Card Image |
No. |
Card name |
Rarity |
Card type |
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1/95 |
Jirachi |
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Card text Stardust Song Once during your turn, when you put Jirachi from your hand onto your Bench, you may flip 3 coins. For each heads, search your discard pile for a Psychic Energy card and attach it to Jirachi. Time Hollow Choose a number of your opponent's Stage 1 or Stage 2 Evolved Pokemon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each of those Pokemon and put those cards back into your opponent's hand. |
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2/95 |
Magmortar |
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Card text Hard Crush 50 Discard the top 3 cards of your deck. This attack does 50 damage times the number of Energy cards you discarded. Mantle Bazooka 100 Discard 2 Fire Energy attached to Magmortar. |
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3/95 |
Manaphy |
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Card text
Deep Sea Swirl Shuffle your hand into your deck. Then, draw 5 cards. Wave Splash 20
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4/95 |
Metagross |
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Card text
Psychic Float If you have any Psychic Energy attached to your Active Pokemon, the Retreat Cost for that Pokemon is 0. Pulse Blast 60 Double Leg Hammer Choose 2 of your opponent's Benched Pokemon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon).
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5/95 |
Mismagius |
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Card text
Magical Trans Once during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Mismagius is affected by a Special Condition. Psychic Pulse 30 Does 10 damage to each of your opponent's Benched Pokemon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokemon.)
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6/95 |
Octillery |
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Card text
Switch Cannon Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Switch Octillery with 1 of your Benched Pokemon. Ink Bomb 50 If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
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7/95 |
Politoed |
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Card text
Leap Frog Once during your turn (before your attack), you may choose a Water Pokemon on your Bench and switch it with your Active Pokemon. This power can't be used if Politoed is affected by a Special Condition. Big Chorus 30 Flip a coin for each Water Pokemon you have in play. This attack does 30 damage times the number of heads.
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8/95 |
Shaymin |
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Card text
Celebration Wind Once during your turn, when you put Shaymin from your hand onto your Bench, you may move as many Energy cards attached to your Pokemon as you like to any of your other Pokemon. Energy Bloom 30 Remove 3 damage counters from each of your Pokemon that has any Energy attached to it.
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9/95 |
Sudowoodo |
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Card text
Push Over 20 Does 20 damage times the number of Fighting Energy attached to Sudowoodo. Rumble 40 The Defending Pokemon can't retreat during your opponent's next turn.
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10/95 |
Torterra |
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Card text
Giga Drain 40 Remove from Torterra the number of damage counters equal to the damage you did to the Defending Pokemon. Land Crush 80
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11/95 |
Xatu |
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Card text
Psywave 20 Does 20 damage times the amount of Energy attached to the Defending Pokemon. Confuse Ray 50 Flip a coin. If heads, the Defending Pokemon is now Confused.
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12/95 |
Beedrill |
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Card text
Twineedle 50 Flip 2 coins. This attack does 50 damage times the number of heads. Paralyze Poison 20 The Defending Pokemon is now Poisoned. Flip a coin. If heads, the Defending Pokemon is also Paralyzed.
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13/95 |
Blastoise |
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Card text
Wash Out As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Benched Pokemon to your Active Pokemon. This power can't be used if Blastoise is affected by a Special Condition. Hydro Launcher Return 2 Water Energy attached to Blastoise to your hand. Choose 1 of your opponent's Pokemon. This attack does 100 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon)
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14/95 |
Crobat |
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Card text
Supersonic 30 The Defending Pokemon is now Confused. Hurricane Wing 30 Flip 4 coins. This attack does 30 damage times the number of heads.
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15/95 |
Fearow |
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Card text
Wing Attack 30 Repeating Drill 20 Flip 5 coins. This attack does 20 damage times the number of heads.
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16/95 |
Floatzel |
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Card text Water Acceleration Once during your turn (before your attack), you may attach a Water Energy card from your hand to Floatzel. This power can't be used if Floatzel is affected by a Special Condition. Waterfall 60
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17/95 |
Kingdra |
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Card text
Water Arrow Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Stream Pump 50+ You may do 50 damage plus 30 more damage. If you do, return an Energy card attached to Kingdra to your hand.
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18/95 |
Lanturn |
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Card text
Confuse Ray 20 Flip a coin. If heads, the Defending Pokemon is now Confused. Reflect Energy 60 Move an Energy card attached to Lanturn to 1 of your Benched Pokemon.
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19/95 |
Lucario |
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Card text
Bulk Up 30 During your next turn, each of Lucario's attacks does 30 more damage to the Defending Pokemon (before applying Weakness and Resistance). Magnum Punch 50
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20/95 |
Ninetales |
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Card text
Heat Acceleration Search your discard pile for up to 3 Fire Energy cards and attach them to 1 of your Pokemon. Searing Flame 30 The Defending Pokemon is now Burned.
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21/95 |
Poliwrath |
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Card text
Steamroll 40 Does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Dynamic Punch 60+ Flip a coin. If heads, this attack does 60 damage plus 40 more damage and the Defending Pokemon is now Confused.
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22/95 |
Primeape |
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Card text
Low Kick 30 Bebop Punch Choose 1 of your opponent's Pokemon. Flip a coin until you get tails. This attack does 50 damage times the number of heads to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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23/95 |
Roserade |
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Card text
Energy Signal When you attach a Grass Energy card or Psychic Energy card from your hand to Roserade during your turn, you may use this power. If you attach a Grass Energy card, the Defending Pokemon is now Confused. If you attach a Psychic Energy card, the Defending Pokemon is now Poisoned. This power can't be used if Roserade is affected by a Special Condition. Power Blow 20 Does 20 damage times the amount of Energy attached to Roserade.
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24/95 |
Steelix |
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Card text
Guard Press 40 During your opponent's next turn, any damage done to Steelix by attacks is reduced by 20 (after applying Weakness and Resistance). Steel Swing 80 Flip 2 coins. This attack does 80 damage times the number of heads.
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25/95 |
Torkoal |
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Card text
Hot Snort Once during your turn, when you put Torkoal from your hand onto your Bench, you may flip a coin. If heads, the Defending Pokemon is now Burned. Flare 30
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26/95 |
Tyranitar |
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Card text
Tail Crush 40+ Flip a coin. If heads, this attack does 40 damage plus 20 more damage. Hyper Beam 80 Discard an Energy card attached to the Defending Pokemon.
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27/95 |
Ursaring |
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Card text
Confront 20 Cross Chop 50+ Flip a coin. If heads, this attack does 50 damage plus 30 more damage.
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28/95 |
Cherrim |
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Card text
Sunny Heal Once during your turn (before your attack), you may remove 1 damage counter from your Active Pokemon. This power can't be used if Cherrim is affected by a Special Condition. Seed Bomb 30
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29/95 |
Dunsparce |
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Card text
Return 10 Draw cards until you have 6 cards in your hand.
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30/95 |
Golbat |
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Card text
Mean Look 20 The Defending Pokemon can't retreat during your opponent's next turn.
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31/95 |
Grotle |
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Card text
Razor Leaf 30 Sleep Powder 50 Flip a coin. If heads, the Defending Pokemon is now Asleep.
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32/95 |
Kakuna |
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Card text
Speed Evolution Search your deck for a card that evolves from Kakuna and put it onto Kakuna. (This counts as evolving Kakuna.) Shuffle your deck afterward. Poison Sting The Defending Pokemon is now Poisoned.
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33/95 |
Metang |
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Card text
Energy Crane Search your discard pile for up to 2 Psychic Energy cards and attach them to your Pokemon in any way you like. Psypunch 50
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34/95 |
Minun |
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Card text
Call for Family Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward. Tag Team Boost 10+ If Plusle is on your Bench, this attack does 10 damage plus 20 more damage.
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35/95 |
Numel |
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Card text
Flare Bonus Discard a Fire Energy card from your hand. Then, draw 3 cards. Combustion 40
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36/95 |
Plusle |
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Card text
Collect Draw 2 cards. Thunder Jolt 20 Flip a coin. If tails, this attack does 10 damage to Plusle.
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37/95 |
Poliwhirl |
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Card text
Hypnoblast 20 The Defending Pokemon is now Asleep. Light Punch 30
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38/95 |
Pupitar |
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Card text
Boost Gas If Pupitar has any Energy attached to it, the Retreat Cost for Pupitar is 0. Rage 20+ Does 20 damage plus 10 more damage for each damage counter on Pupitar.
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39/95 |
Pupitar |
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Card text
Hammer In 30 Speed Attack 50
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40/95 |
Seadra |
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Card text
Muddy Water 20 Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Razor Fin 5
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41/95 |
Tauros |
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Card text
Smash Kick 20 Crimson Bull 30 Flip 3 coins. This attack does 30 damage times the number of heads. Tauros is now Confused.
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42/95 |
Wartortle |
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Card text
Water Arrow Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Surf 50
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43/95 |
Aipom |
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Card text
Tail Code Move an Energy card attached to the Defending Pokemon to another of your opponent's Pokemon. Tail Smash 30 Flip a coin. If tails, this attack does nothing.
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44/95 |
Beldum |
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Card text
Reaction 10 You may switch Beldum with 1 of your Benched Pokemon.
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45/95 |
Buizel |
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Card text
Muddy Water 10 Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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46/95 |
Carnivine |
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Card text
Drawup Power Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Spit Up 20
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47/95 |
Cherubi |
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Card text
Tackle 10
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48/95 |
Chinchou |
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Card text
Ram 10 Lightning Ball 20
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49/95 |
Horsea |
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Card text
Beat 10 Fin Smack 20 Flip 2 coins. This attack does 20 damage times the number of heads.
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50/95 |
Larvitar |
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Card text
Mountain Eater Discard the top card from your opponent's deck. Then, remove 2 damage counters from Larvitar. Reckless Charge 20 Larvitar does 10 damage to itself.
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51/95 |
Larvitar |
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Card text
Bite 10 Knuckle Punch 20
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52/95 |
Magmar |
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Card text
Live Coal 10 Magma Punch 20
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53/95 |
Mankey |
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Card text
Punch 10 Karate Chop 40- Does 40 damage minus 10 damage for each damage counter on Mankey.
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54/95 |
Misdreavus |
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Card text
Sharpshooting Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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55/95 |
Natu |
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Card text
Peck 10 Teleport Switch Natu with 1 of your Benched Pokemon.
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56/95 |
Onix |
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Card text
Energy Healer Whenever you attach an Energy card from your hand to 1 of your Pokemon, remove 1 damage counter from that Pokemon. Boundless Power 80 Onix can't attack during your next turn.
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57/95 |
Onix |
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Card text
Swing Around 20+ Flip 2 coins. This attack does 20 damage plus 20 more damage for each heads.
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58/95 |
Poliwag |
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Card text
Call for Family Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward. Razor Fin 20
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59/95 |
Remoraid |
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Card text
Rain Splash 10 Water Arrow Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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60/95 |
Riolu |
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Card text
Kick 10 Double Chop 20 Flip 2 coins. This attack does 20 damage times the number of heads.
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61/95 |
Roselia |
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Card text
Petal Dance 20 Flip 3 coins. This attack does 20 damage times the numbers of heads. Roselia is now Confused.
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62/95 |
Spearow |
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Card text
Roost Remove 4 damage counters from Spearow. Spearow can't retreat during your next turn. Flap 10
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63/95 |
Squirtle |
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Card text
Rain Splash 10 Shell Attack 40
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64/95 |
Stantler |
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Card text
Call for Family Search your deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward. Mystifying Horns 30 The Defending Pokemon is now Confused.
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65/95 |
Teddiursa |
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Card text
Take Down 20 Teddiursa does 10 damage to itself.
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66/95 |
Tropius |
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Card text
Green Call Flip 2 coins. For each heads, search your deck for a Grass Pokemon, show it to your opponent, and put it in your hand. Shuffle your deck afterward. Gust 20
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67/95 |
Turtwig |
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Card text
Leech Seed 10 If this attack does any damage to the Defending Pokemon (after applying Weakness and Resistance), remove 1 damage counter from Turtwig. Ram 20
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68/95 |
Vulpix |
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Card text
Fireworks 20 Flip a coin. If tails, discard a Fire Energy attached to Vulpix.
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69/95 |
Weedle |
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Card text
Speed Evolution Search your deck for a card that evolves from Weedle and put it onto Weedle. (This counts as evolving Weedle.) Shuffle your deck afterward. Sting 10
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70/95 |
Zubat |
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Card text
Glide 10 Double Attack Choose 2 of your opponent's Benched Pokemon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)
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71/95 |
Cheerleader's Cheer |
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Su |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Draw 3 cards. Your opponent may draw a card.
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72/95 |
Dual Ball |
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T |
Card text
Flip 2 coins. For each heads, search your deck for a Basic Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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73/95 |
Emcee's Chatter |
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Su |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Flip a coin. If heads, draw 3 cards. If tails, draw 2 cards.
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74/95 |
Energy Returner |
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T |
Card text
Search your discard pile for 4 basic Energy cards, show them to your opponent, and shuffle them into to your deck.
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75/95 |
Engineer's Adjustments |
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Su |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Discard an Energy card from your hand. Then, draw 4 cards.
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76/95 |
Good Rod |
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T |
Card text
Flip a coin. If heads, search your discard pile for a Pokemon, show it to your opponent, and put it on top of your deck. If tails, search your discard pile for a Trainer card, show it to your opponent, and put it on top your deck.
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77/95 |
Interviewer's Questions |
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Su |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Look at the top 8 cards of your deck. Choose as many Energy cards as you like, show them to your opponent, and put them into your hand. Shuffle the other cards back into your deck.
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78/95 |
Judge |
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Su |
Card text
Each player shuffles their hand into their deck and draws 4 cards. You may play only 1 Supporter card during your turn (before your attack).
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79/95 |
Life Herb |
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T |
Card text
Flip a coin. If heads, choose 1 of your Pokemon (excluding Pokemon-ex), and remove all Special Conditions and 6 damage counters from that Pokemon (all if there are less than 6).
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80/95 |
PlusPower |
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T |
Card text
Attach PlusPower to 1 of your Pokemon. Discard this card at the end of your turn. If the Pokemon PlusPower is attached to attacks, the attack does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance).
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81/95 |
Pokemon Circulator |
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T |
Card text
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.
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82/95 |
Rare Candy |
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T |
Card text
Choose 1 of your Basic Pokemon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokemon in your hand, put that card on the Basic Pokemon. (This counts as evolving that Pokemon.) (If you choose a Stage 2 Pokemon in your hand, put that Pokemon on the Basic Pokemon instead of on a Stage 1 Pokemon.)
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83/95 |
Super Scoop Up |
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T |
Card text
Flip a coin. If heads, put 1 of your Pokemon and all cards attached to it into your hand. You may play as many Item cards as you like during your turn (before your attack).
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84/95 |
Crobat |
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Card text
Severe Poison The Defending Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon between turns. Skill Dive Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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85/95 |
Kingdra |
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Card text
Spray Splash Once during your turn (before your attack), you may put 1 damage counter on 1 of your opponent's Pokemon. This power can't be used if Kingdra is affected by a Special Condition. Dragon Steam 60 If your opponent has any Fire Pokemon in play, this attack's base damage is 20 instead of 60.
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86/95 |
Lanturn |
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Card text
Underwater Dive Once during your turn (before your attack), you may use this power. Lanturn's type is Water until the end of your turn. This power can't be used if Lanturn is affected by a Special Condition. Powerful Spark 40+ Does 40 damage plus 10 more damage for each Energy attached to all of your Pokemon.
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87/95 |
Steelix |
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Card text Perfect Metal Steelix can't be affected by any Special Conditions. Energy Stream 30 Search your discard pile for an Energy card and attach it to Steelix. Gaia Crush 100 You may discard any Stadium card in play. |
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88/95 |
Tyranitar |
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Card text Darkness Howl This attack does 20 damage to each Pokemon in play (both yours and your opponent's) (excluding any Darkness Pokemon.) (Don't apply Weakness and Resistance for Benched Pokemon.) Power Claw 60 This attack's damage isn't affected by Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokemon. Megaton Tail 120 Discard the top 3 cards from your deck |
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89/95 |
Ursaring |
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Card text Berserk If Ursaring has any damage counters on it, each of Ursaring's attacks does 60 more damage (after applying Weakness and Resistance). Hammer Arm 30 Discard the top card from your opponent's deck. Megaton Lariat 60 |
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90/95 |
Entei & Raikou  |
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Card text Put this card from your hand onto your Bench only with the other half of Entei & Raikou LEGEND. When this Pokemon has been Knocked Out, your opponent takes 2 Prize cards. Detonation Spin 90 Discard a Fire Energy attached to Entei & Raikou LEGEND. Thunder Fall Discard all Energy attached to Entei & Raikou LEGEND. This attack does 80 damage to each Pokemon that has any Poké-Powers (both yours and your opponent's). This attack's damage isn't affected by Weakness or Resistance. |
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91/95 |
Entei & Raikou  |
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Card text Put this card from your hand onto your Bench only with the other half of Entei & Raikou LEGEND. When this Pokemon has been Knocked Out, your opponent takes 2 Prize cards. Detonation Spin 90 Discard a Fire Energy attached to Entei & Raikou LEGEND. Thunder Fall Discard all Energy attached to Entei & Raikou LEGEND. This attack does 80 damage to each Pokemon that has any Poké-Powers (both yours and your opponent's). This attack's damage isn't affected by Weakness or Resistance. |
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92/95 |
Raikou & Suicune  |
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Card text Put this card from your hand onto your Bench only with the other half of Raikou & Suicune LEGEND. When this Pokemon has been Knocked Out, your opponent takes 2 Prize cards. Thunderbolt Spear 150 Raikou & Suicune LEGEND does 50 damage to itself and don't apply Weakness to this damage. Aurora Gain 50 Remove 5 damage counters from Raikou & Suicune LEGEND. |
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93/95 |
Raikou & Suicune  |
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Card text Put this card from your hand onto your Bench only with the other half of Raikou & Suicune LEGEND. When this Pokemon has been Knocked Out, your opponent takes 2 Prize cards. Thunderbolt Spear 150 Raikou & Suicune LEGEND does 50 damage to itself and don't apply Weakness to this damage. Aurora Gain 50 Remove 5 damage counters from Raikou & Suicune LEGEND. |
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94/95 |
Suicune & Entei  |
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Card text Put this card from your hand onto your Bench only with the other half of Suicune & Entei LEGEND. When this Pokemon has been Knocked Out, your opponent takes 2 Prize cards. Torrent Blade Return 2 Water Energy attached to Suicune & Entei LEGEND to your hand. Choose 1 of your opponent's Benched Pokemon. This attack does 100 damage to that Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.) Bursting Inferno 80 The Defending Pokemon is now Burned. |
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95/95 |
Suicune & Entei  |
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Card text Put this card from your hand onto your Bench only with the other half of Suicune & Entei LEGEND. When this Pokemon has been Knocked Out, your opponent takes 2 Prize cards. Torrent Blade Return 2 Water Energy attached to Suicune & Entei LEGEND to your hand. Choose 1 of your opponent's Benched Pokemon. This attack does 100 damage to that Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.) Bursting Inferno 80 The Defending Pokemon is now Burned. |
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TWO |
Alph Lithograph |
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T |
Card text SHUFFLE YOUR DECK! |