| Pokedex Entries | ||
|---|---|---|
| Red | Blue | Appears in filthy areas. Thrives by sucking up polluted sludge that is pumped out of factories. |
| Yellow | Made of hardened sludge. It smells to putrid to touch. Even weeds don’t grow in its path. | |
| Stadium | Sludge that was transformed when exposed to X-rays from the moon. Loves sludge, industrial waste and other refuse. | |
| Gold | Stadium 2 | As it moves, it loses bits of its body from which new GRIMER emerge. This worsens the stench around it. |
| Silver | Wherever Grimer has passed, so many germs are left behind that no plants will ever grow again. | |
| Crystal | When two of these POKEMON's bodies are combined together, new poisons are created. | |
| Locations Found | Time | Rarity | |
|---|---|---|---|
| Blue | Cinnabar Island (Pokémon Mansion) | NA | Many |
| Red | NA | Few | |
| Yellow | Power Planet, Cinnabar Island (Pokémon Mansion) | NA | Many |
| Gold | Celadon City, Routes 16, 17, 18 | Any | Many |
| Silver | Any | Many | |
| Crystal | Any | Many | |
| How to Catch | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
| R/B | X | ||||||||||
| Yellow | X | ||||||||||
| G/S | X | X | X | ||||||||
| Crystal | X | X | X | ||||||||
| Weaknesses (Defense) | |||||
|---|---|---|---|---|---|
| Normal = x1 | Fire = x1 | Water = x1 | Electric = x1 | Grass = x0.5 | Ice = x1 |
| Fighting = x0.5 | Poison = x0.5 | Ground = x2 | Flying = x1 | Psychic = x2 | Bug = GSC: x0.5 RBY: x 2 |
| Rock = x1 | Ghost = x1 | Dragon = x1 | Dark = x1 | Steel = x1 | |
|
G
S
C
Total Weaknesses= 2/17 Total Resistances= 4/17 Defense Ratio= 1 : 2 ⇨ 50% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 3/15 Defense Ratio= 1 : 1 ⇨ 100% |
||||
| GSC vs RBY: | This pokémon has one less weakness and one more resistance in GSC than in RBY. So this pokémon has a better defense ratio in GSC. | ||||
| Advantages (Offense) | |||||
|---|---|---|---|---|---|
| Normal = Normal | Fire = Normal | Water = Normal | Electric = Normal | Grass = Good | Ice = Normal |
| Fighting = Normal | Poison = Bad | Ground = Bad | Flying = Normal | Psychic = Normal | Bug = GSC: Normal RBY: Good |
| Rock = Bad | Ghost = Bad | Dragon = Normal | Dark = Normal | Steel = No Effect | |
| Total Advantages (GSC)= 1/17 Total Disadvantages (GSC)= 5/17 Offensive Ratio (GSC)= 1:5 (Adv : Dis) ⇨ 20% |
Total Advantages (RBY)= 2/15 Total Disadvantages (RBY)= 4/15 Offensive Ratio (RBY)= 1:2 (Adv : Dis) ⇨ 50% |
||||
| Natural Learned Attacks | |||
|---|---|---|---|
| Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | |||
| R B Y | G S C | Attacks | Type |
| 30 | - | Poison Gas | PSN |
| - | Pound | NRM | |
| 42 | 5 | Harden | NRM |
| - | 10 | Disable | NRM |
| 37 | 16 | Sludge | PSN |
| 33 | 23 | Minimize | NRM |
| 48 | 31 | Screech | NRM |
| 55 | 40 | Acid Armor | PSN |
| 50 | Sludge Bomb | PSN | |
| Moves Learned from Move Tutor (Crystal) |
|---|
| Flamethrower, Thunderbolt |
| TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
| TM/HM Capibilities - Red/Blue/Yellow | |||||||||
| TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
| TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
| TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
| TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
| TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
| HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | |||||
| Breeding Information (GSC Feature Only) | ||
|---|---|---|
| Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
| Breeding Groups: | Group 6 - Indeterminate Pokémon | - |
| Pokémon Compatibility: | ||
| Egg Moves: | Haze | Mate with a male Koffing/Weezing. |
| Lick | Mate with a male from Gastly Family. | |
| Mean Look | Mate with a male from Gastly Family, or Misdreavus. | |
| Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
|---|---|---|---|---|---|---|---|---|
| Hit Points: | 80 |
333-363 | 65.54% | 18/45 | 70.86% | 15/42 | ||
| Attack: | 80 |
228-258 | 61.79% | 17/49 | 59.86% | 17/45 | ||
| Defense: | 50 |
168-198 | 25.82% | 37/55 | 24.20% | 32/44 | ||
| Speed: | 25 |
118-148 | 6.08% | 44/47 | 4.46% | 40/42 | ||
| Special Attack (G S C): | 40 |
148-178 | 15.87% | 37/46 | ||||
| Special Defense (G S C): | 50 |
168-198 | 24.20% | 32/41 | ||||
| Special (R B Y): | 40 |
148-178 | 14.72% | 24/29 | ||||
| Total: | G S C: 325 | R B Y: 275 |
G
S
C: 1163-1343 |
R
B
Y: 995-1145 |
21.19% | 56/87 | 19.80% | 45/65 |
|
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