Pokedex Entries | ||
---|---|---|
Red | Blue | It seductively wiggles its hips as it walks. It can cause people to dance in unison with it. |
Yellow | Appears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks. | |
Stadium | Talks in a strange, incomprehensive language. It is known for its weird wiggling that cause people to dance. | |
Gold | Stadium 2 | It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling. |
Silver | It speaks a language similar to that of humans. However, it seems to use dancing to communicate. | |
Crystal | It has several different cry patterns, each of which seems to have its own meaning. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Cerulean City (In-Game Trade) | NA | One |
Red | NA | One | |
Yellow | Must Trade from Red, Blue, Gold, Silver, or Crystal | NA | None |
Gold | Ice Path | Any | Many/Evolve (Day); Few otherwise |
Silver | Any | Many/Evolve (Day); Few otherwise | |
Crystal | Morn. or Day | Few/Evolve; Many during Day in Basement 3 of Ice Path |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | |||||||||||
G/S | X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x2 | Water = x1 | Electric = x1 | Grass = x1 | Ice = x0.5 | |
Fighting = x1 | Poison = x1 | Ground = x1 | Flying = x1 | Psychic = x0.5 | Bug = x2 | |
Rock = x2 | Ghost = GSC: x2 RBY: x0 |
Dragon = x1 | Dark = x2 | Steel = x2 | ||
G
S
C
Total Weaknesses= 6/17 Total Resistances= 2/17 Defense Ratio= 3 : 1 ⇨ 300% |
R
B
Y
Total Weaknesses= 2/15 Total Resistances= 3/15 Defense Ratio= 2 : 3 ⇨ ~67% |
|||||
GSC vs RBY: | This pokémon has more weaknesses in GSC than in RBY. This pokémon has a much better defense ratio in RBY. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st (GSC): Bad 2nd (GSC): Normal 1st (RBY): Normal 2nd (RBY): Normal |
Water = 1st: Bad 2nd: Normal |
Electric = 1st: Normal 2nd: Normal |
Grass = 1st: Good 2nd: Normal |
Ice = 1st: Bad 2nd: Normal |
Fighting = 1st: Normal 2nd: Good |
Poison = 1st: Normal 2nd: Good |
Ground = 1st: Good 2nd: Normal |
Flying = 1st: Good 2nd: Normal |
Psychic = 1st: Normal 2nd: Bad |
Bug = 1st: Normal 2nd: Normal |
Rock = 1st: Normal 2nd: Normal |
Ghost = 1st: Normal 2nd: Normal |
Dragon = 1st: Good 2nd: Normal |
Dark = 1st: Normal 2nd: No Effect |
Steel = 1st: Bad 2nd: Bad |
|
Total Advantages (GSC)= 6/34 Total Disadvantages (GSC)= 7/34 Offensive Ratio (GSC)= 6:7 (Adv : Dis) ⇨ ~85.71% |
Total Advantages (RBY)= 6/30 Total Disadvantages (RBY)= 3/30 Offensive Ratio (RBY)= 2:1 (Adv : Dis) ⇨ 200% |
Natural Learned Attacks | |||
---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
R B Y | G S C | Attacks | Type |
- | Pound | NRM | |
18 | - | Lick | GHO |
- | 9 | Lovely Kiss | NRM |
13 | Powder Snow | ICE | |
23 | 21 | Doubleslap | NRM |
31 | 25 | Ice Punch | ICE |
35 | Mean Look | NRM | |
39 | 41 | Body Slam | NRM |
51 | Perish Song | NRM | |
58 | 57 | Blizzard | ICE |
47 | Thrash | NRM |
Moves Learned from Move Tutor (Crystal) |
---|
Ice Beam |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 4 - Humanshape Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Meditate | Mate with a male from Drowzee/Hypno, Hitmonlee, or Mr. Mime with a Jynx. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 65 |
303-333 | 46.02% | 24/45 | 50.00% | 21/42 | ||
Attack: | 50 |
168-198 | 21.19% | 34/49 | 19.80% | 33/45 | ||
Defense: | 35 |
138-168 | 12.54% | 47/55 | 10.60% | 39/44 | ||
Speed: | 95 |
258-288 | 85.28% | 9/47 | 81.59% | 9/42 | ||
Special Attack (G S C): | 115 |
298-328 | 96.41% | 6/46 | ||||
Special Defense (G S C): | 95 |
258-288 | 81.59% | 13/41 | ||||
Special (R B Y): | 95 |
258-288 | 81.59% | 10/29 | ||||
Total: | G S C: 455 | R B Y: 340 |
G
S
C: 1423-1603 |
R
B
Y: 1125-1275 |
67.35% | 26/87 | 48.01% | 31/65 |
⇦ #123 Scyther | #125 Electabuzz ⇨
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