Black & White: Noble Victories Set
レッドコレクション
Trading Card Game Set E50 / J47
General information
 Cards  English: 102
 Japanese: 72
 Series  Black & White
 Primary Focus  Generation V Pokemon
 Victini
 Previous Expansion  BW Emerging Powers
 Following Expansion  BW Next Destinies
 Associated Decks  GrassFire Fast Daze
 SteelElectric Furious Knights
 Released  November 16th, 2011 (English)
 July 15th, 2011 (Japanese)
 
Card Image No. Card name Rarity Card type
1 Sewaddle 1/101 Sewaddle  Common Grass 
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Leaf Boomerang     20
Flip 2 coins. This attack does 20 damage times the number of heads.
2 Swadloon 2/101 Swadloon  Uncommon Grass 
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Tackle    20

String Shot     20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
3 Leavanny 3/101 Leavanny  Rare Holo Grass 
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Leaf Tailor
Each of your Pokemon that has any Energy attached to it has no Weakness.

Cutting Arm    40+
Flip 2 coins. This attack does 20 more damage for each heads.
4 Petilil 4/101     Petilil  Common Grass
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Ram     10

Absorb    10
Heal 10 damage from this Pokemon.
5 Lilligant 5/101 Lilligant  Rare  Grass
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Aromax
Heal all damage from 1 of your Benched Pokemon.

Windmill    30
Switch this Pokemon with 1 of your Benched Pokemon.
6 Dwebble 6/101 Dwebble  Common  Grass
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Withdraw   
Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent's next turn.

Slash     20
7 Crustle  7/101 Crustle  Uncommon Grass 
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 X-Scissor    20+
Flip a coin. If heads, this attack does 50 more damage.

Reckless Charge    80
This Pokemon does 10 damage to itself.
8 Karrablast 8/101 Karrablast  Common  Grass
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Mysterious Evolution   
If Shelmet is in play, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward.

Fury Attack    10
Flip 3 coins. This attack does 10 damage times the number of heads.
9 Foongus 9/101 Foongus  Common Grass 
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Rollout    20
10 Amoonguss 10/101     Amoonguss  Uncommon Grass 
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Toxic
The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns.

Body Slam    30
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
11 Shelmet 11/101 Shelmet  Common Grass 
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Mysterious Evolution   
If Karrablast is in play, search your deck for a card that evolves from this Pokemon, and put it onto this Pokemon. (This counts as evolving this Pokemon.) Shuffle your deck afterward.

Ram    10
12 Accelgor  12/101 Accelgor  Rare Grass 
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Acid Spray    20
Flip a coin. If heads, discard an Energy attached to the Defending Pokemon.

Slashing Strike    60
This Pokemon can't use Slashing Strike during your next turn.
13 Virizion 13/101     Virizion  Rare Holo  Grass
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Double Draw
Draw 2 cards.

Leaf Wallop    40
During your next turn, this Pokemon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).
14 Victini 14/101 Victini  Rare Holo Fire 
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Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.

Stored Power    30
Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.
15 Victini 15/101     Victini  Rare Holo Fire 
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V-create    100
If you have 4 or fewer Benched Pokemon, this attack does nothing.
16 Pansear 16/101 Pansear  Common Fire 
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Beat    10

Lunge    60
Flip a coin. If tails, this attack does nothing.
17 Simisear  17/101 Simisear  Uncommon  Fire
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Scratch     20

Double Fire     80
Flip 2 coins. This attack does 80 damage times the number of heads.
18 Heatmor 18/101     Heatmor  Uncommon Fire 
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Singe
The Defending Pokemon is now Burned.

Incinerate    30
Before doing damage, discard a Pokemon Tool card attached to the Defending Pokemon.
19 Larvesta  19/101     Larvesta  Common Fire
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Ember    20
Flip a coin. If tails, discard an Energy attached to this Pokemon.
20 Larvesta  20/101 Larvesta  Common Fire 
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Take Down     30
This Pokemon does 10 damage to itself.
21 Volcarona  21/101 Volcarona  Rare Fire 
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Fiery Dance    30
Attach a basic Energy card from your discard pile to 1 of your Pokemon.

Heat Wave    60
The Defending Pokemon is now Burned.
22 Tympole  22/101 Tympole  Common Water 
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Vibration     10

Mud Shot    20
23 Palpitoad 23/101     Palpitoad  Uncommon  Water
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Mud Shot    20

Round    20
Does 20 damage times the number of your Pokemon that have the Round attack.
24 Seismitoad 24/101 Seismitoad  Rare  Water
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Round     30
Does 30 damage times the number of your Pokemon that have the Round attack.

Hyper Voice    70
25 Tirtouga  25/101 Tirtouga  Uncommon  Water
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Water Gun    30

Surf     60
26 Carracosta  26/101 Carracosta  Rare  Water
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Solid Rock
If any damage is done to this Pokemon by attacks, flip a coin. If heads, reduce that damage by 50 (after applying Weakness and Resistance).

Crunch        80
Discard an Energy attached to the Defending Pokemon.
27 Vanillite 27/101  Vanillite  Common Water 
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Icicle Barb     10+
Flip a coin. If heads, this attack does 10 more damage.
28 Vanillish  28/101 Vanillish  Uncommon  Water
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Ice Beam    20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Frost Breath    40
29 Vanilluxe  29/101     Vanilluxe  Rare  Water
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Double Freeze    40
Flip 2 coins. This attack does 40 damage times the number of heads. If either of them is heads, the Defending Pokemon is now Paralyzed.

Frost Breath    60
30 Frillish 30/101 Frillish  Common Water
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Rain Splash    20
31 Jellicent  31/101 Jellicent  Rare Water
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Cursed Body
If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Confused.

Hydro Pump    10+
Does 20 more damage for each Water Energy attached to this Pokemon.
32 Cryogonal  32/101     Cryogonal  Uncommon  Water
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Icy Wind
The Defending Pokemon is now Asleep.

Ice Shard    30+
If the Defending Pokemon is a Fighting Pokemon, this attack does 40 more damage.
33 Cryogonal 33/101     Cryogonal  Rare  Water
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Ice Chain
Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon.

Frost Vanish    40
You may return this Pokemon and all cards attached to it to your hand.
34 Kyurem  34/101 Kyurem  Rare Holo Water 
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Outrage    20+
Does 10 more damage for each damage counter on this Pokemon.

Glaciate   
This attack does 30 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
35 Blitzle 35/101     Blitzle  Common  Lightning
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Agility    10
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
36 Zebstrika 36/101    Zebstrika  Rare Lightning 
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Quick Attack    10+
Flip a coin. If heads, this attack does 20 more damage.

Shock Bolt    90
Flip a coin. If tails, discard all Lightning Energy attached to this Pokemon.
37 Emolga  37/101     Emolga  Uncommon  Lightning
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Electrichain    10+
Does 20 more damage if you have any Lightning Pokemon on your Bench.
38 Tynamo 38/101 Tynamo  Common Lightning 
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Thunder Wave     10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
39 Tynamo 39/101 Tynamo  Common  Lightning
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Tackle    10
40 Eelektrik  40/101 Eelektrik  Uncommon  Lightning
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Dynamotor
Once during your turn (before your attack), you may attach a Lightning Energy card from your discard pile to 1 of your Benched Pokemon.

Electric Ball    50
41 Eelektross  41/101 Eelektross  Rare Holo Lightning 
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Acid    30
The Defending Pokemon can't retreat during your opponent's next turn.

Wild Charge    90
This Pokemon does 10 damage to itself.
42 Stunfisk  42/101 Stunfisk  Common Lightning 
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Mud Shot    20

Thunder    60
Flip a coin. If tails, this Pokemon does 30 damage to itself.
43 Victini 43/101 Victini  Rare Psychic 
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V-blast     120
Flip 2 coins. If either of them is tails, this attack does nothing.
44 Yamask  44/101 Yamask  Common  Psychic
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Perplex    10
Flip a coin. If heads, the Defending Pokemon is now Confused.
45 Yamask 45/101 Yamask  Common Psychic 
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Ambush    10+
Flip a coin. If heads, this attack does 10 more damage.
46 Cofagrigus 46/101 Cofagrigus  Rare Psychic 
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Damagriiigus
Move all damage counters from 1 of your Benched Pokemon to the Defending Pokemon.

Perplex     30
The Defending Pokemon is now Confused.
47 Cofagrigus  47/101 Cofagrigus  Rare  Psychic
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Durable Body
If this Pokemon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead.

Ambush    40+
Flip a coin. If heads, this attack does 20 more damage.
48 Trubbish  48/101 Trubbish  Common Psychic 
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Garbage Collection
Put a card from your discard pile on top of your deck.

Sludge Bomb    20
49 Garbodor  49/101 Garbodor  Uncommon Psychic 
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Gentle Wrap    30
The Defending Pokemon can't retreat during your opponent's next turn.

Gunk Shot    60
The Defending Pokemon is now Poisoned.
50 Solosis 50/101 Solosis  Common  Psychic
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Rollout    10
51 Duosion  51/101 Duosion  Uncommon Psychic 
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Rollout    20
52 Reuniclus 52/101 Reuniclus  Rare  Psychic
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Future Sight
Look at the top 5 cards of your deck and put them back on top of your deck in any order.

Net Force    40
Does 40 damage times the number of Reuniclus you have in play.
53 Reuniclus 53/101 Reuniclus  Rare Psychic 
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Dizzy Punch    30
Flip 2 coins. This attack does 30 damage times the number of heads.

Mind Bend    60
The Defending Pokemon is now Confused.
54 Elgyem  54/101 Elgyem  Common  Psychic
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Headbutt    10

Calm Mind
Heal 30 damage from this Pokemon.
55 Elgyem  55/101 Elgyem  Common  Psychic
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First Contact
Search your deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.

Headbutt     20
56 Beheeyem 56/101 Beheeyem  Rare Psychic 
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Synchronoise    20
Does 20 damage to each of your opponent's Benched Pokemon that shares a type with the Defending Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Psyshot    40
57 Litwick  57/101 Litwick  Common Psychic 
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Searing Flame    20
Flip a coin. If heads, the Defending Pokemon is now Burned.
58 Litwick 58/101 Litwick  Common Psychic
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Teleportation Burst    10
Switch this Pokemon with 1 of your Benched Pokemon.
59 Lampent  59/101 Lampent  Uncommon  Psychic
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Luring Light
Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon.

Will-O-Wisp    30
60 Chandelure  60/101 Chandelure  Rare Psychic
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Cursed Shadow
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put 3 damage counters on your opponent's Pokemon in any way you like.

Eerie Glow    50
The Defending Pokemon is now Burned and Confused.
61 Gigalith 61/101 Gigalith  Rare Fighting 
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Core Cannon
This attack does 20 damage to 1 of your opponent's Pokemon for each Fighting Energy attached to this Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Power Gem    90
62 Timburr  62/101 Timburr  Common Fighting 
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Pummel    10+
Flip a coin. If heads, this attack does 10 more damage.
63 Gurdurr  63/101 Gurdurr  Uncommon Fighting 
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Strength     30

Pummel    40+
Flip a coin. If heads, this attack does 20 more damage.
64 Conkeldurr  64/101 Conkeldurr  Rare Holo Fighting 
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Craftsmanship
This Pokemon gets +20 HP for each Fighting Energy attached to it.

Top Down    80
Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.
65 Conkeldurr  65/101 Conkeldurr  Rare Fighting 
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Chip Away    40
This attack's damage isn't affected by any effects on the Defending Pokemon.

Swing Around    60+
Flip 2 coins. This attack does 30 more damage for each heads.
66 Archen  66/101 Archen  Uncommon Fighting
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Rock Throw    20

Acrobatics    20+
Flip 2 coins. This attack does 20 more damage for each heads.
67 Archeops  67/101 Archeops  Rare Fighting
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Ancient Power
Each player can't play any Pokemon from his or her hand to evolve his or her Pokemon.

Rock Slide    60
Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
68 Stunfisk  68/101 Stunfisk  Uncommon  Fighting
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Trickle    30
Flip 2 coins. This attack does 30 damage times the number of heads.

Thundershock    50
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
69 Mienfoo 69/101 Mienfoo  Common Fighting
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Pound    10

High Jump Kick    30
70 Mienshao 70/101 Mienshao  Uncommon Fighting
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Feint     30
This attack's damage isn't affected by Resistance.

High Jump Kick    50
71 Golett  71/101 Golett  Common Fighting
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Dynamic Punch    20+
Flip a coin. If heads, this attack does 20 more damage and the Defending Pokemon is now Confused.
72 Golurk 72/101 Golurk  Rare Fighting
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Hammer Arm    60
Discard the top card of your opponent's deck.

Hurricane Punch    50
Flip 4 coins. This attack does 50 damage times the number of heads.
73 Terrakion 73/101     Terrakion  Rare Holo Fighting 
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Retaliate    30+
If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.

Land Crush    90
74 Landorus  74/101 Landorus  Rare Holo  Fighting
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Abundant Harvest
Attach a basic Energy card from your discard pile to this Pokemon.

Gaia Hammer    80
Does 10 damage to each Benched Pokemon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokemon.)
75 Pawniard  75/101 Pawniard  Common Darkness 
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Iron Head    10
Flip a coin until you get tails. This attack does 10 damage times the number of heads.
76 Bisharp 76/101 Bisharp  Uncommon Darkness 
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Finishing Blow    20+
If the Defending Pokemon already has any damage counters on it, this attack does 50 more damage.

Night Slash    30
Switch this Pokemon with 1 of your Benched Pokemon.
77 Deino  77/101 Deino  Common Darkness 
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Headbutt     10

Bite    20
78 Zweilous  78/101 Zweilous  Uncommon  Darkness
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Double Hit    20
Flip 2 coins. This attack does 20 damage times the number of heads.

Strength    50
79 Hydreigon 79/101 Hydreigon  Rare Holo  Darkness
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Dark Aura
All Energy attached to this Pokemon are Darkness Energy instead of their usual type.

Berserker Blade    60
Does 40 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
80 Escavalier  80/101 Escavalier  Rare  Metal
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Guard Press    40
During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

Twineedle     70
Flip 2 coins. This attack does 70 damage times the number of heads.
81 Pawniard  81/101     Pawniard  Common Metal 
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Pierce    10

Cut    20
82 Bisharp  82/101 Bisharp  Rare Holo  Metal
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Energy Stream    20
Attach a Metal Energy card from your discard pile to this Pokemon.

Metal Scissors    40+
Does 20 more damage for each Metal Energy attached to this Pokemon.
83 Durant 83/101 Durant  Uncommon  Metal
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Devour
For each of your Durant in play, discard the top card of your opponent's deck.

Vice Grip     30
84 Cobalion  84/101 Cobalion  Rare Holo  Metal
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Energy Press    20+
Does 20 more damage for each Energy attached to the Defending Pokemon.

Iron Breaker    80
The Defending Pokemon can't attack during your opponent's next turn.
85 Audino  85/101 Audino  Uncommon  Colorless
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Do the Wave    10
Does 10 damage times the number of your Benched Pokemon.
86 Axew  86/101 Axew  Common Colorless 
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Dual Chop    10
Flip 2 coins. This attack does 10 damage times the number of heads.
87 Fraxure  87/101 Fraxure  Uncommon Colorless 
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Scratch     20

Dual Chop    30
Flip 2 coins. This attack does 30 damage times the number of heads.
88 Haxorus 88/101 Haxorus Rare Holo Colorless
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Dual Chop    50
Flip 2 coins. This attack does 50 damage times the number of heads.

Giga Impact    120
This Pokemon can't attack during your next turn.
89 Druddigon 89/101 Druddigon Rare Colorless
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Rough Skin
If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.

Clutch    60
The Defending Pokemon can't retreat during your opponent's next turn.
90 Cover Fossil 90/101 Cover Fossil Uncommon I
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Look at the bottom 7 cards of your deck. You may reveal a Tirtouga you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
91 Eviolite 91/101 Eviolite Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
92 N 92/101 N Uncommon Su
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Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.
You may play only 1 Supporter card during your turn (before your attack).
93 Plume Fossil 93/101 Plume Fossil Uncommon I
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Look at the bottom 7 cards of your deck. You may reveal an Archen you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
94 Rocky Helmet 94/101 Rocky Helmet Uncommon I
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Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent's attack (even if that Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
95 Super Rod 95/101 Super Rod Uncommon I
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Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
96 Xtransceiver 96/101 Xtransceiver Uncommon I
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Flip a coin. If heads, search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
97 Virizion 97/101 Virizion Rare Ultra Grass
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Double Draw
Draw 2 cards.

Leaf Wallop    40
During your next turn, this Pokemon's Leaf Wallop attack does 40 more damage (before applying Weakness and Resistance).
98 Victini 98/101     Victini Rare Ultra Fire
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Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.

Stored Power    30
Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.
99 Terrakion 99/101 Terrakion Rare Ultra Fighting
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Retaliate     30+
If any of your Pokemon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage.

Land Crush    90
100 Cobalion 100/101 Cobalion Rare Ultra Metal
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Energy Press    20+
Does 20 more damage for each Energy attached to the Defending Pokemon.

Iron Breaker    80
The Defending Pokemon can't attack during your opponent's next turn.
101 N 101/101 N Rare Ultra Su
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Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.
You may play only 1 Supporter card during your turn (before your attack).
102 Meowth 102/101 Meowth Rare Secret Colorless
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Fury Swipes    10
Flip 3 coins. This attack does 10 damage times the number of heads.

Pay Day    20
Draw a card.