Card Image |
No. |
Card name |
Rarity |
Card type |
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1/131 |
Exeggcute |
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Card text Multiply Search your deck for Exeggcute and put it onto your Bench. Then, shuffle your deck. |
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2/131 |
Alolan Exeggutor |
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Card text Tropical Shake 20+ This attack does 20 more damage for each type of basic Energy card in your discard pile. You can't add more than 100 damage in this way |
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3/131 |
Snover |
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Card text
Ice Shard 20+ If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 40 more damage.
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4/131 |
Abomasnow |
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Card text
Blessings of the Frost When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a Grass Energy card from your discard pile to 1 of your Pokémon. Hypno Hammer 80 Your opponent's Active Pokémon is now Asleep.
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5/131 |
Scatterbug |
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Card text
Abnormal Outbreak You can use this Ability only if you go second. Once during your first turn (before your attack), you may search your deck for a Spewpa and a Vivillon, reveal them, and put them into your hand. Then, shuffle your deck. Tackle 10
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6/131 |
Scatterbug |
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Card text
Ultra Evolution Flip a coin. If heads, search your deck for Vivillon and put it onto this Scatterbug to evolve it. Then, shuffle your deck.
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7/131 |
Spewpa |
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Card text
String Shot 20 Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
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8/131 |
Vivillon |
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Card text
Vivid Powder 50 Your opponent's Active Pokémon is now Asleep and Poisoned.
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9/131 |
Skiddo |
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Card text
Growth Attach a Grass Energy card from your hand to this Pokémon. Razor Leaf 40
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10/131 |
Gogoat |
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Card text
Milk Drink Flip 2 coins. For each heads, heal 40 damage from this Pokémon. Double-Edge 120 This Pokémon does 30 damage to itself.
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11/131 |
Pheromosa |
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Card text
High Jump Kick 20 White Ray 90+ If you have only 1 Prize card remaining, this attack does 90 more damage.
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12/131 |
Alolan Marowak |
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Card text
Limbo Limbo Search your deck for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. Alolan Club 20× This attack does 20 damage for each of your Pokémon in play that has Alolan in its name.
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13/131 |
Heatran |
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Card text
Guard Press 30 During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Boiling Impact 130 Discard 2 Energy from this Pokémon.
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14/131 |
Fennekin |
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Card text
Ember 30 Discard an Energy from this Pokémon.
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15/131 |
Fennekin |
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Card text
Live Coal 10 Rear Kick 20
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16/131 |
Braixen |
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Card text
Flare 20 Flamethrower 80 Discard an Energy from this Pokémon.
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17/131 |
Delphox |
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Card text
Mystical Torch Once during your turn (before your attack), you may leave your opponent's Active Pokémon Burned. Fire Spin 150 Discard 2 Energy from this Pokémon.
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18/131 |
Litleo |
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Card text
Headbutt 20
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19/131 |
Pyroar |
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Card text
Unnerve Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon. Dominating Fangs 80+ If Lysandre Labs is in play, this attack does 60 more damage.
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20/131 |
Palkia |
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Card text
Spatial Control Move any number of Energy from your Benched Pokémon to this Pokémon. Hydro Pressure 60+ This attack does 20 more damage times the amount of Water Energy attached to this Pokémon. Zero Vanish GX 150 Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
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21/131 |
Froakie |
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Card text
Frubbles If this Pokémon has any Water Energy attached to it, it has no Retreat Cost. Flop 20
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22/131 |
Froakie |
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Card text
Rain Splash 10 Wave Splash 20
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23/131 |
Frogadier |
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Card text
Gale Shuriken When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon. Water Drip 20
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24/131 |
Greninja |
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Card text
Shuriken Flurry When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon. Haze Slash 110 You may shuffle this Pokémon and all cards attached to it into your deck. Shadowy Hunter GX This attack does 130 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
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25/131 |
Clauncher |
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Card text
Water Gun 10
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26/131 |
Clawitzer |
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Card text
Standing By During your next turn, this Pokémon's Sharpshooting attack does 120 damage instead of 40. Sharpshooting This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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27/131 |
Amaura |
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Card text
Powder Snow 30 Your opponent's Active Pokémon is now Asleep. Aurora Beam 60
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28/131 |
Aurorus |
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Card text
Frost Wall 50 During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon. Blizzard Burn 150 This Pokémon can't attack during your next turn.
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29/131 |
Bergmite |
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Card text
Break Open 10 If your opponent has a Stadium card in play, discard it. If you do, your opponent's Active Pokémon is now Paralyzed.
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30/131 |
Avalugg |
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Card text
Frozen Ground 80 Your opponent can't play any Stadium cards from their hand during their next turn. Skull Bash 100
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31/131 |
Volcanion |
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Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Ability Jet Geyser Once during your turn (before your attack), you may discard a Water Energy card from your hand. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon. Sauna Blast 100 This attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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32/131 |
Dewpider |
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Card text
Gnaw 10 Spider Web The Defending Pokémon can't retreat during your opponent's next turn.
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33/131 |
Araquanid |
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Card text
Bubble 30 Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. Bubble Trap 40+ If 1 of your Pokémon used Bubble during your last turn, this attack does 80 more damage.
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34/131 |
Magnemite |
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Card text
Searching Magnet Search your deck for up to 3 Lightning Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. Tackle 10
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35/131 |
Magneton |
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Card text
Ram 20 Zap Cannon 80 This Pokémon can't use Zap Cannon during your next turn.
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36/131 |
Magnezone |
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Card text
Magnetic Circuit As often as you like during your turn (before your attack), you may attach a Lightning Energy card from your hand to 1 of your Pokémon. Zap Cannon 130 This Pokémon can't use Zap Cannon during your next turn.
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37/131 |
Helioptile |
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Card text
Gnaw 10 Tail Whap 20
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38/131 |
Heliolisk |
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Card text
Gnaw 20 Volt Wave 80 Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
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39/131 |
Xurkitree |
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Card text
Dazzle Blast 20 Your opponent's Active Pokémon is now Confused. Cablegram 100 If you have exactly 3 Prize cards remaining, your opponent's Active Pokémon is now Paralyzed.
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40/131 |
Rotom |
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Card text
Roto Motor If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks. Plasma Slice 120 This Pokémon can't attack during your next turn.
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41/131 |
Uxie |
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Card text
Memory Skip 30 Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
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42/131 |
Mesprit |
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Card text
Silent Waves If you have Azelf in play, your opponent's Pokémon in play have no Resistance. Mind Splash 20+ If Uxie is on your Bench, this attack does 50 more damage.
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43/131 |
Azelf |
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Card text
Psychic Abduction You can use this attack only if you go second, and only on your first turn. Shuffle 1 of your opponent's Benched Pokémon and all cards attached to it into their deck. Hypnoblast 10 Your opponent's Active Pokémon is now Asleep.
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44/131 |
Espurr |
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Card text
Energy Teaser Move an Energy from 1 of your opponent's Benched Pokémon to another of their Pokémon.
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45/131 |
Meowstic |
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Card text
Teleportation Burst 20 Switch this Pokémon with 1 of your Benched Pokémon. Psychic 30+ This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.
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46/131 |
Honedge |
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Card text
Final Hour If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, put 3 damage counters on 1 of your opponent's Pokémon. Slash 50
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47/131 |
Honedge |
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Card text
Metal Sound Your opponent's Active Pokémon is now Confused.
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48/131 |
Doublade |
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Card text
Curse of the Blade Put 3 damage counters on each of your opponent's Pokémon that has a Pokémon Tool card attached to it.
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49/131 |
Aegislash |
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Card text
Ticking Knock Out During your next turn, if the Defending Pokémon is damaged by an attack, it will be Knocked Out. Draining Blade 90 Heal 30 damage from this Pokémon.
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50/131 |
Inkay |
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Card text
Hypnosis Your opponent's Active Pokémon is now Asleep.
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51/131 |
Malamar |
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Card text
Psychic Recharge Once during your turn (before your attack), you may attach a Psychic Energy card from your discard pile to 1 of your Benched Pokémon. Psychic Sphere 60
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52/131 |
Skrelp |
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Card text
Hook 10
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53/131 |
Dragalge |
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Card text
Poison Point If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned. Twister 60 Flip 2 coins. For each heads, discard an Energy from your opponent's Active Pokémon. If both of them are tails, this attack does nothing.
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54/131 |
Hoopa |
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Card text
Hyperspace Ring Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. Psy Bolt 10 Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
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55/131 |
Poipole |
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Card text
Spit Poison Your opponent's Active Pokémon is now Poisoned. Knockout Reviver During your opponent's next turn, if this Pokémon is Knocked Out, your opponent can't take any Prize cards for it.
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56/131 |
Naganadel |
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Card text
Beast Raid 20× This attack does 20 damage for each of your Ultra Beasts in play. Jet Needle 110 This attack's damage isn't affected by Weakness or Resistance. Stinger GX Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
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57/131 |
Cubone |
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Card text
Burdensome Bone 40 This Pokémon can't attack during your next turn.
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58/131 |
Torterra |
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Card text
Giga Drain 50 Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon. Earthquake 180 This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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59/131 |
Infernape |
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Card text
Flaming Fighter Put 6 damage counters instead of 2 on your opponent's Burned Pokémon between turns. Burst Punch 50 Your opponent's Active Pokémon is now Burned.
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60/131 |
Gible |
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Card text
Ascension Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
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61/131 |
Gabite |
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Card text
Ascension Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck. Slash 40
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62/131 |
Garchomp |
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Card text
Quick Dive This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon) Royal Blades 100+ If you played Cynthia from your hand during this turn, this attack does 100 more damage.
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63/131 |
Croagunk |
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Card text
Swagger 10 Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
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64/131 |
Toxicroak |
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Card text
Poison Jab 30 Your opponent's Active Pokémon is now Poisoned. Exact Revenge 50+ If any of your Psychic Pokémon were Knocked Out by damage from an opponent's attack during their last turn, this attack does 70 more damage.
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65/131 |
Pancham |
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Card text
Act Tough 10+ If this Pokémon has any Darkness Energy attached to it, this attack does 30 more damage.
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66/131 |
Binacle |
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Card text
Allotment 10 Draw a card.
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67/131 |
Barbaracle |
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Card text
Seven Shock 30 If you have exactly 7 cards in your hand, your opponent's Active Pokémon is now Paralyzed. Claw Slash 90
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68/131 |
Tyrunt |
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Card text
Crunch 20 Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon. Hammer In 40
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69/131 |
Tyrantrum |
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Card text
Tyrannical Heart As long as you don't have more Pokémon in play than your opponent, this Pokémon's attacks do 60 more damage (before applying Weakness and Resistance), and it takes 30 less damage from attacks (after applying Weakness and Resistance). Crunch 100 Discard an Energy from your opponent's Active Pokémon.
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70/131 |
Hawlucha |
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Card text
High Jump Kick 20 Sky Drop 80- This attack does 20 less damage for each in your opponent's Active Pokémon's Retreat Cost.
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71/131 |
Zygarde |
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Card text
Earthen Aura Damage from this Pokémon's attacks isn't affected by Weakness or Resistance. Peace Maker 30+ If your opponent has an Ultra Beast in play, this attack does 30 more damage.
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72/131 |
Zygarde |
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Card text
Glare 20 Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. Calm Strike 60+ If you have used your GX attack, this attack does 60 more damage.
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73/131 |
Zygarde |
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Card text
Cell Connector 50 Attach 2 Fighting Energy cards from your discard pile to this Pokémon. Land's Wrath 130 Verdict GX 150 Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent's next turn. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
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74/131 |
Diancie |
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Card text
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Ability Princess's Cheers As long as this Pokémon is on your Bench, your Fighting Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). Diamond Rain 90 Heal 30 damage from each of your Benched Pokémon.
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75/131 |
Rockruff |
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Card text
Surprise Attack 50 Flip a coin. If tails, this attack does nothing.
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76/131 |
Lycanroc |
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Card text
Dangerous Rogue 20+ This attack does 20 more damage for each of your opponent's Benched Pokémon. Accelerock 100
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77/131 |
Buzzwole |
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Card text
Sledgehammer 30+ If your opponent has exactly 4 Prize cards remaining, this attack does 90 more damage. Swing Around 80+ Flip 2 coins. This attack does 20 more damage for each heads.
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78/131 |
Pangoro |
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Card text
Untamed Punch 50+ If this Pokémon has any damage counters on it, this attack does 50 more damage, and both Active Pokémon are now Confused. Double Stomp 80+ Flip 2 coins. This attack does 40 more damage for each heads.
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79/131 |
Yveltal |
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Card text
Absorb Vitality 20 Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon. Sonic Evil 100 This attack's damage isn't affected by Weakness or Resistance. Doom Count GX If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
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80/131 |
Guzzlord |
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Card text
Lord's Valley 160 If you have exactly 2, 4, or 6 Prize cards remaining, discard the top 10 cards of your deck.
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81/131 |
Empoleon |
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Card text
Total Command 20× This attack does 20 damage for each Benched Pokémon (both yours and your opponent's). Whirlpool 90 Discard an Energy from your opponent's Active Pokémon.
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82/131 |
Dialga |
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Card text
Overclock Draw cards until you have 6 cards in your hand. Shred 80 This attack's damage isn't affected by any effects on your opponent's Active Pokémon. Timeless GX 150 Take another turn after this one. (Skip the between turns step.) (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
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83/131 |
Flabebe |
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Card text
Evolutionary Advantage If you go second, this Pokémon can evolve during your first turn. Tackle 10
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84/131 |
Flabebe |
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Card text
Secret Blessings Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile into your deck.
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85/131 |
Floette |
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Card text
Swirling Petals Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch this Pokémon with 1 of your Benched Pokémon.
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86/131 |
Florges |
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Card text
Wondrous Gift Once during your turn (before your attack), you may flip a coin. If heads, put an Item card from your discard pile on top of your deck. Mist Guard 70 Prevent all damage done to this Pokémon by attacks from Dragon Pokémon during your opponent's next turn.
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87/131 |
Sylveon |
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Card text Wink Wink Your opponent reveals their hand. You may discard a Supporter card you find there and use the effect of that card as the effect of this attack. Magical Shot 40 |
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88/131 |
Dedenne |
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Card text Find a Friend Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. Electrichain 30+ If you have any Lightning Pokémon on your Bench, this attack does 30 more damage. |
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89/131 |
Klefki |
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Card text Metal Sound Your opponent's Active Pokémon is now Confused. Fairy Lock 20 The Defending Pokémon can't retreat during your opponent's next turn. |
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90/131 |
Xerneas |
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Card text Overrun 20 This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Aurora Horns 120 Sanctuary GX Move all damage counters from each of your Pokémon to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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91/131 |
Goomy |
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Card text Sticky Membrane As long as this Pokémon is your Active Pokémon, your opponent's Pokémon's attacks cost Colorless more. Ram 10 |
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92/131 |
Goomy |
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Card text Rain Splash 10 Flail 10× This attack does 10 damage for each damage counter on this Pokémon. |
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93/131 |
Sliggoo |
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Card text Absorb 30 Heal 30 damage from this Pokémon. Hammer In 50 |
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94/131 |
Goodra |
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Card text Hydration Whenever you attach a Water Energy card from your hand to this Pokémon, heal 20 damage from it. Soaking Horn 80+ If this Pokémon was healed during this turn, this attack does 80 more damage. |
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95/131 |
Ultra Necrozma |
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Card text Photon Geyser 20+ Discard all basic Psychic Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way. Sky-Scorching Light GX You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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96/131 |
Arceus |
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Card text You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Ability First Law Prevent all effects of your opponent's attacks, except damage, done to this Pokémon. Trinity Star 30 You can use this attack only if you have Grass, Water, and Lightning Pokémon on your Bench. Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. |
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97/132 |
Bunnelby |
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Card text
Collect Draw a card. Gnaw 20
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98/131 |
Diggersby |
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Card text
Mountaintop Mining 60+ You may do 40 more damage. If you do, discard the top 2 cards of your deck. Rock Cannon 80× Flip a coin until you get tails. This attack does 80 damage for each heads.
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99/131 |
Furfrou |
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Card text Return 20 You may draw cards until you have 5 cards in your hand. |
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100/131 |
Noibat |
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Card text Ram 10 Destructive Sound Your opponent reveals their hand. Discard all Item cards you find there. |
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101/131 |
Noivern |
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Card text Supersonic 20 Your opponent's Active Pokémon is now Confused. Resonance 70+ If your opponent's Active Pokémon is Confused, this attack does 70 more damage. |
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102/131 |
Beast Ring |
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I |
Card text You can play this card only if your opponent has exactly 3 or 4 Prize cards remaining. Search your deck for up to 2 basic Energy cards and attach them to 1 of your Ultra Beasts. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before your attack). |
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103/131 |
Bonnie |
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Su |
Card text You can play this card only if there is any Stadium card in play. Discard that Stadium card. During this turn, your Zygarde-GX can use its GX attack even if you have used your GX attack. You may play only 1 Supporter card during your turn (before your attack). |
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104/131 |
Crasher Wake |
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Su |
Card text Discard 2 Water Energy cards from your hand. If you do, search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You may play only 1 Supporter card during your turn (before your attack). |
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105/131 |
Diantha |
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Su |
Card text You can play this card only if 1 of your Fairy Pokémon was Knocked Out during your opponent's last turn. Put 2 cards from your discard pile into your hand. You may play only 1 Supporter card during your turn (before your attack). |
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106/131 |
Eneporter |
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I |
Card text Move a Special Energy from 1 of your opponent's Pokémon to another of their Pokémon. You may play as many Item cards as you like during your turn (before your attack). |
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107/131 |
Fossil Excavation Map |
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I |
Card text Choose 1: Search your deck for an Unidentified Fossil card, reveal it, and put it into your hand. Then, shuffle your deck. Put an Unidentified Fossil card from your discard pile into your hand. You may play as many Item cards as you like during your turn (before your attack). |
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108/131 |
Judge |
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Su |
Card text Each player shuffles their hand into their deck and draws 4 cards. You may play only 1 Supporter card during your turn (before your attack). |
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109/131 |
Lady |
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Su |
Card text Search your deck for up to 4 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. You may play only 1 Supporter card during your turn (before your attack). |
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110/131 |
Lysandre |
|
Su |
Card text You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. For each of your Fire Pokémon in play, put a card from your opponent's discard pile in the Lost Zone. You may play only 1 Supporter card during your turn (before your attack). |
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111/131 |
Lysandre Labs |
|
St |
Card text Pokémon Tool cards in play (both yours and your opponent's) have no effect. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. |
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112/131 |
Metal Frying Pan |
|
I |
Card text Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. The Metal Pokémon this card is attached to takes 30 less damage from your opponent's attacks (after applying Weakness and Resistance) and has no Weakness. You may play as many Item cards as you like during your turn (before your attack). |
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113/131 |
Mysterious Treasure |
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I |
Card text Discard a card from your hand. If you do, search your deck for a Psychic or Dragon Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before your attack). |
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114/131 |
Ultra Recon Squad |
|
Su |
Card text Discard up to 2 Ultra Beast cards from your hand. Draw 3 cards for each card you discarded in this way. You may play only 1 Supporter card during your turn (before your attack). |
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115/131 |
Ultra Space |
|
St |
Card text Once during each player's turn, that player may search their deck for an Ultra Beast card, reveal it, put it into their hand, and shuffle their deck. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. |
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116/131 |
Unidentified Fossil |
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I |
Card text Play this card as if it were a 60-HP Colorless Basic Pokémon. At any time during your turn (before your attack), you may discard this card from play. This card can't retreat. You may play as many Item cards as you like during your turn (before your attack). |
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117/131 |
Beast Energy |
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E |
Card text You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. This card provides Energy. While this card is attached to an Ultra Beast, it provides every type of Energy but provides only 1 Energy at a time. The attacks of the Ultra Beast this card is attached to do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). |
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118/131 |
Unit Energy FDF |
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E |
Card text This card provides Energy. While this card is attached to a Pokémon, it provides Fighting, Darkness, and Fairy Energy but provides only 1 Energy at a time. |
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119/131 |
Palkia |
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Card text Spatial Control Move any number of Energy from your Benched Pokémon to this Pokémon. Hydro Pressure 60+ This attack does 20 more damage times the amount of Water Energy attached to this Pokémon. Zero Vanish GX 150 Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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120/131 |
Greninja |
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Card text Shuriken Flurry When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon. Haze Slash 110 You may shuffle this Pokémon and all cards attached to it into your deck. Shadowy Hunter GX This attack does 130 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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121/131 |
Naganadel |
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Card text Beast Raid 20× This attack does 20 damage for each of your Ultra Beasts in play. Jet Needle 110 This attack's damage isn't affected by Weakness or Resistance. Stinger GX Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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122/131 |
Lucario |
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Card text Aura Strike 30+ If this Pokémon evolved from Riolu during this turn, this attack does 90 more damage. Cyclone Kick 130 Cantankerous Beatdown GX 30× This attack does 30 damage for each damage counter on this Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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123/131 |
Zygarde |
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Card text Connector 50 Attach 2 Fighting Energy cards from your discard pile to this Pokémon. Land's Wrath 130 Verdict GX 150 Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent's next turn. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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124/131 |
Yveltal |
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Card text Absorb Vitality 20 Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon. Sonic Evil 100 This attack's damage isn't affected by Weakness or Resistance. Doom Count GX If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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125/131 |
Dialga |
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Card text Overclock Draw cards until you have 6 cards in your hand. Shred 80 This attack's damage isn't affected by any effects on your opponent's Active Pokémon. Timeless GX 150 Take another turn after this one. (Skip the between turns step.) (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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126/131 |
Xerneas |
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Card text Overrun 20 This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Aurora Horns 120 Sanctuary GX Move all damage counters from each of your Pokémon to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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127/131 |
Ultra Necrozma |
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Card text Photon Geyser 20+ Discard all basic Psychic Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way. Sky-Scorching Light GX You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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128/131 |
Bonnie |
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Su |
Card text You can play this card only if there is any Stadium card in play. Discard that Stadium card. During this turn, your Zygarde-GX can use its GX attack even if you have used your GX attack. You may play only 1 Supporter card during your turn (before your attack). |
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129/131 |
Crasher Wake |
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Su |
Card text Discard 2 Water Energy cards from your hand. If you do, search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You may play only 1 Supporter card during your turn (before your attack). |
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130/131 |
Diantha |
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Su |
Card text You can play this card only if 1 of your Fairy Pokémon was Knocked Out during your opponent's last turn. Put 2 cards from your discard pile into your hand. You may play only 1 Supporter card during your turn (before your attack). |
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131/131 |
Ultra Recon Squad |
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Su |
Card text Discard up to 2 Ultra Beast cards from your hand. Draw 3 cards for each card you discarded in this way. You may play only 1 Supporter card during your turn (before your attack). |
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132/131 |
Palkia |
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Card text Spatial Control Move any number of Energy from your Benched Pokémon to this Pokémon. Hydro Pressure 60+ This attack does 20 more damage times the amount of Water Energy attached to this Pokémon. Zero Vanish GX 150 Shuffle all Energy from each of your opponent's Pokémon into their deck. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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133/131 |
Greninja |
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Card text Shuriken Flurry When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 3 damage counters on 1 of your opponent's Pokémon. Haze Slash 110 You may shuffle this Pokémon and all cards attached to it into your deck. WaterColorlessColorless Shadowy Hunter GX This attack does 130 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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134/131 |
Naganadel |
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Card text Beast Raid 20× This attack does 20 damage for each of your Ultra Beasts in play. Jet Needle 110 This attack's damage isn't affected by Weakness or Resistance. Stinger GX Both players shuffle their Prize cards into their decks. Then, each player puts the top 3 cards of their deck face down as their Prize cards. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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135/131 |
Lucario |
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Card text Aura Strike 30+ If this Pokémon evolved from Riolu during this turn, this attack does 90 more damage. Cyclone Kick 130 Cantankerous Beatdown GX 30× This attack does 30 damage for each damage counter on this Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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136/131 |
Zygarde |
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Card text Cell Connector 50 Attach 2 Fighting Energy cards from your discard pile to this Pokémon. Land's Wrath 130 Verdict GX 150 Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent's next turn. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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137/131 |
Yveltal |
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Card text Absorb Vitality 20 Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon. Sonic Evil 100 This attack's damage isn't affected by Weakness or Resistance. Doom Count GX If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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138/131 |
Dialga |
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Card text Overclock Draw cards until you have 6 cards in your hand. Shred 80 This attack's damage isn't affected by any effects on your opponent's Active Pokémon. Timeless GX 150 Take another turn after this one. (Skip the between turns step.) (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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139/131 |
Xerneas |
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Card text Overrun 20 This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Aurora Horns 120 Sanctuary GX Move all damage counters from each of your Pokémon to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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140/131 |
Ultra Necrozma |
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Card text Photon Geyser 20+ Discard all basic Psychic Energy from this Pokémon. This attack does 80 more damage for each card you discarded in this way. Sky-Scorching Light GX You can use this attack only if the total of both players' remaining Prize cards is 6 or less. Put 6 damage counters on each of your opponent's Pokémon. (You can't use more than 1 GX attack in a game.) When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. |
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141/131 |
Beast Ring |
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I |
Card text You can play this card only if your opponent has exactly 3 or 4 Prize cards remaining. Search your deck for up to 2 basic Energy cards and attach them to 1 of your Ultra Beasts. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before your attack). |
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142/131 |
Eneporter |
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I |
Card text Move a Special Energy from 1 of your opponent's Pokémon to another of their Pokémon. You may play as many Item cards as you like during your turn (before your attack). |
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143/131 |
Energy Recycler |
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I |
Card text Shuffle 5 basic Energy cards from your discard pile into your deck. You may play as many Item cards as you like during your turn (before your attack). |
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144/131 |
Metal Frying Pan |
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I |
Card text Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. The Metal Pokémon this card is attached to takes 30 less damage from your opponent's attacks (after applying Weakness and Resistance) and has no Weakness. You may play as many Item cards as you like during your turn (before your attack). |
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145/131 |
Mysterious Treasure |
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I |
Card text Discard a card from your hand. If you do, search your deck for a Psychic or Dragon Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before your attack). |
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146/131 |
Unit Energy FDF |
|
E |
Card text This card provides Energy. While this card is attached to a Pokémon, it provides Fighting, Darkness, and Fairy Energy but provides only 1 Energy at a time. |