Card Image |
No. |
Card name |
Rarity |
Card type |
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1/110 |
Armaldo δ |
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Card text Delta Edge 70 If you have any Supporter cards in play, this attack's base damage is 20 instead of 70. Fossil Charge 50 |
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2/110 |
Cradily δ |
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Card text Harsh Fluid 20 Put 5 damage counters on the Defending Pokémon at the end of your next turn. Poison Tentacles 50 The Defending Pokémon is now Poisoned. |
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3/110 |
Deoxys δ [Attack] |
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Card text
Form Change Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poké-Power each turn. Energy Loop 60 Return 2 Energy attached to Deoxys to your hand
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4/110 |
Deoxys δ [Defense] |
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Card text
Form Change Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poké-Power each turn. Delta Reduction 30 During your opponent's next turn, any damage done to Deoxys by attacks is reduced by 30 (before applying Weakness and Resistance).
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5/110 |
Deoxys δ [Normal] |
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Card text
Form Change Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poké-Power each turn. Crystal Laser 20 During your next turn, Deoxys's attacks do 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).
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6/110 |
Deoxys δ [Speed] |
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Card text
Form Change Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poké-Power each turn. Teleportation Burst 20 Switch Deoxys with 1 of your Benched Pokémon.
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7/110 |
Flygon δ |
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Card text
Delta Supply Once during your turn (before your attack), you may attach a basic Energy card or a δ Rainbow Energy card from your hand to 1 of your Pokémon that has δ on its card. This power can't be used if Flygon is affected by a Special Condition. Swift 60 This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other affects on the Defending Pokémon.
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8/110 |
Gyarados δ |
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Card text
Delta Reactor As long as any Stadium card with Holon in its name is in play, each of your Pokémon that has δ on its card does 10 more damage to the Defending Pokémon (before applying Weakness and Resistance). Hyper Beam 20 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon. Heavy Impact 80
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9/110 |
Kabutops δ |
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Card text
Vital Drain 30 If the Defending Pokémon is Knocked Out by this attack, remove all Special Conditions and 7 damage counters from Kabutops (all if there are less than 7). Thunderous Blow 40+ Does 40 damage plus 10 more damage for each Lightning Energy attached to Kabutops.
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10/110 |
Kingdra δ |
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Card text
Dragon Curse Once during your turn (before your attack), if Kingdra is your Active Pokémon, you may put 2 damage counters on 1 of your opponent's Pokémon with δ on its card. This power can't be used if Kingdra is affected by a Special Condition. Extra Flame 30+ If the Defending Pokémon is Pokémon-ex, this attack does 30 damage plus 30 more damage. Heat Blast 80
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11/110 |
Latias δ |
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Card text
Dual Aura As long as you have Latios or Latios ex in play, each player's Evolved Pokémon (excluding Pokémon-ex) can't use any Poké-Bodies. Spearhead Draw a card. Dragon Claw 40
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12/110 |
Latios δ |
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Card text
Dual Aura As long as you have Latias or Latias ex in play, each player's Evolved Pokémon (excluding Pokémon-ex) can't use any Poké-Bodies. Dive 10 Aqua Blast 50 Discard a Water Energy attached to Latios.
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13/110 |
Omastar δ |
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Card text
Bind 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Vengeful Spikes 30+ Does 30 damage plus 10 more damage for each Omanyte, Omastar, Kabuto, Kabutops, and Kabutops ex in your discard pile. You can't add more than 60 damage in this way.
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14/110 |
Pidgeot δ |
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Card text
Delta Reserve As long as Pidgeot has any Holon Energy cards attached to it, each player's Pokémon (excluding Pokémon that has δ on its card) can't use any Poké-Powers. Rotating Claws 50 You may discard an Energy card attached to Pidgeot. If you do, search your discard pile for an Energy card (excluding the one you discarded) and attach it to Pidgeot.
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15/110 |
Raichu δ |
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Card text
Zzzap Does 20 damage to each Pokémon that has any Poké-Powers or Poké-Bodies (both yours and your opponent's). Don't apply Weakness or Resistance. Metallic Thunder 50 You may discard 2 Metal Energy attached to Raichu. If you do, this attack's base damage is 90 instead of 50.
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16/110 |
Rayquaza δ |
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Card text
Hydro Barrier As long as Rayquaza has any Holon Energy cards attached to it, each of your Water Pokémon has no Weakness. Delta Search Search your deck for a Holon Energy card and attach it to Rayquaza. Shuffle your deck afterward. Ozone Flare 60
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17/110 |
Vileplume δ |
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Card text
Poison Pollen Once during your turn (before your attack), you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition. Poltergeist 30+ Look at your opponent's hand. This attack does 30 damage plus 10 more damage for each Trainer card in your opponent's hand.
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18/110 |
Absol |
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Card text
Foresight Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order. Overrun 10 Choose 1 of your opponent's Benched Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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19/110 |
Bellossom δ |
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Card text
Fellowship Bellossom can use the attacks of all Oddish, Gloom, Vileplume, Vileplume ex, or other Bellossom you have in play as its own. (You still need the necessary Energy to use each attack.) Aqua Flower 40 During your opponent's next turn, Bellossom has no Weakness.
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20/110 |
Blaziken |
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Card text
Combustion 30 Blaze Kick 40+ Flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, the Defending Pokémon is now Burned.
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21/110 |
Latias δ |
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Card text
Combustion 20 Super Singe 40 Flip a coin. If heads, the Defending Pokémon is now Burned.
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22/110 |
Latios δ |
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Card text
Aqua Wave 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage. Dragonbreath 50 Flip a coin. If tails, this attack does nothing. If heads, the Defending Pokémon is now Paralyzed.
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23/110 |
Mawile |
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Card text
Feint Attack Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon. Surprise 20 Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
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24/110 |
Mewtwo δ |
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Card text
Psychic Erase Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. Swift 40 This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
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25/110 |
Nosepass |
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Card text
Supersonic 10 Flip a coin. If heads, the Defending Pokémon is now Confused. Rock Slide 20 Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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26/110 |
Rayquaza δ |
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Card text
Outrage 10+ Flip a coin. If tails, this attack does nothing. If heads, this attack does 10 damage plus 10 more damage for each damage counter on Rayquaza. Flamethrower 40 Discard a Fire Energy attached to Rayquaza.
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27/110 |
Regice |
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Card text
Clear Body Regice can't be affected by any Special Conditions. Icy Wind 40 Flip a coin. If heads, the Defending Pokémon is now Asleep.
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28/110 |
Regirock |
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Card text
Clear Body Regirock can't be affected by any Special Conditions. Rock Slide 40 Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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29/110 |
Registeel |
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Card text
Clear Body Registeel can't be affected by any Special Conditions. Hyper Beam 30 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
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30/110 |
Relicanth |
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Card text
Aqua Lift If Relicanth has any Water Energy attached to it, the Retreat Cost for Relicanth is 0. Knock Away 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
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31/110 |
Sableye |
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Card text
Paralyzing Gaze Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Knock Off 10 Choose 1 card from your opponent's hand without looking and discard it.
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32/110 |
Seviper |
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Card text
Poison Fang Flip a coin. If heads, the Defending Pokémon is now Poisoned. Bite 40
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33/110 |
Torkoal |
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Card text
Grind 10× Does 10 damage times the amount of Energy attached to Torkoal. Combustion 40
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34/110 |
Zangoose |
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Card text
Scratch 10 Fury Cutter 10+ Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage.
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35/110 |
Aerodactyl δ |
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Card text
Primal Light Once during your turn (before your attack), you may search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Aerodactyl is affected by a Special Condition. Granite Head 30 During your opponent's next turn, any damage done to Aerodactyl by attacks is reduced by 10 (after applying Weakness and Resistance).
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36/110 |
Camerupt |
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Card text
Magnitude 20 Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) Take Down 60 Camerupt does 10 damage to itself.
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37/110 |
Chimecho δ |
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Card text
Delta Support Once during your turn (before your attack), if you have a Supporter card with Holon in its name in play, you may search your discard pile for a basic Energy card or a δ Rainbow Energy card, show it to your opponent, and put it into your hand. This power can't be used if Chimecho is affected by a Special Condition. Hook 20
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38/110 |
Claydol |
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Card text
Wide Laser Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Hyper Beam 40 Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
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39/110 |
Combusken |
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Card text
Slash 20 Super Singe 40 Flip a coin. If heads, the Defending Pokémon is now Burned.
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40/110 |
Donphan |
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Card text
Rock Hurl 20 This attack's damage isn't affected by Resistance. Double Spin 50× Flip 2 coins. This attack does 50 damage times the number of heads.
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41/110 |
Exeggutor δ |
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Card text
Delta Circle 10+ Does 10 damage plus 10 more damage for each Pokémon you have in play that has δ on its card. Split Bomb Choose 2 of your opponent's Pokémon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)
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42/110 |
Gloom δ |
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Card text
Drool 20 Acid 30 The Defending Pokémon can't retreat during your opponent's next turn.
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43/110 |
Golduck δ |
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Card text
Delta Block As long as any Stadium card with Holon in its name is in play, your opponent can't play any Stadium cards from his or her hand. Mind Play 30+ Choose 1 card from your opponent's hand without looking. Look at the card you chose. If that card is a Trainer card, this attack does 30 damage plus 30 more damage, and discard that card. If that card is not a Trainer card, return it to your opponent's hand.
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44/110 |
Holon's Castform |
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Card text
Delta Draw Count the number of Pokémon you have in play that has δ on its card. Draw up to that many cards. You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
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45/110 |
Lairon Metal |
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Card text
Tackle 20 Iron Head 30× Flip a coin until you get tails. This attack does 30 damage times the number of heads.
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46/110 |
Manectric |
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Card text
Plasma 20 Search your discard pile for a Lightning Energy card and attach it to Manectric. Quick Blow 40+ Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
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47/110 |
Masquerain |
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Card text
Sweet Scent Remove 2 damage counters from 1 of your Pokémon. Quick Attack 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage.
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48/110 |
Persian δ |
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Card text
Scratch and Draw 30 If any Stadium card with Holon in its name is in play, draw 3 cards. Deceive Your opponent chooses 1 of his or her Pokémon. Put 4 damage counters on that Pokémon.
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49/110 |
Pidgeotto δ |
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Card text
Whirlwind 30 Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
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50/110 |
Primeape δ |
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Card text
Wreck 30+ If there is any Stadium card in play, this attack does 30 damage plus 30 more damage. Discard that Stadium card. Flames of Rage 10+ Discard 2 Energy attached to Primeape. This attack does 10 damage plus 20 more damage for each damage counter on Primeape.
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51/110 |
Raichu |
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Card text
Thundershock 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Pika Bolt 50
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52/110 |
Seadra δ |
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Card text
Searing Flame 10 The Defending Pokémon is now Burned. Combustion 40
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53/110 |
Sharpedo δ |
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Card text
Brush Aside 30 If Sharpedo has any Holon Energy cards attached to it, choose 1 card from your opponent's hand without looking and discard it. Swift Turn 50+ If the Defending Pokémon has Fighting Resistance, this attack does 50 damage plus 30 more damage.
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54/110 |
Vibrava δ |
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Card text
Knock Away 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage. Cutting Wind 40
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55/110 |
Whiscash |
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Card text
Pebble Hurl 20 This attack's damage isn't affected by Resistance. Earthquake 60 Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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56/110 |
Wobbuffet |
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Card text
Call for Friends Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. Retaliate 10× Does 10 damage times the number of damage counters on Wobbuffet.
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57/110 |
Anorith δ |
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Card text
Metal Claw 20 Rising Lunge 30+ Flip a coin. If heads, this attack does 30 damage plus 20 more damage.
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58/110 |
Aron |
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Card text
Mud Slap 10 Metal Claw 20
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59/110 |
Baltoy |
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Card text
Ram 10 Doubleslap 20× Flip 2 coins. This attack does 20 damage times the number of heads.
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60/110 |
Barboach |
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Card text
Waterfall 10 Flail 10× Does 10 damage times the number of damage counters on Barboach.
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61/110 |
Carvanha δ |
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Card text
Bite 10 Reckless Charge 30 Flip a coin. If tails, Carvanha does 10 damage to itself.
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62/110 |
Corphish |
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Card text
Corkscrew Punch 10 Guillotine 30
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63/110 |
Corphish |
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Card text
Flail 10× Does 10 damage times the number of damage counters on Corphish. Crabhammer 10
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64/110 |
Electrike |
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Card text
Thundershock 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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65/110 |
Exeggcute δ |
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Card text
Rollout 10 Pebble Throw Choose 1 of your opponent's Benched Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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66/110 |
Horsea δ |
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Card text
Ram 10 Steady Firebreathing 20
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67/110 |
Kabuto δ |
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Card text
Eerie Light The Defending Pokémon is now Confused. Shell Attack 20
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68/110 |
Lileep δ |
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Card text
Poison Tentacles The Defending Pokémon is now Poisoned. Mud Shot 20
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69/110 |
Magikarp δ |
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Card text
Splash 10
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70/110 |
Mankey δ |
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Card text
Paralyzing Gaze Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Low Kick 20
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71/110 |
Meowth δ |
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Card text
Slash 10 Pay Day 10 Draw a card.
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72/110 |
Numel |
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Card text
Singe Flip a coin. If heads, the Defending Pokémon is now Burned. Flare 20
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73/110 |
Oddish δ |
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Card text
Tackle 10 Blot 10 Remove 2 damage counters from Oddish.
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74/110 |
Omanyte δ |
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Card text
Collect Draw 3 cards. Water Arrow Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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75/110 |
Phanpy |
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Card text
Yawn The Defending Pokémon is now Asleep. Mud Slap 10
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76/110 |
Pichu δ |
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Card text
Baby Evolution Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu. Paste Search your discard pile for an Energy card and attach it to 1 of your Pokémon that has δ on its card.
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77/110 |
Pidgey δ |
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Card text
Wing Attack 10
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78/110 |
Pikachu |
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Card text
Thunder Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Quick Attack 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
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79/110 |
Pikachu δ |
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Card text
Tail Whap 10 Steel Headbutt 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage.
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80/110 |
Poochyena |
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Card text
Paralyzing Gaze Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Smash Kick 20
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81/110 |
Psyduck δ |
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Card text
Scratch 10 Disable Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
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82/110 |
Surskit |
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Card text
Super Hypno Wave 10 The Defending Pokémon is now Asleep.
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83/110 |
Torchic |
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Card text
Peck 10 Flare 20
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84/110 |
Trapinch δ |
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Card text
Big Bite 10 The Defending Pokémon can't retreat during your opponent's next turn. Mud Slap 20
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85/110 |
Holon Adventurer |
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T[Su] |
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Draw 3 cards. If you discarded a Pokémon that has δ on its card, draw 4 cards instead.
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86/110 |
Holon Fossil |
|
T |
Card text
Flip a coin. If heads, search your deck for an Omanyte, Kabuto, Aerodactyl, Aerodactyl ex, Lileep, or Anorith and put it onto your Bench. Shuffle your deck afterward. If tails, put an Omanyte, Kabuto, Aerodactyl, Aerodactyl ex, Lileep, or Anorith from your hand onto your Bench. Treat the new Benched Pokémon as a Basic Pokémon.
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87/110 |
Holon Lake |
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T[St] |
Card text This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. Each player's Pokémon with δ on its card can use attacks on this card instead of its own. Delta Call Search your deck for a Pokémon that has δ on its card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. |
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88/110 |
Mr. Stone's Project |
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T[Su] |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. Or, search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. |
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89/110 |
Professor Cozmo's Discovery |
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T[Su] |
Card text You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Flip a coin. If heads, draw the bottom 3 cards of your deck. If tails, draw the top 2 cards of your deck. |
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90/110 |
Rare Candy |
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T |
Card text Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack). |
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91/110 |
Claw Fossil |
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T |
Card text Play Claw Fossil as if it were a Basic Pokémon. While in play, Claw Fossil counts as a Colorless Pokémon (as well as a Trainer card). Claw Fossil has no attacks of its own, can't retreat, and can't be affected by any Special Conditions. If Claw Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Claw Fossil from play. Jagged Stone If Claw Fossil is your Active Pokémon and is damaged by an opponent's attack (even if Claw Fossil is Knocked Out), put 1 damage counter on the Attacking Pokémon. |
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92/110 |
Mysterious Fossil |
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T |
Card text Play Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Mysterious Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Mysterious Fossil from play. |
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93/110 |
Root Fossil |
|
T |
Card text Play Root Fossil as if it were a Colorless Basic Pokémon. (Root Fossil counts as a Trainer card as well, but if Root Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Root Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Root Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Spongy Stone At any time between turns, remove 1 damage counter from Root Fossil. |
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94/110 |
Darkness Energy |
|
E |
Card text If the Pokémon Darkness Energy is attached to does damage with an attack (after applying Weakness and Resistance), the attack does 10 more damage. At the end of every turn, put 1 damage counter on the Pokémon Darkness Energy is attached to, unless it's Darkness or has Dark in its name. Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.) |
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95/110 |
Metal Energy |
|
E |
Card text Damage done to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages a Pokémon, reduce that damage by 10 (before applying Weakness and Resistance). Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.) |
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96/110 |
Multi Energy |
|
E |
Card text Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it. |
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97/110 |
Dark Metal Energy |
|
E |
Card text
Attach Dark Metal Energy to 1 of your Pokémon. While in play, Dark Metal Energy provides Darkness Energy and Metal Energy, but provides only 1 Energy at a time. (Doesn't count as a basic energy card when not in play and has no effect other than providing Energy.)
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98/110 |
δ Rainbow Energy |
|
E |
Card text
δ Rainbow Energy provides Colorless Energy. While attached to a Pokémon that has a δ on its card, δ Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.)
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99/110 |
Crawdaunt ex |
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Card text
Splash Back Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and return that Pokémon and all cards attached to it to his or her hand. This power can't be used if Crawdaunt ex is affected by a Special Condition. Power Blow 20× Does 20 damage times the amount of Energy attached to Crawdaunt ex.
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100/110 |
Mew ex |
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Card text Psychic Vision Once during your turn (before your attack), if Mew ex is on your Bench, you may look at your opponent's hand. Super Psy Bolt 30 Devo Crush 50 You may discard 2 Energy cards attached to Mew ex. If you do, you may remove the highest Stage Evolution card from the Defending Pokémon and shuffle that card into your opponent's deck. |
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101/110 |
Mightyena ex |
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Card text Driving Howl Once during your turn (before your attack), you may choose 1 of the Defending Pokémon and switch it with 1 of your opponent's Benched Pokémon. Your opponent chooses the Benched Pokémon to switch. This power can't be used if Mightyena ex is affected by a Special Condition. Sharp Fang 30 Hyper Claws 50+ If the Defending Pokémon is a Stage 2 Evolved Pokémon, this attack does 50 damage plus 40 more damage. |
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102/110 |
Gyarados δ |
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Card text Spiral Growth 20 Flip a coin until you get tails. For each heads, search your discard pile for a basic Energy card and attach it to Gyarados Star. All-out Blast 50+ Discard cards from the top of your deck until you only have 1 card left. This attack does 50 damage plus 20 more damage for each Energy card you discarded in this way. |
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103/110 |
Mewtwo |
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Card text Energy Absorption Search your discard pile for an Energy card and attach it to Mewtwo Star. Psychic Star 50+ If the Defending Pokémon is an Evolved Pokémon, discard all Energy attached to Mewtwo Star and this attack does 50 damage plus 50 more damage. |
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104/110 |
Pikachu |
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Card text Thundershock 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Spring Back 20+ If your opponent has only 1 Prize card left, this attack does 20 damage plus 50 more damage. |
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105/110 |
Grass Energy |
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E |
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106/110 |
Fire Energy |
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E |
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107/110 |
Water Energy |
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E |
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108/110 |
Lightning Energy |
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E |
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109/110 |
Psychic Energy |
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E |
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110/110 |
Fighting Energy |
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E |
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111/110 |
Mew |
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E |
Card text Super Psywave Choose 1 of your opponent's Pokémon. Count the amount of Energy attached to that Pokémon. Put that many damage counters on the Pokémon. |