#121 StarmieAll 251 Pokémon#123 Scyther

Gengar’s Pokédex · Kanto · Generation I

#122 Mr. Mime

Psychic

  • SpeciesBarrier Pokémon
  • Japanese nameBarrierd
  • PronunciationMIS-TER MIME
  • Height4′ 3″ 1.30 m
  • Weight120.0 lb 54.00 kg
  • Gender♂ 50% · ♀ 50%
Mr. Mime official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

Just a man’s name – MISTER MIME. A mime is an actor who performs without speaking and without props or sets.

Evolution

  1. Mr. MimeThis Pokémon didn’t evolve from anything, nor does it evolve. No Evolution.
Mr. Mime in the original Gengar’s Pokédex
Mr. Mime as it appeared in the original Gengar’s Pokédex

Pokédex entries

RedBlue If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow Always practices its pantomime act. It makes enemies believe something exists that really doesn’t.
Stadium It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.
GoldStadium 2 A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Silver Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal It uses the mysterious power it has in its fingers to solidify air into an invisible wall.

Where to find Mr. Mime

Game Where to find it Time Rarity
Blue Route 2 (In-Game Trade) NA One
Red NA One
Yellow NA One
Gold Celadon City (Game Corner), Route 21 Mostly Day Many (R21 during Day); Few otherwise
Silver Mostly Day Many (R21 during Day); Few otherwise
Crystal Route 21 Morn. or Day Many

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B ✓
Yellow ✓
G/S ✓ ✓ ✓
Crystal ✓ ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×1
  • Water×1
  • Electric×1
  • Grass×1
  • Ice×1
  • Fighting×0.5
  • Poison×1
  • Ground×1
  • Flying×1
  • Psychic×0.5
  • Bug×2
  • Rock×1
  • GhostG/S/C ×2R/B/Y ×0
  • Dragon×1
  • Dark×2
  • Steel×1
  • Gold, Silver & Crystal: 3 weaknesses and 2 resistances out of 17 types. Defence ratio 3 : 2 (150%).
  • Red, Blue & Yellow: 1 weakness and 3 resistances out of 15 types. Defence ratio 1 : 3 (~33%).
  • This Pokémon has more weaknesses and less resistances in GSC than in RBY. So this Pokémon has a better defense ratio in RBY.

Offence: same-type attacks against each type

  • NormalNormal
  • FireNormal
  • WaterNormal
  • ElectricNormal
  • GrassNormal
  • IceNormal
  • FightingNormal
  • PoisonNormal
  • GroundNormal
  • FlyingNormal
  • PsychicBad
  • BugNormal
  • RockNormal
  • GhostNormal
  • DragonNormal
  • DarkNo Effect
  • SteelBad
  • Gold, Silver & Crystal: 2 advantages and 3 disadvantages out of 17 types. Offensive ratio 2:3 (~66.67%).
  • Red, Blue & Yellow: 2 advantages and 1 disadvantage out of 15 types. Offensive ratio 2:1 (200%).

Moves learned by levelling up

R/B/Y G/S/C Move Type Kind
Start Start Barrier Psychic Status
15 6 Confusion Psychic Special
47 11 Substitute Normal Status
39 16 Meditate Psychic Status
31 21 Doubleslap Normal Physical
23 26 Light Screen Psychic Status
— 26 Reflect Psychic Status
— 31 Encore Normal Status
— 36 Psybeam Psychic Special
— 41 Baton Pass Normal Status
— 46 Safeguard Normal Status

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

  • Thunderbolt

TMs & HMs Gold, Silver & Crystal

  • TM01Dynamicpunch
  • TM02Headbutt
  • TM03Curse
  • TM06Toxic
  • TM07Zap Cannon
  • TM09Psych Up
  • TM10Hidden Power
  • TM11Sunny Day
  • TM13Snore
  • TM15Hyper Beam
  • TM17Protect
  • TM20Endure
  • TM21Frustration
  • TM22Solarbeam
  • TM25Thunder
  • TM27Return
  • TM29Psychic
  • TM30Shadow Ball
  • TM31Mud-Slap
  • TM32Double Team
  • TM33Ice Punch
  • TM34Swagger
  • TM35Sleep Talk
  • TM41Thunderpunch
  • TM42Dream Eater
  • TM44Rest
  • TM45Attract
  • TM46Thief
  • TM48Fire Punch
  • TM50Nightmare
  • HM05Flash

TMs & HMs Red, Blue & Yellow

  • TM01Mega Punch
  • TM05Mega Kick
  • TM06Toxic
  • TM08Body Slam
  • TM09Take Down
  • TM10Double-Edge
  • TM15Hyper Beam
  • TM17Submission
  • TM18Counter
  • TM19Seismic Toss
  • TM20Rage
  • TM22Solarbeam
  • TM24Thunderbolt
  • TM25Thunder
  • TM29Psychic
  • TM30Teleport
  • TM31Mimic
  • TM32Double Team
  • TM33Reflect
  • TM34Bide
  • TM35Metronome
  • TM40Skull Bash
  • TM44Rest
  • TM45Thunder Wave
  • TM46Psywave
  • TM50Substitute
  • HM05Flash

Breeding Gold, Silver & Crystal

Egg groups Humanshape Pokémon group 4

Compatible Pokémon

Egg moves

Move How to pass it down
Future Sight Mate with a male Drowzee/Hypno or Kadabra/Alakazam.
Hypnosis Mate with a male Drowzee/Hypno.
Mimic Teach RBY TM31 (Mimic) to a Pokémon from Abra, Drowzee, Electabuzz, Hitmonlee, Hitmonchan, Jynx, Machop, Magmar, or Mr. Mime Family in Pokémon RBY. Then trade to GSC. If male, breed with a female Mr. Mime.

Stats

Stat Base Range at Lv. 100 G/S/C rank R/B/Y rank
HP 40 253-283 38/4518.41% 35/4219.80%
Attack 45 158-188 39/4915.87% 37/4514.72%
Defense 65 198-228 27/5544.05% 24/4444.05%
Speed 90 248-278 12/4780.20% 12/4277.31%
Special Attack G/S/C 100 268-298 10/4689.41% —
Special Defense G/S/C 120 308-338 7/4196.77% —
Special R/B/Y 100 268-298 — 9/2985.28%
Total 460 G/S/C
340 R/B/Y
1433-1613
1125-1275
25/8769.15% 31/6548.01%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library