EX FireRed & LeafGreen
(伝説の飛翔)
Trading Card Game Set E21 / J23
General information
 Cards  English: 116
 Japanese: 83
 Series  EX Series
 Region Focus  Kanto & Gen I
 Previous Expansion  EX Hidden Legends
 Following Expansion  EX Team Rocket Returns
 Associated Decks  FireWater FireRed
 GrassElectric LeafGreen
 Released  August 30th, 2004 (English)
 April 9th, 2004 (Japanese)
 

Card Image No. Card name Rarity Card type
1 Beedrill 1/112 Beedrill  Rare Holo Grass 
Card text
Poison Sting 20
The Defending Pokémon is now Poisoned.

Link Needle 50+
This attack does 50 damage plus 30 more damage for each Beedrill (excluding this one) you have in play.
2 Butterfree 2/112 Butterfree  Rare Holo Grass 
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Sooth Dust
As long as Butterfree is your Active Pokémon, remove 1 damage counter from each of your Pokémon between turns.

Whirlwind
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
3 Dewgong 3/112 Dewgong  Rare Holo Water 
Card text
Safeguard
Prevent all effects of attacks, including damage, done to Dewgong by your opponent's Pokémon-ex.

Cold Breath
The Defending Pokémon is now Asleep.
4 Ditto 4/112  Ditto  Rare Holo Colorless
Card text
Form Variation
Once during your turn (before your attack), you may search your discard pile for a Basic Pokémon (excluding Pokémon-ex and Ditto) and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) Place Ditto in the discard pile.

Energy Ball
Does 10 damage plus 10 more damage for each Energy attached to Ditto but not used to pay for this attack's Energy cost. You can't add more then 20 damage in this way.
5 Exeggutor 5/112 Exeggutor  Rare Holo  Psychic
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Psychic Exchange
Shuffle your hand into your deck. Draw up to 8 cards.

Big Eggsplosion
Flip a coin for each Energy attached to Exeggutor. This attack does 40 damage times the number of heads.
6 Kangaskhan 6/112 Kangaskhan  Rare Holo  Colorless
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Fetch
Draw a card.

One-Two Punch
Flip a coin. If heads, this attack does 30 damage plus 20 more damage.
7 Marowak  7/112 Marowak  Rare Holo Fighting 
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 Linear Attack
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Vengeance
Does 30 damage plus 10 more damage for each Basic Pokémon and each Evolution card in your discard pile. You can't add more than 60 damage in this way.
8 Nidoking 8/112 Nidoking  Rare Holo  Fighting
Card text
Power Gene
As long as Nidoking is in play, your attacks by Nidoran ♀, Nidorina, Nidoqueen, Nidoran ♂, and Nidorino do 10 more damage to the Defending Pokémon.

Earth Poison
If the Defending Pokémon already has any damage counters on it, the Defending Pokémon is now Poisoned.
9 Nidoqueen 9/112 Nidoqueen  Rare Holo Fighting 
Card text
Family Bonds
As long as Nidoqueen is in play, the Retreat Cost for Nidoran ♀, Nidorina, Nidoran ♂, Nidorino and Nidoking is 0.

Toxic
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.
10 Pidgeot 10/112 Pidgeot  Rare Holo Colorless 
Card text   
Quick Search
Once during your turn (before your attack), you may choose any 1 card from your deck and put it into your hand. Shuffle your deck afterward. You can't use more than 1 Quick Search Poké-Power each turn. This power can't be used if Pidgeot is affected by a Special Condition.

Clutch
The Defending Pokémon can't retreat until the end of your opponent's next turn.
11 Poliwrath 11/112     Poliwrath  Rare Holo Water 
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Spiral
As long as Poliwrath is your Active Pokémon, your opponent's Confused Pokémon can't retreat.

Split Spiral Punch
The Defending Pokémon is now Confused.
12 Raichu  12/112     Raichu  Rare Holo Lightning 
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Recharge
Search your deck for up to 2 Lightning Energy cards and attach them to Raichu. Shuffle your deck afterward.

Thunder Reflection
You may move any number of Lightning Energy cards attached to Raichu to another of your Pokémon.
13 Rapidash 13/112 Rapidash  Rare Holo Fire
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Fiery Aura     
As long as Rapidash is your Active Pokémon, put 4 damage counters instead of 2 on Burned Pokémon between turns.

Searing Flame 10
The Defending Pokémon is now Burned.

Rear Kick 40.
14 Slowbro 14/112 Slowbro  Rare Holo Psychic
Card text
Strange Behavior
As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to Slowbro as long as you don't Knock Out Slowbro. This power can't be used if Slowbro is affected by a Special Condition.

Psyshock 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
15 Snorlax 15/112 Snorlax  Rare Holo Colorless
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   Rest Up
If Snorlax remains Asleep between turns, remove 2 damage counters from Snorlax (remove 1 if there is only 1).

Collapse 10
Snorlax is now Asleep.

Toss and Turn 30+
If Snorlax is Asleep, this attack does 30 damage plus 30 more damage. (This attack can be used even if Snorlax is Asleep.)
16 Tauros 16/112 Tauros  Rare Holo Colorless 
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Knock Over 10
You may discard any Stadium card in play.

Rampage 20+
Does 20 damage plus 10 more damage for each damage counter on Tauros. After doing damage, flip a coin. If tails, Tauros is now Confused.
17 Victreebel  17/112     Victreebel  Rare Holo  Grass
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Acid Sampler
As long as Victreebel is your Active Pokémon, put 1 damage counter on each Defending Pokémon between turns. Acid Sampler stops working if your other Active Pokémon is not a Victreebel.

Acid 50
The Defending Pokémon can't retreat until the end of your opponent's next turn.
18 Arcanine 18/112 Arcanine  Rare Fire
Card text
Flare

Heat Tackle
Arcanine does 10 damage to itself.
19 Chansey  19/112 Chansey  Rare Colorless 
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Sing.
The Defending Pokémon is now Asleep.

Egg Surprise
Flip a coin. If heads, Chansey does 50 damage to the Defending Pokémon. If tails, remove 5 damage counters from Chansey. (All if there are less than 5.)
20 Cloyster  20/112 Cloyster  Rare Water 
Card text
Exoskeleton
Any damage done to Cloyster by attacks is reduced by 20 (after applying Weakness and Resistance).

Double Bubble 10×
Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed.

Shell Attack 50
21 Dodrio  21/112 Dodrio  Rare Colorless 
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Retreat Aid
As long as Dodrio is on your Bench, you pay    less to retreat your Active Pokémon (excluding Pokémon-ex and Baby Pokémon).

Tri Attack 20×
Flip 3 coins. This attack does 20 damage times the number of heads.
22 Dugtrio  22/112 Dugtrio  Rare Fighting
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Sonicboom 30
This attack's damage isn't affected by Weakness or Resistance.

Rumble 50
The Defending Pokémon can't retreat until the end of your opponent's next turn.
23 Dugtrio 23/112 Farfetch'd  Rare  Colorless
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Hoard   
Search your deck for up to 2 Pokémon Tool cards and attach them to any of your Pokémon (excluding Pokémon that already have a Pokémon Tool attached to them). Shuffle your deck afterward.

Cross-Cut 10+
If the Defending Pokémon is an Evolved Pokémon, this attack does 10 damage plus 20 more damage.
24 Fearow 24/112 Fearow  Rare  Colorless
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  Free Flight
If Fearow has no Energy attached to it, Fearow's Retreat Cost is 0.

Shot Air 10
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Drill Peck 50
25 Hypno  25/112 Hypno  Rare  Psychic
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Eerie Aura
As long as Hypno is your Active Pokémon, put 2 damage counters on each Pokémon that remains Asleep between turns.
   
Hypnotic Ray 20
The Defending Pokémon is now Asleep.
26 Kingler  26/112 Kingler  Rare  Water
Card text
Salt Water
Search your deck for up to 2 Water Energy cards and attach them to Kingler. Shuffle your deck afterward.

Hyper Pump 30+
Does 30 damage plus 20 more damage for each basic Energy attached to Kingler but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
27 Magneton 27/112  Magneton  Rare Lightning
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Thundershock 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Speed Shot   
Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
28 Primeape  28/112 Primeape  Rare  Fighting
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Leaf Ride
If Scyther has any Energy attached to it, Scyther's Retreat Cost is 0.

Fury Cutter 10+
Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage.
29 Scyther  29/112 Scyther  Rare  Grass
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Leaf Ride
If Scyther has any Energy attached to it, Scyther's Retreat Cost is 0.

Fury Cutter 10+
Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage.
30 Tangela 30/112 Tangela  Rare Grass 
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Vine Tease   
Look at your Prize cards without showing your opponent. Choose 1 of the Prize cards and switch it with the top card of your deck without looking at the top card of your deck. If you have no cards in your deck, this attack does nothing.

Grass     Wiggle
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Poisoned.
31 Charmeleon  31/112 Charmeleon  Uncommon Fire 
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Flare 30

amage Burn40+
If the Defending Pokémon already has any damage counters on it, this attack does 40 damage plus 20 more damage.
32 Drowzee  32/112 Drowzee  Uncommon  Psychic
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Hypnosis   
The Defending Pokémon is now Asleep.

Ambush 10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
33 Exeggcute 33/112 Exeggcute  Uncommon  Psychic
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Psybeam 10
Flip a coin. If heads, the Defending Pokémon is now Confused.

Double Spin 20×
Flip 2 coins. This attack does 20 damage times the number of heads.
34 Haunter  34/112 Haunter  Uncommon Psychic 
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Head Trip
Once during your turn (before your attack), if Haunter is on your Bench, you may use this power. One of your Active Pokémon is now Confused.

Confuse Ray 20
Flip a coin. If heads, the Defending Pokémon is now Confused.
35 Ivysaur 35/112 Ivysaur  Uncommon  Grass
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Poison Seed   
The Defending Pokémon is now Poisoned.
36 Kakuna 36/112 Kakuna    Uncommon Grass 
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Poison Payback
If Kakuna is your Active Pokémon and is damaged by an opponent's attack (even if Kakuna is Knocked Out), the Attacking Pokémon is now Poisoned.
37 Lickitung  37/112 Lickitung  Uncommon  Colorless
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Lick 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Tongue Whip   
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
38 Mankey 38/112 Mankey  Uncommon Fighting
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Mischief
Shuffle your opponent's deck.
39 Metapod 39/112 Metapod  Uncommon  Grass
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Energy Protection
Any damage done to Metapod by attacks is reduced by 10 for each Energy attached to Metapod. You can't reduce more than 30 damage in this way.
40 Nidorina  40/112 Nidorina  Uncommon  Grass
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Scratch

Fast Evolution   
Search your deck for up to 2 Evolution cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
41 Nidorino  41/112 Nidorino  Uncommon Grass 
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Double Stab 20×
Flip 2 coins. This attack does 20 damage times the number of heads.

Rend 30+
If the Defending Pokémon already has any damage counters on it, this attack does 30 damage plus 30 more damage.
42 Onix  42/112 Onix  Uncommon Fighting 
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Rock Throw 10

Tunneling   
Choose up to 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Onix can't attack during your next turn.
43 Parasect 43/112 Parasect  Uncommon Grass
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Energy Powder
Search your deck for up to 2 basic Energy cards and attach them to any of your Pokémon (excluding Pokémon-ex) in any way you like. Shuffle your deck afterward.

Toxic Spore 20
The Defending Pokémon is now Poisoned.
44 Persian  44/112 Persian  Uncommon  Colorless
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Thick Skin
Persian can't be affected by any Special Conditions.

Poison Claws
The Defending Pokémon is now Poisoned.

Shining Claws 30
The Defending Pokémon is now Confused.
45 Pidgeotto 45/112 Pidgeotto  Uncommon Colorless 
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Clutch 10
The Defending Pokémon can't retreat until the end of your opponent's next turn.

Cutting Wind    30
46 Poliwhirl 46/112 Poliwhirl  Uncommon Water 
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Energy Stream    10
Search your discard pile for a basic Energy card and attach it to Poliwhirl.

Bubble
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
47 Porygon  47/112 Porygon  Uncommon  Colorless
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Data Retrieval   
If you have less than 4 cards in your hand, draw cards until you have 4 cards in your hand.

Confuse Ray 10
The Defending Pokémon is now Confused.
48 Raticate  48/112 Raticate  Uncommon Colorless 
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Thick Skin     
Raticate can't be affected by any Special Conditions.

Pickup   
Search your discard pile for a Basic Pokémon (or Evolution card), a Trainer card, and an Energy card. Show them to your opponent and put them into your hand.

Quick Attack 10+
Flip a coin. If heads, this attack does 10 damage plus 40 more damage.
49 Venomoth  49/112 Venomoth  Uncommon Grass
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Protective Dust
Prevent all effects of attacks, except damage, done to Venomoth by the Attacking Pokémon.

Sleep Poison
The Defending Pokémon is now Asleep and Poisoned.

Razor Wind 60
Flip a coin. If tails, this attack does nothing.
50 Wartortle 50/112 Wartortle  Uncommon  Water
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Water Gun 20+
Does 20 damage plus 10 more damage for each Water Energy attached to Wartortle but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.

Smash Turn 40
After your attack, you may switch Wartortle with 1 of your Benched Pokémon.
51 Weepinbell  51/112     Weepinbell  Uncommon Grass 
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Razor Leaf 20

Corrosive Acid 10
The Defending Pokémon is now Burned.
52 Wigglytuff 52/112 Wigglytuff  Uncommon  Colorless
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Assistance     
Once during your turn (before your attack), if Wigglytuff is on your Bench, you may choose 1 of your Active Pokémon and remove 1 Special Condition from it.

Expand 30
During your opponent's next turn, any damage done to Wigglytuff by attacks is reduced by 10 (after applying Weakness and Resistance).
53 Bellsprout 53/112 Bellsprout  Common Grass 
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Vine Whip
54 Bulbasaur  54/112 Bulbasaur  Common  Grass
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Sleep Poison   
Flip a coin. If heads, the Defending Pokémon is now Asleep and Poisoned.

Razor Leaf
55 Bulbasaur  55/112 Bulbasaur  Common  Grass
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Ram 10

Gouge 20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
56 Caterpie 56/112 Caterpie  Common Grass 
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Signs of Evolution   
Search your deck for a Metapod and a Butterfree card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

String Shot    10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
57 Charmander  57/112 Charmander  Common Fire 
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Singe
The Defending Pokémon is now Burned.
58 Charmander 58/112 Charmander  Common Fire 
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Headbutt

Splash
59 Clefairy  59/112 Clefairy  Common  Colorless
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Gesture   
Choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.

Moon Kick
60 Cubone  60/112 Cubone  Common Fighting 
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Beat 10

Linear Attack   
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
61 Diglett 61/112 Diglett  Common Fighting 
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Dig Under
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.
62 Doduo  62/112 Doduo  Common Colorless 
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Run Around
Switch Doduo with 1 of your Benched Pokémon.

Random Peck 10+
Flip 2 coins. This attack does 10 damage plus 10 more damage for each heads.
63 Gastly  63/112 Gastly  Common Psychic 
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Slow Trip Gas   
At the end of your opponent's next turn, the Defending Pokémon is now Confused.
64 Growlithe  64/112 Growlithe  Common Fire 
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Bite

Flame Tail
65 Jigglypuff  65/112 Jigglypuff  Common Colorless 
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Sleep Inducer   
Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Asleep.

Quick Blow 10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
66 Krabby  66/112 Krabby  Common Water 
Card text  
Irongrip 10

Nap   
Remove 2 damage counters from Krabby (remove 1 if there is only 1).
67 Magikarp  67/112 Magikarp  Common Water 
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Surprise Attack    10
Flip a coin. If tails, this attack does nothing.

Ascension
Search your deck for a card that evolves from Magikarp and put it on Magikarp. (This counts as evolving Magikarp.) Shuffle your deck afterward.
68 Magnemite  68/112 Magnemite  Common  Lightning
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Supersonic   
Flip a coin. If heads, the Defending Pokémon is now Confused.

Speed Ball
69 Meowth 69/112 Meowth  Common Colorless 
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Collect
Draw a card.

Cat Kick
70 Nidoran   70/112 Nidoran♀  Common Grass 
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Look for Friends
Reveal cards from your deck until you reveal a Basic Pokémon card. Show that card to your opponent and put it into your hand. Shuffle the other revealed cards into your deck. (If you don't reveal a Basic Pokémon, shuffle all the revealed cards back into your deck.)

Bite
71 Nidoran    71/112 Nidoran♂  Common Grass 
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Call for Family
Search your deck for a Nidoran ♀ or a Nidoran ♂ card and put it onto your Bench. Shuffle your deck afterward.

Double Stab    10×
Flip 2 coins. This attack does 10 damage times the number of heads.
72 Paras 72/112 Paras  Common Grass 
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Call for Family   
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Toxic Spore 10
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
73 Pidgey 73/112 Pidgey  Common Colorless 
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Corner   
The Defending Pokémon can't retreat until the end of your opponent's next turn.

Gust
74 Pikachu  74/112 Pikachu  Common  Lightning
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Plasma 10
Flip a coin. If heads, search your discard pile for a Lightning Energy card and attach it to Pikachu.
75 Poliwag  75/112 Poliwag  Common Water 
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Spiral Attack
Flip a coin. If heads, the Defending Pokémon is now Confused.

Tail Whap
76 Ponyta 76/112 Ponyta  Common Fire 
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Stomp 20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
77 Rattata  77/112 Rattata  Common Colorless 
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Collect
Draw a card.

Scratch
78 Seel  78/112 Seel  Common  Water
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Horn Hazard 30
Flip a coin. If tails, this attack does nothing.
79 Shellder 79/112 Shellder  Common  Water
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Minimize   
During your opponent's next turn, any damage done to Shellder by attacks is reduced by 20 (after applying Weakness and Resistance).

Wave Splash
80 Slowpoke  80/112 Slowpoke  Common  Psychic
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Confusion Wave   
Both Slowpoke and the Defending Pokémon are now Confused.
81 Spearow  81/112 Spearow  Common Colorless 
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Claw     10
Flip a coin. If tails, this attack does nothing.

Wing Attack
82 Squirtle  82/112 Squirtle  Common  Water
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Sleepy Ball 10
Flip a coin. If heads, the Defending Pokémon is now Asleep.
83 Squirtle 83/112 Squirtle  Common  Water
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Bubble
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Smash Turn 20
After your attack, you may switch Squirtle with 1 of your Benched Pokémon.
84 Venonat  84/112 Venonat  Common  Grass
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Psycho Waves   
Discard an Energy card attached to Venonat. The Defending Pokémon is now Confused.

Bite
85 Voltorb  85/112 Voltorb  Common  Lightning
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Floating Electrons
As long as Voltorb has any Energy attached to it, Voltorb's Retreat Cost is 0.

Thundershock 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
86 Weedle  86/112 Weedle  Common Grass 
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Call for Family
Search your deck for up to 2 Grass Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Poison Spurt
Discard a Grass Energy card attached to Weedle. The Defending Pokémon is now Poisoned.
87 Bill s  87/112 Bill's Maintenance  Uncommon T[Su]
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If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.
88 Celio s 88/112 Celio's Network Uncommon T[Su]
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Search your deck for a Basic Pokémon or Evolution card (excluding Pokémon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.
89 Energy Removal 2 89/112 Energy Removal 2 Uncommon T
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Flip a coin. If heads, choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.
90 Energy Switch 90/112 Energy Switch Uncommon T
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Move a basic Energy from 1 of your Pokémon to another of your Pokémon.
91  EXP.ALL 91/112 EXP.ALL Uncommon T[Tool]
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During your opponent's turn, if 1 of your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 basic Energy card attached to that Knocked Out Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
92 Great Ball 92/112 Great Ball Uncommon T
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You may play as many Item cards as you like during your turn (before your attack).
93 Life Herb 93/112 Life Herb Uncommon T
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Flip a coin. If heads, choose 1 of your Pokémon (excluding Pokémon-ex), and remove all Special Conditions and 6 damage counters from that Pokémon (all if there are less than 6).
94 Mt. Moon 94/112 Mt. Moon Uncommon T[St]
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Any Pokémon (both yours and your opponent's) with maximum HP less than 70 can't use any Poké-Powers.
95 Pok   Ball 95/112 Poké Ball Uncommon T
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Flip a coin. If heads, search your deck for a Basic Pokémon or Evolution card, show it to your opponent and put it into your hand. Shuffle your deck afterward.
96 Pok  Dex HANDY909 96/112 PokéDex HANDY909 Uncommon T
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Shuffle your deck. Look at 6 cards from the top of your deck, then put them back on top of your deck in any order.
97 Pok  mon Reversal 97/112 Pokémon Reversal Uncommon T
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Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.
98 Prof. Oak s Research 98/112     Prof. Oak's Research Uncommon T[Su]
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Shuffle your hand into your deck, then draw 5 cards.
99 Super Scoop Up 99/112 Super Scoop Up Uncommon T
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You may play as many Item cards as you like during your turn (before your attack).
100 VS SeekerT 100/112 VS Seeker Uncommon T
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Search your discard pile for a Supporter card, show it to your opponent, and put it into your hand.
101 Potion 101/112 Potion Common T
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You may play as many Item cards as you like during your turn (before your attack).
102 Switch 102/112 Switch Common T
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You may play as many Item cards as you like during your turn (before your attack).

103 Multi
103/112 Multi Energy Rare E
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Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it.
104 Blastoise 104/112 Blastoise ex Water
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Energy Rain
As often as you like during your turn (before your attack), you may attach a Water Energy card from your hand to 1 of your Pokémon. Put 1 damage counter on that Pokémon. This power can't be used if Blastoise ex is affected by a Special Condition.

Hyper Whirlpool 80
Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokémon.
105 Charizard ex 105/112 Charizard ex Fire
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Energy Flame
All Energy attached to Charizard ex are Fire Energy instead of its usual type.

Slash 50

Burn Down 200
Discard 5 Fire Energy attached to Charizard ex. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or other effects on the Defending Pokémon.
106 Clefable 106/112 Clefable ex Colorless
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Metronome   
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type that Pokémon is, Clefable ex's type is still Colorless.) Clefable ex performs that attack.

Moon Impact 40
107 Electrode 107/112 Electrode ex Lightning
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Extra Energy Bomb
Once during your turn (before your attack), you may discard Electrode ex and all the cards attached to it (this counts as Knocking Out Electrode ex). If you do, search your discard pile for 5 Energy cards and attach them to any of your Pokémon (excluding Pokémon-ex) in any way you like. This power can't be used if Electrode ex is affected by a Special Condition.

Crush and Burn 30+
You may discard as many Energy as you like attached to your Pokémon in play. If you do, this attack does 30 damage plus 20 more damage for each Energy you discarded.
108 Gengar 108/112 Gengar ex Psychic
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Poltergeist 40+
Look at your opponent's hand. This attack does 40 damage plus 10 more damage for each Trainer card in your opponent's hand.

Prize Count 60+
If you have more Prize cards left than your opponent, this attack does 60 damage plus 40 more damage.
109 Gyarados 109/112 Gyarados ex Water
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Twister    40
Flip 2 coins. For each heads, choose 1 Energy attached to the Defending Pokémon, if any, and discard it. If both are tails, this attack does nothing.

Dragon Rage
110 Mr. Mime ex 110/112 Mr. Mime ex Psychic
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Magic Odds
If Mr. Mime ex would be damaged by an attack, prevent that attack's damage done to Mr. Mime ex if that damage is 10, 30, 50, 70, 90, 110, 130, 150, or 170.

Breakdown   
Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.
111 Mr. Mime ex 111/112 Mr. Mime ex Psychic
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Magic Evens
If Mr. Mime ex would be damaged by an attack, prevent that attack's damage done to Mr. Mime ex if that damage is 20, 40, 60, 80, 100, 120, 140, 160, or 180.

Breakdown
Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.
112 Venusaur 112/112 Venusaur ex Grass
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Energy Trans
As often as you like during your turn (before your attack), move a Grass Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Venusaur ex is affected by a Special Condition.

Pollen Hazard 20
The Defending Pokémon is now Poisoned, Burned, and Confused.

Solarbeam
113 Charmander 113/112 Charmander Rare Holo Fire
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Flare 10

Rage 10+
Does 10 damage plus 10 more damage for each damage counter on Charmander.
114 Articuno 114/112 Articuno ex Water
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Legendary Ascent
Once during your turn, when you put Articuno ex from your hand onto your Bench, you may switch 1 of your Active Pokémon with Articuno ex. If you do, you may also move any number of basic Water Energy cards attached to your Pokémon to Articuno ex.

Cold Crush 50
You may discard an Energy card attached to Articuno ex. If you do, your opponent discards an Energy card attached to the Defending Pokémon.
115 Moltres 115/112 Moltres ex Fire
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Legendary Ascent
Once during your turn, when you put Moltres ex from your hand onto your Bench, you may switch 1 of your Active Pokémon with Moltres ex. If you do, you may also move any number of basic Fire Energy cards attached to your Pokémon to Moltres ex.

Crushing Flames 60
You may discard an Energy card attached to Moltres ex. If you do, the Defending Pokémon is now Confused.
116 Zapdos 116/112 Zapdos ex Lightning
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Legendary Ascent
Once during your turn, when you put Zapdos ex from your hand onto your Bench, you may switch 1 of your Active Pokémon with Zapdos ex. If you do, you may also move any number of basic Lightning Energy cards attached to your Pokémon to Zapdos ex.

Electron Crush 50+
You may discard an Energy card attached to Zapdos ex. If you do, this attack does 50 damage plus 20 more damage.