Card Image |
No. |
Card name |
Rarity |
Card type |
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1/147 |
Absol |
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Card text Feint Attack Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon. Doom News Return all Energy cards attached to Absol Pokémon G to your hand. The Defending Pokémon is Knocked Out at the end of your opponent's next turn. |
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2/147 |
Blaziken |
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Card text Luring Flame Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. The new Defending Pokémon is now Burned. Vapor Kick 30+ If your opponent has any Water Pokémon in play, this attack does 30 damage plus 30 more damage. |
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3/147 |
Drifblim |
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Card text
Pump Up If your opponent has 3 or less Prize cards left, Drifblim Pokémon FB gets +40 HP. Shadow Ball Choose 1 of your opponent's Benched Pokémon. This attack does 40 damage to that Pokémon. Apply Weakness and Resistance for this attack.
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4/147 |
Electivire |
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Card text
Dump and Draw Discard up to 2 Energy cards from your hand. For each card you discarded, draw 2 cards. Electric Current 40 Move a Lightning Energy card attached to Electivire Pokémon FB to 1 of your Benched Pokémon.
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5/147 |
Garchomp |
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Card text
Dragon Intimidation If Garchomp is your Active Pokémon and is damaged by an opponent's attack (even if Garchomp is Knocked Out), choose an Energy card attached to the Attacking Pokémon and put it into your opponent's hand. Guard Claw 40 During your opponent's next turn, any damage done to Garchomp by attacks is reduced by 20 (after applying Weakness and Resistance). Speed Impact 120- Does 120 damage minus 20 damage for each Energy attached to the Defending Pokémon.
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6/147 |
Magmortar |
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Card text
Evolutionary Flame Once during your turn, when you play Magmortar from your hand to evolve 1 of your Pokémon, you may use this power. Your opponent's Active Pokémon is now Burned and Confused. Fire Arrow Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Flame Ball 60 You may move a Fire Energy card attached to Magmortar to 1 of your Benched Pokémon.
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7/147 |
Metagross |
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Card text
Gravitation Each Pokémon in play (both yours and your opponent's) gets -20 HP. No more than 20 HP can be reduced by all Gravitation Poké-Bodies. Geo Impact 60 If you have a Stadium card in play, this attack does 20 damage to each of your opponent's Benched Pokémon that is the same type as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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8/147 |
Rayquaza |
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Card text
Trash Burst 10+ You may discard up to 5 Energy cards from your hand. If you do, this attack does 10 damage plus 10 more damage for each Energy card you discarded. Twister 50 Flip 2 coins. If both are tails, this attack does nothing. For each heads, discard an Energy attached to the Defending Pokémon.
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9/147 |
Regigigas |
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Card text
Drain Punch 30 Remove from Regigigas Pokémon FB a number of damage counters equal to the amount of Energy attached to the Defending Pokémon. Rainbow Lariat 20× Does 20 damage times the number of different types of Pokémon SP you have in play.
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10/147 |
Rhyperior |
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Card text
Raging Drill 30+ Does 30 damage plus 10 more damage for each damage counter on Rhyperior. Deep Scrap 60 If the Defending Pokémon would be Knocked Out by this attack, discard the top 3 cards from your opponent's deck.
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11/147 |
Staraptor |
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Card text
Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. Whirlwind 30 Your opponent switches the Defending Pokémon with one of his or her Benched Pokémon.
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12/147 |
Swampert |
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Card text
Root Protector Any damage done to Swampert by attacks from your opponent's Pokémon that isn't an Evolved Pokémon is reduced by 20 (after applying Weakness and Resistance). Drag Off 30 Before doing damage, you may switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. Push Over 60+ Does 60 damage plus 10 more damage for each Fighting Energy attached to Swampert.
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13/147 |
Venusaur |
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Card text
Green Aroma Remove all Special Conditions from each of your Grass Pokémon. Each of your Grass Pokémon can't be affected by any Special Conditions. Desperate Pollen 30 If Venusaur already has 8 or more damage counters on it, the Defending Pokémon is now Burned, Confused, and Poisoned. Special Reaction 40+ If the Defending Pokémon is affected by any Special Conditions, this attack does 40 damage plus 40 more damage for each of those Special Conditions.
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14/147 |
Yanmega |
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Card text
Speed Boost Once during your turn (before your attack), if Yanmega is your Active Pokémon, you may search your discard pile for a Grass Energy card and attach it to Yanmega. This power can't be used if Yanmega is affected by a Special Condition. Wind Return 20+ You may return all Grass Energy attached to Yanmega to your hand. If you do, this attack does 20 damage plus 20 more damage for each Energy card you returned. Speed Dive 70
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15/147 |
Arcanine |
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Card text
Extreme Speed Arcanine Pokémon G's Retreat Cost is less for each Fire Energy attached to Arcanine Pokémon G. Overrun 40 Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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16/147 |
Articuno |
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Card text
Sharp Beak 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage. Ice Beam 50 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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17/147 |
Butterfree |
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Card text
Compound Eyes If your opponent's Active Pokémon has any Poké-Bodies, each of Butterfree Pokémon FB's attacks does 30 more damage to the Active Pokémon (before applying Weakness and Resistance). Select Powder 30 Choose either Burned or Poisoned. The Defending Pokémon is now affected by that Special Condition.
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18/147 |
Camerupt |
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Card text
Moving Fire 30 You may move a Fire Energy card attached to 1 of your Benched Pokémon to Camerupt. Volcanic Crash 100 Flip 3 coins. For each tails, discard the top card of your deck. Ignore this effect if your opponent has any Water Pokémon in play.
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19/147 |
Camerupt |
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Card text
Searing Flame 20 The Defending Pokémon is now Burned. Earth Power 60 Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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20/147 |
Charizard |
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Card text
Flame Jet Flip a coin. If heads, this attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Heat Blast 50
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21/147 |
Chimecho |
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Card text
Heal Bell Remove 3 damage counters from each of your Pokémon. Super Psywave Choose 1 of your opponent's Pokémon. Count the amount of Energy attached to that Pokémon. Put that many damage counters on the Pokémon.
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22/147 |
Claydol |
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Card text
Antique Magic Put 3 damage counters on any Pokémon (both yours and your opponent's) in any way you like. Synchro Attack 30 If the Defending Pokémon has the same remaining HP as Claydol, this attack's base damage is 90 instead of 30.
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23/147 |
Crawdaunt |
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Card text
Smash Turn 10 You may switch Crawdaunt Pokémon G with 1 of your Benched Pokémon. Hyper Beam 40 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
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24/147 |
Dewgong |
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Card text
Thick Fat Any damage done to Dewgong by attacks from Fire Pokémon and Water Pokémon is reduced by 30 (after applying Weakness and Resistance). Ice Shard 30 If the Defending Pokémon is a Fighting Pokémon, this attack's base damage is 80 instead of 30. Aurora Beam 70
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25/147 |
Dodrio |
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Card text
Echo Draw Once during your turn (before your attack), you may draw a card. This power can't be used if Dodrio is affected by a Special Condition. Drill Peck 50
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26/147 |
Dusknoir |
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Card text
Ghost Hand 30 Put 1 damage counter on 1 of your Benched Pokémon. Cursed Wrath 10× Does 10 damage times the number of Pokémon SP in your discard pile.
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27/147 |
Empoleon |
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Card text
Rushing Water 20 Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. Escort 40+ If you played any Supporter card from your hand during your turn, this attack does 40 damage plus 20 more damage.
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28/147 |
Exploud |
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Card text
Erasing Sound Each of your Pokémon has no Weakness. Knock Back 40 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Hyper Beam 60 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
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29/147 |
Honchkrow |
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Card text
Darkness Restore Once during your turn (before your attack), if Honchkrow is your Active Pokémon and your opponent's Bench isn't full, you may use this power. Search your opponent's discard pile for a Basic Pokémon, and put it on his or her bench. This power can't be used if Honchkrow is affected by a Special Condition. Riot 30+ Does 30 damage plus 10 more damage for each Pokémon that isn't an evolved Pokémon in play (both your's and your opponent's).
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30/147 |
Lickilicky |
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Card text
Licking-Licking Heal Attach a Basic Energy card from your hand to 1 of your Pokémon. Then remove 2 damage counters from that Pokémon. Return 40 Draw cards until you have 6 cards in your hand.
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31/147 |
Lucario |
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Card text
Metal Claw 20 Mid-air Strike 30+ Flip a coin. If heads, this attack does 30 damage plus 30 more damage.
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32/147 |
Lunatone |
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Card text
Marvel Eyes If you have Solrock in play, prevent all effects of attacks, including damage, done to any of your Lunatone or Solrock by your opponent’s Pokémon LV.X. Gravity Wave 30 Does 30 damage to each of your opponent's Benched Pokémon that doesn't have a Retreat Cost. (Don't apply Weakness and Resistance for Benched Pokémon.)
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33/147 |
Mawile |
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Card text
Turnaround Standby During your next turn, any damage done by Mawile's Swallow or Bite to your opponent's Active Pokémon is increased by 40 (before applying Weakness and Resistance). Swallow 20 Remove from Mawile the number of damage counters equal to the damage you did to the Defending Pokémon. Bite 30
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34/147 |
Medicham |
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Card text
Channeling 60 Your opponent draws 2 cards from his or her deck. Chakra Points 10+ Does 10 damage plus 10 more damage for each card in your opponent's hand.
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35/147 |
Milotic |
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Card text
Aqua Tail 10+ Flip a coin for each Water Energy attached to Milotic Pokémon C. This attack does 10 damage plus 20 more damage for each heads. Wrap 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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36/147 |
Moltres |
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Card text
Wing Attack 20 Sky Attack 80 Flip a coin. If tails, this attack does nothing.
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37/147 |
Mr. Mime |
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Card text
Focus Wall If Mr. Mime would be Knocked Out by damage from an attack that does 70 or more damage (after applying Weakness and Resistance), Mr. Mime is not Knocked Out and its remaining HP becomes 10 instead. Desperate Slap 20+ If Mr. Mime already has 5 or more damage counters on it, this attack does 20 damage plus 40 more damage.
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38/147 |
Parasect |
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Card text
Nutritional Support Search your deck for up to 2 Grass Energy cards and attach them to any of your Pokémon in any way you like. Shuffle your deck afterward. Hibernation Spore 40 The Defending Pokémon is now Asleep. Flip 2 coins instead of 1 between turns. If either of them is tails, the Defending Pokémon is still Asleep.
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39/147 |
Primeape |
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Card text
Top Drop Discard the top card from your opponent's deck. If you discarded a Pokémon, this attack does damage equal to the HP of that Pokémon. Brick Break 40 This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
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40/147 |
Roserade |
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Card text
Natural Cure When you attach an Energy card from your hand to Roserade Pokémon C, remove all Special Conditions from Roserade Pokémon C. Magical Leaf 40+ Flip a coin. If heads, this attack does 40 damage plus 20 more damage and remove 2 damage counters from Roserade Pokémon C.
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41/147 |
Sableye |
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Card text
Scratch 10 Astonish 20 Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
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42/147 |
Sandslash |
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Card text
Dig Down Once during your turn (before your attack), you may look at the top 5 cards in your deck. Choose as many Fighting Energy cards as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. This power can't be used if Sandslash is affected by a Special Condition. Needle 40 Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.
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43/147 |
Seaking |
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Card text
Horn Pierce 90 Flip 2 coins. If either of them is tails, this attack does nothing. Endure 30 Flip a coin. If heads, during your opponent’s next turn, if Seaking would be Knocked Out by damage from an attack, Seaking is not Knocked Out, and its remaining HP becomes 10 instead.
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44/147 |
Shedinja |
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Card text
Marvel Shell Prevent all effects of attacks, including damage, done to Shedinja by your opponent's Pokémon that has any Poké-Powers or Poké-Bodies. Spike Wound Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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45/147 |
Solrock |
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Card text
Sunshine Fate Once during your turn (before your attack), if you have Lunatone in play, you may look at the top 3 cards of your deck and put them back on top of your deck in any order. This power can't be used if Solrock is affected by a Special Condition. Luna Turn 30+ If Lunatone is in your discard pile, this attack does 30 damage plus 30 more damage. Then, search your discard pile for Lunatone, show it to your opponent, and shuffle it into your deck.
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46/147 |
Spinda |
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Card text
Synchro Removal If any Energy card attached to Spinda is the same type as any Energy card attached to the Defending Pokémon, discard one of those Energy cards from the Defending Pokémon. Pulled Punch 30 If the Defending Pokémon already has any damage counters on it, this attack's base damage is 10 instead of 30.
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47/147 |
Wailord |
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Card text
Rest Remove all Special Conditions and 4 damage counters from Wailord. Wailord is now Asleep. Giant Wave 100 Wailord can't use Giant Wave during your next turn.
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48/147 |
Zapdos |
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Card text
Drill Peck 30 Lightning Wing 50+ Flip a coin. If heads, this attack does 50 damage plus 20 more damage.
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49/147 |
Altaria |
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Card text
Sing 20 The Defending Pokémon is now Asleep. Sonic Wing 30 This attack's damage is not affected by Resistance.
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50/147 |
Arcanine |
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Card text
Overrun 20 Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Combustion 40
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51/147 |
Bibarel |
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Card text
Rolling Tackle 20 Tail Rap 30× Flip 2 coins. This attack does 30 damage times the number of heads.
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52/147 |
Breloom |
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Card text
Hover Hit 40 The Retreat Cost for the Defending Pokémon is 0 until the end of your next turn. Crash Bomber 20+ If the Defending Pokémon has any Special Energy cards attached to it, this attack does 20 damage plus 40 more damage. Then, discard a Special Energy card attached to the Defending Pokémon.
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53/147 |
Carnivine |
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Card text
Vine Whip 20 Swallow 30 Flip a coin. If heads, remove from Carnivine the number of damage counters equal to the damage you did to the Defending Pokémon.
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54/147 |
Chatot |
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Card text
Disrupting Spy Once during your turn, when you put Chatot Pokémon G from your hand onto your Bench, you may look at top 4 cards of your opponent's deck. Put them back on top of your opponent's deck in any order. Search and Escape Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Put Chatot Pokémon G and all cards attached to it on top of your deck. Shuffle your deck afterward.
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55/147 |
Cherrim |
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Card text
Ram 20 Petal Dance 30× Flip 3 coins. This attack does 30 damage times the numbers of heads. Cherrim is now Confused.
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56/147 |
Dragonite |
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Card text
Mach Blow 20 If the Defending Pokémon is a Pokémon SP, this attack's base damage is 80 instead of 20. Giant Tail 100 Flip a coin. If tails, this attack does nothing.
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57/147 |
Drifblim |
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Card text
Ram 20 Gust 40
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58/147 |
Floatzel |
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Card text
Razor Fin 20 Jet Screw 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage.
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59/147 |
Gabite |
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Card text
Healing Scale Remove 1 damage counter from each of your Pokémon. Sand Tomb 30 The Defending Pokémon can't retreat during your opponent's next turn.
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60/147 |
Garchomp |
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Card text
Claw Swipe 30 Earthquake 50 This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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61/147 |
Hippopotas |
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Card text
Double Headbutt 10× Flip 2 coins. This attack does 10 damage times the number of heads. Mud Shot 40
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62/147 |
Ivysaur |
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Card text
Evolutionary Pollen Once during your turn, when you play Ivysaur from your hand to evolve 1 of your Pokémon, you may use this power. Your opponent's Active Pokémon is now Asleep. Cut 50
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63/147 |
Lopunny |
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Card text
Ice Beam 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Rear Kick 40
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64/147 |
Loudred |
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Card text
Smash Kick 30 Stomp Off 50 Discard the top card from your opponent's deck.
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65/147 |
Magmar |
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Card text
Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, this attack does nothing. Fireworks 30 Flip a coin. If tails, discard a Fire Energy attached to Magmar.
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66/147 |
Manectric |
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Card text
Energy Absorption Search your discard pile for up to 2 Energy cards and attach them to Manectric Pokémon G. Thunder Fang 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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67/147 |
Marshtomp |
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Card text
Plunge Once during your turn (before your attack), if Marshtomp is on your Bench, you may flip a coin. If heads, move all Energy cards attached to your Active Pokémon to Marshtomp. If you do, switch Marshtomp with that Active Pokémon. Mud Shot 50
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68/147 |
Masquerain |
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Card text
Intimidating Pattern As long as Masquerain is your Active Pokémon, any damage done by an opponent's attack is reduced by 20 (before applying Weakness and Resistance). Skim Attack 30
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69/147 |
Metang |
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Card text
Metallic Lift If Metang has any Metal Energy attached to it, the Retreat Cost for Metang is 0. Psychic 40+ Does 40 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
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70/147 |
Milotic |
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Card text
Cleansing Ring 20 You may discard 2 cards from your hand. If you do, remove 4 damage counters from 1 of your Pokémon. Scale Blow 90- Does 90 damage minus 10 damage for each card in your hand.
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71/147 |
Minun |
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Card text
Call for Family Search your deck for up to 2 Lightning Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. Trash Charge 10 Search your discard pile for a Lightning Energy card and attach it to 1 of your Pokémon.
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72/147 |
Murkrow |
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Card text
Switcheroo Move a Pokémon Tool card attached to 1 of your opponent's Pokémon to another of your opponent's Pokémon (excluding Pokémon that already has a Pokémon Tool attached to it). (If an effect of this attack is prevented, this attack does nothing.) Flap 20
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73/147 |
Ninjask |
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Card text
Circling Dive This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Switch Ninjask with 1 of your Benched Pokémon. Parallel Drain 30 Remove from 1 of your Pokémon the number of damage counters equal to the damage you did to the Defending Pokémon.
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74/147 |
Numel |
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Card text
Draw In Search your discard pile for up to 2 Fire Energy cards and attach them to Numel. Combustion 40
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75/147 |
Pinsir |
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Card text
Gripthrow Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand. Sever 50+ If the Defending Pokémon is a Stage 2 Pokémon, this attack does 50 damage plus 30 more damage.
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76/147 |
Plusle |
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Card text
Greedy Draw If you have the same number of cards or less in your hand as your opponent, draw cards until you have 1 more card than your opponent. (If you have more cards in your hand than your opponent, this attack does nothing.) Hand Charge 10 Attach a Lightning Energy card from your hand to 1 of your Pokémon.
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77/147 |
Raichu |
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Card text
Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 30 more damage. Gigashock 60 Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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78/147 |
Raticate |
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Card text
Find Search your discard pile for a Trainer card or a Supporter card, show it to your opponent, and put it into your hand. Biting Fang 10+ Flip a coin, if heads this attack does 10 damage plus 20 more damage.
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79/147 |
Relicanth |
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Card text
Grand Swell Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon for each Pokémon Tool and Stadium card your opponent has in play. (Don't apply Weakness and Resistance for Benched Pokémon.) Amnesia 30 Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
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80/147 |
Rhydon |
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Card text
Fury Attack 20× Flip 3 coins. This attack does 20 damage times the number of heads. Rock Tumble 60 This attack's damage isn't affected by Resistance.
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81/147 |
Roserade |
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Card text
Cut 20 Poison Seed 30 The Defending Pokémon is now Poisoned.
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82/147 |
Rotom |
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Card text
Discharge 40× Discard all Lightning Energy attached to Rotom. Flip a coin for each Energy card you discarded. This attack does 40 damage times the number of heads. Uproar This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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83/147 |
Skarmory |
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Card text
Silver Feather 20 During your opponent's next turn, when your opponent puts a Basic Pokémon from his or her hand onto his or her Bench, put 2 damage counters on that Pokémon. Metal Max 20+ Discard all Metal Energy attached to Skarmory Pokémon FB. Flip a coin for each Energy card you discarded. This attack does 20 damage plus 40 more damage for each heads.
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84/147 |
Spiritomb |
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Card text
Sharpshooting Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Lock Up 20 The Defending Pokémon can't retreat during your opponent's next turn.
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85/147 |
Staravia |
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Card text
Double Peck 20× Flip 2 coins. This attack does 20 damage times the number of heads. Air Crash 30 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
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86/147 |
Togekiss |
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Card text
Collect Draw a card. Reckless Charge 30 Togekiss Pokémon C does 10 damage to itself.
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87/147 |
Wailmer |
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Card text Hydro Pump 20+ Does 20 damage plus 10 more damage for each Water Energy attached to Wailmer but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. Take Down 50 Wailmer does 20 damage to itself. |
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88/147 |
Yanma |
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Card text Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. Air Slash 20 Flip a coin. If tails, discard an Energy attached to |
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89/147 |
Baltoy |
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Card text Spinning Attack 10 Quick Turn 20× Flip 2 coins. This attack does 20 damage times the number of heads. |
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90/147 |
Beldum |
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Card text Pit Search Search your deck for a Stadium card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Ram 10 |
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91/147 |
Bidoof |
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Card text Tail Slap 20 Flip a coin. If tails, this attack does nothing. |
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92/147 |
Buizel |
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Card text Tackle 10 Wave Splash 20 |
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93/147 |
Bulbasaur |
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Card text Tackle 10 Vine Whip 20 |
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94/147 |
Buneary |
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Card text Bounce Switch Buneary with 1 of your Benched Pokémon. Mini Drain 20 Remove 1 damage counter from Buneary. |
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95/147 |
Chatot |
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Card text Call for Family Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. Nosedive 30 Flip a coin. If tails, Chatot does 10 damage to itself. |
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96/147 |
Cherubi |
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Card text Growth Attach a Grass Energy from your hand to Cherubi. Razor Leaf 10 |
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97/147 |
Chimchar |
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Card text
Chop 10 Jump On 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
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98/147 |
Chingling |
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Card text
Baby Evolution Once during your turn (before your attack), you may put Chimecho from your hand onto Chingling (this counts as evolving Chingling) and remove all damage counters from Chingling. Chime Search your opponent's discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your opponent's discard pile.)
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99/147 |
Combee |
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Card text Nap Remove 2 damage counters from Combee. Zzzt 20 |
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100/147 |
Corphish |
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Card text Crabhammer 10 Sharp Pincers 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. |
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101/147 |
Croagunk |
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Card text Hook 10 Corkscrew Punch 20 |
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102/147 |
Doduo |
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Card text Take Down 20 Doduo does 10 damage to itself. |
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103/147 |
Drifloon |
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Card text Reckless Charge 20 Drifloon does 10 damage to itself. Collect Draw a card. |
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104/147 |
Feebas |
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Card text Surprise Attack 20 Flip a coin. If tails, this attack does nothing. Count and Draw Draw a card for each of your opponent's Pokémon that isn't an Evolved Pokémon. |
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105/147 |
Geodude |
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Card text Knuckle Punch 10 Focus Fist 30 Flip a coin. If tails, this attack does nothing. |
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106/147 |
Gible |
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Card text Sand-Attack If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Bite 10 |
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107/147 |
Goldeen |
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Card text Flail 10× Does 10 damage times the number of damage counters on Goldeen. Fury Attack 10× Flip 3 coins. This attack does 10 damage times the number of heads. |
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108/147 |
Growlithe |
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Card text Smash Kick 10 Fireworks 30 Flip a coin. If tails, discard a Fire Energy attached to Growlithe. |
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109/147 |
Kricketot |
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Card text Headbutt 10 Beat 20 |
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110/147 |
Magikarp |
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Card text Flail Around 10× Flip 3 coins. This attack does 10 damage times the number of heads. |
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111/147 |
Magnemite |
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Card text Speed Ball 10 Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage. |
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112/147 |
Mankey |
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Card text Extra Punch 10+ If the Defending Pokémon is a Pokémon LV.X, this attack does 10 damage plus 50 more damage. |
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113/147 |
Meditite |
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Card text Psyshot 10 Karate Chop 30- Does 30 damage minus 10 damage for each damage counter on Meditite. |
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114/147 |
Meowth |
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Card text Scratch 10 Double Kick 20× Flip 2 coins. This attack does 20 damage times the number of heads. |
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115/147 |
Mime Jr |
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Card text Baby Evolution Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.. Encore Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn. |
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116/147 |
Mudkip |
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Card text Mud Sport 10+ If Mudkip has less Energy attached to it than the Defending Pokémon, this attack does 10 damage plus 10 more damage. Surf 20 |
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117/147 |
Nincada |
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Card text Call for Family Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. Dash Attack Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) |
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118/147 |
Pachirisu |
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Card text Tail Slap 10 Pachi 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. |
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119/147 |
Paras |
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Card text Spore The Defending Pokémon is now Asleep. Stomp 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. |
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120/147 |
Pikachu |
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Card text Gnaw 10 Thundershock 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
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121/147 |
Piplup |
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Card text Pound 10 Surf 20 |
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122/147 |
Rhyhorn |
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Card text Stomp 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage. Horn Drill 50 |
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123/147 |
Roselia |
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Card text Vine Slap 10 Spit Poison 10 Flip a coin. If heads, the Defending Pokémon is now Poisoned. |
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124/147 |
Sandshrew |
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Card text Scratch 20 |
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125/147 |
Seel |
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Card text Tail Slap 10 Icy Wind 20 Flip a coin. If heads, the Defending Pokémon is now Asleep. |
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126/147 |
Shinx |
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Card text Bite 20 |
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127/147 |
Shroomish |
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Card text Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Tackle 20 |
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128/147 |
Skorupi |
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Card text Poison Sting 10 Flip a coin. If heads, the Defending Pokémon is now Poisoned. Tail Smash 40 Flip a coin. If tails, this attack does nothing. |
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129/147 |
Starly |
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Card text Peck 20 |
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130/147 |
Surskit |
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Card text Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage. |
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131/147 |
Turtwig |
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Card text Shell Attack 10 Stomp 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage. |
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132/147 |
Whismur |
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Card text Tone-Deaf Flip a coin. If heads, the Defending Pokémon is now Confused. Rollout 20 |
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133/147 |
Zubat |
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Card text Quick Turn 10× Flip 2 coins. This attack does 10 damage times the number of heads. |
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134/147 |
Battle Tower |
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St |
Card text This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. Whenever any player plays any Pokémon from his or her hand to Level-Up 1 of his or her Pokémon, remove 4 damage counters from that Pokémon. |
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135/147 |
Champion's Room |
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St |
Card text This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. The Retreat cost of each Pokémon SP (both yours and your opponent's) is less. |
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136/147 |
Cynthia's Guidance |
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Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Look at the top 7 cards of your deck, choose 1 of them, and put it into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward. |
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137/147 |
Cyrus's Initiative |
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Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Flip 2 coins. If either of them is heads, look at your opponent's hand. For each heads, choose 1 card from your opponent's hand and put it on the bottom of your opponent's deck in any order. |
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138/147 |
Night Teleporter |
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T |
Card text Flip a coin. If heads, put all cards in your hand on top of your deck. Then, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. |
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139/147 |
Palmer's Contribution |
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Su |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Search your discard pile for up to 5 in any combination of Pokémon and basic Energy cards. Show them to your opponent and shuffle them into your deck. |
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140/147 |
VS Seeker |
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T |
Card text Search your discard pile for a Supporter card, show it to your opponent, and put it into your hand. You may play as many Item cards as you like during your turn (before your attack). |
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141/147 |
Absol LV.X |
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Card text Darkness Send Once during your turn (before your attack), when you put Absol Pokémon G LV.X from your hand onto your Active Absol Pokémon G, you may flip 3 coins. For each heads, put the top card from your opponent's deck in the Lost Zone. Darkness Slugger 30+ You may discard a card from your hand. If you do, this attack does 30 damage plus 30 more damage. Put this card onto your Active Absol Pokémon G. Absol Pokémon G LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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142/147 |
Blaziken LV.X |
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Card text Burning Spirit Any damage done by attacks to a Burned Pokémon (both yours and your opponent's) is increased by 40 (after applying Weakness and Resistance). No more than 40 damage can be added by all Burning Spirit Poké-Bodies. Jet Shoot 80 During your opponent's next turn, any damage done to Blaziken Pokémon FB by attacks is increased by 40 (after applying Weakness and Resistance). Put this card onto your Active Blaziken Pokémon FB. Blaziken Pokémon FB LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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143/147 |
Charizard LV.X |
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Card text Call for Power As often as you like during your turn (before your attack), you may move an Energy attached to 1 of your Pokémon to Charizard Pokémon G. This power can't be used if Charizard Pokémon G is affected by a Special Condition. Malevolent Fire 150 Flip a coin. If tails, discard all Energy attached to Charizard Pokémon G. Put this card onto your Active Charizard Pokémon G. Charizard Pokémon G LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level |
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144/147 |
Electivire LV.X |
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Card text Energy Recycle Once during your turn (before your attack), you may use this power. If you do, your turn ends. Search your discard pile for up to 3 Energy cards and attach them to your Pokémon in any way you like. This power can't be used if Electivire Pokémon FB is affected by a Special Condition. Powerful Spark 30+ This attack does 30 damage plus 10 damage for each Energy attached to all of your Pokémon. Put this card onto your Active Electivire Pokémon FB. Electivire Pokémon FB LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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145/147 |
Garchomp LV.X |
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Card text Healing Breath Once during your turn (before your attack), when you put Garchomp Pokémon C LV.X from your hand onto your Active Garchomp Pokémon C, you may remove all damage counters from each of your Pokémon SP. Dragon Rush Discard 2 Energy attached to Garchomp Pokémon C. Choose 1 of your opponent's Pokémon. This attack does 80 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Garchomp Pokémon C can't use Dragon Rush during your next turn. Put this card onto your Active Garchomp Pokémon C. Garchomp Pokémon C LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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146/147 |
Rayquaza LV.X |
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Card text Dragon Spirit If Rayquaza Pokémon C is your Active Pokémon and is damaged but not Knocked Out by an opponent's attack, you may search your discard pile for an Energy card and attach it to Rayquaza Pokémon C. Final Blowup 200 Discard all Energy attached to Rayquaza Pokémon C. Ignore this effect if you have no cards in your hand. Put this card onto your Active Rayquaza Pokémon C. Rayquaza Pokémon C LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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147/147 |
Staraptor LV.X |
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Card text Fast Call Once during your turn (before your attack), you may search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Staraptor Pokémon FB is affected by a Special Condition. Defog 40 Before doing damage, you may discard any Stadium card in play. If you do, this attack's base damage is 70 instead of 40. Put this card onto your Active Staraptor Pokémon FB. Staraptor Pokémon FB LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level. |
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148/147 |
Articuno |
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Card text Diamond Dust 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed, and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) |
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149/147 |
Moltres |
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Card text Hyper Flame 60 Flip a coin. If heads, discard 1 Fire Energy card attached to Moltres. If tails, discard all Energy cards attached to Moltres. If you can't discard Energy cards, this attack does nothing. |
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150/147 |
Zapdos |
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Card text Lightning Burn 30 Flip a coin. If heads, and if your opponent has any Benched Pokémon, choose 1 of them. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, Zapdos does 30 damage to itself. |
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SH7 |
Milotic |
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Card text Aqua Mirage If you have no cards in your hand, prevent all damage done to Milotic by attacks from your opponent's Pokémon. Dwindling Wave 80- Does 80 damage minus 10 damage for each damage counter on Milotic. |
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SH8 |
Relicanth |
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Card text Deep Sea Pressure 20 During your opponent's next turn, the Defending Pokémon's Retreat Cost is more. Aqua Wave 40+ Flip 2 coins. This attack does 40 damage plus 10 more damage for each heads. |
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SH9 |
Yanma |
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Card text Sonicboom 10 This attack's damage isn't affected by Weakness or Resistance. Baton Pass 30 You may switch Yanma with 1 of your Benched Pokémon. If you do, move as many Energy cards attached to Yanma as you like to the new Active Pokémon. |