Pokedex Entries | ||
---|---|---|
Red | Blue | Using its three brains to execute complex plans. While two heads sleep, one head stays awake. |
Yellow | One of DODUO's 2 heads splits to form a unique species. It runs close to 40 MPH in prairies. | |
Stadium | The three heads express joy, sorrow and anger as they plan strategy together. When it sleeps, one head stays awake. | |
Gold | Stadium 2 | It collects data and plans three times as wisely, but it may think too much and become immobilized. |
Silver | If one of its heads gets to eat, the others will be satisfied, too, and will stop squabbling. | |
Crystal | An enemy that takes its eyes off any of the three heads--even for a second--will get pecked severely. |
Locations Found | Time | Rarity | |
---|---|---|---|
Blue | Unknown Dungeon | NA | Few/Evolve |
Red | NA | Few/Evolve | |
Yellow | Route 17 | NA | Few/Evolve |
Gold | Mt. Silver, Routes 26, 28 | Morn. or Day | Few/Evolve |
Silver | Mt. Silver, Routes 27, 28 | Morn. or Day | Few/Evolve |
Crystal | Blackthorn City (In-Game Trade), Mt. Silver, Routes 27, 28 | Morn. or Day; Any (In-Game Trade) | Few/Evolve |
How to Catch | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ground | Surf | Fishing | Forest Tree | Mountain Tree | Rock Smash | Breed | Evolve | Event | BugCatch | Game Corner | |
R/B | X | X | |||||||||
Yellow | X | X | |||||||||
G/S | X | X | |||||||||
Crystal | X | X | X |
Weaknesses (Defense) | ||||||
---|---|---|---|---|---|---|
Normal = x1 | Fire = x1 | Water = x1 | Electric = x2 | Grass = x0.5 | Ice = x2 | |
Fighting = x1 | Poison = x1 | Ground = x0 | Flying = x1 | Psychic = x1 | Bug = x0.5 | |
Rock = x2 | Ghost = x0 | Dragon = x1 | Dark = x1 | Steel = x1 | ||
G
S
C
Total Weaknesses= 3/17 Total Resistances= 4/17 Defense Ratio= 3 : 4 ⇨ 75% |
R
B
Y
Total Weaknesses= 3/15 Total Resistances= 4/15 Defense Ratio= 3 : 4 ⇨ 75% |
|||||
GSC vs RBY: | This pokémon has the same number of weaknesses in GSC as RBY. So the defense ratios are the same. |
Advantages (Offense) | |||||
---|---|---|---|---|---|
Normal = 1st: Normal 2nd: Normal |
Fire = 1st: Normal 2nd: Normal |
Water = 1st: Normal 2nd: Normal |
Electric = 1st: Normal 2nd: Bad |
Grass = 1st: Normal 2nd: Good |
Ice = 1st: Normal 2nd: Normal |
Fighting = 1st: Normal 2nd: Good |
Poison = 1st: Normal 2nd: Normal |
Ground = 1st: Normal 2nd: Normal |
Flying = 1st: Normal 2nd: Normal |
Psychic = 1st: Normal 2nd: Normal |
Bug = 1st: Normal 2nd: Good |
Rock = 1st: Bad 2nd: Bad |
Ghost = 1st: No Effect 2nd: Normal |
Dragon = 1st: Normal 2nd: Normal |
Dark = 1st: Normal 2nd: Normal |
Steel = 1st: Bad 2nd: Bad |
|
Total Advantages (GSC)= 3/34 Total Disadvantages (GSC)= 6/34 Offensive Ratio (GSC)= 1:2 (Adv : Dis) ⇨ 50% |
Total Advantages (RBY)= 3/30 Total Disadvantages (RBY)= 4/30 Offensive Ratio (RBY)= 3:4 (Adv : Dis) ⇨ 75% |
Natural Learned Attacks | ||||
---|---|---|---|---|
Note: Attacks in white are physical attacks, Attacks in blue are special attacks, and Attacks in yellow are techniques with no direct damage. To view what an attack/ability is Click Here for Red/Blue/Yellow or Click Here for Gold/Silver/Crystal. (Opens in new window) | ||||
Y | R B | G S C | Attacks | Type |
- | Peck | FLY | ||
- | Growl | NRM | ||
- | Pursuit | DRK | ||
- | Fury Attack | NRM | ||
45 | - | Tri Attack | NRM | |
39 | - | Rage | NRM | |
30 | - | 38 | Drill Peck | FLY |
51 | 47 | Agility | PSY |
Moves Learned from Move Tutor (Crystal) |
---|
None |
TM/HM Capibilities - Gold/Silver/Crystal (Move cursor over TM/HMs and hold it to find out what it is) | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 | HM 06 | HM 07 | |||
TM/HM Capibilities - Red/Blue/Yellow | |||||||||
TM 01 | TM 02 | TM 03 | TM 04 | TM 05 | TM 06 | TM 07 | TM 08 | TM 09 | TM 10 |
TM 11 | TM 12 | TM 13 | TM 14 | TM 15 | TM 16 | TM 17 | TM 18 | TM 19 | TM 20 |
TM 21 | TM 22 | TM 23 | TM 24 | TM 25 | TM 26 | TM 27 | TM 28 | TM 29 | TM 30 |
TM 31 | TM 32 | TM 33 | TM 34 | TM 35 | TM 36 | TM 37 | TM 38 | TM 39 | TM 40 |
TM 41 | TM 42 | TM 43 | TM 44 | TM 45 | TM 46 | TM 47 | TM 48 | TM 49 | TM 50 |
HM 01 | HM 02 | HM 03 | HM 04 | HM 05 |
Breeding Information (GSC Feature Only) | ||
---|---|---|
Note: When ever a pokémon "Family" is mentioned, it means all of the pokémon that are related by evolution. The lowest level adult pokémon of a Family are always used in front of the word "Family". (for example: the Chikorita Family refers to Chikorita, Bayleef, and Meganium) | ||
Breeding Groups: | Group 3 - Flying Pokémon | - |
Pokémon Compatibility: | ||
Egg Moves: | Feint Attack | Mate with a male Murkrow. |
Flail | Mate a male Donphan with a female Farfetch'd, then breed the male offspring with the move to a female from Doduo Family. | |
Haze | Mate with a male from Murkrow or Zubat Family. | |
Quick Attack | Mate with a male from Pidgey Family. | |
Supersonic | Mate with a male from Aerodactyl or Zubat Family. |
Stats | Base | Min-Max (L100) | GSC %ile |
GSC Rank |
RBY %ile |
RBY Rank |
||
---|---|---|---|---|---|---|---|---|
Hit Points: | 60 |
293-323 | 40.14% | 27/45 | 44.05% | 24/42 | ||
Attack: | 110 |
288-318 | 92.62% | 6/49 | 91.92% | 6/45 | ||
Defense: | 70 |
208-238 | 50.00% | 24/55 | 51.99% | 21/44 | ||
Speed: | 100 |
268-298 | 89.41% | 7/47 | 87.46% | 7/42 | ||
Special Attack (G S C): | 60 |
188-218 | 40.14% | 26/46 | ||||
Special Defense (G S C): | 60 |
188-218 | 36.34% | 27/41 | ||||
Special (R B Y): | 60 |
188-218 | 36.34% | 18/29 | ||||
Total: | G S C: 460 | R B Y: 400 |
G
S
C: 1433-1613 |
R
B
Y: 1245-1395 |
69.15% | 25/87 | 74.19% | 18/65 |
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