Pokemon TCG

 

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Sun & Moon: Forbidden Light
禁断の光
Trading Card Game Set E78 / J71
General information
 Cards  English: 146
 Japanese: 110
 Series  Sun & Moon
 Primary Focus  Kalos Region
 Ultra Necrozma
 Previous Expansion  Ultra Prism
 Following Expansion  Celestial Storm
 Associated Decks  Grass Tropical Takedown
 Psychic Fighting Twilight Rogue
 Released May 4th, 2018 (English)
March 2nd, 2018 (Japan)

Print Versions & Collectors Info



Official Description

Necrozma's Power Knows No Limits!

Taking the Pokémon world by surprise, Necrozma has absorbed a Legendary Pokémon and taken on a new form as Ultra Necrozma-GX! Other Pokémon gather to welcome this new light...or to resist it. Lucario-GX, Greninja-GX, Zygarde-GX, Yveltal-GX, Naganadel-GX, even Volcanion ♢ and the majestic Arceus ♢ must choose a side. Discover awesome Pokémon and mysterious treasures in the Pokémon TCG: Sun & Moon—Forbidden Light expansion!

 

Set List with Pictures

Card Image No. Card name Rarity Card type
1 Exeggcute 1/131 Exeggcute  Common Grass 
Card text
Multiply
Search your deck for Exeggcute and put it onto your Bench. Then, shuffle your deck.
2 Alolan Exeggutor 2/131 Alolan Exeggutor  Rare Grass 
Card text
Tropical Shake    20+
This attack does 20 more damage for each type of basic Energy card in your discard pile. You can't add more than 100 damage in this way
3 Snover 3/131 Snover  Common Grass 
Card text
Ice Shard    20+
If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 40 more damage.
4 Abomasnow 4/131  Abomasnow  Rare Grass
Card text
Blessings of the Frost
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a Grass Energy card from your discard pile to 1 of your Pokémon.

Hypno Hammer    80
Your opponent's Active Pokémon is now Asleep.
5 Scatterbug 5/131 Scatterbug  Common  Grass
Card text
Abnormal Outbreak
You can use this Ability only if you go second. Once during your first turn (before your attack), you may search your deck for a Spewpa and a Vivillon, reveal them, and put them into your hand. Then, shuffle your deck.

Tackle    10
6 Scatterbug 6/131 Scatterbug  Common  Grass
Card text
Ultra Evolution
Flip a coin. If heads, search your deck for Vivillon and put it onto this Scatterbug to evolve it. Then, shuffle your deck.
7 Spewpa  7/131 Spewpa  Uncommon Grass 
Card text
 String Shot     20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
8 Vivillon 8/131 Vivillon  Rare  Grass
Card text
Vivid Powder    50
Your opponent's Active Pokémon is now Asleep and Poisoned.
8 Vivillon 9/131 Skiddo  Common Grass 
Card text
Growth
Attach a Grass Energy card from your hand to this Pokémon.
Razor Leaf    40
10 Gogoat 10/131 Gogoat  Uncommon Grass 
Card text
Milk Drink   
Flip 2 coins. For each heads, heal 40 damage from this Pokémon.

Double-Edge    120
This Pokémon does 30 damage to itself.
11 Pheromosa 11/131 Pheromosa  Rare Holo Grass 
Card text
High Jump Kick    20

White Ray    90+
If you have only 1 Prize card remaining, this attack does 90 more damage.
12 Alolan Marowak  12/131 Alolan Marowak  Rare Fire
Card text
Limbo Limbo   
Search your deck for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

Alolan Club     20×
This attack does 20 damage for each of your Pokémon in play that has Alolan in its name.
13 Heatran 13/131 Heatran  Rare  Fire
Card text
Guard Press    30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Boiling Impact     130
Discard 2 Energy from this Pokémon.
14 Fennekin 14/131 Fennekin Common Fire 
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Ember    30
Discard an Energy from this Pokémon.
15 Fennekin 15/131 Fennekin  Common Fire 
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Live Coal    10

Rear Kick     20
16 Braixen 16/131 Braixen  Uncommon Fire 
Card text
Flare     20

Flamethrower    80
Discard an Energy from this Pokémon.
17 Delphox  17/131 Delphox  Rare Holo  Fire
Card text
Mystical Torch
Once during your turn (before your attack), you may leave your opponent's Active Pokémon Burned.

Fire Spin    150
Discard 2 Energy from this Pokémon.
18 Litleo 18/131 Litleo  Common Fire
Card text
Headbutt     20
19 Pyroar  19/131 Pyroar  Rare Holo Fire 
Card text
Unnerve
Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.

Dominating Fangs    80+
If Lysandre Labs is in play, this attack does 60 more damage.
20 PalkiaGX  20/131 PalkiaGX  Ultra-Rare Rare Water 
Card text
Spatial Control
Move any number of Energy from your Benched Pokémon to this Pokémon.

Hydro Pressure     60+
This attack does 20 more damage times the amount of Water Energy attached to this Pokémon.

Zero Vanish GX    150
Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
21 Froakie  21/131 Froakie  Common Water 
Card text
Frubbles
If this Pokémon has any Water Energy attached to it, it has no Retreat Cost.

Flop    20
22 Froakie  22/131 Froakie  Common Water 
Card text
Rain Splash    10

Wave Splash    20
23 Frogadier 23/131 Frogadier  Uncommon  Water
Card text
Gale Shuriken
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

Water Drip     20
24 GreninjaGX 24/131 GreninjaGX  Ultra-Rare Rare  Water
Card text
Shuriken Flurry
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon.

Haze Slash    110
You may shuffle this Pokémon and all cards attached to it into your deck.

Shadowy Hunter GX
This attack does 130 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
25 Clauncher  25/131 Clauncher  Common  Water
Card text
Water Gun    10
26 Clawitzer  26/131 Clawitzer  Rare  Water
Card text
Standing By
During your next turn, this Pokémon's Sharpshooting attack does 120 damage instead of 40.

Sharpshooting
This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
27 Amaura 27/131 Amaura   Uncommon Water 
Card text
Powder Snow     30
Your opponent's Active Pokémon is now Asleep.

Aurora Beam    60
28 Aurorus  28/131 Aurorus  Rare Holo  Water
Card text
Frost Wall    50
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon.

Blizzard Burn     150
This Pokémon can't attack during your next turn.
29 Bergmite  29/131 Bergmite  Common  Water
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Break Open     10
If your opponent has a Stadium card in play, discard it. If you do, your opponent's Active Pokémon is now Paralyzed.
30 Avalugg 30/131 Avalugg  Rare Water
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Frozen Ground    80
Your opponent can't play any Stadium cards from their hand during their next turn.

Skull Bash    100
31 Volcanion  31/131 Volcanion Prism Star  Rare Holo Water
Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Ability
   
Jet Geyser
Once during your turn (before your attack), you may discard a Water Energy card from your hand. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Sauna Blast    100
This attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
32 Dewpider  32/131 Dewpider  Common  Water
Card text
Gnaw    10

Spider Web
The Defending Pokémon can't retreat during your opponent's next turn.
33 Araquanid 33/131 Araquanid  Uncommon  Water
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Bubble    30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Bubble Trap     40+
If 1 of your Pokémon used Bubble during your last turn, this attack does 80 more damage.
34 Magnemite  34/131 Magnemite  Common Lightning 
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Searching Magnet
Search your deck for up to 3 Lightning Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Tackle    10
35 Magneton 35/131 Magneton  Uncommon  Lightning
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Ram     20

Zap Cannon    80
This Pokémon can't use Zap Cannon during your next turn.
36 Magnezone 36/131 Magnezone     Rare Holo Lightning 
Card text
Magnetic Circuit
As often as you like during your turn (before your attack), you may attach a Lightning Energy card from your hand to 1 of your Pokémon.

Zap Cannon    130
This Pokémon can't use Zap Cannon during your next turn.
37 Helioptile  37/131 Helioptile  Common  Lightning
Card text
Gnaw    10

Tail Whap    20
38 Heliolisk 38/131 Heliolisk  Uncommon Lightning 
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Gnaw    20

Volt Wave    80
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
39 Xurkitree 39/131 Xurkitree  Rare  Lightning
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Dazzle Blast    20
Your opponent's Active Pokémon is now Confused.

Cablegram    100
If you have exactly 3 Prize cards remaining, your opponent's Active Pokémon is now Paralyzed.
40 Rotom  40/131 Rotom  Rare  Psychic
Card text
Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.

Plasma Slice     120
This Pokémon can't attack during your next turn.
41 Uxie  41/131 Uxie  Uncommon Psychic 
Card text
Memory Skip     30
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
42 Mesprit  42/131 Mesprit  Uncommon Psychic 
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Silent Waves
If you have Azelf in play, your opponent's Pokémon in play have no Resistance.

Mind Splash     20+
If Uxie is on your Bench, this attack does 50 more damage.
43 Azelf 43/131 Azelf  Uncommon Psychic 
Card text
Psychic Abduction   
You can use this attack only if you go second, and only on your first turn. Shuffle 1 of your opponent's Benched Pokémon and all cards attached to it into their deck.

Hypnoblast    10
Your opponent's Active Pokémon is now Asleep.
44 Espurr  44/131 Espurr  Common  Psychic
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Energy Teaser   
Move an Energy from 1 of your opponent's Benched Pokémon to another of their Pokémon.
45 Meowstic 45/131 Meowstic  Rare Psychic 
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Teleportation Burst     20
Switch this Pokémon with 1 of your Benched Pokémon.

Psychic    30+
This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.
46 Honedge 46/131 Honedge  Common Psychic 
Card text
Final Hour
If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, put 3 damage counters on 1 of your opponent's Pokémon.

Slash    50
47 Honedge  47/131 Honedge  Common  Psychic
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Metal Sound   
Your opponent's Active Pokémon is now Confused.
48 Doublade  48/131 Doublade  Uncommon Psychic 
Card text
Curse of the Blade   
Put 3 damage counters on each of your opponent's Pokémon that has a Pokémon Tool card attached to it.
49 Aegislash  49/131 Aegislash  Rare Psychic 
Card text
Ticking Knock Out
During your next turn, if the Defending Pokémon is damaged by an attack, it will be Knocked Out.

Draining Blade    90
Heal 30 damage from this Pokémon.
50 Inkay 50/131 Inkay  Common  Psychic
Card text
Hypnosis
Your opponent's Active Pokémon is now Asleep.
51 Malamar  51/131 Malamar  Rare Psychic 
Card text
Psychic Recharge
Once during your turn (before your attack), you may attach a Psychic Energy card from your discard pile to 1 of your Benched Pokémon.

Psychic Sphere     60
52 Skrelp 52/131 Skrelp  Common  Psychic
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Hook    10
53 Dragalge 53/131 Dragalge Rare Psychic 
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Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

Twister     60
Flip 2 coins. For each heads, discard an Energy from your opponent's Active Pokémon. If both of them are tails, this attack does nothing.
54 Hoopa  54/131 Hoopa  Uncommon  Psychic
Card text
Hyperspace Ring   
Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.

Psy Bolt    10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
55 Poipole  55/131 Poipole  Uncommon  Psychic
Card text
Spit Poison   
Your opponent's Active Pokémon is now Poisoned.

Knockout Reviver
During your opponent's next turn, if this Pokémon is Knocked Out, your opponent can't take any Prize cards for it.
56 NaganadelGX 56/131 NaganadelGX  Ultra-Rare Rare Psychic 
Card text
Beast Raid    20×
This attack does 20 damage for each of your Ultra Beasts in play.

Jet Needle     110
This attack's damage isn't affected by Weakness or Resistance.

Stinger GX   
Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
57 Cubone  57/131 Cubone  Common Fighting 
Card text
Burdensome Bone    40
This Pokémon can't attack during your next turn.
58 Torterra 58/131 Torterra  Rare Fighting 
Card text
Giga Drain    50
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

Earthquake     180
This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
59 Infernape  59/131 Infernape  Rare Holo  Fighting
Card text
Flaming Fighter
Put 6 damage counters instead of 2 on your opponent's Burned Pokémon between turns.

Burst Punch    50
Your opponent's Active Pokémon is now Burned.
60 Gible  60/131 Gible  Common Fighting 
Card text
Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
61 Gabite 61/131 Gabite  Uncommon Fighting 
Card text
Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

Slash     40
62 Garchomp  62/131 Garchomp  Rare Holo Fighting 
Card text
Quick Dive
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon)

Royal Blades    100+
If you played Cynthia from your hand during this turn, this attack does 100 more damage.
63 Croagunk  63/131 Croagunk  Common Fighting 
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Swagger    10
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
64 Toxicroak  64/131 Toxicroak  Rare Fighting 
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Poison Jab     30
Your opponent's Active Pokémon is now Poisoned.

Exact Revenge    50+
If any of your Psychic Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 70 more damage.
65 Pancham  65/131 Pancham  Common Fighting 
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Act Tough     10+
If this Pokémon has any Darkness Energy attached to it, this attack does 30 more damage.
66 Binacle  66/131 Binacle  Common Fighting 
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Allotment     10
Draw a card.
67 Barbaracle  67/131 Barbaracle  Rare Fighting
Card text
Seven Shock    30
If you have exactly 7 cards in your hand, your opponent's Active Pokémon is now Paralyzed.

Claw Slash    90
68 Tyrunt  68/131 Tyrunt  Uncommon  Fighting
Card text
Crunch     20
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

Hammer In    40
69 Tyrantrum 69/131 Tyrantrum  Rare Holo Fighting
Card text
Tyrannical Heart
As long as you don't have more Pokémon in play than your opponent, this Pokémon's attacks do 60 more damage (before applying Weakness and Resistance), and it takes 30 less damage from attacks (after applying Weakness and Resistance).

Crunch     100
Discard an Energy from your opponent's Active Pokémon.
70 Hawlucha 70/131 Hawlucha  Uncommon Fighting
Card text
High Jump Kick     20

Sky Drop    80-
This attack does 20 less damage for each   in your opponent's Active Pokémon's Retreat Cost.
71 Zygarde  71/131 Zygarde  Uncommon Fighting
Card text
Earthen Aura
Damage from this Pokémon's attacks isn't affected by Weakness or Resistance.

Peace Maker    30+
If your opponent has an Ultra Beast in play, this attack does 30 more damage.
72 Zygarde 72/131 Zygarde  Rare Fighting
Card text
Glare    20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Calm Strike     60+
If you have used your GX attack, this attack does 60 more damage.
73 ZygardeGX 73/131 ZygardeGX  Ultra-Rare Rare Fighting 
Card text
Cell Connector    50
Attach 2 Fighting Energy cards from your discard pile to this Pokémon.

Land's Wrath    130

Verdict GX    150
Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
74 Diancie  74/131 Diancie Prism Star  Rare Holo  Fighting
Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Ability
   
Princess's Cheers
As long as this Pokémon is on your Bench, your Fighting Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

Diamond Rain    90
Heal 30 damage from each of your Benched Pokémon.
75 Rockruff  75/131 Rockruff  Common Fighting 
Card text
Surprise Attack     50
Flip a coin. If tails, this attack does nothing.
76 Lycanroc 76/131 Lycanroc  Rare Fighting 
Card text
Dangerous Rogue    20+
This attack does 20 more damage for each of your opponent's Benched Pokémon.

Accelerock    100
77 Buzzwole  77/131 Buzzwole  Rare Fighting 
Card text
Sledgehammer    30+
If your opponent has exactly 4 Prize cards remaining, this attack does 90 more damage.

Swing Around    80+
Flip 2 coins. This attack does 20 more damage for each heads.
78 Pangoro  78/131 Pangoro  Rare  Darkness
Card text
Untamed Punch    50+
If this Pokémon has any damage counters on it, this attack does 50 more damage, and both Active Pokémon are now Confused.

Double Stomp    80+
Flip 2 coins. This attack does 40 more damage for each heads.
79 YveltalGX 79/131 YveltalGX  Ultra-Rare Rare  Darkness
Card text
Absorb Vitality    20
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

Sonic Evil    100
This attack's damage isn't affected by Weakness or Resistance.

Doom Count GX
If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
80 Guzzlord  80/131 Guzzlord  Rare Holo  Darkness
Card text
Lord's Valley    160
If you have exactly 2, 4, or 6 Prize cards remaining, discard the top 10 cards of your deck.
81 Empoleon  81/131 Empoleon  Rare Holo Metal 
Card text
Total Command     20×
This attack does 20 damage for each Benched Pokémon (both yours and your opponent's).

Whirlpool    90
Discard an Energy from your opponent's Active Pokémon.
82 DialgaGX  82/131 DialgaGX  Ultra-Rare Rare  Metal
Card text
Overclock
Draw cards until you have 6 cards in your hand.

Shred     80
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Timeless GX    150
Take another turn after this one. (Skip the between turns step.) (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
83 Flab  b  83/131 Flabebe  Common  Fairy
Card text
Evolutionary Advantage
If you go second, this Pokémon can evolve during your first turn.

Tackle    10
84 Flab  b   84/131 Flabebe  Common  Fairy
Card text
Secret Blessings   
Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile into your deck.
85 Floette  85/131 Floette  Uncommon  Fairy
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Swirling Petals
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch this Pokémon with 1 of your Benched Pokémon.
86 Florges  86/131 Florges  Rare Fairy 
Card text
Wondrous Gift
Once during your turn (before your attack), you may flip a coin. If heads, put an Item card from your discard pile on top of your deck.

Mist Guard    70
Prevent all damage done to this Pokémon by attacks from Dragon Pokémon during your opponent's next turn.
87 Sylveon  87/131 Sylveon  Rare Fairy 
Card text
Wink Wink
Your opponent reveals their hand. You may discard a Supporter card you find there and use the effect of that card as the effect of this attack.

Magical Shot     40
88 Dedenne 88/131 Dedenne Uncommon Fairy
Card text
Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Electrichain    30+
If you have any Lightning Pokémon on your Bench, this attack does 30 more damage.
89 Klefki 89/131 Klefki Uncommon Fairy
Card text
Metal Sound   
Your opponent's Active Pokémon is now Confused.

Fairy Lock    20
The Defending Pokémon can't retreat during your opponent's next turn.
90 XerneasGX 90/131 XerneasGX Ultra-Rare Rare Fairy
Card text
Overrun    20
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Aurora Horns    120

Sanctuary GX
Move all damage counters from each of your Pokémon to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
91 Goomy 91/131 Goomy  Common Dragon
Card text
Sticky Membrane
As long as this Pokémon is your Active Pokémon, your opponent's Pokémon's attacks cost Colorless more.

Ram     10
92 Goomy 92/131 Goomy Common Dragon
Card text
Rain Splash     10

Flail     10×
This attack does 10 damage for each damage counter on this Pokémon.
93 Sliggoo 93/131 Sliggoo Uncommon Dragon
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Absorb    30
Heal 30 damage from this Pokémon.

Hammer In    50
94 Goodra 94/131 Goodra Rare Holo Dragon
Card text
Hydration
Whenever you attach a Water Energy card from your hand to this Pokémon, heal 20 damage from it.

Soaking Horn    80+
If this Pokémon was healed during this turn, this attack does 80 more damage.
95 Ultra NecrozmaGX 95/131 Ultra NecrozmaGX Ultra-Rare Rare Dragon
Card text
Photon Geyser    20+
Discard all basic Psychic Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Sky-Scorching Light GX
You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
96 Arceus 96/131 Arceus Prism Star Rare Holo Colorless
Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Ability
   
First Law
Prevent all effects of your opponent's attacks, except damage, done to this Pokémon.

Trinity Star    30
You can use this attack only if you have Grass, Water, and Lightning Pokémon on your Bench. Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
97 Bunnelby 97/132 Bunnelby Common Colorless
Card text
Collect
Draw a card.

Gnaw    20
98 Diggersby 98/131     Diggersby Uncommon Colorless
Card text
Mountaintop Mining    60+
You may do 40 more damage. If you do, discard the top 2 cards of your deck.

Rock Cannon     80×
Flip a coin until you get tails. This attack does 80 damage for each heads.
99 Furfrou 99/131 Furfrou Common Colorless
Card text
Return    20
You may draw cards until you have 5 cards in your hand.
100 Noibat 100/131 Noibat Common Colorless
Card text
Ram     10

Destructive Sound   
Your opponent reveals their hand. Discard all Item cards you find there.
101 Noivern 101/131 Noivern Rare Colorless
Card text
Supersonic    20
Your opponent's Active Pokémon is now Confused.

Resonance    70+
If your opponent's Active Pokémon is Confused, this attack does 70 more damage.
102 Beast Ring 102/131 Beast Ring Rare I
Card text
You can play this card only if your opponent has exactly 3 or 4 Prize cards remaining.

Search your deck for up to 2 basic Energy cards and attach them to 1 of your Ultra Beasts. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
103 Bonnie 103/131 Bonnie Uncommon Su
Card text
You can play this card only if there is any Stadium card in play.

Discard that Stadium card. During this turn, your Zygarde-GX can use its GX attack even if you have used your GX attack.
You may play only 1 Supporter card during your turn (before your attack).
104 Crasher Wake 104/131 Crasher Wake Uncommon Su
Card text
Discard 2 Water Energy cards from your hand. If you do, search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
105 Diantha 105/131 Diantha Rare Holo Su
Card text
You can play this card only if 1 of your Fairy Pokémon was Knocked Out during your opponent's last turn.

Put 2 cards from your discard pile into your hand.
You may play only 1 Supporter card during your turn (before your attack).
106 Eneporter 106/131 Eneporter Uncommon I
Card text
Move a Special Energy from 1 of your opponent's Pokémon to another of their Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
107 Fossil Excavation Map 107/131 Fossil Excavation Map Uncommon I
Card text
Choose 1:
Search your deck for an Unidentified Fossil card, reveal it, and put it into your hand. Then, shuffle your deck.
Put an Unidentified Fossil card from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).
108 Judge 108/131 Judge Uncommon Su
Card text
Each player shuffles their hand into their deck and draws 4 cards.
You may play only 1 Supporter card during your turn (before your attack).
109 Lady 109/131 Lady Uncommon Su
Card text
Search your deck for up to 4 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
110 Lysandre 110/131 Lysandre Prism Star Rare Holo Su
Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
For each of your Fire Pokémon in play, put a card from your opponent's discard pile in the Lost Zone.
You may play only 1 Supporter card during your turn (before your attack).
111 Lysandre Labs 111/131 Lysandre Labs Uncommon St
Card text
Pokémon Tool cards in play (both yours and your opponent's) have no effect.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
112 Metal Frying Pan 112/131 Metal Frying Pan Uncommon I
Card text
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
The Metal Pokémon this card is attached to takes 30 less damage from your opponent's attacks (after applying Weakness and Resistance) and has no Weakness.
You may play as many Item cards as you like during your turn (before your attack).
113 Mysterious Treasure 113/131 Mysterious Treasure Uncommon I
Card text
Discard a card from your hand. If you do, search your deck for a Psychic or Dragon Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
114 Ultra Recon Squad 114/131 Ultra Recon Squad Uncommon Su
Card text
Discard up to 2 Ultra Beast cards from your hand. Draw 3 cards for each card you discarded in this way.
You may play only 1 Supporter card during your turn (before your attack).
115 Ultra Space 115/131 Ultra Space Uncommon St
Card text
Once during each player's turn, that player may search their deck for an Ultra Beast card, reveal it, put it into their hand, and shuffle their deck.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
116 Unidentified Fossil 116/131 Unidentified Fossil Uncommon I
Card text
Play this card as if it were a 60-HP Colorless Basic Pokémon. At any time during your turn (before your attack), you may discard this card from play.

This card can't retreat.
You may play as many Item cards as you like during your turn (before your attack).
117 Beast Energy Prism Star 117/131 Beast Energy Prism Star Rare Holo ColorlessE
Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

This card provides   Energy.
While this card is attached to an Ultra Beast, it provides every type of Energy but provides only 1 Energy at a time. The attacks of the Ultra Beast this card is attached to do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
118 Beast Energy 118/131 Unit Energy  FDF Uncommon ColorlessE
Card text
This card provides   Energy.

While this card is attached to a Pokémon, it provides Fighting, Darkness, and Fairy Energy but provides only 1 Energy at a time.
119 PalkiaGX 119/131 PalkiaGX Rare Ultra Water
Card text
Spatial Control
Move any number of Energy from your Benched Pokémon to this Pokémon.

Hydro Pressure     60+
This attack does 20 more damage times the amount of Water Energy attached to this Pokémon.

Zero Vanish GX    150
Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
120 GreninjaGX 120/131 GreninjaGX Rare Ultra Water
Card text
Shuriken Flurry
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon.

Haze Slash    110
You may shuffle this Pokémon and all cards attached to it into your deck.

Shadowy Hunter GX
This attack does 130 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
121 NaganadelGX 121/131 NaganadelGX Rare Ultra Psychic
Card text
Beast Raid    20×
This attack does 20 damage for each of your Ultra Beasts in play.

Jet Needle    110
This attack's damage isn't affected by Weakness or Resistance.

Stinger GX   
Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
122 LucarioGX 122/131 LucarioGX Rare Ultra Fighting
Card text
Aura Strike    30+
If this Pokémon evolved from Riolu during this turn, this attack does 90 more damage.

Cyclone Kick    130

Cantankerous Beatdown GX     30×
This attack does 30 damage for each damage counter on this Pokémon. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
123 ZygardeGX 123/131 ZygardeGX Rare Ultra Fighting
Card text
Connector    50
Attach 2 Fighting Energy cards from your discard pile to this Pokémon.

Land's Wrath    130

Verdict GX    150
Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
124 YveltalGX 124/131 YveltalGX Rare Ultra Darkness
Card text
Absorb Vitality     20
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

Sonic Evil    100
This attack's damage isn't affected by Weakness or Resistance.

Doom Count GX
If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
125 DialgaGX 125/131 DialgaGX Rare Ultra Metal
Card text
Overclock
Draw cards until you have 6 cards in your hand.

Shred     80
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Timeless GX    150
Take another turn after this one. (Skip the between turns step.) (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
126 XerneasGX 126/131 XerneasGX Rare Ultra Fairy
Card text
Overrun    20
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Aurora Horns    120

Sanctuary GX
Move all damage counters from each of your Pokémon to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
127 Ultra NecrozmaGX 127/131 Ultra NecrozmaGX Rare Ultra Dragon
Card text
Photon Geyser    20+
Discard all basic Psychic Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Sky-Scorching Light GX
You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
128 Bonnie 128/131 Bonnie Rare Ultra Su
Card text
You can play this card only if there is any Stadium card in play.

Discard that Stadium card. During this turn, your Zygarde-GX can use its GX attack even if you have used your GX attack.
You may play only 1 Supporter card during your turn (before your attack).
129 Crasher Wake 129/131 Crasher Wake Rare Ultra Su
Card text
Discard 2 Water Energy cards from your hand. If you do, search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
130 Diantha 130/131 Diantha Rare Ultra Su
Card text
You can play this card only if 1 of your Fairy Pokémon was Knocked Out during your opponent's last turn.

Put 2 cards from your discard pile into your hand.
You may play only 1 Supporter card during your turn (before your attack).
131 Ultra Recon Squad 131/131 Ultra Recon Squad Rare Ultra Su
Card text
Discard up to 2 Ultra Beast cards from your hand. Draw 3 cards for each card you discarded in this way.
You may play only 1 Supporter card during your turn (before your attack).
132 PalkiaGX 132/131 PalkiaGX Rare Secret Water
Card text
Spatial Control
Move any number of Energy from your Benched Pokémon to this Pokémon.

Hydro Pressure     60+
This attack does 20 more damage times the amount of Water Energy attached to this Pokémon.

Zero Vanish GX    150
Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
133 GreninjaGX 133/131 GreninjaGX Rare Secret Water
Card text
Shuriken Flurry
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon.

Haze Slash    110
You may shuffle this Pokémon and all cards attached to it into your deck.
WaterColorlessColorless    

Shadowy Hunter GX
This attack does 130 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
134 NaganadelGX 134/131 NaganadelGX Rare Secret Psychic
Card text
Beast Raid    20×
This attack does 20 damage for each of your Ultra Beasts in play.

Jet Needle    110
This attack's damage isn't affected by Weakness or Resistance.

Stinger GX
Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
135 LucarioGX 135/131 LucarioGX Rare Secret Fighting
Card text
Aura Strike    30+
If this Pokémon evolved from Riolu during this turn, this attack does 90 more damage.

Cyclone Kick    130

Cantankerous Beatdown GX    30×
This attack does 30 damage for each damage counter on this Pokémon. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
136 ZygardeGX 136/131 ZygardeGX Rare Secret Fighting
Card text
Cell Connector    50
Attach 2 Fighting Energy cards from your discard pile to this Pokémon.

Land's Wrath    130

Verdict GX    150
Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
137 YveltalGX 137/131 YveltalGX Rare Secret Darkness
Card text
Absorb Vitality     20
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

Sonic Evil    100
This attack's damage isn't affected by Weakness or Resistance.

Doom Count GX
If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
138 DialgaGX 138/131 DialgaGX Rare Secret Metal
Card text
Overclock
Draw cards until you have 6 cards in your hand.

Shred    80
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.

Timeless GX    150
Take another turn after this one. (Skip the between turns step.) (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
139 XerneasGX 139/131 XerneasGX Rare Secret Fairy
Card text
Overrun    20
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Aurora Horns    120

Sanctuary GX
Move all damage counters from each of your Pokémon to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)

When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
140 Ultra NecrozmaGX 140/131 Ultra NecrozmaGX Rare Secret Dragon
Card text
Photon Geyser    20+
Discard all basic Psychic Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way.

Sky-Scorching Light GX
You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.)
When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
141 Beast Ring 141/131 Beast Ring Rare Secret I
Card text
You can play this card only if your opponent has exactly 3 or 4 Prize cards remaining.

Search your deck for up to 2 basic Energy cards and attach them to 1 of your Ultra Beasts. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
142 Eneporter 142/131 Eneporter Rare Secret I
Card text
Move a Special Energy from 1 of your opponent's Pokémon to another of their Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
143 Energy Recycler 143/131 Energy Recycler Rare Secret I
Card text
Shuffle 5 basic Energy cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
144 Metal Frying Pan 144/131 Metal Frying Pan Rare Secret I
Card text
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
The Metal Pokémon this card is attached to takes 30 less damage from your opponent's attacks (after applying Weakness and Resistance) and has no Weakness.
You may play as many Item cards as you like during your turn (before your attack).
145 Mysterious Treasure 145/131 Mysterious Treasure Rare Secret I
Card text
Discard a card from your hand. If you do, search your deck for a Psychic or Dragon Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
146 Unit Energy FDF 146/131 Unit Energy FDF Rare Secret ColorlessE
Card text
This card provides   Energy.
While this card is attached to a Pokémon, it provides Fighting, Darkness, and Fairy Energy but provides only 1 Energy at a time.

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