Pokemon TCG

 

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XY Steam Siege
(爆熱の闘士 · 冷酷の反逆者)
Trading Card Game Set E116 / J113
General information
 Cards  English: 116
 Japanese: 113
 Series  XY BREAK Series
 Primary Focus  Mega Evolution
 Pokémon-EX
 Previous Expansion  XY Fates Collide
 Following Expansion  XY Evolutions
 Associated Decks  FireSteel Gears of Fire
 PsychicElectric Ring of Lightning
 Released  August 3rd, 2016 (English)
 June 17th, 2016 (Japanese)
 
Card Image No. Card name Rarity Card type
1 Tangela 1/114 Tangela  Common Grass 
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Slam    30
Flip 2 coins. This attack does 30 damage times the number of heads.

Mega Drain    40
Heal 20 damage from this Pokemon.
2 Tangrowth 2/114 Tangrowth  Uncommon Grass 
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Leaf Storm    80
Heal 40 damage from each of your Grass Pokemon.

Flog    110+
Flip a coin. If heads, this attack does 30 more damage.
3 Hoppip 3/114 Hoppip  Common Grass 
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Splash     10
4 Skiploom 4/114 Skiploom  Uncommon Grass
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Splash     20
5 Jumpluff 5/114 Jumpluff  Rare  Grass
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Fluffy Transport
Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.

Solar Step    20
This attack does 20 damage times the number of your remaining Prize cards.
6 Yanma 6/114 Yanma  Common  Grass
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Scout
Your opponent reveals his or her hand.

Speed Dive    40
7 Yanmega  7/114 Yanmega  Rare Grass 
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Sonic Vision
If you have exactly 4 cards in your hand, ignore all Energy in the attack cost of each of this Pokemon's attacks.

Assault Boom    50+
If your opponent's Active Pokemon has a Pokemon Tool card attached to it, this attack does 70 more damage.
8 YanmegaBREAK 8/114 Yanmega  Ultra-Rare Rare  Grass
Card text
Yanmega BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Barrier Break    100
This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokemon.
9 Seedot 9/114 Seedot  Common Grass 
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Bide
Flip a coin. If heads, if this Pokemon would be Knocked Out by damage from an attack during your opponent's next turn, it is not Knocked Out and its remaining HP becomes 10 instead.
10 Nuzleaf 10/114     Nuzleaf  Uncommon Grass 
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Harden
During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent that attack's damage done to this Pokemon if that damage is 60 or less.

Razor Leaf    20
11 Shiftry 11/114 Shiftry  Rare Holo Grass
Darkness 
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Wicked Wind    40
Until the end of your opponent's next turn, each Stadium or Pokemon Tool card in play has no effect. (This includes cards that come into play on that turn.)

Extrasensory    60+
If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.
12 Foongus  12/114 Foongus  Common Grass 
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Play Ball
When you play this Pokemon from your hand onto your Bench, you may put 3 Poke Ball cards from your discard pile into your hand.

Ram    10
13 Amoonguss 13/114 Amoonguss  Rare  Grass
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Crazy Spore
Your opponent's Active Pokemon is now Confused and Poisoned.

Strange Reaction    30
If your opponent's Active Pokemon is Confused, it is now Paralyzed.
14 Larvesta 14/114 Larvesta  Common Grass 
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Bug Bite     30
15 Volcarona 15/114 Volcarona  Rare Grass
Fire 
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Shimmering Scales    20
Flip a coin. If heads, your opponent's Active Pokemon is now Confused. If tails, your opponent's Active Pokemon is now Paralyzed.

Power Hurricane    120
Discard all Energy attached to this Pokemon.
16 Ponyta 16/114 Ponyta  Common Fire
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Returning Flames
Put 2 Fire Energy cards from your discard pile into your hand.

Live Coal     10
17 Rapidash  17/114 Rapidash  Uncommon Fire
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Rear Kick    30

Fire Blast    70
Discard a Fire Energy attached to this Pokemon.
18 Chimchar 18/114 Chimchar  Common Fire 
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Scratch     10

Ember    30
Flip a coin. If tails, discard a Fire Energy attached to this Pokemon.
19 Monferno  19/114 Monferno  Uncommon Fire 
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Scratch     20

Flare    30
20 Infernape  20/114 Infernape  Rare Holo Fire 
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Flare Blitz     120
Discard all Fire Energy attached to this Pokemon.

Flare Up    200
If you have fewer than 10 Fire Energy cards in your discard pile, this attack does nothing. Shuffle 10 Fire Energy cards from your discard pile into your deck.
21 TalonflameBREAK  21/114 Talonflame  Ultra-Rare Rare Fire 
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Talonflame BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Flare Blitz    150
Discard all Fire Energy attached to this Pokemon.
22 Litleo  22/114 Litleo  Common Fire 
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Lunge    30
Flip a coin. If tails, this attack does nothing.
23 Pyroar 23/114     Pyroar  Rare  Fire
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Flame Charge    60
Search your deck for a Fire Energy card and attach it to this Pokemon. Shuffle your deck afterward.

Incinerate    90
Before doing damage, discard all Pokemon Tool cards attached to your opponent's Active Pokemon.
24 PyroarBREAK 24/114 Pyroar  Ultra-Rare Rare  Fire
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Pyroar BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Kaiser Tackle    180
This Pokemon does 50 damage to itself.
25 Volcanion  25/114 Volcanion  Rare  Fire
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Power Heater    20
Choose 2 of your Benched Pokemon. Attach a Fire Energy card from your discard pile to each of those Pokemon.

Steam Artillery    100
26 VolcanionEX  26/114     Volcanion    Fire
Water
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Steam Up
Once during your turn (before your attack), you may discard a Fire Energy card from your hand. If you do, during this turn, your Basic Fire Pokemon's attacks do 30 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

Volcanic Heat    130
This Pokemon can't attack during your next turn.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
27 Mantine 27/114  Mantine  Common Water 
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Healing Wave
Discard as many cards as you like from your hand. Heal 10 damage from this Pokemon for each card you discarded in this way.

Dwindling Wave    90-
This attack does 90 damage minus 10 damage for each damage counter on this Pokemon.
28 Shellos  28/114 Shellos  Common  Water
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Rain Splash     10
29 Gastrodon  29/114 Gastrodon  Rare  Water
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Sticky Shot    20
During your opponent's next turn, the Defending Pokemon's attacks cost Colorless more, and its Retreat Cost is Colorless more.

Water Pulse    60
Your opponent's Active Pokemon is now Asleep.
30 Oshawott 30/114 Oshawott  Common Water
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Water Gun    30
31 Dewott  31/114 Dewott  Uncommon Water
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Razor Shell    30+
Flip a coin. If heads, this attack does 20 more damage.
32 Samurott  32/114 Samurott  Rare  Water
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Ultimate Blade    40
If the damage from this attack reduces your opponent's Active Pokemon's HP to 60 or less, that Pokemon is Knocked Out.

Pike    90
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
33 Clauncher 33/114 Clauncher  Common  Water
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Double Pincers    10
Flip 2 coins. This attack does 10 damage times the number of heads.
34 Clawitzer  34/114 Clawitzer  Rare Water 
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Mega Boost
Once during your turn (before your attack), you may attach a Special Energy card from your hand to 1 of your Mega Evolution Pokemon.

Crabhammer    60
35 ClawitzerBREAK 35/114     Clawitzer  Ultra-Rare Rare  Water
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Clawitzer BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Lock-On
The Defending Pokemon can't retreat during your opponent's next turn. During your next turn, any damage done to that Pokemon by attacks is increased by 120 (after applying Weakness and Resistance).
36 Bergmite 36/114    Bergmite  Common Water 
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Ice Block   
Heal 30 damage from this Pokemon.

Icy Snow    20
37 Avalugg  37/114 Avalugg  Rare  Water
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Crunch     30
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.

Melting Floe
Discard the top 3 cards of your deck. For each Water Energy card you discarded in this way, discard the top 3 cards of your opponent's deck.
38 Mareep 38/114 Mareep  Common Lightning 
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Thunder Wave
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Tackle    20
39 Flaaffy 39/114     Flaaffy  Uncommon  Lightning
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Ram     20

Thunder Shock    50
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
40 Ampharos  40/114 Ampharos  Rare Holo  Lightning
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Shocking Light
Once during your turn (before your attack), you may put 3 damage counters on 1 of your opponent's Pokemon-EX.

Gigavolt    80+
Flip a coin. If heads, this attack does 40 more damage. If tails, your opponent's Active Pokemon is now Paralyzed.
41 Joltik  41/114 Joltik  Common Lightning 
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Attach    10
42 Galvantula  42/114 Galvantula  Rare Lightning
Grass 
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Double Thread
This attack does 30 damage to 2 of your opponent's Pokemon. Also apply Weakness and Resistance for Benched Pokemon.

Electroweb    30
The Defending Pokemon can't retreat during your opponent's next turn.
43 Nidoran   43/114 Nidorina‚  Common Psychic 
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Come Along
Search your deck for Nidoran♀ and put it onto your Bench. Shuffle your deck afterward.

Peck    20
44 Nidorino  44/114 Nidorino  Uncommon  Psychic
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Peck     20

Nido Press     40+
If Nidorina is on your Bench, this attack does 40 more damage.
45 Nidoking 45/114 Nidoking  Rare Psychic 
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King's Palace
Your Nidoqueen's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

Power Lariat    60+
This attack does 30 more damage for each Evolution Pokemon on your Bench.
46 Drifloon 46/114 Drifloon  Common Psychic 
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Transfer Pain
Move 1 damage counter from 1 of your Pokemon to 1 of your opponent's Pokemon.
47 Drifblim  47/114 Drifblim  Uncommon  Psychic
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Eerie Wave    30
Your opponent's Active Pokemon is now Confused.

Burst Curse
Discard 2 Energy attached to this Pokemon. Put 8 damage counters on your opponent's Pokemon in any way you like.
48 Litwick  48/114 Litwick  Common Psychic 
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Slightly Simmer
Search your deck for up to 2 cards and discard them. Shuffle your deck afterward.
49 Lampent  49/114 Lampent  Uncommon Psychic 
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Mirror Mirror
Each player either draws or discards cards until that player has 4 cards in his or her hand. (Your opponent does this first.)

Flickering Flames     20
Your opponent's Active Pokemon is now Asleep.
50 Chandelure 50/114 Chandelure  Rare Holo  Psychic
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Sinister Selection
Once during your turn (before your attack), you may look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.

Past Friends    10+
This attack does 10 more damage for each Supporter card in your discard pile.
51 Hoopa  51/114 Hoopa  Rare Psychic 
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Hyperspace Punch
This attack does 20 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Portal Strike    130
This Pokemon can't use Portal Strike during your next turn.
52 Mankey 52/114 Mankey  Common  Fighting
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Focus Energy
During your next turn, this Pokemon's Flop attack's base damage is 50.

Flop     10
53 Primeape 53/114 Primeape  Rare Fighting 
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Swagger        20
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.

Spirited Throw    30+
If, before doing damage, your opponent's Active Pokemon has more remaining HP than this Pokemon, this attack does 60 more damage.
54 Nosepass  54/114 Nosepass  Common  Fighting
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Thunder Wave
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

Rolling Tackle    40
55 Probopass  55/114 Probopass  Rare  Fighting
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Bounce Back    40
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.

Rock Tomb    80
The Defending Pokemon can't retreat during your opponent's next turn.
56 Anorith 56/114 Anorith  Uncommon Fighting 
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Restored Barrier
Each of your Restored Pokemon has no Weakness.

X-Scissor    20+
Flip a coin. If heads, this attack does 20 more damage.
57 Armaldo  57/114 Armaldo  Rare Fighting 
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Rushing Water    40
Move an Energy from your opponent's Active Pokemon to 1 of his or her Benched Pokemon.

Guard Claw    100
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 30 (after applying Weakness and Resistance).
58 Croagunk 58/114 Croagunk  Common Fighting 
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Poison Up
If the Defending Pokemon is Poisoned, put 3 more damage counters on that Pokemon between turns. This effect can be applied more than once.
59 Toxicroak  59/114     Toxicroak  Rare  Fighting
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Poison Enzyme
Prevent all damage done to this Pokemon by attacks from your opponent's Poisoned Pokemon.

Poison Jab    50
Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.
60 Sneasel  60/114 Sneasel  Common Darkness 
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Nyan Roll    10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
61 Weavile 61/114 Weavile  Rare Darkness 
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Tear Away
As often as you like during your turn (before your attack), you may put a Pokemon Tool card attached to 1 of your Pokemon into your hand.

Slash    40
62 Spiritomb  62/114 Spiritomb  Rare Darkness 
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Nightmare    10
Your opponent's Active Pokemon is now Asleep.

Damage Play   
Move as many damage counters on your opponent's Benched Pokemon as you like to any of your opponent's other Pokemon in any way you like.
63 Pawniard  63/114 Pawniard  Common Darkness 
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Charge Order    10x
This attack does 10 damage times the number of your Pawniard.
64 Bisharp  64/114 Bisharp  Rare Holo Darkness
Metal
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Retaliate     30+
If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.

Mach Claw    60
This attack's damage isn't affected by Resistance.
65 Yveltal  65/114 Yveltal  Rare Holo Darkness 
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Oblivion Wing    30
Attach a Darkness Energy card from your discard pile to 1 of your Benched Pokemon.

Darkness Blade    100
Flip a coin. If tails, this Pokemon can't attack during your next turn.
66 YveltalBREAK  66/114 Yveltal  Ultra-Rare Rare Darkness 
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Yveltal BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Baleful Night    120
This attack does 30 damage to each of your opponent's Benched Pokemon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokemon.)
67 SteelixEX  67/114 Steelix   Metal 
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Wild Edge     80+
You may do 50 more damage. If you do, this Pokemon does 20 damage to itself.

Iron Tail    100
Flip a coin until you get tails. This attack does 100 damage times the number of heads.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
68 MegaSteelixEX  68/114 Mega Steelix   Metal
Fighting
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Canyon Axe     160
This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
69 Shieldon 69/114 Shieldon  Uncommon Metal 
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Rock Head    20
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Hammer In    60
70 Bastiodon 70/114 Bastiodon  Rare Metal 
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Counter Head
During your opponent's next turn, if this Pokemon is damaged by an attack (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon.

Fortress of Rage    100+
This attack does 10 more damage for each of your Benched Pokemon that has any damage counters on it.
71 Klink  71/114 Klink  Common Metal 
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Disorderly Flip     10
Flip 4 coins. This attack does 10 damage times the number of heads.
72 Klang 72/114 Klang  Uncommon Metal 
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Vice Grip    30

Disorderly Flip    30
Flip 4 coins. This attack does 30 damage times the number of heads.
73 Klinklang 73/114 Klinklang  Rare Holo Metal 
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Heavy Bumper
Any damage done to this Pokemon by an opponent's attack is reduced by 10 for each Colorless in your opponent's Active Pokemon's Retreat Cost (after applying Weakness and Resistance).

Gear Spinner    70
During your next turn, this Pokemon's Gear Spinner attack does 70 more damage (before applying Weakness and Resistance).
74 Cobalion  74/114 Cobalion  Rare  Metal
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Quick Guard
Prevent all damage done to this Pokemon by attacks from Basic Pokemon during your opponent's next turn. This Pokemon can't use Quick Guard during your next turn.

Revenge Blast    30+
This attack does 30 more damage for each Prize card your opponent has taken.
75 MagearnaEX  75/114 Magearna   Metal 
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Mystic Heart
Prevent all effects of your opponent's attacks, except damage, done to each of your Pokemon that has any Metal Energy attached to it. (Existing effects are not removed.)

Soul Blaster    120
During your next turn, this Pokemon's Soul Blaster attack's base damage is 60.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
76 Marill 76/114 Marill  Common Fairy
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Bubble Drain    10
Heal 10 damage from this Pokemon.
77 Azumarill  77/114 Azumarill  Uncommon Fairy
Water
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Play Rough     30+
Flip a coin. If heads, this attack does 30 more damage.

Bubble Drain    80
Heal 30 damage from this Pokemon.
78 GardevoirEX  78/114 Gardevoir    Fairy
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Link Blast    30+
If this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached to them, this attack does 70 more damage.

Luminous Blade    120
Discard an Energy attached to this Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
79 MegaGardevoirEX 79/114 Mega Gardevoir    Fairy
Psychic
Card text 
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Despair Ray    110+
Discard as many of your Benched Pokemon as you like. This attack does 10 more damage for each Benched Pokemon you discarded in this way.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
80 Klefki  80/114 Klefki  Uncommon  FairyFairy
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Wonder Lock
Once during your turn (before your attack), if this Pokemon is on your Bench, you may discard all cards attached to this Pokemon and attach it to 1 of your Pokemon as a Pokemon Tool card. Prevent any damage done to the Pokemon this card is attached to by attacks from your opponent's Mega Evolution Pokemon. If this card is attached to a Pokemon, discard this card at the end of your opponent's turn.

Fairy Wind     30
81 Xerneas  81/114 Xerneas  Rare Holo Fairy 
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Geomancy
Choose 2 of your Benched Pokemon. For each of those Pokemon, search your deck for a Fairy Energy card and attach it to that Pokemon. Shuffle your deck afterward.

Rainbow Spear    100
Discard an Energy attached to this Pokemon.
82 XerneasBREAK  82/114 Xerneas  Ultra-Rare Rare  Fairy
Card text
Xerneas BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Life Stream    20
This attack does 20 damage times the amount of Energy attached to all of your Pokemon.
83 Druddigon 83/114 Druddigon  Rare  Dragon
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Proud Fang    20+
If your opponent has any Pokemon BREAK in play, this attack does 60 more damage.

Giga Claw    100
Flip 2 coins. If both of them are tails, this attack does nothing.
84 Deino  84/114 Deino  Common  Dragon
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Roar
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.

Headbutt Bounce    20
85 Zweilous  85/114 Zweilous  Uncommon  Dragon
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Double Hit    20
Flip 2 coins. This attack does 20 damage times the number of heads.

Power Breath    80
Discard an Energy attached to this Pokemon.
86 Hydreigon  86/114 Hydreigon  Rare Holo Dragon 
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Cruel Fang    40
During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).

Dark Burn    50
Discard as many Darkness Energy attached to your Pokemon as you like. This attack does 50 damage times the amount of Darkness Energy you discard in this way.
87 HydreigonBREAK  87/114 Hydreigon  Ultra-Rare Rare Dragon 
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Hydreigon BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.

Calamity Blast    150
Discard 3 Energy attached to this Pokemon. This attack does 50 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
88 Meowth 88/114 Meowth Common Colorless
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Stall
You can use this attack only if you go second, and only on your first turn. Discard an Energy attached to 1 of your opponent's Pokemon.

Scratch     20
89 Persian 89/114 Persian Uncommon Colorless
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Raid     30+
If this Pokemon evolved from Meowth during this turn, this attack does 30 more damage.

Fury Swipes    30
Flip 3 coins. This attack does 30 damage times the number of heads.
90 Aipom 90/114 Aipom Common Colorless
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Fiddle Around
Look at the top 3 cards of your opponent's deck and put them back in any order.

Tail Jab    20
91 Ambipom 91/114 Ambipom Uncommon Colorless
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Furry Chance    20+
Discard the top card of your opponent's deck. If that card is an Energy card, this attack does 60 more damage.

Double Hit    50
Flip 2 coins. This attack does 50 damage times the number of heads.
92 Rufflet 92/114 Rufflet Common Colorless
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Reckless Charge    20
This Pokemon does 10 damage to itself.
93 Braviary 93/114 Braviary Uncommon Colorless
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Ambush    20+
Flip a coin. If heads, this attack does 50 more damage.

Sky Drop    120-
This attack does 120 damage minus 20 damage for each   in your opponent's Active Pokemon's Retreat Cost.
94 Fletchling 94/114 Fletchling Common Colorless
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Peck    20
95 Fletchinder 95/114 Fletchinder Uncommon Colorless
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Glide    30
96 Talonflame 96/114 Talonflame Rare Colorless
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Gale Wings
If this Pokemon is in your hand when you are setting up to play, you may put it face down as your Active Pokemon.

Aero Blitz    40
Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.
97 Hawlucha 97/114 Hawlucha Uncommon Colorless
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Sudden Cyclone
When you play this Pokemon from your hand onto your Bench, you may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon.

Acrobatics    20+
Flip 2 coins. This attack does 20 more damage for each heads.
98 Armor Fossil Shieldon 98/114     Armor Fossil Shieldon Uncommon I
Card text
Look at the bottom 7 cards of your deck. You may reveal a Shieldon you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
99 Captivating Pok   Puff 99/114 Captivating Poke Puff Uncommon I
Card text
Your opponent reveals his or her hand. Put any number of Basic Pokemon you find there onto your opponent's Bench.
You may play as many Item cards as you like during your turn (before your attack).
100 Claw Fossil Anorith 100/114 Claw Fossil Anorith Uncommon I
Card text
Look at the bottom 7 cards of your deck. You may reveal an Anorith you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
101 Gardevoir Spirit Link 101/114 Gardevoir Spirit Link Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Gardevoir-EX.
You may play as many Item cards as you like during your turn (before your attack).
102 Greedy Dice 102/114 Greedy Dice Uncommon I
Card text
You can play this card only if you took it as a face-down Prize card, before you put it into your hand.

Flip a coin. If heads, take 1 more Prize card.
You may play as many Item cards as you like during your turn (before your attack).
103 Ninja Boy 103/114 Ninja Boy Uncommon Su
Card text
Choose 1 of your Basic Pokemon in play. Search your deck for a Basic Pokemon and switch it with that Pokemon. (Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.) Shuffle the first Pokemon into your deck.
You may play only 1 Supporter card during your turn (before your attack).
104 Pok  mon Ranger 104/114 Pokemon Ranger Uncommon Su
Card text
Remove all effects of attacks on each player and his or her Pokemon.
You may play only 1 Supporter card during your turn (before your attack)
105 Special Charge 105/114 Special Charge Uncommon I
Card text
Shuffle 2 Special Energy cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
106 Steelix Spirit Link 106/114 Steelix Spirit Link Uncommon I
Card text
Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if the Pokemon this card is attached to becomes M Steelix-EX.
You may play as many Item cards as you like during your turn (before your attack).
107 VolcanionEX 107/114 Volcanion Rare Ultra Fire
Water
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Steam Up
Once during your turn (before your attack), you may discard a Fire Energy card from your hand. If you do, during this turn, your Basic Fire Pokemon's attacks do 30 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

Volcanic Heat     130
This Pokemon can't attack during your next turn.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
108 SteelixEX 108/114 Steelix Rare Ultra Metal
Card text
Wild Edge    80+
You may do 50 more damage. If you do, this Pokemon does 20 damage to itself.

Iron Tail    100
Flip a coin until you get tails. This attack does 100 damage times the number of heads.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
109 MegaSteelixEX 109/114 Mega Steelix Rare Ultra Metal
Fighting
Card text
When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Canyon Axe    160
This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
110 MagearnaEX 110/114 Magearna Rare Ultra Metal
Card text
Mystic Heart
Prevent all effects of your opponent's attacks, except damage, done to each of your Pokemon that has any Metal Energy attached to it. (Existing effects are not removed.)

Soul Blaster    120
During your next turn, this Pokemon's Soul Blaster attack's base damage is 60.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
111 GardevoirEX 111/114 Gardevoir Rare Ultra Fairy
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Link Blast    30+
If this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached to them, this attack does 70 more damage.

Luminous Blade    120
Discard an Energy attached to this Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
112 MegaGardevoirEX 112/114 Mega Gardevoir Rare Ultra Fairy
Psychic
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When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends.

Despair Ray    110+
Discard as many of your Benched Pokemon as you like. This attack does 10 more damage for each Benched Pokemon you discarded in this way.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
113 Pok  mon Ranger 113/114 Pokemon Ranger Rare Ultra Su
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Remove all effects of attacks on each player and his or her Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
114 Professor Sycamore 114/114 Professor Sycamore Rare Ultra Su
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Discard your hand and draw 7 cards.
You may play only 1 Supporter card during your turn (before your attack).
115 VolcanionEX 115/114 Volcanion Rare Secret Fire
Water
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Steam Up
Once during your turn (before your attack), you may discard a Fire Energy card from your hand. If you do, during this turn, your Basic Fire Pokemon's attacks do 30 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

Volcanic Heat    130
This Pokemon can't attack during your next turn.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
116 GardevoirEX 116/114 Gardevoir Rare Secret Fairy
Card text
Link Blast    30+
If this Pokemon and your opponent's Active Pokemon have the same amount of Energy attached to them, this attack does 70 more damage.

Luminous Blade    120
Discard an Energy attached to this Pokemon.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.