#244 EnteiAll 251 Pokémon#246 Larvitar![]()
Gengar’s Pokédex · Johto · Generation II
#245 Suicune
Water
- SpeciesAurora Pokémon
- Japanese nameSuikun
- PronunciationSUE-IC-UNE
- Height6′ 7″ 2.01 m
- Weight412.0 lb 185.40 kg
- GenderGenderless

PokédexWhere to findType matchupsMovesBreedingStats
Name meaning
English name is similar to Japanese name. Origin may be related to Aurora Borealis, a stream of light near the north pole.
Evolution
SuicuneThis Pokémon didn’t evolve from anything, nor does it evolve. No Evolution.

Pokédex entries
| GoldStadium 2 | Said to be the reincarnation of north winds, it can instantly purify filthy, murky water. |
|---|---|
| Silver | This POKEMON races across the land. It is said that north winds will somehow blow whenever it appears. |
| Crystal | This divine POKEMON blows around the world, always in search of a pure reservoir. |
Where to find Suicune
| Game | Where to find it | Time | Rarity |
|---|---|---|---|
| Gold | Actual location varies [First you must have scaried away the three legendary Pokémon (Raikou, Entei, and Suicune) at the basement of Burned Tower, then each one will wanders around Johto. To catch them you must first find them so that you can track there current location on the map of their pokedex entry. Each time your character moves to a new area, which includes going through doors, these three legendaries each move one area ahead of where they were. These three are, by far, the most toughest to catch in the game. Good luck!] | Any | One |
| Silver | Any | One | |
| Crystal | Tin Tower 1F (In Crystal, you must receive the Clear Bell from the Radio Station Manager. Take the bell to Tin Tower. Near the entrance, the “Wise Trio” will challenge you to battle. If you beat all three, they will let you enter the tower to encounter Suicune. It will be easier to catch, since it wont run away from you. Remember to save before-hand!) | Any | One |
How to catch
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| G/S | ✓ | ||||||||||
| Crystal | ✓ |
✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.
Type matchups
Defence: damage taken from each attack type
- Normal×1
- Fire×0.5
- Water×0.5
- Electric×2
- Grass×2
- Ice×0.5
- Fighting×1
- Poison×1
- Ground×1
- ×1
- Psychic×1
- Bug×1
- Rock×1
- Ghost×1
- Dragon×1
- Dark×1
- Steel×0.5
- 2 weaknesses and 4 resistances out of 17 types. Defence ratio 1 : 2 (50%).
Offence: same-type attacks against each type
- NormalNormal
- FireGood
- WaterBad
- ElectricNormal
- GrassBad
- IceNormal
- FightingNormal
- PoisonNormal
- GroundGood
- Normal
- PsychicNormal
- BugNormal
- RockGood
- GhostNormal
- DragonBad
- DarkNormal
- SteelNormal
- 3 advantages and 3 disadvantages out of 17 types. Offensive ratio 1:1 (100%).
Moves learned by levelling up
| G/S | Crystal | Move | Type | Kind |
|---|---|---|---|---|
| Start | Start | Bite | Dark | Special |
| Start | Start | Leer | Normal | Status |
| 11 | — | Water Gun | Water | Special |
| 41 | 11 | Bubblebeam | Water | Special |
| 21 | — | Roar | Normal | Status |
| — | 21 | Rain Dance | Water | Status |
| 31 | 31 | Gust | Physical | |
| — | 41 | Aurora Beam | Ice | Special |
| 51 | 51 | Mist | Ice | Status |
| 61 | 61 | Mirror Coat | Psychic | Special |
| 71 | 71 | Hydro Pump | Water | Special |
“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.
Move Tutor Crystal
- Ice Beam
TMs & HMs Gold, Silver & Crystal
- TM02Headbutt
- TM03Curse
- TM05Roar
- TM06Toxic
- TM08Rock Smash
- TM09Psych Up
- TM10Hidden Power
- TM11Sunny Day
- TM13Snore
- TM14Blizzard
- TM15Hyper Beam
- TM16Icy Wind
- TM17Protect
- TM18Rain Dance
- TM20Endure
- TM21Frustration
- TM23Iron Tail
- TM27Return
- TM28Dig
- TM31Mud-Slap
- TM32Double Team
- TM34Swagger
- TM35Sleep Talk
- TM37Sandstorm
- TM39Swift
- TM43Detect
- TM44Rest
- HM01Cut
- HM03Surf
- HM06Whirlpool
- HM07Waterfall
Breeding Gold, Silver & Crystal
| Egg groups | No Eggs group X |
|---|
Compatible Pokémon
None: this Pokémon can’t breed.
Egg moves
None.
Stats
| Stat | Base | Range at Lv. 100 | G/S/C rank |
|---|---|---|---|
| HP | 100 | 373-403 | 11/4586.43% |
| Attack | 75 | 218-248 | 19/4955.96% |
| Defense | 115 | 298-328 | 9/5593.32% |
| Speed | 85 | 238-268 | 14/4775.80% |
| Special Attack | 90 | 248-278 | 12/4680.20% |
| Special Defense | 115 | 298-328 | 8/4195.54% |
| Total | 580 | 1673-1853 | 3/8795.03% |
Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.
Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library