Pokemon TCG

 

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Gym Challenge Set
(ジム拡張第2弾 闇からの挑戦)
Trading Card Game Set E7 / J6
General information
 Cards  English: 132
 Japanese: 98
 Series  Original Series
 Region Focus  Kanto
 Previous Expansion  Gym Heroes
 Following Expansion  Neo Genesis
 Associated Decks Psychic Sabrina
Grass Koga
Fire Blaine
GrassFighting Giovanni
 Released  October 16th, 2000 (English)
 June 25th, 1999 (Japan)
 STD Legal Deck?  Yes

 

 

Print Versions & Collectors Info


Set List with Pictures

 
Card Image No. Card name Rarity Card type
1 BlaineArcanine 1/132 Blaine's Arcanine  Rare Holo Fire 
Card text
Blaine's Arcanine does 10 damage to itself.
2 BlaineCharizard 2/132 Blaine's Charizard  Rare Holo Fire 
Card text
Discard all Fire energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Fire Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Fire Energy discarded in this way.
3 BrockNinetales 3/132 Brock's Ninetales  Rare Holo Fire 
Card text
Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve, devolve, or use the Pokémon Power of that Pokémon. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it.
4 ErikaVenusaur 4/132  Erika's Venusaur  Rare Holo Grass
Card text
Flip a coin. If heads, you may attach up to 2 Grass Energy cards from your hand to Erika's Venusaur.
5 GiovanniGyarados 5/132 Giovanni's Gyarados  Rare Holo  Water
Card text
Flip 2 coins. If both of them are heads, this attack does 20 damage to each other Pokémon (even your own). Don't apply Weakness and Resistance for this attack.
6 GiovanniMachamp 6/132 Giovanni's Machamp  Rare Holo  Fighting
Card text
If Giovanni's Machamp would be Knocked Out by an opponent's attack, flip a coin. If heads, Giovanni's Machamp is not Knocked Out and its remaining HP become 10 instead. This power can't be used if Giovanni's Machamp is already Asleep, Confused, or Paralyzed.
7 GiovanniNidoking  7/132 Giovanni's Nidoking  Rare Holo Grass 
Card text
If the Defending Pokémon's maximum HP is 50 or less, it can't attack Giovanni's Nidoking during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.)
8 GiovanniPersian 8/132 Giovanni's Persian  Rare Holo  Colorless
Card text
When you play Giovanni's Persian from your hand, you may search your deck for the Trainer card named Giovanni, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
9 KogaBeedrill 9/132 Koga's Beedrill  Rare Holo Grass 
Card text
Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.
10 KogaDitto 10/132 Koga's Ditto  Rare Holo Colorless 
Card text
Flip a coin. If heads, Koga's Ditto's maximum HP is now 80 and Koga's Ditto's Pound attack's base damage is 30 instead of 10. (Benching Koga's Ditto ends this effect.)
11 LtSurgeRaichu 11/132 Lt. Surge's Raichu  Rare Holo Lightning 
Card text
Flip a coin. If heads, this attack does 20 damage plus 30 more damage to the Defending Pokémon and discard all Lightning Energy cards attached to Lt. Surge's Raichu. If tails, this attack does 20 damage.
12 MistyGolduck  12/132 Misty's Golduck   Rare Holo Water 
Card text
Flip a coin. If tails, discard all Energy cards attached to Misty's Golduck.
13 MistyGyarados 13/132 Misty's Gyarados  Rare Holo  Water
Card text
Whenever Misty's Gyarados attacks, flip 2 coins. If both of them are tails, that attack does nothing. Instead, shuffle Misty's Gyarados and all cards attached to it into your deck. (This power works even if Misty's Gyarados is Confused.)
14 RocketMewtwo 14/132  Rocket's Mewtwo  Rare Holo Psychic
Card text
Flip a coin. If heads, switch the number of damage counters on Rocket's Mewtwo with the number of damage counters on the Defending Pokémon (even if it would Knock Out either Pokémon). (It's okay if 1 of the Pokémon has no damage counters on it.)
15 RocketZapdos 15/132 Rocket's Zapdos  Rare Holo Lightning 
Card text
If there are any Lightning Energy cards in your discard pile, attach 1 of them to Rocket's Zapdos.
16 SabrinaAlakazam 16/132 Sabrina's Alakazam  Rare Holo Psychic 
Card text
Sabrina's Alakazam always has a copy of every attack your Psychic Pokémon in play have (including their Energy costs and anything else required in order to use those attacks, such as discarding Energy cards). This power can't be used if Sabrina's Alakazam is Asleep, Confused, or Paralyzed.
17 Blaine  17/132 Blaine  Rare Holo  T
Card text
During this turn, instead of attaching your free Energy card, you may instead attach 2 Fire Energy cards to 1 of your Pokémon with Blaine in its name. (Playing additional copies of this card this turn has no effect.)
18 Giovanni 18/132 Giovanni  Rare Holo T
Card text
Choose 1 of your Pokémon in play with Giovanni in its name. For the rest of your turn, you may evolve that Pokémon even if you just played or evolved it this turn or if this is your first turn. This effect also applies to the Pokémon it evolves into.
19 Koga  19/132     Koga  Rare Holo T
Card text
If an attack from a Pokémon with Koga in its name does damage to a Defending Pokémon this turn, that Pokémon is then Poisoned.
20 Sabrina  20/132 Sabrina  Rare Holo T
Card text
Take all Energy cards attached to 1 of your Pokémon with Sabrina in its name and attach them to another 1 of your Pokémon with Sabrina in its name
21 BlaineNinetales  21/132 Blaine's Ninetales  Rare Fire 
Card text
Whenever you attach a Fire Energy card from your hand to Blaine's Ninetales, remove 1 damage counter from it, if it has any. This power stops working while Blaine's Ninetales is Asleep, Confused, or Paralyzed
22 BrockDugtrio  22/132 Brock's Dugtrio     Rare Fighting
Card text
All damage done to Brock's Dugtrio during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).
23 GiovanniNidoqueen 23/132     Giovanni's Nidoqueen  Rare  Grass
Card text
Flip a coin. If heads, this attack does 50 damage plus 50 more damage if you have at least 1 Giovanni's Nidoking on your Bench. If tails, this attack does nothing.
24 GiovanniPinsir 24/132 Giovanni's Pinsir  Rare  Grass
Card text
Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.
25 KogaArbok  25/132 Koga's Arbok  Rare  Grass
Card text
Koga's Arbok is now Poisoned.
26 KogaMuk  26/132 Koga's Muk  Rare  Grass
Card text
If an opponent's attack does damage to Koga's Muk (even if Koga's Muk is Knocked Out), flip a coin. If heads and if it has any, choose 1 Energy card attached to the attacking Pokémon and discard it. This power can't be used if Koga's Muk is already Asleep, Confused, or Paralyzed when your opponent attacks.
27 KogaPidgeotto 27/132 Koga's Pidgeotto  Rare Colorless 
Card text
Flip 2 coins. This attack does 30 damage times the number of heads.
28 LtSurgeJolteon  28/132 Lt. Surge's Jolteon  Rare  Lightning
Card text
Flip a coin. If heads, your opponent can't play Trainer cards during his or her next turn.
29 SabrinaGengar  29/132 Sabrina's Gengar  Rare  Psychic
Card text
All Pokémon Powers stop working until the end of your opponent's next turn.
30 SabrinaGolduck 30/132 Sabrina's Golduck  Rare Water
Card text
Move 1 damage counter from each of your Pokémon that has any on it to the Defending Pokémon. (Don't apply Weakness and Resistance.)
31 BlaineCharmeleon  31/132 Blaine's Charmeleon  Uncommon Fire 
Card text
Flip 3 coins. For each heads, discard 1 Fire Energy card attached to Blaine's Charmeleon. If you can't discard Energy cards, this attack does nothing. This attack does 10 damage times the number of heads to each of your opponent's Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
32 BlaineDodrioGym  32/132 Blaine's Dodrio  Uncommon  Colorless
Card text
Flip a coin. If tails, this attack does nothing.
33 BlaineRapidash 33/132 Blaine's Rapidash  Uncommon  Fire
Card text
Flip a coin. If heads, this attack does 30 damage plus 10 more damage (to the Defending Pokémon) and 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, this attack does 30 damage (to the Defending Pokémon).
34 BrockGraveler  34/132     Brock's Graveler  Uncommon Fighting 
Card text
Does 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Brock's Graveler does 50 damage to itself. If there is a Stadium card in play, discard it.
35 BrockPrimeape 35/132 Brock's Primeape  Uncommon  Fighting
Card text
If Brock's Primeape ever has exactly 10 HP left, shuffle it and all cards attached to it into your deck. This power stops working while Brock's Primeape is Asleep, Confused, or Paralyzed.
36 BrockSandslash 36/132 Brock's Sandslash    Uncommon Fighting 
Card text
This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.
37 BrockVulpix  37/132 Brock's Vulpix     Uncommon  Fire
Card text
The Defending Pokémon is now Asleep.
38 ErikaBellsprout 38/132 Erika's Bellsprout  Uncommon Grass 
Card text
Once during your turn (before your attack), you may take up to 2 Grass Energy cards attached to your other Pokémon and attach them to Erika's Bellsprout. This power can't be used if Erika's Bellsprout is Asleep, Confused, or Paralyzed.
39 ErikaBulbasaur 39/132 Erika's Bulbasaur  Uncommon  Grass
Card text
Flip a coin. If heads, you may search your deck for a Trainer card. Show it to your opponent and put it into your hand. Shuffle your deck afterward.
40 ErikaClefairy  40/132     Erika's Clefairy  Uncommon  Colorless
Card text
Flip a coin. If heads, search your deck for a card that evolves from 1 of your Benched Pokémon and put that card on that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
41 ErikaIvysaur  41/132 Erika's Ivysaur  Uncommon Grass 
Card text
As long as Erika's Ivysaur is your Active Pokémon, whenever an attack (even your own) does damage to any Pokémon (after applying Weakness and Resistance), that attack only does half the damage to that Pokémon (rounded up to the nearest 10). (Any other effects of attacks still happen.) This power stops working while Erika's Ivysaur is Asleep, Confused, or Paralyzed.
42 GiovanniMachoke  42/132     Giovanni's Machoke  Uncommon  Fighting
Card text
Flip a coin. If tails, this attack does no damage to the Defending Pokémon and Giovanni's Machoke does 100 damage to itself.
43 GiovanniMeowth 43/132 Giovanni's Meowth  Uncommon Colorless 
Card text
Flip a coin. If heads, look at the top card of your opponent's deck. If it's a Trainer card, put it in your opponent's discard pile; otherwise, put it into his or her hand.
44 GiovanniNidorina  44/132 Giovanni's Nidorina  Uncommon  Grass
Card text
Giovanni's Nidorina does 20 damage to itself. Flip a coin. If heads, the Defending Pokémon is now Poisoned.
45 GiovanniNidorino 45/132 Giovanni's Nidorino  Uncommon Grass
Card text
If the Defending Pokémon already has any damage counters on it, this attack does 20 damage plus 20 more damage. If not, this attack does 20 damage.
46 KogaGolbat 46/132     Koga's Golbat  Uncommon Grass
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused.
47 KogaKakuna  47/132 Koga's Kakuna     Uncommon  Grass
Card text   
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for an Evolution card named Koga's Beedrill and put it on Koga's Kakuna. (This counts as evolving Koga's Kakuna.) Shuffle your deck afterward. This power can't be used if Koga's Kakuna is Asleep, Confused, or Paralyzed.
48 KogaKoffing  48/132 Koga's Koffing  Uncommon Grass
Card text
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
49 KogaPidgey  49/132 Koga's Pidgey     Uncommon Grass 
Card text
Put Koga's Pidgey and all cards attached to it on top of your deck. Then search your deck for any Basic Pokémon or Evolution card not named Koga's Pidgey. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
50 KogaWeezing 50/132 Koga's Weezing  Uncommon  Lightning
Card text
Flip a coin. If heads, this attack does 10 damage plus 30 more damage and Koga's Weezing does 30 damage to itself; if tails, this attack does 10 damage.
51 LtSurgeEevee  51/132 Lt. Surge's Eevee  Uncommon Colorless 
Card text
Look at a random card from your opponent's hand. Your opponent shuffles that card into his or her deck.
52 LtSurgeElectrode 52/132 Lt. Surge's Electrode  Uncommon  Lightning
Card text
If Lt. Surge's Electrode is your Active Pokémon and gets damaged (even if it's Knocked Out), flip a coin. If tails, this power does 20 damage to each Active Pokémon. This power works even if Lt. Surge's Electrode is already Asleep, Confused, or Paralyzed when it takes damage.
53 LtSurgeRaticate 53/132 Lt. Surge's Raticate  Uncommon Colorless 
Card text
During your next turn, Lt. Surge's Raticate's Double-edge attack's damage (base damage and damage to itself) is doubled.
54 MistyDewgong  54/132 Misty's Dewgong  Uncommon  Water
Card text
If the Defending Pokémon is Fighting, this attack's base damage is doubled.
  55 SabrinaHaunter  55/132 Sabrina's Haunter  Uncommon  Psychic
Card text
The Defending Pokémon is now Asleep.
56 SabrinaHypno 56/132 Sabrina's Hypno  Uncommon Psychic 
Card text   
Choose 1 Basic Pokémon in any player's discard pile. Put it onto that player's Bench. Put a number of damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't put a Pokémon on a Bench that's full.)
57 SabrinaJynx  57/132 Sabrina's Jynx  Uncommon Psychic 
Card text
Choose 1 of your opponent's Pokémon. Remove any number of damage counters from that Pokémon, then draw that many cards.
58 SabrinaKadabra 58/132 Sabrina's Kadabra  Uncommon Psychic
Card text
Flip a coin. If heads, put a number of damage counters on the Defending Pokémon so that its remaining HP are 10.
59 SabrinaMrMime  59/132 Sabrina's Mr. Mime  Uncommon  Psychic
Card text
Choose 1 of your opponent's Pokémon and flip 3 coins. This attack does 10 damage times the number of heads to that Pokémon. Don't apply Weakness and Resistance for this attack.
60 BlaineCharmander  60/132 Blaine's Charmander  Common Fire 
Card text
Use this attack only if there are any Fire Energy cards attached to Blaine's Charmander. Flip a coin. If tails, discard 1 of those cards
61 BlaineDoduo 61/132 Blaine's Doduo     Common Colorless 
Card text
Flip a coin. If tails, this attack does nothing.
62 BlaineGrowlithe  62/132 Blaine's Growlithe  Common Fire
Card text
Search your deck for a Fire Energy card and attach it to Blaine's Growlithe. Shuffle your deck afterward.
63 BlaineMankey  63/132 Blaine's Mankey  Common  Fighting
Card text
Flip a coin. If heads, choose a card from your opponent's discard pile and put it on top of his or her deck.
64 BlainePonyta  64/132 Blaine's Ponyta     Common Fire 
Card text
If you have any Benched Pokémon, flip a coin. If heads, switch Blaine's Ponyta with 1 of your Benched Pokémon.
65 BlaineRhyhorn  65/132 Blaine's Rhyhorn  Common Fighting 
Card text  
Flip a coin. If tails, this attack does nothing.
66 BlaineVulpix  66/132 Blaine's Vulpix  Common Fire 
Card text
Flip 3 coins. For each heads, if you have a Fire Energy card in your discard pile, put it into your hand.
67 BrockDiglett  67/132 Brock's Diglett  Common Fighting
Card text
Flip a coin. If tails, this attack does nothing.
68 BrockGeodude  68/132 Brock's Geodude  Common  Fighting
Card text
Flip 3 coins. This attack does 10 damage times the number of heads.
69 ErikaJigglypuff 69/132 Erika's Jigglypuff  Common Colorless 
Card text
You and your opponent remove 1 damage counter from each of your Pokémon with damage counters on them.
70 ErikaOddish 70/132 Erika's Oddish  Common Grass 
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused; if tails, the Defending Pokémon is now Asleep.
71 ErikaParas  71/132 Erika's Paras  Common Grass 
Card text
Flip a coin. If heads, the Defending Pokémon is now Poisoned and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
72 GiovanniMachop 72/132 Giovanni's Machop  Common Fighting
Card text
Flip a coin. If heads, this attack does 20 damage times the number of damage counters on Giovanni's Machop.
73 GiovanniMagikarp 73/132 Giovanni's Magikarp  Common Water 
Card text
Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Giovanni's Magikarp stays in play (even putting Giovanni's Magikarp on the Bench won't let you use it again).
74 GiovanniMeowth  74/132 Giovanni's Meowth  Common  Colorless
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused.
75 GiovanniNidoran  75/132 Giovanni's Nidoran♀  Common Grass
Card text
Flip a coin. If tails, this attack does nothing.
76 GiovanniNidoran 76/132     Giovanni's Nidoran♂     Common Grass
Card text
Flip 2 coins. This attack does 10 damage times the number of heads.
77 KogaEkans  77/132 Koga's Ekans  Common Grass
Card text
Flip 2 coins. If both are heads, the Defending Pokémon is now Confused and Poisoned.
78 KogaGrimerG  78/132 Koga's Grimer  Common  Grass
Card text
If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. The new Defending Pokémon is now Poisoned.
79 KogaKoffing 79/132 Koga's Koffing  Common  Grass
Card text 
Flip a coin. If heads, this attack does 10 damage to each Benched Pokémon (including your own). (Don't apply Weakness and Resistance for Benched Pokémon.)
80 KogaPidgey  80/132 Koga's Pidgey  Common  Colorless
Card text
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
81 KogaTangela  81/132 Koga's Tangela     Common Grass 
Card text
The Defending Pokémon is now Asleep
82 KogaWeedle  82/132 Koga's Weedle  Common  Grass
Card text
Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Paralyzed.
83 KogaZubat 83/132 Koga's Zubat  Common  Grass
Card text
Does 10 damage times the number of Koga's Zubats you have in play. Before doing damage, you may search your deck for any number of Basic Pokémon named Koga's Zubat and put them onto your Bench. (You can't get more cards with this attack than you have room on your Bench.) If you do, shuffle your deck afterward.
84 LtSurgePikachu  84/132 Lt. Surge's Pikachu  Common  Lightning
Card text
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
85 LtSurgeRattata  85/132 Lt. Surge's Rattata  Common  Colorless
Card text
During your next turn, Lt. Surge's Rattata's Quick Attack's base damage is doubled.
86 LtSurgeVoltorb  86/132 Lt. Surge's Voltorb  Common Lightning 
Card text
Flip a coin. If tails, Lt. Surge's Voltorb does 10 damage to itself.
87 MistyHorsea  87/132 Misty's Horsea  Common Water
Card text
Flip a coin. If heads, whenever the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack does nothing. (This effect lasts until the Defending Pokémon evolves or is Benched.)
88 MistyMagikarp 88/132 Misty's Magikarp Common Water
Card text
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Misty's Magikarp
89 MistyPoliwag 89/132 Misty's Poliwag Common Water
Card text
Flip a coin. If tails, you can't use this attack during your next turn.
90 MistyPsyduck 90/132 Misty's Psyduck Common Water
Card text
Flip 3 coins. If exactly 1 is heads, draw a card. If exactly 2 are heads, this attack does 20 damage. If all 3 are heads, choose 1 of the Defending Pokémon's attacks. Misty's Psyduck copies that attack except for its Energy costs. (No matter what type the Defending Pokémon is, Misty's Psyduck's type is still Water.)
91 MistySeel 91/132 Misty's Seel Common Water
Card text
The Defending Pokémon can't retreat during your opponent's next turn
92 MistyStaryu 92/132 Misty's Staryu Common Water
Card text
Flip a coin. If heads, return Misty's Staryu and all cards attached to it to your hand. (Either way, this attack does its damage.)
93 SabrinaAbra 93/132 Sabrina's Abra Common Psychic
Card text
This attack can't be used unless Sabrina's Abra and the Defending Pokémon have the same number of Energy cards attached to them.
94 SabrinaAbra 94/132 Sabrina's Abra Common Psychic
Card text
Look at your opponent's hand.
95 SabrinaDrowzee 95/132 Sabrina's Drowzee Common Psychic
Card text
Search your deck for a Psychic Energy card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
96 SabrinaGastly 96/132 Sabrina's Gastly Common Psychic
Card text
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
97 SabrinaGastly 97/132 Sabrina's Gastly Common Psychic
Card text
Sabrina's Gastly gets +10 HP for each Psychic Energy card attached to it. This power works even if Sabrina's Gastly is Asleep, Confused, or Paralyzed.
98 SabrinaPorygon 98/132     Sabrina's Porygon Common Colorless
Card text
All damage done by attacks to Sabrina's Porygon during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance).
99 SabrinaPsyduck 99/132 Sabrina's Psyduck Common Water
Card text
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, this attack does no damage and Sabrina's Psyduck is now Confused.
100 Blaine 100/132 Blaine Rare T
Card text
During this turn, instead of attaching your free Energy card, you may instead attach 2 Fire Energy cards to 1 of your Pokémon with Blaine in its name. (Playing additional copies of this card this turn has no effect.)
101 BrockProtection 101/132 Brock's Protection Rare T
Card text
Attach Brock's Protection to 1 of your Pokémon with Brock in its name. Energy cards attached to that Pokémon can't be removed by your opponent's attacks or Trainer cards. (This doesn't stop the rest of the attack or Trainer card from working normally.)
102 ChaosGym 102/132 Chaos Gym Rare T
Card text
Whenever a player plays a Trainer card other than a Stadium card, he or she flips a coin. If heads, that player plays that card normally. If tails, the player can't play that card. If the card isn't put into play, the player's opponent may use that card instead, if he or she does everything required in order to play that card (like discarding cards). Either way, the card goes to its owner's discard pile.

103 ErikaKindness
103/132 Erika's Kindness Rare T
Card text
Remove 2 damage counters from each Pokémon (yours and your opponent's) with any damage counters on it. If a Pokémon has just 1 damage counter, remove it.
104 Giovanni 104/132 Giovanni Rare T
Card text
Choose 1 of your Pokémon in play with Giovanni in its name. For the rest of your turn, you may evolve that Pokémon even if you just played or evolved it this turn or if this is your first turn. This effect also applies to the Pokémon it evolves into.
105 GiovanniLastResort 105/132 Giovanni's Last Resort Rare T
Card text
Remove all damage counters from 1 of your Pokémon with Giovanni in its name. Then discard your hand.
106 Koga 106/132 Koga Rare T
Card text
If an attack from a Pokémon with Koga in its name does damage to a Defending Pokémon this turn, that Pokémon is then Poisoned.
107 LtSurgeSecretPlan 107/132 Lt. Surge's Secret Plan Rare T
Card text
Put 1 card from your hand face down onto your Bench. (You can't play this card if your Bench is full.) Treat that card as a Basic Pokémon as long as it's face down. Flip the card if either player ever needs to know what it is in order to use an attack, a Pokémon Power, or a Trainer card. Flip the card if it ever uses an attack or Pokémon Power, evolves, retreats, is damaged by an attack, or is otherwise affected by an attack. At any time during your turn, you may flip the card over. When you flip that card over, if it isn't a Basic Pokémon, discard it and all cards attached to it.
108 MistyWish 108/132 Misty's Wish Rare T
Card text
Look at 1 of your Prize cards. Then, ask your opponent if you may switch that card with 1 of the cards in your hand. If your opponent accepts and if you have any other cards in your hand, switch those cards. If your opponent declines, return the Prize card face down and draw a card.
109 ResistanceGym 109/132     Resistance Gym Rare T[st]
Card text
Each Pokémon's Resistance is reduced by 20. (If a Pokémon's Resistance is -30, it becomes -10.)
110 Sabrina 110/132 Sabrina Rare T
Card text
Take all Energy cards attached to 1 of your Pokémon with Sabrina in its name and attach them to another 1 of your Pokémon with Sabrina in its name.
111 BlaineQuiz2 111/132 Blaine's Quiz #2 Uncommon T
Card text
Put a card from your hand face down in front of you. Your opponent guesses whether it is an Energy card, a Trainer card, or a Pokémon (Basic or Evolution) card. Flip the card over. If your opponent guessed right, he or she draws 2 cards. If your opponent guessed wrong, you draw 2 cards. Either way, return the card to your hand.
112 BlaineQuiz3 112/132 Blaine's Quiz #3 Uncommon T
Card text
Put a Basic Pokémon or Evolution card from your hand face down in front of you and tell your opponent the name of an attack of that card. Your opponent guesses the name of that card. Flip the card over. If your opponent guessed right, he or she draws 3 cards. If your opponent guessed wrong, you draw 3 cards. Either way, return the card to your hand.
113 CinnabarCityGym 113/132 Cinnabar City Gym Uncommon T[st]
Card text
Ignore Weakness when a Water Pokémon does damage to a Pokémon with Blaine in its name.
114 FuchsiaCityGym 114/132 Fuchsia City Gym Uncommon T[st]
Card text
Once during each player's turn (before attacking), that player may flip a coin. If heads, that player may shuffle 1 of his or her Pokémon in play with Koga in its name and any cards attached to it into his or her deck.
115 Koga sNinjaTrick 115/132 Koga's Ninja Trick Uncommon T
Card text
Attach Koga's Ninja Trick to your Active Pokémon with Koga in its name. If this Pokémon goes to your Bench, discard this card. When your opponent attacks, you may switch this Pokémon with 1 of your Benched Pokémon (before damage or other effects of attacks).
116 MasterBall 116/132 Master Ball Uncommon T
Card text
Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it your opponent, then put it into your hand. Shuffle the rest into your deck.
117 MaxReviveXY 117/132 Max Revive Uncommon T
Card text
Discard 2 Energy cards from your hand in order to put 1 Basic Pokémon from your discard pile onto your Bench. (You can't play Max Revive if your Bench is full.)
118 MistyTears 118/132 Misty's Tears Uncommon T
Card text
Discard 1 of the other cards in your hand in order to search your deck for up to 2 Water Energy cards. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.
119 RocketMinefieldGym 119/132 Rocket's Minefield Gym    Uncommon T[st]
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Whenever a player puts a Basic Pokémon onto his or her Bench from his or her hand, he or she flips a coin. If tails, put damage counters on that Pokémon.
120 RocketSecretExperiment 120/132 Rocket's Secret Experiment Uncommon T
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Flip a coin. If heads, search your deck for any card and put it into your hand. Shuffle your deck afterward. If tails, you can't play Trainer cards until the end of your next turn.
121 SabrinaPsychicControl 121/132 Sabrina's Psychic Control Uncommon T
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Flip a coin. If heads, choose a Trainer card in your opponent's discard pile that isn't put into play (like PlusPower or Mysterious Fossil). You may use that card as if it were in your hand, if you do everything required in order to play that card (like discarding cards). The card stays in your opponent's discard pile.
122 SaffronCityGym 122/132 Saffron City Gym Uncommon T[st]
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As often as each player likes during his or her turn (before attacking), that player may return 1 basic Energy card attached to 1 of his or her Pokémon with Sabrina in its name to his or her hand.
123 ViridianCityGym 123/132 Viridian City Gym Uncommon T[st]
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Whenever a Pokémon with Giovanni in its name evolves, its owner removes 2 damage counters from that Pokémon (or 1 if it only has 1).
124 Fervor 124/132 Fervor Common T
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Show the top 3 cards of your deck to all players. Put any Fire Energy cards there into your hand and discard the rest.
125 TransparentWalls 125/132 Transparent Walls Common T
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Until the end of your opponent's next turn, prevent all damage from attacks done to your Benched Pokémon. (Any other effects of attacks still happen.)
126 WarpPoint 126/132 Warp Point Common T
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If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon.
127 FightingEnergy 127/132 Fighting Energy __ FightingE
 
128 FireEnergy 128/132 Fire Energy __ FireE
 
129 GrassEnergy 129/132 Grass Energy __ GrassE
 
130 LightningEnergy 130/132 Lightning Energy __ LightningE
 
131 PsychicEnergy 131/132 Psychic Energy __ PsychicE
 
132 WaterEnergy 132/132 Water Energy __ WaterE
 

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