#072 TentacoolAll 251 Pokémon#074 Geodude

Gengar’s Pokédex · Kanto · Generation I

#073 Tentacruel

WaterPoison

  • SpeciesJellyfish Pokémon
  • Japanese nameDokukurage
  • PronunciationTENT-UH-CROOL
  • Height5′ 3″ 1.60 m
  • Weight121.0 lb 54.45 kg
  • Gender♂ 50% · ♀ 50%
Tentacruel official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

Combination of TENTACLE and CRUEL. Cruel refers to Tentacruel’s punishing attacking power.

Evolution

  1. TentacoolLevel 30Tentacruel
Tentacruel in the original Gengar’s Pokédex
Tentacruel as it appeared in the original Gengar’s Pokédex

Pokédex entries

RedBlue The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Yellow Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Stadium It has 80 tentacles. Once they wrap around an enemy, the tentacles will not release, not matter what.
GoldStadium 2 Its 80 tentacles absorb water and stretch almost endlessly to CONSTRICT its prey and enemies.
Silver In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
Crystal When its 80 feelers absorb water, it stretches to become like a net to entangle its prey.

Where to find Tentacruel

Game Where to find it Time Rarity
Blue Must Evolve from Tentacool at Level 30 NA Evolve
Red NA Many
Yellow Fishing / Surfing (Routes 19, 20, 21) NA Few/Evolve
Gold Fishing / Surfing (Cherrygrove City, Cianwood City, Cinnabar Island, New Bark Town, Olivine City, Pallet Town, Union Cave, Vermilion City, Whirl Islands, Routes 12, 13, 19, 20, 21, 26, 27, 32, 34, 40, 41) Any Many/Evolve
Silver Any Many/Evolve
Crystal Fishing / Surfing (Cherrygrove City, Cianwood City, Cinnabar Island, New Bark Town, Olivine City, Pallet Town, Union Cave, Vermilion City, Whirl Islands, Routes 12, 13, 20, 21, 26, 27, 32, 34, 40, 41) Any Many/Evolve

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B ✓
Yellow ✓ ✓ ✓
G/S ✓ ✓ ✓
Crystal ✓ ✓ ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×0.5
  • Water×0.5
  • Electric×2
  • Grass×1
  • Ice×0.5
  • Fighting×0.5
  • Poison×0.5
  • Ground×2
  • Flying×1
  • Psychic×2
  • BugG/S/C ×0.5R/B/Y × 2
  • Rock×1
  • Ghost×1
  • Dragon×1
  • Dark×1
  • Steel×0.5
  • Gold, Silver & Crystal: 3 weaknesses and 7 resistances out of 17 types. Defence ratio 3 : 7 (~43%).
  • Red, Blue & Yellow: 4 weaknesses and 5 resistances out of 15 types. Defence ratio 4 : 5 (80%).
  • This Pokémon has more advantages and less weaknesses in GSC than in RBY. Therefore, this Pokémon has a better defense ratio in GSC.

Offence: same-type attacks against each type

  • Normal1st: Normal 2nd: Normal
  • Fire1st: Good 2nd: Normal
  • Water1st: Bad 2nd: Normal
  • Electric1st: Normal 2nd: Normal
  • Grass1st: Bad 2nd: Good
  • Ice1st: Normal 2nd: Normal
  • Fighting1st: Normal 2nd: Normal
  • Poison1st: Normal 2nd: Bad
  • Ground1st: Good 2nd: Bad
  • Flying1st: Normal 2nd: Normal
  • Psychic1st: Normal 2nd: Normal
  • Bug1st (GSC): Normal 2nd (GSC): Normal 1st (RBY): Normal 2nd (RBY): Good
  • Rock1st: Good 2nd: Bad
  • Ghost1st: Normal 2nd: Bad
  • Dragon1st: Bad 2nd: Normal
  • Dark1st: Normal 2nd: Normal
  • Steel1st: Normal 2nd: No Effect
  • Gold, Silver & Crystal: 4 advantages and 8 disadvantages out of 34 types. Offensive ratio 1:2 (50%).
  • Red, Blue & Yellow: 5 advantages and 7 disadvantages out of 30 types. Offensive ratio 5:7 (~71.43%).

Moves learned by levelling up

Yellow R/B G/S/C Move Type Kind
Start Start Start Acid Poison Physical
Start Start Start Supersonic Normal Status
Start Start Start Wrap Normal Physical
Start Start Start Poison Sting Poison Physical
22 Start — Water Gun Water Special
27 Start Start Constrict Normal Physical
— — Start Bubblebeam Water Special
35 35 38 Barrier Psychic Status
43 43 47 Screech Normal Status
50 50 55 Hydro Pump Water Special

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

  • Ice Beam

TMs & HMs Gold, Silver & Crystal

  • TM03Curse
  • TM06Toxic
  • TM10Hidden Power
  • TM13Snore
  • TM14Blizzard
  • TM15Hyper Beam
  • TM16Icy Wind
  • TM17Protect
  • TM18Rain Dance
  • TM19Giga Drain
  • TM20Endure
  • TM21Frustration
  • TM27Return
  • TM32Double Team
  • TM34Swagger
  • TM35Sleep Talk
  • TM36Sludge Bomb
  • TM44Rest
  • TM45Attract
  • HM01Cut
  • HM03Surf
  • HM06Whirlpool

TMs & HMs Red, Blue & Yellow

  • TM03Swords Dance
  • TM06Toxic
  • TM09Take Down
  • TM10Double-Edge
  • TM11Bubblebeam
  • TM12Water Gun
  • TM13Ice Beam
  • TM14Blizzard
  • TM15Hyper Beam
  • TM20Rage
  • TM31Mimic
  • TM32Double Team
  • TM33Reflect
  • TM34Bide
  • TM40Skull Bash
  • TM44Rest
  • TM50Substitute
  • HM01Cut
  • HM03Surf

Breeding Gold, Silver & Crystal

Egg groups Water 3 Pokémon group 10

Compatible Pokémon

Egg moves

Move How to pass it down
Aurora Beam Mate with a male Shellder/Cloyster.
Haze Breed a male Wooper/Quagsire to a female Omanyte/Omastar, then breed a male offspring with a female Tentacool/Tentacruel.
Mirror Coat Mate with a male Corsola.
Rapid Spin Breed a male from Squirtle Family with a female Kabuto/Kabutops, then breed the male offspring to a female Tentacool/Tentacruel.
Safeguard Mate a male Corsola with a female from Dratini or Seel Family, then breed the male offspring with a female Tentacool/Tentacruel.

Stats

Stat Base Range at Lv. 100 G/S/C rank R/B/Y rank
HP 80 333-363 18/4565.54% 15/4270.86%
Attack 70 208-238 22/4948.01% 22/4546.02%
Defense 65 198-228 27/5544.05% 24/4444.05%
Speed 100 268-298 7/4789.41% 7/4287.46%
Special Attack G/S/C 80 228-258 16/4669.15% —
Special Defense G/S/C 120 308-338 7/4196.77% —
Special R/B/Y 120 308-338 — 5/2995.98%
Total 515 G/S/C
435 R/B/Y
1543-1723
1315-1465
11/8784.13% 10/6586.43%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library