Pokedex Entries | ||
---|---|---|
Red | Blue | A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints. |
Yellow | Its short wings make flying difficult. Instead, this POKéMON runs at high speeds on developed legs. | |
Stadium | A Pokémon with two heads. More skilled at running than flying, it is capable of racing at speeds over 60 mph. | |
Gold | Stadium 2 | By alternately raising and lowering its two heads, it balances itself to be more stable while running. |
Silver | It races through grassy plains with powerful strides, leaving footprints up to four inches deep. | |
Crystal | It lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Safari Zone, Routes 16, 17, 18 | NA | Many |
Red | NA | Many | |
Yellow | Routes 16, 17, 18 | NA | Many |
Gold | Mt. Silver, Routes 22, 26, 27, 28 | Morn. or Day | Many |
Silver | Mostly Morn. or Day; Any (Route 26) | Many | |
Crystal | Morn. or Day | Many |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | ||||||||||
Yellow | X | ||||||||||
G/S | X | X | |||||||||
Crystal | X | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x1 | Water = x1 | Electric = x2 | Grass = x0.5 | Ice = x2 | |
Fighting = x1 | Poison = x1 | Ground = x0 | Flying = x1 | Psychic = x1 | Bug = x0.5 | |
Rock = x2 | Ghost = x0 | Dragon = x1 | Dark = x1 | Steel = x1 | ||
G
S
C
Total Weaknesses= 3/17 Total Resistances= 4/17 Defense Ratio= 3 : 4 ⇨ 75% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 4/15 Defense Ratio= 3 : 4 ⇨ 75% |
|||||
GSC vs RBY: | This pokémon has the same number of weaknesses in GSC as RBY. So the defense ratios are the same. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st: Normal 2nd: Normal |
Water = 1st: Normal 2nd: Normal |
Electric = 1st: Normal 2nd: Bad |
Grass = 1st: Normal 2nd: Good |
Ice = 1st: Normal 2nd: Normal |
Fighting = 1st: Normal 2nd: Good |
Poison = 1st: Normal 2nd: Normal |
Ground = 1st: Normal 2nd: Normal |
Flying = 1st: Normal 2nd: Normal |
Psychic = 1st: Normal 2nd: Normal |
Bug = 1st: Normal 2nd: Good |
Rock = 1st: Bad 2nd: Bad |
Ghost = 1st: No Effect 2nd: Normal |
Dragon = 1st: Normal 2nd: Normal |
Dark = 1st: Normal 2nd: Normal |
Steel = 1st: Bad 2nd: Bad |
|
Total Advantages (GSC)= 3/34 Total Disadvantages (GSC)= 6/34 Offensive Ratio (GSC)= 1:2 (Adv : Dis) ⇨ 50% |
Total Advantages (RBY)= 3/30 Total Disadvantages (RBY)= 4/30 Offensive Ratio (RBY)= 3:4 (Adv : Dis) ⇨ 75% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
Y | R B | G S C | Attacks | Type |
- | Peck | FLY | ||
- | 20 | - | Growl | NRM |
9 | Pursuit | DRK | ||
24 | 13 | Fury Attack | NRM | |
40 | 21 | Tri Attack | NRM | |
36 | 25 | Rage | NRM | |
30 | 33 | Drill Peck | FLY | |
44 | 37 | Agility | PSY |
Moves Learned from Move Tutor (Crystal) |
---|
None |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 3 - Flying Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Feint Attack | Mate with a male Murkrow. |
Flail | Mate a male Donphan with a female Farfetch'd, then breed the male offspring with the move to a female from Doduo Family. | |
Haze | Mate with a male from Murkrow or Zubat Family. | |
Quick Attack | Mate with a male from Pidgey Family. | |
Supersonic | Mate with a male from Aerodactyl or Zubat Family. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 35 |
243-273 | 13.57% | 41/45 | 14.72% | 38/42 | ||
Attack: | 85 |
238-268 | 69.15% | 12/49 | 67.35% | 12/45 | ||
Defense: | 45 |
158-188 | 21.19% | 40/55 | 18.41% | 35/44 | ||
Speed: | 75 |
218-248 | 61.79% | 20/47 | 57.93% | 19/42 | ||
Special Attack (G S C): | 35 |
138-168 | 12.54% | 39/46 | ||||
Special Defense (G S C): | 35 |
138-168 | 10.60% | 37/41 | ||||
Special (R B Y): | 35 |
138-168 | 10.60% | 25/29 | ||||
Total: | G S C: 310 | R B Y: 275 |
G
S
C: 1133-1313 |
R
B
Y: 995-1145 |
15.87% | 62/87 | 19.80% | 45/65 |
⇦ #083 Farfetch'd | #085 Dodrio ⇨
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