#104 CuboneAll 251 Pokémon#106 Hitmonlee![]()
Gengar’s Pokédex · Kanto · Generation I
#105 Marowak
Ground
- SpeciesBonekeeper Pokémon
- Japanese nameGaragara
- PronunciationMAR-ROW-ACK
- Height3′ 3″ 0.99 m
- Weight99.0 lb 44.55 kg
- Gender♂ 50% · ♀ 50%

PokédexWhere to findType matchupsMovesBreedingStats
Name meaning
Comes from MARROW (the filling inside a bone) and WHACK. Is also similar to AROWAK (name of a Caribbean Indian tribe).
Evolution
CuboneLevel 28
Marowak

Pokédex entries
| RedBlue | The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets. |
|---|---|
| Yellow | Small and weak, this POKEMON is adept with its bone club. It has grown more vicious over the ages. |
| Stadium | Originally a small and weak Pokémon, it became rough and aggressive when it began using bones as weapons. |
| GoldStadium 2 | It has been seen pounding boulders with the bone it carries in order to tap out messages to others. |
| Silver | It collects bones from an unknown place. A Marowak graveyard exists somewhere in the world, rumors say. |
| Crystal | Somewhere in the world is a cemetery just for MAROWAK. It gets its bones from those graves. |
Where to find Marowak
| Game | Where to find it | Time | Rarity |
|---|---|---|---|
| Blue | Victory Road, Unknown Dungeon | NA | Few/Evolve |
| Red | NA | Few/Evolve | |
| Yellow | Safari Zone | NA | Few/Evolve |
| Gold | Rock Tunnel | Any | Few/Evolve |
| Silver | Any | Few/Evolve | |
| Crystal | Rock Tunnel, Routes 9 & 10 | Morn. or Day | Few/Evolve |
How to catch
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| R/B | ✓ | ✓ | |||||||||
| Yellow | ✓ | ✓ | |||||||||
| G/S | ✓ | ✓ | |||||||||
| Crystal | ✓ | ✓ |
✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.
Type matchups
Defence: damage taken from each attack type
- Normal×1
- Fire×1
- Water×2
- Electric×0
- Grass×2
- Ice×2
- Fighting×1
- Poison×0.5
- Ground×1
- ×1
- Psychic×1
- Bug×1
- Rock×0.5
- Ghost×1
- Dragon×1
- Dark×1
- Steel×1
- Gold, Silver & Crystal: 3 weaknesses and 3 resistances out of 17 types. Defence ratio 1 : 1 (100%).
- Red, Blue & Yellow: 3 weaknesses and 3 resistances out of 15 types. Defence ratio 1 : 1 (100%).
- This Pokémon has the same number of weaknesses and resistances in both GSC and RBY. So they have the same defense ratio.
Offence: same-type attacks against each type
- NormalNormal
- FireGood
- WaterNormal
- ElectricGood
- GrassBad
- IceNormal
- FightingNormal
- PoisonGood
- GroundNormal
- No Effect
- PsychicNormal
- BugBad
- RockGood
- GhostNormal
- DragonNormal
- DarkNormal
- SteelGood
- Gold, Silver & Crystal: 5 advantages and 3 disadvantages out of 17 types. Offensive ratio 5:3 (~166.67%).
- Red, Blue & Yellow: 4 advantages and 3 disadvantages out of 15 types. Offensive ratio 4:3 (~133.33%).
Moves learned by levelling up
| Yellow | R/B | G/S/C | Move | Type | Kind |
|---|---|---|---|---|---|
| * | Start | Start | Growl | Normal | Status |
| Start | — | Start | Tail Whip | Normal | Status |
| Start | Start | Start | Bone Club | Ground | Physical |
| 18 | — | Start | Headbutt | Normal | Physical |
| 25 | Start | Start | Leer | Normal | Status |
| 33 | 33 | Start | Focus Energy | Normal | Status |
| 48 | 48 | Start | Bonemerang | Ground | Physical |
| 55 | 55 | 32 | Rage | Normal | Physical |
| — | — | 39 | False Swipe | Normal | Physical |
| 41 | 41 | 46 | Thrash | Normal | Physical |
| — | — | 53 | Bone Rush | Ground | Physical |
| * = In Yellow, if evolved from Cubone, it will have learned Growl. | * = In Yellow, if evolved from Cubone, it will have learned Growl. | * = In Yellow, if evolved from Cubone, it will have learned Growl. | * = In Yellow, if evolved from Cubone, it will have learned Growl. | * = In Yellow, if evolved from Cubone, it will have learned Growl. | Physical |
“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.
Move Tutor Crystal
- Flamethrower, Ice Beam
TMs & HMs Gold, Silver & Crystal
- TM01Dynamicpunch
- TM02Headbutt
- TM03Curse
- TM06Toxic
- TM08Rock Smash
- TM10Hidden Power
- TM11Sunny Day
- TM13Snore
- TM14Blizzard
- TM15Hyper Beam
- TM16Icy Wind
- TM17Protect
- TM20Endure
- TM21Frustration
- TM23Iron Tail
- TM26Earthquake
- TM27Return
- TM28Dig
- TM31Mud-Slap
- TM32Double Team
- TM34Swagger
- TM35Sleep Talk
- TM37Sandstorm
- TM38Fire Blast
- TM41Thunderpunch
- TM43Detect
- TM44Rest
- TM45Attract
- TM46Thief
- TM48Fire Punch
- HM04Strength
TMs & HMs Red, Blue & Yellow
- TM01Mega Punch
- TM05Mega Kick
- TM06Toxic
- TM08Body Slam
- TM09Take Down
- TM10Double-Edge
- TM11Bubblebeam
- TM12Water Gun
- TM13Ice Beam
- TM14Blizzard
- TM15Hyper Beam
- TM17Submission
- TM18Counter
- TM19Seismic Toss
- TM20Rage
- TM26Earthquake
- TM27Fissure
- TM28Dig
- TM31Mimic
- TM32Double Team
- TM34Bide
- TM38Fire Blast
- TM40Skull Bash
- TM44Rest
- TM50Substitute
- HM04Strength
Breeding Gold, Silver & Crystal
| Egg groups | Monster Pokémon group 11 |
|---|
Compatible Pokémon
- Bulbasaur Family
- Charmander Family
- Chikorita Family
- Cubone Family
- Kangaskhan
- Lapras
- Larvitar Family
- Lickitung
- Mareep Family
- Nidoran♂ Family
- Nidoran♀
- Rhyhorn Family
- Slowpoke Family
- Snorlax
- Squirtle Family
- Totodile Family
Egg moves
| Move | How to pass it down |
|---|---|
| Ancient Power | Breed male from Corsola, Kabuto, or Omanyte Family to a female from Totodile Family. Then breed male offspring with move to a female from Cubone Family. |
| Belly Drum | Mate with male Snorlax. |
| Perish Song | Mate with male Lapras. |
| Rock Slide | Mate with a male from Larvitar Family. |
| Screech | Mate with a male from Larvitar, Lickitung, or Totodile Family. |
| Skull Bash | Mate with male from Squirtle Family. |
| Swords Dance (C) | Teach RBY TM03 (Swords Dance) to a Pokémon from the Bulbasaur, Charmander, or Lickitung Family, then trade it to Crystal. If male, breed to a female from the Cubone Family. |
Stats
| Stat | Base | Range at Lv. 100 | G/S/C rank | R/B/Y rank |
|---|---|---|---|---|
| HP | 60 | 293-323 | 27/4540.14% | 24/4244.05% |
| Attack | 80 | 228-258 | 17/4961.79% | 17/4559.86% |
| Defense | 110 | 288-318 | 10/5591.12% | 7/4493.92% |
| Speed | 45 | 158-188 | 36/4721.19% | 33/4218.41% |
| Special Attack G/S/C | 50 | 168-198 | 31/4627.43% | — |
| Special Defense G/S/C | 80 | 228-258 | 17/4165.54% | — |
| Special R/B/Y | 50 | 168-198 | — | 21/2924.20% |
| Total | 425 G/S/C 345 R/B/Y |
1363-1543 1135-1285 |
33/8755.96% | 29/6550.00% |
Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.
Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library