EX Emerald
Trading Card Game Set
General information
 Cards  English: 107
 Japanese: N/A
 Series  EX Series
 Region Focus  Hoenn
 Previous Expansion  EX Deoxys
 Following Expansion  EX Unseen Forces
 Associated Decks  GrassWater Hydrobloom
 FireElectric Wildfire
 Released  May 9th, 2005 (English)
 
Card Image No. Card name Rarity Card type
1 Blaziken 1/106 Blaziken  Rare Holo Fire 
Card text
Blaze
As long as Blaziken's remaining HP is 40 or less, Blaziken does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).

Searing Flame    10
The Defending Pokémon is now Burned.

Damage Burn 50+
If the Defending Pokémon already has any damage counters on it, this attack does 50 damage plus 20 more damage.
2 Deoxys 2/106 Deoxys [Speed]  Rare Holo Psychic 
Card text
Form Change
Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poké-Power each turn.

Swift    30
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
3 Exploud 3/106 Exploud  Rare Holo Colorless
Card text
Collect
Draw 3 cards.

Body Slam    30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Hyper Voice     50

Mega Throw      60+
If the Defending Pokémon is Pokémon-ex, this attack does 60 damage plus 40 more damage.
4 Gardevoir 4/106  Gardevoir  Rare Holo Psychic
Card text
Heal Dance
Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Heal Dance Poké-Power each turn. This power can't be used if Gardevoir is affected by a Special Condition.

Psypunch  30

Mind Shock  60
This attack's damage isn't affected by Weakness or Resistance.
5 Groudon 5/106 Groudon  Rare Holo  Fighting
Card text
Slash    10

Rock Tumble    40
This attack's damage isn't affected by Resistance.
6 Kyogre 6/106 Kyogre  Rare Holo  Water
Card text
  Ram    10

Aqua Sonic    40
This attack's damage isn't affected by Resistance.
7 Manectric  7/106 Manectric  Rare Holo Lightning 
Card text
 Swift    20
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

Tail Shock    40
Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
8 Milotic 8/106 Milotic  Rare Holo  Water
Card text
Surf    20

Super Hypno Wave    50
Flip a coin. If heads, the Defending Pokémon is now Asleep.
9 Rayquaza 9/106 Rayquaza  Rare Holo Colorless 
Card text
Dragon Dance
During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 30 more damage (before applying Weakness and Resistance).

Dragon Claw   
10 Sceptile 10/106 Sceptile  Rare Holo  Grass
Card text
Green Essence
As long as Sceptile is in play, each of your Active Pokémon that has Grass Energy attached to it can't be affected by any Special Conditions.

Razor Leaf    30

Swift    60
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
11 Swampert 11/106 Swampert  Rare Holo Water 
Card text
Water Cyclone
As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Swampert is affected by a Special Condition.

Spinning Tail
Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Aqua Sonic    60
This attack's damage isn't affected by Resistance.
12 Chimecho  12/106 Chimecho  Rare Psychic 
Card text
Collect
Draw a card.

Warp Sounds     20
If the Defending Pokémon is an Evolved Pokémon, the Defending Pokémon is now Confused.
13 Glalie 13/106 Glalie  Rare  Water
Card text
Hailstone
Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Super Slash    40+
If the Defending Pokémon is an Evolved Pokémon, this attack does 40 damage plus 20 more damage.
14 Groudon 14/106 Groudon  Rare Fighting 
Card text
Slash 20

Eruption 40+
Each player discards the top card of his or her deck. This attack does 40 damage plus 20 more damage for each Energy card discarded in this way.
15 Kyogre 15/106 Kyogre  Rare Water
Card text
Scary Face
Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.

Hydro Pump    40+
Does 40 damage plus 10 more damage for each Water Energy attached to Kyogre but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
16 Manectric 16/106 Manectric  Rare Lightning 
Card text
Dazzle Blast    10
Flip a coin. If heads, the Defending Pokémon is now Confused.

Zap Kick    40
17 Nosepass  17/106 Nosepass  Rare  Fighting
Card text
Collect
Draw a card.

Wide Laser
Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
18 Relicanth 18/106 Relicanth  Rare Water 
Card text
Sharp Fin    10

Hypno Splash    20
The Defending Pokémon is now Asleep.
19 Rhydon  19/106 Rhydon  Rare Fighting 
Card text
Horn Attack    30

Rock Tumble     60
This attack's damage isn't affected by Resistance.
20 Seviper  20/106 Seviper  Rare  Grass
Card text
Pierce    10

Bite Off    30+
If the Defending Pokémon is Pokémon-ex, this attack does 30 damage plus 30 more damage.
21 Zangoose  21/106 Zangoose  Rare Colorless 
Card text
Extra Claws    10+
If the Defending Pokémon is Pokémon-ex, this attack does 10 damage plus 20 more damage.

Quick Attack     20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
22 Breloom  22/106     Breloom  Uncommon Grass 
Card text
Power Blow    10+
Does 10 damage plus 10 more damage for each Energy attached to Breloom.

Body Slam     40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
23 Camerupt 23/106 Camerupt  Uncommon  Fire
Card text
Extra Flame     20+
If the Defending Pokémon is Pokémon-ex, this attack does 20 damage plus 30 more damage.

Super Singe     40
The Defending Pokémon is now Burned.
24 Claydol 24/106 Claydol  Uncommon  Psychic
Card text
  Levitate
As long as Claydol has any Energy attached to it, the Retreat Cost for Claydol is 0.

Rock Smash    30+
Flip a coin. If heads, this attack does 30 damage plus 10 more damage.
25 Combusken  25/106 Combusken  Rare  Fire
Card text
Lava Burn     20
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Sharp Claws     40+
Flip a coin. If heads, this attack does 40 damage plus 10 more damage.
26 Dodrio  26/106 Dodrio  Uncommon  Colorless
Card text
Smash Kick     30

Smash Turn    40
After your attack, you may switch Dodrio with 1 of your Benched Pokémon.
27 Electrode 27/106 Electrode   Uncommon Lightning
Card text
Thundershock     20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Speed Ball
28 Grovyle  28/106 Grovyle  Uncommon  Grass
Card text
Tail Shake    10
The Defending Pokémon is now Asleep.

Razor Leaf
29 Grumpig  29/106     Grumpig  Uncommon  Psychic
Card text
Psyshock    20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Teleport Blast     40
After your attack, you may switch Grumpig with 1 of your Benched Pokémon.
30 Grumpig 30/106     Grumpig  Uncommon Psychic 
Card text
Snap Tail
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Psypunch
31 Hariyama  31/106 Hariyama  Uncommon Fighting 
Card text
Cross-Cut    20+
If the Defending Pokémon is an Evolved Pokémon, this attack does 20 damage plus 20 more damage.

Shove     40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
32 Illumise  32/106 Illumise  Uncommon  Grass
Card text
Collect
Draw a card.

Tackle
33 Kirlia 33/106 Kirlia  Uncommon  Psychic
Card text
Psypunch    30

Mind Shock     40
This attack's damage isn't affected by Weakness or Resistance.
34 Linoone  34/106 Linoone  Uncommon Colorless 
Card text
Body Slam    10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Claw Swipe
35 Loudred 35/106 Loudred  Uncommon  Colorless
Card text
Body Slam    10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Double-edge     50
Loudred does 10 damage to itself.
36 Marshtomp 36/106 Marshtomp     Uncommon Water 
Card text
Super Hypno Wave    10
The Defending Pokémon is now Asleep.

Surf
37 Minun  37/106 Minun  Uncommon  Lightning
Card text
Electro-guard
As long as Minun has any Lightning Energy attached to it, Minun has no Weakness.

Quick Attack    20+
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
38 Ninetales 38/106 Ninetales  Uncommon Fighting
Card text
Confuse Ray     10
The Defending Pokémon is now Confused.

Searing Flame     40
The Defending Pokémon is now Burned.
39 Plusle 39/106 Plusle  Uncommon  Lightning
Card text
Collect
Draw a card.

Thundershock    20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
40 Swalot  40/106 Swalot  Uncommon  Grass
Card text
Blot    20
Remove 1 damage counter from Swalot.

Poison Breath     40
The Defending Pokémon is now Poisoned.
41 Swellow  41/106 Swellow  Uncommon Colorless
Card text
Peck    20

Skill Dive
Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
42 Volbeat  42/106 Volbeat  Uncommon Grass 
Card text
Confuse Ray
Flip a coin. If heads, the Defending Pokémon is now Confused.

Double-edge    30
Volbeat does 10 damage to itself.
43 Baltoy 43/106 Baltoy  Common Fighting 
Card text
Slap
Pierce
44 Cacnea  44/106 Cacnea  Common  Grass
Card text
Spike Cannon    10×
Flip 3 coins. This attack does 10 damage times the number of heads.
45 Doduo 45/106 Doduo  Common Colorless 
Card text
Paralyzing Gaze   
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
46 Duskull 46/106 Duskull  Common Psychic 
Card text
Pound     10
47 Electrike  47/106 Electrike  Common  Lightning
Card text
Double Kick    10×
Flip 2 coins. This attack does 10 damage times the number of heads.
48 Electrike  48/106 Electrike  Common Lightning 
Card text
Rear Kick     10

Skull Bash     30
49 Feebas  49/106 Feebas      Common Water 
Card text
Submerge
As long as Feebas is on your Bench, prevent all damage done to Feebas by attacks (both yours and your opponent's).

Lunge    20
Flip a coin. If tails, this attack does nothing.
50 Feebas 50/106 Feebas  Common  Water
Card text
Water Arrow
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
51 Gulpin  51/106 Gulpin  Common Grass 
Card text
Headbutt    10
Drool     20
52 Larvitar 52/106 Larvitar  Common  Fighting
Card text
Dig Under   
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance.
53 Luvdisc 53/106 Luvdisc  Common Water
Card text
Call for Friend
Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.

Strange Scale     20
If the Defending Pokémon is an Evolved Pokémon, the Defending Pokémon is now Confused.
54 Makuhita  54/106 Makuhita  Common  Fighting
Card text
Cross Chop    10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
55 Meditite  55/106 Meditite  Common  Fighting
Card text
High Jump Kick    10

Fake Out     20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
56 Mudkip 56/106 Mudkip  Common Water
Card text
Tail Strike    10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
57 Numel  57/106 Numel  Common Fire 
Card text
Collect
Draw a card.

Lunge    20
Flip a coin. If tails, this attack does nothing.
58 Numel 58/106 Numel  Common Fire 
Card text
Stampede     10

Steady Firebreathing     20
59 Pichu  59/106 Pichu  Common  Lightning
Card text
Baby Evolution
Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu.

Collect
Draw a card
60 Pikachu  60/106 Pikachu  Common Lightning 
Card text
Pika Ball    10

Thundershock    20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
61 Ralts 61/106 Ralts  Common Psychic 
Card text
Hypnotic Ray     10

The Defending Pokémon is now Asleep.
62 Rhyhorn  62/106 Rhyhorn  Common Fighting 
Card text
Horn Attack     10

Horn Drill     20
63 Shroomish  63/106 Shroomish  Common Grass 
Card text
Ram    10

Headbutt     20
64 Snorunt  64/106 Snorunt  Common Water 
Card text
Beat    10
65 Spoink  65/106 Spoink  Common Psychic 
Card text
Knock Away    10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
66 Spoink  66/106 Spoink  Common Psychic 
Card text
Lunge    20
Flip a coin. If tails, this attack does nothing.
67 Swablu  67/106 Swablu  Common Colorless 
Card text
Feathery
As long as Swablu is on your Bench, prevent all damage done to Swablu by opponent's attacks.

Razor Wind    20
Flip a coin. If tails, this attack does nothing.
68 Taillow  68/106 Taillow  Common  Colorless
Card text
Razor Wind    10
Flip a coin. If tails, this attack does nothing.
69 Torchic 69/106 Torchic  Common Fire 
Card text
Hypnotic Gaze
The Defending Pokémon is now Asleep.
70 Treecko 70/106 Treecko  Common Grass 
Card text
Tail Smash     10
Flip a coin. If tails, this attack does nothing.
71 Voltorb  71/106 Voltorb  Common Lightning 
Card text
Ram     10

Speed Ball    30
72 Vulpix 72/106 Vulpix  Common Fire 
Card text
Bite     10

Firebreathing    20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
73 Whismur 73/106 Whismur  Common Fire
Card text
Tackle    10

Rollout     20
74 Zigzagoon  74/106 Zigzagoon  Common  Colorless
Card text
Gnaw    10

Body Slam    10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
75 Battle Frontier  75/106 Battle Frontier  Uncommon T[St] 
Card text
This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Each player's Colorless Evolved Pokémon, Darkness Evolved Pokémon, and Metal Evolved Pokémon can't use any Poké-Powers or Poké-Bodies.
76 Double Full Heal 76/106 Double Full Heal  Uncommon T
Card text
Remove all Special Conditions from each of your Active Pokémon.
77 Lanette s Net Search  77/106 Lanette's Net Search  Uncommon T[Su] 
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 3 different types of Basic Pokémon cards (excluding Baby Pokémon), show them to your opponent, and put them into your hand. Shuffle your deck afterward.
78 Lum Berry  78/106 Lum Berry  Uncommon  T[Tool]
Card text
Attach Lum Berry to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.

If that Pokémon is Knocked Out, discard this card.
At any time between turns, if the Pokémon this card is attached to is affected by any Special Conditions, remove all of them. Then, discard Lum Berry.
79 Mr. Stone s Project 79/106 Mr. Stone's Project  Uncommon  T[Su]
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. Or, search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put them into your hand.
80 Oran Berry  80/106 Oran Berry  Uncommon  T[Tool]
Card text
Attach Oran Berry to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

At any time between turns, if the Pokémon this card is attached to has at least 2 damage counters on it, remove 2 damage counters from it. Then, discard Oran Berry.
81 Pok  Nav  81/106 PokéNav  Uncommon T
Card text
Look at the top 3 cards of your deck, and choose a Basic Pokémon, Evolution card, or Energy card. Show it to your opponent and put it into your hand. Put the 2 other cards back on top of your deck in any order.
82 Professor Birch  82/106 Professor Birch  Uncommon  T[Su]
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Draw cards from your deck until you have 6 cards in your hand.
83 Rare Candy 83/106 Rare Candy  Uncommon  T
Card text
Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)
84 Scott  84/106 Scott  Uncommon  T[Su]
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 3 cards in any combination of Supporter cards and Stadium cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
85 Wally s Training  85/106 Wally's Training  Uncommon  T[Su]
Card text
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for a card that evolves from your Active Pokémon (choose 1 if there are 2) and put it on your Active Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
86 Darkness Energy  86/106 Darkness Energy  Rare Darkness
Card text
If the Pokémon Darkness Energy is attached to does damage with an attack (after applying Weakness and Resistance), the attack does 10 more damage. At the end of every turn, put 1 damage counter on the Pokémon Darkness Energy is attached to, unless it's Darkness or has Dark in its name. Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.)
87 Double Rainbow Energy  87/106     Double Rainbow Energy  Rare
Card text
Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (before applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.
88 Metal Energy 88/106 Metal Energy Rare MetalE
Card text
Damage done by attacks to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages Pokémon by an attack, reduce that damage by 10 (after applying Weakness and Resistance).

Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.)
89 Multi Energy 89/106 Multi Energy Rare E
Card text
Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it.
90 Altaria ex 90/106 Altaria ex Colorless
Card text
Mist
Any damage done to Altaria ex by attacks from Stage 2 Evolved Pokémon (both yours and your opponent's) is reduced by 30 (after applying Weakness and Resistance).

Dive    20

Dragon Mist     70
This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
91 Cacturne ex 91/106 Cacturne ex Grass
Card text
Cursed Glare
As long as Cacturne ex is your Active Pokémon, your opponent can't attach any Special Energy cards (except for Darkness and Metal Energy cards) from his or her hand to his or her Active Pokémon.

Psybeam    20
The Defending Pokémon is now Confused.

Spike Rend    50+
If the Defending Pokémon already has any damage counters on it, this attack does 50 damage plus 20 more damage.
92 Camerupt ex 92/106 Camerupt ex Fire
Card text
Magma Armor
Camerupt ex can't be Asleep or Paralyzed.

Searing Flame     30
The Defending Pokémon is now Burned.

Eruption     60+
Each player discards the top card of his or her deck. This attack does 60 damage plus 20 more damage for each Energy card discarded in this way.
93 Deoxys ex 93/106 Deoxys ex [Speed] Psychic
Card text
Form Change
Once during your turn (before your attack), you may search your deck for another Deoxys ex and switch it with Deoxys ex. (Any cards attached to Deoxys ex, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Deoxys ex on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poké-Power each turn.

Fastwave    50
This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
94 Dusclops ex 94/106 Dusclops ex Psychic
Card text
Dark Hole
As long as Dusclops ex is on your Bench, don't apply Darkness Weakness for all of your Pokémon in play.

Shadow Beam   
Put 2 damage counters on the Defending Pokémon for each Energy attached to Dusclops ex.
95 Medicham ex 95/106 Medicham ex Fighting
Card text
Wise Aura
As long as Medicham ex is your Active Pokémon, each Pokémon (excluding Pokémon-ex) (both yours and your opponent's) can't use any Poké-Powers.

Pure Power
Put 3 damage counters on your opponent's Pokémon in any way you like.

Sky Kick     60+
If the Defending Pokémon has Fighting Resistance, this attack does 60 damage plus 40 more damage.
96 Milotic ex 96/106 Milotic ex Water
Card text
Mystic Scale
As long as Milotic ex is in play, each player can't play any Technical Machine cards from his or her hand. Discard all Technical Machine cards in play (both yours and your opponent's).

Gentle Wrap    30
The Defending Pokémon can't retreat during your opponent's next turn.

Reflect Energy     70
Move 1 basic Energy card attached to Milotic ex to 1 of your Benched Pokémon.
97 Raichu ex 97/106 Raichu ex Lightning
Card text
Rai-shield
Damage done to any of your Raichu ex in play by attacks from your opponent's Pokémon-ex is reduced by 30 (after applying Weakness and Resistance.) You can't use more than 1 Rai-shield Poké-Body each turn.

Power Short
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon). If that Pokémon has Poké-Powers, this attack does 30 damage plus 20 more damage.

Pika Bolt     70
98 Regice ex 98/106     Regice ex Water
Card text
Ice Beam    10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Iceberg Crush     40
If Regirock ex is in play, flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon.
99 Regirock ex 99/106 Regirock ex Fighting
Card text
Mend
Search your discard pile for a Fighting Energy card and attach it to Regirock ex. If you do, remove 1 damage counter from Regirock ex.

Metal Crush    40+
If Registeel ex is in play, this attack does 40 damage plus 20 more damage.
100 Registeel ex 100/106 Registeel ex Metal
Card text
Block Signal    10
If Regice ex is in play, flip a coin. If heads, the Defending Pokémon is now Confused.

Wide Laser
Does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
101 Grass Energy 101/106 Grass Energy Rare Holo GrassE
 
102 Fire Energy 102/106 Fire Energy Rare Holo FireE
 
103 Water Energy 103/106 Water Energy Rare Holo WaterE
 
104 Lightning Energy 104/106 Lightning Energy Rare Holo LightningE
 
105 Psychic Energy 105/106 Psychic Energy Rare Holo PsychicE
 
106 Fighting Energy 106/106 Fighting Energy Rare Holo FightingE
 
107 Farfetch d 107/106 Farfetch'd Rare Holo Colorless
Card text
Spearhead   
Draw a card.

Nosedive    30
Farfetch'd does 10 damage to itself.