#013 WeedleAll 251 Pokémon#015 Beedrill

Gengar’s Pokédex · Kanto · Generation I

#014 Kakuna

BugPoison

  • SpeciesCocoon Pokémon
  • Japanese nameCocoon
  • PronunciationKA-KOO-NUH
  • Height2′ 0″ 0.61 m
  • Weight22.0 lb 9.90 kg
  • Gender♂ 50% · ♀ 50%
Kakuna official artwork

PokédexWhere to findType matchupsMovesBreedingStats

Name meaning

Variation of COCOON

Evolution

  1. WeedleLevel 7KakunaLevel 10Beedrill
Kakuna in the original Gengar’s Pokédex
Kakuna as it appeared in the original Gengar’s Pokédex

Pokédex entries

RedBlue Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators.
Yellow Able to move only slightly. When endangered, it may stick out its stinger and poison the enemy.
Stadium Because it is virtually motionless, it may appear dead. Inside, however, a new body is being made.
GoldStadium 2 Although it is a cocoon, it can move a little. It can extend its poison barb if it is attacked.
Silver From this form, it will grow into an adult. As its body becomes softer, the external shell hardens.
Crystal Nearly incapable of movement, it leans against stout trees while waiting for its evolution.

Where to find Kakuna

Game Where to find it Time Rarity
Blue Viridian Forest, Routes 2, 24, 25 NA Few/Evolve
Red NA Many/Evolve
Yellow Must trade from another pak or evolve a Caterpie that is from another pak. NA None/Evolve
Gold National Park Any Event/Evolve
Silver Ilex Forest, National Park, Routes 2, 30, 31, Johto (Headbutt) Mostly Morn. or Day Many/Evolve
Crystal Ilex Forest, National Park, Johto (Headbutt) Mostly Morn. or Day Many/Evolve

How to catch

Ground Surf Fishing Forest Tree Mountain Tree Rock Smash Breed Evolve Event BugCatch Game Corner
R/B ✓ ✓
Yellow ✓
G/S ✓ ✓
Crystal ✓ ✓ ✓ ✓

✓ marks how you can get it in each game. Shaded boxes are methods that didn’t exist in that game.

Type matchups

Defence: damage taken from each attack type

  • Normal×1
  • Fire×2
  • Water×1
  • Electric×1
  • Grass×0.25
  • Ice×1
  • Fighting×0.25
  • PoisonG/S/C ×0.5R/B/Y × 1
  • Ground×1
  • Flying×2
  • Psychic×2
  • BugG/S/C ×0.5R/B/Y × 2
  • Rock×2
  • Ghost×1
  • Dragon×1
  • Dark×1
  • Steel×1
  • Gold, Silver & Crystal: 4 weaknesses and 4 resistances out of 17 types. Defence ratio 1 : 1 (100%).
  • Red, Blue & Yellow: 5 weaknesses and 2 resistances out of 15 types. Defence ratio 5 : 2 (250%).
  • This Pokémon has more weaknesses and less resistances in RBY than GSC, thus it has a bad defense ratio in RBY.

Offence: same-type attacks against each type

  • Normal1st: Normal 2nd: Normal
  • Fire1st: Bad 2nd: Normal
  • Water1st: Normal 2nd: Normal
  • Electric1st: Normal 2nd: Normal
  • Grass1st: Normal 2nd: Good
  • Ice1st: Normal 2nd: Normal
  • Fighting1st: Bad 2nd: Normal
  • Poison1st (GSC): Bad 2nd (GSC): Bad 1st (RBY): Good 2nd (RBY): Bad
  • Ground1st: Normal 2nd: Bad
  • Flying1st: Bad 2nd: Normal
  • Psychic1st: Good 2nd: Normal
  • Bug1st (GSC): Normal 2nd (GSC): Normal 1st (RBY): Normal 2nd (RBY): Good
  • Rock1st: Normal 2nd: Bad
  • Ghost1st: Bad 2nd: Bad
  • Dragon1st: Normal 2nd: Normal
  • Dark1st: Good 2nd: Normal
  • Steel1st: Bad 2nd: No Effect
  • Gold, Silver & Crystal: 4 advantages and 11 disadvantages out of 34 types. Offensive ratio 4:11 (~36.36%).
  • Red, Blue & Yellow: 5 advantages and 8 disadvantages out of 30 types. Offensive ratio 5:8 (62.5%).

Moves learned by levelling up

Yellow R/B G/S/C Move Type Kind
— * * Poison Sting Poison Physical
— * * String Shot Bug Status
— Start Start Harden Normal Status

“Start” means it knows the move from level 1; a dash means it doesn’t learn the move by levelling up in that game.

Move Tutor Crystal

None.

TMs & HMs Gold, Silver & Crystal

None.

TMs & HMs Red, Blue & Yellow

None.

Breeding Gold, Silver & Crystal

Egg groups Bug group 2

Compatible Pokémon

Egg moves

None.

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Stats

Stat Base Range at Lv. 100 G/S/C rank R/B/Y rank
HP 45 263-293 35/4522.70% 32/4224.20%
Attack 25 118-148 46/494.46% 42/453.23%
Defense 50 168-198 37/5525.82% 32/4424.20%
Speed 35 138-168 41/4712.54% 38/429.68%
Special Attack G/S/C 25 118-148 43/466.08% —
Special Defense G/S/C 25 118-148 40/415.48% —
Special R/B/Y 25 118-148 — 28/295.48%
Total 205 G/S/C
180 R/B/Y
923-1103
805-955
84/872.28% 64/652.28%

Ranges are the lowest and highest the stat can be at level 100. Ranks compare the base stat with every other Pokémon in those games (1 is the highest), with its percentile underneath.

Restored from Gengar’s Online Pokédex v4.2, one of the first Pokédexes on the web, created by Curtis Alumbaugh (Gengar) with Ian Alumbaugh (Haunter) and kept by Pokémon Dungeon. How to read this page · Red, Blue & Yellow moves · The Library