Pokemon TCG

 

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EX Sandstorm
(砂漠のきせき)
Trading Card Game Set E17 / J19
General information
 Cards  English: 100
 Japanese: 53
 Series  EX Series
 Previous Expansion  EX Ruby & Sapphire
 Following Expansion  EX Dragon
 Associated Decks  GrassFire Caravan
 WaterFighting Oasis
 Released  September 17, 2003 (English)
 April 18, 2003 (Japanese)

Print Versions & Collectors Info

 

 

Set List with Pictures

Card Image No. Card name Rarity Card type
1 Armaldo 1/100 Armaldo  Rare Holo Fighting 
Card text
As long as Armaldo is your Active Pokémon, each player can't play any Supporter cards.
2 Cacturne 2/100 Cacturne  Rare Holo Grass
 
Card text
If Cacturne is your Active Pokémon and is damaged by an opponent's attack (even if Cacturne is Knocked Out), the Attacking Pokémon is now Poisoned.
3 Cradily 3/100 Cradily  Rare Holo Grass 
Card text
As long as Cradily is your Active Pokémon, your opponent's Pokémon can't retreat.
4 Dusclops 4/100 Dusclops  Rare Holo Psychic
Card text
Flip 2 coins. If both of them are heads, the Defending Pokémon is Knocked Out.
5 Flareon 5/100 Flareon  Rare Holo  Fire
Card text
Flip a coin. If heads, the Defending Pokémon is now Burned.
6 Jolteon 6/100 Jolteon  Rare Holo  Lightning
Card text
Flip 2 coins. This attack does 20 damage times the number of heads.
7 Ludicolo  7/100 Ludicolo  Rare Holo Water 
Card text
 At any time between turns, remove 1 damage counter from Ludicolo.
8 Lunatone 8/100 Lunatone  Rare Holo  Psychic
Card text
Once during your turn (before your attack), if Solrock is in play, you may use this power. Until the end of your turn, Lunatone's type is Darkness. This power can't be used if Lunatone is affected by a Special Condition.
9 Mawile 9/100 Mawile  Rare Holo Metal 
Card text
Look at your opponent's hand. You may have your opponent shuffle a Supporter card you find there into his or her deck. If you do, your opponent draws a card.
10 Sableye 10/100 Sableye  Rare Holo Darkness 
Card text
Look at your opponent's hand. You may use the effect of a Supporter card you find there as the effect of this attack. (The Supporter card remains in your opponent's hand.)
11 Seviper 11/100 Seviper  Rare Holo Grass 
Card text
You may discard a Grass Energy card attached to Seviper. If you do, the Defending Pokémon is now Poisoned.
12 Shiftry  12/100 Shiftry  Rare Holo Grass 
Card text
Once during your turn (before your attack), you may flip a coin. If heads, return 1 Energy card attached to the Defending Pokémon to your opponent's hand. This power can't be used if Shiftry is affected by a Special Condition.
13 Solrock 13/100 Solrock  Rare Holo  Fighting
Card text
Once during your turn (before your attack), if Lunatone is in play, you may use this power. Until the end of your turn, Solrock's type is Fire. This power can't be used if Solrock is affected by a Special Condition.
14 Zangoose 14/100 Zangoose  Rare Holo Colorless 
Card text
If the Defending Pokémon is Seviper, this attack does 10 damage plus 30 more damage.
15 Arcanine 15/100 Arcanine  Rare Fire
Card text
If Arcanine is your Active Pokémon and is damaged by an opponent's attack (even if Arcanine is Knocked Out), the Attacking Pokémon is now Burned.
16 Espeon 16/100 Espeon  Rare Psychic
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused.
17 Golduck  17/100 Golduck  Rare  Water
Card text
Once during your turn (before your attack), if Golduck is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Confused. This power can't be used if Golduck is affected by a Special Condition.
18 Kecleon 18/100 Kecleon  Rare Colorless
Card text
Kecleon's type is the same as every type of basic Energy card attached to Kecleon.
19 Omastar  19/100 Omastar  Rare Water 
Card text
If your opponent has any Evolved Pokémon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.
20 Pichu  20/100 Pichu  Rare Lightning 
Card text
Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu.
21 Sandslash  21/100 Sandslash  Rare Fighting
Card text
Does 20 damage to each Defending Pokémon. The Defending Pokémon can't retreat until the end of your opponent's next turn.
22 Shiftry  22/100 Shiftry  Rare Grass 
Card text
Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
23 Steelix 23/100 Steelix  Rare  Metal
Card text
Does 10 damage plus 10 more damage for each damage counter on Steelix.
24 Umbreon 24/100 Umbreon  Rare  Darkness
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused.
25 Vaporeon  25/100 Vaporeon  Rare  Water
Card text
This attack's damage is not affected by Resistance.
26 Wobbuffet  26/100 Wobbuffet  Rare  Psychic
Card text
Prevent all effects of attacks, including damage, done to Wobbuffet by your opponent's Pokémon-ex.
27 Anorith 27/100 Anorith  Uncommon Fighting 
Card text
Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
28 Anorith  28/100 Anorith  Uncommon  Fighting
Card text
   Flip 2 coins. This attack does 40 damage times the number of heads.
29 Arbok  29/100 Arbok  Uncommon  Grass
Card text
As long as Arbok is your Active Pokémon, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).
30 Azumarill 30/100 Azumarill  Uncommon Water
Card text
If you have Water Energy cards in your hand, attach as many Water Energy cards as you like to any of your Active Pokémon.
31 Azurill  31/100 Azurill  Uncommon Colorless 
Card text
Once during your turn (before your attack), you may put Marill from your hand onto Azurill (this counts as evolving Azurill), and remove all damage counters from Azurill.
32 Baltoy  32/100 Baltoy  Uncommon  Fighting
Card text
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch Baltoy with 1 of your Benched Pokémon, if any.
33 Breloom 33/100 Breloom  Uncommon  Grass
Card text
Each Defending Pokémon is now Poisoned.
34 Delcatty  34/100 Delcatty  Uncommon Colorless 
Card text
Does 10 damage times the number of basic Energy cards attached to all of the Active Pokémon (both yours and your opponent's).
35 Electabuzz 35/100 Electabuzz  Uncommon  Lightning
Card text
Flip a coin. If heads, search your discard pile for a Lightning Energy card and attach it to Electabuzz.
36 Elekid 36/100 Elekid     Uncommon Lightning 
Card text
Once during your turn (before your attack), you may put Electabuzz from your hand onto Elekid (this counts as evolving Elekid) and remove all damage counters from Elekid.
37 Fearow  37/100 Fearow  Uncommon  Colorless
Card text
Does 20 damage to each Defending Pokémon.
38 Illumise 38/100     Illumise  Uncommon Grass 
Card text
As long as Volbeat is in play, any damage done to Illumise by attacks from Fighting Pokémon and Darkness Pokémon is reduced by 30. You can't reduce more than 30 damage even if there is more than 1 Volbeat in play.
39 Kabuto 39/100 Kabuto  Uncommon  Water
Card text
Any damage done to Kabuto by attacks is reduced by 20 (after applying Weakness and Resistance).
40 Kirlia  40/100 Kirlia  Uncommon  Psychic
Card text
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
41 Lairon  41/100 Lairon  Uncommon Metal 
Card text
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Lairon during your opponent's next turn.
42 Lileep  42/100 Lileep  Uncommon Grass 
Card text
Search your deck for Omanyte, Kabuto, Aerodactyl, Lileep, or Anorith and put 2 of them onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokémon as Basic Pokémon.
43 Lileep 43/100 Lileep  Uncommon Grass
Card text
Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
44 Linoone  44/100 Linoone  Uncommon  Colorless
Card text
Put any 1 card from your discard pile into your hand.
45 Lombre 45/100 Lombre  Uncommon Water 
Card text
At any time between turns, remove 1 damage counter from Lombre.
46 Lombre 46/100 Lombre  Uncommon Water 
Card text
Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
47 Murkrow  47/100 Murkrow  Uncommon  Darkness
Card text
Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
48 Nuzleaf  48/100 Nuzleaf  Uncommon Grass
Card text
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
49 Nuzleaf  49/100 Nuzleaf  Uncommon Grass
Card text
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
50 Pelipper 50/100 Pelipper  Uncommon  Water
Card text
This attack does 30 damage plus 10 more damage for each Water Energy attached to Pelipper but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
51 Quilava  51/100 Quilava  Uncommon Fire 
Card text
You may discard a Fire Energy card attached to Quilava. If you do, the Defending Pokémon is now Burned.
52 Vigoroth 52/100 Vigoroth  Uncommon  Colorless
Card text
During your next turn, base damage of Vigoroth's Slash is attack is 90 instead of 40.
53 Volbeat 53/100 Volbeat  Uncommon Grass 
Card text
As long as Illumise is in play, Volbeat's Retreat Cost is 0.
54 Wynaut  54/100 Wynaut  Uncommon  Psychic
Card text
Once during your turn (before your attack), you may put Wobbuffet from your hand onto Wynaut (this counts as evolving Wynaut), and remove all damage counters from Wynaut.
55 Xatu  55/100 Xatu  Uncommon  Psychic
Card text
Once during your turn (before your attack), you may remove 1 damage counter from each of your Active Pokémon. This power can't be used if Xatu is affected by a Special Condition.
56 Aron 56/100 Aron  Common Metal 
Card text
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
57 Cacnea  57/100 Cacnea  Common Grass 
Card text
If Cacnea is your Active Pokémon and is damaged by an opponent's attack (even if Cacnea is Knocked Out), the Attacking Pokémon is now Poisoned.
58 Cacnea 58/100 Cacnea  Common Grass 
Card text
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
59 Cyndaquil  59/100 Cyndaquil  Common  Fire
Card text
Flip a coin. If heads, the Defending Pokémon is now Burned.
60 Dunsparce  60/100 Dunsparce  Common Colorless 
Card text
Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. You may switch Dunsparce with 1 of your Benched Pokémon.
61 Duskull 61/100 Duskull  Common Psychic 
Card text
Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
62 Duskull  62/100 Duskull  Common Psychic 
Card text
Put 1 damage counter on the Defending Pokémon.
63 Eevee  63/100 Eevee  Common Colorless 
Card text
Search your deck for up to 3 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
64 Ekans  64/100 Ekans  Common  Grass
Card text
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
65 Growlithe  65/100 Growlithe  Common Fire
Card text
If Growlithe is your Active Pokémon and is damaged by an opponent's attack (even if Growlithe is Knocked Out), the Attacking Pokémon is now Burned.
66 Lotad  66/100 Lotad  Common Water 
Card text
At any time between turns, remove 1 damage counter from Lotad.
67 Lotad  67/100 Lotad  Common Water 
Card text
Remove 1 damage counter from Lotad.
68 Marill  68/100 Marill  Common  Water
Card text
Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed.
69 Natu 69/100 Natu  Common Psychic 
Card text
Each Defending Pokémon is now Asleep.
70 Omanyte 70/100 Omanyte  Common Water 
Card text
Search your deck for Omanyte, Kabuto, or any Basic Pokémon and put as many of them as you like onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokémon as Basic Pokémon.
71 Onix  71/100 Onix  Common Fighting
Card text
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
72 Pikachu 72/100 Pikachu  Common Lightning
 
Card text
Scratch
73 Psyduck 73/100 Psyduck  Common Water 
Card text
Both Psyduck and the Defending Pokémon are now Confused.
74 Ralts  74/100 Ralts  Common  Psychic
Card text
The Defending Pokémon is now Asleep.
74 Ralts  75/100 Sandshrew  Common Fighting 
Card text
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
76 Seedot 76/100 Seedot  Common Grass
Card text
Flip a coin. If tails, this attack does nothing.
77 Seedot  77/100 Seedot  Common Grass
Card text
Tackle.
78 Shroomish  78/100 Shroomish  Common  Grass
Card text
Attach a Grass Energy card from your hand to Shroomish.
79 Skitty 79/100 Skitty  Common  Colorless
Card text 
Search your discard pile for a basic Energy card, show it to your opponent, and put it into your hand.
80 Slakoth  80/100 Slakoth  Common  Colorless
Card text
Slakoth can't attack during your next turn.
81 Spearow  81/100 Spearow  Common Colorless 
Card text
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Spearow during your opponent's next turn.
82 Trapinch  82/100 Trapinch  Common  Fighting
Card text
The Defending Pokémon can't retreat until the end of your opponent's next turn.
83 Wailmer 83/100 Wailmer  Common  Water
Card text
The Defending Pokémon is now Asleep.
84 Wingull  84/100 Wingull  Common  Water
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused.
85 Zigzagoon  85/100 Zigzagoon  Common  Colorless
Card text
Draw a card.
86 Double  86/100 Double Full Heal  Uncommon T
Card text
Remove all Special Conditions from each of your Active Pokémon.
87 Lanette s  87/100 Lanette's Net Search  Uncommon T[Su]
Card text
Search your deck for up to 3 different types of Basic Pokémon cards (excluding Baby Pokémon), show them to your opponent, and put them into your hand. Shuffle your deck afterward.
88 Rare 88/100 Rare Candy Uncommon T
Card text
Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.)
89 Wally s 89/100 Wally's Training Uncommon T[Su]
Card text
Search your deck for a card that evolves from your Active Pokémon (choose 1 if there are 2) and put it on your Active Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
90 Claw 90/100 Claw Fossil Common T
Card text
Play Claw Fossil as if it were a Basic Pokémon. While in play, Claw Fossil counts as a Colorless Pokémon (instead of a Trainer card). Claw Fossil has no attacks of its own, can't retreat, and can't be affected by any Special Conditions. If Claw Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Claw Fossil from play.
91 Mysterious 91/100 Mysterious Fossil Common T
Card text
Play Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Mysterious Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Mysterious Fossil from play.
92 Root 92/100 Root Fossil Common T
Card text
Play Root Fossil as if it were a Basic Pokémon. While in play, Root Fossil counts as a Colorless Pokémon (instead of a Trainer card). Root Fossil has no attacks of its own, can't retreat, and can't be affected by any Special Conditions. If Root Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Root Fossil from play.
93 Multi 93/100 Multi Energy Rare E
Card text
Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it.
94 Aerodactyl 94/100 Aerodactyl ex  Rare Colorless
Card text
As long as Aerodactyl ex is in play, your opponent can't play Pokémon Tool cards. Remove any Pokémon Tool cards attached to your opponent's Pokémon and put them into his or her discard pile.
95 Aggron 95/100 Aggron ex  Rare Metal
Card text
If the Defending Pokémon has any damage counters on it, this attack does 30 damage plus 30 more damage.
96 Gardevoir 96/100 Gardevoir ex  Rare Psychic
Card text
Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.
97 Kabutops 97/100 Kabutops ex  Rare Water
Card text
Flip a number of coins equal to the amount of Energy attached to Kabutops ex. This attack does 40 damage times the number of heads. You can't flip more than 3 coins in this way.
98 Raichu 98/100     Raichu ex  Rare Lightning
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused.
99 Typhlosion 99/100 Typhlosion ex  Rare Fire
Card text
The Defending Pokémon is now Burned, and can't retreat until the end of your opponent's next turn.
100 Wailord 100/100 Wailord ex  Rare Water
Card text
If you don't have any Benched Pokémon, this attack does nothing. Remove 3 damage counters from Wailord ex. Switch Wailord ex with 1 of your Benched Pokémon.

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