Card Image |
No. |
Card name |
Rarity |
Card type |
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1/100 |
Articuno |
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Card text Freezing Screech Once during your turn, when you put Articuno from your hand onto your Bench, you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Paralyzed. Blizzard 60 Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) |
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2/100 |
Cresselia |
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Card text Future Sight Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order. Healing Light 40 Remove 1 damage counter from each of your Pokémon. |
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3/100 |
Darkrai |
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Card text
Darkness Shade Once during your turn, when you put Darkrai from your hand onto your Bench, you may choose 1 of the Defending Pokémon. That Pokémon is now Asleep. Dark Slumber 10 At the end of your opponent's next turn, the Defending Pokémon is now Asleep. Dark Resolve 40 If the Defending Pokémon is Asleep, remove 4 damage counters from Darkrai.
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4/100 |
Dialga |
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Card text
Adamant Orb If an Active Pokémon has Weakness to Metal type, Dialga's attacks do 20 more damage to that Pokémon (before applying Weakness and Resistance). Time Shift Draw cards until you have 6 cards in your hand. Diamond Blast 60+ Flip a coin. If heads, this attack does 60 damage plus 20 more damage.
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5/100 |
Glaceon |
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Card text
Snow Cloak 30 Flip a coin. If heads, prevent all effects of an attack, including damage, done to Glaceon during your opponent's next turn. Speed Slide 60 This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
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6/100 |
Kabutops |
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Card text
Primal Shell As long as Kabutops is your Active Pokémon, your opponent can't play any Trainer cards from his or her hand. Chop Up 70 Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
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7/100 |
Leafeon |
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Card text
Bind Down 30 The Defending Pokémon can't retreat during your opponent's next turn. Leaf Guard 60 During your opponent's next turn, any damage done to Leafeon by attacks is reduced by 20 (after applying Weakness and Resistance).
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8/100 |
Manaphy |
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Card text
Aqua Skin When you attach a Water Energy card from your hand to Manaphy, remove 2 damage counters from Manaphy. Chase Up Flip a coin. If heads, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. Fountain 30 You may attach up to 2 basic Water Energy cards from your hand to your Benched Pokémon in any way you like.
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9/100 |
Mewtwo |
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Card text
Energy Absorption Search your discard pile for up to 2 Energy cards and attach them to Mewtwo. Recover Discard a Psychic Energy attached to Mewtwo and remove 6 damage counters from Mewtwo. Psyburn 60
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10/100 |
Moltres |
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Card text
Flame Charge Once during your turn, when you put Moltres from your hand onto your Bench, you may flip a coin. If heads, search your discard pile for up to 3 Fire Energy cards and attach them to Moltres. Scorching Wing 100 Discard all Fire Energy attached to Moltres.
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11/100 |
Palkia |
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Card text
Lustrous Orb If an Active Pokémon has Weakness to Water type, Palkia's attacks do 20 more damage to that Pokémon (before applying Weakness and Resistance). Zone Shift Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Pearl Blast 60 You may return an Energy card attached to Palkia to your hand. If you do, choose an Energy card attached to the Defending Pokémon and return it to your opponent's hand.
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12/100 |
Phione |
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Card text
Evolution Wish Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward. Water Pulse 30 The Defending Pokémon is now Asleep.
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13/100 |
Rotom |
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Card text
Dual Trans Search your discard pile for up to 2 basic Energy cards and attach them to 1 of your Pokémon. Reflect Energy 30 Move an Energy card attached to Rotom to 1 of your Benched Pokémon.
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14/100 |
Zapdos |
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Card text
Sheet Lightning Once during your turn, when you put Zapdos from your hand onto your Bench, you may flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon. Raging Thunder 80 Does 40 damage to 1 of your Pokémon, and don't apply Weakness and Resistance to this damage.
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15/100 |
Aerodactyl |
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Card text
Primal Claw After your opponent's Pokémon uses a Poké-Power, put 2 damage counters on that Pokémon. Supersonic 30 Flip a coin. If heads, the Defending Pokémon is now Confused.
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16/100 |
Bronzong |
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Card text
Cursed Alloy As long as Bronzong is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Poké-Powers between turns. Pain Amplifier Put 1 damage counter on each of your opponent's Pokémon that already has damage counters on it. Coating 60 During your opponent's next turn, any damage done to Bronzong by attacks is reduced by 20 (after applying Weakness and Resistance).
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17/100 |
Empoleon |
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Card text
Dual Splash Choose 2 of your opponent's Pokémon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Surf Together 50+ Does 50 damage plus 10 more damage for each of your Benched Pokémon. Flip a coin. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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18/100 |
Espeon |
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Card text
Sunlight Veil Each of your Pokémon that evolves from Eevee gets +20 HP. You can't use more than 1 Sunlight Veil Poké-Body each turn. Morning Sun 60 You may move an Energy card attached to Espeon to 1 of your Benched Pokémon.
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19/100 |
Flareon |
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Card text
Fire Fang 30 Flip a coin. If heads, the Defending Pokémon is now Burned. Kindle 70 Discard an Energy card attached to Flareon and then discard an Energy card attached to the Defending Pokémon.
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20/100 |
Glaceon |
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Card text
Ice Shot 30 Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Icy Wind 60 Flip a coin. If heads, the Defending Pokémon is now Asleep.
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21/100 |
Hippowdon |
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Card text
Vacuum Sand 20 Search your discard pile for a Fighting Energy card and attach it to Hippowdon. Sand Impact 50+ Flip a coin for each Fighting Energy attached to Hippowdon. This attack does 50 damage plus 20 more damage for each heads.
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22/100 |
Infernape |
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Card text
Mach Punch 30 Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Mega Bravo 40× Discard all Fire Energy attached to Infernape. This attack does 40 damage times the amount of Fire Energy you discarded.
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23/100 |
Jolteon |
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Card text
Thunder Fang 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Lightning Strike 50 You may discard 2 Energy attached to Jolteon. If you do, this attack's base damage is 90 instead of 50.
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24/100 |
Leafeon |
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Card text
Spiral Drain 40 Remove 1 damage counter from Leafeon. Leaf Blade 50+ Flip a coin. If heads, this attack does 50 damage plus 20 more damage.
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25/100 |
Minun |
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Card text
Pound 10 (+) Spark 20 If Plusle is on your Bench, this attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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26/100 |
Omastar |
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Card text
Primal Swirl Once during your turn, when you play Omastar from your hand to evolve 1 of your Pokémon, you may remove the highest Stage Evolution card from each of your opponent's Benched Evolved Pokémon and put those cards back into his or her hand. You can't use more than 1 Primal Swirl Poké-Power each turn. Send Back 40 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
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27/100 |
Phione |
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Card text
Charm During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance). Whirlpool 30 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
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28/100 |
Plusle |
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Card text
Call for Family Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. (-) Boost 20+ If Minun is on your Bench, this attack does 20 damage plus 20 more damage.
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29/100 |
Scizor |
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Card text
Special Blow 30+ If the Defending Pokémon has any Special Energy cards attached to it, this attack does 30 damage plus 50 more damage. X-Scissor 50+ Flip a coin. If heads, this attack does 50 damage plus 40 more damage.
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30/100 |
Torterra |
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Card text
Earthquake 60 Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Frenzy Plant 100 Torterra can't use Frenzy Plant during your next turn.
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31/100 |
Toxicroak |
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Card text
Paralyze Poison 20 The Defending Pokémon is now Poisoned. Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. Slash 60
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32/100 |
Umbreon |
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Card text
Moonlight Veil Each of your Pokémon that evolves from Eevee has no Weakness, and that Pokémon's Retreat Cost is 0. Confuse Ray 50 The Defending Pokémon is now Confused.
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33/100 |
Unown P |
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Card text
PUT Once during your turn (before your attack), if Unown P is on your Bench, you may put 1 damage counter on 1 of your Pokémon (excluding any Unown). Hidden Power 20+ Each player discards the top card of his or her deck. This attack does 20 damage plus 20 more damage for each Unown discarded in this way.
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34/100 |
Vaporeon |
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Card text
Cleanse Away 30 Remove 2 damage counters from each of your Benched Pokémon. Hyper Whirlpool 60 Flip a coin until you get tails. For each heads, discard an Energy card attached to the Defending Pokémon.
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35/100 |
Ambipom |
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Card text
Astonish 20 Choose 1 card from your opponent's hand without looking. Look at that card you chose, then have your opponent shuffle that card into his or her deck. Hang High Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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36/100 |
Fearow |
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Card text
Fury Attack 20× Flip 3 coins. This attack does 20 damage times the number of heads. Drill Peck 60
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37/100 |
Grotle |
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Card text
Planting 20 Attach a Grass Energy card from your hand to 1 of your Pokémon. Body Slam 40 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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38/100 |
Kangaskhan |
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Card text
Bite 30 Comet Punch 20× Flip 4 coins. This attack does 20 damage times the number of heads.
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39/100 |
Lickitung |
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Card text
Lap Up Draw a card. Slam 20× Flip 2 coins. This attack does 20 damage times the number of heads.
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40/100 |
Manectric |
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Card text
Thunder Wave 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Volt Crush 40+ Flip a coin. If heads, discard an Energy attached to Manectric and this attack does 40 damage plus 30 more damage.
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41/100 |
Monferno |
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Card text
Fire Fang 30 The Defending Pokémon is now Burned. Mid-air Strike 30+ Flip a coin. If heads, this attack does 30 damage plus 30 more damage.
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42/100 |
Mothim |
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Card text
Disturbance Scales Any damage done by attacks from your Pokémon to the Defending Pokémon isn't affected by Resistance. Get Help 30× Does 30 damage times the number of different types of Wormadam on your Bench. Quick Touch 40 You may switch Mothim with 1 of your Benched Pokémon. If you do, move as many Energy cards attached to Mothim as you like to the new Active Pokémon.
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43/100 |
Pachirisu |
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Card text
Trans Tail Search your discard pile for a Lightning Energy card, show it to your opponent, and put it into your hand. Thundershock 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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44/100 |
Prinplup |
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Card text
Ice Blade Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Wash Over 50 Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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45/100 |
Raichu |
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Card text
Agility 20 Flip a coin. If heads, prevent all effects of an attack, including damage, done to Raichu during your opponent's next turn. Thunderbolt 100 Discard all Energy cards attached to Raichu.
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46/100 |
Scyther |
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Card text
Slash 10 Fury Cutter 10+ Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage.
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47/100 |
Staravia |
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Card text
Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 30 more damage. Drill Peck 50
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48/100 |
Sudowoodo |
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Card text
Flail 10× Does 10 damage times the number of damage counters on Sudowoodo. Wood Hammer 50 Sudowoodo does 30 damage to itself.
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49/100 |
Unown Q |
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Card text
QUICK Once during your turn (before your attack), if Unown Q is on your Bench, you may discard all cards attached to Unown Q and attach Unown Q to 1 of your Pokémon as a Pokémon Tool card. As long as Unown Q is attached to a Pokémon, you pay less to retreat that Pokémon. Hidden Power 20
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50/100 |
Aipom |
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Card text
Collect Draw a card. Hand Trick 20 Return Aipom and all cards attached to it to your hand. (If you don't have any Benched Pokémon, this attack does nothing.)
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51/100 |
Aipom |
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Card text
Scratch 10 Last Resort 30 Flip a coin. If tails, this attack does nothing.
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52/100 |
Bronzor |
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Card text
Hypnosis The Defending Pokémon is now Asleep. Confuse Ray 10 Flip a coin. If heads, the Defending Pokémon is now Confused.
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53/100 |
Buneary |
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Card text
Drawup Power Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Extend Ears 10 Remove 1 damage counter from each of your Benched Pokémon.
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54/100 |
Burmy Sandy Cloak |
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Card text
Iron Defense Flip a coin. If heads, prevent all effects of an attack, including damage, done to Burmy Sandy Cloak during your opponent's next turn. Tackle 30
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55/100 |
Chatot |
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Card text
Mimic Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand. Chatter 20 The Defending Pokémon can't retreat during your opponent's next turn.
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56/100 |
Chimchar |
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Card text
Flare 20 Lunge 40 Flip a coin. If tails, this attack does nothing.
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57/100 |
Chimchar |
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Card text
Cheri Berry If Chimchar is Paralyzed, remove the Special Condition Paralyzed from Chimchar at the end of each player's turn. Fury Swipes 10× Flip 3 coins. This attack does 10 damage times the number of heads.
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58/100 |
Chingling |
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Card text
Baby Evolution Once during your turn (before your attack), you may put Chimecho from your hand onto Chingling (this counts as evolving Chingling) and remove all damage counters from Chingling. Uproar Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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59/100 |
Combee |
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Card text
Honey Scent Remove 2 damage counters from 1 of your Pokémon. Flitter Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.
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60/100 |
Croagunk |
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Card text
Light Punch 10 Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned.
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61/100 |
Drifloon |
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Card text
Delivery Flip a coin. If heads, put any 1 card from your discard pile into your hand. Reaction 20 Switch Drifloon with 1 of your Benched Pokémon.
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62/100 |
Eevee |
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Card text
Call for Family Search your deck for as many Eevee as you like and put them onto your Bench. Shuffle your deck afterward. Lunge 20 Flip a coin. If tails, this attack does nothing.
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63/100 |
Eevee |
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Card text
Gnaw 10 Sand Attack If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
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64/100 |
Electrike |
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Card text
Random Spark Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Tackle 20
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65/100 |
Glameow |
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Card text
Call for Family Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. Rip Claw 10 Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
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66/100 |
Hippopotas |
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Card text
Grainy Sand 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. Double-edge 40 Hippopotas does 10 damage to itself.
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67/100 |
Kabuto |
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Card text
Ancient Guidance Once during your turn (before your attack), you may flip a coin. If heads, search your deck for Helix Fossil, Dome Fossil, or Old Amber and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Kabuto is affected by a Special Condition. Shell Attack 20
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68/100 |
Munchlax |
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Card text
Baby Evolution Once during your turn (before your attack), you may put Snorlax from your hand onto Munchlax (this counts as evolving Munchlax) and remove all damage counters from Munchlax. Lick 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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69/100 |
Omanyte |
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Card text
Call Up Once during your turn (before your attack), you may flip a coin. If heads, search your discard pile for Helix Fossil, Dome Fossil, or Old Amber and put it onto your Bench. This power can't be used if Omanyte is affected by a Special Condition. Wash Over 20 Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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70/100 |
Pikachu |
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Card text
Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. Volt Tackle 50 Pikachu does 10 damage to itself.
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71/100 |
Piplup |
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Card text
Water Splash 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. Headbutt 20
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72/100 |
Piplup |
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Card text
Pecha Berry If Piplup is Poisoned, remove the Special Condition Poisoned from Piplup at the end of each player's turn. Splatter Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.
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73/100 |
Shellos East Sea |
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Card text
Surf 10 Muddy Water 20 Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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74/100 |
Spearow |
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Card text
Wing Attack 10 Claw 30 Flip a coin. If tails, this attack does nothing.
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75/100 |
Starly |
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Card text
Whirlwind 10 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Flap 20
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76/100 |
Stunky |
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Card text
Poison Gas Flip a coin. If heads, the Defending Pokémon is now Poisoned. Slash 20
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77/100 |
Turtwig |
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Card text
Rollout 10 Razor Leaf 30
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78/100 |
Turtwig |
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Card text
Persim Berry If Turtwig is Confused, remove the Special Condition Confused from Turtwig at the end of each player's turn. Bite 30
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79/100 |
Dawn Stadium |
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St |
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. Whenever any player attaches an Energy card from his or her hand to Grass Pokémon or Water Pokémon, remove 1 damage counter and all Special Conditions from that Pokémon.
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80/100 |
Dusk Ball |
|
T |
Card text
Look at the 7 cards from the bottom of your deck. Choose 1 Pokémon you find there, show it to your opponent, and put it into your hand. Put the remaining cards back on top of your deck. Shuffle your deck afterward.
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81/100 |
Energy Restore |
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T |
Card text
Flip 3 coins. For each heads, put a Basic Energy card from your discard pile into your hand. If you don't have that many basic Energy cards in your discard pile, put all of them into your hand.
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82/100 |
Fossil Excavator |
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Su |
Card text
Search your deck or discard pile for a Trainer card that has Fossil in its name or a Stage 1 or Stage 2 Evolution card that evolves from a Fossil. Show it to your opponent and put it into your hand. If you searched your deck, shuffle your deck afterward.
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83/100 |
Mom's Kindness |
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Su |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
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84/100 |
Old Amber |
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T |
Card text
Play Old Amber as if it were a Colorless Basic Pokémon. (Old Amber counts as a Trainer card as well, but if Old Amber is Knocked Out, this counts as a Knocked Out Pokémon.) Old Amber can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Old Amber from play. (This doesn't count as a Knocked Out Pokémon.) Hard Amber As long as Old Amber is on your Bench, prevent all damage done to Old Amber by attacks (both yours and your opponent's).
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85/100 |
Poké Ball |
|
T |
Card text
Flip a coin. If heads, you may search your deck for any Basic Pokémon or Evolution card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
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86/100 |
Quick Ball |
|
T |
Card text
Reveal cards from your deck until you reveal a Pokémon. Show that Pokémon to your opponent and put it into your hand. Shuffle the other revealed cards back into your deck. (If you don't reveal a Pokémon, shuffle all the revealed cards back into your deck.)
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87/100 |
Super Scoop Up |
|
T |
Card text Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand. You may play as many Item cards as you like during your turn (before your attack). |
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88/100 |
Warp Point |
|
T |
Card text Your opponent switches 1 of his or her Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch 1 of your Active Pokémon with 1 of your Benched Pokémon, if any. |
|
89/100 |
Dome Fossil |
|
T |
Card text Play Dome Fossil as if it were a Colorless Basic Pokémon. (Dome Fossil counts as a Trainer card as well, but if Dome Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Dome Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Dome Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Rock Reaction When you attach a Fighting Energy card from your hand to Dome Fossil (excluding effects of attacks or Poké-Powers), search your deck for a card that evolves from Dome Fossil and put it onto Dome Fossil (this counts as evolving Dome Fossil). Shuffle your deck afterward. |
|
90/100 |
Energy Search |
|
T |
Card text Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack). |
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91/100 |
Helix Fossil |
|
T |
Card text Play Helix Fossil as if it were a Colorless Basic Pokémon. (Helix Fossil counts as a Trainer card as well, but if Helix Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Helix Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Helix Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Aqua Reaction When you attach a Water Energy card from your hand to Helix Fossil (excluding effects of attacks or Poké-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward. |
|
92/100 |
Call Energy |
|
E |
Card text Call Energy provides Colorless Energy. Once during your turn, if the Pokémon Call Energy is attached to is your Active Pokémon, you may search your deck for up to 2 Basic Pokémon and put them onto your Bench. If you do, shuffle your deck and your turn ends. |
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93/100 |
Darkness Energy |
|
E |
Card text If the Pokémon Darkness Energy is attached to does damage with an attack (after applying Weakness and Resistance), the attack does 10 more damage. At the end of every turn, put 1 damage counter on the Pokémon Darkness Energy is attached to, unless it's Darkness or has Dark in its name. Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.) |
|
94/100 |
Health Energy |
|
E |
Card text Health Energy provides Colorless Energy. When you attach this card from your hand to 1 of your Pokémon, remove 1 damage counter from that Pokémon. |
|
95/100 |
Metal Energy |
|
E |
Card text Damage done by attacks to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages Pokémon by an attack, reduce that damage by 10 (after applying Weakness and Resistance). Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.) |
|
96/100 |
Recover Energy |
|
E |
Card text Recover Energy provides Colorless Energy. When you attach this card from your hand to 1 of your Pokémon, remove all Special Conditions from that Pokémon. |
|
97/100 |
Garchomp LV.X |
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Card text
Dragon Pulse Once during your turn (before your attack), when you put Garchomp LV.X from your hand onto your Active Garchomp, you may flip 3 coins. For each heads, put 1 damage counter on each of your opponent's Benched Pokémon. Restore Search your discard pile for a Pokémon (excluding Pokémon LV.X) and put it onto your Bench as a Basic Pokémon. Then, you may search your discard pile for up to 3 basic Energy cards and attach them to that Pokémon. Put this card onto your Active Garchomp. Garchomp LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
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98/100 |
Glaceon LV.X |
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Card text
Chilly Breath As long as Glaceon is your Active Pokémon, your opponent's Pokémon can't use any Poké-Powers. Avalanche 70 Flip a coin. If heads, this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Put this card onto your Active Glaceon. Glaceon LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
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99/100 |
Leafeon LV.X |
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Card text Energy Forcing Once during your turn (before your attack), you may attach an Energy card from your hand to 1 of your Pokémon. This power can't be used if Leafeon is affected by a Special Condition. Verdant Dance 30+ Does 30 damage plus 10 more damage for each Energy attached to all of your Pokémon. Put this card onto your Active Leafeon. Leafeon LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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100/100 |
Porygon-Z LV.X |
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Card text Mode Crash Once during your turn (before your attack), when you put Porygon-Z LV.X from your hand onto your Active Porygon-Z, you may discard all of your opponent's Special Energy cards in play. Decode Once during your turn (before your attack), you may search your deck for up to any 2 cards and shuffle your deck afterward. Then, put those cards on top of your deck in any order. This power can't be used if Porygon-Z is affected by a Special Condition. Put this card onto your Active Porygon-Z. Porygon-Z LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |