Card Image |
No. |
Card name |
Rarity |
Card type |
 |
1/135 |
Turtwig |
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|
Card text Nap Heal 20 damage from this Pokemon. Razor Leaf 30 |
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2/135 |
Grotle |
 |
|
Card text Knock Away 40+ Flip a coin. If heads, this attack does 20 more damage. |
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3/135 |
Torterra |
 |
|
Card text
Guard Press 60 During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). Rumble Stomp 80+ Flip a coin until you get tails. This attack does 20 more damage for each heads.
|
 |
4/135 |
Combee |
 |
 |
Card text
Sting Missile 30 Shuffle this Pokemon and all cards attached to it into your deck.
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5/135 |
Vespiquen |
 |
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Card text
Grass Gather Order Search your deck for as many Combee as you like and put them onto your Bench. Shuffle your deck afterward. Damage Beat 20 Does 20 damage times the number of damage counters on the Defending Pokemon.
|
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6/135 |
Cherubi |
 |
 |
Card text
Leech Seed 10 Heal 10 damage from this Pokemon.
|
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7/135 |
Cherrim |
 |
|
Card text
Fair-Weather Heal Once during your turn (before your attack), you may heal 20 damage from 1 of your Pokemon that has any Grass Energy attached to it. Random Peck 20+ Flip 2 coins. This attack does 20 more damage for each heads.
|
 |
8/135 |
Sewaddle |
 |
 |
Card text
Bug Bite 20
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9/135 |
Swadloon |
 |
|
Card text
Swaddle Guard During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 40 (after applying Weakness and Resistance). Surprise Attack 40 Flip a coin. If tails, this attack does nothing.
|
 |
10/135 |
Leavanny |
 |
|
Card text
Cleave 30 Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokemon. Leaf Blade 70+ Flip a coin. If heads, this attack does 20 more damage.
|
 |
11/135 |
Maractus |
 |
|
Card text
Dazzle Dance 10 The Defending Pokemon is now Confused. Ambush 20+ Flip a coin. If heads, this attack does 30 more damage.
|
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12/135 |
Foongus |
 |
|
Card text
Astonish Flip a coin. If heads, choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.
|
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13/135 |
Amoonguss |
 |
 |
Card text
Astonish Flip a coin. If heads, choose 3 random cards from your opponent's hand. Your opponent reveals those cards and shuffles them into his or her deck. Miracle Powder 30 Flip a coin. If heads, choose 1 Special Condition. The Defending Pokemon is now affected by that Special Condition.
|
 |
14/135 |
Moltres  |
 |
|
Card text
Destructive Flame 30 Flip a coin. If heads, discard an Energy attached to the Defending Pokemon. Power Flame 80+ If this Pokemon has any Plasma Energy attached to it, this attack does 40 more damage. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
|
 |
15/135 |
Chimchar |
 |
|
Card text
Flare 20
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16/135 |
Monferno |
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|
Card text
Loud Howl Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. Fire Tail Slap 50 Discard an Energy attached to this Pokemon.
|
 |
17/135 |
Infernape |
 |
 |
Card text
Torment 30 Choose 1 of the Defending Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn. Malevolent Fire 120 Discard all Energy attached to this Pokemon.
|
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18/135 |
Victini  |
 |
|
Card text
Turbo Energize Search your deck for 2 basic Energy cards and attach them to your Benched Pokemon in any way you like. Shuffle your deck afterward. Intensifying Burn 50+ If the Defending Pokemon is a Pokemon-EX, this attack does 50 more damage. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
|
 |
19/135 |
Pansear |
 |
|
Card text
Scratch 20 Double Fire 40 Flip 2 coins. This attack does 40 damage times the number of heads.
|
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20/135 |
Simisear |
 |
|
Card text
Searing Flame 20 The Defending Pokemon is now Burned. Flame Blast 40+ Does 20 more damage for each Fire Energy attached to this Pokemon.
|
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21/135 |
Litwick |
 |
|
Card text
Surprise Attack 20 Flip a coin. If tails, this attack does nothing.
|
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22/135 |
Lampent |
 |
|
Card text
Freefloating If this Pokemon has no Energy attached to it, this Pokemon has no Retreat Cost. Will-O-Wisp 20
|
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23/135 |
Heatmor |
 |
 |
Card text
Luring Flame Switch 1 of your opponent's Benched Pokemon with the Defending Pokemon. The new Defending Pokemon is now Burned. Fiery Licks 50 Discard the top 4 cards of your deck. This attack does 50 damage times the number of Fire Energy cards you discarded.
|
 |
24/135 |
Squirtle |
 |
 |
Card text
Tackle 10
|
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25/135 |
Articuno  |
 |
 |
Card text
Blizzard 60 Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Frost Prison 80 If this Pokemon has any Plasma Energy attached to it, the Defending Pokemon is now Paralyzed. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
|
 |
26/135 |
Swinub |
 |
 |
Card text
Double Headbutt 20 Flip 2 coins. This attack does 20 damage times the number of heads.
|
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27/135 |
Piloswine |
 |
|
Card text
Ice Beam 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed. Quintuple Headbutt 40 Flip 5 coins. This attack does 40 damage times the number of heads.
|
 |
28/135 |
Mamoswine |
 |
 |
Card text
Frost Stone 50+ Flip a coin. If heads, this attack does 20 more damage and the Defending Pokemon is now Paralyzed. Continuous Headbutt 90 Flip a coin until you get tails. This attack does 90 damage times the number of heads.
|
 |
29/135 |
Lotad |
 |
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Card text
Bubble Beam 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
|
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30/135 |
Lombre |
 |
 |
Card text
Jump On 20+ Flip a coin. If heads, this attack does 20 more damage. Wave Splash 50
|
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31/135 |
Ludicolo |
 |
 |
Card text
Rain Dish At any time between turns, heal 20 damage from this Pokemon. Groovy Dance 70 You may discard an Energy attached to this Pokemon. If you do, the Defending Pokemon is now Confused.
|
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32/135 |
Carvanha |
 |
 |
Card text
Bite 20
|
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33/135 |
Sharpedo |
 |
 |
Card text
Rough Skin If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon. Hard Bite 40+ Flip a coin. If heads, this attack does 20 more damage.
|
 |
34/135 |
Manaphy |
 |
|
Card text
Final Wish When this Pokemon is Knocked Out by damage from an opponent's attack, search your deck for a card and put it into your hand. Shuffle your deck afterward. Seafaring Flip 3 coins. For each heads, attach a Water Energy card from your discard pile to your Benched Pokemon in any way you like.
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 |
35/135 |
Vanillite |
 |
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Card text
Snow Squall 10 This attack's damage isn't affected by Resistance.
|
 |
36/135 |
Vanillish |
 |
|
Card text
Icy Snow 30
|
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37/135 |
Vanilluxe |
 |
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Card text
Enefountain 30 Attach 2 basic Energy cards from your hand to 1 of your Pokemon. Blizzard 70 Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
|
 |
38/135 |
Frillish |
 |
|
Card text
Absorb 10 Heal 10 damage from this Pokemon.
|
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39/135 |
Jellicent |
 |
 |
Card text
Spiteful Spirit If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent's attack, the Attacking Pokemon is now Confused and Poisoned. Aqua Bullet 40 Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
|
 |
40/135 |
Cubchoo |
 |
 |
Card text
Hail Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Icy Snow 30
|
 |
41/135 |
Beartic |
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|
Card text
Powerful Rage 20 Does 20 damage times the number of damage counters on this Pokemon. Glacier Drop 90 Discard the top card of your opponent's deck.
|
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42/135 |
Magnemite |
 |
|
Card text
Metal Sound Flip a coin. If heads, the Defending Pokemon is now Confused. Electro Ball 20
|
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43/135 |
Magnemite |
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|
Card text
Electro Ball 10
|
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44/135 |
Magneton |
 |
 |
Card text
Metal Sound The Defending Pokemon is now Confused. Electro Ball 30
|
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45/135 |
Magneton |
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|
Card text
Knock Away 20+ Flip a coin. If heads, this attack does 20 more damage.
|
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46/135 |
Magnezone |
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|
Card text
Dual Brains During your turn, you may play 2 Supporter cards. Gyro Ball 80 Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
|
 |
47/135 |
Magnezone |
 |
 |
Card text
Double Assist 30 Attach 2 basic Energy cards from your discard pile to 1 of your Pokemon. Tumbling Attack 70+ Flip a coin. If heads, this attack does 20 more damage.
|
 |
48/135 |
Zapdos  |
 |
|
Card text
Agility 30 Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. Powervolt 80+ If this Pokemon has any Plasma Energy attached to it, this attack does 40 more damage. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
|
 |
49/135 |
Rotom |
 |
|
Card text
Electribonus Discard a Lightning Energy card from your hand. If you do, draw 3 cards. Poltergeist 20 Your opponent reveals his or her hand. This attack does 20 damage times the number of Trainer cards in your opponent's hand.
|
 |
50/135 |
Joltik |
 |
 |
Card text
Jump On 10+ Flip a coin. If heads, this attack does 10 more damage.
|
 |
51/135 |
Galvantula |
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|
Card text
Discharge 30 Discard all Lightning Energy attached to this Pokemon. This attack does 30 damage times the number of Energy cards you discarded. Signal Beam 30 Flip a coin. If heads, the Defending Pokemon is now Confused.
|
 |
52/135 |
Zubat |
 |
 |
Card text
Spiral Drain 10 Heal 10 damage from this Pokemon.
|
 |
53/135 |
Zubat |
 |
|
Card text
Free Flight If this Pokemon has no Energy attached to it, this Pokemon has no Retreat Cost. Wing Attack 20
|
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54/135 |
Golbat |
 |
 |
Card text
Spiral Drain 20 Heal 20 damage from this Pokemon.
|
 |
55/135 |
Crobat |
 |
 |
Card text
Night Sight Once during your turn (before your attack), you may draw a card. Ultra-Toxic Fang 40 The Defending Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon between turns.
|
 |
56/135 |
Koffing |
 |
|
Card text
Tackle 10 Double Spin 20 Flip 2 coins. This attack does 20 damage times the number of heads.
|
 |
57/135 |
Koffing |
 |
|
Card text
Smokescreen 20 If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
|
 |
58/135 |
Weezing |
 |
 |
Card text
Aftermath When this Pokemon is Knocked Out by damage from an opponent's attack, discard the top 3 cards of your opponent's deck. Smogbank This attack does 20 damage to each of your opponent's Pokemon (Don't apply Weakness and Resistance for Benched Pokemon.)
|
 |
59/135 |
Ralts |
 |
 |
Card text
Psy Bolt Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
|
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60/135 |
Kirlia |
 |
 |
Card text
Psy Bolt 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
|
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61/135 |
Gallade |
 |
|
Card text
Powerful Storm 20 Does 20 damage times the amount of Energy attached to all of your Pokemon. Swift Lunge 80 Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
|
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62/135 |
Giratina |
 |
|
Card text
Hex 50+ If the Defending Pokemon is affected by a Special Condition, this attack does 50 more damage. Shadow Claw 90 Discard a random card from your opponent's hand.
|
 |
63/135 |
Trubbish |
 |
|
Card text
Pile Up Flip a coin. If heads, search your deck for a Pokemon Tool card, reveal it, and put it into your hand. Shuffle your deck afterward. Sludge Toss 20
|
 |
64/135 |
Trubbish |
 |
|
Card text
Pound 10 Sludge Bomb 40
|
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65/135 |
Trubbish |
 |
|
Card text
Tool Drop 20 Does 20 damage for each Pokemon Tool card attached to Pokemon in play (both yours and your opponent's).
|
 |
66/135 |
Garbodor |
 |
|
Card text
Biosmog 20 The Defending Pokemon is now Poisoned. Flip a coin. If heads, discard an Energy attached to that Pokemon. Sludge Bomb 70
|
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67/135 |
Garbodor |
 |
|
Card text
Ensnarl 20 Does 20 damage times the number of in the Defending Pokemon's Retreat Cost. Double Ducts 80 Flip 2 coins. This attack does 80 damage times the number of heads.
|
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68/135 |
Elgyem |
 |
 |
Card text
Psyshot 30
|
 |
69/135 |
Elgyem |
 |
|
Card text
Reflect During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). Smash Punch 30 Flip a coin. If tails, this attack does nothing.
|
 |
70/135 |
Beheeyem |
 |
|
Card text
Lock Up 20 The Defending Pokemon can't retreat during your opponent's next turn. Damakinesis Move 6 damage counters from any of your Pokemon to the Defending Pokemon.
|
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71/135 |
Phanpy |
 |
 |
Card text
Tackle 10 Rollout 50
|
 |
72/135 |
Donphan |
 |
 |
Card text
Spinning Turn 40 Switch this Pokemon with 1 of your Benched Pokemon. Wreck 80+ If there is any Stadium card in play, this attack does 60 more damage. Discard that Stadium card.
|
 |
73/135 |
Lunatone |
 |
|
Card text
Premonition Once during your turn (before your attack), you may look at the top 2 cards in your deck and put them back on top of your deck in any order. Rock Throw 30
|
 |
74/135 |
Solrock |
 |
 |
Card text
Heat Burn 20 The Defending Pokemon is now Burned. Explosion 90 This Pokemon does 90 damage to itself.
|
 |
75/135 |
Riolu |
 |
|
Card text
Punch 10 Kick 20
|
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76/135 |
Riolu |
 |
|
Card text
Kick 20 Feint 40 This attack's damage isn't affected by Resistance.
|
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77/135 |
Lucario |
 |
|
Card text
Kick 30 Mach Cross 70
|
 |
78/135 |
Lucario |
 |
 |
Card text
Dual Armor If this Pokemon has any Metal Energy attached to it, this Pokemon's type is both Fighting and Metal. Hurricane Kick 60+ Does 30 more damage for each Prize card your opponent has taken.
|
 |
79/135 |
Timburr |
 |
 |
Card text
Knock Back 20 Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. Low Kick 40
|
 |
80/135 |
Gurdurr |
 |
 |
Card text
Dynamic Punch 40+ Flip a coin. If heads, this attack does 20 more damage and the Defending Pokemon is now Confused. Hammer In 80
|
 |
81/135 |
Conkeldurr |
 |
|
Card text
Facade 60+ If this Pokemon is Burned or Poisoned, this attack does 60 more damage. Drain Punch 80 Heal 20 damage from this Pokemon.
|
 |
82/135 |
Purrloin |
 |
 |
Card text
Tail Trickery Flip a coin. If heads, the Defending Pokemon is now Confused. Fury Swipes 10 Flip 3 coins. This attack does 10 damage times the number of heads.
|
 |
83/135 |
Purrloin |
 |
 |
Card text
Scout Your opponent reveals his or her hand. Fasten Claws 20+ Flip a coin. If heads, this attack does 10 more damage.
|
 |
84/135 |
Liepard |
 |
 |
Card text
Silent Claw Your opponent reveals his or her hand. Discard a Supporter card you find there. Use the effect of that card as the effect of this attack. Fake Out 30 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
|
 |
85/135 |
Scraggy |
 |
 |
Card text
Headbutt 10 Low Kick 20
|
 |
86/135 |
Scrafty |
 |
|
Card text
Kick Away 30 Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon. Reinforced Headbutt 50+ If this Pokemon has a Pokemon Tool card attached to it, this attack does 50 more damage.
|
 |
87/135 |
Skarmory |
 |
|
Card text Cargo Jet Discard a Team Plasma card from your hand. If you do, draw 3 cards. Steel Wing 40 During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). |
 |
88/135 |
Klink |
 |
 |
Card text Rigidify During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). Vice Grip 20 |
 |
89/135 |
Klang |
 |
 |
Card text Vice Grip 20 Gear Smash 30+ Flip 2 coins. This attack does 20 more damage for each heads. |
 |
90/135 |
Klinklang |
 |
 |
Card text Plasma Steel Prevent all damage done to your Metal Pokemon by attacks from your opponent's Pokemon-EX. Heavy Bullet 70 Flip a coin. If heads, this attack does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) |
 |
91/135 |
Durant |
 |
 |
Card text Gnaw 20 Hard Crunch 40+ If the Defending Pokemon already has any damage counters on it, this attack does 30 more damage. |
 |
92/135 |
Durant |
 |
 |
Card text Call for Backup Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward. Metal Jail 30 The Defending Pokemon can't retreat during your opponent's next turn. |
 |
93/135 |
Cobalion  |
 |
 |
Card text Righteous Edge 30 Discard a Special Energy attached to the Defending Pokemon. Steel Bullet 100 This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokemon. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
 |
94/135 |
Druddigon |
 |
 |
Card text Guard Press 20 During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). Dragon Claw 90 |
 |
95/135 |
Black Kyurem  |
 |
 |
Card text Slash 60 Black Ballista 200 Discard 3 Energy attached to this Pokemon. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
 |
96/135 |
White Kyurem  |
 |
 |
Card text Slash 60 White Inferno 100+ Does 10 more damage for each damage counter on this Pokemon. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
 |
97/135 |
Clefairy |
 |
 |
Card text
Pound 10 Double Slap 20 Flip 2 coins. This attack does 20 damage times the number of heads.
|
 |
98/135 |
Clefable |
 |
 |
Card text
Moon Guidance Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) Shuffle your deck afterward. Moon Impact 50
|
 |
99/135 |
Doduo |
 |
 |
Card text Gatling Peck 10 Flip 5 coins. This attack does 10 damage times the number of heads. |
 |
100/135 |
Dodrio |
 |
 |
Card text Raging Pecks 30 Flip 3 coins. This attack does 30 damage times the number of heads. This Pokemon is now Confused. Drill Peck 60 |
 |
101/135 |
SnorlaxSnorlax |
 |
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Card text Block As long as this Pokemon is your Active Pokemon, your opponent's Active Pokemon can't Retreat. Teampact 30 Does 30 damage times the number of Team Plasma Pokemon you have in play. |
 |
102/135 |
Togepi |
 |
 |
Card text Yawn The Defending Pokemon is now Asleep. |
 |
103/135 |
Togetic |
 |
 |
Card text Sweet Kiss 30 Your opponent draws a card. |
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104/135 |
Togekiss |
 |
 |
Card text Bright Veil As long as this Pokemon is your Active Pokemon, whenever your opponent plays an Item card from his or her hand, prevent all effects of that card done to your Pokemon. Return 30 Draw cards until you have 6 cards in your hand. |
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105/135 |
Whismur |
 |
 |
Card text Shout Flip a coin. If heads, discard a random card from your opponent's hand. Hyper Voice 30 |
 |
106/135 |
Loudred |
 |
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Card text Supersonic The Defending Pokemon is now Confused. Hyper Voice 50 |
 |
107/135 |
Exploud |
 |
 |
Card text Destructive Sound Your opponent reveals his or her hand. Discard all Item cards you find there. Round 50 Does 50 damage times the number of your Pokemon that have the Round attack. |
 |
108/135 |
Lugia  |
 |
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Card text Overflow If your opponent's Pokemon is Knocked Out by damage from an attack of this Pokemon, take 1 more Prize card. Plasma Gale 120 Discard a Plasma Energy attached to this Pokemon. If you can't discard a Plasma Energy, this attack does nothing. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
 |
109/135 |
Skitty |
 |
 |
Card text Triple Slap 20 Flip 3 coins. This attack does 20 damage times the number of heads. |
 |
110/135 |
Patrat |
 |
 |
Card text
Reckless Charge 20 This Pokemon does 10 damage to itself.
|
 |
111/135 |
Patrat |
 |
 |
Card text Collect Draw a card. Slam 20 Flip 2 coins. This attack does 20 damage times the number of heads. |
 |
112/135 |
Watchog |
 |
 |
Card text Fast Swipe Discard a random card from your opponent's hand. Biting Fang 30+ Flip a coin. If heads, this attack does 20 more damage. |
 |
113/135 |
Watchog |
 |
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Card text Second Bite 20+ Does 10 more damage for each damage counter on the Defending Pokemon. Low Kick 60 |
 |
114/135 |
Bouffalant |
 |
 |
Card text Tool Breaker Discard a Pokemon Tool card attached to the Defending Pokemon. Hammer In 70 |
 |
115/135 |
Rufflet |
 |
 |
Card text Incessant Peck 10+ Flip a coin until you get tails. This attack does 20 more damage for each heads. |
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116/135 |
Braviary |
 |
 |
Card text Big Wing Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may have your opponent switch his or her Active Pokemon with 1 of his or her Benched Pokemon. Wild Edge 60+ You may do 20 more damage. If you do, this Pokemon does 20 damage to itself. |
 |
117/135 |
Bicycle |
 |
I |
Card text Draw cards until you have 4 cards in your hand. You may play as many Item cards as you like during your turn (before your attack). |
 |
118/135 |
Colress |
 |
Su |
Card text Shuffle your hand into your deck. Then, draw a number of cards equal to the number of Benched Pokemon (both yours and your opponent's). You may play only 1 Supporter card during your turn (before your attack). |
 |
119/135 |
Colress Machine |
 |
I |
Card text Each player switches his or her Active Pokemon with 1 of his or her Benched Pokemon. (Your opponent switches first. If a player does not have a Benched Pokemon, he or she doesn't switch Pokemon.) |
 |
120/135 |
Escape Rope |
 |
I |
Card text Each player switches his or her Active Pokemon with 1 of his or her Benched Pokemon. (Your opponent switches first. If a player does not have a Benched Pokemon, he or she doesn't switch Pokemon.) |
 |
121/135 |
Ether |
 |
I |
Card text Reveal the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon. If it is not a basic Energy card, return it to the top of your deck. You may play as many Item cards as you like during your turn (before your attack). |
 |
122/135 |
Eviolite |
 |
I |
Card text Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). You may play as many Item cards as you like during your turn (before your attack). |
 |
123/135 |
Hypnotoxic Laser |
 |
I |
Card text Your opponent's Active Pokemon is now Poisoned. Flip a coin. If heads, your opponent's Active Pokemon is also Asleep. You may play as many Item cards as you like during your turn (before your attack). |
 |
124/135 |
Plasma Frigate |
 |
St |
Card text Each Pokemon that has any Plasma Energy attached to it (both yours and your opponent's) has no Weakness. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. |
 |
125/135 |
Team Plasma Grunt |
 |
Su |
Card text Discard a Team Plasma card from your hand. (If you can't discard a Team Plasma card, you can't play this card.) Draw 4 cards. You may play only 1 Supporter card during your turn (before your attack). |
 |
126/135 |
Virbank City Gym |
 |
St |
Card text Put 2 more damage counters on Poisoned Pokemon (both yours and your opponent's) between turns. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. |
 |
127/135 |
Plasma Energy |
 |
E |
Card text This card provides Energy. |
 |
128/135 |
Dowsing Machine |
 |
I |
Card text You can't have more than 1 ACE SPEC card in your deck. Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Put a Trainer card from your discard pile into your hand. You may play as many Item cards as you like during your turn (before your attack). |
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129/135 |
Scramble Switch |
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I |
Card text You can't have more than 1 ACE SPEC card in your deck. Switch your Active Pokemon with 1 of your Benched Pokemon. Then, you may move as many Energy attached to the old Active Pokemon to the new Active Pokemon as you like. You may play as many Item cards as you like during your turn (before your attack). |
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130/135 |
Victory Piece |
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I |
Card text You can't have more than 1 ACE SPEC card in your deck. Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If this card is attached to Victini-EX, Victini-EX can use its attacks regardless of the amount or type of Energy attached to it. You may play as many Item cards as you like during your turn (before your attack). |
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131/135 |
Victini  |
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Card text Turbo Energize Search your deck for 2 basic Energy cards and attach them to your Benched Pokemon in any way you like. Shuffle your deck afterward. Intensifying Burn 50+ If the Defending Pokemon is a Pokemon-EX, this attack does 50 more damage. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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132/135 |
Articuno  |
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Card text Blizzard 60 Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Frost Prison 80 If this Pokemon has any Plasma Energy attached to it, the Defending Pokemon is now Paralyzed. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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133/135 |
Cobalion  |
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Card text Righteous Edge 30 Discard a Special Energy attached to the Defending Pokemon. Steel Bullet 100 This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokemon. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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134/135 |
Lugia  |
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Card text Overflow If your opponent's Pokemon is Knocked Out by damage from an attack of this Pokemon, take 1 more Prize card. Plasma Gale 120 Discard a Plasma Energy attached to this Pokemon. If you can't discard a Plasma Energy, this attack does nothing. When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards. |
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135/135 |
Colress |
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Su |
Card text Shuffle your hand into your deck. Then, draw a number of cards equal to the number of Benched Pokemon (both yours and your opponent's). You may play only 1 Supporter card during your turn (before your attack). |
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136/135 |
Charizard |
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Card text Split Bomb This attack does 40 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Scorching Fire 150 Discard a Fire Energy attached to this Pokemon. |
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137/135 |
Blastoise |
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Card text Deluge As often as you like during your turn (before your attack), you may attach a Water Energy from your hand to 1 of your Pokemon. Hydro Pump 60+ Does 10 more damage for each Water Energy attached to this Pokemon. |
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138/135 |
Random Receiver |
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I |
Card text Reveal cards from the top of your deck until you reveal a Supporter card. Put it into your hand. Shuffle the other cards back into your deck. You may play as many Item cards as you like during your turn (before your attack). |