Pokedex Entries | ||
---|---|---|
Red | Blue | After birth, its back swells and hardens into a shell. Powerfully sprays foam from its mouth. |
Yellow | Shoots water at prey while in the water. Withdraws into its shell when in danger. | |
Stadium | It takes time for the shell to form and harden after hatching. It sprays foam powerfully from its mouth. | |
Gold | Stadium 2 | The shell is soft when it is born. It soon becomes so resilient, probing fingers will bounce off it. |
Silver | The shell, which hardens soon after it is born, is resilient. If you poke it, it will bounce back out. | |
Crystal | When it feels threatened, it draws its legs inside its shell and sprays water from its mouth. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Pallet Town | NA | One |
Red | NA | One | |
Yellow | Vermilion City | NA | One |
Gold | Must Trade from Blue, Red, or Yellow | Trade | None |
Silver | Trade | None | |
Crystal | Trade | None |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | X | ||||||||||
G/S | X | ||||||||||
Crystal | X |
Weaknesses (Defense) | |||||
---|---|---|---|---|---|
Normal = x1 | Fire = x0.5 | Water = x0.5 | Electric = x2 | Grass = x2 | Ice = x0.5 |
Fighting = x1 | Poison = x1 | Ground = x1 | Flying = x1 | Psychic = x1 | Bug = x1 |
Rock = x1 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x0.5 | |
G
S
C
Total Weaknesses= 2/17 Total Resistances= 4/17 Defense Ratio= 1 : 2 ⇨ 50% |
R
B
Y
Total Weaknesses= 2/15 Total Resistances= 3/15 Defense Ratio= 2 : 3 ⇨ ~67% |
||||
GSC vs RBY: | This pokémon has more weaknesses in GSC than in RBY. So this pokémon has a better defense ratio in RBY. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = Normal | Fire = Good | Water = Bad | Electric = Normal | Grass = Bad | Ice = Normal |
Fighting = Normal | Poison = Normal | Ground = Good | Flying = Normal | Psychic = Normal | Bug = Normal |
Rock = Good | Ghost = Normal | Dragon = Bad | Dark = Normal | Steel = Normal | |
Total Advantages (GSC)= 3/17 Total Disadvantages (GSC)= 3/17 Offensive Ratio (GSC)= 1:1 (Adv : Dis) ⇨ 100% |
Total Advantages (RBY)= 1/15 Total Disadvantages (RBY)= 1/15 Offensive Ratio (RBY)= 1:1 (Adv : Dis) ⇨ 100% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
Y | R B | G S C | Attacks | Type |
- | Tackle | NRM | ||
- | 4 | Tail Whip | NRM | |
- | 8 | 7 | Bubble | WTR |
28 | 10 | Withdraw | WTR | |
15 | 13 | Water Gun | WTR | |
22 | 18 | Bite | DRK (GSC) / NRM (RBY) | |
23 | Rapid Spin | NRM | ||
28 | Protect | NRM | ||
33 | Rain Dance | WTR | ||
35 | 40 | Skull Bash | NRM | |
42 | 47 | Hydro Pump | WTR |
Moves Learned from Move Tutor (Crystal) |
---|
Ice Beam |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 8 - Water 1 | Group 11 - Monster |
Pokémon Compatibility: | ||
Egg Moves: | Haze | Mate with a male Wooper/Quagsire. |
Flail | Mate a male Magikarp with a female from Horsea Family. Next, mate a male offspring with Flail to female from Squirtle Family. | |
Mist | Mate with a male Wooper/Quagsire. | |
Confusion | Mate with a male from Psyduck or Slowpoke Family. | |
Foresight | Mate a male from Hoothoot Family with a female Farfetch'd, then mate a male offspring to a female from Psyduck Family. Then, mate the male offspring to a female from Squirtle Family. | |
Mirror Coat | Mate with a male Corsola. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 44 |
261-291 | 21.19% | 36/45 | 22.70% | 33/42 | ||
Attack: | 48 |
164-194 | 19.80% | 36/49 | 15.87% | 35/45 | ||
Defense: | 65 |
198-228 | 44.05% | 27/55 | 44.05% | 24/44 | ||
Speed: | 43 |
154-184 | 19.80% | 37/47 | 15.87% | 34/42 | ||
Special Attack (G S C): | 50 |
168-198 | 27.43% | 31/46 | ||||
Special Defense (G S C): | 64 |
196-226 | 42.07% | 23/41 | ||||
Special (R B Y): | 50 |
168-198 | 24.20% | 21/29 | ||||
Total: | G S C: 314 | R B Y: 250 |
G
S
C: 1141-1321 |
R
B
Y: 945-1095 |
18.41% | 61/87 | 12.54% | 51/65 |
⇦ #006 Charizard | #008 Wartortle ⇨
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