this set — but Muscle Band (121) and Professor Sycamore (122) genuinely are in XY Base.
Images & Videos
Product shots, the full 146-card gallery — click any card to enlarge — and three booster-box opening videos for the set that launched the XY era.




















































































































































Resilient Life
Destruction Rush









