| Card Image |
No. |
Card name |
Rarity |
Card type |
 |
1/185 |
Weedle |
 |
 |
| Card text
Bug Hunch — Search your deck for up to 2 Grass Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
|
 |
2/185 |
Kakuna |
 |
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| Card text
Shed Skin — Heal 30 damage from this Pokémon. Bug Bite 20
|
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3/185 |
Beedrill |
 |
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| Card text
Ability — Elusive Master: Once during your turn, if this Pokémon is the last card in your hand, you may play it onto your Bench. If you do, draw 3 cards. Sharp Sting 120
|
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4/185 |
Exeggcute |
 |
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| Card text
Seed Bomb 10
|
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5/185 |
Exeggutor |
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| Card text
Head Crack 30 — Choose 1 of your opponent’s Active Pokémon’s attacks. During your opponent’s next turn, that Pokémon can’t use that attack. Solar Beam 90
|
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6/185 |
Yanma |
 |
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| Card text
U-turn 10 — You may switch this Pokémon with 1 of your Benched Pokémon. Cutting Wind 60
|
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7/185 |
Yanmega |
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| Card text
U-turn 50 — You may switch this Pokémon with 1 of your Benched Pokémon. Cutting Wind 130
|
 |
8/185 |
Pineco |
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| Card text
Ram 10 Iron Defense — Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.
|
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9/185 |
Celebi |
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| Card text
Energy Press 30× — This attack does 30 damage for each Energy attached to your opponent’s Active Pokémon. Amazing Bloom — For each of your Benched Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
|
 |
10/185 |
Seedot |
 |
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| Card text
Ram 10
|
 |
11/185 |
Nuzleaf |
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| Card text
Razor Leaf 40
|
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12/185 |
Shiftry |
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 |
| Card text
Ability — Shifty Substitution: As long as this Pokémon is in the Active Spot, each Supporter card in your opponent’s hand has the effect “Draw 3 cards.” (This happens instead of the card’s usual effect.) Fan Tornado 110 — You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
|
 |
13/185 |
Nincada |
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| Card text
Absorb 10 — Heal 10 damage from this Pokémon.
|
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14/185 |
Ninjask |
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 |
| Card text
Ability — Cast-Off Shell: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a Shedinja and put it onto your Bench. Then, shuffle your deck. Absorb 30 — Heal 30 damage from this Pokémon.
|
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15/185 |
Shaymin |
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| Card text
Leech Seed 20 — Heal 20 damage from this Pokémon. Flower Bearing — Flip a coin. If heads, your opponent shuffles their Active Pokémon and all attached cards and puts them on the bottom of their deck.
|
 |
16/185 |
Genesect |
 |
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| Card text
Linear Attack — This attack does 50 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Techno Blast 120 — During your next turn, this Pokémon can’t attack.
|
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17/185 |
Skiddo |
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| Card text
Synthesis — Search your deck for a Grass Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck. Razor Leaf 50
|
 |
18/185 |
Gogoat |
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| Card text
Razor Leaf 50 Take Down 160 — This Pokémon also does 30 damage to itself.
|
 |
19/185 |
Dhelmise |
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| Card text
Hook 20 Special Anchor 60+ — If this Pokémon has any Special Energy attached, this attack does 60 more damage.
|
 |
20/185 |
Orbeetle V |
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| Card text
Strafe 20 — You may switch this Pokémon with 1 of your Benched Pokémon. Mysterious Wave 50+ — This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.
|
 |
21/185 |
Orbeetle VMAX |
 |
 |
| Card text
Ability — Eerie Beam: Once during your turn, if this Pokémon is in the Active Spot, you may put 1 damage counter on each of your opponent’s Pokémon. G-Max Wave 50+ — This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.
|
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22/185 |
Zarude V |
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| Card text
Bind Down 50 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Jungle Rising 100 — You may attach up to 2 basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.
|
 |
23/185 |
Charmander |
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| Card text
Collect — Draw a card. Flare 30
|
 |
24/185 |
Charmeleon |
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| Card text
Slash 20 Raging Flames 60 — Discard the top 3 cards of your deck.
|
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25/185 |
Charizard |
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| Card text
Ability — Battle Sense: Once during your turn, you may look at the top 3 cards of your deck and put 1 of them into your hand. Discard the other cards. Royal Blaze 100+ — This attack does 50 more damage for each Leon card in your discard pile.
|
 |
26/185 |
Flareon |
 |
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| Card text
Ability — Incandescent Awakening: If this Pokémon has a Memory Capsule attached, Grass Pokémon in play (both yours and your opponent’s) have no Abilities. Fire Mane 100
|
 |
27/185 |
Slugma |
 |
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| Card text
Yawn — Your opponent’s Active Pokémon is now Asleep. Flare 30
|
 |
28/185 |
Magcargo |
 |
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| Card text
Heat Blast 60 Bright Flame 180 — Discard 2 Energy from this Pokémon.
|
 |
29/185 |
Talonflame V |
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 |
| Card text
Fast Flight — If you go first, you can use this attack during your first turn. Discard your hand and draw 6 cards. Bright Wing 160 — Discard an Energy from this Pokémon.
|
 |
30/185 |
Vaporeon |
 |
 |
| Card text
Ability — Torrential Awakening: If this Pokémon has a Memory Capsule attached, Fire Pokémon in play (both yours and your opponent’s) have no Abilities. Aurora Beam 70
|
 |
31/185 |
Wailmer |
 |
 |
| Card text
Hydro Pump 10+ — This attack does 20 more damage for each Water Energy attached to this Pokémon.
|
 |
32/185 |
Wailord |
 |
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| Card text
Ability — Water Veil: Whenever you attach an Energy card from your hand to this Pokémon, it recovers from all Special Conditions. Hydro Pump 10+ — This attack does 40 more damage for each Water Energy attached to this Pokémon.
|
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33/185 |
Oshawott |
 |
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| Card text
Water Gun 10 Seashell Attack 20
|
 |
34/185 |
Dewott |
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| Card text
Water Gun 20 Aqua Wash 50 — You may put an Energy attached to your opponent’s Active Pokémon into their hand.
|
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35/185 |
Samurott |
 |
 |
| Card text
Ability — Shell Armor: This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Aqua Wash 120 — You may put 2 Energy attached to your opponent’s Active Pokémon into their hand.
|
 |
36/185 |
Galarian Darmanitan V |
 |
 |
| Card text
Freezing Headbutt 50 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Frozen Slice 190 — This Pokémon also does 30 damage to itself.
|
 |
37/185 |
Galarian Darmanitan VMAX |
 |
 |
| Card text
Max Whiteout 200 — This attack also does 30 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
38/185 |
Chewtle |
 |
 |
| Card text
Jaw Lock 40 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
|
 |
39/185 |
Drednaw |
 |
 |
| Card text
Vise Wave 80 — If you played Nessa from your hand during this turn, your opponent’s Active Pokémon is now Paralyzed. Surf 140
|
 |
40/185 |
Cramorant |
 |
 |
| Card text
Continuous Gulp Missile 60× — Discard any number of Arrokuda from your Bench. This attack does 60 damage for each Arrokuda you discarded in this way.
|
 |
41/185 |
Arrokuda |
 |
 |
| Card text
Flock — Search your deck for up to 2 Arrokuda and put them onto your Bench. Then, shuffle your deck. Peck 20
|
 |
42/185 |
Barraskewda |
 |
 |
| Card text
Targeted Skewer — This attack does 20 damage to 1 of your opponent’s Benched Pokémon for each damage counter on that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Jet Headbutt 60
|
 |
43/185 |
Pikachu V |
 |
 |
| Card text
Charge — Search your deck for up to 2 Lightning Energy cards and attach them to this Pokémon. Then, shuffle your deck. Thunderbolt 200 — Discard all Energy from this Pokémon.
|
 |
44/185 |
Pikachu VMAX |
 |
 |
| Card text
G-Max Volt Tackle 120+ — You may discard all Energy from this Pokémon. If you do, this attack does 150 more damage.
|
 |
45/185 |
Voltorb |
 |
 |
| Card text
Electro Ball 40
|
 |
46/185 |
Electrode |
 |
 |
| Card text
Ability — Buzzap Generator: Once during your turn, if this Pokémon is on your Bench, you may search your deck for up to 2 Lightning Energy cards and attach them to your Lightning Pokémon in any way you like. Then, shuffle your deck. If you searched your deck in this way, this Pokémon is Knocked Out. Electric Ball 100
|
 |
47/185 |
Jolteon |
 |
 |
| Card text
Ability — Thunderous Awakening: If this Pokémon has a Memory Capsule attached, Water Pokémon in play (both yours and your opponent’s) have no Abilities. Electric Ball 90
|
 |
48/185 |
Zapdos |
 |
 |
| Card text
Drill Peck 20 Thunder Snipe — Discard all Energy from this Pokémon, and this attack does 160 damage to 1 of your opponent’s Pokémon V or Pokémon-GX. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
49/185 |
Ampharos V |
 |
 |
| Card text
Dazzle Blast 50 — Your opponent’s Active Pokémon is now Confused. Damaging Spark 120 — This attack also does 30 damage to each of your opponent’s Benched Pokémon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
50/185 |
Raikou |
 |
 |
| Card text
Amazing Shot 120 — This attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
51/185 |
Electrike |
 |
 |
| Card text
Collect — Draw a card. Bite 20
|
 |
52/185 |
Manectric |
 |
 |
| Card text
Ability — High Speed: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards. Electric Ball 100
|
 |
53/185 |
Blitzle |
 |
 |
| Card text
Zap Kick 20
|
 |
54/185 |
Zebstrika |
 |
 |
| Card text
Low Kick 30 Zap Kick 70
|
 |
55/185 |
Joltik |
 |
 |
| Card text
Bug Bite 20
|
 |
56/185 |
Galvantula |
 |
 |
| Card text
Stun Needle 20 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Shocking Pursuit 20× — This attack does 20 damage for each damage counter on your opponent’s Active Pokémon.
|
 |
57/185 |
Tynamo |
 |
 |
| Card text
Ability — Levitate: If this Pokémon has any Energy attached, it has no Retreat Cost. Tiny Charge 10
|
 |
58/185 |
Eelektrik |
 |
 |
| Card text
Shocking Smash — Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokémon. Head Bolt 60
|
 |
59/185 |
Eelektross |
 |
 |
| Card text
Electrified Bite Mark 60 — During your opponent’s next turn, if they attach an Energy card from their hand to the Defending Pokémon, put 6 damage counters on that Pokémon. Electro Sprinkler 120 — This attack also does 30 damage to 1 of your Benched Pokémon and 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
60/185 |
Zekrom |
 |
 |
| Card text
Slash 30 Wild Shock 130 — This Pokémon also does 60 damage to itself. Your opponent’s Active Pokémon is now Paralyzed.
|
 |
61/185 |
Zeraora |
 |
 |
| Card text
Fighting Lightning 30+ — If your opponent’s Active Pokémon is a Pokémon V or Pokémon-GX, this attack does 80 more damage.
|
 |
62/185 |
Pincurchin |
 |
 |
| Card text
Spinning Fan — This attack does 10 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Peck 30
|
 |
63/185 |
Clefairy |
 |
 |
| Card text
Pound 10 Mini-Metronome — Flip a coin. If heads, choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack.
|
 |
64/185 |
Clefable |
 |
 |
| Card text
Ability — Lunar Blessing: Once during your turn, if your Active Pokémon has any Psychic Energy attached, you may heal 20 damage from it, and it recovers from a Special Condition. Magical Shot 80
|
 |
65/185 |
Girafarig |
 |
 |
| Card text
Psypower — Put 2 damage counters on your opponent’s Pokémon in any way you like. Commanding Tail 30 — You may have your opponent shuffle their hand into their deck. If you do, your opponent draws 4 cards.
|
 |
66/185 |
Shedinja |
 |
 |
| Card text
Ability — Shell Survival: Put this Pokémon into play only with the effect of Ninjask’s Cast-Off Shell Ability. (When you are setting up to play, you cannot put it face down as your Active Pokémon or on your Bench.) Life Squeeze — Put damage counters on your opponent’s Active Pokémon until its remaining HP is 10.
|
 |
67/185 |
Shuppet |
 |
 |
| Card text
Haunt — Put 1 damage counter on your opponent’s Active Pokémon.
|
 |
68/185 |
Banette |
 |
 |
| Card text
Ability — Curse of Devolution: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may devolve 1 of your opponent’s Benched evolved Pokémon by putting the highest Stage Evolution card on it into your opponent’s hand. Spooky Shot 40
|
 |
69/185 |
Duskull |
 |
 |
| Card text
Future Sight — Look at the top 4 cards of either player’s deck and put them back in any order.
|
 |
70/185 |
Dusclops |
 |
 |
| Card text
Confuse Ray — Your opponent’s Active Pokémon is now Confused. Psypunch 60
|
 |
71/185 |
Dusknoir |
 |
 |
| Card text
Ability — Spectral Breach: All Special Energy attached to Pokémon (both yours and your opponent’s) provide Colorless Energy and have no other effect. Spooky Shot 120
|
 |
72/185 |
Chimecho |
 |
 |
| Card text
Auspicious Tone — Search your deck for a Pokémon and a Supporter card, reveal them, and put them into your hand. Then, shuffle your deck. Hypnoblast 30 — Your opponent’s Active Pokémon is now Asleep.
|
 |
73/185 |
Woobat |
 |
 |
| Card text
Unamplified Soundwave — This attack does 30 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) If you have any cards in your hand, this attack does nothing.
|
 |
74/185 |
Swoobat |
 |
 |
| Card text
Ability — Unaware: Prevent all effects of attacks from your opponent’s Pokémon done to this Pokémon. (Damage is not an effect.) Heart Stamp 70
|
 |
75/185 |
Cottonee |
 |
 |
| Card text
Rolling Tackle 10
|
 |
76/185 |
Whimsicott |
 |
 |
| Card text
Triple Draw — Draw 3 cards. Flying Fury 10+ — Before doing damage, you may discard any number of Pokémon Tools from your Pokémon. This attack does 40 more damage for each card you discarded in this way.
|
 |
77/185 |
Dedenne |
 |
 |
| Card text
Tail Trickery 10 — Your opponent’s Active Pokémon is now Confused.
|
 |
78/185 |
Xerneas |
 |
 |
| Card text
Geo Hunt — Put a card from your discard pile into your hand. Aurora Gain 100 — Heal 30 damage from this Pokémon.
|
 |
79/185 |
Diancie |
 |
 |
| Card text
Ability — Sparkle Veil: As long as this Pokémon is in the Active Spot, your Pokémon take 30 less damage from attacks from your opponent’s Pokémon (after applying Weakness and Resistance). Sensitive Ray 50+ — If you played a Supporter card from your hand during this turn, this attack does 70 more damage.
|
 |
80/185 |
Milcery |
 |
 |
| Card text
Sweet Scent — Heal 20 damage from 1 of your Pokémon. Tackle 10
|
 |
81/185 |
Alcremie |
 |
 |
| Card text
Ability — Sharing Sweets: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have each player draw a card. Wonder Shine 60 — Your opponent’s Active Pokémon is now Confused.
|
 |
82/185 |
Zacian |
 |
 |
| Card text
Metal Armament 30 — Attach a basic Energy card from your discard pile to this Pokémon. Amazing Sword 150+ — If your opponent has any Pokémon VMAX in play, this attack does 150 more damage.
|
 |
83/185 |
Wooper |
 |
 |
| Card text
Mud Shot 10 Beat 20
|
 |
84/185 |
Quagsire |
 |
 |
| Card text
Beat 30 Fickle Impact 180 — If you have exactly 2, 4, or 6 Prize cards remaining, this attack does nothing.
|
 |
85/185 |
Shuckle |
 |
 |
| Card text
Deck Distiller — Flip a coin until you get tails. For each heads, discard the top card of your opponent’s deck. Rock Throw 50
|
 |
86/185 |
Phanpy |
 |
 |
| Card text
Stampede 10 Strike Back 30× — This attack does 30 damage for each damage counter on this Pokémon.
|
 |
87/185 |
Donphan |
 |
 |
| Card text
Earthquake 120 — This attack also does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Heavy Impact 90
|
 |
88/185 |
Hitmontop |
 |
 |
| Card text
Cycle Draw — Discard a card from your hand. If you do, draw 3 cards. Tornado Kick 50+ — If you played Bea from your hand during this turn, this attack does 80 more damage.
|
 |
89/185 |
Regirock |
 |
 |
| Card text
Rock Tumble 40 — This attack’s damage isn’t affected by Resistance. Megaton Fall 130 — This Pokémon also does 30 damage to itself.
|
 |
90/185 |
Riolu |
 |
 |
| Card text
Best Punch 30 — Flip a coin. If tails, this attack does nothing.
|
 |
91/185 |
Drilbur |
 |
 |
| Card text
Scratch 10 Focus Fist 50 — Flip a coin. If tails, this attack does nothing.
|
 |
92/185 |
Terrakion |
 |
 |
| Card text
Guard Press 30 — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Earthen Power 80+ — If you have a Stadium in play, this attack does 80 more damage.
|
 |
93/185 |
Zygarde |
 |
 |
| Card text
Beam 30 Core Avenger 80+ — If you have more Prize cards remaining than your opponent, this attack does 80 more damage.
|
 |
94/185 |
Rockruff |
 |
 |
| Card text
Tackle 10 Rear Kick 20
|
 |
95/185 |
Lycanroc |
 |
 |
| Card text
Rock Throw 40 Sharp Mane 70
|
 |
96/185 |
Mudbray |
 |
 |
| Card text
Ram 10 Rear Kick 60
|
 |
97/185 |
Mudsdale |
 |
 |
| Card text
Mud Bomb 50 Heavy Slam 180- — This attack does 30 less damage for each Colorless in your opponent’s Active Pokémon’s Retreat Cost.
|
 |
98/185 |
Coalossal V |
 |
 |
| Card text
Searing Flame 90 — Your opponent’s Active Pokémon is now Burned. Boulder Crush 180
|
 |
99/185 |
Coalossal VMAX |
 |
 |
| Card text
Eruption Shot 40+ — Discard the top card of your deck. If that card is an Energy card, this attack does 90 more damage, and attach that card to this Pokémon. G-Max Boulder 240
|
 |
100/185 |
Clobbopus |
 |
 |
| Card text
Beat 20 Hammer In 40
|
 |
101/185 |
Grapploct |
 |
 |
| Card text
Full Nelson 30 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Tentacle Buster 50+ — If this Pokémon used Full Nelson during your last turn, this attack does 120 more damage.
|
 |
102/185 |
Zamazenta |
 |
 |
| Card text
Metal Armament 30 — Attach a basic Energy card from your discard pile to this Pokémon. Amazing Shield 180 — During your opponent’s next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
|
 |
103/185 |
Poochyena |
 |
 |
| Card text
Bite 10 Rear Kick 20
|
 |
104/185 |
Mightyena |
 |
 |
| Card text
Ferocious Bellow 20 — During your opponent’s next turn, the Defending Pokémon’s attacks do 50 less damage (before applying Weakness and Resistance). Pitch-Black Fangs 100
|
 |
105/185 |
Sableye |
 |
 |
| Card text
Filch — Draw a card. Torment 30 — Choose 1 of your opponent’s Active Pokémon’s attacks. During your opponent’s next turn, that Pokémon can’t use that attack.
|
 |
106/185 |
Drapion V |
 |
 |
| Card text
Wrack Down 70 Hazardous Claws 130 — Discard 2 Energy from this Pokémon. Your opponent’s Active Pokémon is now Paralyzed and Poisoned.
|
 |
107/185 |
Sandile |
 |
 |
| Card text
Dredge Up — Discard the top 3 cards of your opponent’s deck.
|
 |
108/185 |
Krokorok |
 |
 |
| Card text
Bite 20 Dredge Up — Discard the top 3 cards of your opponent’s deck.
|
 |
109/185 |
Krookodile |
 |
 |
| Card text
Dredge Up — Discard the top 3 cards of your opponent’s deck. Tantrum 180 — This Pokémon is now Confused.
|
 |
110/185 |
Trubbish |
 |
 |
| Card text
Lucky Find — Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. Sludge Toss 30
|
 |
111/185 |
Garbodor |
 |
 |
| Card text
Trash Cyclone 30× — This attack does 30 damage for each Pokémon Tool card in your discard pile. Then, shuffle those cards into your deck. Poison Spray 80 — Your opponent’s Active Pokémon is now Poisoned.
|
 |
112/185 |
Galarian Meowth |
 |
 |
| Card text
Scratch 10 Fury Swipes 20× — Flip 3 coins. This attack does 20 damage for each heads.
|
 |
113/185 |
Galarian Perrserker |
 |
 |
| Card text
Stealy Claws 20 — Flip 3 coins. If any of them are heads, your opponent reveals their hand. Then, for each heads, discard a Trainer card from your opponent’s hand. Claw Slash 90
|
 |
114/185 |
Forretress |
 |
 |
| Card text
Take Down 120 — This Pokémon also does 30 damage to itself. Double KO — Both Active Pokémon are Knocked Out.
|
 |
115/185 |
Steelix V |
 |
 |
| Card text
Raging Hammer 30+ — This attack does 10 more damage for each damage counter on this Pokémon. Iron Tackle 210 — This Pokémon also does 30 damage to itself.
|
 |
116/185 |
Beldum |
 |
 |
| Card text
Call for Family — Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. Ram 20
|
 |
117/185 |
Metang |
 |
 |
| Card text
Metal Claw 30 Magnetic Blast 60
|
 |
118/185 |
Metagross |
 |
 |
| Card text
Ability — Levitation Field: Your Pokémon in play have no Retreat Cost. Leg Quake 100 — If the Defending Pokémon is an Evolution Pokémon, it can’t attack during your opponent’s next turn.
|
 |
119/185 |
Jirachi |
 |
 |
| Card text
Ability — Dreamy Revelation: Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card back on top of your deck. Amazing Star — Search your deck for up to 7 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
|
 |
120/185 |
Lucario |
 |
 |
| Card text
Spike Draw 40 — Draw a card. Knuckle Impact 160 — During your next turn, this Pokémon can’t attack.
|
 |
121/185 |
Dialga |
 |
 |
| Card text
Rewind Time — Attach up to 2 Metal Energy cards from your discard pile to 1 of your Pokémon. Flash of Destruction 130 — Discard 2 Energy from this Pokémon.
|
 |
122/185 |
Excadrill |
 |
 |
| Card text
Drill Run 30 — Discard an Energy from your opponent’s Active Pokémon. Slashing Claw 130
|
 |
123/185 |
Ferroseed |
 |
 |
| Card text
Reaction 10 — Switch this Pokémon with 1 of your Benched Pokémon.
|
 |
124/185 |
Ferrothorn |
 |
 |
| Card text
Swift Swing 30× — This attack does 30 damage for each Metal Energy attached to this Pokémon. Switch this Pokémon with 1 of your Benched Pokémon.
|
 |
125/185 |
Galarian Stunfisk |
 |
 |
| Card text
Ability — Counterattack: If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon. Grip and Squeeze 90 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
|
 |
126/185 |
Aegislash V |
 |
 |
| Card text
Slash 50 Sonic Edge 130 — This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
|
 |
127/185 |
Aegislash VMAX |
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Max Hack 160+ — This attack does 30 more damage for each Prize card you have taken.
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128/185 |
Magearna |
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Overhaul — Shuffle your hand into your deck. Then, draw 6 cards. Windup Cannon 10+ — This attack does 20 more damage for each of your opponent’s Benched Pokémon.
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129/185 |
Duraludon |
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Raging Claws 20+ — This attack does 10 more damage for each damage counter on this Pokémon. Power Blast 120 — Discard an Energy from this Pokémon.
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130/185 |
Eevee |
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Gnaw 10 Tail Whap 20
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131/185 |
Snorlax |
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Ability — Gormandize: Once during your turn, if this Pokémon is in the Active Spot, you may draw cards until you have 7 cards in your hand. If you use this Ability, your turn ends. Body Slam 100 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
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132/185 |
Lugia |
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Gust 40 Wind Pressure 250 — If your opponent has 5 or fewer cards in their hand, this attack does nothing.
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133/185 |
Taillow |
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Double Peck 20× — Flip 2 coins. This attack does 20 damage for each heads.
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134/185 |
Swellow |
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Quick Attack 20+ — Flip a coin. If heads, this attack does 40 more damage. Energy Assist 40 — Attach up to 2 basic Energy cards from your discard pile to 1 of your Benched Pokémon.
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135/185 |
Whismur |
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Continuous Tumble 40× — Flip a coin until you get tails. This attack does 40 damage for each heads.
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136/185 |
Loudred |
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Round 20× — This attack does 20 damage for each of your Pokémon in play that has the Round attack. Hyper Voice 50
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137/185 |
Exploud |
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Round 50× — This attack does 50 damage for each of your Pokémon in play that has the Round attack. Hyper Voice 120
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138/185 |
Rayquaza |
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Amazing Burst 80× — Discard all basic Energy from this Pokémon. This attack does 80 damage for each type of basic Energy you discarded in this way.
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139/185 |
Chatot |
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Minor Errand-Running — Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. Peck 20
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140/185 |
Togekiss V |
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White Wind 20+ — If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 70 more damage. Speed Wing 130
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141/185 |
Togekiss VMAX |
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Max Glide 120 — You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
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142/185 |
Tornadus |
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Jet Draft 30 — Discard a Special Energy from your opponent’s Active Pokémon. Air Slash 120 — Discard an Energy from this Pokémon.
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143/185 |
Pikipek |
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Peck 10
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144/185 |
Trumbeak |
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Ability — Charging Trumpet: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may look at the top 3 cards of your deck and attach any number of basic Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck. Drill Peck 50
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145/185 |
Toucannon |
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Energy Cutoff 60 — Discard an Energy from your opponent’s Active Pokémon. Loop Cannon 160 — Put 2 Energy attached to this Pokémon into your hand.
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146/185 |
Allister |
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Draw 3 cards. If you drew any cards in this way, discard up to 3 cards from your hand. (You must discard at least 1 card.)
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147/185 |
Bea |
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Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.
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148/185 |
Beauty |
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If you go first, you may play this card during your first turn. Draw 2 cards.
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149/185 |
Cara Liss |
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Search your deck for up to 2 Rare Fossil cards and put them onto your Bench. Then, shuffle your deck.
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150/185 |
Circhester Bath |
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All Basic Pokémon (both yours and your opponent’s) take 20 less damage from attacks from the opponent’s Pokémon (after applying Weakness and Resistance).
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151/185 |
Drone Rotom |
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Your opponent reveals their hand. If they do, look at the top card of your opponent’s deck.
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152/185 |
Hero’s Medal |
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The Pokémon VMAX this card is attached to gets -100 HP, and if it is Knocked Out by damage from an attack from your opponent’s Pokémon, that player takes 1 fewer Prize card. You can’t attach this card to a Pokémon VMAX that has 100 HP or less remaining.
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153/185 |
League Staff |
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Draw 2 cards. If Wyndon Stadium is in play, draw 2 more cards.
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154/185 |
Leon |
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During this turn, your Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
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155/185 |
Memory Capsule |
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The Pokémon this card is attached to can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)
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156/185 |
Moomoo Cheese |
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Heal 30 damage from up to 2 of your Pokémon that have Energy attached.
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157/185 |
Nessa |
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Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.
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158/185 |
Opal |
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Flip 2 coins. Search your deck for a number of cards up to the number of heads, put them into your hand, and shuffle your deck.
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159/185 |
Rocky Helmet |
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If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if it is Knocked Out), put 2 damage counters on the Attacking Pokémon.
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160/185 |
Telescopic Sight |
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The attacks of the Pokémon this card is attached to do 30 more damage to your opponent’s Benched Pokémon V and Benched Pokémon-GX.
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161/185 |
Wyndon Stadium |
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Whenever either player plays a Pokémon VMAX from their hand to evolve a Pokémon V during their turn, heal 100 damage from that Pokémon.
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162/185 |
Aromatic Grass Energy |
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As long as this card is attached to a Pokémon, it provides Grass Energy. The Grass Pokémon this card is attached to recovers from all Special Conditions and can’t be affected by any Special Conditions.
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163/185 |
Coating Metal Energy |
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As long as this card is attached to a Pokémon, it provides Metal Energy. The Metal Pokémon this card is attached to has no Weakness.
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164/185 |
Stone Fighting Energy |
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As long as this card is attached to a Pokémon, it provides Fighting Energy. The Fighting Pokémon this card is attached to takes 20 less damage from attacks from your opponent’s Pokémon (after applying Weakness and Resistance).
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165/185 |
Wash Water Energy |
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As long as this card is attached to a Pokémon, it provides Water Energy. Prevent all effects of attacks from your opponent’s Pokémon done to the Water Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)
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166/185 |
Orbeetle V |
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Strafe 20 — You may switch this Pokémon with 1 of your Benched Pokémon. Mysterious Wave 50+ — This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.
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167/185 |
Zarude V |
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Bind Down 50 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Jungle Rising 100 — You may attach up to 2 basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.
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168/185 |
Talonflame V |
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Fast Flight — If you go first, you can use this attack during your first turn. Discard your hand and draw 6 cards. Bright Wing 160 — Discard an Energy from this Pokémon.
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169/185 |
Galarian Darmanitan V |
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Freezing Headbutt 50 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Frozen Slice 190 — This Pokémon also does 30 damage to itself.
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170/185 |
Pikachu V |
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Charge — Search your deck for up to 2 Lightning Energy cards and attach them to this Pokémon. Then, shuffle your deck. Thunderbolt 200 — Discard all Energy from this Pokémon.
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171/185 |
Ampharos V |
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Dazzle Blast 50 — Your opponent’s Active Pokémon is now Confused. Damaging Spark 120 — This attack also does 30 damage to each of your opponent’s Benched Pokémon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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172/185 |
Alakazam V |
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Zen Spoon — Put 3 damage counters on your opponent’s Pokémon in any way you like. Mind Ruler 30× — This attack does 30 damage for each card in your opponent’s hand.
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173/185 |
Coalossal V |
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Searing Flame 90 — Your opponent’s Active Pokémon is now Burned. Boulder Crush 180
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174/185 |
Galarian Sirfetch’d V |
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Ability — Resolute Spear: Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may move any amount of Fighting Energy from your other Pokémon to it. Meteor Smash 200 — During your next turn, this Pokémon can’t attack.
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175/185 |
Drapion V |
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Wrack Down 70 Hazardous Claws 130 — Discard 2 Energy from this Pokémon. Your opponent’s Active Pokémon is now Paralyzed and Poisoned.
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176/185 |
Steelix V |
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Raging Hammer 30+ — This attack does 10 more damage for each damage counter on this Pokémon. Iron Tackle 210 — This Pokémon also does 30 damage to itself.
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177/185 |
Aegislash V |
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Slash 50 Sonic Edge 130 — This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
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178/185 |
Togekiss V |
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White Wind 20+ — If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 70 more damage. Speed Wing 130
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179/185 |
Allister |
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Draw 3 cards. If you drew any cards in this way, discard up to 3 cards from your hand. (You must discard at least 1 card.)
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180/185 |
Bea |
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Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.
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181/185 |
Beauty |
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If you go first, you may play this card during your first turn. Draw 2 cards.
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182/185 |
Leon |
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During this turn, your Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
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183/185 |
Nessa |
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Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.
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184/185 |
Opal |
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Flip 2 coins. Search your deck for a number of cards up to the number of heads, put them into your hand, and shuffle your deck.
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185/185 |
Pokémon Center Lady |
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Heal 60 damage from 1 of your Pokémon, and it recovers from all Special Conditions.
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186/185 |
Orbeetle VMAX |
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Ability — Eerie Beam: Once during your turn, if this Pokémon is in the Active Spot, you may put 1 damage counter on each of your opponent’s Pokémon. G-Max Wave 50+ — This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.
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187/185 |
Galarian Darmanitan VMAX |
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Max Whiteout 200 — This attack also does 30 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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188/185 |
Pikachu VMAX |
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G-Max Volt Tackle 120+ — You may discard all Energy from this Pokémon. If you do, this attack does 150 more damage.
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189/185 |
Coalossal VMAX |
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Eruption Shot 40+ — Discard the top card of your deck. If that card is an Energy card, this attack does 90 more damage, and attach that card to this Pokémon. G-Max Boulder 240
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190/185 |
Aegislash VMAX |
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Max Hack 160+ — This attack does 30 more damage for each Prize card you have taken.
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191/185 |
Togekiss VMAX |
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Max Glide 120 — You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
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192/185 |
Allister |
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Draw 3 cards. If you drew any cards in this way, discard up to 3 cards from your hand. (You must discard at least 1 card.)
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193/185 |
Bea |
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Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting Pokémon in any way you like.
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194/185 |
Beauty |
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If you go first, you may play this card during your first turn. Draw 2 cards.
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195/185 |
Leon |
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During this turn, your Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
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196/185 |
Nessa |
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Put up to 4 in any combination of Water Pokémon and Water Energy cards from your discard pile into your hand.
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197/185 |
Opal |
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Flip 2 coins. Search your deck for a number of cards up to the number of heads, put them into your hand, and shuffle your deck.
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198/185 |
Galarian Obstagoon |
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Ability — Untamed Shout: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent’s Pokémon. Obstruct 90 — During your opponent’s next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.
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199/185 |
Oranguru |
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Ability — Primate Wisdom: Once during your turn, you may switch a card from your hand with the top card of your deck. Whap Down 70
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200/185 |
Cape of Toughness |
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The Basic Pokémon this card is attached to gets +50 HP, except Pokémon GX
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201/185 |
Hero’s Medal |
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The Pokémon VMAX this card is attached to gets -100 HP, and if it is Knocked Out by damage from an attack from your opponent’s Pokémon, that player takes 1 fewer Prize card. You can’t attach this card to a Pokémon VMAX that has 100 HP or less remaining.
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202/185 |
Memory Capsule |
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The Pokémon this card is attached to can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)
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203/185 |
Telescopic Sight |
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The attacks of the Pokémon this card is attached to do 30 more damage to your opponent’s Benched Pokémon V and Benched Pokémon-GX.
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