#079 SlowpokeAll 251 Pokémon#081 Magnemite![]()
Gengar’s Pokédex · Kanto · Generation I
#080 Slowbro
WaterPsychic
- SpeciesHermitcrab Pokémon
- Japanese nameYadoran
- PronunciationSLOW-BRO
- Height5′ 3″ 1.60 m
- Weight173.0 lb 77.85 kg
- Gender♂ 50% · ♀ 50%

PokédexWhere to findType matchupsMovesBreedingStats
Name meaning
Combination of SLOW and BRO, a slang form of “brother”.
Evolution
SlowpokeLevel 37
Slowbro

Pokédex entries
| RedBlue | The SHELLDER that is latched onto SLOWPOKE’s tail is said to feed on the host’s left over scraps. |
|---|---|
| Yellow | Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again. |
| Stadium | If its tail is bitten by a SHELLDER, SLOWPOKE evolves into SLOWBRO. The SHELLDER seems to like its crunchy tail. |
| GoldStadium 2 | If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE. |
| Silver | Naturally dull to begin with, it lost its ability to feel pain due to Shellders seeping poison. |
| Crystal | An attached SHELLDER won’t let go because of the tasty flavor that oozes out of its tail. |
Where to find Slowbro
| Game | Where to find it | Time | Rarity |
|---|---|---|---|
| Blue | Seafoam Island, Unknown Dungeon, Route 23 | NA | Few/Evolve |
| Red | NA | Few/Evolve | |
| Yellow | Seafoam Island, Routes 12 & 13 | NA | Few/Evolve |
| Gold | Slowpoke Well | Any | Many/Evolve |
| Silver | Any | Many/Evolve | |
| Crystal | Any | Many/Evolve |
How to catch
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| R/B | ✓ | ✓ | ✓ | ||||||||
| Yellow | ✓ | ✓ | ✓ | ||||||||
| G/S | ✓ | ✓ | |||||||||
| Crystal | ✓ | ✓ |
✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.
Type matchups
Defence: damage taken from each attack type
- Normal×1
- Fire×0.5
- Water×0.5
- Electric×2
- Grass×2
- Ice×0.5
- Fighting×0.5
- Poison×1
- Ground×1
- ×1
- Psychic×0.5
- Bug×2
- Rock×1
- GhostG/S/C ×2R/B/Y ×0
- Dragon×1
- Dark×2
- Steel×0.5
- Gold, Silver & Crystal: 5 weaknesses and 6 resistances out of 17 types. Defence ratio 5 : 6 (~83%).
- Red, Blue & Yellow: 3 weaknesses and 6 resistances out of 15 types. Defence ratio 1 : 2 (50%).
- This Pokémon has more weaknesses in GSC than in RBY. So this Pokémon has a better defense ratio in RBY.
Offence: same-type attacks against each type
- Normal1st: Normal 2nd: Normal
- Fire1st: Good 2nd: Normal
- Water1st: Bad 2nd: Normal
- Electric1st: Normal 2nd: Normal
- Grass1st: Bad 2nd: Normal
- Ice1st: Normal 2nd: Normal
- Fighting1st: Normal 2nd: Good
- Poison1st: Normal 2nd: Good
- Ground1st: Good 2nd: Normal
- 1st: Normal 2nd: Normal
- Psychic1st: Normal 2nd: Bad
- Bug1st: Normal 2nd: Normal
- Rock1st: Good 2nd: Normal
- Ghost1st: Normal 2nd: Normal
- Dragon1st: Bad 2nd: Normal
- Dark1st: Normal 2nd: No Effect
- Steel1st: Normal 2nd: Bad
- Gold, Silver & Crystal: 5 advantages and 6 disadvantages out of 34 types. Offensive ratio 5:6 (~83.33%).
- Red, Blue & Yellow: 5 advantages and 4 disadvantages out of 30 types. Offensive ratio 5:4 (125%).
Moves learned by levelling up
| Yellow | R/B | G/S/C | Move | Type | Kind |
|---|---|---|---|---|---|
| — | — | Start | Curse | ??? | Status |
| — | — | Start | Tackle | Normal | Physical |
| 27 | 27 | Start | Growl | Normal | Status |
| 33 | 33 | Start | Water Gun | Water | Special |
| Start | Start | Start | Confusion | Psychic | Special |
| 18 | Start | Start | Disable | Normal | Status |
| 22 | Start | Start | Headbutt | Normal | Physical |
| 37 | 37 | 37 | Withdraw | Water | Status |
| 44 | 44 | 46 | Amnesia | Psychic | Status |
| 55 | 55 | 54 | Psychic | Psychic | Special |
“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.
Move Tutor Crystal
- Flamethrower, Ice Beam
TMs & HMs Gold, Silver & Crystal
- TM01Dynamicpunch
- TM02Headbutt
- TM03Curse
- TM06Toxic
- TM07Zap Cannon
- TM08Rock Smash
- TM09Psych Up
- TM10Hidden Power
- TM11Sunny Day
- TM13Snore
- TM14Blizzard
- TM15Hyper Beam
- TM16Icy Wind
- TM17Protect
- TM18Rain Dance
- TM20Endure
- TM21Frustration
- TM23Iron Tail
- TM26Earthquake
- TM27Return
- TM28Dig
- TM29Psychic
- TM30Shadow Ball
- TM31Mud-Slap
- TM32Double Team
- TM33Ice Punch
- TM34Swagger
- TM35Sleep Talk
- TM38Fire Blast
- TM39Swift
- TM42Dream Eater
- TM44Rest
- TM45Attract
- TM49Fury Cutter
- TM50Nightmare
- HM03Surf
- HM04Strength
- HM05Flash
TMs & HMs Red, Blue & Yellow
- TM01Mega Punch
- TM05Mega Kick
- TM06Toxic
- TM08Body Slam
- TM09Take Down
- TM10Double-Edge
- TM11Bubblebeam
- TM12Water Gun
- TM13Ice Beam
- TM14Blizzard
- TM15Hyper Beam
- TM16Pay Day
- TM17Submission
- TM18Counter
- TM19Seismic Toss
- TM20Rage
- TM26Earthquake
- TM27Fissure
- TM28Dig
- TM29Psychic
- TM30Teleport
- TM31Mimic
- TM32Double Team
- TM33Reflect
- TM34Bide
- TM38Fire Blast
- TM39Swift
- TM40Skull Bash
- TM44Rest
- TM45Thunder Wave
- TM46Psywave
- TM49Tri Attack
- TM50Substitute
- HM03Surf
- HM04Strength
- HM05Flash
Breeding Gold, Silver & Crystal
| Egg groups | Water 1 Pokémon group 8 Monster Pokémon group 11 |
|---|
Compatible Pokémon
- Corsola
- Delibird
- Dratini Family
- Horsea Family
- Kabuto Family
- Lapras
- Mantine
- Marill Family
- Omanyte Family
- Poliwag Family
- Psyduck Family
- Remoraid Family
- Seel Family
- Slowpoke Family
- Squirtle Family
- Totodile Family
- Wooper Family
- Bulbasaur Family
- Charmander Family
- Chikorita Family
- Cubone Family
- Kangaskhan
- Larvitar Family
- Lickitung
- Mareep Family
- Nidoran♂ Family
- Nidoran♀
- Rhyhorn Family
- Snorlax
Egg moves
| Move | How to pass it down |
|---|---|
| Belly Drum | Mate with a male from Poliwag Family or Snorlax. |
| Future Sight | Mate a male Natu/Xatu to a female Togetic. Then breed the male offspring to a female Marill/Azumarill. Then, mate male offspring (Marill) to a female from Slowpoke Family. |
| Safeguard | Mate with a male from Chikorita, Dratini, Lapras, or Seel Family. |
| Stomp | Mate with a male Lickitung or Rhyhorn/Rhydon. |
Stats
| Stat | Base | Range at Lv. 100 | G/S/C rank | R/B/Y rank |
|---|---|---|---|---|
| HP | 95 | 363-393 | 12/4581.59% | 9/4285.28% |
| Attack | 75 | 218-248 | 19/4955.96% | 19/4553.98% |
| Defense | 110 | 288-318 | 10/5591.12% | 7/4493.92% |
| Speed | 30 | 128-158 | 43/478.88% | 39/426.68% |
| Special Attack G/S/C | 100 | 268-298 | 10/4689.41% | — |
| Special Defense G/S/C | 80 | 228-258 | 17/4165.54% | — |
| Special R/B/Y | 80 | 228-258 | — | 13/2963.67% |
| Total | 490 G/S/C 390 R/B/Y |
1493-1673 1225-1375 |
16/8778.81% | 21/6570.86% |
Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.
Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library