#069 BellsproutAll 251 Pokémon#071 Victreebel![]()
Gengar’s Pokédex · Kanto · Generation I
#070 Weepinbell
GrassPoison
- SpeciesFlycatcher Pokémon
- Japanese nameUtsudon
- PronunciationWEEP-IN-BELL
- Height3′ 3″ 0.99 m
- Weight14.0 lb 6.30 kg
- Gender♂ 50% · ♀ 50%

PokédexWhere to findType matchupsMovesBreedingStats
Name meaning
Combination of WEEPING (plants whose stems normally hang down are said to be “weeping”) and BELL. “plant that is bell-shaped whose stems hang down”
Evolution
BellsproutLevel 21
WeepinbellLeaf Stone
Victreebel

Pokédex entries
| RedBlue | It spits out POISONPOWDER to immobilize the enemy and then finishes it with a spray of ACID. |
|---|---|
| Yellow | When hungry, it swallows anything that moves. Its hapless prey is melted inside by strong acids. |
| Stadium | Armed with razor-sharp leaves, it uses toxic pollen to immobilize its enemy and melts the helpless foe with Acid. |
| GoldStadium 2 | Even thought it is filled with ACID, it does not melt because it also oozes a neutralizing fluid. |
| Silver | If its prey is bigger than its mouth, it slices up the victim with sharp leaves, then eats every morsel. |
| Crystal | When it’s hungry, it swings its razor-sharp leaves, slicing up any unlucky object nearby for food. |
Where to find Weepinbell
| Game | Where to find it | Time | Rarity |
|---|---|---|---|
| Blue | Routes 12, 13, 14, 15 | NA | Few/Evolve |
| Red | Trade from Blue, Yellow, Gold, Silver, or Crystal / Evolve from Bellsprout | NA | Evolve |
| Yellow | Unknown Dungeon, Routes 12, 13, 14, 15 | NA | Few/Evolve |
| Gold | Routes 24, 25, 44 | Any | Many/Evolve |
| Silver | Any | Many/Evolve | |
| Crystal | Route 44 | Any | Many/Evolve |
How to catch
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| R/B | ✓ | ||||||||||
| Yellow | ✓ | ✓ | |||||||||
| G/S | ✓ | ✓ | |||||||||
| Crystal | ✓ | ✓ |
✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.
Type matchups
Defence: damage taken from each attack type
- Normal×1
- Fire×2
- Water×0.5
- Electric×0.5
- Grass×0.25
- Ice×2
- Fighting×0.5
- Poison×1
- Ground×1
- ×2
- Psychic×2
- BugG/S/C ×1R/B/Y × 4
- Rock×1
- Ghost×1
- Dragon×1
- Dark×1
- Steel×1
- Gold, Silver & Crystal: 4 weaknesses and 4 resistances out of 17 types. Defence ratio 1 : 1 (100%).
- Red, Blue & Yellow: 5 weaknesses and 4 resistances out of 15 types. Defence ratio 5 : 4 (125%).
- This Pokémon has less weaknesses in GSC than RBY, and in RBY it has a 4x weakness to BUG. Better defense ratio in GSC.
Offence: same-type attacks against each type
- Normal1st: Normal 2nd: Normal
- Fire1st: Bad 2nd: Normal
- Water1st: Good 2nd: Normal
- Electric1st: Normal 2nd: Normal
- Grass1st: Bad 2nd: Good
- Ice1st: Normal 2nd: Normal
- Fighting1st: Normal 2nd: Normal
- Poison1st: Bad 2nd: Bad
- Ground1st: Good 2nd: Bad
- 1st: Bad 2nd: Normal
- Psychic1st: Normal 2nd: Normal
- Bug1st (GSC): Bad 2nd (GSC): Normal 1st (RBY): Bad 2nd (RBY): Good
- Rock1st: Good 2nd: Bad
- Ghost1st: Normal 2nd: Bad
- Dragon1st: Bad 2nd: Normal
- Dark1st: Normal 2nd: Normal
- Steel1st: Bad 2nd: No Effect
- Gold, Silver & Crystal: 4 advantages and 12 disadvantages out of 34 types. Offensive ratio 1:3 (~33.33%).
- Red, Blue & Yellow: 5 advantages and 10 disadvantages out of 30 types. Offensive ratio 1:2 (50%).
Moves learned by levelling up
| R/B/Y | G/S/C | Move | Type | Kind |
|---|---|---|---|---|
| Start | Start | Vine Whip | Grass | Special |
| Start | Start | Growth | Normal | Status |
| Start | Start | Wrap | Normal | Physical |
| Start | Start | Poison Powder | Poison | Status |
| Start | Start | Sleep Powder | Grass | Status |
| 23 | Start | Stun Spore | Grass | Status |
| 29 | 24 | Acid | Poison | Physical |
| — | 33 | Sweet Scent | Normal | Status |
| 38 | 42 | Razor Leaf | Grass | Special |
| 49 | 54 | Slam | Normal | Physical |
“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.
Move Tutor Crystal
None.
TMs & HMs Gold, Silver & Crystal
- TM03Curse
- TM06Toxic
- TM10Hidden Power
- TM11Sunny Day
- TM12Sweet Scent
- TM13Snore
- TM17Protect
- TM19Giga Drain
- TM20Endure
- TM21Frustration
- TM22Solarbeam
- TM27Return
- TM32Double Team
- TM34Swagger
- TM35Sleep Talk
- TM36Sludge Bomb
- TM44Rest
- TM45Attract
- HM01Cut
- HM05Flash
TMs & HMs Red, Blue & Yellow
- TM03Swords Dance
- TM06Toxic
- TM09Take Down
- TM10Double-Edge
- TM20Rage
- TM21Mega Drain
- TM22Solarbeam
- TM31Mimic
- TM32Double Team
- TM33Reflect
- TM34Bide
- TM44Rest
- TM50Substitute
- HM01Cut
Breeding Gold, Silver & Crystal
| Egg groups | Plant Pokémon group 1 |
|---|
Compatible Pokémon
- Bellsprout Family
- Bulbasaur Family
- Chikorita Family
- Exeggcute Family
- Hoppip Family
- Oddish Family
- Paras Family
- Sunkern Family
- Tangela
Egg moves
| Move | How to pass it down |
|---|---|
| Encore | First, mate a male Clefairy/Clefable or Togetic with Encore (via pre-evolved forms) with a female from Hoppip Family. Then, mate a male Hoppip offspring (with Encore) to female from the Bellsprout Family. |
| Leech Life | Mate with a male from Paras Family. |
| Reflect | Mate with a male from Chikorita or Exeggcute Family. |
| Swords Dance | Teach RBY TM03 (Swords Dance) to a Pokémon from the Bellsprout, Bulbasaur, Oddish, Paras, or Tangela Family. Trade that Pokémon into GSC and, if male, mate with female from Bellsprout Family. |
| Synthesis | Mate with a male from Bulbasaur, Chikorita, Hoppip, or Sunkern Family. |
Stats
| Stat | Base | Range at Lv. 100 | G/S/C rank | R/B/Y rank |
|---|---|---|---|---|
| HP | 65 | 303-333 | 24/4546.02% | 21/4250.00% |
| Attack | 90 | 248-278 | 11/4975.80% | 11/4574.19% |
| Defense | 50 | 168-198 | 37/5525.82% | 32/4424.20% |
| Speed | 55 | 178-208 | 32/4732.66% | 30/4229.14% |
| Special Attack G/S/C | 85 | 238-268 | 13/4675.80% | — |
| Special Defense G/S/C | 45 | 158-188 | 34/4118.41% | — |
| Special R/B/Y | 85 | 238-268 | — | 12/2970.86% |
| Total | 390 G/S/C 345 R/B/Y |
1293-1473 1135-1285 |
41/8742.07% | 29/6550.00% |
Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.
Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library