| Pokedex Entries | ||
|---|---|---|
| Red | Blue | Because of its ability to slip through Detect walls, it is said to be from another dimension. |
| Yellow | By licking, it saps the victim's life. It causes shaking that won’t stop until the victims demise. | |
| Stadium | If you trip and fall for no apparent reason or hear a sound when no one is around, it may be a Haunter. | |
| Gold | Stadium 2 | In total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim. |
| Silver | Its tongue it made of gas. If licked, its victim starts shaking constantly until death eventually comes. | |
| Crystal | It hides in the dark, planning to take the life of the next living thing that wanders close by. | |
| Locations Found | Time | Rarity | |
|---|---|---|---|
| Blue | Lavender Town (Pokémon Tower) | NA | Few/Evolve |
| Red | NA | Few/Evolve | |
| Yellow | NA | Few/Evolve | |
| Gold | Route 8 | Night | Many/Evolve |
| Silver | Night | Many/Evolve | |
| Crystal | Rock Tunnel, Route 8 | Night | Many/Evolve |
| How to Catch | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
| R/B | X | X | |||||||||
| Yellow | X | X | |||||||||
| G/S | X | X | |||||||||
| Crystal | X | X | |||||||||
| Weaknesses (Defense) | ||||||
|---|---|---|---|---|---|---|
| Normal = x0 | Fire = x1 | Water = x1 | Electric = x1 | Grass = x0.5 | Ice = x1 | |
| Fighting = x0 | Poison = x0.25 | Ground = x2 | Flying = x1 | Psychic = x2 | Bug = x0.25 | |
| Rock = x1 | Ghost = x2 | Dragon = x1 | Dark = x2 | Steel = x1 | ||
|
G
S
C
Total Weaknesses= 4/17 Total Resistances= 5/17 Defense Ratio= 4 : 5 ⇨ 80% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 5/15 Defense Ratio= 3 : 5 ⇨ 60% |
|||||
| GSC vs RBY: | This pokémon has more weaknesses in GSC than RBY, thus in RBY it has a better defense ratio. | |||||
| Advantages (Offense) | |||||
|---|---|---|---|---|---|
| Normal = 1st: No Effect 2nd: Normal |
Fire = 1st: Normal 2nd: Normal |
Water = 1st: Normal 2nd: Normal |
Electric = 1st: Normal 2nd: Normal |
Grass = 1st: Normal 2nd: Good |
Ice = 1st: Normal 2nd: Normal |
| Fighting = 1st: Normal 2nd: Normal |
Poison = 1st: Normal 2nd: Bad |
Ground = 1st: Normal 2nd: Bad |
Flying = 1st: Normal 2nd: Normal |
Psychic = 1st (GSC): Good 2nd (GSC): Normal 1st (RBY): No Effect 2nd (RBY): Normal |
Bug = 1st (GSC): Normal 2nd (GSC): Normal 1st (RBY): Normal 2nd (RBY): Good |
| Rock = 1st: Normal 2nd: Bad |
Ghost = 1st: Good 2nd: Bad |
Dragon = 1st: Normal 2nd: Normal |
Dark = 1st: Bad 2nd: Normal |
Steel = 1st: Bad 2nd: No Effect |
|
| Total Advantages (GSC)= 3/34 Total Disadvantages (GSC)= 8/34 Offensive Ratio (GSC)= 3:8 (Adv : Dis) ⇨ 37.5% |
Total Advantages (RBY)= 3/30 Total Disadvantages (RBY)= 6/30 Offensive Ratio (RBY)= 1:2 (Adv : Dis) ⇨ 50% |
||||
| Natural Learned Attacks | |||
|---|---|---|---|
| Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
| R B Y | G S C | Attacks | Type |
| 29 | - | Hypnosis | PSY |
| - | Lick | GHO | |
| - | Spite | GHO | |
| - | Mean Look | NRM | |
| - | Curse | ??? | |
| - | Night Shade | GHO | |
| - | 31 | Confuse Ray | GHO |
| 38 | 39 | Dream Eater | PSY |
| 48 | Destiny Bond | GHO | |
| Moves Learned from Move Tutor (Crystal) |
|---|
| Thunderbolt |
| TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
| TM/HM Capibilities - Red/Blue/Yellow | |||||||||
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | |||||
| Breeding Information (GSC Feature Only) | ||
|---|---|---|
| Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
| Breeding Groups: | Group 6 - Indeterminate Pokémon | - |
| Pokémon Compatibility: | ||
| Egg Moves: | Haze | Mate with a male Koffing/Weezing. |
| Perish Song | Mate with a male Misdreavus. | |
| Psywave | Mate with a male Misdreavus. | |
| Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
|---|---|---|---|---|---|---|---|---|
| Hit Points: | 45 |
263-293 | 22.70% | 35/45 | 24.20% | 32/42 | ||
| Attack: | 50 |
168-198 | 21.19% | 34/49 | 19.80% | 33/45 | ||
| Defense: | 45 |
158-188 | 21.19% | 40/55 | 18.41% | 35/44 | ||
| Speed: | 95 |
258-288 | 85.28% | 9/47 | 81.59% | 9/42 | ||
| Special Attack (G S C): | 115 |
298-328 | 96.41% | 6/46 | ||||
| Special Defense (G S C): | 55 |
178-208 | 30.85% | 30/41 | ||||
| Special (R B Y): | 115 |
298-328 | 94.52% | 6/29 | ||||
| Total: | G S C: 405 | R B Y: 350 |
G
S
C: 1323-1503 |
R
B
Y: 1145-1295 |
48.01% | 38/87 | 51.99% | 28/65 |
|
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