Pokemon TCG

 

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EX Legend Maker
(まぼろしの森)
Trading Card Game Set 27
General information
 Cards  English: 93
 Japanese: 86
 Series  EX Series
 Region Focus  Mirage Forest
 Previous Expansion  EX Delta Species
 Following Expansion  EX Holon Phantoms
 Associated Decks  FightingGrass Groundbreaker
 PsychicWater Shadowquake
 Released  February 13th, 2006 (English)
 June 30th, 2005 (Japanese)
 

Card Image No. Card name Rarity Card type
1 Aerodactyl 1/92 Aerodactyl  Rare Holo Colorless 
Card text
Reactive Protection
Any damage done to Aerodactyl by attacks from your opponent's Pokémon is reduced by 10 for each React Energy card attached to Aerodactyl (after applying Weakness and Resistance).

Power Blow     10+
Does 10 damage plus 10 more damage for each Energy attached to Aerodactyl.

Speed Stroke     40
During your opponent's next turn, prevent all effects, including damage, done to Aerodactyl by attacks from your opponent's Pokémon-ex.
2 Aggron 2/92 Aggron  Rare Holo Metal 
Card text
Heavy Blow    70-
Does 70 damage minus 10 damage for each damage counter on Aggron. If Aggron has any React Energy cards attached to it, this attack does 70 damage instead.

Bound Crush   
Choose 1 of your opponent's Pokémon. This attack does 60 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) During your next turn, Aggron can't use Bound Crush.
3 Cradily 3/92 Cradily  Rare Holo Grass 
Card text
Devolution Wave   
Count the number of React Energy cards attached to Cradily and choose up to that number of your opponent's Evolved Pokémon. Remove the highest Stage Evolution card from each of those Pokémon, then have your opponent shuffle those cards into his or her deck.

Linear Attack   
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Mud Shot    50
4 Delcatty 4/92 Delcatty  Rare Holo Colorless
Card text
Reactive Shift
Once during your turn (before your attack), you may move a React Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Delcatty is affected by a Special Condition.

Energy Link     20
Search your discard pile for an Energy card and attach it to Delcatty.

Tail Whap    40
5 Gengar 5/92 Gengar  Rare Holo  Psychic
Card text
Shadow Curse
If Gengar would be Knocked Out by damage from an opponent's attack, you may put 3 damage counters on 1 of your opponent's Pokémon.

Cursed Reaction   
Put 2 damage counters on your opponent's Pokémon in any way you like. If Gengar has any React Energy cards attached to it, put 4 damage counters instead.

Super Psy Bolt    60
6 Golem 6/92 Golem  Rare Holo  Fighting
Card text
Mend   
Search your discard pile for a Fighting Energy card and attach it to Golem. If you do, remove 2 damage counters from Golem.

Enraged Linear Attack
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Golem to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Rock Tumble    70
This attack's damage isn't affected by Resistance.
7 Kabutops  7/92 Kabutops  Rare Holo Fighting 
Card text
 Ancient Shell
As long as you have Omanyte or Omastar in play, damage done to Kabutops by attacks is reduced by 20 (after applying Weakness and Resistance).

Energy Stream     30
Search your discard pile for a basic Energy card and attach it to Kabutops.

Extra Claws     50+
If the Defending Pokémon is Pokémon-ex, this attack does 50 damage plus 30 more damage.
8 Lapras 8/92 Lapras  Rare Holo  Water
Card text
Support Navigation
Once during your turn, when you put Lapras onto your Bench from your hand, you may search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Surf     30
9 Machamp 9/92 Machamp  Rare Holo Fighting 
Card text
Derail    40
Discard a Special Energy card, if any, attached to the Defending Pokémon.

Swift Blow    60+
Does 60 damage plus 20 more damage for each React Energy card attached to Machamp.
10 Mew 10/92 Mew  Rare Holo Psychic 
Card text
Type Change
Once during your turn (before your attack), you may choose 1 of the Defending Pokémon. Mew is the same type as that Pokémon (all if that Pokémon is more than 1 type) until the end of your turn. This power can't be used if Mew is affected by a Special Condition.

Link Blast     50
If Mew and the Defending Pokémon have a different amount of Energy attached to them, this attack's base damage is 20 instead of 50.
11 Muk 11/92 Muk  Rare Holo Grass 
Card text
Stench
As long as Muk is your Active Pokémon, each player's Pokémon can't use any Poké-Powers.

Poison Ring    20
The Defending Pokémon is now Poisoned. The Defending Pokémon can't retreat during your opponent's next turn.

Sludge Toss    50
12 Shiftry  12/92 Shiftry  Rare Holo Darkness 
Card text
Evolutionary Fan
Once during your turn, when you play Shiftry from your hand to evolve 1 of your Pokémon, you may choose 1 of your Evolved Pokémon in play (excluding any Shiftry). Return that Pokémon and all cards attached to it to your hand.

Reactive Beating     30
If Shiftry has any React Energy cards attached to it, the Defending Pokémon is now Confused.

Cross-Cut    40+
If the Defending Pokémon is an Evolved Pokémon, this attack does 40 damage plus 30 more damage.
13 Victreebel 13/92 Victreebel  Rare Holo  Grass
Card text
Nectar Pod
Once during your turn (before your attack), you may switch 1 of your opponent's Benched Stage 2 Evolved Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Victreebel is affected by a Special Condition.

Sleep Poison    10
The Defending Pokémon is now Asleep and Poisoned.

Sharp Leaf     40+
Flip a coin. If heads, this attack does 40 damage plus 30 more damage.
14 Wailord 14/92 Wailord  Rare Holo Water 
Card text
Reactive Lift
As long as Wailord has any React Energy cards attached to it, the Retreat Cost for each of your Water Pokémon (excluding Pokémon-ex) is 0.

Hypno Splash    40
The Defending Pokémon is now Asleep.

Rely on Friends     40+
Does 40 damage plus 10 more damage for each of your Benched Stage 1 Evolved Pokémon.
15 Absol 15/92 Absol  Rare Darkness 
Card text
Shining Horn
As long as Absol is the only Pokémon you have in play, your opponent's Basic Pokémon can't attack.

Extra Call   
Search your deck for a Pokémon-ex, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Feint Attack
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
16 Girafarig 16/92 Girafarig  Rare Psychic
Card text
 Rear Sensor
Each player's Active Basic Pokémon (excluding Pokémon-ex) can't use any Poké-Powers.

Foresight   
Look at the top 5 cards on either player's deck and put them back on top of that player's deck in any order you like.

Disorder     20
If the Defending Pokémon has any Special Energy cards attached to it, the Defending Pokémon is now Confused.
17 Gorebyss  17/92 Gorebyss  Rare  Water
Card text
Reactive Booster
Each React Energy card attached to all of your Huntail and Gorebyss provides 2 Energy of every type but has no effect other than providing Energy.

Hydro Pump    30+
Does 30 damage plus 20 more damage for each Water Energy attached to Gorebyss but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
18 Huntail 18/92 Huntail  Rare Water
Card text
Reactive Generator
Once during your turn (before your attack), if Huntail has no React Energy cards attached to it, you may search your deck for a React Energy card and attach it to Huntail. Shuffle your deck afterward. This power can't be used if Huntail is affected by a Special Condition.

Bite Off     40+
If the Defending Pokémon is Pokémon-ex, this attack does 40 damage plus 30 more damage.
19 Lanturn  19/92 Lanturn  Rare Lightning 
Card text
Dual Armor
As long as Lanturn has any Water Energy attached to it, Lanturn is both Water and Lightning type.

Razor Fin     30

Water Gun     40+
Does 40 damage plus 20 more damage for each Water Energy attached to Lanturn but not used to pay for this attack's Energy cost. You can't add more then 40 damage in this way.
20 Lunatone  20/92 Lunatone  Rare Psychic 
Card text
Sol Shade
As long as you have Solrock in play, each player's Fire Pokémon (excluding Pokémon-ex) can't use any Poké-Powers.

Moon Guidance   
Search your deck for a Trainer card (excluding Supporter cards), show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Psyshock     10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
21 Magmar  21/92 Magmar  Rare Fire 
Card text
Stages of Evolution
As long as Magmar is an Evolved Pokémon, all Energy attached to Magmar are Fire Energy instead of their usual types.

Linear Attack
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Burning Sensation     40
If the Defending Pokémon already has any damage counters on it, the Defending Pokémon is now Burned.
22 Magneton  22/92 Magneton  Rare Lightning 
Card text
Reactive Recharge
If Magneton would be Knocked Out by damage from an opponent's attack, you may move any number of React Energy cards from Magneton to your Pokémon in any way you like.

Multiple Force    30+
If Magneton has any React Energy cards attached to it, this attack does 30 damage plus 10 more damage for each Magnemite and Magneton (both yours and your opponent's) in play.

Magnetic Blast    60
23 Omastar 23/92 Omastar  Rare  Water
Card text
Ancient Fang
As long as you have Kabuto, Kabutops, or Kabutops ex in play, Omastar's attacks do 20 more damage to the Defending Pokémon (before applying Weakness and Resistance).

Drag Off     10
Before doing damage, you may choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.

Hydro Splash     50
24 Pinsir 24/92 Pinsir  Rare  Grass
Card text
Shining Horn
As long as Pinsir is the only Pokémon you have in play, your opponent's Basic Pokémon can't attack.

Cry for Help   
Search your deck for a Grass Pokémon (excluding Pokémon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Overhead Toss    30
Does 20 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
25 Solrock  25/92 Solrock  Rare  Fighting
Card text
Luna Shade
As long as you have Lunatone in play, each player's Colorless Pokémon (excluding Pokémon-ex) can't use any Poké-Powers.

Call for Family   
Search your deck for a Lunatone and put it onto your Bench. Shuffle your deck afterward.

Hyper Beam
Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
26 Spinda  26/92 Spinda  Rare  Colorless
Card text
Pattern Distraction
As long as Spinda is your Active Pokémon, whenever your opponent's Basic Pokémon tries to attack, your opponent flips a coin. If tails, that attack does nothing. You can't use more than 1 Pattern Distraction Poké-Body each turn.

Whimsy Draw
Flip a coin until you get tails. For each heads, draw 2 cards.

Double-edge     30
Flip a coin. If tails, Spinda does 10 damage to itself.
27 Torkoal 27/92 Torkoal  Rare Fire 
Card text
Cry for Help    
Search your deck for a Fire Pokémon (excluding Pokémon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Fireworks     30
Flip a coin. If tails, discard a Fire Energy attached to Torkoal.
28 Wobbuffet  28/92 Wobbuffet  Rare  Psychic
Card text
Stages of Evolution
As long as Wobbuffet is an Evolved Pokémon, your opponent pays   more to retreat his or her Active Pokémon.

Grind     10×
Does 10 damage times the amount of Energy attached to Wobbuffet.

Shadow Tag   
Put 7 damage counters on the Defending Pokémon at the end of your opponent's next turn.
29 Anorith  29/92 Anorith  Uncommon  Fighting
Card text
Influence   
Search your deck for Omanyte, Kabuto, Aerodactyl, Lileep, or Anorith and put up to 2 of them onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokémon as Basic Pokémon.

Stretch Claws    20
If Anorith has any React Energy cards attached to it, this attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
30 Cascoon 30/92 Cascoon  Uncommon Grass 
Card text
Emerge
Once during your turn (before your attack), if Cascoon is your Active Pokémon, you may flip a coin. If heads, search your deck for a card that evolves from Cascoon and put it onto Cascoon. (This counts as evolving Cascoon.) Shuffle your deck afterward. This power can't be used if Cascoon is affected by a Special Condition.

Tackle    20
31 Dunsparce  31/92 Dunsparce  Uncommon Colorless 
Card text
Deadlock
As long as Dunsparce is your Active Pokémon, your opponent's Dunsparce can't attack.

Down Draw   
Draw 2 cards from the bottom of your deck.

Tripping Turn   
The Defending Pokémon is now Confused. You may switch Dunsparce with 1 of your Benched Pokémon.
32 Electrode  32/92 Electrode  Uncommon  Lightning
Card text
Supersonic     10
The Defending Pokémon is now Confused.

Tumbling Attack     40+
Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
33 Furret 33/92 Furret  Uncommon  Colorless
Card text
Body Slam    20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Do the Wave    10+
Does 10 damage plus 10 more damage for each of your Benched Pokémon.
34 Graveler  34/92 Graveler  Uncommon Fighting 
Card text
Exoskeleton
Any damage done to Graveler by attacks is reduced by 10 (after applying Weakness and Resistance).

Rock Slide    20
Does 10 damage to 2 of your opponent's Benched Pokémon (1 if there is only 1). (Don't apply Weakness and Resistance for Benched Pokémon.)
35 Haunter 35/92 Haunter  Uncommon  Psychic
Card text
Time Spiral   
If your opponent has any Evolved Pokémon in play, choose 1 of them and flip a coin. If heads, remove the highest Stage Evolution card on that Pokémon and have your opponent shuffle it into his or her deck.

Haunt   
Put 2 damage counters on the Defending Pokémon.
36 Kabuto 36/92    Kabuto  Uncommon Fighting 
Card text
Ancient Protection
Each of your Omanyte, Omastar, Kabuto, Kabutops, and Kabutops ex has no Weakness.

Granite Head    20
During your opponent's next turn, any damage done to Kabuto by attacks is reduced by 10 (after applying Weakness and Resistance).
37 Kecleon  37/92 Kecleon  Uncommon  Colorless
Card text
Reactive Colors
If Kecleon has any React Energy cards attached to it, Kecleon is Grass, Fire, Water, Lightning, Psychic, and Fighting type.

Tongue Whip   
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Quick Attack    10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
38 Lairon 38/92 Lairon  Uncommon Metal 
Card text
Rest
Remove all Special Conditions and 5 damage counters (all if there are less than 5) from Lairon. Lairon is now Asleep.

Body Slam    20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
39 Machoke 39/92 Machoke  Uncommon  Fighting
Card text
Paranoid
As long as Machoke is Confused, Machoke's attacks do 50 more damage to the Defending Pokémon (before applying Weakness and Resistance).

Split Kick   
Does 20 damage to each Defending Pokémon.

Magnum Punch     40
40 Misdreavus  40/92 Misdreavus  Uncommon  Psychic
Card text
Deep Sleep
As long as Misdreavus is your Active Pokémon, each player flips 2 coins for his or her Pokémon that is Asleep between turns. If either coin is tails, that Pokémon is still Asleep.

Return Trance
Return an Energy card attached to Misdreavus to your hand. The Defending Pokémon is now Asleep.

Dream Eater     30
If the Defending Pokémon is not Asleep, this attack does nothing.
41 Nuzleaf  41/92 Nuzleaf  Uncommon Darkness 
Card text
Pound    20

Plunder     30
Before doing damage, discard all Trainer cards attached to the Defending Pokémon.
42 Roselia  42/92 Roselia  Uncommon Grass 
Card text
Pound     20

Plunder     30
Before doing damage, discard all Trainer cards attached to the Defending Pokémon.
43 Sealeo 43/92 Sealeo  Uncommon Water 
Card text
Power Circulation
Once during your turn (before your attack), you may search your discard pile for a basic Energy card, show it to your opponent, and put it on top of your deck. If you do, put 1 damage counter on Sealeo. This power can't be used if Sealeo is affected by a Special Condition.

Lunge Out    30
44 Tangela  44/92 Tangela  Uncommon  Grass
Card text
Reactive Healing
Whenever you attach a React Energy card from your hand to Tangela, remove all damage counters from Tangela.

Entangling Vines    10
If the Defending Pokémon is a Basic Pokémon, that Pokémon can't attack during your opponent's next turn.

Gentle Wrap     30
The Defending Pokémon can't retreat during your opponent's next turn.
45 Tentacruel 45/92 Tentacruel  Uncommon Water 
Card text
Reactive Shield
As long as Tentacruel has any React Energy cards attached to it, prevent all effects, including damage, done to any of your Tentacruel in play by attacks from your opponent's Pokémon-ex.

Water Arrow   
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Fury Strikes    20×
Flip 3 coins. This attack does 20 damage times the number of heads.
46 Vibrava 46/92 Vibrava  Uncommon Colorless 
Card text
Supersonic   
Flip a coin. If heads, the Defending Pokémon is now Confused.

Bi-Blast     20+
If Vibrava has any React Energy cards attached to it, this attack does 20 damage plus 20 more damage.
47 Weepinbell  47/92 Weepinbell  Uncommon  Grass
Card text
Sleep Seed    20
The Defending Pokémon is now Asleep.

Vine Whip     40
48 Aron  48/92 Aron  Common Metal 
Card text
Self Charge
Attach a Metal Energy card from your hand to Aron.

Headbutt    20
49 Bellsprout  49/92 Bellsprout  Common Grass
Card text
Sleep Powder   
The Defending Pokémon is now Asleep.
50 Chinchou 50/92 Chinchou  Common  Lightning
Card text
Random Spark   
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Lightning Ball    20
51 Clamperl  51/92 Clamperl  Common Colorless
Card text
Iron Defense
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Clamperl during your opponent's next turn.

Clamp Splash     10
52 Gastly 52/92 Gastly  Common  Psychic
Card text
Lick   
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Smog   
The Defending Pokémon is now Poisoned.
53 Geodude 53/92 Geodude  Common Fighting 
Card text
Selfdestruct    50
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) Geodude does 50 damage to itself.
54 Grimer  54/92 Grimer  Common  Grass
Card text
Ascension
Search your deck for a card that evolves from Grimer and put it onto Grimer. (This counts as evolving Grimer.) Shuffle your deck afterward.

Sludge Toss     20
55 Growlithe  55/92 Growlithe  Common  Fire
Card text
Body Slam    10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Firebreathing     10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
56 Lileep 56/92 Lileep  Common Grass 
Card text
Tender Tentacles     20
If Lileep has any React Energy cards attached to it, remove 2 damage counters from Lileep.

Confuse Ray     20
The Defending Pokémon is now Confused.
57 Machop  57/92 Machop  Common Fighting 
Card text
Mach Punch    10
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
58 Magby 58/92 Magby  Common Fire 
Card text
Baby Evolution
Once during your turn (before your attack), you may put Magmar from your hand onto Magby (this counts as evolving Magby) and remove all damage counters from Magby.

Ignite    10
If Full Flame is in play, the Defending Pokémon is now Burned.
59 Magnemite  59/92 Magnemite  Common  Lightning
Card text
Magnetic Swirl     10
Flip a coin. If tails, this attack does nothing. If heads, discard an Energy attached to the Defending Pokémon.
60 Omanyte  60/92 Omanyte  Common Water 
Card text
Ancient Tentacles
Damage done to your opponent's Pokémon by your Omanyte, Omastar, Kabuto, Kabutops, or Kabutops ex isn't affected by Resistance.

Rising Lunge    20+
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
61 Seedot 61/92 Seedot  Common Grass 
Card text
Drawup Power   
Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Continuous Tumble    10×
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
62 Sentret  62/92 Sentret  Common Colorless 
Card text
Scratch     10

Quick Attack     10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
63 Shuppet  63/92 Shuppet  Common Psychic 
Card text
Headbutt     10

Will-o'-the-wisp    2
64 Skitty  64/92 Skitty  Common Colorless
Card text
Important Errands
Search your deck for a React Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Jump On     10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
65 Spheal  65/92 Spheal  Common Water 
Card text
Ram     20
66 Tentacool  66/92 Tentacool  Common Water 
Card text
Poison Sting
The Defending Pokémon is now Poisoned.
67 Trapinch  67/92 Trapinch  Common Fighting
Card text
Pebble Throw
Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Double Pinchers    20×
Flip 2 coins. This attack does 20 damage times the number of heads.
68 Voltorb  68/92 Voltorb  Common  Lightning
Card text
Thunder Wave
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Bouncing Ball    30
Voltorb does 10 damage to itself.
69 Wailmer 69/92 Wailmer  Common Water 
Card text
Double Tackle    
Does 20 damage to each Defending Pokémon.

Whirlpool     30
Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
70 Wurmple 70/92 Wurmple  Common Grass 
Card text
Poison Payback
If Wurmple is your Active Pokémon and is damaged by an opponent's attack (even if Wurmple is Knocked Out), the Attacking Pokémon is now Poisoned.

String Pull
Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.
71 Wynaut  71/92 Wynaut  Common Psychic 
Card text
Baby Evolution
Once during your turn (before your attack), you may put Wobbuffet from your hand onto Wynaut (this counts as evolving Wynaut) and remove all damage counters from Wynaut.

Confusion Wave   
Both Wynaut and the Defending Pokémon are now Confused.
72 Cursed Stone 72/92 Cursed Stone  Uncommon T[St]
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

At any time between turns, each player puts 1 damage counter on his or her Pokémon that has a Poké-Power.
73 Fieldworker 73/92 Fieldworker  Uncommon T[Su] 
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Draw 3 cards. Your opponent may also draw a card.
74 Full Flame  74/92 Full Flame  Uncommon  T[St]
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

Put 4 damage counters instead of 2 on each Burned Pokémon between turns. The Special Condition Burned can't be removed by evolving or devolving the Burned Pokémon.
75 Giant Stump  75/92 Giant Stump  Uncommon T[St] 
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Each player can't have more than 3 Benched Pokémon.

When Giant Stump comes into play, each player discards Benched Pokémon and any cards attached to them until he or she has 3 Benched Pokémon. (You discard your Pokémon first.)
76 Power Tree 76/92 Power Tree  Uncommon T[St] 
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Once during each player's turn, if the player has no Special Energy cards in his or her discard pile, that player searches his or her discard pile for a basic Energy card, shows it to the opponent, and puts it into his or her hand.
77 Strange Cave  77/92 Strange Cave  Uncommon T[St] 
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Once during each player's turn, that player may put an Omanyte, Kabuto, Aerodactyl, Aerodactyl ex, Lileep, or Anorith onto his or her Bench from his or her hand. Treat the new Benched Pokémon as Basic Pokémon.
78 Claw Fossil  78/92 Claw Fossil  Common  T
Card text
Play Claw Fossil as if it were a Basic Pokémon. While in play, Claw Fossil counts as a Colorless Pokémon (instead of a Trainer card). Claw Fossil has no attacks of its own, can't retreat, and can't be affected by any Special Conditions. If Claw Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Claw Fossil from play.
79 Mysterious Fossil 79/92 Mysterious Fossil  Common  T
Card text
Play Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Mysterious Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Mysterious Fossil from play.
80 Root Fossil  80/92 Root Fossil  Common  T
Card text
Play Root Fossil as if it were a Basic Pokémon. While in play, Root Fossil counts as a Colorless Pokémon (as well as a Trainer card). Root Fossil has no attacks of its own, can't retreat, and can't be affected by any Special Conditions. If Root Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Root Fossil from play.
81 Rainbow Energy  81/92 Rainbow Energy  Rare E
Card text
Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy counts as every type of basic Energy but only provides 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokémon, it does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.)
82 React Energy  82/92 React Energy  Uncommon  ColorlessE
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React Energy provides Colorless Energy.
83 Arcanine ex 83/92 Arcanine ex    Fire
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Fire Remedy
Whenever you attach a Fire Energy from your hand to Arcanine ex, remove 1 damage counter and all Special Conditions from Arcanine ex.
84 Armaldo ex  84/92 Armaldo ex    Fighting
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Dual Armor
As long as Armaldo ex has any React Energy cards attached to it, Armaldo ex is both Grass and Fighting type.

Spiral Drain     40
Remove 2 damage counters from Armaldo ex.

Vortex Chop    70
If the Defending Pokémon has any Resistance, this attack's base damage is 100 instead of 70.
85 Banette ex  85/92 Banette ex    Psychic
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Shady Move
Once during your turn (before your attack), if Banette ex is your Active Pokémon, you may move 1 damage counter from either player's Pokémon to another Pokémon (yours or your opponent's). This power can't be used if Banette ex is affected by a Special Condition.

Shadow Chant    30+
Does 30 damage plus 10 more damage for each Supporter card in your discard pile. You can't add more than 60 damage in this way.
86 Dustox ex  86/92 Dustox ex   Grass 
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Safeguard
Prevent all effects of attacks, including damage, done to Dustox ex by your opponent's Pokémon-ex.

Silver Wind    40
During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 30 more damage.

Cutting Wind    70
87 Flygon ex  87/92 Flygon ex   Colorless 
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Emerge Charge
Once during your turn, when you play Flygon ex from your hand to evolve 1 of your Pokémon, you may search your discard pile for up to 2 Energy cards and attach them to Flygon ex.

Reactive Blast     40+
You may discard any number of React Energy cards attached to Flygon ex. If you do, this attack does 40 damage plus 30 more damage for each React Energy card you discarded.

Dragon Claw    100
88 Mew ex 88/92 Mew ex Psychic
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Versatile
Mew ex can use the attacks of all Pokémon in play as its own. (You still need the necessary Energy to use each attack.)

Power Move   
Search your deck for an Energy card and attach it to Mew ex. Shuffle your deck afterward. Then, you may switch Mew ex with 1 of your Benched Pokémon.
89 Walrein ex 89/92 Walrein ex Water
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Icy Aura
As long as Walrein ex is your Active Pokémon, put 1 damage counter on each Active Pokémon (both yours and your opponent's) between turns, excluding Water Pokémon.

Water Arrow
Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Ice Throw    80
If the Defending Pokémon is a Fighting Pokémon, this attack's base damage is 120 instead of 80.
90 Regice Star 90/92 Regice Water
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Ice Barrier    10
Prevent all effects of an attack, including damage, done to Regice Star by your opponent's Pokémon-ex during your opponent's next turn.

Final Blizzard     30
If your opponent has only 1 Prize card left and Regice Star is the only Pokémon you have in play, this attack does 30 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
91 Regirock Star 91/92 Regirock Fighting
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Dig Drain    10
Remove 1 damage counter from Regirock Star.

Final Blast    30
If your opponent has only 1 Prize card left and Regirock Star is the only Pokémon you have in play, this attack's base damage is 100 instead of 30.
92 Registeel Star 92/92 Registeel Metal
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Barrier Attack    10
During your opponent's next turn, any damage done to Registeel Star by attacks is reduced by 10 (after applying Weakness and Resistance).

Final Laser   
Put 3 damage counters on your opponent's Pokémon in any way you like. If your opponent has only 1 Prize card left and Registeel Star is the only Pokémon you have in play, put 6 damage counters instead.
93 Pikachu 93/92 Pikachu δ Rare Holo Metal
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Thunder Wave
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Iron Tail    20×
Flip a coin until you get tails. This attack does 20 damage times the number of heads.