#043 OddishAll 251 Pokémon#045 Vileplume![]()
Gengar’s Pokédex · Kanto · Generation I
#044 Gloom
GrassPoison
- SpeciesWeed Pokémon
- Japanese nameKusaihana
- PronunciationGLOOM
- Height2′ 7″ 0.79 m
- Weight19.0 lb 8.55 kg
- Gender♂ 50% · ♀ 50%

PokédexWhere to findType matchupsMovesBreedingStats
Name meaning
GLOOM means “spookiness”. It can also mean “sadness”. The Pokémon Gloom may have a little of both.
Evolution

Pokédex entries
| RedBlue | The fluid that oozes from its mouth isn’t drool. It is a nectar that is used to attract prey. |
|---|---|
| Yellow | Smells incredibly foul! However, around 1 out of 1,000 people enjoy sniffing its nose-bending stink. |
| Stadium | The horrible-smelling pistil of this flower stinks over a mile away. Unwittingly inhaled, it can cause fainting. |
| GoldStadium 2 | What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched. |
| Silver | It secretes a sticky drool-like honey. Although sweet, it smells to repulsive to get very close. |
| Crystal | The smell from its drool-like syrup and the pollen on its petals is so bad, it may make opponents faint. |
Where to find Gloom
| Game | Where to find it | Time | Rarity |
|---|---|---|---|
| Blue | Trade from Red, Yellow, Gold, or Silver; Evolve from Oddish | NA | None/Evolve |
| Red | Routes 12, 13, 14, 15; Evolve from Oddish | NA | Few/Evolve |
| Yellow | Unknown Dungeon, Routes 12, 13, 14, 15; Evolve from Oddish | NA | Few/Evolve |
| Gold | Route 5; Evolve from Oddish | Night | Many/Evolve |
| Silver | Night | Many/Evolve | |
| Crystal | Route 5 (Many), Route 24 (Few); Evolve from Oddish | Night | Many/Evolve |
How to catch
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| R/B | ✓ | ||||||||||
| Yellow | ✓ | ✓ | |||||||||
| G/S | ✓ | ✓ | |||||||||
| Crystal | ✓ | ✓ |
✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.
Type matchups
Defence: damage taken from each attack type
- Normal×1
- Fire×2
- Water×0.5
- Electric×0.5
- Grass×0.25
- Ice×2
- Fighting×0.5
- Poison×1
- Ground×1
- ×2
- Psychic×2
- BugG/S/C ×1R/B/Y × 4
- Rock×1
- Ghost×1
- Dragon×1
- Dark×1
- Steel×1
- Gold, Silver & Crystal: 4 weaknesses and 4 resistances out of 17 types. Defence ratio 1 : 1 (100%).
- Red, Blue & Yellow: 5 weaknesses and 4 resistances out of 15 types. Defence ratio 5 : 4 (125%).
- This Pokémon has less weaknesses in GSC than RBY, and in RBY it has a 4x weakness to BUG. Better defense ratio in GSC.
Offence: same-type attacks against each type
- Normal1st: Normal 2nd: Normal
- Fire1st: Bad 2nd: Normal
- Water1st: Good 2nd: Normal
- Electric1st: Normal 2nd: Normal
- Grass1st: Bad 2nd: Good
- Ice1st: Normal 2nd: Normal
- Fighting1st: Normal 2nd: Normal
- Poison1st: Bad 2nd: Bad
- Ground1st: Good 2nd: Bad
- 1st: Bad 2nd: Normal
- Psychic1st: Normal 2nd: Normal
- Bug1st (GSC): Bad 2nd (GSC): Normal 1st (RBY): Bad 2nd (RBY): Good
- Rock1st: Good 2nd: Bad
- Ghost1st: Normal 2nd: Bad
- Dragon1st: Bad 2nd: Normal
- Dark1st: Normal 2nd: Normal
- Steel1st: Bad 2nd: No Effect
- Gold, Silver & Crystal: 4 advantages and 12 disadvantages out of 34 types. Offensive ratio 1:3 (~33.33%).
- Red, Blue & Yellow: 5 advantages and 10 disadvantages out of 30 types. Offensive ratio 1:2 (50%).
Moves learned by levelling up
| R/B/Y | G/S/C | Move | Type | Kind |
|---|---|---|---|---|
| Start | Start | Absorb | Grass | Special |
| — | Start | Sweet Scent | Normal | Status |
| Start | Start | Poison Powder | Poison | Status |
| Start | Start | Stun Spore | Grass | Status |
| Start | Start | Sleep Powder | Grass | Status |
| 28 | 24 | Acid | Poison | Physical |
| — | 35 | Moonlight | Normal | Status |
| 38 | 44 | Petal Dance | Grass | Special |
| 52 | — | Solar Beam | Grass | Special |
“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.
Move Tutor Crystal
None.
TMs & HMs Gold, Silver & Crystal
- TM03Curse
- TM06Toxic
- TM10Hidden Power
- TM11Sunny Day
- TM12Sweet Scent
- TM13Snore
- TM17Protect
- TM19Giga Drain
- TM20Endure
- TM21Frustration
- TM22Solarbeam
- TM27Return
- TM32Double Team
- TM34Swagger
- TM35Sleep Talk
- TM36Sludge Bomb
- TM44Rest
- TM45Attract
- HM01Cut
- HM05Flash
TMs & HMs Red, Blue & Yellow
- TM03Swords Dance
- TM06Toxic
- TM09Take Down
- TM10Double-Edge
- TM20Rage
- TM21Mega Drain
- TM22Solarbeam
- TM31Mimic
- TM32Double Team
- TM33Reflect
- TM34Bide
- TM44Rest
- TM50Substitute
- HM01Cut
Breeding Gold, Silver & Crystal
| Egg groups | Plant Pokémon group 1 |
|---|
Compatible Pokémon
- Bellsprout Family
- Bulbasaur Family
- Chikorita Family
- Exeggcute Family
- Hoppip Family
- Oddish Family
- Paras Family
- Sunkern Family
- Tangela
Egg moves
| Move | How to pass it down |
|---|---|
| Flail | Mate with male Magikarp with a female from Horsea Family. Then, mate male offspring with the move to a female Squirtle. Next, mate their male offspring (Squirtle) to a female from Chikorita Family. Finally mate the male offspring to a female from Oddish Family. |
| Razor Leaf | Mate with a male from Bellsprout, Bulbasaur, or Chikorita Family; or Sunflora. |
| Swords Dance | Teach RBY TM03 (Swords Dance) to a Pokémon from Bellsprout, Bulbasaur, Oddish, Paras, or Tangela Family. Then trade to GSC and, if male, mate with female from Oddish Family. |
| Synthesis | Mate with a male from Bulbasaur, Chikorita, Hoppip, or Sunkern Family. |
Stats
| Stat | Base | Range at Lv. 100 | G/S/C rank | R/B/Y rank |
|---|---|---|---|---|
| HP | 60 | 293-323 | 27/4540.14% | 24/4244.05% |
| Attack | 65 | 198-228 | 24/4940.14% | 24/4538.21% |
| Defense | 70 | 208-238 | 24/5550.00% | 21/4451.99% |
| Speed | 40 | 148-178 | 40/4715.87% | 37/4213.57% |
| Special Attack G/S/C | 85 | 238-268 | 13/4675.80% | — |
| Special Defense G/S/C | 75 | 218-248 | 20/4157.93% | — |
| Special R/B/Y | 85 | 238-268 | — | 12/2970.86% |
| Total | 395 G/S/C 320 R/B/Y |
1303-1483 1085-1235 |
40/8744.05% | 35/6538.21% |
Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.
Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library