#064 KadabraAll 251 Pokémon#066 Machop

Gengar’s Pokédex · Kanto · Generation I

#065 Alakazam

Psychic

  • SpeciesPSI Pokémon
  • Japanese nameFoodin
  • PronunciationAL-UH-KUH-ZAM
  • Height4′ 11″ 1.50 m
  • Weight106.0 lb 47.70 kg
  • Gender♂ 75% · ♀ 25%
Alakazam official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

ALAKAZAM from the famous magic word

Evolution

  1. AbraLevel 16KadabraLink Cable TradeAlakazam
Alakazam in the original Gengar’s Pokédex
Alakazam as it appeared in the original Gengar’s Pokédex

Pokédex entries

RedBlue Its brain can outperform a super-computer. Its intelligence quotient is said to be 5,000.
Yellow A Pokémon that can memorize anything. It never forgets what it learns — that’s why this Pokémon is so smart.
Stadium A Pokémon that uses psychic power. It is highly intelligent and capable of instantly identifying its foe’s weakness
GoldStadium 2 Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.
Silver Its brain cells multiply continually until it dies. As a result, it remembers everything.
Crystal It has an IQ of 5000. It calculates many things in order to gain the edge in every battle.

Where to find Alakazam

Game Where to find it Time Rarity
Blue Must trade a Kadabra into another pak using a Link Cable. NA Evolve
Red NA Evolve
Yellow NA Evolve
Gold Any Evolve
Silver Any Evolve
Crystal Any Evolve

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B ✓
Yellow ✓
G/S ✓
Crystal ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×1
  • Water×1
  • Electric×1
  • Grass×1
  • Ice×1
  • Fighting×0.5
  • Poison×1
  • Ground×1
  • Flying×1
  • Psychic×0.5
  • Bug×2
  • Rock×1
  • GhostG/S/C ×2R/B/Y ×0
  • Dragon×1
  • Dark×2
  • Steel×1
  • Gold, Silver & Crystal: 3 weaknesses and 2 resistances out of 17 types. Defence ratio 3 : 2 (150%).
  • Red, Blue & Yellow: 1 weakness and 3 resistances out of 15 types. Defence ratio 1 : 3 (~33%).
  • This Pokémon has more weaknesses and less resistances in GSC than in RBY. So this Pokémon has a better defense ratio in RBY.

Offence: same-type attacks against each type

  • NormalNormal
  • FireNormal
  • WaterNormal
  • ElectricNormal
  • GrassNormal
  • IceNormal
  • FightingNormal
  • PoisonNormal
  • GroundNormal
  • FlyingNormal
  • PsychicBad
  • BugNormal
  • RockNormal
  • GhostNormal
  • DragonNormal
  • DarkNo Effect
  • SteelBad
  • Gold, Silver & Crystal: 2 advantages and 3 disadvantages out of 17 types. Offensive ratio 2:3 (~66.67%).
  • Red, Blue & Yellow: 2 advantages and 1 disadvantage out of 15 types. Offensive ratio 2:1 (200%).

Moves learned by levelling up

R/B/Y G/S/C Move Type Kind
Start Start Teleport Psychic Status
* * Kinesis Psychic Status
16 16 Confusion Psychic Special
20 18 Disable Normal Status
27 21 Psybeam Psychic Special
31 26 Recover Normal Status
— 31 Future Sight Psychic Status
38 38 Psychic Psychic Special
42 45 Reflect Psychic Status
* = Must evolve from a Kadabra that was from wild to have this attack. * = Must evolve from a Kadabra that was from wild to have this attack. * = Must evolve from a Kadabra that was from wild to have this attack. * = Must evolve from a Kadabra that was from wild to have this attack. Physical

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

None.

TMs & HMs Gold, Silver & Crystal

  • TM01Dynamicpunch
  • TM02Headbutt
  • TM03Curse
  • TM06Toxic
  • TM07Zap Cannon
  • TM09Psych Up
  • TM10Hidden Power
  • TM11Sunny Day
  • TM13Snore
  • TM15Hyper Beam
  • TM17Protect
  • TM18Rain Dance
  • TM20Endure
  • TM21Frustration
  • TM27Return
  • TM28Dig
  • TM29Psychic
  • TM30Shadow Ball
  • TM32Double Team
  • TM33Ice Punch
  • TM34Swagger
  • TM35Sleep Talk
  • TM41Thunderpunch
  • TM42Dream Eater
  • TM44Rest
  • TM45Attract
  • TM46Thief
  • TM48Fire Punch
  • TM50Nightmare
  • HM05Flash

TMs & HMs Red, Blue & Yellow

  • TM01Mega Punch
  • TM05Mega Kick
  • TM06Toxic
  • TM08Body Slam
  • TM09Take Down
  • TM10Double-Edge
  • TM15Hyper Beam
  • TM17Submission
  • TM18Counter
  • TM19Seismic Toss
  • TM20Rage
  • TM28Dig
  • TM29Psychic
  • TM30Teleport
  • TM31Mimic
  • TM32Double Team
  • TM33Reflect
  • TM34Bide
  • TM35Metronome
  • TM40Skull Bash
  • TM44Rest
  • TM45Thunder Wave
  • TM46Psywave
  • TM49Tri Attack
  • TM50Substitute
  • HM05Flash
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Breeding Gold, Silver & Crystal

Egg groups Humanshape Pokémon group 4

Compatible Pokémon

Egg moves

Move How to pass it down
Barrier Mate with male Mr. Mime
Encore Mate with male Mr. Mime
Light Screen Mate with male Electabuzz or Mr. Mime

Stats

Stat Base Range at Lv. 100 G/S/C rank R/B/Y rank
HP 55 283-313 30/4534.46% 27/4236.34%
Attack 50 168-198 34/4921.19% 33/4519.80%
Defense 45 158-188 40/5521.19% 35/4418.41%
Speed 120 308-338 3/4797.72% 3/4297.13%
Special Attack G/S/C 135 338-368 2/4699.38% —
Special Defense G/S/C 85 238-268 15/4172.57% —
Special R/B/Y 135 338-368 — 2/2998.93%
Total 490 G/S/C
405 R/B/Y
1493-1673
1255-1405
16/8778.81% 17/6577.31%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library